Đếm giờ chờ ValkyrieSilmeria!!!!!!!

Thảo luận trong 'RPG Vault' bắt đầu bởi Duran-Seikenden, 4/6/06.

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  1. dark_slayer_83

    dark_slayer_83 Long Phụng Hòa Minh Moderator Lão Làng GVN

    Tham gia ngày:
    19/4/02
    Bài viết:
    16,990
    Ko có ngọc bơm máu nhưng có skill phục hồi 50% sát thương bị trúng đòn cái này thuộc dạng ông nội của tự động hồi phục máu kết hợp cả 2 lại trở thành vô địch.
     
  2. Duran-Seikenden

    Duran-Seikenden Mario & Luigi

    Tham gia ngày:
    14/5/03
    Bài viết:
    827
    Nơi ở:
    Mana
    To Dark:đi lại òi hả?ráng luyện lẹ đi rùi cày với tụi tui.
    To white:tui nói tắt thui,chứ thật ra viên ngọc này tăng liều khả năng bơm máu,ví dụ như bình thường Sil heal có 1000,khi có ngọc này thì heal được 2000,gấp đôi lần bình thường..Tìm thấy ở khu vực đầu tiên vùng núi lửa.----nhưng mà sau này tui thấy cũng ko cần viên này lém.Vì mỗi lần sil heal cũng gần Full òi,cần chi heal gấp đôi nữa.
    To toi5:trùi,ghê vậy,bà đó mạnh tới mức đó hả!!!!!Trời ơi.Đang lận đận ở tầng 1 và 2..vì có gần 4,5 cái hòm ở những vị trí khó lấy cực kỳ,bỏ đi thì không cam tâm,,,hic hic...bạn toi có rãnh thì chỉ tui lấy mấy cái hòm này nhe.
     
  3. Rociel

    Rociel シェンムー Ryo Hazuki

    Tham gia ngày:
    7/8/03
    Bài viết:
    9,574
    Nơi ở:
    Hồ Chí Minh
    đi đến tầng 3 đi rồi sẽ biết thế nào là heaven and hell.dạo này lại bận việc và thế là lại đình chỉ chơi tiếp....ặc....vẫn đang dậm chân ở tầng 4,boss LV 9x.

    bà con đi trong SG ráng moi đồ của mấy thằng boss lẫn mobs vì nó có đồ cuối kg đấy!
     
  4. quan011087

    quan011087 C O N T R A

    Tham gia ngày:
    22/5/03
    Bài viết:
    1,718
    Nơi ở:
    à...ờ.....á......Àú
    lv 28 rồi mà có 6,7 skill gì hà toàn mấy skill J ko hiểu gì hết cứ thấy dc mấy cái atk 1.2 hay gì gì là cho vào >.< đi đến khúc này sao ko có phép gì hết vậy mới có mấy chiêu bơm mau thôi -___-
     
  5. toi5

    toi5 Try Hard Moderator Lão Làng GVN

    Tham gia ngày:
    27/5/03
    Bài viết:
    6,866

    dùng mẹo "ném" băng vào một chỗ đến khi bự hết cỡ thì ném thêm cái để nó đẩy mình sang trái đó
    ờ, bả mạnh tới mức đó đó, mới vô chưa làm gì hết bả chơi combo một cái là valkyrie lìa đời, hp hình như có 2 triệu mấy thôi à;))
     
  6. quan011087

    quan011087 C O N T R A

    Tham gia ngày:
    22/5/03
    Bài viết:
    1,718
    Nơi ở:
    à...ờ.....á......Àú
    bí khu đầm lầy rồi mở dc 91% map ai biết chỉ giúp .___.
     
  7. Duran-Seikenden

    Duran-Seikenden Mario & Luigi

    Tham gia ngày:
    14/5/03
    Bài viết:
    827
    Nơi ở:
    Mana
    to Dark:đúng cái này rất hữu dụng à nha,chỉ tốn có 3 Cp,ko như mấy cái kia tới 5,6 cp hen....cái skill này ngay từ lúc đầu đã có,tời cuối màn vẫn ko bỏ được.hì hì.
    to quan:bạn học cái skill của Dark nói như trên ah...tất cả đều màu xanh dương,bộ giáp,hình 4 chấm,3 hình thoi chồng lên nhau...hình như vậy,,right?
    Còn vòng đầm lầy đó,từ cửa vào ròi đi vô,bạn sẽ thấy một viên ngọc để trên cái gờ...ngọc này có tác dụng tăng độc giảm sấm.Lấy ngọc này gắn vào trụ ngọc của đối phương....và bạn sẽ thấy nước chuyển thành màu tím và cẩn thận,té xuóng đó là dính độc đó.Việc còn lại là lắp thêm 2 vien ngọc bất kỳ vào 2 trụ còn lại...cửa sẽ mở ở khu vực gần chỗ save.
    to Rociel:em còn sống tới tầng 3,chỉ có điều mấy cái hòm xịn siêu khó cực kỳ...khó lấy quá...hum qua mới bảo White mấy hòm khó lấy là đồ dỏm,hôm nay lấy được 2 cái xịn dã man...nên bây giờ thấy lo lo...có mấy cái hòm khó lấy kinh,bỏ nó thì tiếc quá chài....hic hic...
    To toi5:chài!tui đang nói vế Silmeria Valkyre phần 2 trên máy Ps2 chứ ko phải nói phần 1 đâu bạn.
     
  8. quan011087

    quan011087 C O N T R A

    Tham gia ngày:
    22/5/03
    Bài viết:
    1,718
    Nơi ở:
    à...ờ.....á......Àú
    tớ đang bí đường khu đầm lầy rồi mở dc 91% rồi ko biết đi đâu ai biết chỉ giúp .___.
     
  9. PerilBoy

    PerilBoy Mr & Ms Pac-Man

    Tham gia ngày:
    17/3/06
    Bài viết:
    147
    dưới đây là hướng dẫn của trò VP 2 nè (Eng Verion)

    ------------------------ Valkyrie Profile 2: Silmeria -------------------------
    ------------------------------- FAQ/Walkthrough -------------------------------
    --------------------------------- Version 1.3 ---------------------------------
    ----------------------- By Ken Zhao (kenzhao99@yahoo.com) ---------------------
    -------------------------------- Aka Kouli/Ice --------------------------------
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    ------------------------------ Table of Contents ------------------------------
    ~ <Beforehand Words>
    ~ <Update Logs>
    ~ <Full Walkthrough>
    ~ <Chapter 1 - The One That Defied God>
    ~ \Solde/
    ~ \Lost Forest/
    ~ \Royal Underground Path/
    ~ <Chapter 2 - The Darkness Of Dipan>
    ~ \Dipan/
    ~ \Dipan Castle/
    ~ \Kythena Plains/
    ~ <Chapter 3 - The Revolving Thought>
    ~ \Coriander/
    ~ \Serdberg Mountain Ruins/
    ~ \Villnore/
    ~ \Optional #1 - Ancient Forest/
    ~ \Optional #2 - Turgen Mine/
    ~ \Audoula Temple On The Lake/
    ~ \Kalstad/
    ~ \Sahma Desert/
    ~ \Surts Volcano Caverns/
    ~ \Crell Monferaigne/
    ~ \Optional #3 - Chateau Obsession/
    ~ \Crawsus Forest Ruins/
    ~ \Dragonscrypt/
    ~ \Palace Of The Venerated Dragon/
    ~ <Chapter 4 - The Gods' Assault>
    ~ \Optional #4/
    ~ \Sukavia Gorge/
    ~ \From Solde To Royal Underground Path/
    ~ \Dipan Castle/
    ~ <Chapter 5 - The Invisible Hand>
    ~ \From Dipan Castle To Lost Forest/
    ~ \Forest Of Spirits/
    ~ \Dipan Castle & Forest Of Spirits/
    ~ \Ravine Caverns/
    ~ \Bifrost/
    ~ \Asgard/
    ~ \Yggdrasil/
    ~ \Hall Of Valhalla/
    ~ <Chapter 6 - The World Tree Of Distortion>
    ~ \Optional #5/
    ~ \Tower Of Lezard Valeth/
    ~ <Seraphic Gate>
    ~ \Floor 1/
    ~ \Floor 2/
    ~ \Floor 3/
    ~ \Floor 4/
    ~ \Floor 5/
    ~ <Sealed Stones>
    ~ <Credits>
    ~ <Legal Words>
    ~ <Help Stop FAQ Theft>
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------

    <Beforehand Words>

    The game is made by Tri Ace and published by Square Enix. As for this FAQ/
    Walkthrough, it is based on the Japanese version of "Valkyrie Profile 2:
    Silmeria" that is released on June 22nd, 2006. BTW, this FAQ/Walkthrough could
    contain spoilers.

    As some of you might know, Valkyrie Profile 2: Silmeria, Atelier Iris: Grand
    Phantasm, Xenosaga Episode 3 and Persona 3 are coming out one after another,
    from June 22nd to July 13th, 2006. I have a huge taste in Japanese RPGs, so I
    intend to get all 4 & try to write FAQs for all 4. However, how much each will
    cover will depend on my time. Also, if the gameplay is good then it will mostly
    be revised fully later on, most likely when the Official Complete Guide comes
    out in Japan.

    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------

    <Update Logs>

    \June 22nd, 2006/
    - Version 0.1, started the walkthrough

    \June 23rd, 2006/
    - Version 0.2, done Chapter 1

    \June 23rd, 24th, 25th, 2006/
    - Version 0.3, done up to Audoula Temple On The Lake of Chapter 3, also added
    the Sealed Stones section

    \June 25th, 26th, 2006/
    - Version 0.4, done up to Crell Monferaigne of Chapter 3

    \June 27th, 2006/
    - Version 0.5, done up to Dragonscrypt of Chapter 3

    \June 28th, 2006/
    - Version 0.6, done up to the Palace Of The Venerated Dragon of Chapter 3

    \June 29th, 2006/
    - Version 0.7, done up to Sukavia Gorge of Chapter 4

    \June 30th, 2006/
    - Version 0.8, done up to early Chapter 5

    \July 1st, 2006/
    - Version 0.9, done up to Hall Of Valhalla of Chapter 5

    \July 2nd, 2006/
    - Version 1.0, done the main game's walkthrough and on to Seraphic Gate

    \July 3rd, 4th, 2006/
    - Version 1.1, before the boss of Floor 4 in Seraphic Gate and done the Sealed
    Stones section

    \July 5th, 2006/
    - Version 1.2, done Seraphic Gate

    \July 6th, 2006/
    - Version 1.3, adjusted and added few things

    -------------------------------------------------------------------------------
    ----------------------------- <Full Walkthrough> ------------------------------
    -------------------------------------------------------------------------------

    <Chapter 1 - The One That Defied God>

    \Solde/
    Items: Port Wine, Soldier's Secret Herb
    Ally: Rufus
    Shop List: Long Sword(500), Famous Blade Satsukiame(76000), Bastard Sword
    (1000), Shoot Bow(400), Sallet(160), Leather Mail(240), Cloak(200),
    Elven Taffeta(25000), Leather Glove(200), Rune Greave(60000), Cross
    Greave(180), Leather Boots(160), Poison Check(1500), Stun Check
    (1500), Vaulting Horse Statue(1000), Ruby Bee(1000), Holy Crystal
    (6000), Soldier's Secret Herb(150), Witch's Secret Herb(5000),
    Spirit's Sacred Herb(40000), Elixir(800), Gold&Silver Flower's Dew
    (80), Regulatory Principle(80), Bragi's Psalms(150), Snow Thawing
    Water(80), Pearl Grass(80), Cockatrice's Egg(150), Union Plum(800),
    Holy Water(150), Holy Grail(20000), Izun's Apple(150), Soft Stone
    (20000), Directional Stone(200), Star Reading Slate(20000), Flame
    Resist Amulet(1200), Cold Resist Amulet(1200), Pulverize Amulet
    (1200), Lightning Avoid Amulet(1200), Golden Egg(50000), Spectacles
    (150), Visional Jewel(10000), Cat's Ring(1)
    Shopping Note: Some items aren't available until you've gathered and sold the
    required amount of the necessary materials. Also, the names
    will remain as question marks until you have Buy/Sell enough
    Poem(Tri Emblem): Make sure you read the one in Solde

    Once you get to control Alicia, go back in the Assembly Hall. Check the right
    corner for a Port Wine. Exit out and go left. Go in the near Villager House. Go
    check the left box for a Soldier's Secret Herb. Moving on to the left, the next
    house is a Weapon Armor Shop. If you go left a bit from the shop, there is a
    path to north. But if you go on to the left more, there are the Inn where you
    can save your game and the town entrance/exit. If you go north, to the left, it
    leads to the Church & a Villager House. If you go right, there is a cat where
    you can feed it Seafood Meat. However, you don't have any Seafood Meat. Near
    the cat, there is another Villager House. Anyway, once you are done, exit out
    the town.

    -------------------------------------------------------------------------------

    \Lost Forest/
    Items: 400 OTH, Skull Vessel, Union Plum
    Einferia: Mithra
    - Required Release Level: Current Level + 5 Levels

    Go on to the right for more scene. The game will prompt you to view the Battle
    Explanation:

    - Use the Left Stick to move
    - Hold down L3 to charge up the AP Gauge
    - Get near the enemy and press Square or X
    - Attack with Square or X
    - Attack with Square or X again for the Break Mode
    - Press R1 to dash
    - Move toward the yellow end of the field for a choice to escape
    - Right or Left of the D-Pad changes the controlling character
    - Up or Down of the D-pad changes the group
    - Try the above two and move around
    - Remaining controls:
    - Right Stick is for camera control
    - Select brings up the Menu
    - Item, Magic, Weapon Change
    - L1 is for camera adjust
    - L2 is for the target mode
    - R2 changes the leader
    - R3 changes the camera

    After, finish up the battle. Anyway, Circle is to Slash/Examine, Square is to
    shoot the Photon and X is to Jump. As for R1, it changes the Mini Map and the
    R2 is to bring up the Full Map. You can shoot out Photon to crystallize an evil
    spirit and if you shoot again, you will switch place with the crystal.

    Anyway, moving on and you will need to shoot at the spirit then use it to jump
    to the right. Next, jump and shoot then shoot again to switch place. Get 400
    OTH nearby. Go on to the inner part to get your 1st Einferia, Mithra. Save your
    game after. Now, don't go right yet. Go left and keep shooting the NW. You will
    end up at a higher ground. Get a Skull Vessel and a Union Plum. That's 100% for
    the Map and 100% for the Treasure. Well then, head in the cave.

    -------------------------------------------------------------------------------

    \Royal Underground Path/ (Boss' Level: 6)
    Items: 400 OTH, Soldier's Secret Herb, Soldier's Secret Herb, Gauntlet, Leather
    Boots, 800 OTH, Elixir, 600 OTH, Union Plum, Thunder Gem, Sallet,
    Dwarf's Sacred Herb, Soldier's Secret Herb, Union Plum, Shamshir
    Einferia: Richelle or Sylphide or Jessica, Kraad or Roland, Dylan
    - Required Release Level: Current Level + 5 Levels
    Note: If you want 2 overpowered weapons, train Dylan to Level 45 before the end
    of Chapter 4

    Go on and by the ramp, jump to the left to get a 400 OTH. There is a Soldier's
    Secret Herb to the right, but you need to shoot at the enemy below and use it
    to get up to the right. Go on to the right. Shoot at the NE then shoot again,
    you will switch place then you can jump right after. Go on & to the inner part.

    Go left to get a Soldier's Secret Herb. As for the above box, it contains a
    Gauntlet but you should jump away as soon as you open it. It will below up and
    blast you away. After, go back and head to the right. Check the sword for one
    more Einferia. After, go down to the next area.

    Go on and you can go right or south. Go south. The left leads to Leather Boots
    and 800 OTH. If you check the sword, you can get one more Einferia. Half way to
    the right, use the enemies to get up to the left for an Elixir. If you head to
    the right all the way, it leads to 600 OTH. Now go back to the previous area
    and go right.

    Go on and head up for more scene. Dylan will join the party and you will get an
    Old Pendant. Go off from the broken bridge to get Union Plum. After, jump down
    to the end and go south. The right leads on but if you go left, use the enemies
    to get up to the right to get a Thunder Gem. If you go further left, you will
    be back to the area where you got Dylan. If you want 100% for the Map, then you
    can check that path. Anyway, go right and move along the path then go north at
    the end.

    Move on up and go south at the end. Go right for a Sallet. In order to jump to
    the right, you will need an enemy from the left. At the end, there is a box and
    jump away as you open it. You can then go get a Dwarf's Sacred Herb from it. Go
    back and go on to the left. Go down for a Soldier's Secret Herb then use that
    enemy to move on up.

    By the broken bridge, check for an Union Plum. Go on to the right and go north.
    Get the Shamshir and that's 100% for the Treasure. Save your game then go on to
    the right for the 1st boss fight.

    Boss: Parasitic Rhino
    It has pretty long range, so dash and avoid getting in range. Dash to its back
    and attack its tail. Once its tail is out, circle around it and attack those
    2 shields. Repeat till you beat it.

    After, go right and that's 100% for the Map. Save your game and go right to get
    out the cave.

    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------

    <Chapter 2 - The Darkness Of Dipan>

    \Dipan/
    Item: Union Plum
    Shop List: Rapier(2200), Two Handed Sword(2500), Cross Bow(2000), Ruby Mace
    (600), Silver Sallet(1000), Leather Mail(240), Chain Mail(1200),
    Cloak(200), Gauntlet(800), Leather Glove(200), Cross Greave(180),
    Leather Boots(160), Poison Check(1500), Stun Check(1500), Blue Apple
    (1000), Soldier's Secret Herb(150), Gold&Silver Flower's Dew(80),
    Regulatory Principle(80), Bragi's Psalms(150), Snow Thawing Water
    (80), Pearl Grass(80), Cockatrice's Egg(150), Izun's Apple(150),
    Union Plum(800), Holy Water(150), Spectacles(150)
    Hint: Stock up on some Gold&Silver Flower's Dew
    Poem(Tri Emblem): Make sure you read the one in Dipan. This is important since
    you can't come back here till later and when you come back
    here later, you can't enter Dipan

    You can try to go right and up, but the guard won't let you pass. So, head to
    the left. Near house is the Inn and a save point. Left of the Inn is the Bar.
    To the left a bit, a path to north. But if you go left further, there are the
    Weapon Armor Shop and a Villager House. At north, in the first Villager House
    and check the left for a Union Plum. To the right, there are the Church and one
    more Villager House. After, go right all the way and speak with the guards. Now
    you can back track all the way to the beginning and go right then up. There is
    no guard around, so enter the castle.

    -------------------------------------------------------------------------------

    \Dipan Castle/ (Boss' Level: 8)
    Items: Leather Boots, Dwarf's Sacred Herb, Union Plum, 700 OTH, Cross Bow,
    Double Search, 1200 OTH, Flare Gem, Crest Estoc
    Note: Crest Estoc is probably the 1st weapon you find that enables the Decisive
    Tech. To start the Decisive Tech/Soul Crush, the lower left gauge must be
    full/100
    Hint: After you met Ahly, head back to where you met her for the Hunting Sword
    Ahly. It also enables Decisive Tech/Soul Crush

    Move on and go south. Go right for Leather Boots. Back track and go left for a
    save point. The left leads to a Dwarf's Sacred Herb and Union Plum. After, you
    can go south and a quick battle. Go on to the right and go south at the end. Go
    on to the left. Ignore the further left so go south.

    Go left and shoot at NW to make the crystal. Shoot again to switch place with
    the crystal. Check the nearby for 700 OTH. Now, repeat to get further up. You
    might want to jump then shoot NW to get to that enemy. Go left to another area.
    Go left and get the Cross Bow. Above this box is another. You will need to get
    a crystal on top of the box with the Cross Bow. With that, you can then jump up
    to NW to get the Double Search. Now back track and go right. Destroy that red
    object to unseal the barrier.

    Now, don't go right yet since there are items up there. Use the first enemy to
    get up. Next bit looks hard since the enemy is all the way at NE. But, position
    Alicia right and shoot NE, so that the photon will bounce back to that enemy.
    Repeat and you will be up there. Get 1200 OTH and next, shoot NW and repeat to
    get up. Stand on the red object and jump to the left to get the Flare Gem. Now,
    you can destroy the object and go down to the right.

    Get the Crest Estoc and that's 100% for the Treasure. Save your game and go to
    the right for the boss fight.

    Boss: Chaosooze
    Like the previous boss, dash to its back and start attacking. Do not get too
    close though, Chaosooze got rather wide close range. Once it starts Log On, it
    will use Wash Out. That has a chance to poison, beware of that. If you were to
    take out its tentacles, there is a chance for it to use Regeneration which is
    pretty deadly if you are in range. If you need to heal, you mostly will need to
    heal the party instead of just one character. Keep it up and you will beat it.

    Afterward, go on to the right for more scene. That's 100% for the Map. Now, go
    back track for scene then continue to back track. Lezard will join the party at
    the end.

    -------------------------------------------------------------------------------

    \Kythena Plains/
    Shop List: Long Sword(500), Shamshir(3500), Famous Blade Satsukiame(76000),
    Bastard Sword(1000), Two Handed Sword(2500), Shoot Bow(400), Cross
    Bow(2000), Sallet(160), Leather Mail(240), Cloak(200), Elven
    Taffeta(25000), Leather Glove(200), Rune Greave(60000), Cross
    Greave(180), Leather Boots(160), Poison Check(1500), Stun Check
    (1500), Vaulting Horse Statue(1000), Ruby Bee(1000), Blue Apple
    (1000), Holy Crystal(6000), Soldier's Secret Herb(150), Witch's
    Secret Herb(5000), Spirit's Sacred Herb(40000), Elixir(800),
    Gold&Silver Flower's Dew(80), Regulatory Principle(80), Bragi's
    Psalms(150), Snow Thawing Water(80), Pearl Grass(80), Cockatrice's
    Egg(150), Union Plum(800), Holy Water(150), Holy Grail(20000),
    Izun's Apple(150), Soft Stone(20000), Directional Stone(200), Star
    Reading Slate(20000), Flame Resist Amulet(1200), Cold Resist Amulet
    (1200), Pulverize Amulet(1200), Lightning Avoid Amulet(1200), Golden
    Egg(50000), Spectacles(150), Visional Jewel(10000), Cat's Ring(1)
    Note: If you already released Mithra, then from where you start, go right and
    Mithra will be there. Talk to him twice to get Mithra's Holy Water
    Hint: There are just enemies in Kythena Plains, but you should try to fight the
    Flying Fish since they drop the Seafood Meat. Feed the Seafood Meat to
    the cat in Solde to get the Hunted Rat. While you are in Kythena Plains,
    be sure to fight the Giant Bat or Diamond Wolf, they can drop the
    Bone-Attached Meat. It will come in handy later
    Ally: Lezard
    - If you want 2 decent accessories, train Lezard to Level 45 before the
    end of Chapter 4
    Cat's Ring: Feed the cat in Solde once gets you the Hunted Rat. If you feed it
    4 more times, you get the Tail Broken Lizard. If you feed it 5 more
    times, you can get Misfortune Blue Bird. If you feed it 5 more, you
    get the Cat's Poop. Sold these four items in Solde then you can buy
    the Cat's Ring

    You will be in Lost Forest. Go west to back track out. Kythena Plains will show
    up on the World Map. BTW, Weapon Armor Shop in Solde has been updated a bit.
    Check it out if you wish. After, enter the Kythena Plains. Within, head to the
    west all the way and you will get 100% for the Map. Exit out at the end and go
    in Coriander.

    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------

    <Chapter 3 - The Revolving Thought>

    \Coriander/
    Items: Insect Thorn, Blue Soul Flame, Earth Gem
    Shop List: Shamshir(3500), Falchion(200), Striking Sword(4500), Ignite Sword
    (1000000), Snake Halberd Basilisk(700000), Long Bow(4000), Holy Rod
    (83000), Metal Crown(2500), Rune Crown(25000), Cuirass(3000), Icicle
    Plate(17000), Silver Cloak(3500), Leather Cloak(3500), Cross Greave
    (180), Leather Boots(160), Suede Boots(1000), Battle Maiden's
    Pendant(300000), Curse Check(4000), Paraly Check(2500), Bronze
    Mirror(6000), Blue Doll(6000), Red Cherry(7000), Shadow Crystal
    (6000), Soldier's Secret Herb(150), Prime Elixir(10000), Gold&Silver
    Flower's Dew(80), Regulatory Principle(80), Bragi's Psalms(150),
    Snow Thawing Water(80), Pearl Grass(80), Cockatrice's Egg(150),
    Izun's Apple(150), Directional Stone(200), Union Plum(800), Holy
    Water(150), Flame Resist Amulet(1200), Cold Resist Amulet(1200),
    Pulverize Amulet(1200), Lightning Avoid Amulet(1200), Flawless
    Amulet(5000), Spectacles(150), Bird's Ring(1)
    Note: If you already released Jessica/Richelle/Sylphide, then she will be in
    the 2nd Villager House
    - Richelle can give you Analyst's Experience
    - Sylphide can give you 50000 OTH
    Hint: Skeleton in Lost Forest and Royal Underground Path drops the Bone Waste
    Bird's Ring: Feed the chicken once gets you the Chick's Bait. Feed it 4 more
    times to get the Vegetable Waste. If you feed it 5 more times then
    you can get the Packed In Shell Bait. Lastly, feed it 5 more times
    and you can get the Bird's Poop. Sell these 4 items in Coriander
    then you can buy the Bird's Ring

    Go right a bit to see the General Merchant. Speak with the Adventurer nearby to
    get Insect Thorn and Blue Soul Flame. Go right & go in the 1st Villager House.
    Check the right for an Earth Gem. Go on to the right to the Inn and another
    Villager House. Near the 2nd Villager House, there is a chicken. Feed it Bone
    Waste to get the Chick's Bait. After, exit out at east.

    -------------------------------------------------------------------------------

    \Serdberg Mountain Ruins/ (Bosses' Levels: 13&14)
    Items: Bigram, Might Potion, 2500 OTH, Dwarf's Sacred Herb, 3400 OTH, Ice Gem,
    Prime Elixir, Falchion, Dwarf's Sacred Herb, Gandeva, 5000 OTH, Metal
    Buckler, Flame Resist Amulet, Metal Greave, Dwarf's Sacred Herb
    Item Note: Gandeva is another weapon that enables the Decisive Tech/Soul Crush
    Sealed Stones: Misty Commandment, Masochistic Commandment, Heavy Black Cat's
    Commandment, Swordian Protection
    Allies: Leone, Aluze
    Einferia: Celes or Tyrith, Woltar or Alm
    - Required Release Level: Current Level + 5 Levels
    - After you released Celes or Tyrith, either will show up in Solde
    Note: If you want 2 overpowered weapons, train Leone to Level 40 before the end
    of Chapter 3; If you want 2 more overpowered weapons, train Aluze to
    Level 40 before the end of Chapter 3
    Referral: From this dungeon and on, you will encounter Sealed Stones. You can
    check the <Sealed Stones> section to find out more on them

    Go on to the right and head up. It's rather hard to jump up here. You will need
    2 crystals, one on top of the other one. Not only that, you will also need to
    be able to stand on the lower crystal. Thus, Alicia and the top crystal will be
    on top of the lower one. As long as the top crystal isn't at the middle top of
    the lower crystal, then there is a small area for Alicia to jump on. Once you
    are on the lower crystal, jump on the top crystal. Jump up to get the Bigram.
    You can go south or east. If you go east, it leads to Might Potion, 2500 OTH
    and Dwarf's Sacred Herb. Be sure to walk away upon opening the middle & right
    boxes. After, back track and go south.

    Go left for more scene. After, go right and use the enemy to jump up to the
    right. Go on and go south. Get to the top & push the globe to the left & right,
    to get it to the seal on the ground. That will raise up the stairs. Save your
    game and go back to the globe. Push it away so the stairs will go down. Now go
    right all the way and slash at the end. It leads to 3400 OTH, Ice Gem and watch
    out for the next box since it will explode upon opening. It contains the Prime
    Elixir. Also, there is a sword that can get you another Einferia. Afterward, go
    move the globe and get up. Save your game and go south.

    Leone and Aluze will join the party. Use the enemy to jump up to the right. A
    globe here and to the right, see the cracked ground? If you get the globe to
    fall on that, the ground will collapse and lead to the Falchion, as well as the
    Sealed Stone. Photon at the globe to freeze it. Go to the cracked ground then
    jump up from there and shoot the globe. Switch place and the globe will land on
    the cracked ground. Anyway, move on to the right to the next area.

    Don't go up yet. To the right, a cracked ground and a globe. Photon at that
    globe then get to the cracked ground. Jump up and aim at the globe. At the end,
    defeat the Clusty Golem. It drops the Sacred Sword Karlsnaut. You can then go
    get that Sealed Stone. To the left, there are Dwarf's Sacred Herb and Gandeva.
    Upon opening the left most box, be sure to jump up. Anyway, go back up by using
    that lever. Go north.

    Go right for 5000 OTH. Now, to get up, you will need 3 crystals and all pile up
    in order to get to Metal Buckler. Go on to the left & go up. You will be in the
    Protection-Less Room. You can't shoot out Photon and no Sealed Stone effect. Go
    on to the left and go south.

    There is a sword to the left and obviously another Einferia. There is a save
    point coming up so you might want to ignore it for now. Go on up to the right
    and be sure to take this Sealed Stone. Next area, there is a Spring. You should
    have enough Magic Crystals to Return 3 Sealed Stones(found in this dungeon) to
    the Spring. As for the last one, the Masochistic Commandment, it requires way
    too many Magic Crystals. It will take some time to gather enough to Return this
    Sealed Stone. Anyway, go right and save your game. Head to the right and don't
    go up yet. At the right end, get the Dwarf's Sacred Herb. Now, to get up above,
    you will need to shoot at NE to get up. You can get the Flame Resist Amulet and
    the Metal Greave. That's 100% for the Treasure. Once you are ready and before
    you go on for the boss fight, take the Sealed Stone Swordian Protection with
    you.

    Boss: Wyvern
    Dash to the back and attack it. Keep attacking and it will split up to Upper
    Lizard and Lower Lizard. Ignore the Lower Lizard and go for the Upper Lizard.
    With the Sealed Stone Swordian Protection, you should be able to inflict decent
    damage on it. If you need to heal, use Alicia's Magic, Cure Plums.

    After, that's 100% for the Map. Now, just back track all the way to get out. On
    the World Map, before you go to Villnore, go back to Coriander and check with
    the chicken to get a Golden Egg. Also in Villnore, speak with a girl and pick
    the 2nd choice to get a Royal Jelly.

    -------------------------------------------------------------------------------

    \Villnore/
    Items: Pulverize Amulet, 2000 OTH
    Shop List: Walloon Sword(7000), Famous Blade Tiger Cutter(7500), Famous Sword
    Moon Falx(700000), Elemental Edge(6000), Skrep(5000), Long Bow
    (4000), Supreme Cross Bow(5500), Ruby Mace(600), Crystal Wand(2500),
    Iron Helm(4500), Crystal Helm(8000), Rune Helm(800000), Holy Queen's
    Tiara(5000), Crystal Chain(4000), Silver Cuirass(4500), Noble Cloak
    (4500), Fairy Garb(50000), Sacred Guarder(3000), Magic Glove(7000),
    Vane Greave(3000), Work Boots(2500), Freeze Check(3000), Confuse
    Check(3000), Heal Ring(30000), Blue Apple(1000), Celedon Doll(5000),
    Soldier's Secret Herb(150), Dwarf's Sacred Herb(800), Gold&Silver
    Flower's Dew(80), Regulatory Principle(80), Bragi's Psalms(150),
    Snow Thawing Water(80), Pearl Grass(80), Cockatrice's Egg(150),
    Izun's Apple(150), Directional Stone(200), Union Plum(800), Holy
    Water(150), Flame Resist Amulet(1200), Cold Resist Amulet(1200),
    Pulverize Amulet(1200), Lightning Avoid Amulet(1200), Spectacles
    (150), Western Continent Map(1000)
    Shopping Note: Walloon Sword is another weapon that enables Decisive Tech/Soul
    Crush
    Note: If you already released Kraad/Roland, then he will be in the 3rd Villager
    House
    - Kraad can give you Silver Kraad
    - Roland can give you 50000 OTH
    Hint: Giant Bat or Diamond Wolf in Kythena Plains can drop Bone-Attached Meat.
    Diamond Wolf also shows up in Lost Forest and more frequently
    Dog's Ring: Feed the dog once will get you the Sucked Bone. If you feed it four
    more times, you can get the Bitten Shoe. If you feed it five more
    times, you can get the Worn Out Cloth. Lastly, feed it five more
    times to get the Dog's Poop. Sell them in Crell Monferaigne later
    on then you can buy the Dog's Ring

    Near right house is the Inn. Outside the Inn, there is a dog. If you feed it
    the Bone-Attached Meat, you will get the Sucked Bone. To the right a bit, make
    sure you talk to this youth. Go on to the right to the 1st Village House. Check
    the right for a Pulverize Amulet. To the right is the 2nd Villager House and
    outside this house is a girl selling Tiny Flower at 10 OTH. It increases your
    HP by 10% when you equip it, pretty helpful at that price.

    Anyway, go on to the right to another area. Go in the Bar and speak around. Go
    on to the right and it leads to the Weapon Armor Shop. To the right further, it
    is the 3rd Villager House. Check the right for 2000 OTH.

    Out on the World Map, if you have talked to the youth, then the Audoula Temple
    On The Lake will show up. If you have talked to the people in the Bar, mainly
    the Merchant, then Turgen Mine will also show up. If you go to Coriander and
    speak around, then the Ancient Forest will show up.

    Keep in mind that you don't have to do Ancient Forest or Turgen Mine, you can
    just head straight to Audoula Temple On The Lake. However, I will cover them.

    -------------------------------------------------------------------------------

    \Optional #1 - Ancient Forest/ (Boss' Level: 22)
    Items: Dwarf's Sacred Herb, Crystal Wand, Flare Gem, Skrep, Iron Helm, 7000 OTH
    Sealed Stones: Dignity-Dropping Sheath's Commandment, Handcuffs' Commandment,
    Sting Protection, Treasury Protection
    Einferia: Chrystie or Shakon
    - Required Release Level: Current Level + 5 Levels
    - After you released Chrystie or Shakon, either will show up in
    Kythena Plains
    - Chrystie can give you 50000 OTH
    - Shakon can give you Prism Gem

    Go right and up to the area with the Spring. You can go right or left. Let's go
    left. Shoot the object twice and get a Dwarf's Sacred Herb. Go up to another
    area. You can go up or right. Go up then left to an Altar, as well as a box. As
    you open the box, walk away then go get the Flare Gem. Back track and go right
    this time.

    Go to the right end and as you open that box, walk away then get the Crystal
    Wand. Go up from this area. Before you go left, be sure to go right to save the
    game. The left leads to the Dinosauroid which is not exactly easy. However, it
    is not unbeatable. It just requires lots of patience and items. If you do beat
    it, there is the Sealed Stone Dignity-Dropping Sheath's Commandment. We will
    get back to it later. Now, go back to save your game.

    From the area with the save point, don't go right yet. Go down and go right to
    get the Skrep. Check the left end for a bow. Obviously, another Einferia for
    you. After, go down again.

    There is a Sealed Stone to the left. Get it and jump to the left. If you go to
    the left, it leads back to the area with the Spring. But if you go south, you
    can get another Sealed Stone.

    Once you are ready, go get the Dignity-Dropping Sheath's Commandment and set it
    at the Altar that's at the lower right of the Map. This will affect almost the
    entire forest. Not only that, bring the Sealed Stone Swordian Protection with
    you. Save your game and go right for the boss.

    Boss: Griffin
    Thanks to the Dignity-Dropping Sheath's Commandment, the boss can now only deal
    1/4 damage of its usual. Plus, thanks to the Swordian Protection, you can deal
    1.2 times more damage. If you have enough Dwarf's Sacred Herb, then you can
    keep the party together. Keep it up till you beat it. This should be manageable
    thanks to those Sealed Stones.

    After, Griffin drops the Green Formation-Sealing Vessel. A Formation-Sealing
    Vessel increases the slots of Sealed Stones. Now, you have two slots of Sealed
    Stones. Anyway, there is one more Sealed Stone. To the right more, there are
    7200 OTH and an Iron Helm to the further right. That will be 100% for the
    Treasure and 100% for the Map. Just before to Return the Sealed Stones before
    you exit out. However, you mostly don't have enough for the Dignity-Dropping
    Sheath's Commandment since it costs way too many Magic Crystals.

    Anyway, back to Coriander. Speak with a youth to get a Might Potion. That's it
    for this quest. If you want to tackle the next quest, be sure to stock up on
    some Gold&Silver Flower's Dew and Regulatory Principle.

    -------------------------------------------------------------------------------

    \Optional #2 - Turgen Mine/ (Boss' Level: 20)
    Items: Prism Gem, Dwarf's Sacred Herb, Crystal Chain, Elixir, 5000 OTH, Mine
    Key, Anoint Cloak, Gold&Silver Flower's Dew, Dwarf's Sacred Herb, 15000
    OTH, Over Drive, Prime Elixir
    Sealed Stones: Gold-Eating Insect's Reason, Alarm Bell's Protection, Karma
    Flame's Reason, Shackles' Commandment
    Einferia: Lylia or Millidia
    - Required Release Level: Current Level + 5 Levels
    Note: Avoid Mirage Wasp unless there is the effect of Shackles' Commandment. If
    you need to, try to poison them with Lezard's Poison Blow or the Sealed
    Stone Sting Protection. If they are poisoned, just circle around and they
    will keep losing life

    Go right and there is a Spring. I will just take the Swordian Protection. There
    is a lever near, pull it. Go right to another area. Jump to another lever and
    don't go east yet. Check the lower left for a Prism Gem. Go south to another
    area. Jump to the lever at upper right. There are 3 boxes here, the middle one
    and the right one got traps upon opening. Anyway, you can get Dwarf's Sacred
    Herb, Crystal Chain and Elixir. Jump up to the upper left then fight the enemy
    to get the Mine Key. Back track and go right.

    There is a lever nearby. Don't pull it yet, go down and beat the left enemy to
    get 5000 OTH. There is also an Altar, as well as a lift to the right. Take the
    lift up to a Gold&Silver Flower's Dew. The left box got a trap, so move away
    then go get the Anoint Cloak. Drop down from the left & go up to the next area.

    No thanks to the Sealed Stone Alarm Bell's Protection, enemies will always get
    surprise attack. Anyway, clear out some enemies and get the Sealed Stone. Move
    on to the next area.

    There is an enemy at upper right. Behind it are a Dwarf's Sacred Herb & a bow
    which means more Einferia. Ignore them and go to the right. There are an Altar
    with a Sealed Stone, a save point and a gate. Use the Mine Key to open the gate
    to another Sealed Stone. Save your game first. My set up here is to keep the
    Sealed Stones Alarm Bell's Protection and Karma Flame's Reason, then set the
    Sealed Stone Shackles' Commandment at the right Altar. Once you are ready, move
    to the right for the boss fight.

    Boss: Queen Wasp
    As you move around, take out any Mirage Wasp and the Leaf Beetle Egg. Once it's
    down to Queen Wasp, watch out for its Imitation Eye since it can confuse you.
    Use the item Regulatory Principle to cure it. Keep on attacking it and use Soul
    Crush whenever you can. You can always circle around it to recover AP then keep
    on attacking. It's better if you focus on one part and hope for a Break Mode.
    You can take out lots of its life before it goes cheap with Vary Omega. When
    there is green mist around it, make sure your party have full life. Queen Wasp
    will then use Vary Omega which will damage your party greatly or even wipe you
    out. You will need to heal, cure poison and revive. Not only that, you still
    need to continue on attacking. If you had a Break Mode, then you should be able
    to kill it before you get wipe out. However, you can avoid Vary Omega by just
    going into the egg room behind her. Queen Wasp will be out of range as long she
    isn't close enough to the room. Thus, after she uses Vary Omega, it gives you
    enough time to heal or dash up to attack her. She will use Vary Omega again,
    then just dash back to the egg room. Repeat till you kill it.

    After, there are 2 boxes nearby. Left one is an Over Drive, for the right one,
    it's Prime Elixir with a trap. To the right, there is a bag with 15000 OTH, as
    well as another Sealed Stone. That's 100% for the Treasure & 100% for the Map.
    You may exit out now. You probably don't have enough to Return any of the four
    Sealed Stones in this dungeon anyway.

    Head to Villnore and speak with a Villager at east to get 10000 OTH. Now you
    can move on with the main game.

    -------------------------------------------------------------------------------

    \Audoula Temple On The Lake/ (Boss' Level: 19)
    Items: Cold Resist Talisman, Union Plum, Strength Bow, Dwarf's Sacred Herb,
    Thunder Crystal, Crystal Chain, 10000 OTH, Thunder Gem, Demon Eye
    Pierce, Elixir, Charge Break, Anoint Cloak
    Sealed Stones: Cracking Commandment, Icy Protection, Golden Protection
    Einferia: Khanon, Phyress or Ehrde
    - Required Release Level: Current Level + 5 Levels
    - After you released Phyress or Ehrde, either will show up in the
    Church of Solde
    - Phyress can give you the Golden Egg
    Note: The Sealed Stone Icy Protection makes the enemies rather powerful when
    you first entered. Try to avoid them till you remove the effect
    Hint: There are 2 spots in this dungeon that are rather hard to reach. This is
    where the game test you, on how well you know about using Photon and the
    Exchange Transfer. As you know, one Photon crystallize the enemy, and if
    you shoot again at the crystallized enemy, you and the enemy will switch
    place over, aka Exchange Transfer. Now, you should know that Photon is
    like any ball in Billiard/Snooker. Photon can bounce back by the edge,
    wall, ceiling/top...etc The limit is as long as you can see the Photon
    in the Mini Map. In short, angling is important, because you can shoot
    and hit some enemy from various angles. Next thing is the technicalities
    of the Exchange Transfer. The crystallized enemy don't move but you can.
    Meaning as a Photon about to hit a crystallized enemy, you can be doing
    a jump. If you do jump in the air and while you are still in air, the
    Photon hits the enemy, Exchange Transfer will happen. Going by the rule,
    you'll be at where the crystallized enemy was and the crystallized enemy
    will be in mid air. This is how you get crystals in mid air and that is
    what you need to practice in order to reach some spots in this dungeon.
    Obviously, timing, thinking and angling are also important

    Go right to the next area. To the right, there is a Spring. I will just take
    the Swordian Protection. There are 2 paths to south, 2 paths to the east, as
    well as a Shell with another Sealed Stone in mid air. To get up there, use the
    enemies to do so. Go take the left south path first.

    To the left is a Dwarf's Sacred Herb. High up above got more boxes, and to get
    up there, get 2 crystals above the lower box(Dwarf's Sacred Herb). That way,
    you can get up there. There are 3 boxes, left one got a trap, but you can get
    a Cold Resist Talisman, a Union Plum and a Strength Bow.

    After, go right, ignore the lever then right again. Get the Crystal Chain then
    back to the area with the lever. Go up this time. Head to the right and to get
    up to the left box, Photon at the enemy when it's between the gap. Jump up and
    get 10000 OTH. Jump to the right for a Thunder Gem. There is another area to
    the upper right, but it's not easy. You only need to get 1 crystal in between,
    but if you can't do it, get the lower enemy to help. You can beat the lower
    enemy first then switch it up. Don't beat the higher flying enemy, you can use
    that enemy to get back up since that enemy will always fly up. One more thing,
    that box has another trap that tends to blow you away. Don't jump too early or
    too later. Otherwise, you have to do this over again. Anyway, it is the Demon
    Eye Pierce within that box. It increases HIT by 50 points, also got a chance
    to Counterattack while evading attacks.

    Next, jump down to the lower part. To the right, there is a staff for Einferia
    obviously. Take the near path up. Go on to the left for more scene. Now, there
    is a rock and you can push it down to the left or right. Go for the right. Now,
    back track where the area with the staff/Einferia, go left & take the path up.
    Go on to the left to get an Elixir. As for getting up, you will need to switch
    place with the small enemy above. To do that, you have to position yourself and
    shoot NW. Hopefully, when the Photon hit the top, it will bounce down and up to
    get to that small enemy. Once you're up, to the left edge is a box with a trap.
    It is an Anoint Cloak. Jump up to the right to get a Charge Break. If you beat
    the fixed enemy here, a bow for another Einferia.

    Back to the area with the staff/Einferia, go take the lower left to the next
    area. You can now jump to another Sealed Stone. You should take Icy Protection
    from this Altar and set in the Sealed Stone Cracking Commandment.

    Back track all the way to the 2nd area of this dungeon/area with the Spring, go
    take the right south path. Go left to a Thunder Crystal. That's 100% for the
    Treasure. Go right and save your game. Go right to another area. There is one
    more Sealed Stone up there, and to get up there, jump and shoot NW toward an
    enemy in air. Switch place with it and you should be at the left side of the
    fence. Now, stay by the fence and when that enemy breaks the crystal, keep on
    jumping. This will lure the enemy to move up. Once the enemy is close to the
    Sealed Stone, jump & shoot SE to get to it. If you can't reach, then use the
    other enemy(that's also at the left side of the fence) to reach higher. As you
    switch place for the 2nd time, you probably need to jump right away to get the
    Sealed Stone. Go back & save your game. Go east all the way for the boss fight.

    Boss: Kraken
    Go break the two Water Gates first then the rest isn't too hard. It moves slow
    and got short range. You can attack then run/dash to recover AP. However, once
    it took enough damage, it will use Tidal Wave. This can be pretty deadly so be
    sure to heal right after. Keep close and finish it off before it wipes you out.
    You don't have to fight in a group, split your characters up so Tidal Wave can
    not wipe out all of you.

    Afterward, you will get the Divine Vessel Of Time-Crossing. That allows you to
    attack more than the fixed number of attacks with a character, but with each
    additional attack, the AP doubles. Anyway, 100% for the Map as well. You can go
    back track out to the World Map. Kalstad will show up on the World Map. Head
    back to Villnore and speak with a man for a Prism Crystal, then you can head to
    Kalstad.

    -------------------------------------------------------------------------------

    \Kalstad/
    Items: 5000 OTH, Port Wine
    Shop List: Shamshir(3500), Falchion(200), Frostbane(15000), Striking Sword
    (4500), Claymore(18000), Ignite Sword(1000000), Snake Halberd
    Basilisk(700000), Long Bow(4000), Composite Long(17000), Infinity
    Rod(18000), Holy Rod(83000), Duel Helm(7000), Metal Crown(2500),
    Olive Crown(4500), Rune Crown(25000), Cuirass(3000), Duel Armor
    (9000), Icicle Plate(17000), Silver Cloak(3500), Leather Cloak
    (3500), Supreme Garb(9000), Duel Guarder(7000), Duel Greave(6500),
    Cross Greave(180), Leather Boots(160), Suede Boots(1000), Battle
    Maiden's Pendant(300000), Curse Check(4000), Paraly Check(2500),
    Beryl Bangle(2500), Bronze Mirror(6000), Blue Doll(6000), Red
    Cherry(7000), Ruby Bee(1000), Shadow Crystal(6000), Soldier's Secret
    Herb(150), Healer's Secret Herb(800), Dwarf's Sacred Herb(800),
    Prime Elixir(10000), Gold&Silver Flower's Dew(80), Regulatory
    Principle(80), Bragi's Psalms(150), Snow Thawing Water(80), Pearl
    Grass(80), Cockatrice's Egg(150), Izun's Apple(150), Directional
    Stone(200), Union Plum(800), Holy Water(150), Flame Resist Amulet
    (1200), Cold Resist Amulet(1200), Pulverize Amulet(1200), Lightning
    Avoid Amulet(1200), Flawless Amulet(5000), Spectacles(150), Bird's
    Ring(1)
    Shopping Note: Infinity Rod is probably the 1st rod you can buy that allows a
    Mage character to use Great Magic/Decisive Tech/Soul Crush
    Note: For that boy that you can give 10 OTH to, repeat around 30 times so you
    would end up giving him around 300 OTH. However, you can't get the reward
    till Chapter 6

    Near right, a path to go up and an Inn. There is a Merchant in the Inn. Don't
    go up yet, go right to the 1st Villager House. Check the left for 5000 OTH. Go
    right and another path to go up. Go up from here or back track to take the path
    near the entrance. There are more Villager Houses. One of them got a Port Wine
    within. There is also a boy around and you can hand over 10 OTH. Once you done
    talking around, go east to exit out. Sahma Desert will show up on the Map. Go
    there to move on.

    -------------------------------------------------------------------------------

    \Sahma Desert/
    Einferia: Aaron or Zunde or Dyn
    - Required Release Level: Current Level + 5 Levels
    - After you released Aaron or Zunde or Dyn, one will show up in
    Coriander
    - Aaron can give you the 50000 OTH

    Go east all the way and you will find a sword at the end. Obviously, that is
    another Einferia. At the end, that's 100% for the Map. Exit out & Surts Volcano
    Caverns will show up on the World Map.

    -------------------------------------------------------------------------------

    \Surts Volcano Caverns/ (Bosses' Levels: 26&26)
    Items: Dwarf's Sacred Herb, Union Plum, Might Potion, Over Drive, Ice Crystal,
    Pallasch, Famous Blade Spider Cutter, 15000 OTH, Royal Glove
    Sealed Stones: Life Spirit's Protection, Wall's Protection, Colorless Reason,
    Light Fluffy Commandment, Ice Block's Reason, Flaming Protection
    Einferia: Sophalla or Arcana, Psoron or Farant
    - Required Release Level: Current Level + 5 Levels
    - After you released Sophalla or Arcana, either will shows up in
    Kalstad
    - After you released Psoron or Farant, either will shows up in the
    Turgen Mine
    - Farant can give you an Over Drive
    Note: The boss drops the Flamberge which is a two handed sword for characters
    like Aluze and Dylan. Flamberge also enables Decisive Tech/Soul Crush
    Hint: After you beat the boss, go back to where you fought the boss and check
    the Throne at east to get an Amulet. Hand over the Amulet to that
    Adventurer at the entrance of Kalstad to get a Flawless Talisman

    Go east to another area. Use the enemies to get up to upper right. There are a
    Dwarf's Sacred Herb and a Union Plum, as well as a Sealed Stone. After, head
    down to south.

    Since you can't go right, so go left. This is a Protection-Less Room, so beware
    of that. There is a bow at the end. Obviously, more Einferia for you. Go south
    to another area. Get up and to move on, shoot SE to switch place with an enemy.
    As you can see, the enemy also carries a Sealed Stone. If you exit and enter
    this area, the enemy with the Sealed Stone will be back to where they were. You
    can then beat the enemy for the Sealed Stone. There are also a Spring and an
    Altar. Anyway, go east to move on.

    Jump to the right and you can go east or south. Go east to slash out some rocks
    by the pillar then back track and go south. To the left, to get up there, stand
    directly below the enemy, face west and hold Down of the D-Pad. Shoot and there
    is a chance that the Photon will get to the enemy. Up there, that box has some
    trap. Stay away upon opening it then go get the Pallasch. To the left, there
    are more boxes. Just use that enemy to get up there. Both of them got traps.
    You can get the Over Drive and Ice Crystal. After, you can go east or south. Go
    south first.

    Yet another Protection-Less Room, go up at the end. Next room is also another
    Protection-Less Room. Go open the box at the right end then move away since
    there is a trap. Get the Royal Glove. As you can see, there are more in mid air
    but we can't do anything in this room. Back track two areas and go east.

    There is a bridge here. Don't make any jump yet. Get to the middle and go right
    a bit more. Jump and the bridge will collapse. You can land on the mid air rock
    from the 3rd Protection-Less Room. Get the Famous Blade Spider Cutter and 15000
    OTH. After, back track up and go on to the east. Go on and move up at the end.
    There is a staff nearby, yet another Einferia. Go on to the west.

    There's another Sealed Stone & attack the rocks by the pillar. You can now head
    up. Save your game at the left. There are 2 Sealed Stones here, as well as the
    Might Potion at the right end. That's 100% for the Treasure. After, go west to
    another area.

    Attack the Ice Block & there is also another Sealed Stone. Before you jump down
    and head up, make sure the Sealed Stone Flaming Protection is NOT set on the
    Altar near the save point. You can bring Sealed Stones such as Life Spirit's
    Protection and Swordian Protection, but do NOT bring Ice Block's Reason. After,
    jump down and go up. That's 100% for the Map. Jump toward the east for the boss
    fight.

    Boss: Evolve
    Get to its back and try to use 4 Soul Crushes on it, Leone, Alicia, Rufus and
    Lezard at the end. If you need to heal, just dash away and circle around those
    pillars. If you can get in Break Mode, plus the 4 Soul Crushes, you can get up
    around 100 Hits. If you do this right, the boss can't even touch you, yet. As
    for the 2nd form, its attacks are more deadly. If you have Flaming Protection
    on an Altar or got the Ice Block's Reason with you or both, then its fire based
    attacks can wipe you out easily. Anyway, circle around and attack its back. The
    thing to watch out for is its wide range. Better stay away and heal. Make sure
    your HPs are full before each of its attacks. Lastly, don't use any fire based
    attacks since that will heal him. However, ice attacks will be able to hurt it
    a lot. My way of dealing with its wide range attack is to send some Mage up,
    like Lezard. Lezard can get close and the other 3 can stay way. Lezard should
    use a Magic from the Menu and hope the boss will change its attack back to the
    normal short range one.

    Afterward, go exit out the dungeon and Crell Monferaigne will show up on the
    World Map.

    -------------------------------------------------------------------------------

    \Crell Monferaigne/
    Item: Ice Crystal
    Shop List: Sinclaire Saber(20000), Lightning Edge(30000), Rune Slayer(50000),
    Famous Sword Alondite(120000), Zweihander(30000), Pale Sword Grand
    Sting(115000), Composite Long(17000), Greenery Slayer(25000), Mage
    Slayer(50000), Shiny Rupture(100000), Soul Slayer(900000), Infinity
    Rod(18000), Mithril Wand(20000), Bloody Claw(600000), Anoint Crown
    (5500), Phylact Helm(9000), Silver Mail(16000), Tyrant's Armor
    (800000), Supreme Garb(9000), Wind Glove(20000), Royal Glove(8000),
    Knight Greave(5000), Stone Check(5000), Silence Check(5000), Weak
    Check(5000), Gold&Copper Alloy Mirror(5000), Soldier's Secret Herb
    (150), Healer's Secret Herb(800), Dwarf's Sacred Herb(800),
    Gold&Silver Flower's Dew(80), Regulatory Principle(80), Bragi's
    Psalms(150), Snow Thawing Water(80), Pearl Grass(80), Cockatrice's
    Egg(150), Izun's Apple(150), Directional Stone(200), Union
    Plum(800), Holy Water(150), Cold Resist Amulet(1200), Pulverize
    Amulet(1200), Lightning Avoid Amulet(1200), Flare Gem(1200), Ice
    Gem(1200), Thunder Gem(1200), Earth Gem(1200), Holy Gem(1200),
    Shadow Gem(1200), Prism Gem(1200), Spectacles(150), Dog's Ring(1),
    Western Continent Map(1000), Eastern Continent Map(5000)
    Shopping Note: Lightning Edge also enables Decisive Tech/Soul Crush
    Note: If you already released Lylia or Millidia, then she will be in the upper
    left Villager House
    - Millidia can give you 50000 OTH
    Poem(Tri Emblem): Make sure you read the one in Crell Monferaigne
    Hint: Keep feeding the dog here to get a Goddess' Sacred Herb

    Nearby is the Bar. To the right, a path to go up, a Villager House, the Weapon
    Armor Shop and another path up. Take the right path up and check the Villager
    House for an Ice Crystal. As for the left path up, a Villager House to the near
    right. To the left, there are the Inn and one more Villager House. Once you're
    done talking around, exit out for more scene. After, Chateau Obsession and
    Crawsus Forest Ruins will show up on the Map. Chateau Obsession is optional,
    but I will cover that.

    -------------------------------------------------------------------------------

    \Optional #3 - Chateau Obsession/ (Boss' Level: 22)
    Items: Dwarf's Sacred Herb, Silver Scale, Silver Buckler, Double Search,
    Dwarf's Sacred Herb, Claymore, Golden Egg, Book Of Alchemy
    Sealed Stones: Soul-Shaving Hook's Commandment, Shield's Protection, Lightless
    Jump's Commandment, EXP-Coveting Tapir's Reason
    Einferia: Seluvia
    - Required Release Level: Current Level + 5 Levels
    - After you released Seluvia, she will show up in Audoula Temple On
    The Lake
    Note: If you already released Woltar or Alm, then either will show up at the
    entrance of Chateau Obsession
    - Woltar can give you a Flawless Talisman
    - Alm can give you 50000 OTH
    Hint: The Dragon drops the Dragon Slayer which is another weapon that enables
    Decisive Tech/Soul Crush

    To the right, a Spring and a Sealed Stone. Go up to another area. There is an
    Altar to the right, then go south. Check the left for a Dwarf's Sacred Herb. Go
    on to the right. Get Alicia to stand on a red seal then switch place with the
    near stone. Go on to the right.

    Go up to another area then check the lower left box. Move away since it is a
    trap. Get the Silver Scale. Use the enemy to get up to the left for a staff. It
    is another Einferia. After, use the enemy to get up further for another Sealed
    Stone. Back track to the previous area.

    Go right and there is an Altar. Stand on the seal & switch place with an enemy.
    Don't go up yet, check above for a box. Just use the two enemies and as for the
    box, it's got a trap. After, get the Silver Buckler from the box. Go up to move
    on.

    To the left end is a Double Search. Just switch place with the enemy that's in
    air. To the right end, there is a Dwarf's Sacred Herb. Above that item, there
    is a Claymore. You will need to get the flying enemy(at the left) to the right
    end since only that flying enemy can stay in mid air when you crystallize it.
    Once you get the flying enemy in mid air(near the Claymore), switch place and
    jump to the right. The box also got a trap. After, get the Claymore from that
    box. Moving on, head up to the next area.

    There is a Spring to the left and an Altar to the right end. For the right end,
    there is a big enemy but you can avoid it. Just use the enemy that's in mid air
    then jump to the right. You will end up at the back of the enemy. To get back
    to, just switch place to the upper right rock. Once you are up, jump and shoot
    SW to switch place to the left enemy. Of course, you can always just fight the
    enemy. You can fight the Dragon and Greater Demon. The Dragon itself drops lots
    of goodies, including the Dragon Slayer. Just circle around and take it apart,
    piece by piece. Anyway, to move on, go up at the left end.

    Go right to save your game. To the upper right, there is a rock and a Sealed
    Stone. Switch place with the rock to get up. Be sure to take this Sealed Stone
    Shield's Protection with you. Asides from that, I take the Swordian Protection
    with me as well. Once you are ready, go up for the boss fight.

    Boss: Lady Kleio
    Take out the two Trash Demons and as for that one Berserker, ignore it. It is
    rather strong. As for Kleio, rather weak. Get close & do 4 Soul Crushes, start
    from Aluze, Leone, Alicia then Lezard. Kleio's magic still do decent damage,
    so heal from time to time.

    Afterward, you get the Indigo Formation-Sealing Vessel. Now you have 3 slots of
    Sealed Stones. Go right to get a Golden Egg and the Book Of Alchemy. As for the
    Sealed Stone here, it is the EXP-Coveting Tapir's Reason which gets you double
    EXP but no OTH/Gold. BTW, that's 100% for the Treasure and the Map. Anyway, go
    back to Crell Monferaigne and talk to the man in the Inn. Pick the 2nd choice
    to get the Sage's Secret Herb.

    -------------------------------------------------------------------------------

    \Crawsus Forest Ruins/ (Boss' Level: 29)
    Items: Healer's Secret Herb, Silver Greave, Flawless Amulet, Pulverize Amulet,
    Silver Helm, Dwarf's Sacred Herb, Holy Gem, Union Plum, Elixir, Silver
    Mail, Healer's Secret Herb, Lightning Avoid Amulet, Illusionary Clothes
    Mirage Robe
    Sealed Stones: Earthly Protection, Thunder's Protection, Muddy Reason, Thunder
    Cloud's Reason
    Einferia: Fraudia or Circe or Rasheeka, Falx or Adonis
    - Required Release Level: Current Level + 5 Levels
    - After you released Fraudia or Circe or Rasheeka, one will show up
    in Kalstad
    - Circe can give you Kraad Mail
    - Rasheeka can give you Sage's Secret Herb
    - After you released Falx or Adonis, either will show up in Villnore
    - Adonis can give you Heavy Soldier's Knowledge
    Note: Be sure to bring a lot of Gold&Silver Flower's Dew in case you can't
    avoid the poison swamp later on. Plus, stock up on Izun's Apple as well

    To the left, there is a Spring. Go on to the left. Use an enemy to get up for
    a Healer's Secret Herb and a Sealed Stone. Anyway, if you go west, a scene and
    you can save your game. But you can also head up. You can go save your game
    then go up.

    Check the left end for a Silver Greave, then head up. There is an Altar to the
    left. Go on to the left and at the end, there is an enemy. Beat it for another
    Sealed Stone. There is also a Flawless Amulet within a bag. After, go south to
    another area. The right box got a trap but it has a Lightning Avoid Amulet. To
    the left, there is a sword which means more Einferia. To get up, use an enemy.
    There are a Healer's Secret Herb and the Illusionary Clothes Mirage Robe. BTW,
    the box got a trap. After, go south to yet another area. To the right, there is
    an Elixir. Just use that in air enemy. To the left end, there are an Altar and
    a box with a trap. It's got a Silver Mail. Now, you can back track all the way
    to the area with the save point.

    From the area with the save point, go south. To the right, there is a box in
    the water. It's got a trap as well but it's a Pulverize Amulet. Go to the left,
    there are 3 paths. The left two lead to Silver Helm, Dwarf's Sacred Herb and a
    sword/Einferia. After, go south.

    Go right for a Holy Gem and an Altar. To the left end, beat the enemy to get 1
    more Sealed Stone. Also, there is a Union Plum. That's 100% for the Treasure.
    Back to the area with the save point and save your game. Make sure you set any
    three Sealed Stones at the northern, western and southern Altars. However, you
    should avoid setting the Sealed Stone Muddy Reason since it will poison the
    water. Anyway, the west bridge will lower at the area with the save point. Go
    west for the boss fight.

    Boss: Hydra
    Lure it on to the land then circle around it and do 4 Soul Crushes. Its normal
    attack isn't too bad, you don't need to heal all the time. Watch out for its
    Poison Breath, cure with Alicia's Ordinary Shave if you don't have any of those
    Gold&Silver Flower's Dew. You still need to keep your HP high from time to time
    since it still got other moves like Dark Breath and Eternal Pain which reduces
    lots of your HP. Not only that, that move may also make you Weaken. You can't
    recover HP when you are Weaken. I usually dash away and take care of the bad
    status, especially for Weaken. Throw in an Izun's Apple since Alicia's Ordinary
    Shave doesn't cure Weaken. Due to the land and water environment, moving around
    isn't easy but the player can always dash. For the Hydra, it will have to move
    around slowly. That's plenty of time for you to recover.

    After, that's 100% for the Map. Now, you can exit out to the World Map. The
    Dragonscrypt will show up on the World Map.

    -------------------------------------------------------------------------------

    \Dragonscrypt/
    Items: Magic Bangle, Dwarf's Sacred Herb, Arbalest, 20000 OTH, Healer's Secret
    Herb, Double Search
    Einferia: Lydia or Atrasia
    - Required Release Level: Current Level + 5 Levels
    - After you released Lydia or Atrasia, either will show up in Crell
    Monferaigne
    Shop List: Sinclaire Saber(20000), Lightning Edge(30000), Icicle Sword(40000),
    Rune Slayer(50000), Famous Sword Alondite(120000), Hrunting(45000),
    Zweihander(30000), Pale Sword Grand Sting(115000), Composite Long
    (17000), Greenery Slayer(25000), Mage Slayer(50000), Shiny Rupture
    (100000), Soul Slayer(900000), Infinity Rod(18000), Mithril Wand
    (20000), Lotus Wand(30000), Bloody Claw(600000), Anoint Crown(5500),
    Phylact Helm(9000), Silver Mail(16000), Tyrant's Armor(800000),
    Supreme Garb(9000), Wind Glove(20000), Royal Glove(8000), Knight
    Greave(5000), Stone Check(5000), Silence Check(5000), Weak Check
    (5000), Gold&Copper Alloy Mirror(5000), Soldier's Secret Herb(150),
    Healer's Secret Herb(800), Dwarf's Sacred Herb(800), Fairy's Sacred
    Herb(3600), Gold&Silver Flower's Dew(80), Regulatory Principle(80),
    Bragi's Psalms(150), Snow Thawing Water(80), Pearl Grass(80),
    Cockatrice's Egg(150), Izun's Apple(150), Directional Stone(200),
    Union Plum(800), Holy Water(150), Cold Resist Amulet(1200),
    Pulverize Amulet(1200), Lightning Avoid Amulet(1200), Flare Gem
    (1200), Ice Gem(1200), Thunder Gem(1200), Earth Gem(1200), Holy Gem
    (1200), Shadow Gem(1200), Prism Gem(1200), Spectacles(150), Dog's
    Ring(1), Western Continent Map(1000), Eastern Continent Map(5000)
    Note: Be sure to buy some Gold&Silver Flower's Dew

    Before you enter Dragonscrypt, you should check out the Weapon Armor Shop in
    Crell Monferaigne since that shop got updates. Within Dragonscrypt, head to the
    right to another area. To the upper left, there is a Magic Bangle. Use 1 or 2
    enemies to get up there. To the upper right, use few enemies to get up for the
    Arbalest. Above that, there is a Dwarf's Sacred Herb. To get up there, you can
    use all 3 enemies/crystals. It does require quite a bit of angling. What you
    want to do is get a crystal floating near that box. You can then switch place
    with that crystal and jump up immediately. After, go right to the next area.

    There is a bow which means more Einferia. Jump up to the right for a box with a
    trap. It is 20000 OTH. Go on up to the right to the next area. A bag to the
    right got Healer's Secret Herb. Go on up & use the enemies to jump up to a box.
    It's got a trap but it is a Double Search. That's 100% for the Treasure and the
    Map. Go on to the east to the Palace Of The Venerated Dragon.

    -------------------------------------------------------------------------------

    \Palace Of The Venerated Dragon/ (Boss' Level: 35)
    Items: Sun Light Stone, Solar Eclipse Stone, Red Flame Stone, Glowing Clouds
    Stone, Reverse Moon Stone, Red Light Stone, Day Moon Stone, 15000 OTH,
    25000 OTH, Golden Egg, Vallo Greave, Healer's Secret Herb, Analyst's
    EXP, Analyst's EXP, Spell Potion, Ice Clothes Crystal Garb, Ice Clothes
    Crystal Garb, Vallo Gauntlet, Uroboro Symbol, Elixir, Flare Baselard,
    Might Potion, Soft Stone, Union Plum, Union Plum, Dragon Armor, Power
    Bangle, Fairy's Sacred Herb, Fairy's Sacred Herb, Book Of Alchemy,
    Book Of Chaos, 30000 OTH, Liqueur Potion, Charge Break, Dragon Staff
    Dragon Lore, Guard Potion, Healer's Secret Herb, Fairy's Sacred Herb,
    Union Plum
    Item Note: Flare Baselard also enables Decisive Tech/Soul Crush
    Sealed Stones: EXP-Providing Friend's Reason, Catapult's Commandment, Sword As
    The Offering Commandment, Only Life As The Food Commandment,
    Powerless Cotton Hat's Commandment
    Einferia: Xexnon or Masato, Gerald or Ehlen or Guilm, Lwyn or Crescent
    - Required Release Level: Current Level + 5 Levels
    - After you released Xexnon or Masato, either will show up in Sahma
    Desert
    - After you released Gerald or Ehlen or Guilm, one will show up in
    Ancient Forest
    - Ehlen can give you 50000 OTH
    - Gerald can give you 50000 OTH
    Hint: Before you end this dungeon, you should get the Cat's/Bird's/Dog's Ring
    Note: If you still want the 2+2 overpowered weapons, then you should try to get
    Leone and Aluze to Level 40 before the end of this dungeon
    Chateau Obsession: If you haven't done that dungeon and still want to, better
    go clear before the end of this dungeon

    Head to the right to the next area. You can go east or north. Go north and save
    your game. Go back and head to the right. Get the Sun Light Stone to the right
    and go back to the room with the save point. Check the statue to use the Sun
    Light Stone.

    In the new room, get the Solar Eclipse Stone. Go south and check the left for
    the Book Of Chaos. Head to the right to another area. Get Healer's Secret Herb
    and jump up to the left for another box. It's got a trap but it's a Liqueur
    Potion. To the upper right is a Sealed Stone, then head to the upper left to
    another area.

    Go up to check that box. It's got a trap but it is a Union Plum. For all these
    statues here, the idea is to attack the statue from behind but you can't be
    seem by any near statue. Otherwise, you will be in the Poison Room. As for the
    Poison Room, there are boxes and most of them got traps. The upper right got a
    staff/Einferia, lower right got a Fairy's Sacred Herb, lower left got a Charge
    Break and the upper left got the Dragon Staff Dragon Lore. To get out of the
    Poison Room, just use that statue and use the Sun Light Stone.

    Anyway, for the statues, slash the left of the middle group, then the right of
    the middle group then the one at east. You can get the Ring Light Stone and
    30000 OTH. Now, back track to a statue and use the Ring Light Stone. Nearby,
    there is a Spring. Go on to the west.

    Check the upper right for a Spell Potion, Flare Baselard, 25000 OTH and Vallo
    Greave. One of the boxes got a trap BTW. At upper left, there is another Sealed
    Stone. After, go on to the west. There are a path west and south. Go west to
    fight an enemy for another Sealed Stone. There is also a sword/Einferia at the
    left end. After, back track and go south.

    Go to the left for another Sealed Stone. Go right to another area. There is an
    Altar and the box is at upper left. Use the crystals to get up there for 15000
    OTH. As for the Altar here, set in any of the 3 Sealed Stones you found in this
    dungeon so far. Now go west to go back, then north and east. A new path will
    show up.

    Go west to save your game. To the west, beat an enemy to get the Glowing Clouds
    Stone. After, go east to get Fairy's Sacred Herb, Union Plum & Healer's Secret
    Herb. Now, go back to a statue and use the Glowing Clouds Stone. Go south to
    another area. Go east and jump over that statue. In this east room, get the
    Fairy's Sacred Herb, Vallo Gauntlet and Might Potion. The middle one got the
    trap to bring out enemies. To the right is the Sealed Stone Powerless Cotton
    Hat's Commandment. Leave it for now, but we will need that later.

    Go west and to get the Book Of Alchemy to the left end, you will need to jump
    over 2 statues. That box also got a trap. After, take the middle path up. The
    west leads to the Ice Clothes Crystal Garb. It's got a trap as well. As for the
    east, it leads to an Altar, as well as the Reverse Moon Stone. There is 1 more
    item and it's high up above. Just use crystals to get up and get the Guard
    Potion. After, go back to a statue and use the Reverse Moon Stone.

    Jump down & there is an Altar. To the right, beat that enemy to get the Red
    Flame Stone. Go west to the Protection-Less Room. The west leads to Union Plum
    and Elixir, then go south. The west leads to Soft Stone and Ice Clothes Crystal
    Garb. As for the east, you can jump to the upper right for a sword/Einferia. It
    is better if you have Powerless Cotton Hat's Commandment. Just press Up/NE when
    doing jump/in air. Jump back down and back to a statue. Don't use the Red Flame
    Stone yet, there is one more item we can get.

    make sure you have the Powerless Cotton Hat's Commandment, then use the Reverse
    Moon Stone. Go west and defeat this enemy. Crystallize it and stand on top of
    it. Jump toward the upper left while using the effect of the Powerless Cotton
    Hat's Commandment. So press UP/NW while you are in air. Once you get to the
    other side, you can't open the item since you have the Powerless Cotton Hat's
    Commandment. Here is what you do: First, stand by the edge then shoot east, so
    you would switch place with that crystal. Thus, the crystal will be at the edge
    which is near the box. Jump down and set the Powerless Cotton Hat's Commandment
    at the Altar. Now, shoot NW and switch place again with that crystal. After, go
    open that box which has a trap as well. Get the Power Bangle after.

    Now, go use the Red Flame Stone. There are a Spring and a save point. Well, to
    the west is the boss. If you haven't done Chateau Obsession, getting the Cat's
    Ring, Bird's Ring, Dog's Ring, level up Aluze and Leone to Level 40, then you
    should go do them.

    Boss: Dragon Zombie
    Check the back of the Dragon Zombie, there is a Sun Jewel. Take it out & there
    are 2 more. They are hidden behind 2 walls, so you need to take out the 2 walls
    as well. Once you got all 3, circle around it and attack from its back. Keep
    doing 4 Soul Crushes and you will finish it in no time. If you do this right,
    Dragon Zombie has no chance to attack you.

    After, go get the Dragon Armor, Day Moon Stone and Golden Egg. Back track and
    use the Day Moon Stone at the statue. Go west for more scene. Aluze and Leone
    will leave the party. If they both are at least Level 40, then you will get 4
    weapons:

    - Dragon Slayer Modified (ATK 200, 3 Attacks, SC Enabled)
    - Bahamut Tear (ATK 600, 3 Attacks, SC Enabled)
    - Splitting Sword Farewell (ATK 210, Hit 30, 3 Attacks, SC Enabled)
    - Valkyrie Favor (ATK 500, Hit 50, 3 Attacks, SC Enabled)

    Anyway, that's 100% of the Map. Get the Uroboro Symbol & 2 Analyst's EXP. That
    is 100% for the Treasure as well. Afterward, exit back to the World Map.

    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------

    <Chapter 4 - The Gods' Assault>

    \Optional #4/ (Bosses' Levels: 42&40)

    Go to Kalstad, check with the chicken to get a Golden Egg. Go to Villnore, you
    can buy Lily for 10 OTH. It works like Tiny Flower. Go to Crell Monferaigne, go
    talk around then exit out for a scene. In Coriander, check a Villager House for
    a Core Emerald.

    Within Villnore, speak with a man to east and pick yes. Go back to the Turgen
    Mine. At the end, you can fight Gigant Wasp which is just a powered up Queen
    Wasp. Beat it and you can get the Scarlet Formation-Sealing Vessel. Now you got
    4 slots of Sealed Stones. Report back to the man in Villnore for a Metabolizer.
    Also, speak with a man in Coriander then back to the Turgen Mine. At the end,
    you can fight Kobalt King. Beat it and report back to the man for an Analyst's
    EXP.

    -------------------------------------------------------------------------------

    \Sukavia Gorge/
    Einferia: Aegis
    Note: If you already released Khanon then Khanon will show up in Sukavia Gorge
    - Khanon can give you Noble Elixir

    Technically, this place is optional. You do not have to cross Sukavia Gorge
    since you can just cross Kythena Plains instead. But, there is an Einferia here
    so might as well. Within, head to the east. Keep going and that will be 100%
    for the Map. At the end, check a staff for an Einferia.

    -------------------------------------------------------------------------------

    \From Solde To Royal Underground Path/ (Boss' Level: 42)
    Note: If you already released Aegis then Aegis will show up in Solde
    Poem(Tri Emblem): Make sure you read the one in Solde
    - If you've read the previous 3, then the one in Solde from
    before will change
    Shop List: Long Sword(500), Shamshir(3500), Famous Sword Lotus Breaker(65000),
    Famous Blade Satsukiame(76000), Bastard Sword(1000), Two Handed
    Sword(2500), Shoot Bow(400), Cross Bow(2000), Composite Long(17000),
    Sallet(160), Anoint Crown(5500), Leather Mail(240), Cloak(200),
    Supreme Garb(9000), Elven Taffeta(25000), Leather Glove(200), Royal
    Glove(8000), Rune Greave(60000), Cross Greave(180), Leather Boots
    (160), Poison Check(1500), Stun Check(1500), Vaulting Horse Statue
    (1000), Ruby Bee(1000), Blue Apple(1000), Holy Crystal(6000),
    Soldier's Secret Herb(150), Healer's Secret Herb(800), Witch's
    Secret Herb(5000), Dwarf's Sacred Herb(800), Fairy's Sacred Herb
    (3600), Spirit's Sacred Herb(40000), Elixir(800), Gold&Silver
    Flower's Dew(80), Regulatory Principle(80), Bragi's Psalms(150),
    Snow Thawing Water(80), Pearl Grass(80), Cockatrice's Egg(150),
    Union Plum(800), Holy Water(150), Holy Grail(20000), Izun's Apple
    (150), Soft Stone(20000), Directional Stone(200), Star Reading Slate
    (20000), Flame Resist Amulet(1200), Cold Resist Amulet(1200),
    Pulverize Amulet(1200), Lightning Avoid Amulet(1200), Golden Egg
    (50000), Spectacles(150), Visional Jewel(10000), Cat's Ring(1),
    Northern Continent Map(10000), Western Continent Map(1000), Eastern
    Continent Map(5000)

    Within Solde, just go east toward the port for more scene. Be sure to check out
    the Weapon Armor Shop since they got updates. After, get in the Lost Forest to
    get to the Royal Underground Path. Keep going to the end for a boss fight.

    Boss: Ull
    Take out the Aesir Guard first. If you have Valkyrie Favor for Alicia and the
    Bahamut Tear for Dylan, then this battle will end in no time, considering all
    the damage you can do with those 2 weapons. Once it's down to Ull, go circle
    around some pillar whenever you need to recover AP. Repeat till you beat it. If
    you do this right, Ull has no chance to attack you.

    After, go on to save your game then go up to Dipan. Go right and up, then head
    to the west to get in the castle.

    -------------------------------------------------------------------------------

    \Dipan Castle/ (Bosses' Levels: 40&42, 42&45)
    Items: Analyst's EXP, Analyst's EXP, Analyst's EXP
    - The last 2 Analyst's EXP are obtained in early Chapter 5
    Shop List: Shamshir(3500), Falchion(200), Frostbane(15000), Holy Sword(70000),
    Striking Sword(4500), Claymore(18000), Famous Sword Veinslay(75000),
    Ignite Sword(1000000), Snake Halberd Basilisk(700000), Long Bow
    (4000), Composite Long(17000), Infinity Rod(18000), Holy Rod(83000),
    Duel Helm(7000), Vallo Helm(35000), Metal Crown(2500), Olive Crown
    (4500), Rune Crown(25000), Cuirass(3000), Duel Armor(9000), Icicle
    Plate(17000), Vallo Armor(50000), Silver Cloak(3500), Leather Cloak
    (3500), Supreme Garb(9000), Duel Guarder(7000), Duel Greave(6500),
    Cross Greave(180), Leather Boots(160), Suede Boots(1000), Battle
    Maiden's Pendant(300000), Curse Check(4000), Paraly Check(2500),
    Beryl Bangle(2500), Bronze Mirror(6000), Blue Doll(6000), Red
    Cherry(7000), Ruby Bee(1000), Shadow Crystal(6000), Soldier's Secret
    Herb(150), Healer's Secret Herb(800), Dwarf's Sacred Herb(800),
    Fairy's Sacred Herb(3600), Prime Elixir(10000), Gold&Silver Flower's
    Dew(80), Regulatory Principle(80), Bragi's Psalms(150), Snow Thawing
    Water(80), Pearl Grass(80), Cockatrice's Egg(150), Izun's Apple
    (150), Directional Stone(200), Union Plum(800), Holy Water(150),
    Flame Resist Amulet(1200), Cold Resist Amulet(1200), Pulverize
    Amulet(1200), Lightning Avoid Amulet(1200), Flawless Amulet(5000),
    Flare Gem(2000), Ice Gem(2000), Thunder Gem(2000), Earth Gem(2000),
    Holy Gem(2000), Shadow Gem(2000), Prism Gem(2000), Spectacles(150),
    Bird's Ring(1)
    Shopping Note: Holy Sword enables Decisive Tech/Soul Crush as well
    Note: If you still want the 2 overpowered weapons and 2 decent accessories,
    then you should try to get Dylan and Lezard to Level 45 before the end
    of this dungeon

    Check the left end soldier to get an Analyst's EXP. Go south and head to the
    west to save your game. Go on to the west and there are a Spring, the Merchant,
    as well as another save point. As for Sealed Stones, bring Swordian Protection
    and Life Spirit's Protection, maybe Sting Protection as well. As for your
    characters, make sure their RST are high. Afterward, go up for the boss fight.

    Bosses: Gyne, Walther
    Go after Gyne first since he has lesser HP. If you have Valkyrie Favor and the
    Bahamut Tear, then you can take him out with 4 Soul Crushes. Repeat and take
    out the other one. If you don't have Valkyrie Favor and Bahamut Tear, then this
    might be quite difficult. Circle around & try to lure them around. Their magic
    will hit you hard, so you need to heal. It's fine if you have Life Spirit's
    Protection. Further, you can always poison them with Sting Protection. After
    that, keep circling around and take your time with each one. If you have the
    Holy Gem, use it on one of them for a chance of Silence.

    Afterward, back track and make sure your characters' RDM are high this time. Go
    switch out the Sting Protection to Shield's Protection. Keep in mind that Dylan
    and Lezard will leave after the next boss battle. Anyway, go east all the way
    for the next boss fight.

    Bosses: Ahly, Aluze
    Go after Aluze first since he has lesser HP. With Valkyrie Favor and Bahamut
    Tear, you can kill him with 4 Soul Crushes. That way, he doesn't have a chance
    to use Finality Blast. As for Ahly, it's fine if your RDM are high. Most of
    her attacks don't hurt much. She likes to Guard all the time, so you can't beat
    her as fast as Aluze. But, you can always attack her from behind and finish her
    off with 4 Soul Crushes so she doesn't have a chance for Nibelung Valesti as
    well.

    After, Dylan and Lezard will leave the party. If they both are at least Level
    45, then you will get 2 weapons and 2 accessories:

    - Immortal King's Sword (ATK 260, 2 Attacks, SC Enabled)
    - Oppresseder's Sword (ATK 850, 2 Attacks, SC Enabled)
    - Philosopher's Stone Shard (MAG 100, chance to transfer the target out
    of the battlefield)
    - Homunculus' Seed (All elemental resist + 20%)

    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------

    <Chapter 5 - The Invisible Hand>

    \From Dipan Castle To Lost Forest/
    Items: Analyst's EXP, Analyst's EXP

    Get the 2 Analyst's EXP and that's 100% for the Treasure and the Map. Exit out
    Dipan Castle then go on for more scene. Exit out Dipan and back to the Royal
    Underground Path. Exit out to the Lost Forest then to the World Map. Forest Of
    Spirits will show up at the lower right of the World Map.

    In Villnore, the flower girl can sell you Valley Lily which works the same as
    the previous ones.

    Lastly, check back with some Einferia(that you released) and some will give you
    more things:

    - Jessica(Coriander) can give you Ymir's Tear
    - Dyn(Coriander) can give you Earth Gem
    - Tyrith(Solde) can give you Flawless Charm
    - Celes(Solde) can give you Flawless Charm
    - Aegis(Solde) can give you Book Of Alchemy
    - Lylia(Crell Monferaigne) can give you Earth Gem
    - Arcana(Kalstad) can give you 50000 OTH
    - Fraudia(Kalstad) can give you 50000 OTH
    - Psoron(Turgen Mine) can give you Over Drive
    - Guilm(Ancient Forest) can give you Prism Gem

    -------------------------------------------------------------------------------

    \Forest Of Spirits/ (Boss' Level: 47)
    Items: Elixir, Sacred Bow Elven Bow, Fairy's Sacred Herb, Famous Sword
    Alondite, Flawless Talisman, Spell Potion, Prime Elixir, Double Search,
    Fairy's Sacred Herb, Elven Boots
    Sealed Stones: Chaotic Needle's Protection, Eight Legged Horse's Protection,
    Hunting Spirit's Protection
    Note: After you released Lwyn or Crescent, either shows up in Forest Of Spirits
    - Lwyn can give you Goddess' Sacred Herb
    - Crescent can give you Noble Elixir
    Hint: Sacred Bow Elven Bow enables Decisive Tech/Soul Crush as well

    There is a Spring and to the left, there is an Elixir. Go on to the west. You
    can go west or south. Go south to another area. Beat the enemy to the right to
    reveal a rock altar. Place that at the left pole at the left end. By doing
    that, you can reach up to a box with a trap. It's the Sacred Bow Elven Bow. If
    you jump to the right, there is a Sealed Stone. Go back and go west this time.

    It's a Protection-Less Room. The secret path doesn't show up on the Mini Map,
    but go south from the white flowers. Head to the east after. To the right is a
    Fairy's Sacred Herb. As for the box high up in air, you can't right now. For
    this area, take the path that leads up. It's near that big enemy. You will be
    in another Protection-Less Room. Go to the west. To the left is the Flawless
    Talisman. After, go up.

    Use the enemies to get up to a Sealed Stone. Go on to the right for the Spell
    Potion and Prime Elixir. The left box got a trap BTW. After, go up to another
    area. Use the enemies to get up to Double Search and Fairy's Sacred Herb. Both
    boxes got traps BTW. Go on to the east. At upper right, there are Sealed Stone
    and the Elven Boots. To get up there, place the crystal to the left most pole.
    After, go up. To the left is a Spring and near right is a save point. That is
    100% for the Map BTW. Go on to the right for the boss fight.

    Boss: Arectaris
    Break the Fire, Thunder, Earth and Ice Jewels that are around the field. When
    Arectaris is using a wide range attack, it spins around rather fast so it's not
    easy to circle around it. Instead, dash away and get out of range. Arectaris
    doesn't move so you should be fine. But do try to stay far away since it does
    have long range attack. The worst of all is when you got Weaken and when you
    start losing HP. If you have Valkyrie Favor and Bahamut Tear, then you should
    be able to finish it off and do it ASAP. You don't want to take your time with
    this battle, or else it will gets harder. It will also start reviving those
    Jewels. Plus, when it's low on HP, he can use his Precede Gravity which can do
    lots of damage. If you can, throw in a Liqueur Potion to protect you from the
    Weaken status. And like before with the Hydra boss, cure Weaken with Izun's
    Apple. If you can, use Liqueur Potion earlier to prevent the bad status.

    Afterward, continue to back track for more scene. Now, if you want the box that
    you couldn't get earlier, head back to the southern area. There is a flying
    enemy there now. Use it get up to the box. It's got a trap and it's the Famous
    Sword Alondite. That's 100% for the Treasure. Now, you may go back track out
    and head back to Dipan Castle.

    -------------------------------------------------------------------------------

    \Dipan Castle & Forest Of Spirits/

    Go through the Lost Forest and Royal Underground Path to Dipan. The Merchant
    will be just by the entrance of Dipan. Anyway, back to the castle. Open up the
    map with R2. The goal is to SE. After, you will get the Ghoul Powder. After, go
    back to Forest Of Spirits. Head back to where you fought the boss. Go up to get
    in the Ravine Caverns for more scene. You will fight 4 Aesir Patrollers.

    -------------------------------------------------------------------------------

    \Ravine Caverns/
    Items: Over Drive, Healer's Secret Herb, Swordsman's Knowledge, Fairy's Sacred
    Herb, Heavy Soldier's Knowledge, Blinking Bow Blue Gale, Fairy's Sacred
    Herb, Fairy's Sacred Herb, Liqueur Potion, Bow Fighter's Knowledge,
    Thief's Knowledge, Mage's Knowledge, Ambrosia
    Sealed Stones: Dark Night's Reason, Chaotic Reason, Different Law Eraser's
    Reason, Enemy Omitting Void's Reason, Silent Needle's
    Protection, Ravine Reason, Scattered Light's Protection
    Note: If you come back in Chapter 6, you don't have to worry about the time
    limit
    Hint: Dinosaur King has the Enemy Omitting Void's Reason. To get to Dinosaur
    King, go up to the north all the way then go west all the way. However,
    you need the effect of Different Law Eraser's Reason to fight it. To get
    to Different Law Eraser's Reason, open up the map with R2. The area is
    south of the area with Dinosaur King. As to get to the Different Law
    Eraser's Reason, use the Powerless Cotton Hat's Commandment. Once you got
    the Different Law Eraser's Reason, be sure to set it on the Altar that's
    at around the middle of the dungeon. That will affect the area that
    Dinosaur King is in

    There is a timer, exactly 8 minutes. Rufus' soul will be gone once that hits 0.
    That means Game Over, BTW. So, don't waste a lot of time here, or you won't be
    able to make it. If you ignore everything and go east, you would need about 4
    minutes or so. If you want 100% for the Treasure and Map, you probably want to
    re-enter this place few times.

    The one box that is hard to get is Ambrosia. To the right of that box, there is
    an enemy. Thus, enter that area from the right. By the entrance, shoot NW to
    get that enemy down. After, transfer that crystallized enemy to the left rock.
    Get the crystallized enemy to the left edge of that rock. Once the enemy breaks
    the crystal, it will raise up. Now just wait till it gets up high and close
    enough to the edge of the higher platform. Switch place with that enemy then
    jump to the left. The box got a trap to bring out enemy but it's the Ambrosia.

    -------------------------------------------------------------------------------

    \Bifrost/ (Boss' Level: 48)

    There is a Rainbow Spring nearby. Use it to cure vitality and status. Be sure
    to save your game. Go on to fight 3 Aesir Guards and 1 Aesir Rescuer. Go on to
    fight Dimensional Monster. Lastly, go on for the boss fight.

    Boss: Heimdall
    Take out the 2 Aesir Guards. As for Heimdall, he lacks attacks, so he uses the
    same 3 attacks. One can do some damage and one can Paraly you. Just dash away
    to heal if you need to. Keep Soul Crushing him and he will die in no time, if
    you have Valkyrie Favor and Bahamut Tear.

    After, go on to Asgard.

    -------------------------------------------------------------------------------

    \Asgard/
    Shop List: Emperor Sword Durandal(200000), Blinking Bow Blue Gale(130000),
    Oreichalkos' Staff(600000), Holy Gauntlet(50000), Thrudr's Manifer
    (500000), Miracle Guard(1), Magic Boots(40000), Green Kitten
    (10000), Ritual Equipment Of Darkness(10000), Soldier's Secret Herb
    (150), Healer's Secret Herb(800), Witch's Secret Herb(5000), Dwarf's
    Sacred Herb(800), Fairy's Sacred Herb(3600), Spirit's Sacred Herb
    (40000), Elixir(800), Prime Elixir(10000), Gold&Silver Flower's
    Dew(80), Regulatory Principle(80), Bragi's Psalms(150), Snow Thawing
    Water(80), Pearl Grass(80), Cockatrice's Egg(150), Izun's Apple
    (150), Directional Stone(200), Union Plum(800), Holy Water(150),
    Flame Resist Amulet(1200), Cold Resist Amulet(1200), Pulverize
    Amulet(1200), Lightning Avoid Amulet(1200), Flawless Amulet(5000),
    Liqueur Potion(2500), Charge Break(2500), Might Potion(2000), Guard
    Potion(2000), Spell Potion(2000), Over Drive(2000), Flare Gem(2000),
    Ice Gem(2000), Earth Gem(2000), Thunder Gem(2000), Spectacles(150),
    Solomon's Ring(900000)
    Shopping Note: Emperor Sword Durandal enables Decisive Tech/Soul Crush as well
    Note: If you have Cat's/Bird's/Dog's Ring, then sell them to the Merchant and
    buy the Solomon's Ring

    Go on and there are a save point, as well as the Merchant. Don't bother going
    to the east since Hall Of Valhalla is closed right now. Well then, go north and
    east to Yggdrasil.

    -------------------------------------------------------------------------------

    \Yggdrasil/ (Bosses' Levels: 56&51)
    Items: Prime Elixir, Valiant Greave, Fairy's Sacred Herb, Charge Break, Flame
    Clothes Flame Mist, Witch's Secret Herb, 80000 OTH, Flawless Talisman,
    Holy Staff Unicorn Horn, Union Plum, Prime Elixir, Flawless Talisman,
    100000 OTH, Analyst's EXP, Book of God Speed, Noble Elixir, 120000 OTH,
    Noble Elixir, Over Drive, Book Of Alchemy, Fairy's Sacred Herb, Fairy's
    Sacred Herb, Power Bangle, Elixir, Flawless Talisman, Valiant Armor,
    Valiant Helm, Flashing Blade Silvance, Holy Gauntlet
    Note: Flashing Blade Silvance enables Decisive Tech/Soul Crush as well
    Sealed Stones: Light Jump's Protection, Cursed Light's Protection, Sharp
    Sword's Reason, Great Shield's Reason, Papier Mache's
    Protection, Darkness' Protection

    There is a Spring by the entrance. Go right to a Prime Elixir and high above is
    a Valiant Greave. Go on to the upper left for more scene. Get a Fairy's Sacred
    Herb around the middle then go on to the west. Next area, lower left got the
    Charge Break and to get that crystal at the mid right, you have to slash that
    crystal then you can get the Flame Clothes Flame Mist. Now, there are 3 paths
    here: The north leads to a Sealed Stone; The west leads to Witch's Secret Herb
    and a Sealed Stone; Go east once you are ready.

    Go on to the right and at the gap, there is actually an item to the lower right
    but you can't jump to it. Hold the Sealed Stone Light Jump's Protection, then
    keep shooting Photon to switch place with that lower right enemy. The box is a
    Valiant Helm. Go back up and get the Flawless Talisman before you go to the
    next area.

    There is a box at lower right. It has a trap but it is the Flashing Blade
    Silvance. Above, there is another Sealed Stone. At upper left, it leads to the
    Valiant Armor. To get to upper right, you need the Sealed Stone Cursed Light's
    Protection. While you are floating, shoot down to destroy the pillar/crystal.

    You will be in a Protection-Less Room. Near left is a box with a trap. It is an
    Elixir. There are a Spring and a save point. Go up after. Now, at the upper
    left, there is a Sealed Stone. Above it, there is another box. To get up to
    there, you will need the flying enemy that's at the lower up. Yes, you will be
    transferring the lower flying enemy to the higher part so you can reach the box
    for a Power Bangle. After, go upper right to another area.

    Float up to the right then destroy that blue pillar/crystal to get the Fairy's
    Sacred Herb. Go south, east then north. Up there is a Book Of Alchemy. Go to
    the east after.

    At the upper right is yet another Fairy's Sacred Herb. Go on to the upper left
    after. Lower left got a Sealed Stone, and the upper right got Over Drive, as
    well as a Noble Elixir. To get to the Sealed Stone, you will need to switch
    place with the south enemy then beat the big enemy. As for those 2 items, you
    will need to stand on the yellow pillar/crystal then shoot NE. Anyway, go on to
    the upper left after.

    Jump to the left for a Spring and a save point. West leads to the first boss.
    But, go jump back to the east a bit and check below the 2 crystals. To get to
    that area, you need the Sealed Stone Powerless Cotton Hat's Commandment. Once
    you made it there, put the Sealed Stone Powerless Cotton Hat's Commandment at
    the Shell then you can get the Holy Gauntlet. Now jump down all the way to the
    next area. The west and northwest got 120000 OTH and a Noble Elixir. After you
    got them, back track up to the save point and go west.

    Boss: Odin
    His range is often circular so we shouldn't get in range. Instead, Rufus can
    try using Magic like Reduce Power and Reduce Guard. If he changes his attack to
    something like a line or fan-shape, get near and attack. Once you reduce enough
    of his HP, he will use Spiritual Lancer to end the battle.

    After, Lezard will join back the party. You will fight Odin again. Repeat the
    above strategy but get Lezard to attack with Magic like Earth Glaive. Lezard's
    Normal Attack can be Poison Blow which can inflict poison on Odin. If you want
    to be safe, you might want to stay further away since he has a very wide range
    attack and that's probably his Spiritual Lancer. Make sure your HP is full if
    you want to go up to attack him. He might just use Spiritual Lancer and you
    probably can't avoid that if you are close.

    Afterward, get the Analyst's EXP and the Book Of God Speed. Jump down at the
    left. Next area, the east got 100000 OTH and the southwest got the Flawless
    Talisman. Go jump down to south. Get the Prime Elixir and down to the west. Go
    west again.

    The west leads to a Sealed Stone after you beat a big enemy; As for the south
    east, there is a Union Plum. At east, there are 2 boxes. The left one is rather
    easy to get with 2 crystals. As for the right one, you can't jump up to it but
    you can drop down from above.

    Once you are ready, jump down to south. To the right is 80000 OTH and that's
    100% for the Treasure. Save your game and go up for the boss fight.

    Boss: White Dragon
    Avoid ice attacks and use flame attacks. If you have the Sealed Stone Flaming
    Protection with you, you can do more damage here. Heal if you need to, pretty
    easy boss in general. If you want to circle around it, get one character to get
    very close to it. As long as you circle around, you won't be within the fan-
    shape range.

    Afterward, Rufus joins back the party. That's 100% for the Map BTW. Go back to
    Asgard and you can now head east to Hall Of Valhalla.

    -------------------------------------------------------------------------------

    \Hall Of Valhalla/ (Boss' Level: 65)
    Items: Double Search, Noble Elixir, Flare Crystal, 200000 OTH, Book Of Alchemy,
    Mithril Gauntlet, Over Drive, Witch's Secret Herb, Cold Resist Talisman,
    Noble Elixir, Witch's Secret Herb, Witch's Secret Herb, Spirit's Sacred
    Herb, Cold Resist Talisman, Power Bangle, Union Plum, Earth Crystal,
    Guard Potion, Ether Septor, Noble Elixir, Union Plum, Lightning Avoid
    Talisman, Union Plum, Spirit's Sacred Herb, Demon Sword Gram, Might
    Potion, Holy Crystal, Golden Egg, Spirit's Sacred Herb, Shadow Crystal,
    Flawless Talisman, Magic Bangle, Charge Break, Spell Potion, Liqueur
    Potion, Flawless Talisman, Double Search, Holy Crystal, Union Plum,
    Silver Plate, Analyst's EXP, Sage's Sacred Herb, Pulverize Talisman,
    Liqueur Potion, Noble Elixir, Life Bow Mysteltain, Swordsman's
    Knowledge, Bow Fighter's Knowledge, Mage's Knowledge, Thief's Knowledge,
    Ambrosia, Heavy Soldier's Knowledge
    Item Note: You can't get the Swordsman's Knowledge, Bow Fighter's Knowledge,
    Mage's Knowledge, Thief's Knowledge, Ambrosia and Heavy Soldier's
    Knowledge till Chapter 6
    Note: Demon Sword Gram and Life Bow Mysteltain also enable Decisive Tech/Soul
    Crush
    Sealed Stones: Slate's Protection, Holy Light's Reason, Always As Usual Reason,
    Precious Stone's Protection, Holy Protection, Tough One's
    Protection

    Go right for a save point and on to the right. There is a Spring then go on to
    the right further. There are a path to go up and down, as well as a Blue Seal.
    For the Blue Seal, jump and stand on the left jar so it would descend down. Go
    up after and Aluze will join back the party. There are 2 paths up here. They
    lead to Double Search, Noble Elixir and Flare Crystal. Two of them have traps,
    so beware of that. After, go west to another area. There are 2 more paths up.
    They lead to 200000 OTH and Book Of Alchemy. The 200000 OTH is in a bag, on the
    top of a bookshelf. The box with the Book Of Alchemy got a trap as well. There
    is also an Altar in that room. At the west end, push the right jar to the left
    for the Yellow Seal. Now, take the near south path.

    At the west end, use an enemy to jump and stand on the left jar so it would
    descend down. That's the Red Seal. As you can see, there are paths to south and
    they lead to Mithril Gauntlet, Over Drive, as well as a Witch's Secret Herb.
    The box with the Mithril Gauntlet got a trap BTW. After, go east. There are 2
    more paths to south. They lead to Cold Resist Talisman, Noble Elixir, Witch's
    Secret Herb, Witch's Secret Herb, Spirit's Sacred Herb, as well as a Sealed
    Stone. Few boxes also got traps. After, go up to get back to the area with the
    Blue Seal. Since you got the Yellow and Red Seals as well, you can head to the
    east.

    There is a Sealed Stone nearby. There are paths to south and north. They lead
    to Cold Resist Talisman, Power Bangle, Union Plum, Earth Crystal and Guard
    Potion. Three of these boxes got traps BTW. Go on to the east. There are 3
    enemies here, use them to get up to upper left. There is an Ether Septor and a
    Spring. Above the Ether Septor, there is another box at the small edge at the
    upper left corner. You can go E or SE. Go SE to get Union Plum, Lightning Avoid
    Talisman, Might Potion, Holy Crystal, Golden Egg, Union Plum, Spirit's Sacred
    Herb, Demon Sword Gram, as well as a Sealed Stone. The 2 boxes in the area with
    the Sealed Stone have traps, so beware. As for the Demon Sword Gram, it is on
    top of a bookshelf and you need an enemy to get up there. The Golden Egg is
    also not obvious, but it is in a bag. After, back track and head up to east.

    Once again, 2 paths to north and 2 paths to south. They lead to Spirit's Sacred
    Herb, Shadow Crystal, Flawless Talisman, Magic Bangle, Charge Break, Spell
    Potion, Liqueur Potion, a Sealed Stone, as well as a save point. The 2 boxes in
    the area with the Sealed Stone also got traps, same with the box that contains
    the Shadow Crystal. After, go on to the east.

    Looks like you can push the right jar to the Blue Seal. Anyway, go on to the
    east. There are path to go up and down. Go up first. The paths to go up lead to
    the Yellow Seal and an Analyst's EXP. For the Yellow Seal, if you crystallize
    the jar, it won't move. For the box with the Analyst's EXP, it's got a trap so
    beware. After, go on to the west. Beat the big enemy first. West end got a
    Flawless Talisman, and for the paths to go up, they lead to Double Search, Holy
    Crystal, Union Plum, as well as Silver Plate. The three boxes that are together
    all have traps. The box with the Flawless Talisman also got a trap. As for the
    Double Search, it is in a bag that's on top of a bookshelf. After, go south but
    don't go south again. Check the left for a jar. Jump and stand on it for it to
    descend down. Crystallize it and get the other jar at right. That is for the
    Blue Seal. After, go east and go south this time.

    The paths to south lead to the Sage's Secret Herb and the Red Seal. For the Red
    Seal, the trick is to get a crystal on top of one jar then you can stand on the
    other jar. After, go on to the west. Beat the big enemy for a Sealed Stone. As
    for the paths to south, they lead to Pulverize Talisman, Liqueur Potion, Life
    Bow Mysteltain, as well as a Sealed Stone. At the west end, there is also an
    Noble Elixir. The Pulverize Talisman is in a bag in the area with the Liqueur
    Potion. After, back track and you can now go east all the way. Save your game
    and go east for the boss fight.

    Boss: Frei
    Her Magic does decent damage, so hopefully your characters' RST are high. If
    her range is a line, then you can actually get very close to her and circle
    around. If it's a fan-shape, you should move away and heal. Reduce enough of
    her HP then she will end the battle with Ether Strike.

    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------

    <Chapter 6 - The World Tree Of Distortion>
    Note: Light Sword Claimh Solais and Sworn Sword Auto Creyl enable Decisive Tech
    /Soul Crush as well

    You will obtain the Dragon Orb, as well as the Water Mirror. Dylan/Brahms and
    Ahly will also join the party. You will be in Tower Of Lezard Valeth. Go west
    and head north, then Lenneth will join the party. Anyway, there are few things
    we can do since we are at the last chapter. Thus, exit out to the World Map and
    Tower Of Lezard Valeth, as well as Asgard will show up.

    \Optional #5/

    Go back to Asgard then back to the Hall Of Valhalla. You should have 100% for
    the Map, but not for the Treasure. So, go back to where you fought with Frei.
    Get the Swordsman's Knowledge, Bow Fighter's Knowledge, Mage's Knowledge,
    Thief's Knowledge, Ambrosia, Heavy Soldier's Knowledge. That is 100% for the
    Treasure.

    Check with a Chicken in Coriander for a Golden Egg. If you read all 4 Poems,
    then go back to where you read the 1st Poem in Solde for the Tri Emblem. Head
    to Kalstad, speak with that boy for the Light Sword Claimh Solais if you did
    give him 10 OTH for over 30 times. If you gave him about 11~15 times, you get
    the Famous Blade Satsukiame instead. In Villnore, the flower girl can sell you
    the Gladiolus. Of course, works the same as previous flowers. In Coriander, go
    check a pole in a Villager House for 10 OTH.

    Lastly, go back to where you fought with the 2 Sages in Dipan Castle. You can
    get the Sworn Sword Auto Creyl from a soldier.

    -------------------------------------------------------------------------------

    \Tower Of Lezard Valeth/ (Bosses' Levels: 59&62, 62, 63&65)
    Items: Ether Shield, Supreme Crown, Bloody Flow, Holy Clothes Britania Garb,
    Sage's Secret Herb, Splitting Spear Rune Baldiche, Goddess' Sacred Herb,
    Double Search, Light Sword Claimh Solais, Flawless Talisman, Magic
    Bangle, Noble Elixir, Mirrored Armor Reflex, Elchanan's Fingertip
    Sealed Stones: Six Sparkles' Protection, Foodless Assaulter's Reason,
    Unprepared Castle's Reason
    Note: Splitting Spear Rune Baldiche enables Decisive Tech/Soul Crush as well

    By the entrance, there is a save point. To the left, there is a Spring. Go up
    to another area. There is a Shell to the left. Anyway, on to the right. South
    leads to a Sealed Stone after you beat a big enemy. After, back track and head
    right for a box with a trap. It's an Ether Shield. Go up after. Go on to the
    left to fight another big enemy. Go west for 2 boxes with traps. They are the
    Supreme Crown and Bloody Flow. Now go up for more scene.

    The east leads to a box with a trap/Sage's Secret Herb and an enemy with Sealed
    Stone. To move on, go west. Go south and check the right for a Splitting Spear
    Rune Baldiche. To the left, there is a Shell. Anyway, go south. Head to the
    right for a box with a trap. It's the Holy Clothes Britania Garb. Head up and
    you will be by a Spring, as well as a save point. Head up after you beat that
    near right enemy.

    Use an enemy to get up to the upper left edge. The box got a trap but it is a
    Double Search. There are 2 paths. North leads to Light Sword Claimh Solais and
    an enemy with Sealed Stone. The south leads to a Goddess' Sacred Herb. They
    both advance you on, but if you want 100% for the Map, better explore both. If
    you can, I would recommend setting the Sealed Stone Dignity-Dropping Sheath's
    Commandment at the Altar and bring Six Sparkles' Protection. Anyway, move on
    for a boss fight.

    Bosses: Homunculus Lezard, Homunculus Silmeria
    They are both slow and Homunculus Silmeria can even be killed in one turn with
    4 Soul Crushes. As for Lezard, Six Sparkles' Protection helps a bit and if you
    have the Sealed Stone Dignity-Dropping Sheath's Commandment, then his Magic
    doesn't do much. Few 4 Soul Crushes should finish him off.

    After, Silmeria joins the party. Save your game then head up. You can go north
    and south. Don't worry about north, go south and it will lead to a Spring and a
    save point. Go up for another boss fight.

    Boss: Lezard Valeth
    Just make sure your characters' RST are high enough. It would definitely help
    if you set up the Sealed Stone Dignity-Dropping Sheath's Commandment previously
    along with the Sealed Stone Six Sparkles' Protection. Lezard's Magic won't be
    able to cause that much damage. But, he does have a lot of HP, so this still
    take some time. If you got the overpowered weapons, this will take about 3 or 4
    of 4 Soul Crushes.

    Afterward, Ahly, Lenneth and Silmeria won't be in the party. Now, back track to
    the west and go north now. The lower left got 2 boxes, both got traps. They are
    Magic Bangle and Mirrored Armor Reflex. At the north and east, there are three
    more boxes, all got traps. They are Noble Elixir, Elchanan's Fingertip and the
    Flawless Talisman. That is 100% for the Treasure. Go on up to the last save
    point of the game. For 100% of the Map, go up and right. Also, beware that the
    Seraphic Gate will show up on the World Map now since you just got to the last
    save point. Lastly, check back with some Einferia(that you released) and some
    will give you more things:

    - Mithra(Lost Forest) can give you Mithra's Holy Water
    - Zunde(Coriander) can give you Battle Maiden's Pendant
    - Celes(Solde) can give you 300000 OTH
    - Phyress(Solde) can give you 300000 OTH
    - Shakon(Kythena Plains) can give you Holy Clothes Britania Garb
    - Seluvia(Audoula Temple On The Lake) can give you Book Of Alchemy
    - Atrasia(Crell Monferaigne) can give you Earth Gem
    - Crescent(Forest Of Spirits) can give you 10 OTH
    - Gerald(Ancient Forest) can give you Goddess' Sacred Herb

    Anyway, go on for the final showdown.

    Boss: The Being That Transcended All
    Start by going after Lezard Valeth(The Being That Transcended All). Continue to
    attack him till the barrier is off. Now, focus on the Sealed Crystal. Your goal
    is to take this Sealed Crystal out. Throw in Over Drive and Charge Break if you
    can. As for Lezard's Magic, like before, I would recommend the Sealed Stones
    Dignity-Dropping Sheath's Commandment(already set on an Altar) & Six Sparkles'
    Protection with you. Even then, Lezard can still hit you pretty hard with his
    Magic. The battle will end once you broke the Sealed Crystal.

    After, Ahly, Lenneth, Silmeria and Alicia will fuse to become Valkyrie. The
    game will take you to the Menu, so adjust whatever you wish. Once you're done,
    exit out the Menu for the final fight.

    Boss: The One That Seeks Destruction
    Get close and attack. If his range is a line, then you can get very close and
    he won't be able to hit you unless with the fan-shape range. It's the same deal
    from before except His new Magic can hit you harder plus he has about 120000
    HPs. This is going to take a long time. Pay attention to his range, that will
    help you to avoid them. If he has a big round range, better heal up. If you
    can, separate your party or that attack can wipe you out.

    Once you beat him, that ends the game. Sit back & enjoy the ending. Afterward,
    don't turn off the PS2. Select New Game and you will be in a harder difficulty
    automatically. If you save your game in this New Game, there is a small yellow
    star. Further, Seraphic Gate will also show up on the World Map right from the
    beginning of the game. Lastly, if you enter a battle with L1, the music will be
    the battle music from the first Valkyrie Profile. Like wise, if you hold down
    L2, it will be a random piece of music.

    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------

    <Seraphic Gate>

    \Floor 1/ (Bosses' Levels: 64&69)
    Items: Goddess' Sacred Herb, Over Drive, Noble Elixir, Prime Elixir, Double
    Search, Bloody Duster, Dead End, Spirit's Sacred Herb, Double Search,
    Prime Elixir, Spirit's Sacred Herb, Charge Break, Thunder Break,
    Flawless Talisman, Ambrosia
    Sealed Stone: Soul Squeezing Vise's Commandment
    Hint: The Sealed Stone is at SE of Floor 1. You will need the Sealed Stone
    Powerless Carrier Pigeon's Commandment which is found in Floor 4
    Note: Bloody Duster enables Decisive Tech/Soul Crush as well, same with the
    Demon Staff Apocalypse

    From the entrance, the left leads to an Altar and a Spring. Further that way
    will lead to the Sound Mode. You need to pay 1000 OTH to request one piece of
    music. If you can, set the Sealed Stone Dignity-Dropping Sheath's Commandment
    at the Altar and bring the Sealed Stone Six Sparkles' Protection with you. To
    the right, there is a blue crystal which shows your Play Data. Go on to the
    right leads to the boss fight.

    Boss: Dirna Hamilton (From Star Ocean 3)
    With those Sealed Stones above, Dirna won't be doing much damage here. Just be
    sure to heal from time to time. Since she does have a lot of HP, might as well
    use the item Might Potion and Over Drive.

    Once you beat her, bring the Sealed Stone Cursed Light's Protection and the
    Sealed Stone Enemy Omitting Void's Reason with you. Go on to the right and jump
    down. Go on to the right. Don't jump down to south yet. Make your way to the
    east to another area. There are paths to east and north. For the east, stand at
    the right end and jump up to try to shoot that enemy. Switch place and get the
    Goddess' Sacred Herb, as well as an Over Drive. If you can't get to the enemy,
    then try to stand at the left, jump up and shoot NE. The Photon will bounce
    around to the enemy; For the north, near left are the switch and Noble Elixir.
    Ignore that switch and jump to the east for another switch. Hit this switch and
    jump up to the left. Use that enemy to get up to the ledge above you for Prime
    Elixir, Double Search and Bloody Duster. Now, there is one more box to the west
    end. Beat that big enemy first then try to jump to that left pole. It's narrow
    so you might not land on it. Use that small flying enemy if you need to. Once
    you are on the pole, jump to the left to get the Dead End. This is a Normal
    Attack for Aluze. Now, you can back track and go down to south.

    You will be in a Protection-Less Room. Around the middle left, there is the
    Spirit's Sacred Herb. At SE and SW, there are more boxes with traps. They got
    Prime Elixir and Double Search. Go south to another area. The left got Spirit's
    Sacred Herb and Charge Break. The higher box got a trap BTW. Go on to the east
    after. Go east again to another area. Jump around to get to the north for an
    Ambrosia. Middle left and right got Thunder Break and Flawless Talisman. All
    these boxes got traps BTW. As for the Thunder Break, it is a Normal Attack for
    Rufus. There is also an Altar around BTW. Once you are ready, ignore SE and go
    up to NE. Go north and east for the boss fight.

    Boss: Gabriel Celesta
    Skills like Toughness and First Aid work well here, along with the Accessory
    Metabolizer. Even better if you have the Sealed Stone Life Spirit's Protection.
    You should be fine to stand against his attacks. Just watch out for Grasial
    Blizzard from him. That can Freeze you. Keep this up and you would beat him
    eventually. He just have way too many HPs.

    After, you get the Demon Staff Apocalypse. Dylan and Leone will also join the
    party. Back track and go SE this time. If you need to get back up, check the
    blue portal here to warp back to the entrance. Anyway, if you go back to the
    room that's after the Protection-Less Rooms, you can go down to the next floor.

    -------------------------------------------------------------------------------

    \Floor 2/ (Boss' Level: 72)
    Items: Extreme Guard, Holy Clothes Sylthread, Sonic Edge, Book Of Alchemy,
    Ether Crown, Goddess' Sacred Herb, Noble Elixir, Noble Elixir, Steel
    Spear Dinosaur, Extreme Guard, Holy Armor Alefstrain, Might Potion,
    Goddess' Sacred Herb, Mithril Helm, Demon Sword Dainslef, Mage's
    Knowledge, Sage's Secret Herb, Goddess' Sacred Herb, Spirit's Sacred
    Herb, Thief's Knowledge
    Sealed Stones: Logical Spinning Great Tree's Protection, Lightfilled Jump's
    Protection, Changing Gender's Reason
    Note: Steel Spear Dinosaur and Demon Sword Dainslef enable Decisive Tech/Soul
    Crush as well
    Hint: You can encount a random enemy named Heimduoer(Heimdall). He can drop
    the Demon Sword Actor Nefarious; Also, you can encount Knee Socked Ull
    and he can drop the Demon Bow Razor Fortel. Both weapons also enable
    Decisive Tech/Soul Crush
    Boss Drop: Odin also can drop the Holy Clothes Sylthread

    You can go east or west. I'll start with the east. Jump down to south. At the
    right, there is an Extreme Guard. At the upper left, there is the Holy Clothes
    Sylthread. Just a bit middle right, there is a Sealed Stone. To get to it, you
    will need a crystal in between. Crystallize the flying enemy and position it at
    the middle left. With Alicia, shoot the right wall and Alicia should quickly
    get to the interval by the Sealed Stone. The Photon will bounce back by the
    wall and hit the crystal which will have Alicia and the crystal switch place.
    This is how you get the crystal at the interval. However, this requires a bit
    of timing. After, go down to south.

    At where you land, get the Sonic Edge. This is a Normal Attack for a Heavy
    Soldier. Anyway, go east and east again. Switch place with the enemy and get
    the Book Of Alchemy, Ether Crown, as well as the Goddess' Sacred Herb. Use the
    blue portal here to get back then come back to Floor 2.

    Go east again. This time, with the Sealed Stone Lightfilled Jump's Protection,
    shoot NE and try to switch place with that enemy above. This is how you can get
    up there. Get the Noble Elixir and there is also a Sealed Stone. Also, you can
    use this enemy to jump across to further east.

    Go up and for this area, there are moving rocks you can ride on. Plus, you can
    use the enemy and stand on the crystal to reach higher. To the near left is a
    Noble Elixir. At the right, there is a small area you can jump to. It's got the
    Steel Spear Dinosaur. Now, as you can see, there is an enemy to NE. Use it to
    get up further NE to a flying enemy. You can use this enemy to get up to north.
    If you do this fast enough, the N/NW enemy would still be there. You can then
    switch place with that place. If not, exit and enter back this area to try this
    again. That box is the Holy Armor Alefstrain. At the west, there is another
    Extreme Guard. Now, back track to the 1st area of Floor 2.

    This time, go west. There are an Altar and a Dog House near. If you check the
    Dog House, you will fight Dog Ahly and Dog Alicia. Anyway, just a bit below the
    Dog House, there is a Might Potion. Now, you can go south or west. Let's head
    to the west then go north. The road will collapse if you jump on them. Start
    things off by switching place with the near right enemy then go right to get a
    Goddess' Sacred Herb. There is a Sealed Stone to the right. At the SW of the
    Sealed Stone, there is a ledge you can land on. Switch place with the enemy
    near the Sealed Stone then jump toward the Sealed Stone. Lastly, there are two
    more items which is all the way up at NE. Use the flying enemy to get all the
    way up there for the Mithril Helm and Demon Sword Dainslef. Anyway, back track
    to the area with the Dog House and go down to south.

    In this 1st Protection-Less Room, there are four items you can get. They are
    Mage's Knowledge, Sage's Secret Herb, Goddess' Sacred Herb and Spirit's Sacred
    Herb. After, jump down to south and get the Guard Potion. Below that bow, there
    is a Dog House. Check it to fight Dog Rufus. After, go west to another area. Go
    west again and in this area, use the enemies to get up got a Thief's Knowledge.
    Now, you should get to an Altar and set the Sealed Stone Dignity-Dropping
    Sheath's Commandment if you can. Plus, bring the Sealed Stone Logical Spinning
    Great Tree's Protection with you. Once you are ready, head to the area before
    the blue portal. Go north and east for the boss fight.

    Boss: Wotan (Odin)
    Skills like Toughness, First Aid, Magic Slayer, God Slayer...etc work well on
    Odin. Don't forget the Accessory Metabolizer and Drain Wing, as well as the
    Sealed Stone Life Spirit's Protection. Also, Aluze can use the Demon Sword
    Actor Nefarious and Rufus can use Demon Bow Razor Fortel. He also has a lot of
    HPs, so this will take some time. Throw in Charge Break, Over Drive, Might
    Potion if you wish. However, watch out for his Zantetsusen plus the Spiritual
    Lancer when his HP is low. Also, Ice Sword's Ritual can do insane amount of
    damage. Worst of all, he keeps using Spell Reinforce to increase the damage to
    make his Magic deal higher damage. Try to separate your party into different
    groups. I usually have Alicia and Rufus together, then Aluze and Brahms as the
    other team. Aluze and Brahms will be doing the most damage and the other team
    stay away but in range to heal Aluze and Brahms. Watch for Odin's range. If it
    is a big fan-shape, then get one team to attack from behind. One more thing,
    Odin can drop the Holy Clothes Sylthread.

    After, Lenneth, Ahly and Silmeria will join the party. Use the blue portal to
    return to the entrance if you need to. Once you are ready, head to SW to get
    down to Floor 3.

    -------------------------------------------------------------------------------

    \Floor 3/ (Boss' Level: 80)
    Items: Prime Elixir, Bow Fighter's Knowledge, Spirit's Sacred Herb, Heavy
    Soldier's Knowledge, Second Ruin, Over Drive, Star Reading Slate,
    Glittering Armor Infinate Admire, Shadow Crystal, Union Plum, Ether
    Helm, Sky High Edge
    Sealed Stones: Law Exchanging Way's Reason, Rust's Commandment
    Note: The boss of this floor/Lezard can drop Divine Spear Gungnir. It enables
    Decisive Tech/Soul Crush as well

    Head to the east first. Get the Prime Elixir. As for the box above, it's a bit
    hard. The crystal won't float in air so you have to jump and shoot it while it
    is still in air. After that, jump to the right to get Bow Fighter's Knowledge.
    After, go west.

    Around the middle right is the Spirit's Sacred Herb. There is also a Dog House
    where you can fight Dog Ahly, Dog Alicia and Immortal King. After, as you can
    see, you can go NE or West. Go west first. In this big area, switch place with
    the 2 enemies above to get Heavy Soldier's Knowledge and Second Ruin. Second
    Ruin is a Normal Attack for Light Soldier. After, go west again to spot another
    Dog House where you can fight Dog Odin, Dog Aluze, Dog Rufus and Dog Ahly. Now,
    don't go north from here yet. It leads to the boss. Back track and take the NE
    path.

    You can go north and east. Go north first. Here, the game test you on how well
    you use your Photon's angles. Around the middle, there is a Star Reading Slate.
    To the west, there are a Sealed Stone and an Over Drive. Now for the hardest
    one, it is at NE. You will need the flying enemy which is at west. You need to
    be well on using angles, getting crystal in air, jumping after the switching &
    land on the crystal. Most of the time, you will be in air and making switches.
    At the NE top, there is the Glittering Armor Infinate Admire. After, back track
    and go east now.

    You can go East and NE. Head up to NE. There is a Sealed Stone here. After, go
    back and head east. Go east again then another area. Get the Shadow Crystal and
    Union Plum. As for the box above, use the enemies to get up. It's a Sky High
    Edge. It's a Normal Attack for Alicia and Valkyrie. As for the box higher up,
    this is the same idea from before. First, get one crystal by the box with the
    Sky High Edge. Jump down and for you to get up, repeat what you did earlier to
    get the Bow Fighter's Knowledge. Thus, since the lower crystal won't float in
    air so you have to jump and shoot it while it is still in air. Once you are up
    there, use the crystal to get to the Ether Helm. Once you are ready, you can go
    back to SW area. From there, head up and go right for the boss fight.

    Boss: Rejected Stalker (Lezard)
    Skills like Toughness, First Aid, Magic Slayer...etc work well on Lezard. Don't
    forget the Accessory Metabolizer and Drain Wing, as well as the Sealed Stone
    Life Spirit's Protection. It's very similar with Odin from before. Since he has
    a lot of HPs, so this will take a while. Throw in Charge Break, Over Drive,
    Might Potion if you wish. When low on HP, he will start using Grand Trigger. Be
    sure to cure your party after. BTW, Lezard can drop the Divine Spear Gungnir.

    After, Lezard will join the party. Use the blue portal to get back up if you
    need to. Otherwise, get to the lift which is at NE, to get to Floor 4.

    -------------------------------------------------------------------------------

    \Floor 4/ (Boss' Level: 85)
    Items: Mithril Greave, Mithril Crown, Ether Greave, Blood Rain, Holy Crystal,
    Dismember Legion, Union Plum, Prime Elixir, Book Of Alchemy, Swordsman's
    Knowledge, Advance Furious, Goddess' Sacred Herb, Double Search, Liqueur
    Bottle, Bloody Ash, Golden Egg, Rebellion Truth, Sewn Clothes Florence
    Garb
    Item Note: Bloody Ash also enables Decisive Tech/Soul Crush
    Sealed Stone: Powerless Carrier Pigeon's Commandment
    Note: You can encount random enemy named as Returned Arectaris. He can drop the
    Divine Bow Sylvan Bow; You can also encount Tiamat which can drop the
    Broken Sword Tyrhung. Sylvan Bow doesn't enable Decisive Tech/Soul Crush
    but Tyrhung does. Further, the boss of this floor/Frei can drop the Star
    Guard
    Hint: Hamster can drop the Ham Star which adds 100% resist against Paraly,
    Poison, Freeze, Petrify, Stun and Weaken

    Go west for a Dog House where you can fight Dog Odin and Dog Frei. Back track
    and go east. You can go north and east. Go north first. To the west is Mithril
    Greave. As for the globe, you can transfer it to the near NE. It will get the
    stairs up. Now, transfer a crystal to the east and there is another globe. To
    the east end, there are an Altar and an opened box. Check it and a Hamster will
    run off. Anyway, there is a small ledge at lower right. It's got the box with
    the Mithril Crown. For the 2nd globe, if you transfer it up to near N/NE. It
    will raise up more stairs. Now, with the 2nd globe and a crystal, transfer them
    to the west. You can now work your way up to NW. The goal is get the 2nd globe
    on top of the 1st globe. To do that, you can transfer the crystal(that can't
    float in air) up one ledge. Same concept as few boxes in Floor 3. Since the
    crystal won't float in air so you have to shoot it while it is still in air. As
    for the box at NW, it is the Ether Greave. Anyway, back track and go east.

    At NW, there is the Blood Rain. It's a Normal Attack for Brahms. At around the
    middle, a Dog House where you can fight Dog Rufus and Dog Alicia. Nearby, there
    is a Holy Crystal. Anyway, you can go NE, SW and S. NE leads to Floor 5 but you
    can't go there yet. As for SW and S, go south to a Protection-Less Room. To the
    right is the Dismember Legion. It is a Normal Attack for Dylan. To the left, it
    is an Union Plum. After, back track and go SW.

    Around the middle, there is a Dog House where you can fight Dog Aluze. Nearby,
    there is also a Golden Egg. Now, as you can see, you can go NW, W and S. NW is
    the path to the boss so avoid that for now. Let's start with W. You can get a
    Prime Elixir, Book Of Alchemy, Swordsman's Knowledge and Advance Furious. They
    all have traps BTW. Advance Furious is a Normal Attack for Ahly. Back track and
    go south this time.

    At the middle, at NE and NW, you can get Goddess' Sacred Herb, Double Search,
    as well as Liqueur Bottle. Now, you can go east and west. The east leads to the
    blue portal as well as a chance to fight the Hamster if you've been chasing it.
    Anyway, go west and north after.

    First bit looks hard but pretty easy. As you shoot SE to get that enemy, before
    the switching, you should jump to the NE so you would be in air. Once you and
    the enemy switched place, you would be at SE and the enemy will be falling. As
    the enemy falling down, quickly shoot the right wall so the Photon would catch
    the enemy. Once you caught the enemy, jump to the right. Both you & the enemy
    are now at SE. Use the enemy to get up. At NE, get the Bloody Ash & Golden Egg.
    Next, to get to SE corner. See that 2nd enemy near the middle. You have to go
    jump down and shoot it to switch place. Do it fast enough, you can land on this
    enemy at south. Once you are at south, shoot the enemy to the right to switch
    place. Get the item which got the Rebellion Truth. It is a Normal Attack for
    Silmeria. Lastly, to get to the SW corner. Repeat the above so you would be at
    the south, standing on a crystal. If you shoot NW, the Photon can bounce back
    at the crystal for another switch place. Of course, before that, you can jump
    toward the left. From time to time, jump up a bit and shoot the west. There is
    another enemy to west so you might be able to switch place. Once you are at the
    SW corner, get the item which got the Sewn Clothes Florence Garb. Jump up and
    there is another Sealed Stone. Once you are done, back track up and go NW for
    the boss fight.

    Just a reminder, that last Sealed Stone is the Powerless Carrier Pigeon's
    Commandment. It allows you to high jump. Just press and hold X. If you haven't
    got the Sealed Stone at SE of Floor 1, you can high jump up to it. Place the
    Powerless Carrier Pigeon's Commandment at that Shell and bring the Sealed Stone
    from the Shell with you.

    Boss: Frau (Frei)
    Like before, get Skills like First Aid, Toughness, God Slayer, Free Item...etc
    would work fine here. Equip Accessories like Metabolizer and Drain Wing. Make
    sure you have the Sealed Stone Life Spirit's Protection. The one that can do
    the most damage is Brahms with his Bloody Ash. If he's at high level, then you
    can split your party into 2 groups: One with only Brahms, the other 3 of your
    choice in the 2nd group. Separate the 2 groups but have the 2nd group in range
    to heal/revive Brahms. Brahms will be facing Frei alone. If Frei kills Brahms,
    revive him. If not, heal Brahms. Pay attention to Frei's range. If it's a small
    circle, she won't be attacking. When that happens, get the 2nd group to join
    with Brahms and 4 Soul Crushes Frei. After, move back the 2nd group and repeat.
    If you can't much damage to her, then this is going to take a long time. Last
    thing to watch out for is her Ether Strike.

    Afterward, Frei will join the party. Use the blue portal if you need to go back
    to the entrance. Once you are ready, head up NE to Floor 5.

    -------------------------------------------------------------------------------

    \Floor 5/ (Bosses' Levels: 90&99)
    Items: Buster Shoot, Goddess' Sacred Herb, Demon Sword Levantine, Goddess'
    Sacred Herb, Code Break
    Item Note: Demon Sword Levantine also enables Decisive Tech/Soul Crush
    Note: You can fight Walther and Gyne here. Gyne can drop the Ether Crown; One
    of the mini bosses is Bahamut, he can drop the Glittering Armor Infinate
    Admire, as well as the Demonic Dragon's Great Horn from Bahamut's horn;
    The boss of this floor is Iseria Queen and she can drop the Holy Staff
    Million Terror which enables Decisive Tech/Soul Crush as well
    Hint: Once you got all Dog Houses, get back to SW of Floor 2. There is another
    Dog House where you can fight Dog Lezard. You get the Tiny Insect at the
    end
    Skill Learning: When Valkyrie joins and if you put her in the party, the others
    can learn skills much faster than usual

    Head to the west for 2 Dog Houses. You can fight Dog Lenneth, Dog Ahly, Dog
    Silmeria, Dog Rufus, Dog Aluze and Dog Immortal King. After, back track and go
    to the east. Head to the east before you jump down to south. Beat Bahamut then
    you can get the Goddess' Sacred Herb and Demon Sword Levantine. Back track and
    jump down to south.

    Next area, the east leads to nothing but might as well check it out. As for the
    west, it leads to Buster Shoot. However, to east or west, there are big enemies
    in the way. You can beat them and come back since they don't respawn. Anyway,
    Buster Shoot is a Normal Attack for a Bow Fighter. Now, jump down to south. Be
    sure to fall toward the right so you would land at the lower right ledge to get
    the Goddess' Sacred Herb. Jump down to south again. This time, fall toward the
    left and with the Enemy Omitting Void's Reason, you can land on an enemy. Use
    the enemies to get up to upper left ledge to get the Code Break which is a
    Normal Attack for Lenneth. After, descend down to south. There is a blue portal
    if you need to get back up to the entrance. To the right then up leads to the
    boss, but make sure you are prepared.

    I would recommend you to set the Sealed Stones Dignity-Dropping Sheath's
    Commandment, Handcuffs' Commandment and Cracking Commandment at the Altars at
    Floor 3 and 4. They will affect Floor 5 as well. Also, you should bring the
    Sealed Stones Logical Spinning Great Tree's Protection, Six Sparkles'
    Protection, Life Spirit's Protection and Eight Legged Horse's Protection with
    you. As for equipment, at least get one character to wear Illusionary Clothes
    Mirage Robe. That character should also have the skill Free Item. Prepare some
    Directional Stones as well. All of this because Iseria Queen can Transfer your
    party out which means wipe out. Illusionary Clothes Mirage Robe prevents the
    Transfer status and Directional Stone cures Transfer. While you are at it, make
    sure your Fire resist is high because she has Explosion. Lastly, keep in mind
    that full party healing is important in the fight. Obviously, you can't have
    enough item like Noble Elixir, so equip the Accessory Trickster's Seal. Don't
    worry about the side effect of that if you have the Sealed Stone Life Spirit's
    Protection. Further, don't forget the Accessories Metabolizer and Drain Wing.
    As for Skills, aside from Free Item, get First Aid, Toughness, Magic Slayer,
    Demon Slayer, God Slayer...etc

    Boss: Iseria Queen
    Pay attention to her range. If it's a medium red circle, she will use Explosion
    which can cause a lot of damage. If she has that range, use an Item or Magic,
    and pray that she changes her range. If you wish, throw in Charge Break, Might
    Potion and Over Drive. They can help you from time to time. If you did all the
    preparation I suggested, she won't be able to deal that much damage. If all of
    you are at Level 90 or so, you won't have much trouble killing her, given that
    you are using the best weapons. Like most bosses, she has her own Great Magic
    which is Phantom Destruction. As said before, if she uses Astral Maze, she will
    Transfer all out unless you got something to prevent that. Mirage Robe prevents
    that so you won't get wipe out. Just be sure to use Directional Stone to bring
    the characters back. But if you have Liqueur Potion, it would probably prevent
    that. Aside from Phantom Destruction, she also got Queen's Chaotic Dance which
    can do great damage to all. Anyway, she can drop the Million Terror.

    Afterward, that's 100% for the Map. Valkyrie will join the party. Get back up
    to the entrance and save your game. Make sure you set the Sealed Stone
    Dignity-Dropping Sheath's Commandment at the Altar. Also, you should bring the
    Sealed Stones Logical Spinning Great Tree's Protection, Six Sparkles'
    Protection, Life Spirit's Protection and Eight Legged Horse's Protection with
    you. Talk with Dirna and choose to fight her. She will fight you if you have
    beaten Iseria Queen.

    Boss: Serious Dirna
    Same old Skills like First Aid, Toughness, Magic Slayer...etc Equip Accessories
    like Metabolizer and Drain Wing. Aside from Serious Dirna, there are three Demi
    Shadow. Get those together and use Book Of Alchemy. If you don't get rid of
    them fast, they will be very annoying. Once it's down to Serious Dirna, it is
    pretty easy if her attacks were quartered. However, this will take a long time
    since she has insane amount of HP.

    Once you beat her, that's one playthrough of the Seraphic Gate. With each one
    playthrough of Seraphic Gate, one Prophecy Book will show up somewhere in the
    Seraphic Gate. Clear Seraphic Gate 9 times for all 9 Prophecy Books. For the
    10th time, you can get Criminal Sword 'The One That Slayed God' (Angel Slayer).
    However, the problem is, Seraphic Gate gets harder and harder each time you go
    through it.

    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------

    <Sealed Stones>

    From Serdberg Mountain Ruins and on, you will encounter Sealed Stones. These
    stones have effects that can affect the player and enemy. Some effects able to
    bring advantage or disadvantage to the player or the enemy. Sealed Stones will
    usually stay in a dungeon, unless you spend Magic Crystals to Return them to
    the Veins Of Earth. To view the effects, simply press Triangle. The left side
    is for the player, the upper right is for the area & the lower right is for the
    enemy.

    There are 3 structures for Sealed Stones: Shell, Altar and Spring. A Shell is
    merely a place for a Sealed Stone. It does not bring out any effect nor it
    connects to the Veins Of Earth; An Altar is where you can put Sealed Stones and
    bring out the effects to affect various areas. Any Sealed Stone on an Altar can
    affect the area, thus the enemy as well. Also, an Altar connects with the Veins
    Of Earth, meaning you can spend Magic Crystals to Return them to the Veins Of
    Earth. That way, you can bring them up from other dungeons as well; A Spring
    also allow you to Return Sealed Stones to the Veins Of Earth, but you can't put
    any Sealed Stone in a Spring. A Spring is also where you can bring back any
    Returned Sealed Stone. As for Magic Crystals, they are obtained from Air Combo.

    Heavy Black Cat's Commandment (100/Serdberg Mountain Ruins)
    - Either: Invalidate compulsive movement force while moving on the field. It
    decreases Knock Back in battle

    Masochistic Commandment (3000/Serdberg Mountain Ruins)
    - Either: Part of the given damage rebounds back during attacking

    Misty Commandment (200/Serdberg Mountain Ruins)
    - Player: Enemies are not displayed on the Mini Map
    - Enemies: Enemies won't chase the Player

    Swordian Protection (150/Serdberg Mountain Ruins)
    - Either: 1.2 times ATK

    Golden Protection (500/Audoula Temple On The Lake)
    - Player: 1.5 times OTH/Gold

    Icy Protection (600/Audoula Temple On The Lake)
    - Either: 1.5 times ice attacks but flame attacks halved

    Cracking Commandment (4000/Audoula Temple On The Lake)
    - Either: RDM and RST halved

    Light Fluffy Commandment (200/Surts Volcano Caverns)
    - Either: Increase compulsive movement force effect while moving on the field.
    It increases Knock Back in battle

    Flaming Protection (600/Surts Volcano Caverns)
    - Either: 1.5 times flame attacks but ice attacks halved

    Ice Block's Reason (20000/Surts Volcano Caverns)
    - Either: Ice attribute attached to physical attacks & absorb ice attacks, but
    flame resistance minus 100%

    Colorless Reason (4000/Surts Volcano Caverns)
    - Either: Attribute resist all become zero

    Wall's Protection (1000/Surts Volcano Caverns)
    - Either: Invalidate damage that's below 50

    Life Spirit's Protection (2000/Surts Volcano Caverns)
    - Either: Two times the HP healing effect

    Earthly Protection (600/Crawsus Forest Ruins)
    - Either: 1.5 times earth attacks but thunder attacks halved

    Thunder's Protection (600/Crawsus Forest Ruins)
    - Either: 1.5 times thunder attacks but earth attacks halved

    Muddy Reason (20000/Crawsus Forest Ruins)
    - Either: Earth attribute attached to physical attacks & absorb earth attacks,
    but thunder resistance minus 100%

    Thunder Cloud's Reason (20000/Crawsus Forest Ruins)
    - Either: Thunder attribute attached to physical attacks & absorb Thunder
    attacks, but earth resistance minus 100%

    EXP-Providing Friend's Reason (4000/Palace Of The Venerated Dragon)
    - Player: Characters that aren't in the active party get to gain one sixth of
    the total acquired EXP

    Powerless Cotton Hat's Commandment (200/Palace Of The Venerated Dragon)
    - Player: Fall velocity lowers but can't acquire item from box or enemy
    - Press Up during a jump

    Only Life As The Food Commandment (1200/Palace Of The Venerated Dragon)
    - Either: Recovers HP from one eighth of the given damage but can not use the
    Menu

    Sword As The Offering Commandment (500/Palace Of The Venerated Dragon)
    - Player: Three times ATK but equipping weapon may be destroyed by one fifth
    of probability

    Catapult's Commandment (2500/Palace Of The Venerated Dragon)
    - Either: Two times shooting attacks but becomes slow-footed

    Chaotic Needle's Protection (400/Forest Of Spirits)
    - Either: Invoke confusion effect during attacking

    Eight Legged Horse's Protection (1500/Forest Of Spirits)
    - Either: Evasion rate up

    Hunting Spirit's Protection (400/Forest Of Spirits)
    - Either: Accuracy rate up

    Slate's Protection (1000/Hall Of Valhalla)
    - Player: No purple flame or shining flame stone but you get item instead

    Holy Light's Reason (30000/Hall Of Valhalla)
    - Either: Holy attribute attached to physical attacks & absorb holy attacks,
    but darkness resistance minus 100%

    Always As Usual Reason (10000/Hall Of Valhalla)
    - Either: Invalidate bad status, but also invalidate support effects

    Precious Stone's Protection (4000/Hall Of Valhalla)
    - Player: Increase the quantity of purple flame stone

    Holy Protection (1000/Hall Of Valhalla)
    - Either: 1.5 times holy attacks but darkness attacks halved

    Tough One's Protection (400/Hall Of Valhalla)
    - Either: Invalidate received Critical of the target

    Treasury Protection (400/Ancient Forest)
    - Player: Slower the Extend Gauge's reduction speed

    Sting Protection (300/Ancient Forest)
    - Either: Invoke poison effect during attacking

    Handcuffs' Commandment (400/Ancient Forest)
    - Either: No Guard

    Dignity-Dropping Sheath's Commandment (30000/Ancient Forest)
    - Either: Given damage quartered

    EXP-Coveting Tapir's Reason (1200/Chateau Obsession)
    - Player: Two times EXP, but no OTH/Gold

    Soul-Shaving Hook's Commandment (2500/Chateau Obsession)
    - Either: HP decreases in battle as time passes

    Lightless Jump's Commandment (100/Chateau Obsession)
    - Player: Number of Photon reflection minus three

    Shield's Protection (400/Chateau Obsession)
    - Either: 1.2 times RDM

    Gold-Eating Insect's Reason (1200/Turgen Mine)
    - Player: Three times OTH/Gold, but no EXP

    Alarm Bell's Protection (600/Turgen Mine)
    - Player: Evade unexpected attack
    - Enemies: Always surprise attack

    Karma Flame's Reason (20000/Turgen Mine)
    - Either: Flame attribute attached to physical attacks & absorb flame attacks,
    but ice resistance minus 100%

    Shackles' Commandment (2000/Turgen Mine)
    - Either: No Evasion and Counterattack

    Scattered Light's Protection(200/Ravine Caverns)
    - Player: Able to shoot 3 Photons all at once, but no rapid firing

    Dark Night's Reason (30000/Ravine Caverns)
    - Either: Darkness attribute attached to physical attacks & absorb darkness
    attacks, but holy resistance minus 100%

    Chaotic Reason (400/Ravine Caverns)
    - Either: Some effects are given randomly during battle

    Different Law Eraser's Reason (10000/Ravine Caverns)
    - Either: Other Sealed Stones become powerless

    Enemy Omitting Void's Reason (2500/Ravine Caverns)
    - Either: No getting into battle by touching an enemy, but slashing an enemy
    can still get you into battle

    Silent Needle's Protection (500/Ravine Caverns)
    - Either: Invoke silence effect during attacking

    Ravine Reason (20000/Ravine Caverns)
    - Either: Received damage quartered, but can't cure in battle

    Light Jump's Protection (150/Yggdrasil)
    - Player: Number of Photon reflection add four

    Cursed Light's Protection (100/Yggdrasil)
    - Player: Photon can destroy pillar/crystal in Yggdrasil

    Sharp Sword's Reason (2000/Yggdrasil)
    - Either: 1.5 times ATK, but RDM halved

    Great Shield's Reason (2000/Yggdrasil)
    - Either: 2 times RDM, but ATK thirded

    Papier Mache's Protection (800/Yggdrasil)
    - Either: 1.5 times ATK and MAG when HP is full

    Darkness' Protection (1000/Yggdrasil)
    - Either: 1.5 times darkness attacks but holy attacks halved

    Six Sparkles' Protection (2000/Tower Of Lezard Valeth)
    - Either: Increase all elemental resist by 20%

    Foodless Assaulter's Reason (1500/Tower Of Lezard Valeth)
    - Either: 1.5 times the ATK, but invalidate HP recovery

    Unprepared Castle's Reason (1500/Tower Of Lezard Valeth)
    - Either: 2.0 times the RDM, but can't use the Menu in battle

    Law Exchanging Way's Reason (800/Seraphic Gate, Floor 3)
    - Either: Exchange the effects of the player's and enemy's Sealed Stones

    Logical Spinning Great Tree's Protection (4000/Seraphic Gate, Floor 2)
    - Either: 1.2 times all status

    Lightfilled Jump's Protection (500/Seraphic Gate, Floor 2)
    - Player: Number of Photon reflection add twenty

    Powerless Carrier Pigeon's Commandment (800/Seraphic Gate, Floor 4)
    - Player: Greatly increase the jumping power, but can't get item from box or
    from enemy
    - Press and hold X for high jump

    Soul Squeezing Vise's Commandment (30000/Seraphic Gate, Floor 1)
    - Either: Continue to receive great damage from time to time in battle and the
    damage becomes smaller little by little

    Changing Gender's Reason (150/Seraphic Gate, Floor 2)
    - Either: Reverse the player's and enemy's gender

    Rust's Commandment (2500/Seraphic Gate, Floor 3)
    - Either: Thirded the ATK and halved RDM

    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------

    <Credits>

    - Me
    - CJayC
    - Tri Ace
    - Square Enix
    - triAce_Fanboy
    - For pointing out the Hunting Sword Hilde in Dipan Castle(Chapter 2)
    - For pointing out Diamond Wolf shows up in Lost Forest & more frequently
    - Master LL
    - For strategy on avoiding Queen Wasp's Vary Omega
    - Squall Inverse
    - Fore strategy on silencing one sage with the battle against Gyne & Walther

    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------

    <Legal Words>

    This document is copyrighted by Ken Zhao/Kouli. All Rights Reserved. It is for
    private and personal use only. It can not be reprinted, reproduced in parts or
    in its entirety in any form or shape. Since it is intended to be free, you can
    not sell it, you can not give it away as prize, bonus or promotion. It can not
    be used for profitable, commercial or promotional purposes. Further, this FAQ
    can not be altered, referenced or distributed by any individual, web site,
    organization, group, company, magazine, strategy guide author without my
    absolute permission. This is protected by International Copyright Law, break
    or violate any of these rules may resulted in severe civil and criminal
    penalties. Also, all trademarks and copyrights contained in this document are
    owned by their respective trademark and copyright holders.

    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------

    <Help Stop FAQ Theft>

    Check Out Michael Sarich's FAQ Theft Guide:

    http://boards.gamefaqs.com/gfaqs/genmessage.php?board=2000094&topic=20885654

    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
     
  10. Rociel

    Rociel シェンムー Ryo Hazuki

    Tham gia ngày:
    7/8/03
    Bài viết:
    9,574
    Nơi ở:
    Hồ Chí Minh
    Tên này câu bài à?Chép nguyên si guide của kouli từ GFs qua đây như vậy .....
     
  11. dark_slayer_83

    dark_slayer_83 Long Phụng Hòa Minh Moderator Lão Làng GVN

    Tham gia ngày:
    19/4/02
    Bài viết:
    16,990
    Chém thằng này,ko nói nhiều.Có luật rồi.
     
  12. Duran-Seikenden

    Duran-Seikenden Mario & Luigi

    Tham gia ngày:
    14/5/03
    Bài viết:
    827
    Nơi ở:
    Mana
    Trui`,lính mới mà làm liều thiệt,thay vì vậy thì bạn đưa cái link được rồi,làm gì mà bê nguyên si công sức của người ta vậy chài...bạn nên ghi vài dòng là copy từ Kouli....
    Tối nay mới vừa lấy xong bà Freya...mạnh xám xín,,con Alicia của tui luyện truâ bò,bơm item từ đầu tới giờ,leve 88 òi...vậy mà bà Freya mới gia nhập mà thui sức đánh đã ngang ngửa--....thật ra trong phần 1 tui thic nhất là Freya...mấy cái chiêu biến biến đẹp quá chài....phần này ko đẹp òi,mạnh thì có mạnh thiệt,nhưng ko đẹp bằng mấy chiêu trong phần 1..hic hic...hơi thất vọng tí---hi vọng luyện len lev cao sẽ xuất hiện mấy chiêu trong phần 1.
     
  13. ultima

    ultima Sith Lord Revan Lão Làng GVN

    Tham gia ngày:
    30/12/02
    Bài viết:
    10,975
    Nơi ở:
    Vana'Diel
    Choài ai. Thế này thì làm sao người chơi bít lựa chọn đôi hình bi h? 3 Valkyrie, Alica, Freya với Brahm T__T. Chịu, chả bít đường nào mà lần T__T
    Spoile nè:Cuối game hình như Alicia chít T__T
     
  14. whitelion

    whitelion Về Quê Chăn Vịt Lão Làng GVN

    Tham gia ngày:
    14/2/03
    Bài viết:
    1,324
    Nơi ở:
    HCM City
    hôm qua mới đi đến đầu chapter 6.Đang quay lại làng mạc cũ để lấy Item,vũ khí.
    Lấy thêm được 1 cái mang ngọc.Tổng cộng là có thể mang được ba viên ^_^(có lẽ do mình sơ ý bỏ quên chăng ???).
    to duran : làm sao để vào Seraphic Gate.Thấy trong faq người ta bảo đi kill final boss sau đó bắt đầu chơi lại sẽ thấy Seraphic Gate xuất hiện phải hông thế ?.
     
  15. dark_slayer_83

    dark_slayer_83 Long Phụng Hòa Minh Moderator Lão Làng GVN

    Tham gia ngày:
    19/4/02
    Bài viết:
    16,990
    Y như Vp1 thôi save cuối cùng trc mặt final boss sẽ unlock cái ấy.
     
  16. Duran-Seikenden

    Duran-Seikenden Mario & Luigi

    Tham gia ngày:
    14/5/03
    Bài viết:
    827
    Nơi ở:
    Mana
    To White:dark nói đúng á..save vào cái save cuối cùng...trước khi đấu với Lezard...xong rùi chạy ra ngoài bản đồ...tức thì cánh cổng Seraphic sẽ tự động mở..trước khi vô,nhớ mang theo nhiều ngọc xịn,đồ đạc lỉnh kỉnh bên ngoài,mất công mỗi lần quay trở ra là sẽ reset lại nhiều thứ lém,nhớ mua hết 99 item bình giải nhe,ko thừa đâu....vô đây nhớ luyện skill toughness--tăng máu gấp đôi---cực kỳ cần thiết.
    Note:còn nữa white thiếu mất một thứ òi,lý ra tới giờ phải chỗ chứa ngọc là 4 chứ ko phải 5....để liệt kê lại hen.1--là có sẵn,2-là trong cái hầm có ngọc nhân đôi exp.3- trong khu rừng ở khu vực bản đồ bên trái,có một ngôi làng ở hướng bắc,nói chuyện với mấy mem trong đó để mở thêm khu rừng này,vô rừng đánh trùm là xong,4-bản đồ bên trái có một thị trấn,thị trấn mà có cô gái bán hoa đó,đi tới cuối đường thì sẽ gặp 2 người đang cãi lộn,nói chuyện với ông già,và chọn câu trên.Sau đó quay lại hầm mỏ có ngọc tiền nhân 3,tới cuối đường đánh lại con trùm đó một lần nữa sẽ cho phép mở thêm một chỗ chứa.Note:ko nhớ rõ có phải là thị trấn này hay ko,có thể là thị trấn nào đó tỏng khu vực bản đồ phía bên trái----nếu ko phải thì chịu khó nói chuyện với cả 3 thị trấn để tìm ông già đó hen....đánh xong con trùm thì quay lại ông già để nhận thưởng.
    To ultima:chùi,như vậy còn thiếu đó bạn,cóLenneth, Silmeria và Hirst--bộ 3 Valkyre cũng theo mình lun,Lezard và thêm Valkyrie---nhân vật này là hợp thể của 3 Valkyre Len,Sil,Hirst---cô ta là người trong cái video clip mọc 6 cánh mà bạn thấy á...trong seraphic gate thì tất cả đều theo mình hết....khó chọn lựa quá hen.
     
  17. Shano Leon

    Shano Leon Youtube Master Race

    Tham gia ngày:
    8/7/06
    Bài viết:
    24
    Nơi ở:
    Tuy Hòa
    game này chừng nào ra tiếng anh vậy mấy bạn. và các bạn đánh giá nó bao nhiêu điểm.
     
  18. Rociel

    Rociel シェンムー Ryo Hazuki

    Tham gia ngày:
    7/8/03
    Bài viết:
    9,574
    Nơi ở:
    Hồ Chí Minh
    Chơi game mà lệ thuộc điểm như vậy à?Nếu cảm thấy nó hay với mình thì chơi còn nếu chơi mà để chạy theo lời đồn thì chẳng có ý nghĩa gì đâu Leon à!

    Anyway,người cho điểm 8.6 người cho điểm 7.7 vậy nên ...
     
  19. Duran-Seikenden

    Duran-Seikenden Mario & Luigi

    Tham gia ngày:
    14/5/03
    Bài viết:
    827
    Nơi ở:
    Mana
    Chắc là khoảng tháng 8 hay 9...Anh Rociel hay ai đó cứu dùm vụ thông tin chừng nào ra tiếng Anh với hen!!!
    Không dám đưa ra đánh giá vì tui đã quá thiên vị game này òi,,,chờ đợi bao nhiêu năm,chưa kể phần 1 game này là game để đời của tui òi....nếu có đánh giá thì thế nào cũng là the best.....hay hơn cả FF nhiều--->thiên vị quá hen..Vậy nhờ mấy mem khác đánh giá hộ nhé...
    Vậy bản thân anh Rociel cho bi nhiêu điểm??????
     
  20. ultima

    ultima Sith Lord Revan Lão Làng GVN

    Tham gia ngày:
    30/12/02
    Bài viết:
    10,975
    Nơi ở:
    Vana'Diel
    Theo thông tin từ IGN thì 19/9/2006 sẽ có bản Eng còn từ Gamespot là 26/9/2006. NÓi chung là tháng 9 chơi được roài ^_______^
    Cố lên nào :D
    Game này huh? đánh giá chung khi chưa chơi và mới chỉ nhìn nè
    Cho điểm 8.5 đi ^____^ (cho bừa thoai ^^)
     
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