>Hack map hả kingwar2010 có gì chỉ nha thế cho mình xin cái nick chat có gì mình bàn về map tiện hơn :D PM đi
function Trig_Lightning_Ball_Enters_Actions takes nothing returns nothing if(Trig_Lightning_Ball_Enters_Func001C())then if(Trig_Lightning_Ball_Enters_Func001Func001C())then call UnitAddAbility(GetTriggerUnit(),'UnitOrb') else call UnitAddAbility(GetTriggerUnit(),'UnitOrb2') endif endif call UnitAddAbility(GetTriggerUnit(),'Aloc') ////ko thể thêm call UnitAddAbility(GetTriggerUnit(),'Awan') endfunction function Trig_Guardian_Conditions takes nothing returns boolean return(GetUnitTypeId(GetSummonedUnit())=='n00S') endfunction
function Trig_Guardian_Conditions takes nothing returns boolean return(GetUnitTypeId(GetSummonedUnit())=='Unit Rob') endfunction function Trig_Guardian_Actions takes nothing returns nothing local unit ball=GetSummonedUnit() local unit master=GetSummoningUnit() local location target local real angle local real distance loop exitwhen IsUnitDeadBJ(ball) if(DistanceBetweenPoints(GetUnitLoc(ball),GetUnitLoc(master))>1000.)then set target=GetUnitLoc(master) call IssuePointOrderByIdLoc(ball,851986,target) call RemoveLocation(target) else set target=GetUnitLoc(master) set angle=GetRandomReal(0,360) set distance=GetRandomReal(100.,500.) call PolarProjectionNL(target,distance,angle) call IssuePointOrderByIdLoc(ball,851983,target) call RemoveLocation(target) endif call TriggerSleepAction(.5) endloop endfunction
tui unlock maps dday (open + add hack) dc nhưng coi mấy code có vài chỗ ko làm dc:Z Ym: quanchuaonline
cảm ơn thì +rep (http://imgf.gamevn.com/images/buttons/reputation.gif) cho ng` ta rồi comment vào hoặc dùng VM cũng có sao