Chà... trò này cày lv thì đến oải luôn ... Chăn mãi Kojuro mà mới lên 70 ... Đề nghị chỉ cách lên lv nhanh và kiếm tiền nhanh ::)!! TIền để mua weapon đắt quá T_T... Riêng cái Joke Weapon đã 70k roài... Nhìn mà oải!! May mà bốc đc cái 50% nên mới mua đc giá rẻ Basara 2 chẳng thấy ở đâu cả ... chắc phải qua chỗ pác cd1d vậy...
Chào anh em! Lâu ngày kô vào nay lại làm phiền các huynh 1 tý. Đệ vừa mới ra tiệm điện tử hôm qua và thấy có trò tên là Vua Quỷ 2 bản mở rộng khi mở lên chơi mới biết đây là trò Basara 2 bản mở rộng nhưng lại là tiếng Nhật. Trò này có tất cả 150 item nhưng bằng tiếng Nhật nên đệ chẳng hiểu gì cả. Không biết ở đây có sư huynh nào rảnh về nó thì post dùm đệ cái hình và công dụng của các Item đó được kô? Nếu thấy nhiều thì chỉ cần post những Item thông dụng và những Item xịn mà thôi cũng được. Trân thành cảm ơn! Chúc 1 ngày Valentine thật vui và hạnh phúc!
Sengoku Basara 2 Heroes: Item Translation Guide by DDT213 Version 1.00, Last Updated 2007-12-04 View/Download Original File Hosted by GameFAQs Return to Sengoku Basara 2 Heroes (PS2) FAQs & Guides Liked this FAQ? Click to recommend it to other GameFAQs users. Sengoku BASARA 2 HEROES Item Translation Guide v0.90 Guide written by: DDT213 Platform: Playstation 2 Genre: Action Developer: Capcom Number of Players: 1-2 Version update: -Dec 04 v1.00 Fixed some wrong descriptions and added 2c for comparison purposes. The guide is now complete. Please feel free to notify me on the board if you see any mistakes. I will make the correction and include you into the credits as soon as I see the post. If I don't reply to your post, that means I no longer play the game and / or frequent the board, nor do I care to make any more updates in that case. Alright, happy gaming everybody! ============================================================================== Table of Contents ============================================================================== 1. Introduction 2. Items 2a. General Item Translation 2b. Character Personal Item Translation 2c. New Item List 3. Acknowledgements 4. Copyrights ============================================================================== 1. Introduction ============================================================================== This item translation guide is for Sengoku BASARA 2 HEROES, the expansion of Sengoku BASARA 2. The items will be listed in row-column, followed by their descrptions and rarities (represented by stars in the game). Negative effects or restrictions will be shown inside < >, if there are any. Bonus effects for set items will be shown inside (( )). ============================================================================== 2. Items ============================================================================== With the addition of the Kokuin feature, most, if not all, of the items that generate extra hits have been replaced with ones that support Kokuin, or just completely removed to balance the game. Other old items pretty much stay the same. Including the new personal items, there are 150 items in total in Sengoku BASARA 2 HEROES. *Rice Balls = Health replenishing item *Holy Water = BASARA replenishing item *Ebisu taru / Keg = Health + BASARA replenishing item *Cat Figure = EXP. x 2 temporarily ------------------------------------------------------------------------------ 2a. General Items Translation ------------------------------------------------------------------------------ 1-1 Increase Health. Rarity: - 1-2 Increase Attack. Rarity: - 1-3 Increase Defense. Rarity: - 1-4 Increase the amount of Health that Rice Balls replenish. Rarity: - 1-5 Increase the amount of BASARA that Holy Water replenish. Rarity: - 2-1 Negate Fire elemental effect. Rarity: 2* 2-2 Negate Lightning elemental effect. Rarity: 2* 2-3 Negate Ice elemental effect. Rarity: 2* 2-4 Negate Wind elemental effect. Rarity: 2* 2-5 Negate Dark elemental effect. Rarity: 2* 3-1 Negate Light elemental effect. Rarity: 2* 3-2 Negate ALL elemental effects. < Increase damage received from non-elemental attacks > Rarity: 4* 3-3 No flinch from normal attacks. Rarity: 5* 3-4 No flinch from range attacks. Rarity: 4* 3-5 Decrease damage received to 3/4. Rarity: 5* 4-1 Reflect range attacks when blocking. Rarity: 5* 4-2 Increase the chances of critical hits Rarity: 1* 4-3 Extend the time frame for connecting combos. Rarity: 2* 4-4 Extend BASARA FEVER (activated automatically after every 500 hits) by 3 seconds, 1.5 seconds in co-op. Rarity: 2* 4-5 Extend Battle Drive (activated by pressing L2) by 3 seconds. Rarity: 3* 5-1 Increase moving speed. Rarity: 2* 5-2 Increase horse's speed. Rarity: 1* 5-3 Extend time frame for Parry. (Block just before the attacks hit) Rarity: 1* 5-4 BASARA attacks damage x 1.5 Rarity: 6* 5-5 100% critical on the 8th hit of S-string. (square attack string) Rarity: 2* 6-1 Able to execute BASARA attack, with cost of Health, even if BASARA gauge is not fully filled. < Once per stage only > Rarity: 3* 6-2 Able to use Battle Drive (L2), with cost of Health, even if Battle Drive stock is empty. < Once per stage only > Rarity: 3* 6-3 Damage dealth x 1.5 < Damage received x 3 > Rarity: 3* 6-4 Weaken enemy officers, strengthen regular enemy soldiers. Rarity: 4* 6-5 Increase attack power when Health is in red. Rarity: 1* 7-1 Increase damage dealt to enemies with shields. (( Effect up when equipping all 5 items from 7-1 to 7-5 )) Rarity: 1* 7-2 Increase damage dealt to ninja. (( Effect up when equipping all 5 items from 7-1 to 7-5 )) Rarity: 2* 7-3 Increase damage dealt to enemy soldiers with oversized weapons. (( Effect up when equipping all 5 items from 7-1 to 7-5 )) Rarity: 3* 7-4 Increase damage dealt to heavy machinery weapon fortress. (( Effect up when equipping all 5 items from 7-1 to 7-5 )) Rarity: 5* 7-5 Increase damage dealt to samurais and regular foot soldiers. (( Effect up when equipping all 5 items from 7-1 to 7-5 )) Rarity: 6* 8-1 Increase moving speed for a short while after getting a Rice Ball. Rarity: 3* 8-2 Increase BASARA gauge filling rate during Battle Drive (L2). Rarity: 4* 8-3 Inrease the amount of BASARA gauge filled from Taunt (Select). Rarity: 1* 8-4 BASARA gauge continues filling even during BASARA attacks. Rarity: 6* 8-5 Increase the self-replenshing rate of BASARA gauge when Health is in red. Rarity: 5* 9-1 Increase the amount of Health and BASARA that Rice Balls, Holy Water, and Ebisu taru (keg) replenish. Rarity: 2* 9-2 If Health is full when getting a Rice Ball, replenish BASARA gauge instead. Rarity: 2* 9-3 If BASARA gauge is full when getting Holy Water, replenish Health instead. Rarity: 2* 9-4 Keep enemies (grunts only) away from you. < Does NOT work in Grand Tournament or Ultimate Grand Tournament > Rarity: 5* 9-5 Make enemies (grunts only) sleepy and immobilized. < Does NOT work in Grand Tournament or Ultimate Grand Tournament > Rarity: 5* 10-1 Amplify the knock-back effects. Rarity: 1* 10-2 Send enemies flying like a home run with knock-back attacks. Rarity: 3* 10-3 Raise the currently equipped weapon and armor's levels to MAX in battle. Rarity: 6* 10-4 Combo count will NOT be interrupted when mounted. < Single player only > Rarity: 4* 10-5 Change the Rice Balls (Health) rewarded for every 50 KOs into Cat Figures. (temporary EXP. x 2) Rarity: 4* 11-1 Increase Exp. by 1 for every KO. Rarity: 1* 11-2 Increase Exp. by 5 for every KO. Rarity: 4* 11-3 Change all chests in stage into golds', including the ones from chest-carrying soldiers. Rarity: 4* 11-4 Health gauge becomes invisible. + 0.5 to Difficulty Bonus at the end of stage. Rarity: 5* 11-5 Greatly increase the golds received in stage. < Total amount halved upon being flinched by any attacks; does NOT work in Grand Tournament or Ultimate Grand Tournament > Rarity: 4* 12-1 Shuffle the items and weapons / armors at the end of stage. < Once per stage > Rarity: 3* 12-2 Shuffle the QUANTITY and LEVEL of the items and weapons / armors at the end of stage. < Once per stage > Rarity: 5* 12-3 + 1 luxurious item chest at the end of stage if successfully done a 1000+ hit combo. < does NOT work in Grand Tournament or Ultimate Grand Tournament > Rarity: 2* 12-4 + 1 luxurious weapon at the end of stage if successfully gotten 500+ KO. < does NOT work in Grand Tournament of Ultimate Grand Tournament > Rarity: 2* 12-5 Double the EXP. Bonus for completing the special task in the particular stage. Rarity: 1* 13-1 Play the theme song 'BLADE CHORD', by Nishikawa Takanori, as BGM. Rarity: 2* 13-2 Play Ichi's ending theme song 'Nemure Hi no Hana', by Ichi's VA Noto Mamiko, as BGM. Rarity: 2* 13-3 Play whichever song last selected in Gallery as BGM. Rarity: 7* 13-4 Ally will keep praising you for morale. Rarity: 2* 13-5 A girl will keep replenshing your BASARA gauge with Holy Water during battle every once in a while. < Cost a certain amount of gold at the end of stage > Rarity: 4* 14-1 Start the stage with a full BASARA gauge. Rarity: 1* 14-2 Start the stage with Battle Drive level 1 in stock. Rarity: 1* 14-3 Slowly recover Health. Effect increases when close to allies. < does NOT work in Grand Tournament or Ultimate Grand Tournament > Rarity: 6* 14-4 Slowly recover BASARA. Effect increases when close to allies. < does NOT work in Grand Tournament or Ultimate Grand Tournament > Rarity: 6* 14-5 Extra 10 seconds added to clock after clearing each round. < Ultimate Grand Tournament ONLY > Rarity: 7* 15-1 Revive once when Health gauge is empty. < Health will be in the red zone > Rarity: 4* 15-2 Double enemies' Health. Rarity: 4* 15-3 Allies won't follow player around. Rarity: 1* 15-4 Get extra EXP. of 300 x '#s of survived allies' at the end of stage. Rarity: 3* 15-5 Difficulty Bonus EXP. x 2.5, $ x 2 at the end of stage. < Stage becomes MUCH more difficult, even harder than Extreme. Does NOT work in Grand Tournament or Ultimate Grand Tournament > Rarity: 7* 16-1 Lucky charm. (( ALL item chests and weapon / armor sets become luxurious ones when equipping all 5 items from 16-1 to 16-5 )) Rarity: 1* 16-2 Lucky charm. (( ALL item chests and weapon / armor sets become luxurious ones when equipping all 5 items from 16-1 to 16-5 )) Rarity: 1* 16-3 Lucky charm. (( ALL item chests and weapon / armor sets become luxurious ones when equipping all 5 items from 16-1 to 16-5 )) Rarity: 1* 16-4 Lucky charm. (( ALL item chests and weapon / armor sets become luxurious ones when equipping all 5 items from 16-1 to 16-5 )) Rarity: 3* 16-5 Lucky charm. (( ALL item chests and weapon / armor sets become luxurious ones when equipping all 5 items from 16-1 to 16-5 )) Rarity: 3* 17-1 Item or weapon / armor + 1 (( All the bonus items or weapons / armors sets become luxurious ones when euqipping all 5 items from 17-1 to 17-5 )) < Does NOT work in Grand Tournament or Ultimate Grand Tournament > Rarity: 1* 17-2 Item or weapon / armor + 1 (( All the bonus items or weapons / armors sets become luxurious ones when euqipping all 5 items from 17-1 to 17-5 )) < Does NOT work in Grand Tournament or Ultimate Grand Tournament > Rarity: 1* 17-3 Item or weapon / armor + 1 (( All the bonus items or weapons / armors sets become luxurious ones when euqipping all 5 items from 17-1 to 17-5 )) < Does NOT work in Grand Tournament or Ultimate Grand Tournament > Rarity: 1* 17-4 Item or weapon / armor + 1 (( All the bonus items or weapons / armors sets become luxurious ones when euqipping all 5 items from 17-1 to 17-5 )) < Does NOT work in Grand Tournament or Ultimate Grand Tournament > Rarity: 3* 17-5 Item or weapon / armor + 1 (( All the bonus items or weapons / armors sets become luxurious ones when euqipping all 5 items from 17-1 to 17-5 )) < Does NOT work in Grand Tournament or Ultimate Grand Tournament > Rarity: 3* 18-1 Gold + 500 (( Gold + 5000 when equipping all 5 items from 18-1 to 18-5 )) Rarity: 1* 18-2 Gold + 500 (( Gold + 5000 when equipping all 5 items from 18-1 to 18-5 )) Rarity: 1* 18-3 Gold + 500 (( Gold + 5000 when equipping all 5 items from 18-1 to 18-5 )) Rarity: 1* 18-4 Gold + 500 (( Gold + 5000 when equipping all 5 items from 18-1 to 18-5 )) Rarity: 3* 18-5 Gold + 500 (( Gold + 5000 when equipping all 5 items from 18-1 to 18-5 )) Rarity: 3* 19-1 EXP. + 1000 (( EXP. + 10000 when equipping all 5 items from 19-1 to 19-5 )) Rarity: 1* 19-2 EXP. + 1000 (( EXP. + 10000 when equipping all 5 items from 19-1 to 19-5 )) Rarity: 1* 19-3 EXP. + 1000 (( EXP. + 10000 when equipping all 5 items from 19-1 to 19-5 )) Rarity: 1* 19-4 EXP. + 1000 (( EXP. + 10000 when equipping all 5 items from 19-1 to 19-5 )) Rarity: 3* 19-5 EXP. + 1000 (( EXP. + 10000 when equipping all 5 items from 19-1 to 19-5 )) Rarity: 3* 20-1 Specials (triangle) with levels all become LV 1. (( Specials with leves all become LV 2 when equipping 2 items from 20-1 to 20-3. Specials with levels all become LV MAX when equipping all 3 items from 20-1 to 20-3 )) Rarity: 1* 20-2 Specials (triangle) with levels all become LV 1. (( Specials with leves all become LV 2 when equipping 2 items from 20-1 to 20-3. Specials with levels all become LV MAX when equipping all 3 items from 20-1 to 20-3 )) Rarity: 2* 20-3 Specials (triangle) with levels all become LV 1. (( Specials with leves all become LV 2 when equipping 2 items from 20-1 to 20-3. Specials with levels all become LV MAX when equipping all 3 items from 20-1 to 20-3 )) Rarity: 4* 20-4 Halve the damage received from bomb soldiers. Rarity: 2* 20-5 Revive once after dying. Random chance of revivals after the 1st death. < Can revive up to a maximum of 8 times per stage > Rarity: 6* 21-1 Increase the amount of golds acquired by killing enemies with combos when Health is in red. Rarity: 4* 21-2 Gold + 1 for every KO. Rarity: 1* 21-3 Extend the time period for effect of the cat figures. (EXP. x 2) Rarity: 3* 21-4 Greatly increases the critical hit rate when BOTH Health and BASARA are full. Rarity: 4* 21-5 Increase the speed of S-string (square attack string) when BOTH Health and BASARA are full. Rarity: 6* 22-1 The more KO, the more powerful the player gets. Rarity: 5* 22-2 Greatly increase the attack power after a successful Parry, until getting flinched by attacks. < Damage received is doubled > Rarity: 3* 22-3 Enhance elemental damage according to character's attribute. Rarity: 5* 22-4 Increase damage dealt by critical hits. Rarity: 4* 22-5 The equipping weapon / armor stats synchronize with the respectively highest ones in the weapon / armor stock. Rarity: 3* 23-1 Gold acquired becomes 4 times OR 1/4 at the end of stage. Rarity: 5* 23-2 Get extra gold equal to 1/4 of the special bonus of the particular stage. < Does NOT work in Grand Tournament or Ultimate Grand Tournament > Rarity: 6* 23-3 100% of getting a level upgrade on the currectly equipped weapon or armor. Rarity: 4* 23-4 Increase the chance of getting BASARA Kuji (press triangle in store) at the end of stage. Rarity: 1* 23-5 EXP. acquired from KO at the end of stage x 1.5 < Health gauge shortens > Rarity: 6* 24-1 20% extra EXP. bonus from KO for single player, 100% bonus for co-op. Rarity: 1* 24-2 Enemies go into Kokuin / Prime state after being Parried. Rarity: 2* 24-3 Slightly lengthen Kokuin / Prime state. Rarity: 4* 24-4 All the enemies go into Kokuin / Prime state during BASARA attacks. Rarity: 7* 24-5 BASARA attacks when Health is in red become Ultimate BASARA attacks. (same kind as the one during Battle Drive) Rarity: 7* ------------------------------------------------------------------------------ 2b. Character Personal Item Translation ------------------------------------------------------------------------------ 25-1 Katakura Kojuurou ONLY sau khi hết máu sẽ sống lại+khởi động moveset 2 đến khi hết vòng. < Defense down, cannot block or evade while in special mode > Rarity: 7* 25-2 Oichi ONLY tăng sức cho mọi đòn đánh có "dark hands" + BASARA attack. Rarity: 7* 25-3 Azai Nagamasa ONLY gươm ánh sáng!! < trở thành bình thường sau 3 phút trong trận đánh > Rarity: 7* 25-4 Date Masamune ONLY rút 6 kiếm không giới hạn thời gian< phòng thủ giảm,không né hay đỡ đòn > Rarity: 7* 25-5 Sanada Yukimura ONLY trạng thái drive mode đến khi máu đỏ. < thiệt hại tăng lên nhiều > Rarity: 7* 26-1 Maeda Keiji ONLY Everybody starts dancing after Taunt. Rarity: 7* 26-2 Toyotomi Hideyoshi ONLY Can grab anybody (on both sides) with grabbing Specials. Rarity: 7* 26-3 Oda Nobunaga ONLY Defense points thêm vào Attack points. < Defense stat thành zero > Rarity: 7* 26-4 Chousokabe Motochika ONLY Every S-string (square attack string) attack thành critical hits khi máu đỏ. Rarity: 7* 26-5 Kasuga ONLY tạo bunshin / shadow illusion. chấm dứt khi máu đỏ. Rarity: 7* 27-1 Mori Ranmaru ONLY Start off with Battle Drive on. < Back to normal after 1 minute, and Health decreases by 75% > Rarity: 7* 27-2 Sarutobi Sasuke ONLY khởi động ninjutsu Special 3 lần khi máu đỏ + bổ sung máu. Rarity: 7* 27-3 Matsu ONLY tăng sức cho mỗi đòn đánh liên quan đến thú vật, mounted attack,BASARA attack. Rarity: 7* 27-4 Takenaka Hanbei ONLY tăng gold thu được. < giảm máu > Rarity: 7* 27-5 Akechi Mitsuhide ONLY tự động hồi phục+dùng basara att ngay lập tức sau khi hết máu. Rarity: 7* 28-1 Mouri Motonari ONLY đặt bẫy an toàn,không bị gián đoạn. Rarity: 7* 28-2 Uesugi Kenshin ONLY thêm element ice cho mỗi bông hoa ném bởi "Taunt". Rarity: 7* 28-3 Shimazu Yoshihiro ONLY sau khi nhặt Holy Water hoặc keg, hit count tăng lên khi tấn công kẻ địch tại Kokuin(ko rõ nghĩa) / Prime trạng thái. tác dụng ngừng sau khi bị tấn công hay bị "flinched". Rarity: 7* 28-4 Takeda Shingen ONLY All enemies go into Kokuin / Prime state upon activation of BASARA attacks. Rarity: 7* 28-5 Maeda Toshiie ONLY nhận Rice Balls (phục hồi máu,tăng sức đánh) từ Matsu trong 1 phút đầu tiên. Rarity: 7* 29-1 Honda Tadakatsu ONLY đòn 4th Special 'Attack Form' thành đạn plasma . Rarity: 7* 29-2 Nouhime ONLY S-string (square attack string) thành đòn cận chiến. Rarity: 7* 29-3 Zabii ONLY chuyển kẻ thù bị đánh bại thành practitioners. KO count thành gold sau trận đánh. Rarity: 7* 29-4 Itsuki ONLY Itsuki sẽ không mang theo búa,tốc độ đòn đánh nhanh. < không dùng được 1 số đòn đánh,không lộn người né đòn hay phòng thủ > Rarity: 7* 29-5 Miyamoto Musashi ONLY Taunt tăng lên. Rarity: 7* 30-1 Fuuma Kotarou ONLY + 1 hit trên không chiến, + 5 gold cho mỗi kẻ thù bị hạ trên không trung. Rarity: 7* 30-2 Houjou Ujimasa ONLY Extend the time frame for his moxibustion Sepcial (2nd one); cautery won't fall off even when being attacked, and + 1 hit. Rarity: 7* 30-3 Tokugawa Ieyasu ONLY gọi honda an toàn hơn+đòn bắn đạn sẽ trở thành plasma,mạnh hơn Rarity: 7* 30-4 Imagawa Yoshimoto ONLY Surrounding people start dancing to 'Rainbow Stage', his 2nd Special. Rarity: 7* 30-5 Honganji Kennyo ONLY khởi động 2nd Special không bị gián đoạn + bị thương ít hơn. Rarity: 7* ------------------------------------------------------------------------------ 2c. New Item List ------------------------------------------------------------------------------ New general items that replaced the old ones in their places: 8-1 to 8-5 9-1 to 9-3 13-3 14-5 15-5 Additional new general items: 20-4 & 20-5 21-1 to 21-5 22-1 to 22-5 23-1 to 23-5 24-1 to 24-5 Additional new character personal items: 25-1 to 25-3 30-1 to 30-5 ============================================================================== 3. Acknowledgements ============================================================================== GameFAQs - For hosting this guide. Capcom - For making this game. VitaLemon - For telling me about this game coming out. The Giant Hoeruo - For keeping the board updated with the latest info. Users on Bahamut (TW) and 2ch (JP) - For providing info and tips. All the other seniors from the SB boards I haven't mentioned. ============================================================================== 4. Copyrights ============================================================================== Sengoku BASARA 2 HEROES Item Translation Guide (c) 2007 William Hu Sengoku Basara 2 Heroes: Item Translation Guide by DDT213 Version 1.00, Last Updated 2007-12-04 View/Download Original File Hosted by GameFAQs Return to Sengoku Basara 2 Heroes (PS2) FAQs & Guides
May quá, tìm mãi mới thấy 1 bác biết tiếng Nhật chơi game này. Nhờ bác Fire anonymous translate hộ các tên nhân vật sang tiếng Anh với, tôi kiếm được mấy cái đồ character only nhưng ko biết đồ nào cho ai, có cái faqs thì nó nói tên nhân vật (giống cái bác dịch ấy) nhưng trong game nó nói tên nhân vật tiếng Nhật nên cũng bó tay luôn. Cảm ơn bác nhiều
Cám ơn bài viết về Item nhưng tôi vẫn kô hiểu mấy cho lắm. Có thể giải thích rõ hơn được kô? Trân thành cảm ơn!
Vẫn chưa có hình minh họa mà. Nhìn vào kô hiểu lắm. Với lại còn mấy cái Item dành riêng cho char nữa chứ. Đâu biết tên tiếng Nhật của nó đâu!
Qua box quảng cáo rồi kiếm topic bán dis game của Rociel mua đi bạn, 18k 1 DVD game , còn ko thì xuống địa chỉ 156 Nguyễn kim Q.11 để mua cũng dc nhưng giá mắc hơn 25k
-Nếu chơi bản SB2 rồi thì sẽ chuyến sang được -Nếu chưa thì là món đồ giá 30000 trong shop ( món dưới Joke Weapon) -3 nhân vật mới ( Oichi, Kojuurou, Azai) thì lấy được ở Stage4/5 trong Story Mode ,ko thì mua luôn trong shop cũng được
Có ai biết làm sao unlock đc mức khó hơn không, chỉ có 3 mức độ thôi ah??? Tôi đánh mãi chả kiếm được Weapon 6 j` ca? trong khi lấy xong Ultimate Weapon cho gần hết Char rồi mà chưa kiếm đc cái Weapon 6 nào
Wp thj hơi khó kiếm thường xuất hiện khi đánh boss(Lúc nào đánh boss xong mà tiền ra như điên thì đã có WP6
Ông nói rõ hơn xem, tôi ko rõ lắm!!! Tôi giết hàng trăm con boss rồi, toàn ở mức khó nhất (trừ Miyamoto với Ranmaru là phải đánh vài bản mới đi đc mức khó nhất) mà chả có cái Weapon 6 nào hết::(
Cloud này nếu bạn muốn lấy WP6 thì bạn đi phần Thiên Hạ Thống Nhất ấy đi phần khó nhất ấy chỉ bạn 1 mánh nữa nè lúc bạn chiếm nuớc bạn cứ chiếm nước nhỏ thôi đợi khoảng vài màn thì tụi nó chiếm từ 4-8 nuớc mới vào đánh nó rồi nếu bạn thắng nó sẽ cho bạn chọn bạn chọn cái WP vàng ấy nếu 4 nuớc hình như là lv5 8 nước thì lv 9 thì phải mà 8 nước lính nó mạnh khiếp lắm con date của mình lv 9x 70k hp 1k8 dam 770def mà chịu ko nỗi đấy chúc bạn may mắn nhé(đi hoài mà ko unlock đc cái Item only chán quá:(
Cái đó tui biết, tui toàn đi Conquest đấy chứ,nhưng lấy bn nhiêu box Weapon Vàng Lv9-10, rồi mà toàn là up Level cho Ultimate Weapon với Up cho Joke Weapon, chả đc Weapon 6 j cả.Chán lắm rồi,(vì ko lấy đc Wep6 thui) chờ chơi DW6 vậy, giờ đành chơi Lost Odysess (game như shit mà 4 DVD)
Có mà bạn, cứ đi conquest nhiều vào, mỗi lần thống nhất thiên hạ trong shop sẽ mở ra vài item mới, special item hình như là món cuối cùng mở ra trong shop, giá 30000 nằm phía dưới Joke Weapon, mình mua đủ hết cho các char rồi mà