4th Job Skills Information Latest Korea Maple 4th Job Patch (v1.2.64T) Information: Range Comparison: Crusader: Armor Crash, Shout, Rage White Knight: Magic Crash, Threaten Dragon Knight: Buster, Dragon Roar, Power Crash, Iron Wall, Hyperbody Warrior Common Skills Monster Magnet Description: Forcibly draw an enemy closer to you Skill book locations: 20 - Right Pianus, Nest Golem | 30 - Right Pianus Animation: Monster Magnet Sounds: Use Max Level: 30 Level 01: MP - 10 / 42% Chance / 200 range Level 02: MP - 10 / 44% Chance / 200 range Level 03: MP - 10 / 46% Chance / 200 range Level 04: MP - 10 / 48% Chance / 200 range Level 05: MP - 10 / 50% Chance / 200 range Level 06: MP - 13 / 52% Chance / 200 range Level 07: MP - 13 / 54% Chance / 200 range Level 08: MP - 13 / 56% Chance / 200 range Level 09: MP - 13 / 58% Chance / 200 range Level 10: MP - 13 / 60% Chance / 200 range Level 11: MP - 18 / 62% Chance / 300 range Level 12: MP - 18 / 64% Chance / 300 range Level 13: MP - 18 / 66% Chance / 300 range Level 14: MP - 18 / 68% Chance / 300 range Level 15: MP - 18 / 70% Chance / 300 range Level 16: MP - 21 / 72% Chance / 300 range Level 17: MP - 21 / 74% Chance / 300 range Level 18: MP - 21 / 76% Chance / 300 range Level 19: MP - 21 / 78% Chance / 300 range Level 20: MP - 21 / 80% Chance / 300 range Level 21: MP - 26 / 82% Chance / 400 range Level 22: MP - 26 / 84% Chance / 400 range Level 23: MP - 26 / 86% Chance / 400 range Level 24: MP - 26 / 88% Chance / 400 range Level 25: MP - 26 / 90% Chance / 400 range Level 26: MP - 25 / 91% Chance / 400 range Level 27: MP - 24 / 92% Chance / 400 range Level 28: MP - 23 / 93% Chance / 400 range Level 29: MP - 22 / 94% Chance / 400 range Level 30: MP - 21 / 95% Chance / 400 range Achilles Description: Your skin becomes hardened and damage is effectively reduced Skill book locations: 20 - Skelegon, Skelosaurus | 30 - Manon Max Level: 30 Level 01: Physical Damage Decrease - 0.5% Level 02: Physical Damage Decrease - 1.0% Level 03: Physical Damage Decrease - 1.5% Level 04: Physical Damage Decrease - 2.0% Level 05: Physical Damage Decrease - 2.5% Level 06: Physical Damage Decrease - 3.0% Level 07: Physical Damage Decrease - 3.5% Level 08: Physical Damage Decrease - 4.0% Level 09: Physical Damage Decrease - 4.5% Level 10: Physical Damage Decrease - 5.0% Level 11: Physical Damage Decrease - 5.5% Level 12: Physical Damage Decrease - 6.0% Level 13: Physical Damage Decrease - 6.5% Level 14: Physical Damage Decrease - 7.0% Level 15: Physical Damage Decrease - 7.5% Level 16: Physical Damage Decrease - 8.0% Level 17: Physical Damage Decrease - 8.5% Level 18: Physical Damage Decrease - 9.0% Level 19: Physical Damage Decrease - 9.5% Level 20: Physical Damage Decrease - 10.0% Level 21: Physical Damage Decrease - 10.5% Level 22: Physical Damage Decrease - 11.0% Level 23: Physical Damage Decrease - 11.5% Level 24: Physical Damage Decrease - 12.0% Level 25: Physical Damage Decrease - 12.5% Level 26: Physical Damage Decrease - 13.0% Level 27: Physical Damage Decrease - 13.5% Level 28: Physical Damage Decrease - 14.0% Level 29: Physical Damage Decrease - 14.5% Level 30: Physical Damage Decrease - 15.0% Stance Description: With tough perseverance you do not get knocked back when attacked Skill book locations: Skillbook - QUEST (Storybook - Crimson Balrog ["Green Paper"]) | 20 - Papulatus | 30 - Zakum Animation: Stance Sounds: Use, Use-1 Max Level: 30 Level 01: MP - 30 / 42% Chance / 10 Seconds Level 02: MP - 30 / 44% Chance / 20 Seconds Level 03: MP - 30 / 46% Chance / 30 Seconds Level 04: MP - 30 / 48% Chance / 40 Seconds Level 05: MP - 30 / 50% Chance / 50 Seconds Level 06: MP - 36 / 52% Chance / 60 Seconds Level 07: MP - 36 / 54% Chance / 70 Seconds Level 08: MP - 36 / 56% Chance / 80 Seconds Level 09: MP - 36 / 58% Chance / 90 Seconds Level 10: MP - 36 / 60% Chance / 100 Seconds Level 11: MP - 42 / 62% Chance / 110 Seconds Level 12: MP - 42 / 64% Chance / 120 Seconds Level 13: MP - 42 / 66% Chance / 130 Seconds Level 14: MP - 42 / 68% Chance / 140 Seconds Level 15: MP - 42 / 70% Chance / 150 Seconds Level 16: MP - 48 / 72% Chance / 160 Seconds Level 17: MP - 48 / 74% Chance / 170 Seconds Level 18: MP - 48 / 76% Chance / 180 Seconds Level 19: MP - 48 / 78% Chance / 190 Seconds Level 20: MP - 48 / 80% Chance / 200 Seconds Level 21: MP - 54 / 81% Chance / 210 Seconds Level 22: MP - 54 / 82% Chance / 220 Seconds Level 23: MP - 54 / 83% Chance / 230 Seconds Level 24: MP - 54 / 84% Chance / 240 Seconds Level 25: MP - 54 / 85% Chance / 250 Seconds Level 26: MP - 53 / 86% Chance / 260 Seconds Level 27: MP - 52 / 87% Chance / 270 Seconds Level 28: MP - 51 / 88% Chance / 280 Seconds Level 29: MP - 50 / 89% Chance / 290 Seconds Level 30: MP - 50 / 90% Chance / 300 Seconds Rush Description: While rushing foward this skill pushes the monsters with you. If you miss the monster, the monster will not be moved. [Affects up to 15 enemies] Ed. Comment: For Paladins, there are no different animations for using charges with Rush. Skill book locations: Skillbook - QUEST (Storybook - Taurospears) | 20 - Cornian Dark | 30 - Right Pianus Animation: Rush Sounds: Use Max Level: 30 Level 01: MP - 22 / 72% Damage / 160% Range Level 02: MP - 24 / 74% Damage / 160% Range Level 03: MP - 26 / 76% Damage / 160% Range Level 04: MP - 28 / 78% Damage / 170% Range Level 05: MP - 30 / 80% Damage / 170% Range Level 06: MP - 32 / 82% Damage / 170% Range Level 07: MP - 34 / 84% Damage / 180% Range Level 08: MP - 36 / 86% Damage / 180% Range Level 09: MP - 38 / 88% Damage / 180% Range Level 10: MP - 40 / 90% Damage / 190% Range Level 11: MP - 42 / 92% Damage / 190% Range Level 12: MP - 44 / 94% Damage / 190% Range Level 13: MP - 46 / 96% Damage / 200% Range Level 14: MP - 48 / 98% Damage / 200% Range Level 15: MP - 50 / 100% Damage / 200% Range Level 16: MP - 52 / 102% Damage / 210% Range Level 17: MP - 54 / 104% Damage / 210% Range Level 18: MP - 56 / 106% Damage / 210% Range Level 19: MP - 58 / 108% Damage / 220% Range Level 20: MP - 60 / 110% Damage / 220% Range Level 21: MP - 59 / 112% Damage / 220% Range Level 22: MP - 58 / 114% Damage / 230% Range Level 23: MP - 57 / 116% Damage / 230% Range Level 24: MP - 56 / 118% Damage / 230% Range Level 25: MP - 55 / 120% Damage / 240% Range Level 26: MP - 54 / 122% Damage / 240% Range Level 27: MP - 53 / 124% Damage / 240% Range Level 28: MP - 52 / 126% Damage / 250% Range Level 29: MP - 51 / 128% Damage / 250% Range Level 30: MP - 50 / 130% Damage / 250% Range Blocking Description: Fixed probability of the enemy attack being nullified. When an attack is blocked, the enemy is stunned for 2 seconds. [Requires shield equipped] Ed. Comment: Paladin and Hero only Skill book locations: Skillbook - QUEST | 20 - ??? | 30 - Manon Animation: Blocking Sounds: Use Max Level: 30 Level 01: Probability 0.5% Level 02: Probability 1.0% Level 03: Probability 1.5% Level 04: Probability 2.0% Level 05: Probability 2.5% Level 06: Probability 3.0% Level 07: Probability 3.5% Level 08: Probability 4.0% Level 09: Probability 4.5% Level 10: Probability 5.0% Level 11: Probability 5.5% Level 12: Probability 6.0% Level 13: Probability 6.5% Level 14: Probability 7.0% Level 15: Probability 7.5% Level 16: Probability 8.0% Level 17: Probability 8.5% Level 18: Probability 9.0% Level 19: Probability 9.5% Level 20: Probability 10.0% Level 21: Probability 10.5% Level 22: Probability 11.0% Level 23: Probability 11.5% Level 24: Probability 12.0% Level 25: Probability 12.5% Level 26: Probability 13.0% Level 27: Probability 13.5% Level 28: Probability 14.0% Level 29: Probability 14.5% Level 30: Probability 15.0% Hero Brandish Description: Attacks twice against a certain amount of enemies Ed. Comment: Always calculated as one stab, one slash Skill book locations: 20 - Dark Wyvern | 30 - Papulatus Animation: Brandish Sounds: Use, Hit Max Level: 30 Level 01: MP - 16 / 135% Damage / 1 Monster / 150% Range Level 02: MP - 16 / 140% Damage / 1 Monster / 150% Range Level 03: MP - 16 / 145% Damage / 1 Monster / 150% Range Level 04: MP - 16 / 150% Damage / 1 Monster / 150% Range Level 05: MP - 16 / 155% Damage / 1 Monster / 150% Range Level 06: MP - 16 / 160% Damage / 1 Monster / 150% Range Level 07: MP - 16 / 165% Damage / 1 Monster / 150% Range Level 08: MP - 16 / 170% Damage / 1 Monster / 150% Range Level 09: MP - 16 / 175% Damage / 1 Monster / 150% Range Level 10: MP - 16 / 180% Damage / 1 Monster / 150% Range Level 11: MP - 24 / 184% Damage / 2 Monsters / 150% Range Level 12: MP - 24 / 188% Damage / 2 Monsters / 150% Range Level 13: MP - 24 / 192% Damage / 2 Monsters / 150% Range Level 14: MP - 24 / 196% Damage / 2 Monsters / 150% Range Level 15: MP - 24 / 200% Damage / 2 Monsters / 150% Range Level 16: MP - 24 / 204% Damage / 2 Monsters / 150% Range Level 17: MP - 24 / 208% Damage / 2 Monsters / 150% Range Level 18: MP - 24 / 212% Damage / 2 Monsters / 150% Range Level 19: MP - 24 / 216% Damage / 2 Monsters / 150% Range Level 20: MP - 24 / 220% Damage / 2 Monsters / 150% Range Level 21: MP - 30 / 224% Damage / 3 Monsters / 150% Range Level 22: MP - 30 / 228% Damage / 3 Monsters / 150% Range Level 23: MP - 30 / 232% Damage / 3 Monsters / 150% Range Level 24: MP - 30 / 236% Damage / 3 Monsters / 150% Range Level 25: MP - 30 / 240% Damage / 3 Monsters / 150% Range Level 26: MP - 29 / 244% Damage / 3 Monsters / 150% Range Level 27: MP - 28 / 248% Damage / 3 Monsters / 150% Range Level 28: MP - 27 / 252% Damage / 3 Monsters / 150% Range Level 29: MP - 26 / 256% Damage / 3 Monsters / 150% Range Level 30: MP - 25 / 260% Damage / 3 Monsters / 150% Range Advanced Combo Description: Maximum amount of orbs becomes 10. With a certain chance, acquire 2 orbs with one strike. Skill book locations: Skillbook - Zakum | 20 - Nest Golem | 30 - Guild Quest, Skelegon, Skelosaurus Pre-requisite: Level 30 Combo Animation: COMA - (6 orbs, 7 orbs, 8 orbs, 9 orbs, 10 orbs) PANIC - (6 orbs, 7 orbs, 8 orbs, 9 orbs, 10 orbs) Max Level: 30 Level 01: Damage 121% / +1 orb / 31% Chance of 2 Orbs Level 02: Damage 122% / +1 orb / 32% Chance of 2 Orbs Level 03: Damage 123% / +1 orb / 33% Chance of 2 Orbs Level 04: Damage 124% / +1 orb / 34% Chance of 2 Orbs Level 05: Damage 125% / +1 orb / 35% Chance of 2 Orbs Level 06: Damage 126% / +1 orb / 36% Chance of 2 Orbs Level 07: Damage 127% / +2 orbs / 37% Chance of 2 Orbs Level 08: Damage 128% / +2 orbs / 38% Chance of 2 Orbs Level 09: Damage 129% / +2 orbs / 39% Chance of 2 Orbs Level 10: Damage 130% / +2 orbs / 40% Chance of 2 Orbs Level 11: Damage 131% / +2 orbs / 41% Chance of 2 Orbs Level 12: Damage 132% / +2 orbs / 42% Chance of 2 Orbs Level 13: Damage 133% / +3 orbs / 43% Chance of 2 Orbs Level 14: Damage 134% / +3 orbs / 44% Chance of 2 Orbs Level 15: Damage 135% / +3 orbs / 45% Chance of 2 Orbs Level 16: Damage 136% / +3 orbs / 46% Chance of 2 Orbs Level 17: Damage 137% / +3 orbs / 47% Chance of 2 Orbs Level 18: Damage 138% / +4 orbs / 48% Chance of 2 Orbs Level 19: Damage 139% / +4 orbs / 49% Chance of 2 Orbs Level 20: Damage 140% / +4 orbs / 50% Chance of 2 Orbs Level 21: Damage 141% / +4 orbs / 51% Chance of 2 Orbs Level 22: Damage 142% / +4 orbs / 52% Chance of 2 Orbs Level 23: Damage 143% / +4 orbs / 53% Chance of 2 Orbs Level 24: Damage 144% / +4 orbs / 54% Chance of 2 Orbs Level 25: Damage 145% / +5 orbs / 55% Chance of 2 Orbs Level 26: Damage 146% / +5 orbs / 56% Chance of 2 Orbs Level 27: Damage 147% / +5 orbs / 57% Chance of 2 Orbs Level 28: Damage 148% / +5 orbs / 58% Chance of 2 Orbs Level 29: Damage 149% / +5 orbs / 59% Chance of 2 Orbs Level 30: Damage 150% / +5 orbs / 60% Chance of 2 Orbs Enrage Description: 10 orbs are consumed, and attack power is increased for a duration. [Cooldown: 8 minutes] Skill book locations: Skillbook - QUEST | 20 - Zakum | 30 - Horntail Pre-requisite: Level 25 Advanced Combo Animation: Enrage Sounds: Use Max Level: 30 Level 01: MP - 11 / Attack + 11 / 10 seconds Level 02: MP - 12 / Attack + 12 / 20 seconds Level 03: MP - 13 / Attack + 12 / 30 seconds Level 04: MP - 14 / Attack + 13 / 40 seconds Level 05: MP - 15 / Attack + 13 / 50 seconds Level 06: MP - 16 / Attack + 14 / 60 seconds Level 07: MP - 17 / Attack + 14 / 70 seconds Level 08: MP - 18 / Attack + 15 / 80 seconds Level 09: MP - 19 / Attack + 15 / 90 seconds Level 10: MP - 20 / Attack + 16 / 100 seconds Level 11: MP - 21 / Attack + 16 / 110 seconds Level 12: MP - 22 / Attack + 17 / 120 seconds Level 13: MP - 23 / Attack + 17 / 130 seconds Level 14: MP - 24 / Attack + 18 / 140 seconds Level 15: MP - 25 / Attack + 18 / 150 seconds Level 16: MP - 26 / Attack + 19 / 160 seconds Level 17: MP - 27 / Attack + 19 / 170 seconds Level 18: MP - 28 / Attack + 20 / 180 seconds Level 19: MP - 29 / Attack + 20 / 190 seconds Level 20: MP - 30 / Attack + 21 / 200 seconds Level 21: MP - 31 / Attack + 21 / 205 seconds Level 22: MP - 32 / Attack + 22 / 210 seconds Level 23: MP - 33 / Attack + 22 / 215 seconds Level 24: MP - 34 / Attack + 23 / 220 seconds Level 25: MP - 35 / Attack + 23 / 225 seconds Level 26: MP - 36 / Attack + 24 / 230 seconds Level 27: MP - 37 / Attack + 24 / 235 seconds Level 28: MP - 38 / Attack + 25 / 240 seconds Level 29: MP - 39 / Attack + 25 / 240 seconds Level 30: MP - 40 / Attack + 26 / 240 seconds Paladin Blast Description: Performs a powerful attack against one enemy. Final Attack is not used with this skill. Even though the animation is a stab, the normal damage for swing/stab is still calculated (The swing:stab ratio is 3:2) Skill book locations: 20 - Skelegon, Skelosaurus | 30 - Papulatus Animation: No Charge, Fire, Ice, Lightning, Holy Sounds: No Charge, Fire, Ice, Lightning, Holy Max Level: 30 Level 01: MP - 17 / 170% Damage Level 02: MP - 17 / 190% Damage Level 03: MP - 17 / 210% Damage Level 04: MP - 17 / 230% Damage Level 05: MP - 17 / 250% Damage Level 06: MP - 20 / 270% Damage Level 07: MP - 20 / 290% Damage Level 08: MP - 20 / 310% Damage Level 09: MP - 20 / 330% Damage Level 10: MP - 20 / 350% Damage Level 11: MP - 23 / 360% Damage Level 12: MP - 23 / 370% Damage Level 13: MP - 23 / 380% Damage Level 14: MP - 23 / 390% Damage Level 15: MP - 23 / 400% Damage Level 16: MP - 26 / 410% Damage Level 17: MP - 26 / 420% Damage Level 18: MP - 26 / 430% Damage Level 19: MP - 26 / 440% Damage Level 20: MP - 26 / 450% Damage Level 21: MP - 29 / 460% Damage Level 22: MP - 29 / 470% Damage Level 23: MP - 29 / 480% Damage Level 24: MP - 29 / 490% Damage Level 25: MP - 29 / 500% Damage Level 26: MP - 28 / 510% Damage Level 27: MP - 27 / 520% Damage Level 28: MP - 26 / 530% Damage Level 29: MP - 25 / 540% Damage Level 30: MP - 24 / 550% Damage Holy Charge (Sword, Blunt Weapon) Description: For a duration, a holy charge is granted to the sword/blunt weapon. If Charge Blow is used while Holy Charge is active, the charge dissipates. Elemental Attribute: Holy Skill book locations: Sword --> Skillbook - QUEST | 20 - Griffey ||| Blunt Weapon --> Skillbook - QUEST | 20 - Papulatus Animation: Holy Charge Sounds: Use Max Level: 20 Level 01: MP - 20 / 15 seconds / 102% Damage / 21.5% Elemental Bonus Level 02: MP - 20 / 30 seconds / 104% Damage / 23.0% Elemental Bonus Level 03: MP - 20 / 45 seconds / 106% Damage / 24.5% Elemental Bonus Level 04: MP - 20 / 60 seconds / 108% Damage / 26.0% Elemental Bonus Level 05: MP - 20 / 75 seconds / 110% Damage / 27.5% Elemental Bonus Level 06: MP - 20 / 90 seconds / 112% Damage / 29.0% Elemental Bonus Level 07: MP - 20 / 105 seconds / 114% Damage / 30.5% Elemental Bonus Level 08: MP - 20 / 120 seconds / 116% Damage / 32.0% Elemental Bonus Level 09: MP - 20 / 135 seconds / 118% Damage / 33.5% Elemental Bonus Level 10: MP - 20 / 150 seconds / 120% Damage / 35.0% Elemental Bonus Level 11: MP - 30 / 165 seconds / 122% Damage / 36.5% Elemental Bonus Level 12: MP - 30 / 180 seconds / 124% Damage / 38.0% Elemental Bonus Level 13: MP - 30 / 195 seconds / 126% Damage / 39.5% Elemental Bonus Level 14: MP - 30 / 210 seconds / 128% Damage / 41.0% Elemental Bonus Level 15: MP - 30 / 225 seconds / 130% Damage / 42.5% Elemental Bonus Level 16: MP - 30 / 240 seconds / 132% Damage / 44.0% Elemental Bonus Level 17: MP - 30 / 255 seconds / 134% Damage / 45.5% Elemental Bonus Level 18: MP - 30 / 270 seconds / 136% Damage / 47.0% Elemental Bonus Level 19: MP - 30 / 285 seconds / 138% Damage / 48.5% Elemental Bonus Level 20: MP - 30 / 300 seconds / 140% Damage / 50.0% Elemental Bonus Advanced Charge Blow Description: As the skill level rises, damage rises and the chance of not losing your charge rises Skill book locations: Skillbook - Zakum Pre-Requisite: Level 30 Charge Blow Animation: Fire, Ice, Lightning, Holy Max level: 10 Level 01: Damage 260% / 10% Chance Level 02: Damage 270% / 20% Chance Level 03: Damage 280% / 30% Chance Level 04: Damage 290% / 40% Chance Level 05: Damage 300% / 50% Chance Level 06: Damage 310% / 60% Chance Level 07: Damage 320% / 70% Chance Level 08: Damage 330% / 80% Chance Level 09: Damage 340% / 90% Chance Level 10: Damage 350% / 100% Chance Sanctuary Description: The ground is shaken with an enormous, saintly hammer. With this skill, the HP of the afflicted enemies can only be decreased up to 1. [Attacks up to 15 enemies] Ed. Comment: Holy charge is now not required to use this skill. Elemental Attribute: Holy Skill book locations: Skillbook - QUEST | 20 - Zakum | 30 - Horntail Animation: Sanctuary Sounds: Use, Hit Max Level: 30 Level 01: MP - 31 / 420% damage / 680 second cooldown / 400% Range Level 02: MP - 32 / 440% damage / 660 second cooldown / 400% Range Level 03: MP - 33 / 460% damage / 640 second cooldown / 400% Range Level 04: MP - 34 / 480% damage / 620 second cooldown / 400% Range Level 05: MP - 35 / 500% damage / 600 second cooldown / 400% Range Level 06: MP - 36 / 520% damage / 580 second cooldown / 400% Range Level 07: MP - 37 / 540% damage / 560 second cooldown / 400% Range Level 08: MP - 38 / 560% damage / 540 second cooldown / 400% Range Level 09: MP - 39 / 580% damage / 520 second cooldown / 400% Range Level 10: MP - 40 / 600% damage / 500 second cooldown / 400% Range Level 11: MP - 41 / 620% damage / 480 second cooldown / 400% Range Level 12: MP - 42 / 640% damage / 460 second cooldown / 400% Range Level 13: MP - 43 / 660% damage / 440 second cooldown / 400% Range Level 14: MP - 44 / 680% damage / 420 second cooldown / 400% Range Level 15: MP - 45 / 700% damage / 400 second cooldown / 400% Range Level 16: MP - 46 / 720% damage / 380 second cooldown / 400% Range Level 17: MP - 47 / 740% damage / 360 second cooldown / 400% Range Level 18: MP - 48 / 760% damage / 340 second cooldown / 400% Range Level 19: MP - 49 / 780% damage / 320 second cooldown / 400% Range Level 20: MP - 50 / 800% damage / 300 second cooldown / 400% Range Level 21: MP - 51 / 810% damage / 280 second cooldown / 400% Range Level 22: MP - 52 / 820% damage / 260 second cooldown / 400% Range Level 23: MP - 53 / 830% damage / 240 second cooldown / 400% Range Level 24: MP - 54 / 840% damage / 220 second cooldown / 400% Range Level 25: MP - 55 / 850% damage / 200 second cooldown / 400% Range Level 26: MP - 56 / 860% damage / 180 second cooldown / 400% Range Level 27: MP - 57 / 870% damage / 160 second cooldown / 400% Range Level 28: MP - 58 / 880% damage / 140 second cooldown / 400% Range Level 29: MP - 59 / 890% damage / 120 second cooldown / 400% Range Level 30: MP - 60 / 900% damage / 100 second cooldown / 400% Range Dark Knight Beholder Description: The dark spirit is summoned from within you. Your weapon mastery is increased by the presence of the dark spirit. Animation: Beholder - (Die, move, stand, summon) Sounds: Use Max Level: 10 Level 01: MP - 114 / 11 Minutes / Weapon Mastery +5% Level 02: MP - 108 / 12 Minutes / Weapon Mastery +5% Level 03: MP - 102 / 13 Minutes / Weapon Mastery +5% Level 04: MP - 96 / 14 Minutes / Weapon Mastery +10% Level 05: MP - 90 / 15 Minutes / Weapon Mastery +10% Level 06: MP - 84 / 16 Minutes / Weapon Mastery +10% Level 07: MP - 78 / 17 Minutes / Weapon Mastery +15% Level 08: MP - 72 / 18 Minutes / Weapon Mastery +15% Level 09: MP - 66 / 19 Minutes / Weapon Mastery +15% Level 10: MP - 60 / 20 Minutes / Weapon Mastery +20% Beholder: Healing Description: The dark spirit rejuvenates you every fixed interval. If by using this skill you would go above the critical HP of Berserk, this skill is not used. Skill book locations: Skillboook - QUEST | Rest of SP levels - QUEST Pre-requisite: Level 1 Beholder Animation: Beholder Healing Max Level: 25 Level 01: HP recovery - 40 / 10 seconds Level 02: HP recovery - 55 / 10 seconds Level 03: HP recovery - 70 / 10 seconds Level 04: HP recovery - 85 / 10 seconds Level 05: HP recovery - 100 / 9 seconds Level 06: HP recovery - 160 / 9 seconds Level 07: HP recovery - 170 / 9 seconds Level 08: HP recovery - 180 / 9 seconds Level 09: HP recovery - 190 / 8 seconds Level 10: HP recovery - 200 / 8 seconds Level 11: HP recovery - 260 / 8 seconds Level 12: HP recovery - 270 / 8 seconds Level 13: HP recovery - 280 / 7 seconds Level 14: HP recovery - 290 / 7 seconds Level 15: HP recovery - 300 / 7 seconds Level 16: HP recovery - 360 / 7 seconds Level 17: HP recovery - 370 / 6 seconds Level 18: HP recovery - 380 / 6 seconds Level 19: HP recovery - 390 / 6 seconds Level 20: HP recovery - 400 / 6 seconds Level 21: HP recovery - 460 / 5 seconds Level 22: HP recovery - 470 / 5 seconds Level 23: HP recovery - 480 / 5 seconds Level 24: HP recovery - 490 / 5 seconds Level 25: HP recovery - 500 / 4 seconds Beholder: Enchantment Description: The dark spirit rises your ability every fixed interval. With skill level, you will receive either extra physical defense, magic defense, avoidability, accuracy, or weapon attack - it rises at random. Ed. Comment: Since the buffs provided by the Beholder are viewed as items by the game, these buffs cannot be dispelled. Skill book locations: Skillbook - QUEST | Rest of SP levels - QUEST Pre-requisite: Level 1 Beholder Animation: Skill 1, skill 2, skill 3, skill 4, skill 5 Max Level: 25 Level 01: Casts every 58 seconds / Buff lasts for 20 seconds (Options: WDEF+20) Level 02: Casts every 56 seconds / Buff lasts for 20 seconds (Options: WDEF+20) Level 03: Casts every 54 seconds / Buff lasts for 20 seconds (Options: WDEF+20) Level 04: Casts every 52 seconds / Buff lasts for 20 seconds (Options: WDEF+20) Level 05: Casts every 50 seconds / Buff lasts for 20 seconds (Options: WDEF+20) Level 06: Casts every 48 seconds / Buff lasts for 40 seconds (Options: WDEF+40, MDEF+25) Level 07: Casts every 46 seconds / Buff lasts for 40 seconds (Options: WDEF+40, MDEF+25) Level 08: Casts every 44 seconds / Buff lasts for 40 seconds (Options: WDEF+40, MDEF+25) Level 09: Casts every 42 seconds / Buff lasts for 40 seconds (Options: WDEF+40, MDEF+25) Level 10: Casts every 40 seconds / Buff lasts for 40 seconds (Options: WDEF+40, MDEF+25) Level 11: Casts every 38 seconds / Buff lasts for 60 seconds (Options: WDEF+60, MDEF+50, ACC+10) Level 12: Casts every 36 seconds / Buff lasts for 60 seconds (Options: WDEF+60, MDEF+50, ACC+10) Level 13: Casts every 34 seconds / Buff lasts for 60 seconds (Options: WDEF+60, MDEF+50, ACC+10) Level 14: Casts every 32 seconds / Buff lasts for 60 seconds (Options: WDEF+60, MDEF+50, ACC+10) Level 15: Casts every 30 seconds / Buff lasts for 60 seconds (Options: WDEF+60, MDEF+50, ACC+10) Level 16: Casts every 28 seconds / Buff lasts for 80 seconds (Options: WDEF+80, MDEF+75, ACC+20, Avoid+30) Level 17: Casts every 26 seconds / Buff lasts for 80 seconds (Options: WDEF+80, MDEF+75, ACC+20, Avoid+30) Level 18: Casts every 24 seconds / Buff lasts for 80 seconds (Options: WDEF+80, MDEF+75, ACC+20, Avoid+30) Level 19: Casts every 22 seconds / Buff lasts for 80 seconds (Options: WDEF+80, MDEF+75, ACC+20, Avoid+30) Level 20: Casts every 20 seconds / Buff lasts for 80 seconds (Options: WDEF+80, MDEF+75, ACC+20, Avoid+30) Level 21: Casts every 18 seconds / Buff lasts for 100 seconds (Options: WDEF+100, MDEF+100, ACC+25, Avoid+50, Weapon Attack+3) Level 22: Casts every 16 seconds / Buff lasts for 100 seconds (Options: WDEF+100, MDEF+100, ACC+25, Avoid+50, Weapon Attack+6) Level 23: Casts every 14 seconds / Buff lasts for 100 seconds (Options: WDEF+100, MDEF+100, ACC+25, Avoid+50, Weapon Attack+9) Level 24: Casts every 12 seconds / Buff lasts for 100 seconds (Options: WDEF+100, MDEF+100, ACC+25, Avoid+50, Weapon Attack+12) Level 25: Casts every 10 seconds / Buff lasts for 99 seconds (Options: WDEF+100, MDEF+100, ACC+25, Avoid+50, Weapon Attack+15) Berserk Description: When your HP is below a fixed percentage, the shackles of the dark knight are released and the attack damage increases immensely. When your HP is above this fixed percentage, this skill is cancelled. Skill book locations: Skillbook - QUEST | 20 - Zakum | 30 - Horntail Animation: Berserk Sounds: Use Max Level: 30 Level 01: Critical HP - 11% / Damage 113% Level 02: Critical HP - 12% / Damage 116% Level 03: Critical HP - 13% / Damage 119% Level 04: Critical HP - 14% / Damage 122% Level 05: Critical HP - 15% / Damage 125% Level 06: Critical HP - 16% / Damage 128% Level 07: Critical HP - 17% / Damage 131% Level 08: Critical HP - 18% / Damage 134% Level 09: Critical HP - 19% / Damage 137% Level 10: Critical HP - 20% / Damage 140% Level 11: Critical HP - 21% / Damage 143% Level 12: Critical HP - 22% / Damage 146% Level 13: Critical HP - 23% / Damage 149% Level 14: Critical HP - 24% / Damage 152% Level 15: Critical HP - 25% / Damage 155% Level 16: Critical HP - 26% / Damage 158% Level 17: Critical HP - 27% / Damage 161% Level 18: Critical HP - 28% / Damage 164% Level 19: Critical HP - 29% / Damage 167% Level 20: Critical HP - 30% / Damage 170% Level 21: Critical HP - 31% / Damage 173% Level 22: Critical HP - 32% / Damage 176% Level 23: Critical HP - 33% / Damage 179% Level 24: Critical HP - 34% / Damage 182% Level 25: Critical HP - 35% / Damage 185% Level 26: Critical HP - 36% / Damage 188% Level 27: Critical HP - 37% / Damage 191% Level 28: Critical HP - 38% / Damage 194% Level 29: Critical HP - 39% / Damage 197% Level 30: Critical HP - 40% / Damage 200% Warrior Quest Information Common Rush: Hunt for the storybook from Taurospears. Once you obtain the storybook, a quest will appear in your quest log. Now that you have the storybook, head to Manji in Perion to begin the quest. He'll ask you to hunt 200 Taurospears in a special map. Now travel to Sleepywood Dungeon and find the map Sanctuary Entrance 3. In order to enter the special map, you will need the following: a party of 2 members where you are the leader, and your teammate must be a 4th job warrior. Once the party is formed, go to the middle portal in Sanctuary Entrance 3. Kill 200 Taurospears in this map before the timer runs out. As long as you have 2 people, you can enter this map after this quest is finished. After you finish killing them head back to Manji in Perion to complete the quest. Stance: Hunt for "Green Paper" storybook from a Crimson Balrog, then talk to your 4th job instructor. Now talk to Spiruna found in Cloud Park in Orbis. Give her the "Green Paper". Talk to your fourth job instructor. He will instruct you to find a "Bluish paper" that drops from Lycanthropes. Once you acquire the Blue Paper, talk to your fourth job instructor again. Venture to El Nath and talk to your 3rd job instructor. He will give you another quest to find a Gold Medal. Enter the El Nath PQ and complete it successfully to obtain the Gold Medal. Return to your fourth job instructor, and he will trade you a skillbook for Stance for your Gold Medal. Blocking: - Paladins and Heroes only Go to the "Forest Branching Path" in Leafre and talk to the NPC at the top of the map. He will give you a wooden shield and tell you to hunt 200 Dark Kentaurus in his arena. With a shield equipped, talk to him again and select the option to enter the arena. (NOTE: If you are not wearing a shield, you will die instantly once you enter the arena!) Kill some Dark Kentaurus, then leave the arena through a portal. The shield will not be taken from you. Talk to the NPC at the top of the map again to re-enter the arena and kill some more Kentaurs. Repeat steps 3 and 4 as necessary to kill 200 Dark Kentaurus. Talk to the NPC again to finish the quest. You will lose the shield initially given to you, gain a level 120 shield, and gain the skillbook for Blocking. Hero Advanced Combo: Defeat Zakum to obtain the skillbook. No quest is necessary to do this. Enrage: Talk to Librarian Wiz to begin the quest. He will give you a blue book and ask you to take it to Village Chief Totamo in Leafre. Take the blue book to Chief Totamo. He will ask you to search for a necklace which was stolen by Griffey. Hunt Griffey until you obtain Sayram's Necklace. Return to Totamo with Sayram's Necklace. He will give you another quest to talk to "The Insignificant Being" in Sleepywood Dungeon. "The Insignificant Being" will tell you to find a shield and a key, and return it to Librarian Wiz. Kill a Jr. Balrog to obtain the key. Now go to Sanctuary Entrance 4 and enter the middle portal. You must have the key to enter. Find the shield inside this arena before the timer runs out. Return to Librarian Wiz with the key and the shield to obtain the Enrage Skillbook. Paladin Advanced Charge Blow: Kill Zakum for him to drop the skillbook. No quest is required to do this. Sanctuary: Talk to Librarian Wiz to begin the quest. He will give you a blue book and ask you to take it to Village Chief Totamo in Leafre. Take the blue book to Chief Totamo. He will ask you to search for a necklace which was stolen by Griffey. Hunt Griffey until you obtain Sayram's Necklace. Return to Totamo with Sayram's Necklace. He will give you another quest to talk to "The Insignificant Being" in Sleepywood Dungeon. The Rememberer will ask you to find a shield and a key for Librarian Wiz. Kill a Jr. Balrog to obtain the key. Now go to Sanctuary Entrance 4 and enter the middle portal. You must have the key to enter. Find the shield inside this arena before the timer runs out. Return to Librarian Wiz with the key and the shield to obtain the Sanctuary Skillbook. Holy Charge (Sword) & Divine Charge (Blunt Weapon): Talk to the 4th job instructor to begin Talk to a scuba diver inside one of the ships at Sharks. He will ask you to hunt for 10 Shark's Teeth. Return with 10 Shark's teeth to the Scuba diver, and he will give you the Holy Grail. Bring the Holy Grail to Chief Totamo of Leafre. He will ask you to talk to Moira in the Horntail Cave. Moira will give you another quest, which requires you to gather the following: Ice Cube (Green Cornian) Skull Mask (Dark Cornian) Manon's Cry (Manon) 10 Red Drake Skins (Red Drakes) Broken Dagger (Dropped by Cornian, color unknown) Talk to Mosu to have him fuse the old dagger with the items to create a new dagger. Gather a party of 6 people and venture back to Moira to transform yourself into a Green Cornian in order to enter the cave below. The cave has five different stages, each of which contains a key. You need to acquire key from a stage in order to progress to the next stage. The last stage should contain Skelosaurs. Your objective is to find a Holy Grail with Holy Water. Click here for a video on the Horntail Quest. After finishing Moira's quest, go to Orbis Tower, floor number 8 to receive the skillbooks for both Holy and Divine Charge. Dark Knight Berserk: Talk to Librarian Wiz to begin the quest. He will give you a blue book and ask you to take it to Village Chief Totamo in Leafre. Take the blue book to Chief Totamo. He will ask you to search for a necklace which was stolen by Gryphons. Hunt Gryphons until you obtain Chief Totamo's necklace. Return to Totamo with the necklace. He will give you another quest to talk to The Insignificant Being in Sleepywood Dungeon. The Rememberer will ask you to find a shield and a key for Librarian Wiz. Kill a Jr. Balrog to obtain the key. Now go to Sanctuary Entrance 4 and enter the middle portal You must have the key to enter. Find the shield inside this arena before the timer runs out. Return to Librarian Wiz with the key and the shield to obtain the Berserk Skillbook. Beholder: Healing: Go to Ludibrium and talk to the NPC named Flo. He will ask you to hunt for a strange scroll. Kill a Thanatos to obtain a strange scroll. Return to Flo with the item in hand. Flo will now ask you to destroy 200 Vikings. Afterwards, talk to him again, and this time he'll have you hunt 500 Vikings. Talk to Flo again to finish and receive your skillbook. Beholder: Enchantment: Talk to your 4th job instructor to begin. Go to Ludibrium and talk to Flo. He will ask you to hunt for a strange scroll. Kill Gatekeepers to receive your strange scroll. Return to Puro/Flo with the item in hand. Flo will now ask you to destroy 200 Master Death Teddies. Afterwards, talk to him again, and this time he'll have you hunt 500 Master Death Teddies. Talk to Flo once again to finish and receive your skillbook. ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Range Comparison: F/P Mage: Explosion, Poison Mist, Seal, Meditation, Slow I/L Mage: Ice Strike, Seal, Meditation, Slow, Lightning Priest: Dispel, Holy Symbol, Shining Ray, Doom, Heal, Bless Magician Common Skills Mana Reflection Description: The flow of mana is changed with perserverance and is reflected at the enemy. You cannot damage more than 20% of the enemy's maximum HP at one time. However, this does not influence the damage which you may receive. Skill book locations: 20 - Zakum, All Cornian | 30 - Pianus Animation: Mana Reflection Sounds: Use Max Level: 30 Level 01: MP - 26 / 10 second duration / 31% Chance / Reflects 55% Magical damage Level 02: MP - 27 / 20 second duration / 32% Chance / Reflects 60% Magical damage Level 03: MP - 28 / 30 second duration / 33% Chance / Reflects 65% Magical damage Level 04: MP - 29 / 40 second duration / 34% Chance / Reflects 70% Magical damage Level 05: MP - 30 / 50 second duration / 35% Chance / Reflects 75% Magical damage Level 06: MP - 31 / 60 second duration / 36% Chance / Reflects 80% Magical damage Level 07: MP - 32 / 70 second duration / 37% Chance / Reflects 85% Magical damage Level 08: MP - 33 / 80 second duration / 38% Chance / Reflects 90% Magical damage Level 09: MP - 34 / 90 second duration / 39% Chance / Reflects 95% Magical damage Level 10: MP - 35 / 100 second duration / 40% Chance / Reflects 100% Magical damage Level 11: MP - 36 / 110 second duration / 41% Chance / Reflects 105% Magical damage Level 12: MP - 37 / 120 second duration / 42% Chance / Reflects 110% Magical damage Level 13: MP - 38 / 130 second duration / 43% Chance / Reflects 115% Magical damage Level 14: MP - 39 / 140 second duration / 44% Chance / Reflects 120% Magical damage Level 15: MP - 40 / 150 second duration / 45% Chance / Reflects 125% Magical damage Level 16: MP - 41 / 160 second duration / 46% Chance / Reflects 130% Magical damage Level 17: MP - 42 / 170 second duration / 47% Chance / Reflects 135% Magical damage Level 18: MP - 43 / 180 second duration / 48% Chance / Reflects 140% Magical damage Level 19: MP - 44 / 190 second duration / 49% Chance / Reflects 145% Magical damage Level 20: MP - 45 / 200 second duration / 50% Chance / Reflects 150% Magical damage Level 21: MP - 46 / 205 second duration / 51% Chance / Reflects 155% Magical damage Level 22: MP - 47 / 210 second duration / 52% Chance / Reflects 160% Magical damage Level 23: MP - 48 / 215 second duration / 53% Chance / Reflects 165% Magical damage Level 24: MP - 49 / 220 second duration / 54% Chance / Reflects 170% Magical damage Level 25: MP - 50 / 225 second duration / 55% Chance / Reflects 175% Magical damage Level 26: MP - 49 / 230 second duration / 56% Chance / Reflects 180% Magical damage Level 27: MP - 48 / 235 second duration / 57% Chance / Reflects 185% Magical damage Level 28: MP - 47 / 240 second duration / 58% Chance / Reflects 190% Magical damage Level 29: MP - 46 / 245 second duration / 59% Chance / Reflects 195% Magical damage Level 30: MP - 45 / 250 second duration / 60% Chance / Reflects 200% Magical damage Quantum Explosion Description: Quantum Energy is gathered from the surrounding atmosphere, causing a powerful explosion. The amount of power released depends on the time charged, and the longest time allowed is 3 seconds [Affects up to 6 enemies] Skill book locations: 20 - Dark Wyvern, Pianus | 30 - Pianus Animation: Quantum Explosion Sounds: Loop, Use Max Level: 30 Level 01: MP - 25 (50) / Largest attack power - 160 (216) / Mastery 35% Level 02: MP - 25 (50) / Largest attack power - 170 (240) / Mastery 35% Level 03: MP - 25 (50) / Largest attack power - 180 (243) / Mastery 35% Level 04: MP - 25 (50) / Largest attack power - 190 (257) / Mastery 40% Level 05: MP - 25 (50) / Largest attack power - 200 (270) / Mastery 40% Level 06: MP - 25 (50) / Largest attack power - 210 (284) / Mastery 40% Level 07: MP - 25 (50) / Largest attack power - 220 (297) / Mastery 45% Level 08: MP - 25 (50) / Largest attack power - 230 (311) / Mastery 45% Level 09: MP - 25 (50) / Largest attack power - 240 (324) / Mastery 45% Level 10: MP - 25 (50) / Largest attack power - 250 (338) / Mastery 50% Level 11: MP - 40 (80) / Largest attack power - 260 (351) / Mastery 50% Level 12: MP - 40 (80) / Largest attack power - 270 (365) / Mastery 50% Level 13: MP - 40 (80) / Largest attack power - 280 (378) / Mastery 55% Level 14: MP - 40 (80) / Largest attack power - 290 (392) / Mastery 55% Level 15: MP - 40 (80) / Largest attack power - 300 (405) / Mastery 55% Level 16: MP - 40 (80) / Largest attack power - 310 (419) / Mastery 60% Level 17: MP - 40 (80) / Largest attack power - 320 (432) / Mastery 60% Level 18: MP - 40 (80) / Largest attack power - 330 (446) / Mastery 60% Level 19: MP - 40 (80) / Largest attack power - 340 (459) / Mastery 65% Level 20: MP - 40 (80) / Largest attack power - 350 (473) / Mastery 65% Level 21: MP - 55 (110) / Largest attack power - 360 (486) / Mastery 65% Level 22: MP - 55 (110) / Largest attack power - 370 (500) / Mastery 70% Level 23: MP - 55 (110) / Largest attack power - 380 (513) / Mastery 70% Level 24: MP - 55 (110) / Largest attack power - 390 (527) / Mastery 70% Level 25: MP - 55 (110) / Largest attack power - 400 (540) / Mastery 75% Level 26: MP - 54 (108) / Largest attack power - 410 (554) / Mastery 75% Level 27: MP - 53 (106) / Largest attack power - 420 (567) / Mastery 75% Level 28: MP - 52 (104) / Largest attack power - 430 (581) / Mastery 80% Level 29: MP - 51 (102) / Largest attack power - 440 (594) / Mastery 80% Level 30: MP - 50 (100) / Largest attack power - 450 (608) / Mastery 80% Infinity Description: For a fixed amount of time, no mana will be consumed. [Cooldown: 10 minutes] Skill book locations: Skillbook - El Nath PQ, Crimson Balrog | 20 - Papulatus | 30 - Zakum Animation: Infinity Sounds: Use Max Level: 30 Level 01: Duration - 11 seconds Level 02: Duration - 12 seconds Level 03: Duration - 13 seconds Level 04: Duration - 14 seconds Level 05: Duration - 15 seconds Level 06: Duration - 16 seconds Level 07: Duration - 17 seconds Level 08: Duration - 18 seconds Level 09: Duration - 19 seconds Level 10: Duration - 20 seconds Level 11: Duration - 21 seconds Level 12: Duration - 22 seconds Level 13: Duration - 23 seconds Level 14: Duration - 24 seconds Level 15: Duration - 25 seconds Level 16: Duration - 26 seconds Level 17: Duration - 27 seconds Level 18: Duration - 28 seconds Level 19: Duration - 29 seconds Level 20: Duration - 30 seconds Level 21: Duration - 31 seconds Level 22: Duration - 32 seconds Level 23: Duration - 33 seconds Level 24: Duration - 34 seconds Level 25: Duration - 35 seconds Level 26: Duration - 36 seconds Level 27: Duration - 37 seconds Level 28: Duration - 38 seconds Level 29: Duration - 39 seconds Level 30: Duration - 40 seconds Fire/Poison Archmage Paralyze Description: Paralyzes and poisons the enemy for a fixed interval Elemental Attribute: Poison Skill book locations: 20 - Manon | 30 - Guild Quest Animation: Paralyze Sounds: Use, Hit Max Level: 30 Level 01: MP - 16 (32) / Attack Power 133 (180) / 5 seconds / Mastery 15% Level 02: MP - 16 (32) / Attack Power 136 (184) / 5 seconds / Mastery 15% Level 03: MP - 16 (32) / Attack Power 139 (188) / 5 seconds / Mastery 15% Level 04: MP - 16 (32) / Attack Power 142 (192) / 5 seconds / Mastery 20% Level 05: MP - 16 (32) / Attack Power 145 (196) / 5 seconds / Mastery 20% Level 06: MP - 16 (32) / Attack Power 148 (200) / 5 seconds / Mastery 20% Level 07: MP - 16 (32) / Attack Power 151 (204) / 5 seconds / Mastery 25% Level 08: MP - 16 (32) / Attack Power 154 (208) / 5 seconds / Mastery 25% Level 09: MP - 16 (32) / Attack Power 157 (212) / 5 seconds / Mastery 25% Level 10: MP - 16 (32) / Attack Power 160 (216) / 5 seconds / Mastery 30% Level 11: MP - 24 (48) / Attack Power 163 (220) / 10 seconds / Mastery 30% Level 12: MP - 24 (48) / Attack Power 166 (224) / 10 seconds / Mastery 30% Level 13: MP - 24 (48) / Attack Power 169 (228) / 10 seconds / Mastery 35% Level 14: MP - 24 (48) / Attack Power 172 (232) / 10 seconds / Mastery 35% Level 15: MP - 24 (48) / Attack Power 175 (236) / 10 seconds / Mastery 35% Level 16: MP - 24 (48) / Attack Power 178 (240) / 10 seconds / Mastery 40% Level 17: MP - 24 (48) / Attack Power 181 (244) / 10 seconds / Mastery 40% Level 18: MP - 24 (48) / Attack Power 184 (248) / 10 seconds / Mastery 40% Level 19: MP - 24 (48) / Attack Power 187 (252) / 10 seconds / Mastery 45% Level 20: MP - 24 (48) / Attack Power 190 (257) / 10 seconds / Mastery 45% Level 21: MP - 30 (60) / Attack Power 192 (259) / 15 seconds / Mastery 45% Level 22: MP - 30 (60) / Attack Power 194 (262) / 15 seconds / Mastery 50% Level 23: MP - 30 (60) / Attack Power 196 (265) / 15 seconds / Mastery 50% Level 24: MP - 30 (60) / Attack Power 198 (267) / 15 seconds / Mastery 50% Level 25: MP - 30 (60) / Attack Power 200 (270) / 15 seconds / Mastery 55% Level 26: MP - 29 (58) / Attack Power 202 (273) / 15 seconds / Mastery 55% Level 27: MP - 28 (56) / Attack Power 204 (275) / 15 seconds / Mastery 55% Level 28: MP - 27 (54) / Attack Power 206 (278) / 15 seconds / Mastery 60% Level 29: MP - 26 (52) / Attack Power 208 (281) / 15 seconds / Mastery 60% Level 30: MP - 25 (50) / Attack Power 210 (284) / 15 seconds / Mastery 60% Fire Demon Description:Engulf the enemies with a pillar of fire: they will be constantly damaged by the heat and become weak to Ice elemental attacks. Elemental Attribute: Fire Skill book locations: Skillbook - QUEST (Storybook - Red Kentuarus) | 20 - ??? | 30 - Papulatus Animation: Fire Demon Sounds: Use, Hit Max Level: 30 Level 01: MP - 15 (30) / Attack power 62 (84) / 10 seconds / 15% Mastery / 2 enemies / 300% Range Level 02: MP - 15 (30) / Attack power 64 (86) / 10 seconds / 15% Mastery / 2 enemies / 300% Range Level 03: MP - 15 (30) / Attack power 66 (89) / 10 seconds / 15% Mastery / 2 enemies / 300% Range Level 04: MP - 15 (30) / Attack power 68 (92) / 10 seconds / 20% Mastery / 2 enemies / 300% Range Level 05: MP - 15 (30) / Attack power 70 (95) / 10 seconds / 20% Mastery / 2 enemies / 300% Range Level 06: MP - 15 (30) / Attack power 72 (97) / 10 seconds / 20% Mastery / 2 enemies / 300% Range Level 07: MP - 18 (36) / Attack power 74 (100) / 10 seconds / 25% Mastery / 3 enemies / 300% Range Level 08: MP - 18 (36) / Attack power 76 (103) / 10 seconds / 25% Mastery / 3 enemies / 300% Range Level 09: MP - 18 (36) / Attack power 78 (105) / 10 seconds / 25% Mastery / 3 enemies / 300% Range Level 10: MP - 18 (36) / Attack power 80 (108) / 10 seconds / 30% Mastery / 3 enemies / 300% Range Level 11: MP - 18 (36) / Attack power 82 (111) / 10 seconds / 30% Mastery / 3 enemies / 300% Range Level 12: MP - 18 (36) / Attack power 84 (113) / 10 seconds / 30% Mastery / 3 enemies / 300% Range Level 13: MP - 21 (42) / Attack power 86 (116) / 10 seconds / 35% Mastery / 4 enemies / 300% Range Level 14: MP - 21 (42) / Attack power 88 (119) / 10 seconds / 35% Mastery / 4 enemies / 300% Range Level 15: MP - 21 (42) / Attack power 90 (122) / 10 seconds / 35% Mastery / 4 enemies / 300% Range Level 16: MP - 21 (42) / Attack power 92 (124) / 15 seconds / 40% Mastery / 4 enemies / 300% Range Level 17: MP - 21 (42) / Attack power 94 (127) / 15 seconds / 40% Mastery / 4 enemies / 300% Range Level 18: MP - 21 (42) / Attack power 96 (130) / 15 seconds / 40% Mastery / 4 enemies / 300% Range Level 19: MP - 31 (62) / Attack power 98 (132) / 15 seconds / 45% Mastery / 5 enemies / 300% Range Level 20: MP - 31 (62) / Attack power 100 (135) / 15 seconds / 45% Mastery / 5 enemies / 300% Range Level 21: MP - 31 (62) / Attack power 102 (138) / 15 seconds / 45% Mastery / 5 enemies / 300% Range Level 22: MP - 31 (62) / Attack power 104 (140) / 15 seconds / 50% Mastery / 5 enemies / 300% Range Level 23: MP - 31 (62) / Attack power 106 (143) / 15 seconds / 50% Mastery / 5 enemies / 300% Range Level 24: MP - 31 (62) / Attack power 108 (146) / 15 seconds / 50% Mastery / 5 enemies / 300% Range Level 25: MP - 34 (68) / Attack power 110 (149) / 15 seconds / 55% Mastery / 6 enemies / 300% Range Level 26: MP - 34 (68) / Attack power 112 (151) / 15 seconds / 55% Mastery / 6 enemies / 300% Range Level 27: MP - 34 (68) / Attack power 114 (154) / 15 seconds / 55% Mastery / 6 enemies / 300% Range Level 28: MP - 34 (68) / Attack power 116 (157) / 15 seconds / 60% Mastery / 6 enemies / 300% Range Level 29: MP - 34 (68) / Attack power 118 (159) / 15 seconds / 60% Mastery / 6 enemies / 300% Range Level 30: MP - 34 (68) / Attack power 120 (162) / 15 seconds / 60% Mastery / 6 enemies / 300% Range Elquiness Description: Elquiness, the icy demon, is summoned [Attacks up to 3 enemies]. Does not require a summoning rock to use. Ed. Comment: Elquiness gives special attack priority to monsters already affected with Fire Demon Skill book locations: Skillbook - QUEST | 20 - Newt Golem | 30 - Guild Quest Elemental Attribute: Ice Pre-requisite: Level 5 Fire Demon Animation: Elquiness - (Attack, die, move, summon, stand) Sounds: Summon Max Level: 30 Level 01: MP - 13 (26) / 15 seconds / Attack Power 153 (207) / 1 second freeze / 60% Mastery / 200% Range Level 02: MP - 16 (32) / 20 seconds / Attack Power 156 (211) / 1 second freeze / 60% Mastery / 200% Range Level 03: MP - 19 (38) / 25 seconds / Attack Power 159 (215) / 1 second freeze / 60% Mastery / 200% Range Level 04: MP - 22 (44) / 30 seconds / Attack Power 162 (219) / 1 second freeze / 60% Mastery / 200% Range Level 05: MP - 25 (50) / 35 seconds / Attack Power 165 (223) / 1 second freeze / 60% Mastery / 200% Range Level 06: MP - 28 (56) / 40 seconds / Attack Power 168 (227) / 1 second freeze / 60% Mastery / 200% Range Level 07: MP - 31 (62) / 45 seconds / Attack Power 171 (231) / 1 second freeze / 60% Mastery / 200% Range Level 08: MP - 34 (68) / 50 seconds / Attack Power 174 (235) / 1 second freeze / 60% Mastery / 200% Range Level 09: MP - 37 (74) / 55 seconds / Attack Power 177 (239) / 1 second freeze / 60% Mastery / 200% Range Level 10: MP - 40 (80) / 60 seconds / Attack Power 180 (243) / 1 second freeze / 60% Mastery / 200% Range Level 11: MP - 43 (86) / 65 seconds / Attack Power 184 (248) / 2 second freeze / 60% Mastery / 200% Range Level 12: MP - 46 (92) / 70 seconds / Attack Power 188 (254) / 2 second freeze / 60% Mastery / 200% Range Level 13: MP - 49 (98) / 75 seconds / Attack Power 192 (259) / 2 second freeze / 60% Mastery / 200% Range Level 14: MP - 52 (104) / 80 seconds / Attack Power 196 (265) / 2 second freeze / 60% Mastery / 200% Range Level 15: MP - 55 (110) / 85 seconds / Attack Power 200 (270) / 2 second freeze / 60% Mastery / 200% Range Level 16: MP - 58 (116) / 90 seconds / Attack Power 204 (275) / 2 second freeze / 60% Mastery / 200% Range Level 17: MP - 61 (122) / 95 seconds / Attack Power 208 (281) / 2 second freeze / 60% Mastery / 200% Range Level 18: MP - 64 (128) / 100 seconds / Attack Power 212 (286) / 2 second freeze / 60% Mastery / 200% Range Level 19: MP - 67 (134) / 105 seconds / Attack Power 216 (292) / 2 second freeze / 60% Mastery / 200% Range Level 20: MP - 70 (140) / 110 seconds / Attack Power 220 (297) / 2 second freeze / 60% Mastery / 200% Range Level 21: MP - 73 (146) / 115 seconds / Attack Power 225 (304) / 3 second freeze / 60% Mastery / 200% Range Level 22: MP - 76 (152) / 120 seconds / Attack Power 230 (311) / 3 second freeze / 60% Mastery / 200% Range Level 23: MP - 79 (158) / 125 seconds / Attack Power 235 (317) / 3 second freeze / 60% Mastery / 200% Range Level 24: MP - 82 (164) / 130 seconds / Attack Power 240 (324) / 3 second freeze / 60% Mastery / 200% Range Level 25: MP - 85 (170) / 135 seconds / Attack Power 245 (331) / 3 second freeze / 60% Mastery / 200% Range Level 26: MP - 88 (176) / 140 seconds / Attack Power 250 (338) / 3 second freeze / 60% Mastery / 200% Range Level 27: MP - 91 (182) / 145 seconds / Attack Power 255 (344) / 3 second freeze / 60% Mastery / 200% Range Level 28: MP - 94 (188) / 150 seconds / Attack Power 260 (351) / 3 second freeze / 60% Mastery / 200% Range Level 29: MP - 97 (194) / 155 seconds / Attack Power 265 (358) / 3 second freeze / 60% Mastery / 200% Range Level 30: MP - 100 (200) / 160 seconds / Attack Power 270 (365) / 3 second freeze / 60% Mastery / 200% Range Meteo Description: Meteorites are summoned from the sky causing massive damage [Attacks up to 15 enemies] Elemental Attribute: Fire Skill book locations: Skillbook - QUEST | 20 - Zakum | 30 - Horntail Animation: character effect, hit Sounds: Use, Hit Max Level: 30 Level 01: MP - 2100 (4200) / Attack Power 330 (446) / 60% Mastery / 400% Range Level 02: MP - 2200 (4400) / Attack Power 340 (459) / 60% Mastery / 400% Range Level 03: MP - 2300 (4600) / Attack Power 350 (473) / 60% Mastery / 400% Range Level 04: MP - 2400 (4800) / Attack Power 360 (486) / 60% Mastery / 400% Range Level 05: MP - 2500 (5000) / Attack Power 370 (500) / 60% Mastery / 400% Range Level 06: MP - 2600 (5200) / Attack Power 380 (513) / 60% Mastery / 400% Range Level 07: MP - 2700 (5400) / Attack Power 390 (527) / 60% Mastery / 400% Range Level 08: MP - 2800 (5600) / Attack Power 400 (540) / 60% Mastery / 400% Range Level 09: MP - 2900 (5800) / Attack Power 410 (554) / 60% Mastery / 400% Range Level 10: MP - 3000 (6000) / Attack Power 420 (567) / 60% Mastery / 400% Range Level 11: MP - 3100 (6200) / Attack Power 430 (581) / 60% Mastery / 400% Range Level 12: MP - 3200 (6400) / Attack Power 440 (594) / 60% Mastery / 400% Range Level 13: MP - 3300 (6600) / Attack Power 450 (608) / 60% Mastery / 400% Range Level 14: MP - 3400 (6800) / Attack Power 460 (621) / 60% Mastery / 400% Range Level 15: MP - 3500 (7000) / Attack Power 470 (635) / 60% Mastery / 400% Range Level 16: MP - 3600 (7200) / Attack Power 480 (648) / 60% Mastery / 400% Range Level 17: MP - 3700 (7400) / Attack Power 490 (662) / 60% Mastery / 400% Range Level 18: MP - 3800 (7600) / Attack Power 500 (675) / 60% Mastery / 400% Range Level 19: MP - 3900 (7800) / Attack Power 510 (689) / 60% Mastery / 400% Range Level 20: MP - 4000 (8000) / Attack Power 520 (702) / 60% Mastery / 400% Range Level 21: MP - 3950 (7900) / Attack Power 525 (709) / 60% Mastery / 400% Range Level 22: MP - 3900 (7800) / Attack Power 530 (716) / 60% Mastery / 400% Range Level 23: MP - 3850 (7700) / Attack Power 535 (722) / 60% Mastery / 400% Range Level 24: MP - 3800 (7600) / Attack Power 540 (729) / 60% Mastery / 400% Range Level 25: MP - 3750 (7500) / Attack Power 545 (736) / 60% Mastery / 400% Range Level 26: MP - 3700 (7400) / Attack Power 550 (743) / 60% Mastery / 400% Range Level 27: MP - 3650 (7300) / Attack Power 555 (749) / 60% Mastery / 400% Range Level 28: MP - 3600 (7200) / Attack Power 560 (756) / 60% Mastery / 400% Range Level 29: MP - 3550 (7100) / Attack Power 565 (763) / 60% Mastery / 400% Range Level 30: MP - 3500 (7000) / Attack Power 570 (770) / 60% Mastery / 400% Range Ice/Lightning Archmage Chain Lightning Description: Attacks one enemy with lightning and lets the electric current flow from one enemy to another. Elemental Attribute: Lightning Skill book locations: 20 - Griffey, Lethal Squid | 30 - Guild Quest Animation: Chain Lightning Sounds: Use, Hit Max Level: 30 Level 01: MP - 16 (32) / Attack Power 103 (139) / Mastery 15% / 2 Monsters Level 02: MP - 16 (32) / Attack Power 106 (143) / Mastery 15% / 2 Monsters Level 03: MP - 16 (32) / Attack Power 109 (147) / Mastery 15% / 2 Monsters Level 04: MP - 16 (32) / Attack Power 112 (151) / Mastery 20% / 2 Monsters Level 05: MP - 16 (32) / Attack Power 115 (155) / Mastery 20% / 2 Monsters Level 06: MP - 16 (32) / Attack Power 118 (159) / Mastery 20% / 2 Monsters Level 07: MP - 16 (32) / Attack Power 121 (163) / Mastery 25% / 3 Monsters Level 08: MP - 16 (32) / Attack Power 124 (167) / Mastery 25% / 3 Monsters Level 09: MP - 16 (32) / Attack Power 127 (171) / Mastery 25% / 3 Monsters Level 10: MP - 16 (32) / Attack Power 130 (176) / Mastery 30% / 3 Monsters Level 11: MP - 24 (48) / Attack Power 133 (180) / Mastery 30% / 3 Monsters Level 12: MP - 24 (48) / Attack Power 136 (184) / Mastery 30% / 3 Monsters Level 13: MP - 24 (48) / Attack Power 139 (188) / Mastery 35% / 4 Monsters Level 14: MP - 24 (48) / Attack Power 142 (192) / Mastery 35% / 4 Monsters Level 15: MP - 24 (48) / Attack Power 145 (196) / Mastery 35% / 4 Monsters Level 16: MP - 24 (48) / Attack Power 148 (200) / Mastery 40% / 4 Monsters Level 17: MP - 24 (48) / Attack Power 151 (204) / Mastery 40% / 4 Monsters Level 18: MP - 24 (48) / Attack Power 154 (208) / Mastery 40% / 4 Monsters Level 19: MP - 24 (48) / Attack Power 157 (212) / Mastery 45% / 5 Monsters Level 20: MP - 24 (48) / Attack Power 160 (216) / Mastery 45% / 5 Monsters Level 21: MP - 30 (60) / Attack Power 162 (219) / Mastery 45% / 5 Monsters Level 22: MP - 30 (60) / Attack Power 164 (221) / Mastery 50% / 5 Monsters Level 23: MP - 30 (60) / Attack Power 166 (224) / Mastery 50% / 5 Monsters Level 24: MP - 30 (60) / Attack Power 168 (227) / Mastery 50% / 5 Monsters Level 25: MP - 30 (60) / Attack Power 170 (230) / Mastery 55% / 6 Monsters Level 26: MP - 29 (58) / Attack Power 172 (232) / Mastery 55% / 6 Monsters Level 27: MP - 28 (56) / Attack Power 174 (235) / Mastery 55% / 6 Monsters Level 28: MP - 27 (54) / Attack Power 176 (238) / Mastery 60% / 6 Monsters Level 29: MP - 26 (52) / Attack Power 178 (240) / Mastery 60% / 6 Monsters Level 30: MP - 25 (50) / Attack Power 180 (243) / Mastery 60% / 6 Monsters Ice Demon Description: Engulf the enemies with a pillar of ice: they will be constantly damaged by the ice and become weak to fire elemental attacks. Elemental Attribute: Ice Skill book locations: Skillbook - QUEST (Storybook - Blue Kentuarus) | 20 - Griffey | 30 - Papulatus Animation: Ice Demon Sounds: Use, Hit Max Level: 30 Level 01: MP - 15 (30) / Attack power 42 (57) / 10 seconds / 15% Mastery / 2 enemies / 1 second freeze / 300% Range Level 02: MP - 15 (30) / Attack power 44 (59) / 10 seconds / 15% Mastery / 2 enemies / 1 second freeze / 300% Range Level 03: MP - 15 (30) / Attack power 46 (62) / 10 seconds / 15% Mastery / 2 enemies / 1 second freeze / 300% Range Level 04: MP - 15 (30) / Attack power 48 (65) / 10 seconds / 20% Mastery / 2 enemies / 1 second freeze / 300% Range Level 05: MP - 15 (30) / Attack power 50 (68) / 10 seconds / 20% Mastery / 2 enemies / 1 second freeze / 300% Range Level 06: MP - 15 (30) / Attack power 52 (70) / 10 seconds / 20% Mastery / 2 enemies / 1 second freeze / 300% Range Level 07: MP - 18 (36) / Attack power 54 (73) / 10 seconds / 25% Mastery / 3 enemies / 1 second freeze / 300% Range Level 08: MP - 18 (36) / Attack power 56 (76) / 10 seconds / 25% Mastery / 3 enemies / 1 second freeze / 300% Range Level 09: MP - 18 (36) / Attack power 58 (78) / 10 seconds / 25% Mastery / 3 enemies / 1 second freeze / 300% Range Level 10: MP - 18 (36) / Attack power 60 (81) / 10 seconds / 30% Mastery / 3 enemies / 1 second freeze / 300% Range Level 11: MP - 18 (36) / Attack power 62 (84) / 10 seconds / 30% Mastery / 3 enemies / 2 second freeze / 300% Range Level 12: MP - 18 (36) / Attack power 64 (86) / 10 seconds / 30% Mastery / 3 enemies / 2 second freeze / 300% Range Level 13: MP - 21 (42) / Attack power 66 (89) / 10 seconds / 35% Mastery / 4 enemies / 2 second freeze / 300% Range Level 14: MP - 21 (42) / Attack power 68 (92) / 10 seconds / 35% Mastery / 4 enemies / 2 second freeze / 300% Range Level 15: MP - 21 (42) / Attack power 70 (95) / 10 seconds / 35% Mastery / 4 enemies / 2 second freeze / 300% Range Level 16: MP - 21 (42) / Attack power 72 (97) / 15 seconds / 40% Mastery / 4 enemies / 2 second freeze / 300% Range Level 17: MP - 21 (42) / Attack power 74 (100) / 15 seconds / 40% Mastery / 4 enemies / 2 second freeze / 300% Range Level 18: MP - 21 (42) / Attack power 76 (103) / 15 seconds / 40% Mastery / 4 enemies / 2 second freeze / 300% Range Level 19: MP - 31 (62) / Attack power 78 (105) / 15 seconds / 45% Mastery / 5 enemies / 2 second freeze / 300% Range Level 20: MP - 31 (62) / Attack power 80 (108) / 15 seconds / 45% Mastery / 5 enemies / 2 second freeze / 300% Range Level 21: MP - 31 (62) / Attack power 82 (111) / 15 seconds / 45% Mastery / 5 enemies / 3 second freeze / 300% Range Level 22: MP - 31 (62) / Attack power 84 (113) / 15 seconds / 50% Mastery / 5 enemies / 3 second freeze / 300% Range Level 23: MP - 31 (62) / Attack power 86 (116) / 15 seconds / 50% Mastery / 5 enemies / 3 second freeze / 300% Range Level 24: MP - 31 (62) / Attack power 88 (119) / 15 seconds / 50% Mastery / 5 enemies / 3 second freeze / 300% Range Level 25: MP - 34 (68) / Attack power 90 (122) / 15 seconds / 55% Mastery / 6 enemies / 3 second freeze / 300% Range Level 26: MP - 34 (68) / Attack power 92 (124) / 15 seconds / 55% Mastery / 6 enemies / 3 second freeze / 300% Range Level 27: MP - 34 (68) / Attack power 94 (127) / 15 seconds / 55% Mastery / 6 enemies / 3 second freeze / 300% Range Level 28: MP - 34 (68) / Attack power 96 (130) / 15 seconds / 60% Mastery / 6 enemies / 3 second freeze / 300% Range Level 29: MP - 34 (68) / Attack power 98 (132) / 15 seconds / 60% Mastery / 6 enemies / 3 second freeze / 300% Range Level 30: MP - 34 (68) / Attack power 100 (135) / 15 seconds / 60% Mastery / 6 enemies / 3 second freeze / 300% Range Ifrit Description: Ifrit, the fire demon, is summoned [Attacks up to 3 enemies]. Does not require a summoning rock to use. Ed. Comment: Ifrit gives special attack priority to monsters already affected with Ice Demon Elemental Attribute: Fire Skill book locations: Skillbook - QUEST | 20 - Newt Jr., Nest Golem, Blue Kentaurus | 30 - Guild Quest Pre-requisite: Level 5 Ice Demon Animation: Ifrit - (attack, die, move, stand, summon) Sounds: Summon Max Level: 30 Level 01: MP - 13 (26) / 15 seconds / Attack Power 183 (247) / 60% Mastery / 200% Range Level 02: MP - 16 (32) / 20 seconds / Attack Power 186 (251) / 60% Mastery / 200% Range Level 03: MP - 19 (38) / 25 seconds / Attack Power 189 (255) / 60% Mastery / 200% Range Level 04: MP - 22 (44) / 30 seconds / Attack Power 192 (259) / 60% Mastery / 200% Range Level 05: MP - 25 (50) / 35 seconds / Attack Power 195 (263) / 60% Mastery / 200% Range Level 06: MP - 28 (56) / 40 seconds / Attack Power 198 (267) / 60% Mastery / 200% Range Level 07: MP - 31 (62) / 45 seconds / Attack Power 201 (271) / 60% Mastery / 200% Range Level 08: MP - 34 (68) / 50 seconds / Attack Power 204 (275) / 60% Mastery / 200% Range Level 09: MP - 37 (74) / 55 seconds / Attack Power 207 (279) / 60% Mastery / 200% Range Level 10: MP - 40 (80) / 60 seconds / Attack Power 210 (284) / 60% Mastery / 200% Range Level 11: MP - 43 (86) / 65 seconds / Attack Power 214 (289) / 60% Mastery / 200% Range Level 12: MP - 46 (92) / 70 seconds / Attack Power 218 (294) / 60% Mastery / 200% Range Level 13: MP - 49 (98) / 75 seconds / Attack Power 222 (300) / 60% Mastery / 200% Range Level 14: MP - 52 (104) / 80 seconds / Attack Power 226 (305) / 60% Mastery / 200% Range Level 15: MP - 55 (110) / 85 seconds / Attack Power 230 (311) / 60% Mastery / 200% Range Level 16: MP - 58 (116) / 90 seconds / Attack Power 234 (316) / 60% Mastery / 200% Range Level 17: MP - 61 (122) / 95 seconds / Attack Power 238 (321) / 60% Mastery / 200% Range Level 18: MP - 64 (128) / 100 seconds / Attack Power 242 (327) / 60% Mastery / 200% Range Level 19: MP - 67 (134) / 105 seconds / Attack Power 246 (332) / 60% Mastery / 200% Range Level 20: MP - 70 (140) / 110 seconds / Attack Power 250 (338) / 60% Mastery / 200% Range Level 21: MP - 73 (146) / 115 seconds / Attack Power 255 (344) / 60% Mastery / 200% Range Level 22: MP - 76 (152) / 120 seconds / Attack Power 260 (351) / 60% Mastery / 200% Range Level 23: MP - 79 (158) / 125 seconds / Attack Power 265 (358) / 60% Mastery / 200% Range Level 24: MP - 82 (164) / 130 seconds / Attack Power 270 (365) / 60% Mastery / 200% Range Level 25: MP - 85 (170) / 135 seconds / Attack Power 275 (371) / 60% Mastery / 200% Range Level 26: MP - 88 (176) / 140 seconds / Attack Power 280 (378) / 60% Mastery / 200% Range Level 27: MP - 91 (182) / 145 seconds / Attack Power 285 (385) / 60% Mastery / 200% Range Level 28: MP - 94 (188) / 150 seconds / Attack Power 290 (392) / 60% Mastery / 200% Range Level 29: MP - 97 (194) / 155 seconds / Attack Power 295 (398) / 60% Mastery / 200% Range Level 30: MP - 100 (200) / 160 seconds / Attack Power 300 (405) / 60% Mastery / 200% Range Blizzard Description: Icicles fall from the sky giving all enemies the ice attribute [affects up to 15 enemies] Elemental Attribute: Ice Skill book locations: Skillbook - QUEST | 20 - Zakum | 30 - Horntail Animation: Blizzard Character effect, Icicle Sounds: Use, Hit Max level: 30 Level 01: MP - 2100 (4200) / Attack Power 330 (446) / 60% Mastery / 1 second freeze / 400% Range Level 02: MP - 2200 (4400) / Attack Power 340 (459) / 60% Mastery / 1 second freeze / 400% Range Level 03: MP - 2300 (4600) / Attack Power 350 (473) / 60% Mastery / 1 second freeze / 400% Range Level 04: MP - 2400 (4800) / Attack Power 360 (486) / 60% Mastery / 1 second freeze / 400% Range Level 05: MP - 2500 (5000) / Attack Power 370 (500) / 60% Mastery / 1 second freeze / 400% Range Level 06: MP - 2600 (5200) / Attack Power 380 (513) / 60% Mastery / 1 second freeze / 400% Range Level 07: MP - 2700 (5400) / Attack Power 390 (527) / 60% Mastery / 1 second freeze / 400% Range Level 08: MP - 2800 (5600) / Attack Power 400 (540) / 60% Mastery / 1 second freeze / 400% Range Level 09: MP - 2900 (5800) / Attack Power 410 (554) / 60% Mastery / 1 second freeze / 400% Range Level 10: MP - 3000 (6000) / Attack Power 420 (567) / 60% Mastery / 1 second freeze / 400% Range Level 11: MP - 3100 (6200) / Attack Power 430 (581) / 60% Mastery / 2 second freeze / 400% Range Level 12: MP - 3200 (6400) / Attack Power 440 (594) / 60% Mastery / 2 second freeze / 400% Range Level 13: MP - 3300 (6600) / Attack Power 450 (608) / 60% Mastery / 2 second freeze / 400% Range Level 14: MP - 3400 (6800) / Attack Power 460 (621) / 60% Mastery / 2 second freeze / 400% Range Level 15: MP - 3500 (7000) / Attack Power 470 (635) / 60% Mastery / 2 second freeze / 400% Range Level 16: MP - 3600 (7200) / Attack Power 480 (648) / 60% Mastery / 2 second freeze / 400% Range Level 17: MP - 3700 (7400) / Attack Power 490 (662) / 60% Mastery / 2 second freeze / 400% Range Level 18: MP - 3800 (7600) / Attack Power 500 (675) / 60% Mastery / 2 second freeze / 400% Range Level 19: MP - 3900 (7800) / Attack Power 510 (689) / 60% Mastery / 2 second freeze / 400% Range Level 20: MP - 4000 (8000) / Attack Power 520 (702) / 60% Mastery / 2 second freeze / 400% Range Level 21: MP - 3950 (7900) / Attack Power 525 (709) / 60% Mastery / 3 second freeze / 400% Range Level 22: MP - 3900 (7800) / Attack Power 530 (716) / 60% Mastery / 3 second freeze / 400% Range Level 23: MP - 3850 (7700) / Attack Power 535 (722) / 60% Mastery / 3 second freeze / 400% Range Level 24: MP - 3800 (7600) / Attack Power 540 (729) / 60% Mastery / 3 second freeze / 400% Range Level 25: MP - 3750 (7500) / Attack Power 545 (736) / 60% Mastery / 3 second freeze / 400% Range Level 26: MP - 3700 (7400) / Attack Power 550 (743) / 60% Mastery / 3 second freeze / 400% Range Level 27: MP - 3650 (7300) / Attack Power 555 (749) / 60% Mastery / 3 second freeze / 400% Range Level 28: MP - 3600 (7200) / Attack Power 560 (756) / 60% Mastery / 3 second freeze / 400% Range Level 29: MP - 3550 (7100) / Attack Power 565 (763) / 60% Mastery / 3 second freeze / 400% Range Level 30: MP - 3500 (7000) / Attack Power 570 (770) / 60% Mastery / 3 second freeze / 400% Range Bishop Holy Shield Description: For a fixed time, no member of your party will receive any status abnormalities [Cooldown: 2 minutes] Skill book locations: 20 - Skelosaurus, Skelegon | 30 - Manon Animation: Holy Shield Sounds: Use Max Level: 30 Level 01: MP - 12 / 11 seconds / 400% Range Level 02: MP - 14 / 12 seconds / 400% Range Level 03: MP - 16 / 13 seconds / 400% Range Level 04: MP - 18 / 14 seconds / 400% Range Level 05: MP - 20 / 15 seconds / 400% Range Level 06: MP - 22 / 16 seconds / 400% Range Level 07: MP - 24 / 17 seconds / 400% Range Level 08: MP - 26 / 18 seconds / 400% Range Level 09: MP - 28 / 19 seconds / 400% Range Level 10: MP - 30 / 20 seconds / 400% Range Level 11: MP - 22 / 21 seconds / 400% Range Level 12: MP - 24 / 22 seconds / 400% Range Level 13: MP - 26 / 23 seconds / 400% Range Level 14: MP - 28 / 24 seconds / 400% Range Level 15: MP - 30 / 25 seconds / 400% Range Level 16: MP - 32 / 26 seconds / 400% Range Level 17: MP - 34 / 27 seconds / 400% Range Level 18: MP - 36 / 28 seconds / 400% Range Level 19: MP - 38 / 29 seconds / 400% Range Level 20: MP - 40 / 30 seconds / 400% Range Level 21: MP - 31 / 31 seconds / 400% Range Level 22: MP - 32 / 32 seconds / 400% Range Level 23: MP - 33 / 33 seconds / 400% Range Level 24: MP - 34 / 34 seconds / 400% Range Level 25: MP - 35 / 35 seconds / 400% Range Level 26: MP - 36 / 36 seconds / 400% Range Level 27: MP - 37 / 37 seconds / 400% Range Level 28: MP - 38 / 38 seconds / 400% Range Level 29: MP - 39 / 39 seconds / 400% Range Level 30: MP - 40 / 40 seconds / 400% Range Angel Ray Description: Attacks with a holy arrow against one foe. Elemental Attribute: Holy Skill book locations: Skillbook - Zakum | 20 - Skelegon, Skelosaurus | 30 - Papulatus Animation: Angel Ray Sounds: Use Max Level: 30 Level 01: MP - 16 / Attack Power 123 / Mastery 15% Level 02: MP - 16 / Attack Power 126 / Mastery 15% Level 03: MP - 16 / Attack Power 129 / Mastery 15% Level 04: MP - 16 / Attack Power 132 / Mastery 20% Level 05: MP - 16 / Attack Power 135 / Mastery 20% Level 06: MP - 16 / Attack Power 138 / Mastery 20% Level 07: MP - 16 / Attack Power 141 / Mastery 25% Level 08: MP - 16 / Attack Power 144 / Mastery 25% Level 09: MP - 16 / Attack Power 147 / Mastery 25% Level 10: MP - 16 / Attack Power 150 / Mastery 30% Level 11: MP - 24 / Attack Power 154 / Mastery 30% Level 12: MP - 24 / Attack Power 158 / Mastery 30% Level 13: MP - 24 / Attack Power 162 / Mastery 35% Level 14: MP - 24 / Attack Power 166 / Mastery 35% Level 15: MP - 24 / Attack Power 170 / Mastery 35% Level 16: MP - 24 / Attack Power 174 / Mastery 40% Level 17: MP - 24 / Attack Power 178 / Mastery 40% Level 18: MP - 24 / Attack Power 182 / Mastery 40% Level 19: MP - 24 / Attack Power 186 / Mastery 45% Level 20: MP - 24 / Attack Power 190 / Mastery 45% Level 21: MP - 30 / Attack Power 195 / Mastery 45% Level 22: MP - 30 / Attack Power 200 / Mastery 50% Level 23: MP - 30 / Attack Power 205 / Mastery 50% Level 24: MP - 30 / Attack Power 210 / Mastery 50% Level 25: MP - 30 / Attack Power 215 / Mastery 55% Level 26: MP - 29 / Attack Power 220 / Mastery 55% Level 27: MP - 28 / Attack Power 225 / Mastery 55% Level 28: MP - 27 / Attack Power 230 / Mastery 60% Level 29: MP - 26 / Attack Power 235 / Mastery 60% Level 30: MP - 25 / Attack Power 240 / Mastery 60% Bahamut Description: For a set duration, summon a saintly dragon. Does not require a summoning rock to use. Elemental Attribute: Holy Skill book locations: Skillbook - QUEST | All other skill levels - QUEST Pre-requisite: Level 15 Summon Dragon Animation: Bahamut (attack, die, fly, stand, summon) Sounds: Use Max Level: 30 Level 01: MP - 13 / 15 seconds / 113 Attack Power / 15% Mastery / hits 3 monsters / 200% Range Level 02: MP - 16 / 20 seconds / 116 Attack Power / 15% Mastery / hits 3 monsters / 200% Range Level 03: MP - 19 / 25 seconds / 119 Attack Power / 15% Mastery / hits 3 monsters / 200% Range Level 04: MP - 22 / 30 seconds / 122 Attack Power / 20% Mastery / hits 3 monsters / 200% Range Level 05: MP - 25 / 35 seconds / 125 Attack Power / 20% Mastery / hits 3 monsters / 200% Range Level 06: MP - 28 / 40 seconds / 128 Attack Power / 20% Mastery / hits 3 monsters / 200% Range Level 07: MP - 31 / 45 seconds / 131 Attack Power / 25% Mastery / hits 3 monsters / 200% Range Level 08: MP - 34 / 50 seconds / 134 Attack Power / 25% Mastery / hits 3 monsters / 200% Range Level 09: MP - 37 / 55 seconds / 137 Attack Power / 25% Mastery / hits 3 monsters / 200% Range Level 10: MP - 40 / 60 seconds / 140 Attack Power / 30% Mastery / hits 3 monsters / 200% Range Level 11: MP - 43 / 65 seconds / 144 Attack Power / 30% Mastery / hits 3 monsters / 200% Range Level 12: MP - 46 / 70 seconds / 148 Attack Power / 30% Mastery / hits 3 monsters / 200% Range Level 13: MP - 49 / 75 seconds / 152 Attack Power / 35% Mastery / hits 3 monsters / 200% Range Level 14: MP - 52 / 80 seconds / 156 Attack Power / 35% Mastery / hits 3 monsters / 200% Range Level 15: MP - 55 / 85 seconds / 160 Attack Power / 35% Mastery / hits 3 monsters / 200% Range Level 16: MP - 58 / 90 seconds / 164 Attack Power / 40% Mastery / hits 3 monsters / 200% Range Level 17: MP - 61 / 95 seconds / 168 Attack Power / 40% Mastery / hits 3 monsters / 200% Range Level 18: MP - 64 / 100 seconds / 172 Attack Power / 40% Mastery / hits 3 monsters / 200% Range Level 19: MP - 67 / 105 seconds / 176 Attack Power / 45% Mastery / hits 3 monsters / 200% Range Level 20: MP - 70 / 110 seconds / 180 Attack Power / 45% Mastery / hits 3 monsters / 200% Range Level 21: MP - 73 / 115 seconds / 185 Attack Power / 45% Mastery / hits 3 monsters / 200% Range Level 22: MP - 76 / 120 seconds / 190 Attack Power / 50% Mastery / hits 3 monsters / 200% Range Level 23: MP - 79 / 125 seconds / 195 Attack Power / 50% Mastery / hits 3 monsters / 200% Range Level 24: MP - 82 / 130 seconds / 200 Attack Power / 50% Mastery / hits 3 monsters / 200% Range Level 25: MP - 85 / 135 seconds / 205 Attack Power / 55% Mastery / hits 3 monsters / 200% Range Level 26: MP - 88 / 140 seconds / 210 Attack Power / 55% Mastery / hits 3 monsters / 200% Range Level 27: MP - 91 / 145 seconds / 215 Attack Power / 55% Mastery / hits 3 monsters / 200% Range Level 28: MP - 94 / 150 seconds / 220 Attack Power / 60% Mastery / hits 3 monsters / 200% Range Level 29: MP - 97 / 155 seconds / 225 Attack Power / 60% Mastery / hits 3 monsters / 200% Range Level 30: MP - 100 / 160 seconds / 230 Attack Power / 60% Mastery / hits 6 monsters / 200% Range Genesis Description: Light from the heavens falls hitting for powerful, holy damage. Elemental Attribute: Holy Skill book locations: Skillbook - QUEST | 20 - Zakum | 30 - Horntail Animation: hit, char effect Sounds: Use, Hit Max Level: 30 Level 01: MP - 2100 / Attack Power 430 / 60% Mastery / 400% Range Level 02: MP - 2200 / Attack Power 440 / 60% Mastery / 400% Range Level 03: MP - 2300 / Attack Power 450 / 60% Mastery / 400% Range Level 04: MP - 2400 / Attack Power 460 / 60% Mastery / 400% Range Level 05: MP - 2500 / Attack Power 470 / 60% Mastery / 400% Range Level 06: MP - 2600 / Attack Power 480 / 60% Mastery / 400% Range Level 07: MP - 2700 / Attack Power 490 / 60% Mastery / 400% Range Level 08: MP - 2800 / Attack Power 500 / 60% Mastery / 400% Range Level 09: MP - 2900 / Attack Power 510 / 60% Mastery / 400% Range Level 10: MP - 3000 / Attack Power 520 / 60% Mastery / 400% Range Level 11: MP - 3100 / Attack Power 530 / 60% Mastery / 400% Range Level 12: MP - 3200 / Attack Power 540 / 60% Mastery / 400% Range Level 13: MP - 3300 / Attack Power 550 / 60% Mastery / 400% Range Level 14: MP - 3400 / Attack Power 560 / 60% Mastery / 400% Range Level 15: MP - 3500 / Attack Power 570 / 60% Mastery / 400% Range Level 16: MP - 3600 / Attack Power 580 / 60% Mastery / 400% Range Level 17: MP - 3700 / Attack Power 590 / 60% Mastery / 400% Range Level 18: MP - 3800 / Attack Power 600 / 60% Mastery / 400% Range Level 19: MP - 3900 / Attack Power 610 / 60% Mastery / 400% Range Level 20: MP - 4000 / Attack Power 620 / 60% Mastery / 400% Range Level 21: MP - 3950 / Attack Power 625 / 60% Mastery / 400% Range Level 22: MP - 3900 / Attack Power 630 / 60% Mastery / 400% Range Level 23: MP - 3850 / Attack Power 635 / 60% Mastery / 400% Range Level 24: MP - 3800 / Attack Power 640 / 60% Mastery / 400% Range Level 25: MP - 3750 / Attack Power 645 / 60% Mastery / 400% Range Level 26: MP - 3700 / Attack Power 650 / 60% Mastery / 400% Range Level 27: MP - 3650 / Attack Power 655 / 60% Mastery / 400% Range Level 28: MP - 3600 / Attack Power 660 / 60% Mastery / 400% Range Level 29: MP - 3550 / Attack Power 665 / 60% Mastery / 400% Range Level 30: MP - 3500 / Attack Power 670 / 60% Mastery / 400% Range Resurrection Description: Recalls the soul of all party members with divine light Skill book locations: Skillbook - QUEST (Storybook - Grim Phantom Watch, Coolie Zombie ["Black Bible"]) Animation: Resurrection Sounds: Use Max Level: 10 Level 01: MP - 85 / Cooldown 57 minutes / 400% Range Level 02: MP - 80 / Cooldown 54 minutes / 400% Range Level 03: MP - 75 / Cooldown 51 minutes / 400% Range Level 04: MP - 70 / Cooldown 48 minutes / 400% Range Level 05: MP - 65 / Cooldown 45 minutes / 400% Range Level 06: MP - 60 / Cooldown 42 minutes / 400% Range Level 07: MP - 55 / Cooldown 39 minutes / 400% Range Level 08: MP - 50 / Cooldown 36 minutes / 400% Range Level 09: MP - 45 / Cooldown 33 minutes / 400% Range Level 10: MP - 40 / Cooldown 30 minutes / 400% Range Magician Quest Information Common Infinity El Nath PQ Fire/Poison Archmage Meteo Head to your 3rd job instructor to begin the quest Travel to Korean Folk Town and talk to Librarian Wiz Then head over to your 1st job instructor Next , go to the Goblin in El Nath Go back to your 1st job instructor After that, go back to the Goblin again Talk to your 3rd job instructor After that, talk to Shammos. He will ask you for the "Eye of Fire" (Yes, the same one you use to summon Zakum) Once you collected the Eye of fire head back to the goblin to complete the quest Fire Demon: Find the Burning Fire Storybook from the Red Kentaurs Once the Burning Fire storybook book is found, talk to your 4th job instructor Your instructor will asks you to talk to Grendel in Ellina Then Grendel will ask you to also head to Nath and talk to 3rd job instructor Your instructor will ask to to talk to Adobis in Zakum Dungeon. He will send you to Vogan Vogen will asks you to make a bottle to contain some hot lava. Collect the following items: 1 Star Rock 2 diamond 30 Firebomb Flame (Jr. Effy) Once done , talk to Vogan to enter a place and do a mini jump quest (pick last option) Drop the empty bottle into the volcano. It will spit back out a bottle of lava. Use the bottle and you will learn Fire Demon Elquiness: Pre-Requisite: Already obtained the Fire Demon skill Talk to Alcaster in El Nath. He'll ask you to collect 30 of item X (Ice Drake) 30 of item Y (Cold Shark) 40 of item Z (Grim Phantom Watch) Return to Alcaster with the items and he will fail the experiment. He'll then ask you to talk to Huckle in Orbis Tower. Huckle then will refer you to Hughes in Aqua tower Hughes will ask you to collect the following: 10 Orihalcons 5 Adamantium 5 Mithril Purse of Soul To create Purse of Soul, go back to Alcastor who will ask you to collect the following: 50 of item X (Master Soul Teddy) 30 of item Y (Master Death Teddy) 50 of item Z (Dark Klock) 30 Summoning Rocks Return back to Alcaster and give him the aforementioned items to obtain the Purse of Soul. Return to Hughes once you have collected all the items and he will create skeletal frame for your summon. Head back to Alcaster who will tell you that Fire Soulstone is needed to complete the summon. He will tell you to talk to Flo in Ludibrium Flo tells you that Fire Soulstone can be obtained from Elemental Thanatos that live in the Ethereal Realm. Note : you need a party to two Archmages to enter the realm (preferably one ice/lit and one fire/poison) To access the realm he needs Ethereal Key which he lost to Gatekeeper. Kill a Gatekeeper to get the key. Return the key to Flo, who will then transport you to Ethereal Realm where the Elemental Thanatos dwell. (NOTE: the realm can be re-entered!) Two types of Thanatos spawn in the map at a time, one fire-type and one ice-type .Take each one down and continue to do so until you get the Fire Soulstone. Take the Fire Soulstone back to Alcaster and you have completed the quest Ice/Lightning Archmage Blizzard: Head to your 3rd job instructor to begin the quest Travel to Korean Folk Town and talk to Librarian Wiz Then head over to your 1st job instructor Next , go to Shammos in El Nath in the house with the 3rd job advancement instructors, he's in the basement of the building. Go back to your 1st job instructor After that , go to Shammos again Talk to your 3rd instructor After that go back and talk to Shammos. He will asks you to hunt a Frozen Heart (drops from Lycans in El Nath) Once you collected the frozen heart head back to Shammos to complete the quest Ice Demon: Hunt for the Frozen Ice Storybook from the Blue Kentaurs Once the frozen ice book is found , head over the your 4th job instructor Your instructor will asks you to talk to Grendel in Ellina Then Grendel will ask you to also head to Nath and talk to 3rd job instructor Your instructor will ask to to talk to Jeff (the gatekeeper in Nath Mountains). Jeff will then send you to Vogan. Vogan will ask you to create a bottle to carry some liquid. To create the bottle, collect the following:1 Moon Stone, 2 Orihalcon Plate, and 30 Ice shards from Grim Phantom Watches. Once done , talk to Jeff and enter a new area (pick first option) Inside talk to the ice to gather up the liquid from it. Use the new bottle you obtain to gain the Ice Demon skill Ifrit: Pre-requisite: Already obtained the Ice Demon skill Talk to Alcaster in El Nath. He'll ask you to collect the following: 50 Firebomb Flames from Jr. Effy, 10 of item X from Red Centuars, and 10 of item Y from Flaming Birds Return to Alcaster with the items and he will fail the experiment. He'll then ask you to talk to Huckle in Orbis Tower. Huckle then will refer you to Hughes in Aqua tower who will ask you to collect the following: 10 Orihalcons 5 Adamantium 5 Mithril Purse of Soul To create a Purse of Soul, go back to Alcaster who will ask you to collect the following: 50 of item X (Master Soul Teddy) 30 of item Y (Master Death Teddy) 50 of item Z (Dark Klock) 30 Summoning Rocks Return back to Alcaster with the aforementioned items in hand to get the Purse of Soul Return to Hughes once you have collected all the items and he will create skeletal frame for your summon. Head back to Alcaster who will tell you that Fire Soulstone is needed to complete the summon. He will then ask you to talk to Flo in Ludibrium. Flo tells you that Fire Soulstone can be obtained from Elemental Thanatos that live in the Ethereal Realm. Note : you need a party to two Archmages to enter the realm (preferably one ice/lit and one fire/poison) to access the realm he needs Ethereal Key which he lost to Gatekeeper. Kill a Gatekeeper to get the key. Return the key to Flo, who will then transport you to Ethereal Realm where the Elemental Thanatos dwell. (NOTE: the realm can be re-entered!) Two types of Thanatos spawn in the map at a time, one fire-type and one ice-type .Take each one down and continue to do so until you get the Fire Soulstone. Take the Fire Soulstone back to Alcaster and you have completed the quest Bishop Bahamut: Note: This quest is repeatable To begin quest talk to Raul the Knight in Leafre Ice Mountain He’ll ask you to collect 20 dragon eggs (1st time to increase the level cap to 10) He’ll ask you to collect 25 dragon eggs (2nd time to increase the level cap to 15) He’ll ask you to collect 30 dragon eggs (3rd time to increase the level cap to 20) He’ll ask you to collect 35 dragon eggs (4th time to increase the level cap to 25) He’ll ask you to collect 40 dragon eggs (5th time to increase the level cap to 30) That's a grand total of 150 dragon eggs. Head over to ice mountain and kill Red, Blue, or Dark Wyverns for Dragon Eggs After you are finish killing them, travel back to Raul the Knight and receive your skill Resurrection: Find the Black Bible storybook from Grim Phantom Watches or Coolie Zombies. Go visit your 4th job instructor to begin Your instructor will ask you to head to Aqua Dungeon and talk to Carta the Sea Witch When you talk to Carta the Sea Witch, she will give you a quest for you to collect the following: 100 ice shards (Grim Phantom Watches) 50 firebomb flames (Jr. Effy) 5 Undead Charms (Zombie Mushroom) After your done collecting the items, go back to Carta the Sea Witch and she’ll reward you with a Cold Flame. Talk to her again to continue your quest. Carta the Sea Witch will ask you to travel to a hidden cave in the bottom left of Dangerous Sea Gorge II. Once inside this cave, drop the Cold Flame and the Black Bible into the pot that you find there. When you head back to Carta the Sea Witch, she will then ask you to talk to The Rememberer in Sleepywood Now talk to The Remeberer for another mission. He’ll ask you to travel to Warped Passage in Ludibrium. Once you are at Warped Passage, go to the middle door with a faint, blue outline. Only 1 person may enter the arena at a time. Enter the realm and you have 20mins to find your way out Go back to The Rememberer after your done and you will gain your Resurrection skillbook. Genesis: Head to your 3rd job instructor to begin the quest Travel to Korean Folk Town and talk to Librarian Wiz Then head over to your 1st job instructor Next , go to the Goblin in El Nath Go back to your 1st job instructor After that, go back to the Goblin again Talk to your 3rd job instructor Talk to Shammos in El Nath to begin the next part of the quest. He will ask you for an item called "Life's Root" Travel to the Cave of Life - Entrance to get the Life's Root. In order to enter Life's cave or Cavern you’ll need do the Horntail quest Talk to Moira in the mountainous area. She will ask you to find the following: An ice cube (Green Cornian) 1 skull mask (Dark Cornian) Manon's Cry (Manon) 10 Red Drake Skins (Red Drakes) 1 broken dagger ("X color" Cornian) Next find Mos to fuse a new dagger with the old dagger and the items (you need some other stuff to form the dagger) Go into the Horntail Party Quest and find Life's Root from a random enemy Travel back to Shammos to finish Angel Ray: Get the skillbook from Zakum. No quest is required. Last Update: 14/10/07.
Skillbook FAQ Skillbook FAQ 1. Can you tell me what a skillbook is? Sure. Unlike previous job advances, you are not granted the ability to allocate SP to all levels of every single skill. Instead, you are given an initial maximum SP level of 10 for your core skills, while your other non-core skills have an initial maximum SP level of 0. In other words, you cannot allocate points into your non-core skills until you have found that respective skill's skillbook. Skillbooks will allow you to allocate SP to the first 10 points of a given skill. 2. So what are the core skills for my class? Hero: Monster Magnet, Achilles, Brandish Paladin: Monster Magnet, Achilles, Blast Dark Knight: Monster Magnet, Achilles, Beholder F/P Archmage: Quantum Explosion, Mana Reflection, Medusa Eyes I/L Archmage: Quantum Explosion, Mana Reflection, Chain Lightning Bishop: Quantum Explosion, Mana Reflection, Holy Shield Night Lord: Fake, Claw Venom, Soul Javelin Shadower: Fake, Dagger Venom, Boomerang Step Bowmaster: Sharp Eyes, Bow Mastery, Hamstring Crossbowmaster: Sharp Eyes, Crossbow Mastery, Blind Also, all classes technically get "Maple Hero" as well. You are granted the skillbook for this skill when you complete the fourth job quest. All of your core skills are highlighted in blue in these skill tables. 3. Okay, so how do I get skillbooks for my non-core skills? Most skillbooks can be obtained through fetch quests. Many of these quests will have you running between all of your different job instructors, and a few of them will have you doing jump quests or PQs. Also, you can find some skillbooks dropping from boss monsters, such as Triple Throw (Zakum) or Angel Ray (Zakum). Finally, some quests require that you hunt for a storybook before you even attempt to begin the skillbook quest. So, it really varies. 4. What is a storybook? How is it different from a skillbook? A storybook is an item that you can find from non-boss monsters, such as Lucidas or Grim Phantom Watches. Storybooks allow you to begin the quest to obtain the skillbook. A skillbook allows you the ability to allocate SP to the first 10 levels of a given skill. Even though these two words may look alike, they are not the same thing! 5. Why bother wasting time with the fetch quests? I'll just buy the skillbooks. Sorry, but the skillbooks cannot be traded, bought, sold, or put into storage. Storybooks and mastery guides can be bought, traded, and sold, though. 6. Hold on... what's a mastery guide? In order to increase your maximum SP level of a given skill (whether core or non-core) beyond level 10, you have to find level 20 and level 30 mastery guides which allow you to raise your maximum SP level to levels 20 and 30, respectively. To use the level 20 guilde, you must have the skillbook activated and have at least 5 points in the skill before you use it. To use the level 30 guide, you must have the skill book activated, have the level 20 mastery guide in effect, and have at least 15 points in the skill before you use it. Unfortunately, Maple Story likes to make things even more difficult. If you use a level 20 mastery guide, there is only a 70% chance of success, and a level 30 mastery guide has only a 50% chance of success. Sucks, huh? At least the skillbook has a 100% chance of working. =P 7. Oh no! What if a mastery guide fails when I use it?! Relax, your skills don't have "slots" like normal weapons. You can use mastery guides on your skills as much as you like. Just to recap all of the terminology used here: Core Skill - A skill that already has an initial maximum SP level of 10. No skillbooks are required to unlock these. You will be able to allocate points to these skills immediately after you advance to the fourth job. Mastery Guide - A special, usable item that lets you increase the maximum SP level of a skill to 20 or 30, with a 70% and 50% success rate, respectively. Non-core skill - A skillbook is necessary to unlock these skills. Skillbook - An item which works like a scroll. This will allow you to allocate the first 10 points to a skill. These cannot be traded or put into storage. Storybook - Special drop from non-boss monsters that allows you to begin the quest for a skillbook Other frequently asked questions 1. If I have a fourth job summon and a third job summon, can I use them both at the same time? No. You can only use one or the other. 2. Are you sure that the fourth job summons only require level 15 of the third job summon? Yes. I'm very sure. 3. Does Holy Shield work against the Psycho status? Chances are probably not. If Holy Shield did protect against Psycho, then why would Nexon create Hero's Will? 4. How can we be sure that [X] skillbook or mastery guide comes from [Y] monster according to your skill tables? We can't. Things tend to change across versions. Chances are that they will change again when they get to us. However, these tables do address a guideline. For example, Zakum drops a lot of books, and so do Papulatus and Pianus. So this gives us a starting point. 5. Woah... how long has it taken you to complete these tables? It's taken about 100 hours in all. That includes time for creating animations, performing research, writing the tables, answering questions, and revising what has been written here. 6. You seem to know a lot about the fourth jobs. After your study, which job do you think is the best? Yes. 7. Why aren't you posting videos in this topic? New videos come out everyday. It's far too much overhead for me to do and to work on these tables at the same time. However, Knicks90 stepped up to help me here. He has created his own thread in the Sleepywood Theatre section specifically for fourth job videos. You can find his thread here. Common Class Skills Legendary Spirit (Note: This skill does not require 4th job at all) Description: Uses the spirit of a legend to use a scroll on an item that cannot be equipped with your character. Skill Book Locations: Skillbook - QUEST Animation: Legendary Spirit Monster Rider Description: Enables one to ride on a tamed monster and use it as a method of transportation. Skill Book Locations: Skillbook - QUEST (Level 70) | Skillbook - QUEST (Level 120) Animations: Summon - (Monster Rider) Hog - (Fly, Jump, Ladder, Prone, Rope, Stand, Tired, Walk) Silver Mane - (Stand, Walk, Fly, jump, ladder, prone, rope, tired) Maple Hero Description: For a set time, your party's stats are boosted. Skill Book Locations: Skillbook - QUEST | 20 - Horntail Animation: Maple Hero Sound: Use Max Level: 20 Level 01: MP - 10 / +1% Base Stats / 30 seconds / 400% Range Level 02: MP - 10 / +1% Base Stats / 60 seconds / 400% Range Level 03: MP - 10 / +2% Base Stats / 90 seconds / 400% Range Level 04: MP - 10 / +2% Base Stats / 120 seconds / 400% Range Level 05: MP - 10 / +3% Base Stats / 150 seconds / 400% Range Level 06: MP - 20 / +3% Base Stats / 180 seconds / 400% Range Level 07: MP - 20 / +4% Base Stats / 210 seconds / 400% Range Level 08: MP - 20 / +4% Base Stats / 240 seconds / 400% Range Level 09: MP - 20 / +5% Base Stats / 270 seconds / 400% Range Level 10: MP - 20 / +5% Base Stats / 300 seconds / 400% Range Level 11: MP - 30 / +6% Base Stats / 330 seconds / 400% Range Level 12: MP - 30 / +6% Base Stats / 360 seconds / 400% Range Level 13: MP - 30 / +7% Base Stats / 390 seconds / 400% Range Level 14: MP - 30 / +7% Base Stats / 420 seconds / 400% Range Level 15: MP - 30 / +8% Base Stats / 450 seconds / 400% Range Level 16: MP - 40 / +8% Base Stats / 480 seconds / 400% Range Level 17: MP - 40 / +9% Base Stats / 510 seconds / 400% Range Level 18: MP - 40 / +9% Base Stats / 540 seconds / 400% Range Level 19: MP - 40 / +10% Base Stats / 570 seconds / 400% Range Level 20: MP - 40 / +10% Base Stats / 600 seconds / 400% Range Hero's Will Description: The Psycho status is canceled. As the level rises, the chance of Psycho being canceled increases [Cooldown: 10 minutes] Skill Book Locations: Skillbook - QUEST Animation: Hero's Will Sound: Use Max Level: 1 Level 01: Consumes 30 MP, cancels abnormality Common Quest Information Advancing to Fourth Job Pre-Requisites: Level 120, third job Talk to your 3rd job instructor in El Nath to begin the quest. Keep talking to your instructor until you receive a quest to obtain two special items for the fourth job instructor to advance. If you like to hunt, go kill a Red Dragon and Gryphin to get the two items, the Heroic Star and Heroic Pendant. After hunting down these monsters and obtaining the two items, skip to step 6. Otherwise, if you have 10 million mesos, continue with step 3 Now head to Leafre and talk to the Village Chief. He will ask you for a very special scroll Head over to Eos Tower 44th floor to buy the scroll from the npc for 10m After you are done go back to the Village Chief from Leafre. He will give you the a Heroic Star and Pendant. Now go to your 4th job instructor Give the 2 items to the instructor to complete the quest. The instructor will advance you to fourth job, grant you the skillbook for Maple Hero, and give you 3 SP and 5 AP. Legendary Spirit Talk to Eurek in almost any town. He will ask you to collect the following: Red Whip 1 Hand Sword Attack Scroll 100% Helmet DEF scroll 100% Topwear DEF scroll 100% Bottomwear DEF scroll 100% 1 million mesos Return to Eurek with the items and mesos in hand to get the skill Legendary Spirit. Mount - Hog Pre-requisites: Level 70, third job Go to Aqua Road and talk to Kenta. She wants you to collect 5 books and 5 crystals. Talk to her again to enter a special arena. In this arena will be a hog that you have to protect. During this protection quest, the hog will randomly drop the 5 crystals. The other 5 books you must collect by destroying treasure chests (a la Zakum PQ) throughout the map. If the 5 minute timer runs out before you have all of the items or if the hog dies, you will be sent out of the arena to do the quest again. After successfully completing step 3, talk to Kenta again. She will give you the Mount skill, 32k experience, and a saddle. Talk to Kenta again, and she'll give you another quest to obtain a special purple potion. Go to the Village Chief in Leafre and purchase the potion from him for 20 million mesos. Return to Kenta and she will give you the quest to obtain your hog. Go to a special map near Korean Folk Town. The hog spawns just like a boss monster (e.g. Jr. Balrog or Mushmom). Once you see the hog spawn, double-click on the purple potion you bought to catch it. If you use your purple potion and there is no pig to catch, you will have to pay another 20 million mesos to the Village Chief of Leafre to try again. A couple of notes about the hog... The hog has 150% speed and 120% jump It has an energy level of 100 and a fatigue level of 5. Every 10-15 seconds, your energy level is drained by the fatigue level. You have to buy a special potion from the pet food sellers for 1k each to regenerate your pig's energy level. Your pig has experience points and can level up just as normal pets do. It is unknown whether leveling up your pig will give any added bonuses, but you do need a level 3 hog to advance it to a Mane at level 120. Mount - Silver Mane Pre-requisites: Level 120, fourth job, Mount - Hog quest completed, hog must be level 3 or higher Talk to Kenta from Aqua Road. She will give you a quest to collect the following: 600 dragon skins 400 brown skins 400 skullpieces She will also take your hog from you for the duration of this quest. Go back to Kenta once you have collected the items. For a special fee of 50 million mesos, she will reward you with the Silver Mane. The Mane works the same way as the hog, except for... Pig --> Boar Fatigue level 5 --> Fatigue level 3 150% speed --> 170% speed Maple Hero After finishing the fourth job quest, your fourth job instructor grants you the skillbook for Maple Hero. Hero's Will First off, talk to Chief Tatamo in Leafre to begin the quest. He will ask you to talk to Carta the Sea Witch. Head to Aqua Road Dungeon and talk to Carta the Sea Witch Talk to Carta the Sea Witch again to receive the quest from her. She asks you to collect 40 courage pieces in a special arena of hers. Now there should be another option in the Carta the Sea Witch's dialog box after you talk to her again. Select this new option (it should be the bottom one) to enter a special arena. You will need two people to enter the map, and you will lose a Pianus statue every time you try to enter the map. Inside the map you will find 3 types of monsters: bone fish, shark, and goby. Every monster you kill inside the map will drop one of the 40 pieces you need, and you need to collect all 40 pieces before the timer runs out. After you exit the map, talk to Carta the Sea Witch again. Keep talking to her until you receive another quest Now head to Leafre again and look for the NPC named Fu. He'll ask you to collect: Ragged Wristband (Griffey) 10 Mithril plates Return to Fu and give him the broken ring and the 10 Mithril plates. He will give you a Mithril Wristband. Head back to Aqua Road and talk to Carta the Sea Witch to finish the quest. She will give you the potion. Use the potion to acquire the skill. Range Comparison: Hermit: Meso Up, Shadow Web, Haste Chief Bandit: Assaulter, Band of Thieves, Meso Explosion, Haste Thief Common Skills Enchant Venom (Claw, Dagger) Description: You can passively attack the enemy with poison up to three times, but the enemy's HP will not fall below 1. Elemental Attribute: Poison Skill book locations: 20 - Papulatus, All Cornian | 30 - Zakum Max Level: 30 Level 01: Magic Attack 31 / 12% Chance / 2 seconds Level 02: Magic Attack 32 / 12% Chance / 2 seconds Level 03: Magic Attack 33 / 12% Chance / 2 seconds Level 04: Magic Attack 34 / 14% Chance / 2 seconds Level 05: Magic Attack 35 / 14% Chance / 2 seconds Level 06: Magic Attack 36 / 14% Chance / 2 seconds Level 07: Magic Attack 37 / 16% Chance / 2 seconds Level 08: Magic Attack 38 / 16% Chance / 2 seconds Level 09: Magic Attack 39 / 16% Chance / 2 seconds Level 10: Magic Attack 40 / 18% Chance / 2 seconds Level 11: Magic Attack 41 / 18% Chance / 3 seconds Level 12: Magic Attack 42 / 18% Chance / 3 seconds Level 13: Magic Attack 43 / 20% Chance / 3 seconds Level 14: Magic Attack 44 / 20% Chance / 3 seconds Level 15: Magic Attack 45 / 20% Chance / 3 seconds Level 16: Magic Attack 46 / 22% Chance / 3 seconds Level 17: Magic Attack 47 / 22% Chance / 3 seconds Level 18: Magic Attack 48 / 22% Chance / 3 seconds Level 19: Magic Attack 49 / 24% Chance / 3 seconds Level 20: Magic Attack 50 / 24% Chance / 3 seconds Level 21: Magic Attack 51 / 24% Chance / 4 seconds Level 22: Magic Attack 52 / 26% Chance / 4 seconds Level 23: Magic Attack 53 / 26% Chance / 4 seconds Level 24: Magic Attack 54 / 26% Chance / 4 seconds Level 25: Magic Attack 55 / 28% Chance / 4 seconds Level 26: Magic Attack 56 / 28% Chance / 4 seconds Level 27: Magic Attack 57 / 28% Chance / 4 seconds Level 28: Magic Attack 58 / 30% Chance / 4 seconds Level 29: Magic Attack 59 / 30% Chance / 4 seconds Level 30: Magic Attack 60 / 30% Chance / 4 seconds Showdown Description: By provoking the enemy, you increase its physical defense, experience value, and drop ratio by a fixed percentage for a set duration. Skill book locations: Skillbook - El Nath PQ, Crimson Balrog | 20 - Manon, Nest Golem | 30 - Guild Quest Pre-requisite: Level 10 Fake Animation: Showdown Sounds: Use, Hit Max Level: 30 Level 01: MP - 21 / 120 seconds / +11% EXP, drop ratio, physical defense Level 02: MP - 22 / 120 seconds / +12% EXP, drop ratio, physical defense Level 03: MP - 23 / 120 seconds / +13% EXP, drop ratio, physical defense Level 04: MP - 24 / 120 seconds / +14% EXP, drop ratio, physical defense Level 05: MP - 25 / 120 seconds / +15% EXP, drop ratio, physical defense Level 06: MP - 26 / 120 seconds / +16% EXP, drop ratio, physical defense Level 07: MP - 27 / 120 seconds / +17% EXP, drop ratio, physical defense Level 08: MP - 28 / 120 seconds / +18% EXP, drop ratio, physical defense Level 09: MP - 29 / 120 seconds / +19% EXP, drop ratio, physical defense Level 10: MP - 30 / 120 seconds / +20% EXP, drop ratio, physical defense Level 11: MP - 31 / 120 seconds / +21% EXP, drop ratio, physical defense Level 12: MP - 32 / 120 seconds / +22% EXP, drop ratio, physical defense Level 13: MP - 33 / 120 seconds / +23% EXP, drop ratio, physical defense Level 14: MP - 34 / 120 seconds / +24% EXP, drop ratio, physical defense Level 15: MP - 35 / 120 seconds / +25% EXP, drop ratio, physical defense Level 16: MP - 36 / 120 seconds / +26% EXP, drop ratio, physical defense Level 17: MP - 37 / 120 seconds / +27% EXP, drop ratio, physical defense Level 18: MP - 38 / 120 seconds / +28% EXP, drop ratio, physical defense Level 19: MP - 39 / 120 seconds / +29% EXP, drop ratio, physical defense Level 20: MP - 40 / 120 seconds / +30% EXP, drop ratio, physical defense Level 21: MP - 41 / 120 seconds / +31% EXP, drop ratio, physical defense Level 22: MP - 42 / 120 seconds / +32% EXP, drop ratio, physical defense Level 23: MP - 43 / 120 seconds / +33% EXP, drop ratio, physical defense Level 24: MP - 44 / 120 seconds / +34% EXP, drop ratio, physical defense Level 25: MP - 45 / 120 seconds / +35% EXP, drop ratio, physical defense Level 26: MP - 44 / 120 seconds / +36% EXP, drop ratio, physical defense Level 27: MP - 43 / 120 seconds / +37% EXP, drop ratio, physical defense Level 28: MP - 42 / 120 seconds / +38% EXP, drop ratio, physical defense Level 29: MP - 41 / 120 seconds / +39% EXP, drop ratio, physical defense Level 30: MP - 40 / 120 seconds / +40% EXP, drop ratio, physical defense Ambush Description: A hidden band of thieves strikes suddenly for a fixed duration. The HP of the enemies affected cannot fall below 1. [Effective for up to 6 enemies] Skill book locations: Skillbook - QUEST | 20 - Vikings | 30 - Guild Quest Pre-requisite: Level 5 Fake Animation: Ambush Sounds: Use Max Level: 30 Level 01: MP - 16 / 62% Damage / 4 seconds / 110% Range Level 02: MP - 16 / 64% Damage / 4 seconds / 110% Range Level 03: MP - 16 / 66% Damage / 4 seconds / 110% Range Level 04: MP - 16 / 68% Damage / 4 seconds / 120% Range Level 05: MP - 16 / 70% Damage / 4 seconds / 120% Range Level 06: MP - 16 / 72% Damage / 4 seconds / 120% Range Level 07: MP - 16 / 74% Damage / 4 seconds / 130% Range Level 08: MP - 16 / 76% Damage / 4 seconds / 130% Range Level 09: MP - 16 / 78% Damage / 4 seconds / 130% Range Level 10: MP - 16 / 80% Damage / 4 seconds / 140% Range Level 11: MP - 32 / 81% Damage / 8 seconds / 140% Range Level 12: MP - 32 / 82% Damage / 8 seconds / 140% Range Level 13: MP - 32 / 83% Damage / 8 seconds / 150% Range Level 14: MP - 32 / 84% Damage / 8 seconds / 150% Range Level 15: MP - 32 / 85% Damage / 8 seconds / 150% Range Level 16: MP - 32 / 86% Damage / 8 seconds / 160% Range Level 17: MP - 32 / 87% Damage / 8 seconds / 160% Range Level 18: MP - 32 / 88% Damage / 8 seconds / 160% Range Level 19: MP - 32 / 89% Damage / 8 seconds / 170% Range Level 20: MP - 32 / 90% Damage / 8 seconds / 170% Range Level 21: MP - 48 / 91% Damage / 12 seconds / 170% Range Level 22: MP - 48 / 92% Damage / 12 seconds / 180% Range Level 23: MP - 48 / 93% Damage / 12 seconds / 180% Range Level 24: MP - 48 / 94% Damage / 12 seconds / 180% Range Level 25: MP - 48 / 95% Damage / 12 seconds / 190% Range Level 26: MP - 48 / 96% Damage / 12 seconds / 190% Range Level 27: MP - 48 / 97% Damage / 12 seconds / 190% Range Level 28: MP - 48 / 98% Damage / 12 seconds / 200% Range Level 29: MP - 48 / 99% Damage / 12 seconds / 200% Range Level 30: MP - 43 / 100% Damage / 12 seconds / 200% Range Night Lord Soul Javelin Description: Use 200 stars out of your current deck to be able to use an infinite amount of stars for a given duration. Skill book locations: 20 - Brexton | 30 - Papulatus Animation: Soul Javelin Sounds: Use Max Level: 30 Level 01: MP - 15 / 62 seconds Level 02: MP - 15 / 64 seconds Level 03: MP - 15 / 66 seconds Level 04: MP - 15 / 68 seconds Level 05: MP - 15 / 70 seconds Level 06: MP - 15 / 72 seconds Level 07: MP - 15 / 74 seconds Level 08: MP - 15 / 76 seconds Level 09: MP - 15 / 78 seconds Level 10: MP - 15 / 80 seconds Level 11: MP - 20 / 82 seconds Level 12: MP - 20 / 84 seconds Level 13: MP - 20 / 86 seconds Level 14: MP - 20 / 88 seconds Level 15: MP - 20 / 90 seconds Level 16: MP - 20 / 92 seconds Level 17: MP - 20 / 94 seconds Level 18: MP - 20 / 96 seconds Level 19: MP - 20 / 98 seconds Level 20: MP - 20 / 100 seconds Level 21: MP - 25 / 102 seconds Level 22: MP - 25 / 104 seconds Level 23: MP - 25 / 106 seconds Level 24: MP - 25 / 108 seconds Level 25: MP - 25 / 110 seconds Level 26: MP - 25 / 112 seconds Level 27: MP - 25 / 114 seconds Level 28: MP - 25 / 116 seconds Level 29: MP - 25 / 118 seconds Level 30: MP - 25 / 120 seconds Fake Description: The enemy is deceived with a wooden doll substitution. When this skill succeeds, your character will make the F2 expression. Skill book locations: 20 - Dark Wyvern, Pianus | 30 - Pianus Animation: Fake Sounds: Use Max Level: 30 Level 01: Probability 1% Level 02: Probability 2% Level 03: Probability 3% Level 04: Probability 4% Level 05: Probability 5% Level 06: Probability 6% Level 07: Probability 7% Level 08: Probability 8% Level 09: Probability 9% Level 10: Probability 10% Level 11: Probability 11% Level 12: Probability 12% Level 13: Probability 13% Level 14: Probability 14% Level 15: Probability 15% Level 16: Probability 16% Level 17: Probability 17% Level 18: Probability 18% Level 19: Probability 19% Level 20: Probability 20% Level 21: Probability 21% Level 22: Probability 22% Level 23: Probability 23% Level 24: Probability 24% Level 25: Probability 25% Level 26: Probability 26% Level 27: Probability 27% Level 28: Probability 28% Level 29: Probability 29% Level 30: Probability 30% Triple Throw Description: Three stars are thrown at the same time giving immense amount of damage to the enemy. Skill book locations: Skillbook - Zakum | 20 - Zakum, Shinotuo | 30 - Zakum Animation: Triple Throw Sounds: Use, Hit Max Level: 30 Level 01: MP - 11 / 102% Damage Level 02: MP - 11 / 104% Damage Level 03: MP - 11 / 106% Damage Level 04: MP - 12 / 108% Damage Level 05: MP - 12 / 110% Damage Level 06: MP - 12 / 112% Damage Level 07: MP - 13 / 114% Damage Level 08: MP - 13 / 116% Damage Level 09: MP - 13 / 118% Damage Level 10: MP - 14 / 120% Damage Level 11: MP - 14 / 122% Damage Level 12: MP - 14 / 124% Damage Level 13: MP - 15 / 126% Damage Level 14: MP - 15 / 128% Damage Level 15: MP - 15 / 130% Damage Level 16: MP - 16 / 132% Damage Level 17: MP - 16 / 134% Damage Level 18: MP - 16 / 136% Damage Level 19: MP - 17 / 138% Damage Level 20: MP - 17 / 140% Damage Level 21: MP - 17 / 141% Damage Level 22: MP - 18 / 142% Damage Level 23: MP - 18 / 143% Damage Level 24: MP - 18 / 144% Damage Level 25: MP - 19 / 145% Damage Level 26: MP - 19 / 146% Damage Level 27: MP - 19 / 147% Damage Level 28: MP - 20 / 148% Damage Level 29: MP - 20 / 149% Damage Level 30: MP - 20 / 150% Damage Ninja Storm Description: Hurl enemies to the left and right of you using your Ninja's Shadow. [Effective for up to 6 enemies] Skill book locations: Skillbook - QUEST (Storybook - Dual Ghost Pirates ["Sealed Letter"]) | 20 - Skelegon, Skelosaurus | 30 - Guild Quest Animation: Ninja Storm Sounds: Use, Hit Max Level: 30 Level 01: MP - 16 / 42% damage / 42% Chance / 150 KB distance / 1 second stun / 70% range Level 02: MP - 16 / 44% damage / 44% Chance / 150 KB distance / 1 second stun / 70% range Level 03: MP - 16 / 46% damage / 46% Chance / 150 KB distance / 1 second stun / 70% range Level 04: MP - 16 / 48% damage / 48% Chance / 150 KB distance / 1 second stun / 70% range Level 05: MP - 16 / 50% damage / 50% Chance / 150 KB distance / 1 second stun / 70% range Level 06: MP - 16 / 52% damage / 52% Chance / 150 KB distance / 1 second stun / 70% range Level 07: MP - 16 / 54% damage / 54% Chance / 150 KB distance / 1 second stun / 70% range Level 08: MP - 16 / 56% damage / 56% Chance / 150 KB distance / 1 second stun / 70% range Level 09: MP - 16 / 58% damage / 58% Chance / 150 KB distance / 1 second stun / 70% range Level 10: MP - 16 / 60% damage / 60% Chance / 150 KB distance / 1 second stun / 70% range Level 11: MP - 24 / 61% damage / 62% Chance / 150 KB distance / 1 second stun / 100% range Level 12: MP - 24 / 62% damage / 64% Chance / 150 KB distance / 1 second stun / 100% range Level 13: MP - 24 / 63% damage / 66% Chance / 150 KB distance / 1 second stun / 100% range Level 14: MP - 24 / 64% damage / 68% Chance / 150 KB distance / 1 second stun / 100% range Level 15: MP - 24 / 65% damage / 70% Chance / 150 KB distance / 1 second stun / 100% range Level 16: MP - 24 / 66% damage / 72% Chance / 200 KB distance / 1 second stun / 100% range Level 17: MP - 24 / 67% damage / 74% Chance / 200 KB distance / 1 second stun / 100% range Level 18: MP - 24 / 68% damage / 76% Chance / 200 KB distance / 1 second stun / 100% range Level 19: MP - 24 / 69% damage / 78% Chance / 200 KB distance / 1 second stun / 100% range Level 20: MP - 24 / 70% damage / 80% Chance / 200 KB distance / 1 second stun / 100% range Level 21: MP - 30 / 71% damage / 82% Chance / 200 KB distance / 1 second stun / 130% range Level 22: MP - 30 / 72% damage / 84% Chance / 200 KB distance / 1 second stun / 130% range Level 23: MP - 30 / 73% damage / 86% Chance / 200 KB distance / 1 second stun / 130% range Level 24: MP - 30 / 74% damage / 88% Chance / 200 KB distance / 1 second stun / 130% range Level 25: MP - 30 / 75% damage / 90% Chance / 200 KB distance / 1 second stun / 130% range Level 26: MP - 29 / 76% damage / 92% Chance / 200 KB distance / 1 second stun / 130% range Level 27: MP - 28 / 77% damage / 94% Chance / 200 KB distance / 1 second stun / 130% range Level 28: MP - 27 / 78% damage / 96% Chance / 200 KB distance / 1 second stun / 130% range Level 29: MP - 26 / 79% damage / 98% Chance / 200 KB distance / 1 second stun / 130% range Level 30: MP - 25 / 80% damage / 100% Chance / 200 KB distance / 1 second stun / 130% range Shadower Boomerang Step Description: The enemy is attacked twice very quickly. The enemy is stunned with a fixed probability. Skill book locations: 20 - Papulatus, Skelegon, Skelosaurus | 30 - Papulatus Animation: Boomerang Step Sounds: Use, Hit Max Level: 30 Level 01: MP - 16 / 2 enemies / 260% damage / 32% stun for 2 seconds / 300% Range Level 02: MP - 16 / 2 enemies / 270% damage / 34% stun for 2 seconds / 300% Range Level 03: MP - 16 / 2 enemies / 280% damage / 36% stun for 2 seconds / 300% Range Level 04: MP - 16 / 2 enemies / 290% damage / 38% stun for 2 seconds / 300% Range Level 05: MP - 16 / 2 enemies / 300% damage / 40% stun for 2 seconds / 300% Range Level 06: MP - 19 / 2 enemies / 310% damage / 42% stun for 2 seconds / 300% Range Level 07: MP - 19 / 2 enemies / 320% damage / 44% stun for 2 seconds / 300% Range Level 08: MP - 19 / 2 enemies / 330% damage / 46% stun for 2 seconds / 300% Range Level 09: MP - 19 / 2 enemies / 340% damage / 48% stun for 2 seconds / 300% Range Level 10: MP - 19 / 2 enemies / 350% damage / 50% stun for 2 seconds / 300% Range Level 11: MP - 22 / 3 enemies / 360% damage / 52% stun for 3 seconds / 300% Range Level 12: MP - 22 / 3 enemies / 370% damage / 54% stun for 3 seconds / 300% Range Level 13: MP - 22 / 3 enemies / 380% damage / 56% stun for 3 seconds / 300% Range Level 14: MP - 22 / 3 enemies / 390% damage / 58% stun for 3 seconds / 300% Range Level 15: MP - 22 / 3 enemies / 400% damage / 60% stun for 3 seconds / 300% Range Level 16: MP - 25 / 3 enemies / 410% damage / 62% stun for 3 seconds / 300% Range Level 17: MP - 25 / 3 enemies / 420% damage / 64% stun for 3 seconds / 300% Range Level 18: MP - 25 / 3 enemies / 430% damage / 66% stun for 3 seconds / 300% Range Level 19: MP - 25 / 3 enemies / 440% damage / 68% stun for 3 seconds / 300% Range Level 20: MP - 25 / 3 enemies / 450% damage / 70% stun for 3 seconds / 300% Range Level 21: MP - 28 / 4 enemies / 455% damage / 72% stun for 4 seconds / 300% Range Level 22: MP - 28 / 4 enemies / 460% damage / 74% stun for 4 seconds / 300% Range Level 23: MP - 28 / 4 enemies / 465% damage / 76% stun for 4 seconds / 300% Range Level 24: MP - 28 / 4 enemies / 470% damage / 78% stun for 4 seconds / 300% Range Level 25: MP - 28 / 4 enemies / 475% damage / 80% stun for 4 seconds / 300% Range Level 26: MP - 26 / 4 enemies / 480% damage / 82% stun for 4 seconds / 300% Range Level 27: MP - 26 / 4 enemies / 485% damage / 84% stun for 4 seconds / 300% Range Level 28: MP - 26 / 4 enemies / 490% damage / 86% stun for 4 seconds / 300% Range Level 29: MP - 26 / 4 enemies / 495% damage / 88% stun for 4 seconds / 300% Range Level 30: MP - 26 / 4 enemies / 500% damage / 90% stun for 4 seconds / 300% Range Fake Description: The enemy is deceived with a wooden doll substitution. When this skill succeeds, your character will make the F2 expression. Skill book locations: 20 - Dark Wyvern, Pianus | 30 - Pianus Animation: Fake Sounds: Use Max Level: 30 Level 01: Probability 11% Level 02: Probability 12% Level 03: Probability 13% Level 04: Probability 14% Level 05: Probability 15% Level 06: Probability 16% Level 07: Probability 17% Level 08: Probability 18% Level 09: Probability 19% Level 10: Probability 20% Level 11: Probability 21% Level 12: Probability 22% Level 13: Probability 23% Level 14: Probability 24% Level 15: Probability 25% Level 16: Probability 26% Level 17: Probability 27% Level 18: Probability 28% Level 19: Probability 29% Level 20: Probability 30% Level 21: Probability 31% Level 22: Probability 32% Level 23: Probability 33% Level 24: Probability 34% Level 25: Probability 35% Level 26: Probability 36% Level 27: Probability 37% Level 28: Probability 38% Level 29: Probability 39% Level 30: Probability 40% Assassinate Description: Get near to the enemy in dark sight and attack 4 times instantly at vital spots on the enemy. The last assaulter hit has a chance to critical hit the enemy with a fixed probability. The longer you stay in Dark Sight, the higher your damage will be. Skill book locations: Skillbook - QUEST | 20 - Griffey | 30 - Guild Quest Animation: Assassinate Max Level: 30 Level 01: MP - 21 / 170% Damage / 6 second charge-up / 32% Chance for Critical 105% / 100% Range Level 02: MP - 22 / 190% Damage / 6 second charge-up / 34% Chance for Critical 110% / 100% Range Level 03: MP - 23 / 210% Damage / 6 second charge-up / 36% Chance for Critical 115% / 100% Range Level 04: MP - 24 / 230% Damage / 6 second charge-up / 38% Chance for Critical 120% / 100% Range Level 05: MP - 25 / 250% Damage / 6 second charge-up / 40% Chance for Critical 125% / 100% Range Level 06: MP - 26 / 270% Damage / 6 second charge-up / 42% Chance for Critical 130% / 100% Range Level 07: MP - 27 / 290% Damage / 6 second charge-up / 44% Chance for Critical 135% / 100% Range Level 08: MP - 28 / 310% Damage / 6 second charge-up / 46% Chance for Critical 140% / 100% Range Level 09: MP - 29 / 330% Damage / 6 second charge-up / 48% Chance for Critical 145% / 100% Range Level 10: MP - 30 / 350% Damage / 6 second charge-up / 50% Chance for Critical 150% / 100% Range Level 11: MP - 31 / 365% Damage / 9 second charge-up / 52% Chance for Critical 155% / 100% Range Level 12: MP - 32 / 380% Damage / 9 second charge-up / 54% Chance for Critical 160% / 100% Range Level 13: MP - 33 / 395% Damage / 9 second charge-up / 56% Chance for Critical 165% / 100% Range Level 14: MP - 34 / 410% Damage / 9 second charge-up / 58% Chance for Critical 170% / 100% Range Level 15: MP - 35 / 425% Damage / 9 second charge-up / 60% Chance for Critical 175% / 100% Range Level 16: MP - 36 / 440% Damage / 9 second charge-up / 62% Chance for Critical 180% / 100% Range Level 17: MP - 37 / 455% Damage / 9 second charge-up / 64% Chance for Critical 185% / 100% Range Level 18: MP - 38 / 470% Damage / 9 second charge-up / 66% Chance for Critical 190% / 100% Range Level 19: MP - 39 / 485% Damage / 9 second charge-up / 68% Chance for Critical 195% / 100% Range Level 20: MP - 40 / 500% Damage / 9 second charge-up / 70% Chance for Critical 200% / 100% Range Level 21: MP - 41 / 510% Damage / 12 second charge-up / 72% Chance for Critical 205% / 100% Range Level 22: MP - 42 / 520% Damage / 12 second charge-up / 74% Chance for Critical 210% / 100% Range Level 23: MP - 43 / 530% Damage / 12 second charge-up / 76% Chance for Critical 215% / 100% Range Level 24: MP - 44 / 540% Damage / 12 second charge-up / 78% Chance for Critical 220% / 100% Range Level 25: MP - 45 / 550% Damage / 12 second charge-up / 80% Chance for Critical 225% / 100% Range Level 26: MP - 44 / 560% Damage / 12 second charge-up / 82% Chance for Critical 230% / 100% Range Level 27: MP - 43 / 570% Damage / 12 second charge-up / 84% Chance for Critical 235% / 100% Range Level 28: MP - 42 / 580% Damage / 12 second charge-up / 86% Chance for Critical 240% / 100% Range Level 29: MP - 41 / 590% Damage / 12 second charge-up / 88% Chance for Critical 245% / 100% Range Level 30: MP - 40 / 600% Damage / 12 second charge-up / 90% Chance for Critical 250% / 100% Range Smoke Shell Description: In order to avoid danger, you spread the smoke screen around yourself. Everyone partied inside the smoke screen receives no damage from the enemy. [Cooldown: 10 minutes] Skill book locations: Skillbook - QUEST (Storybook from Lucidas) | 20 - Zakum | 30 - ??? Sounds: Use Max Level: 30 Level 01: MP - 16 / 31 seconds / 110% Range Level 02: MP - 17 / 32 seconds / 110% Range Level 03: MP - 18 / 33 seconds / 110% Range Level 04: MP - 19 / 34 seconds / 120% Range Level 05: MP - 20 / 35 seconds / 120% Range Level 06: MP - 21 / 36 seconds / 120% Range Level 07: MP - 22 / 37 seconds / 130% Range Level 08: MP - 23 / 38 seconds / 130% Range Level 09: MP - 24 / 39 seconds / 130% Range Level 10: MP - 25 / 40 seconds / 140% Range Level 11: MP - 26 / 41 seconds / 140% Range Level 12: MP - 27 / 42 seconds / 140% Range Level 13: MP - 28 / 43 seconds / 150% Range Level 14: MP - 29 / 44 seconds / 150% Range Level 15: MP - 30 / 45 seconds / 150% Range Level 16: MP - 31 / 46 seconds / 160% Range Level 17: MP - 32 / 47 seconds / 160% Range Level 18: MP - 33 / 48 seconds / 160% Range Level 19: MP - 34 / 49 seconds / 170% Range Level 20: MP - 35 / 50 seconds / 170% Range Level 21: MP - 36 / 51 seconds / 170% Range Level 22: MP - 37 / 52 seconds / 180% Range Level 23: MP - 38 / 53 seconds / 180% Range Level 24: MP - 39 / 54 seconds / 180% Range Level 25: MP - 40 / 55 seconds / 190% Range Level 26: MP - 41 / 56 seconds / 190% Range Level 27: MP - 42 / 57 seconds / 190% Range Level 28: MP - 43 / 58 seconds / 200% Range Level 29: MP - 44 / 59 seconds / 200% Range Level 30: MP - 45 / 60 seconds / 200% Range Thief Quest Information Common Ambush: Talk to the 4th job instructor to begin the quest Head to Kerning and talk to your 2nd job instructor Keep talking to him. he'll give you a quest to defeat 6 ninjas Talk to him once again to enter an arena. Defeat the 6 ninjas in the arena before the 20 minute timer runs out. If you die or don't defeat all 6 ninjas, you must restart the quest. Once you finish, head out of the arena. Talk to the 3rd instructor to finish and receive your skillbook Showdown: El Nath PQ Night Lord Triple Throw: This skillbook is obtained from Zakum. No quest is necessary to do this. Ninja Storm: Find "The Sealed Letter" storybook from Dual Ghost Pirates. Now travel to Ludi and talk the npc #1 Npc #1 will refer you to Orbis and talk to Npc #2 ( this npc should be near the guild making place ) After your done, travel back to Npc#1 The npc#1 then asks you to hunt for 3 items: Blue Tornado (Zakum), Dark Hole (Gatekeeper), and Griffey Wind (Griffon) Once you collect all the required items, travel to Leafre Talk to your 4th job instructor to finish. Shadower Smoke Shell: Lucidas should drop the Smoke Screen storybook that you need to begin the quest Once the book is found, check your quest log. A new quest should appear in there about the Mad Scientist Travel to aqua tower and talk to Hughes to continue the quest. Keep talking to him to receive another quest from him. He asks for the following: A fan a battery 100 of item X (Squid) 20 refined steel plate 50 propellors (Dual Ghost Pirates) 50 screws 50 gears (Chronos) Another quest should appear in your quest log stating that Kay, the engineer, should appear in Omega Sector. This subquest will give you the fan you need. Head over to Omega Sector and talk to Kay. She will ask you for the following: 100 yellow propellors (Helly) 1 steel plate Once thats done, go back to Kay, and she will give you the fan Stay at Omega Sector and talk to the scientist Hairy Porter in the tower. He'll ask you to get a specific drop from Papulatus. This subquest will give you the battery you need. Travel back to Ludi and kill Papulatus until he drops a specific statue Bring that statue back to Hairy Porter. He will give you a battery. Finally, go back to Hughes in Orbis tower and talk to him. He will give you a computer. Use the computer, and Smoke Bomb should be in your skill list now Assassinate: To begin this quest this talk to your 3rd job instructor Head over to the Perion Excavation Site and talk to Shane Continue to talk to him to receive another quest. He will ask you to go to an arena. Talk to him again to enter. Once inside, there are boxes you need to hit to warp to the next level. Only 1 person may enter the arena at a time, and you have 20 minutes to finish the quest. Here's a picture guide for the boxes (You'll understand once you're in the map) D - Door to exit x- warp gates to next floor o - level 200 monsters will be summon A - the item Give the item you found to Shane then talk to him again Return to your 3rd job instructor to finish the quest and gain Assassinate.
hehe, mấy cái skill mới này mình mới coi tối wa ở tren Youtube, chiêu nào cũng đẹp cực, ^^ nhất là chiêu của Hermit, ^^ http://www.youtube.com/watch?v=EOtJJBX96rE&eurl= << skill đẹp kinh khủng, nhạc cũng hay phết ^^, vào coi đê bà kon ^^
chiêu bắn liên tục của Bowman cũng kinh lắm, giống như là một cái nòng súng tiểu liên cỡ bự bắn vậy, thích hợp bắn nguyên một bầy đông wai vật,vv..vv.... các bạn coi mà tự thưởng thức nhá ^^
ko hiểu sao dạo này không xem được video trên youtube ,nghe quảng cáo có vẻ hay mà ko xem được ức ghê ::(
Dạo này mạng lởm lắm, kể cả VNN hay là FPT, ADSL hay là ko ADSL thì cũng vẫn rùa như thường, kobít có phải do apec ko nữa..
Range Comparison: Ranger: Inferno, Arrow Rain, Arrow Bomb Sniper: Blizzard, Arrow Eruption Archer Common Skills Sharp Eyes Description: The weak point of the enemy is taught to the party. Skill book locations: 20 - Pianus, Shark, Cold Shark | 30 - Guild Quest, Skelosaurus Animation: Sharp Eyes Sounds: Use Max Level: 30 Level 01: MP - 29 / 10 seconds / 1% chance / +11% damage / 400% Range Level 02: MP - 29 / 20 seconds / 1% chance / +12% damage / 400% Range Level 03: MP - 29 / 30 seconds / 2% chance / +13% damage / 400% Range Level 04: MP - 29 / 40 seconds / 2% chance / +14% damage / 400% Range Level 05: MP - 29 / 50 seconds / 3% chance / +15% damage / 400% Range Level 06: MP - 29 / 60 seconds / 3% chance / +16% damage / 400% Range Level 07: MP - 29 / 70 seconds / 4% chance / +17% damage / 400% Range Level 08: MP - 29 / 80 seconds / 4% chance / +18% damage / 400% Range Level 09: MP - 29 / 90 seconds / 5% chance / +19% damage / 400% Range Level 10: MP - 29 / 100 seconds / 5% chance / +20% damage / 400% Range Level 11: MP - 37 / 110 seconds / 6% chance / +21% damage / 400% Range Level 12: MP - 37 / 120 seconds / 6% chance / +22% damage / 400% Range Level 13: MP - 37 / 130 seconds / 7% chance / +23% damage / 400% Range Level 14: MP - 37 / 140 seconds / 7% chance / +24% damage / 400% Range Level 15: MP - 37 / 150 seconds / 8% chance / +25% damage / 400% Range Level 16: MP - 37 / 160 seconds / 8% chance / +26% damage / 400% Range Level 17: MP - 37 / 170 seconds / 9% chance / +27% damage / 400% Range Level 18: MP - 37 / 180 seconds / 9% chance / +28% damage / 400% Range Level 19: MP - 37 / 190 seconds / 10% chance / +29% damage / 400% Range Level 20: MP - 37 / 200 seconds / 10% chance / +30% damage / 400% Range Level 21: MP - 45 / 210 seconds / 11% chance / +31% damage / 400% Range Level 22: MP - 45 / 220 seconds / 11% chance / +32% damage / 400% Range Level 23: MP - 45 / 230 seconds / 12% chance / +33% damage / 400% Range Level 24: MP - 45 / 240 seconds / 12% chance / +34% damage / 400% Range Level 25: MP - 45 / 250 seconds / 13% chance / +35% damage / 400% Range Level 26: MP - 44 / 260 seconds / 13% chance / +36% damage / 400% Range Level 27: MP - 43 / 270 seconds / 14% chance / +37% damage / 400% Range Level 28: MP - 42 / 280 seconds / 14% chance / +38% damage / 400% Range Level 29: MP - 41 / 290 seconds / 15% chance / +39% damage / 400% Range Level 30: MP - 40 / 300 seconds / 15% chance / +40% damage / 400% Range (Cross)Bow Expert Description: Your mastery and deftness with your (cross)bow increases. [(Cross)bow must be equipped] Skill book locations: Bow --> 20 - Papulatus | 30 - Zakum ||| Crossbow --> 20 - Nest Golem, Papulatus | 30 - Zakum Pre-requisite: Level 20 (Cross)Bow Mastery Max Level: 30 Level 01: Mastery 65% Level 02: Mastery 65% Level 03: Mastery 65% / Attack + 1 Level 04: Mastery 65% / Attack + 1 Level 05: Mastery 65% / Attack + 1 Level 06: Mastery 70% / Attack + 2 Level 07: Mastery 70% / Attack + 2 Level 08: Mastery 70% / Attack + 2 Level 09: Mastery 70% / Attack + 3 Level 10: Mastery 70% / Attack + 3 Level 11: Mastery 75% / Attack + 3 Level 12: Mastery 75% / Attack + 4 Level 13: Mastery 75% / Attack + 4 Level 14: Mastery 75% / Attack + 4 Level 15: Mastery 75% / Attack + 5 Level 16: Mastery 80% / Attack + 5 Level 17: Mastery 80% / Attack + 5 Level 18: Mastery 80% / Attack + 6 Level 19: Mastery 80% / Attack + 6 Level 20: Mastery 80% / Attack + 6 Level 21: Mastery 85% / Attack + 7 Level 22: Mastery 85% / Attack + 7 Level 23: Mastery 85% / Attack + 7 Level 24: Mastery 85% / Attack + 8 Level 25: Mastery 85% / Attack + 8 Level 26: Mastery 90% / Attack + 8 Level 27: Mastery 90% / Attack + 9 Level 28: Mastery 90% / Attack + 9 Level 29: Mastery 90% / Attack + 9 Level 30: Mastery 90% / Attack + 10 Dragon Pulse Description: The power of the soul of a dragon is imbued in the arrow. The power of the arrow causes the enemy to be knocked back. Skill book locations: Skillbook - El Nath PQ, Crimson Balrog | 20 - Pianus | 30 - Pianus Animation: Dragon Pulse Sounds: Use, Hit Max Level: 30 Level 01: MP - 24 / 42% damage / 440 KB / 4 Enemies Level 02: MP - 24 / 44% damage / 440 KB / 4 Enemies Level 03: MP - 24 / 46% damage / 440 KB / 4 Enemies Level 04: MP - 24 / 48% damage / 440 KB / 4 Enemies Level 05: MP - 24 / 50% damage / 440 KB / 4 Enemies Level 06: MP - 24 / 52% damage / 440 KB / 4 Enemies Level 07: MP - 24 / 54% damage / 440 KB / 4 Enemies Level 08: MP - 24 / 56% damage / 440 KB / 4 Enemies Level 09: MP - 24 / 58% damage / 440 KB / 4 Enemies Level 10: MP - 24 / 60% damage / 440 KB / 4 Enemies Level 11: MP - 30 / 62% damage / 440 KB / 5 Enemies Level 12: MP - 30 / 64% damage / 440 KB / 5 Enemies Level 13: MP - 30 / 66% damage / 440 KB / 5 Enemies Level 14: MP - 30 / 68% damage / 440 KB / 5 Enemies Level 15: MP - 30 / 70% damage / 440 KB / 5 Enemies Level 16: MP - 30 / 72% damage / 440 KB / 5 Enemies Level 17: MP - 30 / 74% damage / 440 KB / 5 Enemies Level 18: MP - 30 / 76% damage / 440 KB / 5 Enemies Level 19: MP - 30 / 78% damage / 440 KB / 5 Enemies Level 20: MP - 30 / 80% damage / 440 KB / 5 Enemies Level 21: MP - 36 / 82% damage / 440 KB / 6 Enemies Level 22: MP - 36 / 84% damage / 440 KB / 6 Enemies Level 23: MP - 36 / 86% damage / 440 KB / 6 Enemies Level 24: MP - 36 / 88% damage / 440 KB / 6 Enemies Level 25: MP - 36 / 90% damage / 440 KB / 6 Enemies Level 26: MP - 36 / 92% damage / 440 KB / 6 Enemies Level 27: MP - 36 / 94% damage / 440 KB / 6 Enemies Level 28: MP - 36 / 96% damage / 440 KB / 6 Enemies Level 29: MP - 36 / 98% damage / 440 KB / 6 Enemies Level 30: MP - 36 / 100% damage / 440 KB / 6 Enemies Bowmaster Hamstring Description: The arrow is shot at the foot of the enemy, causing the enemy to be slowed briefly Skill book locations: 20 - Zakum, Skelegon, Skelosaurus | 30 - Griffey Animation: Hamstring Sounds: Use Max Level: 30 Level 01: MP - 12 / 35 seconds / 11% chance to reduce Enemy speed by 2 for 5 seconds Level 02: MP - 12 / 40 seconds / 12% chance to reduce Enemy speed by 4 for 5 seconds Level 03: MP - 12 / 45 seconds / 13% chance to reduce Enemy speed by 6 for 5 seconds Level 04: MP - 12 / 50 seconds / 14% chance to reduce Enemy speed by 8 for 5 seconds Level 05: MP - 12 / 55 seconds / 15% chance to reduce Enemy speed by 10 for 5 seconds Level 06: MP - 12 / 60 seconds / 16% chance to reduce Enemy speed by 12 for 5 seconds Level 07: MP - 12 / 65 seconds / 17% chance to reduce Enemy speed by 14 for 5 seconds Level 08: MP - 12 / 70 seconds / 18% chance to reduce Enemy speed by 16 for 5 seconds Level 09: MP - 12 / 75 seconds / 19% chance to reduce Enemy speed by 18 for 5 seconds Level 10: MP - 12 / 80 seconds / 20% chance to reduce Enemy speed by 20 for 5 seconds Level 11: MP - 24 / 85 seconds / 21% chance to reduce Enemy speed by 22 for 10 seconds Level 12: MP - 24 / 90 seconds / 22% chance to reduce Enemy speed by 24 for 10 seconds Level 13: MP - 24 / 95 seconds / 23% chance to reduce Enemy speed by 26 for 10 seconds Level 14: MP - 24 / 100 seconds / 24% chance to reduce Enemy speed by 28 for 10 seconds Level 15: MP - 24 / 105 seconds / 25% chance to reduce Enemy speed by 30 for 10 seconds Level 16: MP - 24 / 110 seconds / 26% chance to reduce Enemy speed by 32 for 10 seconds Level 17: MP - 24 / 115 seconds / 27% chance to reduce Enemy speed by 34 for 10 seconds Level 18: MP - 24 / 120 seconds / 28% chance to reduce Enemy speed by 36 for 10 seconds Level 19: MP - 24 / 125 seconds / 29% chance to reduce Enemy speed by 38 for 10 seconds Level 20: MP - 24 / 130 seconds / 30% chance to reduce Enemy speed by 40 for 10 seconds Level 21: MP - 36 / 135 seconds / 31% chance to reduce Enemy speed by 42 for 15 seconds Level 22: MP - 36 / 140 seconds / 32% chance to reduce Enemy speed by 44 for 15 seconds Level 23: MP - 36 / 145 seconds / 33% chance to reduce Enemy speed by 46 for 15 seconds Level 24: MP - 36 / 150 seconds / 34% chance to reduce Enemy speed by 48 for 15 seconds Level 25: MP - 35 / 155 seconds / 35% chance to reduce Enemy speed by 50 for 15 seconds Level 26: MP - 34 / 160 seconds / 36% chance to reduce Enemy speed by 52 for 15 seconds Level 27: MP - 33 / 165 seconds / 37% chance to reduce Enemy speed by 54 for 15 seconds Level 28: MP - 32 / 170 seconds / 38% chance to reduce Enemy speed by 56 for 15 seconds Level 29: MP - 31 / 175 seconds / 39% chance to reduce Enemy speed by 58 for 15 seconds Level 30: MP - 30 / 180 seconds / 40% chance to reduce Enemy speed by 60 for 15 seconds Hurricane Description: A hurricane flows a torrential sea of arrows at your enemy. Shoots approximately 8 - 10 arrows per second. When the skill is activated, you may continuously fire arrows, but you may not use items until the skill is deactivated. Ed. Comment: The initial delay before a single arrow is fired is 0.96 seconds Skill book locations: Skillbook - QUEST | 20 - Guild Quest | 30 - Papulatus Animation: Hurricane Sounds: Use, Use Max Level: 30 Level 01: MP - 6 / 51% Damage Level 02: MP - 6 / 52% Damage Level 03: MP - 6 / 53% Damage Level 04: MP - 6 / 54% Damage Level 05: MP - 6 / 55% Damage Level 06: MP - 6 / 56% Damage Level 07: MP - 6 / 57% Damage Level 08: MP - 6 / 58% Damage Level 09: MP - 6 / 59% Damage Level 10: MP - 6 / 60% Damage Level 11: MP - 8 / 71% Damage Level 12: MP - 8 / 72% Damage Level 13: MP - 8 / 73% Damage Level 14: MP - 8 / 74% Damage Level 15: MP - 8 / 75% Damage Level 16: MP - 8 / 76% Damage Level 17: MP - 8 / 77% Damage Level 18: MP - 8 / 78% Damage Level 19: MP - 8 / 79% Damage Level 20: MP - 8 / 80% Damage Level 21: MP - 10 / 91% Damage Level 22: MP - 10 / 92% Damage Level 23: MP - 10 / 93% Damage Level 24: MP - 10 / 94% Damage Level 25: MP - 10 / 95% Damage Level 26: MP - 9 / 96% Damage Level 27: MP - 9 / 97% Damage Level 28: MP - 9 / 98% Damage Level 29: MP - 9 / 99% Damage Level 30: MP - 9 / 100% Damage Concentrate Description: Raises attack power and decreases MP cost [Cooldown: 6 minutes] Skill book locations: Skillbook - QUEST (Storybook - Sharks ["Green Storybook"]) | 20 - Zakum, Pianus | 30 - Zakum Animation: Concentrate Sounds: Use Max Level: 30 Level 01: MP - 11 / 60 seconds / Attack + 11 / MP consumption -2% Level 02: MP - 12 / 60 seconds / Attack + 12 / MP consumption -4% Level 03: MP - 13 / 60 seconds / Attack + 12 / MP consumption -6% Level 04: MP - 14 / 60 seconds / Attack + 13 / MP consumption -8% Level 05: MP - 15 / 60 seconds / Attack + 13 / MP consumption -10% Level 06: MP - 16 / 60 seconds / Attack + 14 / MP consumption -12% Level 07: MP - 17 / 60 seconds / Attack + 14 / MP consumption -14% Level 08: MP - 18 / 60 seconds / Attack + 15 / MP consumption -16% Level 09: MP - 19 / 60 seconds / Attack + 15 / MP consumption -18% Level 10: MP - 20 / 60 seconds / Attack + 16 / MP consumption -20% Level 11: MP - 21 / 120 seconds / Attack + 16 / MP consumption -22% Level 12: MP - 22 / 120 seconds / Attack + 17 / MP consumption -24% Level 13: MP - 23 / 120 seconds / Attack + 17 / MP consumption -26% Level 14: MP - 24 / 120 seconds / Attack + 18 / MP consumption -28% Level 15: MP - 25 / 120 seconds / Attack + 18 / MP consumption -30% Level 16: MP - 26 / 120 seconds / Attack + 19 / MP consumption -32% Level 17: MP - 27 / 120 seconds / Attack + 19 / MP consumption -34% Level 18: MP - 28 / 120 seconds / Attack + 20 / MP consumption -36% Level 19: MP - 29 / 120 seconds / Attack + 20 / MP consumption -38% Level 20: MP - 30 / 120 seconds / Attack + 21 / MP consumption -40% Level 21: MP - 31 / 180 seconds / Attack + 21 / MP consumption -41% Level 22: MP - 32 / 180 seconds / Attack + 22 / MP consumption -42% Level 23: MP - 33 / 180 seconds / Attack + 22 / MP consumption -43% Level 24: MP - 34 / 180 seconds / Attack + 23 / MP consumption -44% Level 25: MP - 35 / 180 seconds / Attack + 23 / MP consumption -45% Level 26: MP - 36 / 180 seconds / Attack + 24 / MP consumption -46% Level 27: MP - 37 / 180 seconds / Attack + 24 / MP consumption -47% Level 28: MP - 38 / 180 seconds / Attack + 25 / MP consumption -48% Level 29: MP - 39 / 180 seconds / Attack + 25 / MP consumption -49% Level 30: MP - 40 / 180 seconds / Attack + 26 / MP consumption -50% Phoenix Description:For a set period of time, summons a Phoenix with fire attribute that can hit up to 4 monsters. Does not require Summoning Rocks to use. Ed. Comment: The skill range for Phoenix is almost half the size of the Bowmaster's third job counterpart. Elemental Attribute: Fire Skill book locations: Storybook - QUEST | 20 - Skelegon, Skelosaurus | 30 - Manon Pre-requisite: Level 15 Hawk Animation: Phoenix - (die, fly, hit, stand) Sounds: Use Max Level: 30 Level 01: MP - 42 / 305 attack / 113 seconds Level 02: MP - 44 / 310 attack / 116 seconds Level 03: MP - 46 / 315 attack / 119 seconds Level 04: MP - 48 / 320 attack / 122 seconds Level 05: MP - 50 / 325 attack / 125 seconds Level 06: MP - 52 / 330 attack / 128 seconds Level 07: MP - 54 / 335 attack / 131 seconds Level 08: MP - 56 / 340 attack / 134 seconds Level 09: MP - 58 / 345 attack / 137 seconds Level 10: MP - 60 / 350 attack / 140 seconds Level 11: MP - 62 / 405 attack / 143 seconds Level 12: MP - 64 / 410 attack / 146 seconds Level 13: MP - 66 / 415 attack / 149 seconds Level 14: MP - 68 / 420 attack / 152 seconds Level 15: MP - 70 / 425 attack / 155 seconds Level 16: MP - 72 / 430 attack / 158 seconds Level 17: MP - 74 / 435 attack / 161 seconds Level 18: MP - 76 / 440 attack / 164 seconds Level 19: MP - 78 / 445 attack / 167 seconds Level 20: MP - 80 / 450 attack / 170 seconds Level 21: MP - 82 / 505 attack / 173 seconds Level 22: MP - 84 / 510 attack / 176 seconds Level 23: MP - 86 / 515 attack / 179 seconds Level 24: MP - 88 / 520 attack / 182 seconds Level 25: MP - 90 / 525 attack / 185 seconds Level 26: MP - 92 / 530 attack / 188 seconds Level 27: MP - 94 / 535 attack / 191 seconds Level 28: MP - 96 / 540 attack / 194 seconds Level 29: MP - 98 / 545 attack / 197 seconds Level 30: MP - 100 / 550 attack / 200 seconds Crossbowmaster Blind Description: Gives arrows a chance to blind targets for a short period of time Skill book locations: 20 - Skelosaurus, Skelegon | 30 - Skelosaurus, Skelegon Animation: Blind Sounds: Use Max Level: 30 Level 01: MP - 12 / 35 seconds / 11% chance to lower targets accuracy by 1% for 5 seconds Level 02: MP - 12 / 40 seconds / 12% chance to lower targets accuracy by 2% for 5 seconds Level 03: MP - 12 / 45 seconds / 13% chance to lower targets accuracy by 3% for 5 seconds Level 04: MP - 12 / 50 seconds / 14% chance to lower targets accuracy by 4% for 5 seconds Level 05: MP - 12 / 55 seconds / 15% chance to lower targets accuracy by 5% for 5 seconds Level 06: MP - 12 / 60 seconds / 16% chance to lower targets accuracy by 6% for 5 seconds Level 07: MP - 12 / 65 seconds / 17% chance to lower targets accuracy by 7% for 5 seconds Level 08: MP - 12 / 70 seconds / 18% chance to lower targets accuracy by 8% for 5 seconds Level 09: MP - 12 / 75 seconds / 19% chance to lower targets accuracy by 9% for 5 seconds Level 10: MP - 12 / 80 seconds / 20% chance to lower targets accuracy by 10% for 5 seconds Level 11: MP - 24 / 85 seconds / 21% chance to lower targets accuracy by 11% for 10 seconds Level 12: MP - 24 / 90 seconds / 22% chance to lower targets accuracy by 12% for 10 seconds Level 13: MP - 24 / 95 seconds / 23% chance to lower targets accuracy by 13% for 10 seconds Level 14: MP - 24 / 100 seconds / 24% chance to lower targets accuracy by 14% for 10 seconds Level 15: MP - 24 / 105 seconds / 25% chance to lower targets accuracy by 15% for 10 seconds Level 16: MP - 24 / 110 seconds / 26% chance to lower targets accuracy by 16% for 10 seconds Level 17: MP - 24 / 115 seconds / 27% chance to lower targets accuracy by 17% for 10 seconds Level 18: MP - 24 / 120 seconds / 28% chance to lower targets accuracy by 18% for 10 seconds Level 19: MP - 24 / 125 seconds / 29% chance to lower targets accuracy by 19% for 10 seconds Level 20: MP - 24 / 130 seconds / 30% chance to lower targets accuracy by 20% for 10 seconds Level 21: MP - 36 / 135 seconds / 31% chance to lower targets accuracy by 21% for 15 seconds Level 22: MP - 36 / 140 seconds / 32% chance to lower targets accuracy by 22% for 15 seconds Level 23: MP - 36 / 145 seconds / 33% chance to lower targets accuracy by 23% for 15 seconds Level 24: MP - 36 / 150 seconds / 34% chance to lower targets accuracy by 24% for 15 seconds Level 25: MP - 35 / 155 seconds / 35% chance to lower targets accuracy by 25% for 15 seconds Level 26: MP - 34 / 160 seconds / 36% chance to lower targets accuracy by 26% for 15 seconds Level 27: MP - 33 / 165 seconds / 37% chance to lower targets accuracy by 27% for 15 seconds Level 28: MP - 32 / 170 seconds / 38% chance to lower targets accuracy by 28% for 15 seconds Level 29: MP - 31 / 175 seconds / 39% chance to lower targets accuracy by 29% for 15 seconds Level 30: MP - 30 / 180 seconds / 40% chance to lower targets accuracy by 30% for 15 seconds Pierce Description: A powerful mob attack that fires through multiple targets Ed. Comment: The delay before you can initially launch the arrow is about 1.24 seconds Skill book locations: Skillbook - QUEST | 20 - Skelosaurus, Skelegon | 30 - Papulatus Animation: Pierce Sounds: Use, Loop, Use Max Level: 30 Level 01: MP - 18 / 320% damage / 4 targets Level 02: MP - 18 / 340% damage / 4 targets Level 03: MP - 18 / 360% damage / 4 targets Level 04: MP - 18 / 380% damage / 4 targets Level 05: MP - 18 / 400% damage / 4 targets Level 06: MP - 18 / 420% damage / 4 targets Level 07: MP - 18 / 440% damage / 4 targets Level 08: MP - 18 / 460% damage / 4 targets Level 09: MP - 18 / 480% damage / 4 targets Level 10: MP - 18 / 500% damage / 4 targets Level 11: MP - 28 / 520% damage / 5 targets Level 12: MP - 28 / 540% damage / 5 targets Level 13: MP - 28 / 560% damage / 5 targets Level 14: MP - 28 / 580% damage / 5 targets Level 15: MP - 28 / 600% damage / 5 targets Level 16: MP - 28 / 620% damage / 5 targets Level 17: MP - 28 / 640% damage / 5 targets Level 18: MP - 28 / 660% damage / 5 targets Level 19: MP - 28 / 680% damage / 5 targets Level 20: MP - 28 / 700% damage / 5 targets Level 21: MP - 38 / 715% damage / 6 targets Level 22: MP - 38 / 730% damage / 6 targets Level 23: MP - 38 / 745% damage / 6 targets Level 24: MP - 38 / 760% damage / 6 targets Level 25: MP - 38 / 775% damage / 6 targets Level 26: MP - 38 / 790% damage / 6 targets Level 27: MP - 38 / 805% damage / 6 targets Level 28: MP - 38 / 820% damage / 6 targets Level 29: MP - 38 / 835% damage / 6 targets Level 30: MP - 38 / 850% damage / 6 targets Snipe Description: Attack target’s weak point for massive damage. Unlike mortal blow, if you bring the monster’s hp to 0, it does not give reduced EXP. Skill book locations: Skillbook - QUEST (Storybook - Sharks ["Green Storybook"]) | 20 - Zakum | 30 - Dark Wyvern, Pianus Animation: Snipe Sounds: Use, Use Max Level: 30 Level 01: MP - 40 / 300 second cooldown Level 02: MP - 39 / 290 second cooldown Level 03: MP - 38 / 280 second cooldown Level 04: MP - 37 / 270 second cooldown Level 05: MP - 36 / 260 second cooldown Level 06: MP - 35 / 250 second cooldown Level 07: MP - 34 / 240 second cooldown Level 08: MP - 33 / 230 second cooldown Level 09: MP - 32 / 220 second cooldown Level 10: MP - 31 / 210 second cooldown Level 11: MP - 30 / 180 second cooldown Level 12: MP - 29 / 170 second cooldown Level 13: MP - 28 / 160 second cooldown Level 14: MP - 27 / 150 second cooldown Level 15: MP - 26 / 140 second cooldown Level 16: MP - 25 / 130 second cooldown Level 17: MP - 24 / 120 second cooldown Level 18: MP - 23 / 110 second cooldown Level 19: MP - 22 / 100 second cooldown Level 20: MP - 21 / 90 second cooldown Level 21: MP - 20 / 60 second cooldown Level 22: MP - 19 / 55 second cooldown Level 23: MP - 18 / 50 second cooldown Level 24: MP - 17 / 45 second cooldown Level 25: MP - 16 / 40 second cooldown Level 26: MP - 15 / 35 second cooldown Level 27: MP - 14 / 30 second cooldown Level 28: MP - 13 / 25 second cooldown Level 29: MP - 12 / 20 second cooldown Level 30: MP - 11 / 15 second cooldown Freezer Description: For a period of time, summons a freezing bird with Ice attribute that can hit up to 4 monsters. Does not require a Summoning Rock to use. Ed. Comment: The skill range for Freezer is almost half of the size of the Crossbowmaster's third job counterpart. Elemental Attribute: Ice Skill book locations: Skillbook - QUEST | 20 - Dark Cornian | 30 - Guild Quest Pre-requisite: Level 15 Eagle Animation: Freezer - (die, fly, stand, summon) Max Level: 30 Level 01: MP - 42 / 255 attack / 113 seconds / 1 second freeze Level 02: MP - 44 / 260 attack / 116 seconds / 1 second freeze Level 03: MP - 46 / 265 attack / 119 seconds / 1 second freeze Level 04: MP - 48 / 270 attack / 122 seconds / 1 second freeze Level 05: MP - 50 / 275 attack / 125 seconds / 1 second freeze Level 06: MP - 52 / 280 attack / 128 seconds / 1 second freeze Level 07: MP - 54 / 285 attack / 131 seconds / 1 second freeze Level 08: MP - 56 / 290 attack / 134 seconds / 1 second freeze Level 09: MP - 58 / 295 attack / 137 seconds / 1 second freeze Level 10: MP - 60 / 300 attack / 140 seconds / 1 second freeze Level 11: MP - 62 / 355 attack / 143 seconds / 2 second freeze Level 12: MP - 64 / 360 attack / 146 seconds / 2 second freeze Level 13: MP - 66 / 365 attack / 149 seconds / 2 second freeze Level 14: MP - 68 / 370 attack / 152 seconds / 2 second freeze Level 15: MP - 70 / 375 attack / 155 seconds / 2 second freeze Level 16: MP - 72 / 380 attack / 158 seconds / 2 second freeze Level 17: MP - 74 / 385 attack / 161 seconds / 2 second freeze Level 18: MP - 76 / 390 attack / 164 seconds / 2 second freeze Level 19: MP - 78 / 395 attack / 167 seconds / 2 second freeze Level 20: MP - 80 / 400 attack / 170 seconds / 2 second freeze Level 21: MP - 82 / 455 attack / 173 seconds / 3 second freeze Level 22: MP - 84 / 460 attack / 176 seconds / 3 second freeze Level 23: MP - 86 / 465 attack / 179 seconds / 3 second freeze Level 24: MP - 88 / 470 attack / 182 seconds / 3 second freeze Level 25: MP - 90 / 475 attack / 185 seconds / 3 second freeze Level 26: MP - 92 / 480 attack / 188 seconds / 3 second freeze Level 27: MP - 94 / 485 attack / 191 seconds / 3 second freeze Level 28: MP - 96 / 490 attack / 194 seconds / 3 second freeze Level 29: MP - 98 / 495 attack / 197 seconds / 3 second freeze Level 30: MP - 100 / 500 attack / 200 seconds / 3 second freeze Archer Quest Information Common Dragon Pulse: El Nath PQ Bowmaster Hurricane: Talk to 4th job instructor to begin the quest. She will ask you to hunt for a brown glove. Next head to Leafre Go hunt Blue Kentaurs for the brown glove Talk to Athena the complete the quest Phoenix: Begin the quest by talk to Kumo in Leafre. He'll ask you to find a Mysterious Egg. Head to Cave of Trial 3 in El Nath and find for the mysterious egg in a hidden map. Travel back to Leafre and talk to Kumo Go left of Riprey and down to the map just before the hunting grounds for Sheep. Enter the specified portal. Drop the egg in a specified location, which will summon a Phoenix. Kill it. Once your done return to Kumo. He will give you the skillbook for Phoenix. Concentrate: Hunt for the Green Storybook from Sharks Bring the green book to Librarian Wiz in Korean Folk Town. He will ask you to collect the following: 50 ink (dark squid), 10 pure waters, and 30 magic rocks. Bring back all of the collected items to Librarian Uzu. He will give you another Green Book. Head over to Henesys and talk to Athena Now travel to El Nath and talk to your 3rd job instructor Then talk to Shammos below Travel to Sleepywood and talk to ???, and then then head to Sleepywood Dungeon and talk to "The Insignificant Being" "The Insignificant Being" will asks you to collect 50 dark crystal balls (Cargo, Taurospear, Jr. Balrog) Return back to "The Insignificant Being", and he will exchange your items for a key to enter an arena. Go to Sanctuary Entrance 3 with the key in hand and enter the portal in the middle Begin killing 300 monsters inside, you have about 20mins to complete this part (NOTE: You need 1 other person to enter this arena. That person must also be a 4th job archer). Once your done, talk to the "Insignificant Being" again to complete the quest. Crossbowmaster Pierce: Talk to 4th job instructor to begin the quest. She will ask you to hunt for a brown glove. Next head to Leafre Go hunt Blue Kentuars for the brown glove Talk to Athena the complete the quest Freezer: Begin the quest by talk to Yaku in Leafre. He'll ask you to hunt for a Mysterious Egg. Head to Dangerous Precipice in El Nath and hunt for the mysterious egg in a hidden map Travel back to Leafre and talk to Yaku Go left of Leafre and down to the map just before sheep. Enter the portal and drop the egg to summon Freezer. Kill it. Once your done return to Yaku to complete the quest and obtain Freezer. Snipe: Hunt for the Green Storybook from Sharks Bring the green book to Librarian Uzu or Wiz in Korean Folk Town. He will ask you to collect the following: 50 ink (Squid) 10 pure waters 30 magic rocks. Bring back all of the collected items to Librarian Uzu. He will give you another Green Book. Head over to Henesys and talk to Athena Now travel to El Nath and talk to your 3rd job instructor Then talk to Shammos below Travel to Sleepywood and talk to the "Training Person", and then then head to Sleepywood Dungeon and talk to "The Insignificant Being" "The Insignificant Being" will asks you to collect 50 dark crystal balls (Cargo, Taurospear, Jr. Balrog) Return back to "The Insignificant Being", and he will exchange your items for a key to enter an arena. Go to Sanctuary Entrance 3 with the key in hand and enter the portal in the middle Begin killing 300 monsters inside, you have about 20mins to complete this part (NOTE: You need 1 other person to enter this arena. That person must also be a 4th job archer). Once your done, talk to the "Insignificant Being" again to complete the quest.
Well, Maple Sea bên đây đật đến lvl-190 mà vẫn chưa thấy đấu ra Jop-4 P/s: Ai làm quest bên Showa-Town và được gì chưa vậy, Hidden-Street Update lâu wá.
mage thì chỉ có mấy chiêu summon mới thôi, còn lại đều như cũ, hermit thì có skill đánh số đông na ná như band of thieves của bandit ( nhưng nhìn đã hơn nhiều tí :P ), còn bandit thì có skill bom ( giống của poison mage, mình đứng trong đó thì wai vật ko đánh mình dc và mình cũng vậy =.= ), bowman thì có chiêu xả đạn liên tục như tiểu liên á ^^. Seo kỳ vậy, mình coi bt mà, có thấy bị gì đâu, ah wen, mạng Vn mà, sry hen :P
đã sửa xong, hy vọng mọi người xem đc lần này.Hình như tại mấy cái chư hàn quốc nên nó ko hiện ra. @ Duy Minh: Ông xóa hộ 4 bài reply của tôi sau cái bài đầu tiên nhé, thanks.
trông skill nào cũng hay, nhưng mình thick nhất là skill Summon Holy Dragon( con rồng bọn nó vẽ đẹp vãi), với cả skill tiểu liên của bọn bow(chả khác gì tiểu liên thật ). Ơ, thế sin ko có skill tấn công nào hay hơn mấy cái cũ à?
sin có mà, gọi nguyên một bầy ninja nhỏ ra đó, na ná như band of thìeves của c.bandit nhưng damg mạnh hơn ^^