Xin chào anh em, Như anh em đã biết GeneralRambo, một kẻ thường xuyên online mua quân và tấn công anh em W I vơ vét sạch sẽ, khiến cho nhiều anh em Việt Nam ta đã nản lòng bỏ chơi. Ví dụ như HoChiMinh,bldragoon, ...và ngay cả VietNamGirl tôi cũng đã từng bị GeneralRambo vét sạch sẽ phải holiday 7 ngày để nó quá điểm không đánh được tôi. Với lòng tham không đáy, và khả năng mua quân nhanh như ngựa, GeneralRambo thực sự là mối đe dọa cho toàn thể anh em W I trong vòng điểm của nó. Nhưng sau một thời gian kìm điểm, ẩn danh, VietNamGirl ngấm ngầm tích quân, làm bank và thời cơ đã đến, ...với 1 lực lượng quân đội có thể nói là chỉ tương đương GeneralRambo, VietNamGirl đã quyết định tấn công, migrad thành phố đến làm cho nó không kịp trở tay. Quyết tâm phải trả thù cho anh em. Sau đây là diễn biến chiến trận. Sau trận chiến này, VietNamGirl thiệt hại toàn bộ quân còn lại 20K Rtank và 2K Atank mà thôi (tất nhiên là còn nguyên 5 Mtrain để vơ vét nó cho nó hết đường sống, tuyệt diệt như đã làm với Kamakazi - kẻ còn sót lại duy nhất của đế chế Korea ^^) Nói nhiều lời quá, VietNamGirl gửi đến anh em lời chào thân ái ...<lại 1 chiến thắng ngọt ngào, đã trả thù cho anh em rồi ...kakaka > War at Simferopol(1149:3:3)/Turkey Attacker: Leader VietNamGirl of the tribe: CongSan Invasion # 1 Attackers: 357.0 Missile Launcher(s)(413HP/551A/16D per unit) - Tactics: Back 2903.0 Bomber(s)(33HP/351A/16D per unit) - Tactics: Back 20962.0 Reinforced Tank(s)(330HP/121A/51D per unit) - Tactics: Back 7049.0 Assault Tank(s)(248HP/151A/36D per unit) - Tactics: Back 528.0 Thermo Tank(s)(660HP/351A/41D per unit) - Tactics: Back 64.0 Pharaoh(s)(248HP/151A/36D per unit) - Tactics: Back 171.0 Machine Gunner(s)(83HP/86A/11D per unit) - Tactics: Middle 313.0 Bazooka(s)(99HP/66A/9D per unit) - Tactics: Middle 25.0 Police(s)(83HP/2A/1D per unit) - Tactics: Middle 382.0 Helicopter(s)(83HP/2A/16D per unit) - Tactics: Middle 1099.0 Sniper(s)(42HP/86A/5D per unit) - Tactics: Middle 8169.0 Transport Train(s)(330HP/2A/21D per unit) - Tactics: Middle 879.0 Canon(s)(132HP/91A/10D per unit) - Tactics: Middle 426.0 Grenadier(s)(99HP/61A/11D per unit) - Tactics: Middle 143.0 Camel(s)(12HP/2A/2D per unit) - Tactics: Front 3183.0 Horseman(s)(12HP/23A/3D per unit) - Tactics: Front 864.0 Knight(s)(30HP/31A/9D per unit) - Tactics: Front 358.0 Swordsman(s)(25HP/26A/11D per unit) - Tactics: Front 502.0 Rifleman(s)(75HP/56A/10D per unit) - Tactics: Front 768.0 Paladin(s)(66HP/57A/17D per unit) - Tactics: Front 1700.0 Musketeer(s)(33HP/36A/5D per unit) - Tactics: Front 1238.0 Carriage(s)(33HP/2A/4D per unit) - Tactics: Front 83.0 Spy(s)(17HP/3A/6D per unit) - Tactics: Front 355.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Front Defenders: 2133.0 Assault Tank(s)(263HP/152A/38D per unit) - Tactics: Stand Ground 194.0 Spy Plane(s)(88HP/6A/13D per unit) - Tactics: Stand Ground 1020.0 Police(s)(88HP/3A/3D per unit) - Tactics: Stand Ground 20491.0 Reinforced Tank(s)(350HP/122A/53D per unit) - Tactics: Stand Ground 11982.0 Thief(s)(44HP/3A/3D per unit) - Tactics: Stand Ground 2798.0 Bomber(s)(35HP/352A/18D per unit) - Tactics: Stand Ground 726.0 Sniper(s)(44HP/87A/6D per unit) - Tactics: Back 3839.0 Transport Train(s)(350HP/3A/22D per unit) - Tactics: Back 713.0 Helicopter(s)(88HP/3A/17D per unit) - Tactics: Back 99.0 Canon(s)(140HP/92A/11D per unit) - Tactics: Back 6.0 Bazooka(s)(105HP/67A/10D per unit) - Tactics: Middle 80.0 Spy(s)(18HP/4A/7D per unit) - Tactics: Middle 45.0 Rifleman(s)(79HP/57A/11D per unit) - Tactics: Middle 85.0 Grenadier(s)(105HP/62A/12D per unit) - Tactics: Middle 548.0 Paladin(s)(70HP/58A/18D per unit) - Tactics: Middle 330.0 Musketeer(s)(35HP/37A/6D per unit) - Tactics: Front 44.0 Knight(s)(32HP/32A/10D per unit) - Tactics: Front 212.0 Swordsman(s)(27HP/27A/12D per unit) - Tactics: Front 631.0 Carriage(s)(35HP/3A/5D per unit) - Tactics: Front 2136.0 Horseman(s)(13HP/24A/4D per unit) - Tactics: Front 130.0 Eagle Scout(s)(2HP/3A/3D per unit) - Tactics: Front 583.0 Warrior(s)(9HP/8A/4D per unit) - Tactics: Front 357.0 Camel(s)(13HP/3A/3D per unit) - Tactics: Front Attacker base damage is: 5512343.00 Defender base damage is: 4054075.00 The attacker inflicts 100% of base damage The defender inflicts 100% of base damage The attacker inflicts 4118895.0 net damage after 1393448.0 blocker defense The defender inflicts 2399142.0 net damage after 1654933.0 attacker defense Defender Camel receives 2471337.0 net damage 357.0 unit(s) are destroyed Defender Warrior receives 1334521.0 net damage 583.0 unit(s) are destroyed Defender Eagle Scout receives 241038.0 net damage 130.0 unit(s) are destroyed Defender Horseman receives 5039.0 net damage 387.6 unit(s) are destroyed Defender Carriage receives 43524.0 net damage 631.0 unit(s) are destroyed Defender Swordsman receives 11249.0 net damage 212.0 unit(s) are destroyed Defender Knight receives 11699.0 net damage 44.0 unit(s) are destroyed Defender Musketeer receives 0.0 net damage 0.0 unit(s) are destroyed Defender Paladin receives 419.0 net damage 6.0 unit(s) are destroyed Defender Grenadier receives 67.0 net damage 0.6 unit(s) are destroyed Defender Rifleman receives 0.0 net damage 0.0 unit(s) are destroyed Defender Spy receives 0.0 net damage 0.0 unit(s) are destroyed Defender Bazooka receives 1.0 net damage 0.0 unit(s) are destroyed Defender Canon receives 0.0 net damage 0.0 unit(s) are destroyed Defender Helicopter receives 0.0 net damage 0.0 unit(s) are destroyed Defender Transport Train receives 0.0 net damage 0.0 unit(s) are destroyed Defender Sniper receives 0.0 net damage 0.0 unit(s) are destroyed Defender Bomber receives 0.0 net damage 0.0 unit(s) are destroyed Defender Thief receives 0.0 net damage 0.0 unit(s) are destroyed Defender Reinforced Tank receives 0.0 net damage 0.0 unit(s) are destroyed Defender Police receives 0.0 net damage 0.0 unit(s) are destroyed Defender Spy Plane evades the attack Defender Spy Plane receives 0.0 net damage 0.0 unit(s) are destroyed Defender Assault Tank receives 1.0 net damage 0.0 unit(s) are destroyed Attacker Warrior receives 359871.0 net damage 355.0 unit(s) are destroyed Attacker Spy receives 1121599.0 net damage 83.0 unit(s) are destroyed Attacker Carriage receives 55060.0 net damage 1238.0 unit(s) are destroyed Attacker Musketeer receives 267409.0 net damage 1700.0 unit(s) are destroyed Attacker Paladin receives 559490.0 net damage 768.0 unit(s) are destroyed Attacker Rifleman receives 33213.0 net damage 442.8 unit(s) are destroyed Attacker Swordsman receives 2250.0 net damage 90.0 unit(s) are destroyed Attacker Knight receives 240.0 net damage 8.0 unit(s) are destroyed Attacker Horseman receives 2.0 net damage 0.2 unit(s) are destroyed Attacker Camel receives 7.0 net damage 0.6 unit(s) are destroyed Attacker Grenadier receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Canon receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Transport Train receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Sniper receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Helicopter receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Police receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Bazooka receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Machine Gunner receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Pharaoh receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Thermo Tank receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Assault Tank receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Reinforced Tank receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Bomber receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Missile Launcher receives 1.0 net damage 0.0 unit(s) are destroyed Invasion # 2 Attackers: 357.0 Missile Launcher(s)(413HP/551A/16D per unit) - Tactics: Back 2903.0 Bomber(s)(33HP/351A/16D per unit) - Tactics: Back 20962.0 Reinforced Tank(s)(330HP/121A/51D per unit) - Tactics: Back 7049.0 Assault Tank(s)(248HP/151A/36D per unit) - Tactics: Back 528.0 Thermo Tank(s)(660HP/351A/41D per unit) - Tactics: Back 64.0 Pharaoh(s)(248HP/151A/36D per unit) - Tactics: Back 171.0 Machine Gunner(s)(83HP/86A/11D per unit) - Tactics: Middle 313.0 Bazooka(s)(99HP/66A/9D per unit) - Tactics: Middle 25.0 Police(s)(83HP/2A/1D per unit) - Tactics: Middle 382.0 Helicopter(s)(83HP/2A/16D per unit) - Tactics: Middle 1099.0 Sniper(s)(42HP/86A/5D per unit) - Tactics: Middle 8169.0 Transport Train(s)(330HP/2A/21D per unit) - Tactics: Middle 879.0 Canon(s)(132HP/91A/10D per unit) - Tactics: Middle 426.0 Grenadier(s)(99HP/61A/11D per unit) - Tactics: Middle 142.4 Camel(s)(12HP/2A/2D per unit) - Tactics: Front 3182.8 Horseman(s)(12HP/23A/3D per unit) - Tactics: Front 856.0 Knight(s)(30HP/31A/9D per unit) - Tactics: Front 268.0 Swordsman(s)(25HP/26A/11D per unit) - Tactics: Front 59.2 Rifleman(s)(75HP/56A/10D per unit) - Tactics: Front 0.0 Paladin(s)(66HP/57A/17D per unit) - Tactics: Front 0.0 Musketeer(s)(33HP/36A/5D per unit) - Tactics: Front 0.0 Carriage(s)(33HP/2A/4D per unit) - Tactics: Front 0.0 Spy(s)(17HP/3A/6D per unit) - Tactics: Front 0.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Front Defenders: 2133.0 Assault Tank(s)(263HP/152A/38D per unit) - Tactics: Stand Ground 194.0 Spy Plane(s)(88HP/6A/13D per unit) - Tactics: Stand Ground 1020.0 Police(s)(88HP/3A/3D per unit) - Tactics: Stand Ground 20491.0 Reinforced Tank(s)(350HP/122A/53D per unit) - Tactics: Stand Ground 11982.0 Thief(s)(44HP/3A/3D per unit) - Tactics: Stand Ground 2798.0 Bomber(s)(35HP/352A/18D per unit) - Tactics: Stand Ground 726.0 Sniper(s)(44HP/87A/6D per unit) - Tactics: Back 3839.0 Transport Train(s)(350HP/3A/22D per unit) - Tactics: Back 713.0 Helicopter(s)(88HP/3A/17D per unit) - Tactics: Back 99.0 Canon(s)(140HP/92A/11D per unit) - Tactics: Back 6.0 Bazooka(s)(105HP/67A/10D per unit) - Tactics: Middle 80.0 Spy(s)(18HP/4A/7D per unit) - Tactics: Middle 45.0 Rifleman(s)(79HP/57A/11D per unit) - Tactics: Middle 84.4 Grenadier(s)(105HP/62A/12D per unit) - Tactics: Middle 542.0 Paladin(s)(70HP/58A/18D per unit) - Tactics: Middle 330.0 Musketeer(s)(35HP/37A/6D per unit) - Tactics: Front 0.0 Knight(s)(32HP/32A/10D per unit) - Tactics: Front 0.0 Swordsman(s)(27HP/27A/12D per unit) - Tactics: Front 0.0 Carriage(s)(35HP/3A/5D per unit) - Tactics: Front 1748.4 Horseman(s)(13HP/24A/4D per unit) - Tactics: Front 0.0 Eagle Scout(s)(2HP/3A/3D per unit) - Tactics: Front 0.0 Warrior(s)(9HP/8A/4D per unit) - Tactics: Front 0.0 Camel(s)(13HP/3A/3D per unit) - Tactics: Front Attacker base damage is: 5374763.63 Defender base damage is: 4029234.28 The attacker inflicts 100% of base damage The defender inflicts 100% of base damage The attacker inflicts 3992913.1 net damage after 1381849.9 blocker defense The defender inflicts 2407864.1 net damage after 1621369.9 attacker defense Defender Horseman receives 2874897.0 net damage 1748.4 unit(s) are destroyed Defender Musketeer receives 838512.0 net damage 330.0 unit(s) are destroyed Defender Paladin receives 259938.0 net damage 542.0 unit(s) are destroyed Defender Grenadier receives 16044.0 net damage 84.4 unit(s) are destroyed Defender Rifleman receives 176.0 net damage 2.2 unit(s) are destroyed Defender Spy receives 167.0 net damage 9.3 unit(s) are destroyed Defender Bazooka receives 2670.0 net damage 6.0 unit(s) are destroyed Defender Canon receives 61.0 net damage 0.4 unit(s) are destroyed Defender Helicopter receives 215.0 net damage 2.4 unit(s) are destroyed Defender Transport Train receives 11.0 net damage 0.0 unit(s) are destroyed Defender Sniper receives 159.0 net damage 3.6 unit(s) are destroyed Defender Bomber receives 37.0 net damage 1.1 unit(s) are destroyed Defender Thief receives 1.0 net damage 0.0 unit(s) are destroyed Defender Reinforced Tank receives 1.0 net damage 0.0 unit(s) are destroyed Defender Police receives 17.0 net damage 0.2 unit(s) are destroyed Defender Spy Plane receives 2.0 net damage 0.0 unit(s) are destroyed Defender Assault Tank receives 5.1 net damage 0.0 unit(s) are destroyed Attacker Rifleman receives 1059460.0 net damage 59.2 unit(s) are destroyed Attacker Swordsman receives 916914.0 net damage 268.0 unit(s) are destroyed Attacker Knight receives 94927.0 net damage 856.0 unit(s) are destroyed Attacker Horseman receives 212034.0 net damage 3182.8 unit(s) are destroyed Attacker Camel receives 58528.0 net damage 142.4 unit(s) are destroyed Attacker Grenadier receives 39600.0 net damage 400.0 unit(s) are destroyed Attacker Canon receives 18744.0 net damage 142.0 unit(s) are destroyed Attacker Transport Train receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Sniper receives 3598.0 net damage 85.7 unit(s) are destroyed Attacker Helicopter evades the counterattack Attacker Helicopter receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Police receives 3141.0 net damage 25.0 unit(s) are destroyed Attacker Bazooka receives 325.0 net damage 3.3 unit(s) are destroyed Attacker Machine Gunner receives 22.0 net damage 0.3 unit(s) are destroyed Attacker Pharaoh evades the counterattack Attacker Pharaoh receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Thermo Tank receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Assault Tank receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Reinforced Tank receives 1.0 net damage 0.0 unit(s) are destroyed Attacker Bomber receives 1.0 net damage 0.0 unit(s) are destroyed Attacker Missile Launcher receives 1.1 net damage 0.0 unit(s) are destroyed Invasion # 3 Attackers: 357.0 Missile Launcher(s)(413HP/551A/16D per unit) - Tactics: Back 2903.0 Bomber(s)(33HP/351A/16D per unit) - Tactics: Back 20962.0 Reinforced Tank(s)(330HP/121A/51D per unit) - Tactics: Back 7049.0 Assault Tank(s)(248HP/151A/36D per unit) - Tactics: Back 528.0 Thermo Tank(s)(660HP/351A/41D per unit) - Tactics: Back 64.0 Pharaoh(s)(248HP/151A/36D per unit) - Tactics: Back 170.7 Machine Gunner(s)(83HP/86A/11D per unit) - Tactics: Middle 309.7 Bazooka(s)(99HP/66A/9D per unit) - Tactics: Middle 0.0 Police(s)(83HP/2A/1D per unit) - Tactics: Middle 382.0 Helicopter(s)(83HP/2A/16D per unit) - Tactics: Middle 1013.3 Sniper(s)(42HP/86A/5D per unit) - Tactics: Middle 8169.0 Transport Train(s)(330HP/2A/21D per unit) - Tactics: Middle 737.0 Canon(s)(132HP/91A/10D per unit) - Tactics: Middle 26.0 Grenadier(s)(99HP/61A/11D per unit) - Tactics: Middle 0.0 Camel(s)(12HP/2A/2D per unit) - Tactics: Front 0.0 Horseman(s)(12HP/23A/3D per unit) - Tactics: Front 0.0 Knight(s)(30HP/31A/9D per unit) - Tactics: Front 0.0 Swordsman(s)(25HP/26A/11D per unit) - Tactics: Front 0.0 Rifleman(s)(75HP/56A/10D per unit) - Tactics: Front 0.0 Paladin(s)(66HP/57A/17D per unit) - Tactics: Front 0.0 Musketeer(s)(33HP/36A/5D per unit) - Tactics: Front 0.0 Carriage(s)(33HP/2A/4D per unit) - Tactics: Front 0.0 Spy(s)(17HP/3A/6D per unit) - Tactics: Front 0.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Front Defenders: 2133.0 Assault Tank(s)(263HP/152A/38D per unit) - Tactics: Stand Ground 194.0 Spy Plane(s)(88HP/6A/13D per unit) - Tactics: Stand Ground 1019.8 Police(s)(88HP/3A/3D per unit) - Tactics: Stand Ground 20491.0 Reinforced Tank(s)(350HP/122A/53D per unit) - Tactics: Stand Ground 11982.0 Thief(s)(44HP/3A/3D per unit) - Tactics: Stand Ground 2796.9 Bomber(s)(35HP/352A/18D per unit) - Tactics: Stand Ground 722.4 Sniper(s)(44HP/87A/6D per unit) - Tactics: Back 3839.0 Transport Train(s)(350HP/3A/22D per unit) - Tactics: Back 710.6 Helicopter(s)(88HP/3A/17D per unit) - Tactics: Back 98.6 Canon(s)(140HP/92A/11D per unit) - Tactics: Back 0.0 Bazooka(s)(105HP/67A/10D per unit) - Tactics: Middle 70.7 Spy(s)(18HP/4A/7D per unit) - Tactics: Middle 42.8 Rifleman(s)(79HP/57A/11D per unit) - Tactics: Middle 0.0 Grenadier(s)(105HP/62A/12D per unit) - Tactics: Middle 0.0 Paladin(s)(70HP/58A/18D per unit) - Tactics: Middle 0.0 Musketeer(s)(35HP/37A/6D per unit) - Tactics: Front 0.0 Knight(s)(32HP/32A/10D per unit) - Tactics: Front 0.0 Swordsman(s)(27HP/27A/12D per unit) - Tactics: Front 0.0 Carriage(s)(35HP/3A/5D per unit) - Tactics: Front 0.0 Horseman(s)(13HP/24A/4D per unit) - Tactics: Front 0.0 Eagle Scout(s)(2HP/3A/3D per unit) - Tactics: Front 0.0 Warrior(s)(9HP/8A/4D per unit) - Tactics: Front 0.0 Camel(s)(13HP/3A/3D per unit) - Tactics: Front Attacker base damage is: 5219465.39 Defender base damage is: 3937092.23 The attacker inflicts 71% of base damage The defender inflicts 100% of base damage The attacker inflicts 2343951.2 net damage after 1361868.8 blocker defense The defender inflicts 2370948.5 net damage after 1593986.5 attacker defense Defender Rifleman receives 164076.0 net damage 42.8 unit(s) are destroyed Defender Spy receives 1329723.0 net damage 70.7 unit(s) are destroyed Defender Canon receives 561100.0 net damage 98.6 unit(s) are destroyed Defender Helicopter receives 245694.0 net damage 710.6 unit(s) are destroyed Defender Transport Train receives 9538.0 net damage 27.3 unit(s) are destroyed Defender Sniper receives 1352.0 net damage 30.7 unit(s) are destroyed Defender Bomber receives 12337.0 net damage 352.5 unit(s) are destroyed Defender Thief receives 6643.0 net damage 151.0 unit(s) are destroyed Defender Reinforced Tank receives 12813.0 net damage 36.6 unit(s) are destroyed Defender Police receives 364.0 net damage 4.1 unit(s) are destroyed Defender Spy Plane receives 276.0 net damage 3.1 unit(s) are destroyed Defender Assault Tank receives 35.2 net damage 0.1 unit(s) are destroyed Attacker Grenadier receives 782413.0 net damage 26.0 unit(s) are destroyed Attacker Canon receives 285936.0 net damage 737.0 unit(s) are destroyed Attacker Transport Train receives 781559.0 net damage 2368.4 unit(s) are destroyed Attacker Sniper receives 281361.0 net damage 1013.3 unit(s) are destroyed Attacker Helicopter receives 69507.0 net damage 382.0 unit(s) are destroyed Attacker Bazooka receives 86787.0 net damage 309.7 unit(s) are destroyed Attacker Machine Gunner receives 73379.0 net damage 170.7 unit(s) are destroyed Attacker Pharaoh evades the counterattack Attacker Pharaoh receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Thermo Tank receives 150.0 net damage 0.2 unit(s) are destroyed Attacker Assault Tank receives 366.0 net damage 1.5 unit(s) are destroyed Attacker Reinforced Tank receives 242.0 net damage 0.7 unit(s) are destroyed Attacker Bomber receives 153.0 net damage 4.6 unit(s) are destroyed Attacker Missile Launcher receives 90.5 net damage 0.2 unit(s) are destroyed Invasion # 4 Attackers: 356.8 Missile Launcher(s)(413HP/551A/16D per unit) - Tactics: Back 2898.3 Bomber(s)(33HP/351A/16D per unit) - Tactics: Back 20961.3 Reinforced Tank(s)(330HP/121A/51D per unit) - Tactics: Back 7047.5 Assault Tank(s)(248HP/151A/36D per unit) - Tactics: Back 527.8 Thermo Tank(s)(660HP/351A/41D per unit) - Tactics: Back 64.0 Pharaoh(s)(248HP/151A/36D per unit) - Tactics: Back 0.0 Machine Gunner(s)(83HP/86A/11D per unit) - Tactics: Middle 0.0 Bazooka(s)(99HP/66A/9D per unit) - Tactics: Middle 0.0 Police(s)(83HP/2A/1D per unit) - Tactics: Middle 0.0 Helicopter(s)(83HP/2A/16D per unit) - Tactics: Middle 0.0 Sniper(s)(42HP/86A/5D per unit) - Tactics: Middle 5800.6 Transport Train(s)(330HP/2A/21D per unit) - Tactics: Middle 0.0 Canon(s)(132HP/91A/10D per unit) - Tactics: Middle 0.0 Grenadier(s)(99HP/61A/11D per unit) - Tactics: Middle 0.0 Camel(s)(12HP/2A/2D per unit) - Tactics: Front 0.0 Horseman(s)(12HP/23A/3D per unit) - Tactics: Front 0.0 Knight(s)(30HP/31A/9D per unit) - Tactics: Front 0.0 Swordsman(s)(25HP/26A/11D per unit) - Tactics: Front 0.0 Rifleman(s)(75HP/56A/10D per unit) - Tactics: Front 0.0 Paladin(s)(66HP/57A/17D per unit) - Tactics: Front 0.0 Musketeer(s)(33HP/36A/5D per unit) - Tactics: Front 0.0 Carriage(s)(33HP/2A/4D per unit) - Tactics: Front 0.0 Spy(s)(17HP/3A/6D per unit) - Tactics: Front 0.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Front Defenders: 2132.8 Assault Tank(s)(263HP/152A/38D per unit) - Tactics: Stand Ground 190.8 Spy Plane(s)(88HP/6A/13D per unit) - Tactics: Stand Ground 1015.7 Police(s)(88HP/3A/3D per unit) - Tactics: Stand Ground 20454.4 Reinforced Tank(s)(350HP/122A/53D per unit) - Tactics: Stand Ground 11831.0 Thief(s)(44HP/3A/3D per unit) - Tactics: Stand Ground 2444.5 Bomber(s)(35HP/352A/18D per unit) - Tactics: Stand Ground 691.7 Sniper(s)(44HP/87A/6D per unit) - Tactics: Back 3811.7 Transport Train(s)(350HP/3A/22D per unit) - Tactics: Back 0.0 Helicopter(s)(88HP/3A/17D per unit) - Tactics: Back 0.0 Canon(s)(140HP/92A/11D per unit) - Tactics: Back 0.0 Bazooka(s)(105HP/67A/10D per unit) - Tactics: Middle 0.0 Spy(s)(18HP/4A/7D per unit) - Tactics: Middle 0.0 Rifleman(s)(79HP/57A/11D per unit) - Tactics: Middle 0.0 Grenadier(s)(105HP/62A/12D per unit) - Tactics: Middle 0.0 Paladin(s)(70HP/58A/18D per unit) - Tactics: Middle 0.0 Musketeer(s)(35HP/37A/6D per unit) - Tactics: Front 0.0 Knight(s)(32HP/32A/10D per unit) - Tactics: Front 0.0 Swordsman(s)(27HP/27A/12D per unit) - Tactics: Front 0.0 Carriage(s)(35HP/3A/5D per unit) - Tactics: Front 0.0 Horseman(s)(13HP/24A/4D per unit) - Tactics: Front 0.0 Eagle Scout(s)(2HP/3A/3D per unit) - Tactics: Front 0.0 Warrior(s)(9HP/8A/4D per unit) - Tactics: Front 0.0 Camel(s)(13HP/3A/3D per unit) - Tactics: Front Attacker base damage is: 5020900.99 Defender base damage is: 3791371.02 The attacker inflicts 100% of base damage The defender inflicts 100% of base damage The attacker inflicts 3682740.5 net damage after 1338159.5 blocker defense The defender inflicts 2270797.8 net damage after 1520573.2 attacker defense Defender Transport Train receives 994339.0 net damage 2841.0 unit(s) are destroyed Defender Sniper receives 1075360.0 net damage 691.7 unit(s) are destroyed Defender Bomber receives 1112998.0 net damage 2444.5 unit(s) are destroyed Defender Thief receives 125010.0 net damage 2841.1 unit(s) are destroyed Defender Reinforced Tank receives 116260.0 net damage 332.2 unit(s) are destroyed Defender Police receives 227720.0 net damage 1015.7 unit(s) are destroyed Defender Spy Plane receives 5589.0 net damage 63.5 unit(s) are destroyed Defender Assault Tank receives 25464.5 net damage 96.8 unit(s) are destroyed Attacker Transport Train receives 1589558.0 net damage 4816.8 unit(s) are destroyed Attacker Pharaoh receives 619928.0 net damage 64.0 unit(s) are destroyed Attacker Thermo Tank receives 60085.0 net damage 91.0 unit(s) are destroyed Attacker Assault Tank receives 1128.0 net damage 4.5 unit(s) are destroyed Attacker Reinforced Tank receives 67.0 net damage 0.2 unit(s) are destroyed Attacker Bomber receives 5.0 net damage 0.2 unit(s) are destroyed Attacker Missile Launcher receives 26.8 net damage 0.1 unit(s) are destroyed Invasion # 5 Attackers: 356.7 Missile Launcher(s)(413HP/551A/16D per unit) - Tactics: Back 2898.2 Bomber(s)(33HP/351A/16D per unit) - Tactics: Back 20961.1 Reinforced Tank(s)(330HP/121A/51D per unit) - Tactics: Back 7043.0 Assault Tank(s)(248HP/151A/36D per unit) - Tactics: Back 436.7 Thermo Tank(s)(660HP/351A/41D per unit) - Tactics: Back 0.0 Pharaoh(s)(248HP/151A/36D per unit) - Tactics: Back 0.0 Machine Gunner(s)(83HP/86A/11D per unit) - Tactics: Middle 0.0 Bazooka(s)(99HP/66A/9D per unit) - Tactics: Middle 0.0 Police(s)(83HP/2A/1D per unit) - Tactics: Middle 0.0 Helicopter(s)(83HP/2A/16D per unit) - Tactics: Middle 0.0 Sniper(s)(42HP/86A/5D per unit) - Tactics: Middle 983.8 Transport Train(s)(330HP/2A/21D per unit) - Tactics: Middle 0.0 Canon(s)(132HP/91A/10D per unit) - Tactics: Middle 0.0 Grenadier(s)(99HP/61A/11D per unit) - Tactics: Middle 0.0 Camel(s)(12HP/2A/2D per unit) - Tactics: Front 0.0 Horseman(s)(12HP/23A/3D per unit) - Tactics: Front 0.0 Knight(s)(30HP/31A/9D per unit) - Tactics: Front 0.0 Swordsman(s)(25HP/26A/11D per unit) - Tactics: Front 0.0 Rifleman(s)(75HP/56A/10D per unit) - Tactics: Front 0.0 Paladin(s)(66HP/57A/17D per unit) - Tactics: Front 0.0 Musketeer(s)(33HP/36A/5D per unit) - Tactics: Front 0.0 Carriage(s)(33HP/2A/4D per unit) - Tactics: Front 0.0 Spy(s)(17HP/3A/6D per unit) - Tactics: Front 0.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Front Defenders: 2036.0 Assault Tank(s)(263HP/152A/38D per unit) - Tactics: Stand Ground 127.3 Spy Plane(s)(88HP/6A/13D per unit) - Tactics: Stand Ground 0.0 Police(s)(88HP/3A/3D per unit) - Tactics: Stand Ground 20122.2 Reinforced Tank(s)(350HP/122A/53D per unit) - Tactics: Stand Ground 8989.9 Thief(s)(44HP/3A/3D per unit) - Tactics: Stand Ground 0.0 Bomber(s)(35HP/352A/18D per unit) - Tactics: Stand Ground 0.0 Sniper(s)(44HP/87A/6D per unit) - Tactics: Back 970.7 Transport Train(s)(350HP/3A/22D per unit) - Tactics: Back 0.0 Helicopter(s)(88HP/3A/17D per unit) - Tactics: Back 0.0 Canon(s)(140HP/92A/11D per unit) - Tactics: Back 0.0 Bazooka(s)(105HP/67A/10D per unit) - Tactics: Middle 0.0 Spy(s)(18HP/4A/7D per unit) - Tactics: Middle 0.0 Rifleman(s)(79HP/57A/11D per unit) - Tactics: Middle 0.0 Grenadier(s)(105HP/62A/12D per unit) - Tactics: Middle 0.0 Paladin(s)(70HP/58A/18D per unit) - Tactics: Middle 0.0 Musketeer(s)(35HP/37A/6D per unit) - Tactics: Front 0.0 Knight(s)(32HP/32A/10D per unit) - Tactics: Front 0.0 Swordsman(s)(27HP/27A/12D per unit) - Tactics: Front 0.0 Carriage(s)(35HP/3A/5D per unit) - Tactics: Front 0.0 Horseman(s)(13HP/24A/4D per unit) - Tactics: Front 0.0 Eagle Scout(s)(2HP/3A/3D per unit) - Tactics: Front 0.0 Warrior(s)(9HP/8A/4D per unit) - Tactics: Front 0.0 Camel(s)(13HP/3A/3D per unit) - Tactics: Front Attacker base damage is: 4968848.66 Defender base damage is: 2795031.36 The attacker inflicts 90% of base damage The defender inflicts 111% of base damage The attacker inflicts 3278135.4 net damage after 1193827.6 blocker defense The defender inflicts 1694010.6 net damage after 1413205.4 attacker defense Defender Transport Train receives 1278472.0 net damage 970.7 unit(s) are destroyed Defender Thief receives 1819693.0 net damage 8989.9 unit(s) are destroyed Defender Reinforced Tank receives 48592.0 net damage 138.8 unit(s) are destroyed Defender Spy Plane receives 106416.0 net damage 127.3 unit(s) are destroyed Defender Assault Tank receives 24962.4 net damage 94.9 unit(s) are destroyed Attacker Transport Train receives 796184.0 net damage 983.8 unit(s) are destroyed Attacker Thermo Tank receives 808043.0 net damage 436.7 unit(s) are destroyed Attacker Assault Tank receives 86192.0 net damage 347.5 unit(s) are destroyed Attacker Reinforced Tank receives 3124.0 net damage 9.5 unit(s) are destroyed Attacker Bomber receives 177.0 net damage 5.4 unit(s) are destroyed Attacker Missile Launcher receives 290.6 net damage 0.7 unit(s) are destroyed Invasion # 6 Attackers: 356.0 Missile Launcher(s)(413HP/551A/16D per unit) - Tactics: Back 2892.8 Bomber(s)(33HP/351A/16D per unit) - Tactics: Back 20951.6 Reinforced Tank(s)(330HP/121A/51D per unit) - Tactics: Back 6695.4 Assault Tank(s)(248HP/151A/36D per unit) - Tactics: Back 0.0 Thermo Tank(s)(660HP/351A/41D per unit) - Tactics: Back 0.0 Pharaoh(s)(248HP/151A/36D per unit) - Tactics: Back 0.0 Machine Gunner(s)(83HP/86A/11D per unit) - Tactics: Middle 0.0 Bazooka(s)(99HP/66A/9D per unit) - Tactics: Middle 0.0 Police(s)(83HP/2A/1D per unit) - Tactics: Middle 0.0 Helicopter(s)(83HP/2A/16D per unit) - Tactics: Middle 0.0 Sniper(s)(42HP/86A/5D per unit) - Tactics: Middle 0.0 Transport Train(s)(330HP/2A/21D per unit) - Tactics: Middle 0.0 Canon(s)(132HP/91A/10D per unit) - Tactics: Middle 0.0 Grenadier(s)(99HP/61A/11D per unit) - Tactics: Middle 0.0 Camel(s)(12HP/2A/2D per unit) - Tactics: Front 0.0 Horseman(s)(12HP/23A/3D per unit) - Tactics: Front 0.0 Knight(s)(30HP/31A/9D per unit) - Tactics: Front 0.0 Swordsman(s)(25HP/26A/11D per unit) - Tactics: Front 0.0 Rifleman(s)(75HP/56A/10D per unit) - Tactics: Front 0.0 Paladin(s)(66HP/57A/17D per unit) - Tactics: Front 0.0 Musketeer(s)(33HP/36A/5D per unit) - Tactics: Front 0.0 Carriage(s)(33HP/2A/4D per unit) - Tactics: Front 0.0 Spy(s)(17HP/3A/6D per unit) - Tactics: Front 0.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Front Defenders: 1941.1 Assault Tank(s)(263HP/152A/38D per unit) - Tactics: Stand Ground 0.0 Spy Plane(s)(88HP/6A/13D per unit) - Tactics: Stand Ground 0.0 Police(s)(88HP/3A/3D per unit) - Tactics: Stand Ground 19983.4 Reinforced Tank(s)(350HP/122A/53D per unit) - Tactics: Stand Ground 0.0 Thief(s)(44HP/3A/3D per unit) - Tactics: Stand Ground 0.0 Bomber(s)(35HP/352A/18D per unit) - Tactics: Stand Ground 0.0 Sniper(s)(44HP/87A/6D per unit) - Tactics: Back 0.0 Transport Train(s)(350HP/3A/22D per unit) - Tactics: Back 0.0 Helicopter(s)(88HP/3A/17D per unit) - Tactics: Back 0.0 Canon(s)(140HP/92A/11D per unit) - Tactics: Back 0.0 Bazooka(s)(105HP/67A/10D per unit) - Tactics: Middle 0.0 Spy(s)(18HP/4A/7D per unit) - Tactics: Middle 0.0 Rifleman(s)(79HP/57A/11D per unit) - Tactics: Middle 0.0 Grenadier(s)(105HP/62A/12D per unit) - Tactics: Middle 0.0 Paladin(s)(70HP/58A/18D per unit) - Tactics: Middle 0.0 Musketeer(s)(35HP/37A/6D per unit) - Tactics: Front 0.0 Knight(s)(32HP/32A/10D per unit) - Tactics: Front 0.0 Swordsman(s)(27HP/27A/12D per unit) - Tactics: Front 0.0 Carriage(s)(35HP/3A/5D per unit) - Tactics: Front 0.0 Horseman(s)(13HP/24A/4D per unit) - Tactics: Front 0.0 Eagle Scout(s)(2HP/3A/3D per unit) - Tactics: Front 0.0 Warrior(s)(9HP/8A/4D per unit) - Tactics: Front 0.0 Camel(s)(13HP/3A/3D per unit) - Tactics: Front Attacker base damage is: 4757691.48 Defender base damage is: 2733020.83 The attacker inflicts 102% of base damage The defender inflicts 67% of base damage The attacker inflicts 3719963.7 net damage after 1132881.3 blocker defense The defender inflicts 476822.1 net damage after 1361547.9 attacker defense Defender Reinforced Tank receives 74399.0 net damage 212.6 unit(s) are destroyed Defender Assault Tank receives 3645564.7 net damage 1941.1 unit(s) are destroyed Attacker Assault Tank receives 367153.0 net damage 1480.5 unit(s) are destroyed Attacker Reinforced Tank receives 37287.0 net damage 113.0 unit(s) are destroyed Attacker Bomber receives 60077.0 net damage 1820.5 unit(s) are destroyed Attacker Missile Launcher receives 12305.1 net damage 29.8 unit(s) are destroyed Invasion # 7 Attackers: 326.2 Missile Launcher(s)(413HP/551A/16D per unit) - Tactics: Back 1072.3 Bomber(s)(33HP/351A/16D per unit) - Tactics: Back 20838.6 Reinforced Tank(s)(330HP/121A/51D per unit) - Tactics: Back 5215.0 Assault Tank(s)(248HP/151A/36D per unit) - Tactics: Back 0.0 Thermo Tank(s)(660HP/351A/41D per unit) - Tactics: Back 0.0 Pharaoh(s)(248HP/151A/36D per unit) - Tactics: Back 0.0 Machine Gunner(s)(83HP/86A/11D per unit) - Tactics: Middle 0.0 Bazooka(s)(99HP/66A/9D per unit) - Tactics: Middle 0.0 Police(s)(83HP/2A/1D per unit) - Tactics: Middle 0.0 Helicopter(s)(83HP/2A/16D per unit) - Tactics: Middle 0.0 Sniper(s)(42HP/86A/5D per unit) - Tactics: Middle 0.0 Transport Train(s)(330HP/2A/21D per unit) - Tactics: Middle 0.0 Canon(s)(132HP/91A/10D per unit) - Tactics: Middle 0.0 Grenadier(s)(99HP/61A/11D per unit) - Tactics: Middle 0.0 Camel(s)(12HP/2A/2D per unit) - Tactics: Front 0.0 Horseman(s)(12HP/23A/3D per unit) - Tactics: Front 0.0 Knight(s)(30HP/31A/9D per unit) - Tactics: Front 0.0 Swordsman(s)(25HP/26A/11D per unit) - Tactics: Front 0.0 Rifleman(s)(75HP/56A/10D per unit) - Tactics: Front 0.0 Paladin(s)(66HP/57A/17D per unit) - Tactics: Front 0.0 Musketeer(s)(33HP/36A/5D per unit) - Tactics: Front 0.0 Carriage(s)(33HP/2A/4D per unit) - Tactics: Front 0.0 Spy(s)(17HP/3A/6D per unit) - Tactics: Front 0.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Front Defenders: 0.0 Assault Tank(s)(263HP/152A/38D per unit) - Tactics: Stand Ground 0.0 Spy Plane(s)(88HP/6A/13D per unit) - Tactics: Stand Ground 0.0 Police(s)(88HP/3A/3D per unit) - Tactics: Stand Ground 19770.8 Reinforced Tank(s)(350HP/122A/53D per unit) - Tactics: Stand Ground 0.0 Thief(s)(44HP/3A/3D per unit) - Tactics: Stand Ground 0.0 Bomber(s)(35HP/352A/18D per unit) - Tactics: Stand Ground 0.0 Sniper(s)(44HP/87A/6D per unit) - Tactics: Back 0.0 Transport Train(s)(350HP/3A/22D per unit) - Tactics: Back 0.0 Helicopter(s)(88HP/3A/17D per unit) - Tactics: Back 0.0 Canon(s)(140HP/92A/11D per unit) - Tactics: Back 0.0 Bazooka(s)(105HP/67A/10D per unit) - Tactics: Middle 0.0 Spy(s)(18HP/4A/7D per unit) - Tactics: Middle 0.0 Rifleman(s)(79HP/57A/11D per unit) - Tactics: Middle 0.0 Grenadier(s)(105HP/62A/12D per unit) - Tactics: Middle 0.0 Paladin(s)(70HP/58A/18D per unit) - Tactics: Middle 0.0 Musketeer(s)(35HP/37A/6D per unit) - Tactics: Front 0.0 Knight(s)(32HP/32A/10D per unit) - Tactics: Front 0.0 Swordsman(s)(27HP/27A/12D per unit) - Tactics: Front 0.0 Carriage(s)(35HP/3A/5D per unit) - Tactics: Front 0.0 Horseman(s)(13HP/24A/4D per unit) - Tactics: Front 0.0 Eagle Scout(s)(2HP/3A/3D per unit) - Tactics: Front 0.0 Warrior(s)(9HP/8A/4D per unit) - Tactics: Front 0.0 Camel(s)(13HP/3A/3D per unit) - Tactics: Front Attacker base damage is: 3865053.20 Defender base damage is: 2412039.34 The attacker inflicts 69% of base damage The defender inflicts 50% of base damage The attacker inflicts 1619032.8 net damage after 1047853.2 blocker defense The defender inflicts 305757.0 net damage after 1272884.0 attacker defense Defender Reinforced Tank receives 1619032.8 net damage 4625.8 unit(s) are destroyed Attacker Assault Tank receives 253778.0 net damage 1023.3 unit(s) are destroyed Attacker Reinforced Tank receives 44701.0 net damage 135.5 unit(s) are destroyed Attacker Bomber receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Missile Launcher receives 7278.0 net damage 17.6 unit(s) are destroyed Invasion # 8 Attackers: 308.6 Missile Launcher(s)(413HP/551A/16D per unit) - Tactics: Back 1072.3 Bomber(s)(33HP/351A/16D per unit) - Tactics: Back 20703.1 Reinforced Tank(s)(330HP/121A/51D per unit) - Tactics: Back 4191.7 Assault Tank(s)(248HP/151A/36D per unit) - Tactics: Back 0.0 Thermo Tank(s)(660HP/351A/41D per unit) - Tactics: Back 0.0 Pharaoh(s)(248HP/151A/36D per unit) - Tactics: Back 0.0 Machine Gunner(s)(83HP/86A/11D per unit) - Tactics: Middle 0.0 Bazooka(s)(99HP/66A/9D per unit) - Tactics: Middle 0.0 Police(s)(83HP/2A/1D per unit) - Tactics: Middle 0.0 Helicopter(s)(83HP/2A/16D per unit) - Tactics: Middle 0.0 Sniper(s)(42HP/86A/5D per unit) - Tactics: Middle 0.0 Transport Train(s)(330HP/2A/21D per unit) - Tactics: Middle 0.0 Canon(s)(132HP/91A/10D per unit) - Tactics: Middle 0.0 Grenadier(s)(99HP/61A/11D per unit) - Tactics: Middle 0.0 Camel(s)(12HP/2A/2D per unit) - Tactics: Front 0.0 Horseman(s)(12HP/23A/3D per unit) - Tactics: Front 0.0 Knight(s)(30HP/31A/9D per unit) - Tactics: Front 0.0 Swordsman(s)(25HP/26A/11D per unit) - Tactics: Front 0.0 Rifleman(s)(75HP/56A/10D per unit) - Tactics: Front 0.0 Paladin(s)(66HP/57A/17D per unit) - Tactics: Front 0.0 Musketeer(s)(33HP/36A/5D per unit) - Tactics: Front 0.0 Carriage(s)(33HP/2A/4D per unit) - Tactics: Front 0.0 Spy(s)(17HP/3A/6D per unit) - Tactics: Front 0.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Front Defenders: 0.0 Assault Tank(s)(263HP/152A/38D per unit) - Tactics: Stand Ground 0.0 Spy Plane(s)(88HP/6A/13D per unit) - Tactics: Stand Ground 0.0 Police(s)(88HP/3A/3D per unit) - Tactics: Stand Ground 15145.0 Reinforced Tank(s)(350HP/122A/53D per unit) - Tactics: Stand Ground 0.0 Thief(s)(44HP/3A/3D per unit) - Tactics: Stand Ground 0.0 Bomber(s)(35HP/352A/18D per unit) - Tactics: Stand Ground 0.0 Sniper(s)(44HP/87A/6D per unit) - Tactics: Back 0.0 Transport Train(s)(350HP/3A/22D per unit) - Tactics: Back 0.0 Helicopter(s)(88HP/3A/17D per unit) - Tactics: Back 0.0 Canon(s)(140HP/92A/11D per unit) - Tactics: Back 0.0 Bazooka(s)(105HP/67A/10D per unit) - Tactics: Middle 0.0 Spy(s)(18HP/4A/7D per unit) - Tactics: Middle 0.0 Rifleman(s)(79HP/57A/11D per unit) - Tactics: Middle 0.0 Grenadier(s)(105HP/62A/12D per unit) - Tactics: Middle 0.0 Paladin(s)(70HP/58A/18D per unit) - Tactics: Middle 0.0 Musketeer(s)(35HP/37A/6D per unit) - Tactics: Front 0.0 Knight(s)(32HP/32A/10D per unit) - Tactics: Front 0.0 Swordsman(s)(27HP/27A/12D per unit) - Tactics: Front 0.0 Carriage(s)(35HP/3A/5D per unit) - Tactics: Front 0.0 Horseman(s)(13HP/24A/4D per unit) - Tactics: Front 0.0 Eagle Scout(s)(2HP/3A/3D per unit) - Tactics: Front 0.0 Warrior(s)(9HP/8A/4D per unit) - Tactics: Front 0.0 Camel(s)(13HP/3A/3D per unit) - Tactics: Front Attacker base damage is: 3684434.91 Defender base damage is: 1847690.75 The attacker inflicts 100% of base damage The defender inflicts 100% of base damage The attacker inflicts 2881748.7 net damage after 802685.3 blocker defense The defender inflicts 618835.0 net damage after 1228855.0 attacker defense Defender Reinforced Tank receives 2881748.7 net damage 8233.6 unit(s) are destroyed Attacker Assault Tank receives 278475.0 net damage 1122.9 unit(s) are destroyed Attacker Reinforced Tank receives 30632.0 net damage 92.8 unit(s) are destroyed Attacker Bomber receives 201323.0 net damage 1072.3 unit(s) are destroyed Attacker Missile Launcher receives 108405.0 net damage 262.5 unit(s) are destroyed Invasion # 9 Attackers: 46.1 Missile Launcher(s)(413HP/551A/16D per unit) - Tactics: Back 0.0 Bomber(s)(33HP/351A/16D per unit) - Tactics: Back 20610.3 Reinforced Tank(s)(330HP/121A/51D per unit) - Tactics: Back 3068.8 Assault Tank(s)(248HP/151A/36D per unit) - Tactics: Back 0.0 Thermo Tank(s)(660HP/351A/41D per unit) - Tactics: Back 0.0 Pharaoh(s)(248HP/151A/36D per unit) - Tactics: Back 0.0 Machine Gunner(s)(83HP/86A/11D per unit) - Tactics: Middle 0.0 Bazooka(s)(99HP/66A/9D per unit) - Tactics: Middle 0.0 Police(s)(83HP/2A/1D per unit) - Tactics: Middle 0.0 Helicopter(s)(83HP/2A/16D per unit) - Tactics: Middle 0.0 Sniper(s)(42HP/86A/5D per unit) - Tactics: Middle 0.0 Transport Train(s)(330HP/2A/21D per unit) - Tactics: Middle 0.0 Canon(s)(132HP/91A/10D per unit) - Tactics: Middle 0.0 Grenadier(s)(99HP/61A/11D per unit) - Tactics: Middle 0.0 Camel(s)(12HP/2A/2D per unit) - Tactics: Front 0.0 Horseman(s)(12HP/23A/3D per unit) - Tactics: Front 0.0 Knight(s)(30HP/31A/9D per unit) - Tactics: Front 0.0 Swordsman(s)(25HP/26A/11D per unit) - Tactics: Front 0.0 Rifleman(s)(75HP/56A/10D per unit) - Tactics: Front 0.0 Paladin(s)(66HP/57A/17D per unit) - Tactics: Front 0.0 Musketeer(s)(33HP/36A/5D per unit) - Tactics: Front 0.0 Carriage(s)(33HP/2A/4D per unit) - Tactics: Front 0.0 Spy(s)(17HP/3A/6D per unit) - Tactics: Front 0.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Front Defenders: 0.0 Assault Tank(s)(263HP/152A/38D per unit) - Tactics: Stand Ground 0.0 Spy Plane(s)(88HP/6A/13D per unit) - Tactics: Stand Ground 0.0 Police(s)(88HP/3A/3D per unit) - Tactics: Stand Ground 6911.4 Reinforced Tank(s)(350HP/122A/53D per unit) - Tactics: Stand Ground 0.0 Thief(s)(44HP/3A/3D per unit) - Tactics: Stand Ground 0.0 Bomber(s)(35HP/352A/18D per unit) - Tactics: Stand Ground 0.0 Sniper(s)(44HP/87A/6D per unit) - Tactics: Back 0.0 Transport Train(s)(350HP/3A/22D per unit) - Tactics: Back 0.0 Helicopter(s)(88HP/3A/17D per unit) - Tactics: Back 0.0 Canon(s)(140HP/92A/11D per unit) - Tactics: Back 0.0 Bazooka(s)(105HP/67A/10D per unit) - Tactics: Middle 0.0 Spy(s)(18HP/4A/7D per unit) - Tactics: Middle 0.0 Rifleman(s)(79HP/57A/11D per unit) - Tactics: Middle 0.0 Grenadier(s)(105HP/62A/12D per unit) - Tactics: Middle 0.0 Paladin(s)(70HP/58A/18D per unit) - Tactics: Middle 0.0 Musketeer(s)(35HP/37A/6D per unit) - Tactics: Front 0.0 Knight(s)(32HP/32A/10D per unit) - Tactics: Front 0.0 Swordsman(s)(27HP/27A/12D per unit) - Tactics: Front 0.0 Carriage(s)(35HP/3A/5D per unit) - Tactics: Front 0.0 Horseman(s)(13HP/24A/4D per unit) - Tactics: Front 0.0 Eagle Scout(s)(2HP/3A/3D per unit) - Tactics: Front 0.0 Warrior(s)(9HP/8A/4D per unit) - Tactics: Front 0.0 Camel(s)(13HP/3A/3D per unit) - Tactics: Front Attacker base damage is: 2982641.91 Defender base damage is: 843195.50 The attacker inflicts 50% of base damage The defender inflicts 99% of base damage The attacker inflicts 1125013.8 net damage after 366306.2 blocker defense The defender inflicts 209704.0 net damage after 1162340.6 attacker defense Defender Reinforced Tank receives 1125013.8 net damage 3214.3 unit(s) are destroyed Attacker Assault Tank receives 20970.0 net damage 84.6 unit(s) are destroyed Attacker Reinforced Tank receives 67944.0 net damage 205.9 unit(s) are destroyed Attacker Missile Launcher receives 120790.0 net damage 46.1 unit(s) are destroyed Invasion # 10 Attackers: 0.0 Missile Launcher(s)(413HP/551A/16D per unit) - Tactics: Back 0.0 Bomber(s)(33HP/351A/16D per unit) - Tactics: Back 20404.4 Reinforced Tank(s)(330HP/121A/51D per unit) - Tactics: Back 2984.2 Assault Tank(s)(248HP/151A/36D per unit) - Tactics: Back 0.0 Thermo Tank(s)(660HP/351A/41D per unit) - Tactics: Back 0.0 Pharaoh(s)(248HP/151A/36D per unit) - Tactics: Back 0.0 Machine Gunner(s)(83HP/86A/11D per unit) - Tactics: Middle 0.0 Bazooka(s)(99HP/66A/9D per unit) - Tactics: Middle 0.0 Police(s)(83HP/2A/1D per unit) - Tactics: Middle 0.0 Helicopter(s)(83HP/2A/16D per unit) - Tactics: Middle 0.0 Sniper(s)(42HP/86A/5D per unit) - Tactics: Middle 0.0 Transport Train(s)(330HP/2A/21D per unit) - Tactics: Middle 0.0 Canon(s)(132HP/91A/10D per unit) - Tactics: Middle 0.0 Grenadier(s)(99HP/61A/11D per unit) - Tactics: Middle 0.0 Camel(s)(12HP/2A/2D per unit) - Tactics: Front 0.0 Horseman(s)(12HP/23A/3D per unit) - Tactics: Front 0.0 Knight(s)(30HP/31A/9D per unit) - Tactics: Front 0.0 Swordsman(s)(25HP/26A/11D per unit) - Tactics: Front 0.0 Rifleman(s)(75HP/56A/10D per unit) - Tactics: Front 0.0 Paladin(s)(66HP/57A/17D per unit) - Tactics: Front 0.0 Musketeer(s)(33HP/36A/5D per unit) - Tactics: Front 0.0 Carriage(s)(33HP/2A/4D per unit) - Tactics: Front 0.0 Spy(s)(17HP/3A/6D per unit) - Tactics: Front 0.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Front Defenders: 0.0 Assault Tank(s)(263HP/152A/38D per unit) - Tactics: Stand Ground 0.0 Spy Plane(s)(88HP/6A/13D per unit) - Tactics: Stand Ground 0.0 Police(s)(88HP/3A/3D per unit) - Tactics: Stand Ground 3697.1 Reinforced Tank(s)(350HP/122A/53D per unit) - Tactics: Stand Ground 0.0 Thief(s)(44HP/3A/3D per unit) - Tactics: Stand Ground 0.0 Bomber(s)(35HP/352A/18D per unit) - Tactics: Stand Ground 0.0 Sniper(s)(44HP/87A/6D per unit) - Tactics: Back 0.0 Transport Train(s)(350HP/3A/22D per unit) - Tactics: Back 0.0 Helicopter(s)(88HP/3A/17D per unit) - Tactics: Back 0.0 Canon(s)(140HP/92A/11D per unit) - Tactics: Back 0.0 Bazooka(s)(105HP/67A/10D per unit) - Tactics: Middle 0.0 Spy(s)(18HP/4A/7D per unit) - Tactics: Middle 0.0 Rifleman(s)(79HP/57A/11D per unit) - Tactics: Middle 0.0 Grenadier(s)(105HP/62A/12D per unit) - Tactics: Middle 0.0 Paladin(s)(70HP/58A/18D per unit) - Tactics: Middle 0.0 Musketeer(s)(35HP/37A/6D per unit) - Tactics: Front 0.0 Knight(s)(32HP/32A/10D per unit) - Tactics: Front 0.0 Swordsman(s)(27HP/27A/12D per unit) - Tactics: Front 0.0 Carriage(s)(35HP/3A/5D per unit) - Tactics: Front 0.0 Horseman(s)(13HP/24A/4D per unit) - Tactics: Front 0.0 Eagle Scout(s)(2HP/3A/3D per unit) - Tactics: Front 0.0 Warrior(s)(9HP/8A/4D per unit) - Tactics: Front 0.0 Camel(s)(13HP/3A/3D per unit) - Tactics: Front Attacker base damage is: 2919555.38 Defender base damage is: 451047.85 The attacker inflicts 64% of base damage The defender inflicts 50% of base damage The attacker inflicts 1672568.0 net damage after 195947.0 blocker defense The defender inflicts 57267.0 net damage after 1148058.4 attacker defense Defender Reinforced Tank receives 1672568.0 net damage 3697.1 unit(s) are destroyed Attacker Assault Tank receives 9162.0 net damage 36.9 unit(s) are destroyed Attacker Reinforced Tank receives 48105.0 net damage 145.8 unit(s) are destroyed 0W 0I 0O 0F worth of resources are captured by the attacking fleet. Fleet did not have enough capacity to capture max amount. ATTACKER WINS! 323,013,548W 815,003,244I 804,644,280O 770,220,438F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
chúc mừng nha, VN bên W1 lại bớt 1 kẻ thù rồi, còn về Kamakazi là VNGirl đánh hả, mình vừa thef nó 1 lần được vài tỉ thì nó holiday luôn mất. tiếc quá.Chỉ còn vài người chúng ta bên W1 nhưng nhất định ko cho hẻ thù ngủ yên được
ko chắc đâu vì sau trận này là các lần hốt res, ko post lên đâu nhưng chác ít nhất cũng đủ để mua lại số quân đã chết
Hehe chúc mừng bạn đã trả thù được nhưng theo mình nghĩ bạn nên spy thêm các city của nó xem còn quân không mình thấy nó mua quân liên tục nên nghĩ chắc nó cũng nhiều quân lắm ^_^ bạn đúng là anh hùng bên world1 rùi vì thằng này mình rình từ lâu mà hễ chuẩn bị đủ điểm đánh là nó holiday rất khó đánh được: : : :
đã spy hết rồi, anh em yên tâm, toàn bộ quân và tài nguyên của nó tập trung ở 1149 thôi. Tài nguyên chỉ có 14B, và 5B trong bank, mình cướp + thief 10B thì mạng lỗi luôn, mất sạch T_T Đúng là chiến thắng nhưng lỗ về kinh tế. Nhưng không quan tâm ^^. Nhà vẫn còn 100B tiền mặt và 10B trong bank. Mỗi thành phố đều có khoảng 5B tiền mặt và từng đấy tiền trong bank, tiền mua quân thừa thãi, chỉ có cái ít thời gian online mua được quân thôi, nên anh em nào có thời gian thì thỉnh thoảng spy và tấn công GeneralRambo giùm. @all : thanks anh em ^^
chúc mừng nha, VN bên W1 lại bớt 1 kẻ thù rồi, còn về Kamakazi là VNGirl đánh hả, mình vừa thef nó 1 lần được vài tỉ thì nó holiday luôn mất. tiếc quá.Chỉ còn vài người chúng ta bên W1 nhưng nhất định ko cho hẻ thù ngủ yên được