Nhật Kí World Of Warcraft

Thảo luận trong 'World of Warcraft' bắt đầu bởi GamePRO., 6/12/04.

  1. DOMI

    DOMI Donkey Kong Lão Làng GVN

    Tham gia ngày:
    7/8/03
    Bài viết:
    451
    Nơi ở:
    Buôn Ma Thuột

    :)) =)) nói đúng mà pa :)) . Nhưng công nhận không có Roving thì tui không thể lên lev nhanh như thế được đâu, AOE là cách để boot lev nhanh nhất cho Mage + Priest :))
     
  2. GamePRO.

    GamePRO. Persian Prince

    Tham gia ngày:
    19/4/04
    Bài viết:
    3,980
    Nơi ở:
    HCM City
    hùm..văn phòng công ty hôm nay vừa completed xong mệt đức hơi

    chuẩn bị cho trang website của Dragons Of Viet active nữa là ok

    gg
     
  3. pvdkhoa

    pvdkhoa Youtube Master Race

    Tham gia ngày:
    21/10/04
    Bài viết:
    37
    Nơi ở:
    Cornwall ,canada
    domi tim con priet nao cho em bôt lvl len nhanh nhu anh di
    nhin anh len lvl cao ma phat themhay la anh gui cho em may binh mau nua di
    may binh bua hom em xai het roi uong qua
    chac phai ru nho gỉl friend choi priet qua ah
     
  4. RovingGangster

    RovingGangster Donkey Kong

    Tham gia ngày:
    15/11/04
    Bài viết:
    379
    cẩn thận thằng Domi đó em #>:) #>:) #>:)
     
  5. pvdkhoa

    pvdkhoa Youtube Master Race

    Tham gia ngày:
    21/10/04
    Bài viết:
    37
    Nơi ở:
    Cornwall ,canada
    domi co the gui cho em may chuc binh mau duoc khong :P
    em dang hoc theo kieu AOE cua anh ne nhung phai chi co druid paladin hay priet bom mau thi ba chay
     
  6. pvdkhoa

    pvdkhoa Youtube Master Race

    Tham gia ngày:
    21/10/04
    Bài viết:
    37
    Nơi ở:
    Cornwall ,canada
    cho eric hoi chut nha tai sao sau khi update len ban 1. 3.0 khi ma lan xuong bien khong thay duoc gi het vay chi thay 1 mau xanh duy nhat thui:( lam em phai bo may cai quét o duoi nuoc tiet lam co 1 cai quét chain gi do qua de doi voi mage lam het chain quét ( 3 cai) la duoc gan 6000 exp
    ai biet chi dum di
    xin hau ta
     
  7. |MENU|

    |MENU| Youtube Master Race

    Tham gia ngày:
    25/3/05
    Bài viết:
    1
    Em chơi priest nè ... Cho em chút tiền đi, em buff máu cho !! :P
     
  8. Andy_koo

    Andy_koo Donkey Kong

    Tham gia ngày:
    23/5/04
    Bài viết:
    413
    Nơi ở:
    Sydney
    World of Warcraft Client Patch 1.4.0 (2005-04-07)

    PvP Honor System
    The Player versus Player Honor System is now active. Players will be able to gain rankings based on their PvP performance, with lucrative rewards for those who distinguish themselves on the field of battle! Read more about the PvP Honor system.
    Children's Week

    Children's Week is celebrated in Orgrimmar and Stormwind City at the start of May and lasts for a week. It is a time to give back to the innocents of war: the orphans!
    Gurubashi Arena event

    There is now a regular event in Gurubashi Arena in Stranglethorn Vale. Every three hours starting at midnight, a pirate with too much treasure on his hands will drop a chest in the center of the arena. Whoever can open the chest first gets the contents! Of course, the arena is a PvP Free for All area, so there might be other players who are trying to open it first...
    Elemental invasions!

    Invasions by elementals at different locations on Kalimdor have reportedly been occurring sporadically every few days. Concerned adventurers should investigate Silithus, Un'Goro Crater, Azshara, and Winterspring to counter these incursions.
    General

    Charm and Polymorph mechanics can now be reactively countered by spells and abilities (e.g. Druid Shapeshifting will now cancel Polymorph effects).
    Mana regeneration is now disrupted when a spell has completed casting rather than at the start of casting. It will resume normally five seconds after the last spell cast. This change increases the total time spent regenerating mana and therefore increases the total contribution from Spirit for mana-based classes.
    Level 60 mounts purchased at vendors now have a whole new look. Faster undead mounts already have a different look and so have not changed. The new mounts can be seen standing near the mount vendors. If you have one of the old fast mounts, you can exchange it for one with a new look at the mount vendor.
    Healing-over-time spells should now be improved by "+Healing" items when cast on other players.
    Mind Controlled characters will no longer receive a durability penalty when they die.
    When a non-Hunter resurrects a pet, the pet will no longer receive resurrection sickness.
    PvP

    A handful of spells were added to the list of spells subject to diminishing returns in PvP. It is our goal to set as few spells as possible to be diminished. We've identified this short list of spells as having durations and cooldowns sufficient to almost permanently slow or immobilize targets but without adequate controls or other limiting factors. When a spell with diminishing returns is used against a target in PvP, the first effect has full duration. On the second use of the same category of spell (e.g. slowing), that spell's duration is reduced by 50%. On the third use, the duration is reduced by 75%. On the fourth attempt, the target becomes immune to the spell. Spells must be used on the same target within 15 seconds of the *end* of the duration in order to be diminished. In other words, if a target hasn't had a slowing spell active on them for more than 15 seconds, the next slowing spell will have full effect. The list of affected spells is:
    Frost Shock
    Cone of Cold
    Entangling Roots
    Frost Nova
    Guard directions, signs and signposts have been added to point you toward the PvP Officer Lounges in Stormwind City (Champions' Hall) and Orgrimmar (Hall of Legends).
    Racial Traits

    Blood Fury - Now increases base melee attack power by 25% for 15 seconds. When it fades base melee attack power is reduced by 25% for 45 seconds.
    Perception - Increased detection bonus.
    Berserking - Is now usable after being the target of a critical hit. Increases melee, ranged and spell casting speed by 25% but increases all damage taken by 10% for the duration.
    Druids

    Ravage and Shred now properly increase the attack power contribution by the percent modifier.
    Shapeshifting into an animal form will now remove Polymorph effects.
    Feral Charge - Fixed a bug where the ability cost 10 rage instead of five as intended. Should now cost five rage.
    Entangling Roots - Now subject to diminishing returns in PvP. This is considered an immobilizing effect.
    Hunters

    A new Hunter epic quest series is now in the game and waiting to be found.
    Scatter Shot (Talent) - Now usable while moving and no longer interrupts ranged combat. Now properly reduces the ranged attack power contribution by the percent modifier.
    Highland Striders no longer have Cower (Rank 3) when tamed.
    New Pet Ability: Dive - Increases movement speed for a short duration.
    New Pet Ability: Dash - Increases movement speed for a short duration.
    Freezing Trap - Visual changed.
    Track Hidden - Increased stealth detection.
    Scorpid Sting - Fixed a bug where it was not considered a poison. It can now be removed by poison curing effects.
    Aspect of the Cheetah/Pack - These Aspects will now be canceled when mounted.
    Viper Sting - This spell can no longer be used on warrior and rogue targets. In addition, while it can be used on a druid target at any time it will only drain mana when the druid is in caster form.
    Mages

    Amplify Magic and Dampen Magic effects should now replace each other properly.
    Improved Scorch (Talent) - Redesign. Scorch spells have a 20/40/60/80/100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 2% and can be stacked up to 5 times for a total of 10% increased Fire damage.
    New Spell: Arcane Brilliance (available at level 56 - Loot) - Infuses the target's party with brilliance, increasing their Intellect.
    Improved Mana Shield - Design changed. Instead of increasing the amount absorbed, it now decreases the mana lost per point of damage taken by 10/20%.
    An error message is now displayed if you try to use Blink on boats and zeppelins.
    Wand Specialization - Fixed a bug where the damage increase with this talent was higher than the listed amount.
    Cone of Cold - Now subject to diminishing returns in PvP. This is considered a slowing effect.
    Frost Nova - Now subject to diminishing returns in PvP. This is considered an immobilizing effect.
    Pyroblast and Fireball damage over time will now stack together.
    Paladins

    Seal of Wisdom and Seal of Light should now replace each other properly as well as stack properly when used by different paladins.
    Paladin Epic Mount quest added. To begin, talk to the paladin trainers Duthroian Rall or Brandur Ironhammer.
    Paladins who have completed their Epic Mount quest can repeat the final event in Scholomance for fun (and loot) by speaking with Lord Grayson Shadowbreaker.
    Sanctity Aura - Fixed a bug where the spell/talent was unlearned after logging out if learned before level 40.
    Resistance Auras - Paladins should now be able to switch from a resistance aura to any other resistance aura without canceling the current one first.
    Improved Seal of Justice - Fixed a bug that caused the talent to have no effect. It will now increase the frequency that the stun effect will land.
    Priests

    A new Priest epic quest series is now in the game and waiting to be found.
    Levitate - Duration and mana cost increased.
    Touch of Weakness - Should now be affected by the Blackout, Darkness, Force of Will, Shadow Focus, Shadow Weaving and Silent Resolve talents.
    Starshards - Should now be affected by the Focused Casting, Force of Will, and Silent Resolve talents.
    Holy Fire - Should now be affected by the Focused Casting talent.
    Mind Flay - Should now be affected by the Focused Casting talent.
    Desperate Prayer - Should now be affected by the Holy Specialization talents.
    Vampiric Embrace - Active icon tooltip rewritten to be more clear.
    Holy Nova - Now causes an explosion of holy light around the caster, causing Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards. These effects now cause no threat as opposed to reducing threat temporarily.
    Holy Fire - Several changes were made to Holy Fire in an effort to make this a more usable and efficient damage spell. The cast time was reduced from five seconds to four seconds, which reduces the damage caused. Therefore, the damage was increased and more of the spell's potency was shifted into the damage-over-time portion. The duration was also increased and mana cost and cooldown were both decreased. While the direct damage portion was reduced slightly from the previous version, each tick of damage should be unchanged, and the spell now delivers one additional tick of damage. In total, the relative damage and efficiency of the spell has been increased.
    Wand Specialization - Fixed a bug where the damage increase with this talent was too high.
    Rogues

    Combo points will no longer be removed if the target is deselected. They will only be removed if a different target is selected.
    Fixed a bug where combo points were not always being applied to the target when using Cheap Shot, Ambush and Garrote.
    Vanish - Increased stealth bonus.
    Ambush, Backstab, Ghostly Strike, and Riposte now properly increase the attack power contribution by the percent modifier.
    The Kick ability prevents the target from casting spells in the same school when channeled casting is interrupted.
    If using Gouge triggers the Stormshroud Armor lightning effect, the Gouge effect will no longer be instantly interrupted.
    The Rogue trainers will now point the player to an appropriate area with boxes to unlock depending on the lockpicking skill of the player.
    Preparation - Will now clear the cooldown of the Blade Flurry ability.
    Riposte - Fixed a bug that prevented the ability from being used when the target had no weapon or was already disarmed.
    Shaman

    Earth Shock - The visual for ranks two through seven has been changed to be consistent with rank one.
    Windfury - Fixed a bug that caused an additional attack beyond what was intended. In addition, fixed a bug that caused the next normal melee attack to happen sooner than intended.
    Level 58+ Shaman should talk to Sagorne Creststrider in Orgrimmar; there is a special quest for them involving a dreaded death knight who dwells in the depths of the Scholomance.
    Frost Shock - Now subject to diminishing returns in PvP. This is considered a slowing effect.
    Grounding Totem - Should no longer redirect area effect spells or be destroyed by area effects spells.
    Warlocks

    Warlock Epic Mount quest added. To begin, speak with a demon trainer in any of the capital cities: Kurgal, Martha Strain, Spackle Thornberry, or Jubahl Corpseeker.
    The Warlock Infernal quest is now available and can be found in Felwood.
    The Warlock Ritual of Doom quest is now available and can be found in the Tainted Scar.
    The succubus model has been updated.
    Paranoia (Felhunter) - Increased stealth detection.
    Seduction (Succubus) - Is now considered a Fear effect for purposes of diminishing returns.
    Warriors

    Thunder Clap - Visual and animation changed.
    Items

    The following set items have had their art updated:
    Devout Crown and Mantle, Magister's Crown, Circlet of Prophecy, all parts of the Warrior "Might" set, Lightforge Helm, Helm of Valor, Dreadmist Mask, Wildheart Cowl and Pauldrons, and Coif of Elements. Other class sets will receive updated art in future patches.
    Random world items that had increased healing effects were mislabeled, and the amount of increased healing appeared to be half of what was actually occurring. The amount shown on the item is now an accurate representation of the healing increase.
    The Celestial Orb and Robe of the Archmage will no longer trigger the cooldowns of a Mage's mana gems. Mana gems are now on their own unique cooldown category.
    Tiny Black Whelping item changed to Dark Whelpling to reflect the name of the creature summoned.
    Fixed a typo in the aura description for the Mighty Rage potion.
    +Spell damage and +Healing effects have been increased in effectiveness to make them more attractive to players. Effects that increased damage and healing done by all magical spells received the largest increase, especially if the previous amount was small. We also fixed a couple bugs relating to these effects.
    Pimgib's Collar is now unique.
    Frayed Abomination Stichings are now considered to be uncommon items.
    Fordring's Seal has been improved with additional Stamina and Intellect.
    Ring of Protection's armor has been lowered, but the ring's Stamina has been increased.
    Voodoo Band has been slightly improved.
    Underworld Band is no longer unique.
    Filling jars of ooze no longer puts you into combat.
    The Rod of the Ogre Magi properly sheathes now.
    Changed the tooltip of the Bloodfang Hood's effect to properly indicate the duration of the stun.
    The Demon Forged Breastplate effect no longer requires channeling.
    Tooltips for the Blazefury Medallion, Storm Gauntlets, Fiery Plate Gauntlets Blessed Sunfruit, Blessed Sunfruit Juice, and ragged John's Neverending Cup modified to more appropriately describe their effects.
    The Amberseal Keeper's melee DPS has been reduced, but an additional +Spell Damage effect has been added instead.
    Onyxia Hide Backpacks are now 18 slot containers.
    Warstrike Shoulder Pads have been improved.
    Living Leggings, Breastplate, and Shoulders now have Stamina, but had their Nature Resistance lowered.
    Legplates and Legguards of the Chromatic Defier have been improved.
    The drop rate of Essence of Undead has been lowered.
    The drop rate for Gift of the Wild and Prayer of Fortitude has been considerably increased.
    General Drakkisath will now drop 2-4 Blood of the Black Dragon Champion instead of 1.
    Professions

    A significant number of additional engineering devices have been added to the world both as new recipes on vendors and as drops on monsters in the higher level (50+) dungeons and in raids.
    Seven new blacksmithing recipes are available to seasoned blacksmiths via a series of turn-in quests.
    Three new armorsmithing recipes are available to master armorsmiths. All 3 recipes are gained via quest.
    The Turtle Scale gloves recipe has been changed to have a white name rather than green since it can now be purchased at the store. Generally, recipes with white names are store-bought and ones with green or blue (or purple) names are drops from monsters.
    Some Blasting Powder icons Changed.
    Leatherworkers can now make throwing balls (as a toy).
    Ghostweave Belt pattern is no longer bind on acquire.
    Randal Worth in Stormwind now only teaches apprentice level leatherworking.
    Expert Blacksmithing Trainers will now point you to the appropriate artisan smith when you get a high enough skill.
    Bombs now cause a disorient effect when they go off, this was not working correctly previously.
    Flame Deflector and Frost Deflector now do an elemental damage absorb rather than a resistance increase.
    Minor Recombobulator now restores health and mana as well as removing polymorph effects.
    Target Dummies now generate an initial taunt pulse so creatures will attack them for the first 5 seconds after they are dropped.
    Gnomish Death Ray damage increased slightly and cooldown reduced to 5 minutes.
    The level of the Mechanical Dragonlings, Battlechicken, and Bombs dropped by the Goblin Bomb Dropper now scale with your engineering skill, so they will be always useful against enemies. Their damage and health has remained the same.
    Requirements to make the Helm of Fire were reduced.
    Raids & Dungeons

    Azuregos now has a new ability - Mark of Frost. A player who is hit with the Mark of Frost will be temporarily frozen in a block of ice should they attempt to re-engage Azuregos. Mark of Frost is extremely powerful and will persist through death and resurrection.
    Bael'gar, Lord Incendius, and Golem Lord Argelmach are now slightly lower level than previously. This will provide a much better progression of creature and boss levels in Blackrock Depths.
    The Baroness Anastari encounter has been changed. Players who become unpossessed will now have full health, and after the Baroness unpossesses a player there will be a much longer cooldown before she can cast possess again. These changes should make her a more balanced encounter for a 5 man group.
    Lava Surgers no longer respawn once you kill Garr.
    When Majordomo Executus submits, a chest is spawned next to him. This chest should only spawn the FIRST time he is defeated in a saved instance. If a guild tries him a second or third night, no chest should spawn.
    Ragnaros now stays up 2 hours rather than 1 after being summoned.
    The Golemagg and Shazzrah encounters in the Molten Core has undergone some changes.
    Scholomance Itemization
    20 new Rare items have been added to Scholomance.
    Several Uncommon items have been upgraded to Rare quality.
    Rattlegore, Jandice Barov, and Lord Alexei Barov will now always drop at least one Rare item.
    Ras Frostwhisper will always drop at least two Rare items.
    Stratholme Itemization
    26 new Rare items have been added to Stratholme.
    Several Uncommon items have been upgraded to Rare quality.
    Archivist Galford, Baroness Anastasi, Nerub'enkan, and Maleki the Pallid will now always drop at least one Rare item.
    Raid Itemization
    Onyxia, Azuregos, Lord Kazzak, and all Molten Core boss creatures have all received some new items on their loot tables.
    Onyxia will once again drop two upper tier class set helms.
    Most of the non-class set items that dropped from Molten Core and Onyxia have had their effective levels increased, resulting in higher DPS weapons, and/or better stats and effects.
    Players who defeat the Majordomo Executus encounter will now be rewarded with new epic items. This reward will only be granted the first time the encounter is defeated during the 6 day lifespan of a Molten Core instance.
    The loot tables for some of the Molten Core bosses have been improved so they drop an additional epic item per kill.
    World bosses such as Onyxia, Azuregos, and Lord Kazzak will no longer drop random blue items of a level lower than 50.
    Prior to this patch, Molten Core boss creatures could drop items from one of two different tiered sets for every character class. The loot tables have been changed so Molten Core bosses will now only drop items from the lower tier class sets. However, some of the items from those sets were not previously dropping in Molten Core. These missing class set items will now drop in Molten Core, allowing players to complete their lower tier class sets. The higher tier class set pieces that once dropped in Molten Core will be found once again in Blackwing Lair, the next raiding zone scheduled for release in a future patch.
    Future patches will include even more item rewards for these raid encounters, as well as improvements to the statistics, effects, and set bonuses for both tiers of the raid armor sets.
    Quests

    Party quest share information is now working. If you mouse over a quest that multiple party members have, it will display a mouseover tooltip indicating what nearby party member are on that quest. Also, to the left of the quest name in your quest log it will list a number in parenthesis indicating how many other players in your party have that quest.
    Quest givers who have repeatable quests now display with a blue question mark over their head instead of the standard yellow exclamation point/question mark.
    The Molten Core discovery quest has had its objective moved from inside the Molten Core to Blackrock Depths.
    Lunaclaw's spirit should stay around longer before despawning, and the spirit should simply despawn as oppose to "die".
    The description text for both the Horde and Alliance versions of the "Rabine Saturna" quest have been clarified.
    The reward text for the "Hive in the Tower" quest has been clarified.
    Fixed the Resonite Crystal not spawning in the Stonetalon Quest "Earthen Arise."
    Kinelory in Arathi Highlands is now PvP-enabling, so Horde players who attack her will be flagged for PvP.
    Quickened Ana'thek the Cruel's (quest target in Stranglethorn) respawn rate. He and his entourage now spawn every 5-8 minutes.
    Removed Stormwind Faction reward from the Greenwarden quest line in the Wetlands.
    The time Decrepit Guardians stay spawned (they're the mobs trapping the Annals of Darrowshire in Andorhal) increased from 1 minute to 2 minutes.
    The elementals in the plaguelands no longer attack the Spectral Defenders.
    The "haunting" radius of Pamela's doll pieces in Darrowshire was reduced. You must now be closer to a doll piece before ghosts appear.
    Increased the respawn time of Mok'rash in Stranglethorn Vale from 9 hours to 2 hours on average.
    Fixed a bug that caused Razzle in Dun Morogh to become non-interactable.
    Added text to the Fresh Zhevra Carcass to clarify it's use in the Ishamuhale quest.
    Typos in various quests have been corrected.
    User Interface

    Temporary weapon enchantments will now display as buff icons to the right of your normal buff icons.
    Recipes you already know will not show up in the auction listing if "Usable Items" is checked.
    The mouseover UI in the bottom right corner will no longer overlay the extra action bars if you have them up.
    If the subject line is not filled in when you put an item in a piece of mail, it will automatically be filled in with the item being sent.
    Mousing over the interface options menu will no longer count as a mouseover on objects underneath the interface window (Thus making it hard to set your chat windows to be fully transparent among other things).
    World Environment

    Andorhal has been overhauled to improve framerate, navigability, and monster spawns.
    Repositioned quest spawns in light of new city layout (tower marker indicators, silos, etc.).
    Doubled the number of small lockboxes present for the "Counting Out Time" quest.
    Araj should now spawn as a result of destroying the crystals in the towers of Andorhal.
    Kardris Dreamseeker is now being addressed properly as a female, rather than a male.
    There are new load screens for the Stratholme, Scholomance and Blackrock Depths instances. Additionally, many of the previous load screens throughout the world have been replaced with new art. Enjoy!
    Bloodvenom Post - Crossroads (Horde) no longer flies you through a tree. Sorry for the scrapes and bruises.
    Shalzaru's Lair on the Isle of Dread off the coast of Feralas now properly displays its name when you enter the cave.
    The dragon bones just to the southwest of The Swarming Pillar in Silithus have been named the Bones of Grakkarond.
    The levels of the NPCs in Camp Mojache have been raised to be commensurate with their counterparts at Feathermoon Stronghold.
    Patrolling scouts that can see through stealth and invisibility have been added to Darnassus, Stormwind City, Undercity and Thunder Bluff.
    The range of restock time for Argent Dawn vendors has been widened.
    Cairne Bloodhoof is now a little more talkative.
    High Priest Rohan is now properly associated with the Ironforge faction.
    Grimand Elmore in Stormwind is more talkative.
    Town Criers in all the major cities now have basic gossip text.
    More references to the fictitious locale of "Chillwind Point" have been squashed in favor of the very real "Chillwind Camp".
    Players will no longer get stuck in a location in the Ruins of Eldarath in Azshara.
    Fires in Thunder Axe Fortress in Desolace now have proper names.
    No longer a tree floating off the ground in the Sishir Canyon area of the Stonetalon Mountains.
    There is no longer a floating tree in Westfall above the defias tower.
    There are no longer fish flying around above the water line in Silverpine Forest.
    Female orcs no longer get stuck in scaffolding in Lost Rigger Cove.
    Removed a crate that was clipping through a tent/hut in Coldridge Valley.
    Removed the terrain that popped in and out of the crevice in the entrance to Foothold Citadel on Theramore Isle.
    Properly named the intact watchtower near Southshore.
    The Rainsticks sign in Thunderbluff is no longer floating.
    Removed floating object from Nijel's Point in Desolace.
    Removed an invisible collision wall located in the Barrens near the Bramblescar area.
    Players can no longer kill creatures with ranged attacks while the mobs are unable to damage the player when standing atop the cauldrons in Eastern Plaguelands.
    Closed a hole in the world in the Searing Gorge.
    There is no longer a hole in the world at Dun Garok.
    The minimum level requirement on the Dire Maul meeting stone has been properly assigned.
    The minimum level requirement on the Temple of Atal'Hakkar Meeting Stone has been properly assigned.
    The minimum level requirement on the Blackrock Spire Meeting Stone has been properly assigned.
    There is no longer a hole in the world in Raven Hill, Duskwood.
    A tree located too far above the ground in Feralas has been "replanted".
    The dock on the Forgotten Coast in Feralas is no longer partially floating above the ground.
    There is no longer water missing from the pool by the Grimtotems in the Lower Wilds of Feralas.
    A rock that was sitting above the ground at the top of one of the falls in Nighthaven has landed.
    Players no longer will get stuck in a location at Gurubashi Arena in Stranglethorn Vale.
    Major Mana potions buy/sell price slightly increased.
    Aggro radius of Bears and Wolves in Silverpine have been reduced.
    The Dry times in Ironforge have ended and the Stonefire Tavern in Ironforge now has alcohol again.
    Fixed a grammatical error in one of Captain Kromcrush's yells in Dire Maul.
    Mizzle the Crafty in Dire Maul shouldn't be so repetitive in proclaiming a new king if the player cycles through gossip too quickly.
    Williden Marshal's gossip text has been polished.
    Macs

    The keyboard shortcut to quit the game has been changed to Command-Option-Q to work around an issue with PowerBooks.
    Bug Fixes

    Fixed a bug where weapon skills were inappropriately capped at 5 times level. Characters should now gain benefit from weapon skill bonuses beyond their normal cap.
    Fixed portrait creation while alt-tabbed away from the game.
    Fixed sorting items in the auction house by current bid.
    Blessing of Sacrifice only transfers the damage dealt, up to the maximum listed in the tooltip.
    The "created by" tags are visible again when you inspect someone.
    Effects that indicated that they increased damage and healing by all magical spells were actually not improving healing. They now will properly increase healing by the listed the amount.
    Extra attacks gained from spells and abilities are applied immediately and do not affect normal combat swing time.
    Abilities which do an additional percentage of weapon damage now include attack power as part of the base weapon damage.
    Fixed race condition where damage would sometimes be applied after Ice Block or Divine Shield are activated.
    Ranged attacks use the target's defense skill instead of target's level to determine chance to hit.
    Fixed bug where ranged attackers would run up and engage you in melee combat.
    Pets and summons will now go with you if you use a hearthstone or other long range teleport.
    Fixed mouse selection bug when opening bags while the auction interface is open.
    There is no longer water missing on the shore of Jademir Lake in Oneiros in Feralas.
    Fixed a typo in the tooltip for the Field Repair Bot 74A.
    Fixed the geometry of the Branchclaw gloves.
    Lost Souls will now drop their Wispy Cloaks and Tormented Spirits will drop their Ghostly Bracers every time they die now.
    Whistle of the Mottled Red Raptor's buff icon now lists the mount as being a Mottled Red Raptor instead of a Crimson Raptor.
    Ancona creature name changed to Ancona Chicken.
    The wording of item resistance enchantments has been made more consistent.
    Roast Raptor now has an more appropriate inventory sound.

    --------------------------------------------------------------------------------

    For older patch notes, reference here or the patch.txt file in your World of Warcraft folder.
     
  9. GamePRO.

    GamePRO. Persian Prince

    Tham gia ngày:
    19/4/04
    Bài viết:
    3,980
    Nơi ở:
    HCM City
    chuẩn bị tinh thần cho cuộc chiến khốc liệt nhất giữa Horde và Alliance

    tuy chưa là battle.ground,nhưng system honor sẽ gây cảnh chiến tranh ngày càng ghê gớm hơn nữa

    anh em chuẩn bị tinh thần cho patch mới nhé

    good game

    COME FOR CHAOS AND STAY FOR DRAGON

    Dragon Of Viet
    Abysswalker (Rogue 60)
     
  10. pvdkhoa

    pvdkhoa Youtube Master Race

    Tham gia ngày:
    21/10/04
    Bài viết:
    37
    Nơi ở:
    Cornwall ,canada
    chung nao update vat anh cho em biet ngay update duoc khong
     
  11. Metwa

    Metwa Youtube Master Race

    Tham gia ngày:
    1/2/05
    Bài viết:
    53
    khong hieu? bay` gio` cang` ngay` cang` choi WOW delay kinh khung?
    thuong` la` duong` truyen` o? vn so voi' ben US theo ty? le 1/4 tuc' la` binh` thuong` Ping la` 400 thi` o? ben US co' 100
    Van' de` nam` o? duong` truyen` do vay nhieu` Gosu vietnam bi han che' ve` mat thao tac' boi? vi` action bao gio` cung~ cham hon tui nc' ngoai` do vay trong khi PVP bi thua thiet rat' la` nhieu`
    Trong PVP cua WoW rat' tinh te' doi khi 1 tran dau' chi? quyet' dinh trong 1 giay thao tac' cai' 1 gia^y quy' gia' do' ko ung? ho cung' ta khi PVP X( nhieu` khi PVP in IF delay nhieu` tran thua nham? cuc ky` tui no' it' bi lag delay trong khi do' thuong` delay o? vn la` Over 400
    Tui co' hoi? tui US tui no' bao? duong` truyen` ben do' smooth hon nhieu`da~ so sanh' thu? #>:) X( ty? le^ la` 1/4 do vay nhieu` tran PVP o? IF nhieu` khi thua ca? noob die nham? cut'
    Co' hom ra IF gap hom delay danh' dau thua do'
    Lam` sao co' the? cai? thien dc toc' do day X(
    Xin anh em cho y' kien' dong' gop'
    AORUM
     
  12. Ares Darkblade

    Ares Darkblade Mr & Ms Pac-Man

    Tham gia ngày:
    15/5/04
    Bài viết:
    283
    Nơi ở:
    Hồ Chí Minh
    Aorum về nói công ty cho xin chuyển qua Mỹ làm việc ---> giải quyết ổn thoả. ;;)
    Còn không xin FPT lắp cho cái IP tĩnh tháng trã vài triệu ADSL là chơi tốt.
    Bản thân moi(me) chơi Ping tối thiểu là 350 :D mửng vãi nhưng chỉ kéo dài được khoảng 5 phút. =((
     
  13. GamePRO.

    GamePRO. Persian Prince

    Tham gia ngày:
    19/4/04
    Bài viết:
    3,980
    Nơi ở:
    HCM City
    server lại down bất tử ,bó tay :((
     
  14. GamePRO.

    GamePRO. Persian Prince

    Tham gia ngày:
    19/4/04
    Bài viết:
    3,980
    Nơi ở:
    HCM City
    tối nay server down định kì,anh em tập trung tại 67 nguyễn trọng tuyễn (phú nhuận) đi ăn kem / cafe / đàm đạo

    giờ : 7:00 pm

    come for chaos and stay for dragons !!

    abysswalker
     
  15. GamePRO.

    GamePRO. Persian Prince

    Tham gia ngày:
    19/4/04
    Bài viết:
    3,980
    Nơi ở:
    HCM City
  16. Salamander

    Salamander Cool and Nihilistic

    Tham gia ngày:
    4/7/02
    Bài viết:
    2,605
    Nơi ở:
    HN
  17. ntp

    ntp Mario & Luigi

    Tham gia ngày:
    29/9/03
    Bài viết:
    830
    Nhìn set mới của Druid cool thật, trông cái mũ với cái shoulder ăn đứt bộ WH xấu mù. Nhưng thật sự set này phù hợp với 9/21/21 hơn là 9/11/31. Trên forum Druid bắt đầu có vài post phàn nàn về set mới =((
    Thực sự ra Druid nên có 3 set ứng với 3 talent tree mới phù hợp, chứ cái epic set này cho không mấy thằng Balance Druid nó cũng đếch thèm lấy.
    Tình hình sang patch mới phải đi PvP một hồi xem thế nào, có gì không khéo phải respecc sang 9/21/21 mất thôi :-/
     
  18. ntp

    ntp Mario & Luigi

    Tham gia ngày:
    29/9/03
    Bài viết:
    830
    Buôn chuyện tí cho vui vì post bài trên này cũng đâu có được xp:
    - Hunter set: tàm tàm, mấy thằng dwarf mặc cái gì cũng xấu, có lẽ NE mặc sét này nhìn sẽ đẹp hơn :P được cái màu xanh lá cây nhìn cũng hợp lí
    - Druid set: quá đẹp , đẹp hơn WH nhiều, cái quần hết sức hợp lí, chứ Druid gì suốt ngày mặc váy như đàn bà chán chết :)) Tổng thể: nhìn như một chiến binh feral, cái helm rất cool, màu đỏ nhìn rất rực lửa
    - Mage set: cũng như dwarf, đám gnome mặc gì cũng xấu, có lẽ human mage nhìn sẽ đẹp hơn, female human xài cái mũ đó thì chắc là đẹp
    - Paladin set: nhìn rất đẹp, màu vàng nhìn rất cool, nhưng cầm cái mace trông như thằng nhà quê vậy (nhưng cái này không có tính vào set), Tổng thể: một trong nhưng set đẹp nhất, cái lá chắn vàng trông cũng hợp nữa (chắc chắn là ăn đứt bộ LF rồi, trông cái mũ LF mới tệ hại :p )
    - Priest set: trời không hiểu alliance set có khác không chứ cái set này rõ ràng là horde set, nói chung là không đẹp, nhìn bộ Devout đẹp hơn
    - Rogue set: nhìn cái shoulder hơi lạ mắt thôi chứ cũng chắng có gì đáng bàn cả
    - Shaman set: trông rất mail, rất elemental, rất hầm hố. Tổng thể: đẹp không thua gì bộ set của Pally
    - Warlock set: trông cái mũ xấu, nói chung không có gì đặc biệt, thực sự nhìn không khác bộ set của Priest là bao, chỉ khác mỗi màu. Nói chung là bộ set Dreamist đẹp hơn
    - Warrior set: trông hai cái cánh xấu quá, cái helm nhìn cũng không đẹp. Bộ Valor nhìn đẹp hơn.

    Nói về mặt stat của các bộ set thì ngoại trừ bộ set của Druid có quá nhiều tranh cãi ra thì các bộ set khác khá là ổn, đánh trúng tâm lí người tiêu dùng. Ví dụ như bộ set của các class đã loại bỏ Spirit (Spirit khá vô dụng tất cả các class ngoại trừ Druid), các set đa phần là eagle (cho caster), monkey hoặc Bear.

    Về weapon: các weapon đều là Blue nhưng thực sự chất lượng thì như epic vậy. Nhìn cái staff thèm rỏ rãi, staff này rõ ràng là ăn đứt cái staff epic 60 :D Cái 2h mace thì rất hợp với feral Druid

    Về mount: đẹp nhất là hổ của NE và ngựa của UD. Raptor, Kodo, Wolf của Horde nhìn cũng khá. Ngựa, cừu, đà điểu của Alliance trông chán chết :(
     
  19. Salamander

    Salamander Cool and Nihilistic

    Tham gia ngày:
    4/7/02
    Bài viết:
    2,605
    Nơi ở:
    HN
    Theo tôi thì 2 bên alli và horde set có tính năng giống nhau nhưng về mặt hình dáng khi mặc sẽ khác nhau, về mặt set thì tui khoái cái set của priest nhứt, về set của druid thì khỏi nói alliance mặc rất đẹp nhưng thử tưởng tượng là con tauren mặc nó sẽ trông thế nào =)), và ngược lại WH nhìn bt với NE, nhưng tauren mặc nó trông cool lắm, về mount thì đồng ý saber nhìn cool, wolf và kodo nhìn lại càng cool , con skeleton warhorse thì nhìn chẳng khác mấy epic mount của bọn UD cả.
    về mặt wepon thì miễn bàn , extreme cool, tuy nhiên phải là ranh cuối cùng 14 mới mua được và mấy cái rank này tính % giống như gunbound á, bọn rank cuối giống như cái tụi rồng bạc, rồng đỏ vậy, chắc là nhìn chúng nó có thui chứ mình thì hổng mơ lol
    ps: vấn đề bi giờ là tụi rogue nó sẽ tìm cách farm mấy cái town lấy honor point hic hic =,=, lúc đó chỉ khổ các em nhỏ lowbie
     
  20. Seb

    Seb Youtube Master Race

    Tham gia ngày:
    4/3/05
    Bài viết:
    0
    Ve van de delay. chac chan la o Chau A se bi cham hon noi khac rat nhieu. Theo toi duoc biet, hien nay dan Chinese choi Wow kha dong, va tui no dang yeu cau Blizz lap dat 1 sever o China. Tui chi nghe noi tui no dang goi petition len Blizz, nhung o Forum nao thi tui chua ro lam. Gamer Vietnam minh nen hop suc voi tui no. Vi neu Blizz dat them 1 server o China thi Vietnam minh cung co loi ko it dau. Cung nhu la Canada ma choi server US vay (ping se giam dang ke lam do). Vi neu cu tinh hinh nay hoai thi kha nang PvP cua Gamer Vietnam la rat kem. Hy vong rang yeu cau cua bon Chinese se thanh hien thuc va gamer vietnam minh cung duoc huong loi tu co so ha tang cua bon no :p
     

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