Đã lục tung control panel lên rồi, ko ra recording tab để :-Right Click in window, chose "Show Disabled Devices" -"Setero MIX"appeared, Right Click and choose enable
đến khổ vì cậu mất thôi.Nó nằm trong Sound chứ đâu.Vào Control Panel ,vào Sound.Nhìn fía trên có Playback,Recording,Sounds.Lựa Recording mà vào.Rồi làm típ tục là xong :wink::
hic em cài xong, vào chơi nó báo:"It appears that call of duty 4:modern warfare did not quit properly the last time it ran. Do you want to run the game in safe mod? This is recommended for most people. It will change your system settings but not your controls Nó hiện ở dưới là Yes, No , Cancel. Em ấn vào cái nào cũng ko vào đc game, em đã cài pacth 1.6. cấu hình thì thừa vì trước đây đã chơi qua rồi. Mong các anh chỉ dẫn cho em với. cảm ơn các anh nhiều
moi mua cái đĩa cod4 về nhưng sau khi cài đặt xong thì nó báo cái driver hok hỗ trợ. mình xài nvidia fx 5500 ai cho bik chỗ download driver card này để chơi cod 4 với
Mình chơi mức trung bình ngon lắm mà ? Như lúc bomb nổ mù trời thế mà cũng ít giật lắm, cái kia nó đang load qua vòng mới thì đc 1/10 là văng ra ngoài ,thử hết cách rồi ... Có thể do file crack ? , vậy ai có lòng tốt gửi cho mình file crack nhé ( mình update lên 1.7 rồi ) .
Đây là log mới tìm được CENTER]Fastfile for zone ‘village_assault’ appears corrupt or unreadable (code 107.) [/CENTER] ----- Initializing Renderer ---- ----- Client Initialization Complete ----- Attempting 22 kHz 16 bit [Stereo] sound ----- R_Init ----- Getting Direct3D 9 interface... Pixel shader version is 3.0 Vertex shader version is 3.0 Shader model 2.0 code path is available. Shader model 3.0 code path is available. Using Shader model 3.0 code path because it is the best available path on this hardware. Attempting 640 x 480 fullscreen with 32 bpp at 60 hz Game window successfully created. Creating Direct3D device... Com_TouchMemory: 0 msec. Using sum: 0 Loading fastfile code_post_gfx Loading fastfile ui Loading fastfile common Initializing render targets... Requested frame buffer to be 24-bit color with 8-bit alpha DirectX returned a frame buffer that is 24-bit color with 8-bit alpha Initializing static model cache... Initializing dynamic buffers... Initializing particle cloud buffer... Creating Direct3D queries... Setting initial state... DirectX reports 512 MB of video memory and 704 MB of available texture memory. Using video memory size to cap used texture memory at 496 MB. Texture detail is set automatically. Using picmip 0 on most textures, 0 on normal maps, and 3 on specular maps Waited 16 msec for asset '$white' of type 'image'. Waited 344 msec for asset '$default' of type 'material'. Waited 2 msec for asset 'shadowcookieoverlay' of type 'material'. Waited 131 msec for asset 'shadowcaster' of type 'material'. Waited 2 msec for asset 'stencilshadow' of type 'material'. Waited 145 msec for asset 'cinematic' of type 'material'. ------- sound system initialization ------- Loaded zone 'code_post_gfx' Waited 70 msec for asset 'soundaliases/channels.def' of type 'rawfile'. ------- sound system successfully initialized ------- end $init 1827 ms --- Common Initialization Complete --- Waited 586 msec for asset 'ui/menus.txt' of type 'menufile'. Working directory: E:\GAME\Game Offline\Call Of Duty 4 Loaded zone 'ui' Loaded zone 'common' openmenuondvar: cannot find dvar ui_sp_unlock unknown UI script stopRefresh in block: "open" "main_text" ; "uiScript" "addPlayerProfiles" ; "uiScript" "openMenuOnDvar" "com_playerProfile" "" "player_profile" ; "uiScript" "openMenuOnDvarNot" "ui_playerProfileCount" 1 "player_profile" ; "uiScript" "stopRefresh" ; Save Message First Frame Shown: 15774 ------ Server Initialization ------ Server: aftermath ----- R_Init ----- DirectX reports 512 MB of video memory and 691 MB of available texture memory. Using video memory size to cap used texture memory at 496 MB. Using previously reported texture memory size of 496 MB. Texture detail is set automatically. Using picmip 0 on most textures, 0 on normal maps, and 3 on specular maps Save Message First Frame Shown: 18257 Unloaded fastfile ui Loading fastfile aftermath Waited 990 msec for asset 'maps/aftermath.d3dbsp' of type 'col_map_sp'. Save game build number: 549 Thu Oct 04 00:43:04 2007 Waited 393 msec for asset 'character/character_sp_usmc_james.gsc' of type 'rawfile'. Waited 2 msec for asset 'body_complete_sp_cobra_pilot_desert_velinda' of type 'xmodel'. '0' is not a valid value for dvar 'bg_shock_soundFadeInTime' Domain is any number from 0.001 to 1000 '0' is not a valid value for dvar 'bg_shock_soundFadeOutTime' Domain is any number from 0.001 to 1000 '0' is not a valid value for dvar 'bg_shock_viewKickPeriod' Domain is any number from 0.001 to 1000 '0' is not a valid value for dvar 'bg_shock_viewKickFadeTime' Domain is any number from 0.001 to 1000 '0' is not a valid value for dvar 'bg_shock_lookControl_fadeTime' Domain is any number from 0.001 to 1000 '0.0001' is not a valid value for dvar 'bg_shock_screenBlurBlendTime' Domain is any number from 0.001 to 10 '0.0001' is not a valid value for dvar 'bg_shock_screenBlurBlendFadeTime' Domain is any number from 0.001 to 1000 '0' is not a valid value for dvar 'bg_shock_viewKickPeriod' Domain is any number from 0.001 to 1000 '0' is not a valid value for dvar 'bg_shock_viewKickFadeTime' Domain is any number from 0.001 to 1000 '0' is not a valid value for dvar 'bg_shock_soundFadeInTime' Domain is any number from 0.001 to 1000 '0' is not a valid value for dvar 'bg_shock_soundFadeOutTime' Domain is any number from 0.001 to 1000 '0' is not a valid value for dvar 'bg_shock_soundLoopFadeTime' Domain is any number from 0.001 to 1000 ----------------------------------- '0' is not a valid value for dvar 'bg_shock_soundFadeInTime' Domain is any number from 0.001 to 1000 '0' is not a valid value for dvar 'bg_shock_soundFadeOutTime' Domain is any number from 0.001 to 1000 '0' is not a valid value for dvar 'bg_shock_viewKickPeriod' Domain is any number from 0.001 to 1000 '0' is not a valid value for dvar 'bg_shock_viewKickFadeTime' Domain is any number from 0.001 to 1000 '0' is not a valid value for dvar 'bg_shock_lookControl_fadeTime' Domain is any number from 0.001 to 1000 '0.0001' is not a valid value for dvar 'bg_shock_screenBlurBlendTime' Domain is any number from 0.001 to 10 '0.0001' is not a valid value for dvar 'bg_shock_screenBlurBlendFadeTime' Domain is any number from 0.001 to 1000 '0' is not a valid value for dvar 'bg_shock_viewKickPeriod' Domain is any number from 0.001 to 1000 '0' is not a valid value for dvar 'bg_shock_viewKickFadeTime' Domain is any number from 0.001 to 1000 '0' is not a valid value for dvar 'bg_shock_soundFadeInTime' Domain is any number from 0.001 to 1000 '0' is not a valid value for dvar 'bg_shock_soundFadeOutTime' Domain is any number from 0.001 to 1000 '0' is not a valid value for dvar 'bg_shock_soundLoopFadeTime' Domain is any number from 0.001 to 1000 CL_InitCGame: 1.99 seconds Com_TouchMemory: 0 msec. Using sum: 1024439025 Hiding channel: gamenotify Hiding channel: obituary Adding channel: gamenotify Adding channel: obituary Hiding channel: boldgame Adding channel: boldgame Hiding channel: subtitle Adding channel: subtitle No channels added or hidden === G_LoadGame === Loaded zone 'aftermath' Waited 13126 msec for missing asset "physics_brick_bark". WARNING: no alias prefix defined, using default Load time: 17749 msec ------ Server Initialization ------ Server: village_assault ----- R_Init ----- DirectX reports 512 MB of video memory and 596 MB of available texture memory. Using video memory size to cap used texture memory at 496 MB. Using previously reported texture memory size of 496 MB. Texture detail is set automatically. Using picmip 0 on most textures, 0 on normal maps, and 3 on specular maps Save Message First Frame Shown: 40645 Unloaded fastfile aftermath Loading fastfile village_assault Fastfile for zone 'village_assault' appears corrupt or unreadable (code 107.) . ___________Auto Merge________________ .
Đừng có quote nhiều thế; có đưa thế chứ đưa nữa cũng chẳng ai ở đây giúp gì được. Nhìn vào cái đống code kia như mớ bòng bong
hic em cài xong, vào chơi nó báo:"It appears that call of duty 4:modern warfare did not quit properly the last time it ran. Do you want to run the game in safe mod? This is recommended for most people. It will change your system settings but not your controls Nó hiện ở dưới là Yes, No , Cancel. Em ấn vào cái nào cũng ko vào đc game, em đã cài pacth 1.6. cấu hình thì thừa vì trước đây đã chơi qua rồi. Mong các anh chỉ dẫn cho em với. cảm ơn các anh nhiều Hic hic các anh giúp em với!
mình cài call of duty 2 xong,chơi thử single player thì nó báo lỗi này:"Please insert the correct CD/DVD-ROM, select OK and restart application" là thế nào::(?Mọi người giúp mình với
Bấm cái nào cũng được, chọn Yes thì nó chuyển các thiết lập về mặc định, chọn No thì để như cũ. Chép crack vào