War at Hdqtrs(500:1:2)/United States of America Attacker: Leader PhucDatBinh of the tribe: HEll Invasion # 1 Attackers: 198.0 Knight(s)(18HP/35A/8D per unit) - Tactics: Back 25.0 Carriage(s)(20HP/6A/3D per unit) - Tactics: Middle 1.0 Warrior(s)(5HP/11A/2D per unit) - Tactics: Front 1.0 Eagle Scout(s)(1HP/6A/1D per unit) - Tactics: Front 1.0 Camel(s)(7HP/6A/1D per unit) - Tactics: Front 4.0 Horseman(s)(7HP/27A/2D per unit) - Tactics: Front Defenders: 65.0 Musketeer(s)(20HP/41A/5D per unit) - Tactics: Stand Ground 125.0 Horseman(s)(7HP/28A/3D per unit) - Tactics: Stand Ground 65.0 Knight(s)(18HP/36A/9D per unit) - Tactics: Stand Ground 1.0 Eagle Scout(s)(1HP/7A/2D per unit) - Tactics: Stand Ground 9.0 Warrior(s)(5HP/12A/2D per unit) - Tactics: Front 1.0 City Defense Structure(s)(210HP/140A/140D per unit) - Tactics: Front Attacker base damage is: 7211.00 Defender base damage is: 8760.00 The attacker inflicts 100% of base damage The defender inflicts 100% of base damage The attacker inflicts 5766.0 net damage after 1445.0 blocker defense The defender inflicts 7089.0 net damage after 1671.0 attacker defense Defender City Defense Structure receives 1787.0 net damage 1.0 unit(s) are destroyed Defender Warrior receives 3222.0 net damage 9.0 unit(s) are destroyed Defender Eagle Scout receives 272.0 net damage 1.0 unit(s) are destroyed Defender Knight receives 300.0 net damage 16.7 unit(s) are destroyed Defender Horseman receives 22.0 net damage 3.1 unit(s) are destroyed Defender Musketeer receives 163.0 net damage 8.2 unit(s) are destroyed Attacker Horseman receives 2835.0 net damage 4.0 unit(s) are destroyed Attacker Camel receives 1786.0 net damage 1.0 unit(s) are destroyed Attacker Eagle Scout receives 789.0 net damage 1.0 unit(s) are destroyed Attacker Warrior receives 1192.0 net damage 1.0 unit(s) are destroyed Attacker Carriage receives 165.0 net damage 8.3 unit(s) are destroyed Attacker Knight receives 322.0 net damage 17.9 unit(s) are destroyed Invasion # 2 Attackers: 180.1 Knight(s)(18HP/35A/8D per unit) - Tactics: Back 16.8 Carriage(s)(20HP/6A/3D per unit) - Tactics: Middle 0.0 Warrior(s)(5HP/11A/2D per unit) - Tactics: Front 0.0 Eagle Scout(s)(1HP/6A/1D per unit) - Tactics: Front 0.0 Camel(s)(7HP/6A/1D per unit) - Tactics: Front 0.0 Horseman(s)(7HP/27A/2D per unit) - Tactics: Front Defenders: 56.9 Musketeer(s)(20HP/41A/5D per unit) - Tactics: Stand Ground 121.9 Horseman(s)(7HP/28A/3D per unit) - Tactics: Stand Ground 48.3 Knight(s)(18HP/36A/9D per unit) - Tactics: Stand Ground 0.0 Eagle Scout(s)(1HP/7A/2D per unit) - Tactics: Stand Ground 0.0 Warrior(s)(5HP/12A/2D per unit) - Tactics: Front 0.0 City Defense Structure(s)(210HP/140A/140D per unit) - Tactics: Front Attacker base damage is: 6404.39 Defender base damage is: 7482.85 The attacker inflicts 110% of base damage The defender inflicts 71% of base damage The attacker inflicts 5959.2 net damage after 1084.8 blocker defense The defender inflicts 3866.9 net damage after 1491.1 attacker defense Defender Knight receives 4886.0 net damage 48.3 unit(s) are destroyed Defender Horseman receives 880.0 net damage 121.9 unit(s) are destroyed Defender Musketeer receives 193.2 net damage 9.7 unit(s) are destroyed Attacker Carriage receives 3170.0 net damage 16.8 unit(s) are destroyed Attacker Knight receives 696.9 net damage 38.7 unit(s) are destroyed Invasion # 3 Attackers: 141.4 Knight(s)(18HP/35A/8D per unit) - Tactics: Back 0.0 Carriage(s)(20HP/6A/3D per unit) - Tactics: Middle 0.0 Warrior(s)(5HP/11A/2D per unit) - Tactics: Front 0.0 Eagle Scout(s)(1HP/6A/1D per unit) - Tactics: Front 0.0 Camel(s)(7HP/6A/1D per unit) - Tactics: Front 0.0 Horseman(s)(7HP/27A/2D per unit) - Tactics: Front Defenders: 47.2 Musketeer(s)(20HP/41A/5D per unit) - Tactics: Stand Ground 0.0 Horseman(s)(7HP/28A/3D per unit) - Tactics: Stand Ground 0.0 Knight(s)(18HP/36A/9D per unit) - Tactics: Stand Ground 0.0 Eagle Scout(s)(1HP/7A/2D per unit) - Tactics: Stand Ground 0.0 Warrior(s)(5HP/12A/2D per unit) - Tactics: Front 0.0 City Defense Structure(s)(210HP/140A/140D per unit) - Tactics: Front Attacker base damage is: 4948.88 Defender base damage is: 1934.83 The attacker inflicts 100% of base damage The defender inflicts 100% of base damage The attacker inflicts 4712.0 net damage after 236.0 blocker defense The defender inflicts 802.8 net damage after 1131.2 attacker defense Defender Musketeer receives 4712.0 net damage 47.2 unit(s) are destroyed Attacker Knight receives 802.8 net damage 44.6 unit(s) are destroyed 0W 0I 0O 0F worth of resources are captured by the attacking fleet. Fleet did not have enough capacity to capture max amount. ATTACKER WINS! 500,575W 215,800I 0O 522,625F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker. mất 100 em kinght ui`::(
Công nhận là lạ thật á , dfender base damage của nó cao hơn atk base damage của ông mà nó vẫn thua , pó tay .......
tai tên kia toàn horseman với warrior, Musketeer defense yếu lắm thua là phải nhưng công nhận là cũng may
Nếu nói là lạ thì cũng xem thử trận naày của tôi nhé, hì, có người khen tôi là dũng cảm đấy... Mối thù này đã được trả rồi, sướng quá War at ChaosKingdom(499:1:3)/United States of America Attacker: Leader linhlung of the tribe: carangcangtai Invasion # 1 Attackers: 70.0 Camel(s)(7HP/9A/1D per unit) - Tactics: Back 20.0 Carriage(s)(20HP/9A/3D per unit) - Tactics: Back 4.0 Transport Train(s)(200HP/9A/20D per unit) - Tactics: Back 422.0 Knight(s)(18HP/38A/8D per unit) - Tactics: Middle 80.0 Paladin(s)(40HP/64A/16D per unit) - Tactics: Middle 34.0 Grenadier(s)(60HP/68A/10D per unit) - Tactics: Middle 70.0 Musketeer(s)(20HP/43A/4D per unit) - Tactics: Middle 10.0 Bazooka(s)(60HP/73A/8D per unit) - Tactics: Middle 160.0 Horseman(s)(7HP/30A/2D per unit) - Tactics: Front Defenders: 179.0 Musketeer(s)(20HP/40A/5D per unit) - Tactics: Stand Ground 553.0 Horseman(s)(7HP/27A/3D per unit) - Tactics: Stand Ground 30.0 Carriage(s)(20HP/6A/4D per unit) - Tactics: Stand Ground 60.0 Eagle Scout(s)(1HP/6A/2D per unit) - Tactics: Stand Ground 63.0 Swordsman(s)(15HP/30A/11D per unit) - Tactics: Stand Ground 331.0 Knight(s)(18HP/35A/9D per unit) - Tactics: Stand Ground 59.0 Paladin(s)(40HP/61A/17D per unit) - Tactics: Stand Ground 29.0 Warrior(s)(5HP/11A/2D per unit) - Tactics: Front 1.0 City Defense Structure(s)(240HP/160A/160D per unit) - Tactics: Front Attacker base damage is: 32854.00 Defender base damage is: 40184.00 The attacker inflicts 95% of base damage The defender inflicts 92% of base damage The attacker inflicts 23524.0 net damage after 7687.0 blocker defense The defender inflicts 31405.0 net damage after 5886.0 attacker defense Defender City Defense Structure receives 23288.0 net damage 1.0 unit(s) are destroyed Defender Warrior receives 75.0 net damage 15.0 unit(s) are destroyed Defender Paladin receives 8.0 net damage 0.2 unit(s) are destroyed Defender Knight receives 100.0 net damage 5.6 unit(s) are destroyed Defender Swordsman receives 52.0 net damage 3.5 unit(s) are destroyed Defender Eagle Scout receives 0.0 net damage 0.0 unit(s) are destroyed Defender Carriage receives 0.0 net damage 0.0 unit(s) are destroyed Defender Horseman receives 0.0 net damage 0.0 unit(s) are destroyed Defender Musketeer receives 1.0 net damage 0.1 unit(s) are destroyed Attacker Horseman receives 26066.0 net damage 160.0 unit(s) are destroyed Attacker Bazooka receives 3470.0 net damage 10.0 unit(s) are destroyed Attacker Musketeer receives 504.0 net damage 25.2 unit(s) are destroyed Attacker Grenadier receives 518.0 net damage 8.6 unit(s) are destroyed Attacker Paladin receives 652.0 net damage 16.3 unit(s) are destroyed Attacker Knight receives 156.0 net damage 8.7 unit(s) are destroyed Attacker Transport Train receives 12.0 net damage 0.1 unit(s) are destroyed Attacker Carriage receives 9.0 net damage 0.5 unit(s) are destroyed Attacker Camel receives 18.0 net damage 2.6 unit(s) are destroyed Invasion # 2 Attackers: 67.4 Camel(s)(7HP/9A/1D per unit) - Tactics: Back 19.6 Carriage(s)(20HP/9A/3D per unit) - Tactics: Back 3.9 Transport Train(s)(200HP/9A/20D per unit) - Tactics: Back 413.3 Knight(s)(18HP/38A/8D per unit) - Tactics: Middle 63.7 Paladin(s)(40HP/64A/16D per unit) - Tactics: Middle 25.4 Grenadier(s)(60HP/68A/10D per unit) - Tactics: Middle 44.8 Musketeer(s)(20HP/43A/4D per unit) - Tactics: Middle 0.0 Bazooka(s)(60HP/73A/8D per unit) - Tactics: Middle 0.0 Horseman(s)(7HP/30A/2D per unit) - Tactics: Front Defenders: 179.0 Musketeer(s)(20HP/40A/5D per unit) - Tactics: Stand Ground 553.0 Horseman(s)(7HP/27A/3D per unit) - Tactics: Stand Ground 30.0 Carriage(s)(20HP/6A/4D per unit) - Tactics: Stand Ground 60.0 Eagle Scout(s)(1HP/6A/2D per unit) - Tactics: Stand Ground 59.5 Swordsman(s)(15HP/30A/11D per unit) - Tactics: Stand Ground 325.4 Knight(s)(18HP/35A/9D per unit) - Tactics: Stand Ground 58.8 Paladin(s)(40HP/61A/17D per unit) - Tactics: Stand Ground 14.0 Warrior(s)(5HP/11A/2D per unit) - Tactics: Front 0.0 City Defense Structure(s)(240HP/160A/160D per unit) - Tactics: Front Attacker base damage is: 24253.07 Defender base damage is: 39546.36 The attacker inflicts 100% of base damage The defender inflicts 100% of base damage The attacker inflicts 16847.8 net damage after 7405.2 blocker defense The defender inflicts 34582.4 net damage after 4963.6 attacker defense Defender Warrior receives 3538.0 net damage 14.0 unit(s) are destroyed Defender Paladin receives 4126.0 net damage 58.8 unit(s) are destroyed Defender Knight receives 8265.0 net damage 325.4 unit(s) are destroyed Defender Swordsman receives 18.0 net damage 1.2 unit(s) are destroyed Defender Eagle Scout receives 657.0 net damage 60.0 unit(s) are destroyed Defender Carriage receives 163.0 net damage 8.2 unit(s) are destroyed Defender Horseman receives 79.0 net damage 11.3 unit(s) are destroyed Defender Musketeer receives 1.8 net damage 0.1 unit(s) are destroyed Attacker Musketeer evades the counterattack Attacker Musketeer receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Grenadier receives 18813.0 net damage 25.4 unit(s) are destroyed Attacker Paladin evades the counterattack Attacker Paladin receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Knight receives 1279.0 net damage 71.1 unit(s) are destroyed Attacker Transport Train receives 216.0 net damage 1.1 unit(s) are destroyed Attacker Carriage receives 356.0 net damage 17.8 unit(s) are destroyed Attacker Camel receives 872.4 net damage 67.4 unit(s) are destroyed Invasion # 3 Attackers: 0.0 Camel(s)(7HP/9A/1D per unit) - Tactics: Back 1.8 Carriage(s)(20HP/9A/3D per unit) - Tactics: Back 2.9 Transport Train(s)(200HP/9A/20D per unit) - Tactics: Back 342.3 Knight(s)(18HP/38A/8D per unit) - Tactics: Middle 63.7 Paladin(s)(40HP/64A/16D per unit) - Tactics: Middle 0.0 Grenadier(s)(60HP/68A/10D per unit) - Tactics: Middle 44.8 Musketeer(s)(20HP/43A/4D per unit) - Tactics: Middle 0.0 Bazooka(s)(60HP/73A/8D per unit) - Tactics: Middle 0.0 Horseman(s)(7HP/30A/2D per unit) - Tactics: Front Defenders: 178.9 Musketeer(s)(20HP/40A/5D per unit) - Tactics: Stand Ground 541.7 Horseman(s)(7HP/27A/3D per unit) - Tactics: Stand Ground 21.9 Carriage(s)(20HP/6A/4D per unit) - Tactics: Stand Ground 0.0 Eagle Scout(s)(1HP/6A/2D per unit) - Tactics: Stand Ground 58.3 Swordsman(s)(15HP/30A/11D per unit) - Tactics: Stand Ground 0.0 Knight(s)(18HP/35A/9D per unit) - Tactics: Stand Ground 0.0 Paladin(s)(40HP/61A/17D per unit) - Tactics: Stand Ground 0.0 Warrior(s)(5HP/11A/2D per unit) - Tactics: Front 0.0 City Defense Structure(s)(240HP/160A/160D per unit) - Tactics: Front Attacker base damage is: 19051.25 Defender base damage is: 23661.82 The attacker inflicts 80% of base damage The defender inflicts 107% of base damage The attacker inflicts 11991.5 net damage after 3248.5 blocker defense The defender inflicts 21539.9 net damage after 3999.1 attacker defense Defender Swordsman receives 2038.0 net damage 58.3 unit(s) are destroyed Defender Carriage receives 1891.0 net damage 21.9 unit(s) are destroyed Defender Horseman receives 1773.0 net damage 253.3 unit(s) are destroyed Defender Musketeer receives 6289.5 net damage 178.9 unit(s) are destroyed Attacker Musketeer receives 17447.0 net damage 44.8 unit(s) are destroyed Attacker Paladin receives 4051.0 net damage 63.7 unit(s) are destroyed Attacker Knight receives 24.0 net damage 1.3 unit(s) are destroyed Attacker Transport Train receives 11.0 net damage 0.1 unit(s) are destroyed Attacker Carriage receives 6.9 net damage 0.3 unit(s) are destroyed Invasion # 4 Attackers: 0.0 Camel(s)(7HP/9A/1D per unit) - Tactics: Back 1.4 Carriage(s)(20HP/9A/3D per unit) - Tactics: Back 2.8 Transport Train(s)(200HP/9A/20D per unit) - Tactics: Back 340.9 Knight(s)(18HP/38A/8D per unit) - Tactics: Middle 0.0 Paladin(s)(40HP/64A/16D per unit) - Tactics: Middle 0.0 Grenadier(s)(60HP/68A/10D per unit) - Tactics: Middle 0.0 Musketeer(s)(20HP/43A/4D per unit) - Tactics: Middle 0.0 Bazooka(s)(60HP/73A/8D per unit) - Tactics: Middle 0.0 Horseman(s)(7HP/30A/2D per unit) - Tactics: Front Defenders: 0.0 Musketeer(s)(20HP/40A/5D per unit) - Tactics: Stand Ground 288.4 Horseman(s)(7HP/27A/3D per unit) - Tactics: Stand Ground 0.0 Carriage(s)(20HP/6A/4D per unit) - Tactics: Stand Ground 0.0 Eagle Scout(s)(1HP/6A/2D per unit) - Tactics: Stand Ground 0.0 Swordsman(s)(15HP/30A/11D per unit) - Tactics: Stand Ground 0.0 Knight(s)(18HP/35A/9D per unit) - Tactics: Stand Ground 0.0 Paladin(s)(40HP/61A/17D per unit) - Tactics: Stand Ground 0.0 Warrior(s)(5HP/11A/2D per unit) - Tactics: Front 0.0 City Defense Structure(s)(240HP/160A/160D per unit) - Tactics: Front Attacker base damage is: 12993.77 Defender base damage is: 7787.57 The attacker inflicts 66% of base damage The defender inflicts 99% of base damage The attacker inflicts 7709.7 net damage after 865.3 blocker defense The defender inflicts 4949.1 net damage after 2787.9 attacker defense Defender Horseman receives 7709.7 net damage 288.4 unit(s) are destroyed Attacker Knight receives 2276.0 net damage 126.4 unit(s) are destroyed Attacker Transport Train receives 748.0 net damage 2.8 unit(s) are destroyed Attacker Carriage receives 1925.1 net damage 1.4 unit(s) are destroyed 0W 0I 0O 0F worth of resources are captured by the attacking fleet. Fleet did not have enough capacity to capture max amount. ATTACKER WINS! 2,733,187W 1,294,337I 0O 2,808,110F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
tai tên kia toàn horseman với warrior, Musketeer defense yếu lắm thua là phải nhưng công nhận là cũng may