Dm đánh creep nhặt đc quả xoài, trồng lên cây xoài, đẻ ra 6 quả xoài Ơ enchantress trở về doto1 hồi xưa
Update kinh quá đến oldbie đọc xong cũng quit. Cỡ tuần chơi 1 2 game như mình bao h tải nổi cái update này vào đầu
GENERAL UPDATES COURIER Each player now has their own courier automatically Courier now gains levels when your hero gains levels Courier movement speed reduced from 380 to 275 Courier health reduced from 75 to 70 Courier now provides 85 GPM while it is alive (this replaces the base 91 GPM that previously existed) Courier passively gains +10 movement speed, +10 health and +2 GPM increase per level Courier gains flying movement at level 5 Courier gains Speed Burst active ability at level 10 (6-second duration +50% MS, 120 CD) Courier gains ability to use wards at level 15 Courier gains Shield active ability at level 20 (2s duration, 200 CD) Courier gains ability to use items in general at level 25 Courier vision reduced from 350 to 200 Courier team bounty is now 25 + 5 * Level, xp is 35 + 20 * Level Courier respawn time changed from 120/180 ground/flying to 50 + 7 * Level Courier Return Items ability will now cause the courier to return home even if it doesn't have items ECONOMY Observer Wards no longer cost gold Heroes now start with 3 Town Portal Scrolls Gold earned from killing an Observer Ward will now always be given to the player that bought the true sight Heroes that have recently applied damage or a debuff on an enemy hero that dies are now considered part of the area assist gold even if they are no longer alive or in that area Assist gold distribution multiplier for Net Worth ranking factor in the area is changed from multiplying based on the heroes in the area, to globally. Net Worth Ranking factor for Gold changed from 1.3->0.7 to 1.6->0.4 GENERAL Map layout redesigned [?] Heroes can now level up to 30. Once you get to level 30, you unlock the entire talent tree. XP requirement for the levels are 3500/4500/5500/6500/7500. Respawn time does not increase past 25. XP bounties max out at level 25 bounty values. Spell Immunity no longer grants 100% Magic Resistance (this means that all spells that are able to pierce spell immunity now deal damage as well)+ Show Details Removed Side Shops Bottle has been removed from the Secret Shop All Secret Shop items are now exclusively in the Secret Shop (this means Ring of Health and Void Stone are no longer in the base) Tier 2 Towers HP increased from 1900 to 2000 Tier 2 Tower Armor increased from 15 to 16 Tier 2 Tower Damage increased from 152 to 175 Tier 2+ towers night vision increased from 800 to 1100 Tower Glyph multishot targets increased from 2 to 4 Glyph duration increased from 6 to 7 Improved input processing to feel snappier, as well as fixing some rare input drop bugs Denied towers now give half of the bounty to the team that denies it and half to the other team (instead of 0 to both teams) Siege damage against heroes increased from 85% to 100% Fountain damage increased from 230 to 275 Fountain now has 20% Accuracy NEUTRAL UNITS BALANCE Neutral Cloak Aura no longer stacks Neutral Harpy Stormcrafter: Max mana reduced from 400 to 150 Neutral Harpy Stormcrafter: Mana regeneration increased from 1 to 3 Neutral Mud Golem: Hurl Boulder damage reduced from 125 to 75 Neutral Ghost: Frost Attack move slow from 20 to 25% Neutral Ghost: Frost Attack attack slow from 20 to 25% Neutral Vhoul Assassin: Poison debuff now applies 35% Regen Reduction Neutral Centaur Conqueror: War Stomp cooldown reduced from 20 to 12 Neutral Dark Troll Summoner: Ensnare cooldown reduced from 20 to 15 Neutral Dark Troll Summoner: Raise Dead cooldown reduced from 25 to 18 Neutral Ancient Thunderhide: War Drums Aura no longer provides attack damage bonus Neutral Ancient Thunderhide: War Drums Aura now provides 40% Accuracy Neutral Ancient Thunderhide: War Drums Aura attack speed bonus increased from 15 to 25 Neutral Ogre Frostmage: Armor bonus reduced from 8 to 6 Neutral Ogre Frostmage: Slow now works against ranged units as well Neutral Ogre Frostmage: Attack slow increased from 20 to 30
OUTPOSTS Added a new neutral building type - Outposts There are two of these on the map, located where the Side Shops were previously. Right clicking to channel it takes 6 seconds and then you gain control over the outpost. Converts faster with more allies channeling. Having control over an outpost grants you bonus XP upon initially capturing it, and at 5-minute intervals on the game clock. It also provides your team unobstructed vision in that area and allows you to TP to it. Outposts are inactive for the first 10 minutes of the game and cannot be captured then. XP bonus is 25*Min XP to each player Provides 500 AoE truesight Only gains XP bonus once per period regardless if you have one or two outposts controlled Takes 6 seconds to teleport to it (shares the delayed TP duration mechanic with T1 towers) NEUTRAL ITEMS Neutrals now drop unique items that cannot be sold, but can be shared with allies. There are five tiers of items that drop over the course of the game. Within each tier, the odds get cut by half for each subsequent drop. Items of a specific type will only drop once for each team. Drops only begin after 5 minutes. There are 62 unique neutral items in total. Backpack slots increased from 3 to 4 NEUTRAL DROP MECHANICS 5-15 MINUTES Tier 1: 10% Chance Other Tiers: 0% Chance 15-25 MINUTES Tier 2: 10% Chance Other Tiers: 0% Chance 25-35 MINUTES Tier 3: 10% Chance Other Tiers: 0% Chance 35-45 MINUTES Tier 3: 5% Chance Tier 4: 5% Chance Other Tiers: 0% Chance 45-70 MINUTES Tier 4: 10% Chance Other Tiers: 0% Chance 70+ MINUTES Tier 5: 10% Chance Other Tiers: 0% Chance These are the odds for the first drop of each tier - Each subsequent drop between a tier is cut by half. So if the first drop is 10%, the next within that tier will be 5%, then 2.5%, etc. Drop chances use Pseudo Random on a per tier and per team basis. Only rolls for a drop whenever there is a real hero near the dying neutral. TIER 1 ITEMS Spoiler KEEN OPTIC +75 Cast Range, +1.5 Mana regen ROYAL JELLY Consumable that comes with 2 charges. Permanently grants +2.5 HP Regen and +1.25 Mana Regen to the target unit. Does not stack on the same unit. Sharing is caring. POOR MAN'S SHIELD Poor Man's Shield OCEAN HEART Grants +4 All Stats. Additionally provides 10 HP Regen and 5 Mana Regen while in water. IRON TALON Iron Talon MANGO TREE Consumable that plants a mango tree. Provides unlimited mango power. Every 60 seconds a mango will drop. Provides 800 vision around it. ARCANE RING +8 INT, +3 Armor. Activate to Restore 75 Mana to All Allies in a 1200 AoE of You. Cooldown: 40 seconds. ELIXIR 3 charges, restores 500 Health and 250 mana over 6 seconds BROOM HANDLE +35 Melee Attack Range, +12 Damage and +3 Armor. IRONWOOD TREE Recipe can be used to combine with 3 Iron Branches to create an Ironwood Tree. Provides +7 All Stats and the ability to plant a special tree. Cooldown: 4. Cast Range: 800 TRUSTY SHOVEL +150 Health. Activate to Dig with a 1 second channel. Can find a Bounty Rune, a Flask, a 2 charged TP Scroll bundle, or an enemy Kobold. The same reward doesn't appear back to back. Cooldown: 70 seconds. FADED BROACH +225 Mana, +20 MS TIER 2 ITEMS Spoiler GROVE BOW +100 Attack range. Adds a -12% Magic Resistance debuff on Attack VAMPIRE FANGS +10% Lifesteal, +10% Spell Lifesteal, +450 Night Vision RING OF AQUILA Ring of Aquila REPAIR KIT 3 Charges. Consumable that targets a building, restoring 40% of it's health over 30 seconds. Provides +10 armor and +4 Multishot during this period. PUPIL'S GIFT Grants you +14 Attributes for both of your secondary stats. HELM OF THE UNDYING Provides +6 Armor. Equipped hero survives an extra 5 seconds after receiving a killing blow. IMP CLAW Passive. +18 Attack Damage. Causes your next attack to deal 1.6x damage. Cooldown: 10 PHILOSOPHER'S STONE +75 GPM, +200 Mana and -35 Attack Damage on yourself DRAGON SCALE +5 Armor and +5 HP Regen. Your attacks now add an afterburn that deals 12 dmg/sec for 3 seconds. Affects buildings. ESSENCE RING +6 Intelligence and 2.5 Mana Regen. Activate to Increases your Max HP by 375 for 15s (heals you). Costs 200 Mana, Cooldown: 25 seconds. NETHER SHAWL +8% Spell Amp, +20% Magic Resistance and -4 Armor on yourself TOME OF AGHANIM Consumable that temporarily grants you the Scepter buff for 3 minutes. TIER 3 ITEMS Spoiler CRAGGY COAT +13 Armor and -35 Attack Speed on yourself GREATER FAERIE FIRE +30 Damage. Consume to instantly restore 500 health. 2 Charges. Cooldown: 10 QUICKENING CHARM +13% Cooldown Reduction and +9 HP Regen MIND BREAKER Grants +30 Manabreak and +15% Magic Resistance. Mana burned this way is given to you. Illusions deal +6 Manabreak. THIRD EYE Grants truesight in a 500 radius and +300 day and night vision. Has 3 charges, after 3 deaths it disappears. SPIDER LEGS Provides +24% Movement Speed (doesn't stack with boots) and +30% Turn Rate. Can be activated to gain free pathing and +24% Movement Speed for 3 seconds, destroys trees along the way. Cooldown: 10 VAMBRACE Recipe combines 2 Bracers, 2 Wraith Bands or 2 Null Talismans to create a corresponding Strength, Agility or Intelligence Vambrace. Grants +14 designated attribute, +8 all other attributes, and either +12% magic resistance, +12 attack speed or +8% spell amp based on the respective type of Vambrace. CLUMSY NET +5 All Stats and +3 Mana Regen. Activate to ensnare yourself and the target enemy for 2 seconds. 900 Cast Range. Cooldown: 25 ENCHANTED QUIVER Passive Cooldown. Your next ranged attack has +400 range, does 175 magical damage and has True Strike. Cooldown: 8 PALADIN SWORD +17 Damage, +17% Lifesteal, +17% Healing, Regen and Lifesteal Amp. ORB OF DESTRUCTION Attacks apply a debuff that reduce armor by 6, slow for 30/15% for melee/ranged holders for 4 seconds. TITAN SLIVER Grants +22% Base Damage, +22% Magic Resistance and +22% Status Resistance TIER 4 ITEMS Spoiler WITLESS SHAKO Grants +28% Max Health and -40% Max Mana. TIMELESS RELIC +35% Debuff Duration Amplification and +10% Spell Amp SPELL PRISM +8 All Stats. Can be activated to cause the next single target non-ultimate ability or item to be duplicated on a different nearby enemy (hero priority). Cooldown: 80 PRINCE'S KNIFE +60% Attack Projectile Speed. Your next attack hexes the enemy hero into a frog for 1.5 seconds. Cooldown: 12. FLICKER Activate to dispell debuffs and blink in a random direction 600 range away. Cooldown: 5 seconds, Manacost: 25. Does not get disabled on incoming damage. TELESCOPE Lowers Scan cooldown by 50%. Increases attack and cast range of nearby allies by 125. NINJA GEAR +20 Agility, +25 Movement Speed. Activate to cast Smoke of Deceit on just yourself. Cooldown: 45. ILLUSIONST'S CAPE Increases illusions damage by 10%. Can be activated to create an illusion of you that deals 50% and takes 150% for 20 seconds. Cooldown: 30 HAVOC HAMMER +60 Damage, +18 Strength, Increases BAT by 0.3. Can be activated to knock enemies within a 300 AoE back by a distance of 250, slowing their movement speed by 50% for 3 seconds. MAGIC LAMP Passive. +400 Health. Hard dispels and heals you for 300 when you drop below 15% health. Cooldown: 75. THE LEVELLER +50 Attack Speed. Your attacks cleave or splash for 50% in a 400/250 area. MINOTAUR HORN +20 Strength. Activate to Gain Magic Immunity for 1.75s. Cooldown: 40 seconds.
TIER 5 ITEMS (70+ MINUTES ONLY) Spoiler FORCE BOOTS +50% Movement Speed and unlocks max movement speed. Can be activated to self dispel and push you 800 distance forward. Cooldown: 6 seconds. SEER STONE +500 Cast Range, +800 Day and Night Vision. MIRROR SHIELD 75% Chance to block and reflect targeted spells. +20 All Stats. FALLEN SKY Recipe combines Blink Dagger and Meteor Hammer. Grants +20 Strength, +20 Intelligence, +15 HP Regen and +10 Mana Regen. Activate to disapear and turn into a Meteor, quickly falling on the target area, applying Meteor Hammer's stun and damage. Cast Range: 1600. Cooldown: 15. Does not get disabled by incoming damage. FUSION RUNE Consumable that can be activated to gain every Power Rune effect for 50 seconds. 3 Charges. Cooldown: 120 seconds. APEX Increases your Primary Attribute by 80%. BALLISTA +400 Attack Range. Attacks Knock the Enemy 50 Distance Back. WOODLAND STRIDERS +50% Movement Speed, unlocks max movement speed and grants +50 HP Regen. Grants Treewalking. Activate to leave trees in your wake as you move for 3s. These trees last up to 60 seconds. Cooldown: 20 seconds. TRIDENT Recipe combines Sange, Yasha and Kaya together. +33 Agility, +33 Strength, +33 Intelligence, +33 Movement Speed, +33 Attack Speed, +33 Status Resistance, +33% Mana Loss Reduction, +33% Regen and Lifesteal Amp, +33% Spell Amp BOOK OF THE DEAD +35 Strength and Intelligence. Activates to summon 6 level 3 Necronomicon units for 90 seconds. Cooldown: 75 seconds. PIRATE HAT Grant +250 Attack Speed. When you kill an enemy hero, a bounty rune spawns between you and the target. EX MACHINA +25 Armor. Activate to refresh all item cooldowns (except Refresher Orb). Cooldown: 30 seconds. DESOLATOR 2 +100 Attack Damage and -12 Armor on attack PHOENIX ASH +30 All Stats. Lethal damage is prevented and heals you to full HP. Gets consumed upon triggering. 1 Charge, gets destroyed after use. thay đổi về item cũ và heroes xem thêm ở đây http://www.dota2.com/outlanders/
HELM OF THE UNDYING Provides +6 Armor. Equipped hero survives an extra 5 seconds after receiving a killing blow. Cái này từ underlord ra mà
đm tôi đọc xong cái list item tier 5 mà rùng hết cả mình BALLISTA +400 Attack Range. Attacks Knock the Enemy 50 Distance Back. TELESCOPE Lowers Scan cooldown by 50%. Increases attack and cast range of nearby allies by 125. GROVE BOW +100 Attack range. Adds a -12% Magic Resistance debuff on Attack Sniper có 3 cái này thêm Hurricane nữa thì từ foutain def đc highround nhé
Random item rớt từ neutral creep tăng rất nhiều khả năng lật kèo. Outpost sau phút thứ 10 khiến cho chiến thuật bỏ trụ, farm rừng, né gank, comeback cuối mid game gặp nhiều khó khăn. Update gameplay kiểu này rất hấp dẫn người xem nhưng khiến các đội chơi phải giao tranh sớm + đau đầu khi điều chỉnh chiến thuật liên tục. Thay đổi hầu hết skill các heroes. BKB bị neft rất nhiều.
mất ít nhất 1 tháng để balance & fix bug, tầm 2 3 tháng để định hình được meta mới, như vậy mới kéo người chơi lại đc
Hết 5s là lăn ra chết luôn nếu theo rule của underlord. Món này hợp cho mấy con sup trường hợp bị focus chết nhanh quá éo kịp làm gì :V
mai coi tụi nigga chó con tấu hài cái patch này mà vậy icefrog càng lúc càng tiễn ng chơi mới đi về nơi xa