Counter-Strike v1.5 Full Retail Patch Filename: cs1005.exe Author: Valve Software and Counter-Strike Team Size: 105.2 MB Reader Rating: (3.3/5.0 - 1997 votes) Date: 6/18/2002 Downloads: 958,391 The file will update the retail English version only of Half-Life: Counter-Strike from a fresh install to v1.5. Also within the update is the Ricochet Mod for Half-Life that changes the standard first-person style to a third-person game with TRON deadly disc-like game play. Download here: http://www.fileplanet.com/gsid.aspx?r=http%3a%2f%2fwww.fileplanet.com%2fdownload.aspx%3ff%3d62470
Half-Life 1.1.1.0 Client (Full Client) Essential File Filename: hl1110.exe Author: Valve Software Size: 82 MB Reader Rating: (3.3/5.0 - 1541 votes) Date: 7/25/2002 Downloads: 2,589,683 The file will update your version of Half-Life to version 1.1.1.0, regardless of what version you currently have installed. Also within the update is the Ricochet Mod for Half-Life that changes the standard first-person style to a third-person game with TRON deadly disc-like game play. Download here: http://www.fileplanet.com/gsid.aspx?r=http%3a%2f%2fwww.fileplanet.com%2fdownload.aspx%3ff%3d57317
Counter-Strike 1.5 Full Mod Client [Win32] Filename: csv15full.exe Author: Counter-Strike Size: 115.8 MB Reader Rating: (3.5/5.0 - 2319 votes) Date: 6/18/2002 Downloads: 2,435,085 This is the full Windows Client for the non-retail Counter-Strike version 1.5. Also within the update is the Ricochet Mod for Half-Life that changes the standard first-person style to a third-person game with TRON deadly disc-like game play. Download here: http://www.fileplanet.com/gsid.aspx?r=http%3a%2f%2fwww.fileplanet.com%2fdownload.aspx%3ff%3d57255
Battlefield: 1942 v1.3 Patch (North American) Essential File Filename: battlefield_1942_patch_v13.exe Author: EA Games Size: 47.4 MB Reader Rating: (3/5.0 - 674 votes) Date: 2/5/2003 Downloads: 278,708 The North American version of the Battlefield 1942 1.3 patch has been realeased! See more information for full details. Download here: http://www.fileplanet.com/gsid.aspx?r=http%3a%2f%2fwww.fileplanet.com%2fdownload.aspx%3ff%3d112888
America's Army: Operations v1.5.0 Essential File Filename: armyops150.exe Author: U.S. Army Size: 314.9 MB Reader Rating: (3.5/5.0 - 2674 votes) Date: 12/23/2002 Downloads: 594,237 Created and designed by the United States Army, this adrenaline-packed multiplayer game is in a class all its own in terms of its realistic game play and military detail. Rate this file: Dowload here: http://www.fileplanet.com/gsid.aspx?r=http%3a%2f%2fwww.fileplanet.com%2fdownload.aspx%3ff%3d89806
Tom Clancy's Splinter Cell Demo 2 [PC] Filename: splintercelldemo_english_us.exe Author: Ubi Soft Size: 178.3 MB Reader Rating: (3.8/5.0 - 117 votes) Date: 2/20/2003 Downloads: 27,920 This second demo of Tom Clancy's Splinter Cell allows you to play the Tbislisi 1, Tbilisi 3 and Kalinatek missions. Download here: http://www.fileplanet.com/gsid.aspx?r=http%3a%2f%2fwww.fileplanet.com%2fdownload.aspx%3ff%3d120123
Medal of Honor Multiplayer v 1.11 Patch (US/UK) Filename: MOHAA_UKUS_ONLY_patch111v9safedisk.exe Author: Electronic Arts Size: 15.4 MB Reader Rating: (3.2/5.0 - 1081 votes) Date: 6/18/2002 Downloads: 419,285 This patch updates both the UK and the US versions of Medal of Honor to v1.11. Includes many bug fixes and tweaks. Dowload here: http://www.fileplanet.com/gsid.aspx?r=http%3a%2f%2fwww.fileplanet.com%2fdownload.aspx%3ff%3d84126
Unreal Tournament 2003 v2199 Patch Essential File Filename: ut2003-winpatch2199.exe Author: Epic Games Size: 12.6 MB Reader Rating: (3.3/5.0 - 252 votes) Date: 2/25/2003 Downloads: 124,558 This Unreal Tournament 2003 patch will bring your title to version 2199 with tons of new fixes, features, and compatibility. See more info for details. Download here: http://www.fileplanet.com/gsid.aspx?r=http%3a%2f%2fwww.fileplanet.com%2fdownload.aspx%3ff%3d116278
Enter the Matrix: Previews & Interviews Filename: enter_the_matrix.zip Author: Infogrames & Warner Bros. Size: 220.6 MB Reader Rating: (3.1/5.0 - 14 votes) Date: 2/28/2003 Downloads: 3,963 This .zip file contains 6 exciting videos for Enter the Matrix, including several minuts of gameplay, cast interviews, and rare behind-the-scenes footage. A preview of Final Flight of the Orisis, Square USA's contribution to The Animatrix, is an added bonus. Download here: http://www.fileplanet.com/gsid.aspx?r=http%3a%2f%2fwww.fileplanet.com%2fdownload.aspx%3ff%3d120657
Fellowship of the Ring Patch v1.1 Filename: fellowship_patch_us_1_1.exe Author: Universal Interactive Size: 26 MB Reader Rating: (2.5/5.0 - 17 votes) Date: 10/25/2002 Downloads: 1,523 This is the patch to bring your action/adventure title that follows the first of the J.R.R Tolkien Lord of the Rings books, Fellowship of the Ring, to version 1.1. Download here: http://www.fileplanet.com/gsid.aspx?r=http%3a%2f%2fwww.fileplanet.com%2fdownload.aspx%3ff%3d115734
The Fellowship of the Ring Demo Filename: fellowship_demo.exe Author: Surreal Size: 132 MB Reader Rating: (3.2/5.0 - 172 votes) Date: 10/26/2002 Downloads: 30,543 Play as one of the members of the fellowship of the ring from the first story of The Lord of the Rings series. This playable demo will allow you to travel as Gandalf, Frodo, or Aragorn. Download here: http://www.fileplanet.com/gsid.aspx?r=http%3a%2f%2fwww.fileplanet.com%2fdownload.aspx%3ff%3d116169
Game đặt bomb 3D chơi trên PC Bạn có thể download here: http://www.gamehippo.com/download1/download1_70.shtml giống Doom nhỉ hihi Chỉ có 207K thui àh
1 game trong dịp noel ( have fun ) http://www.gamehippo.com/download1/download1_1631.shtml Cấu hình đòi hỏi hơi bị mạnh đấy Pentium III 650MHz DirectX8.1 NVidia TnT2 Videocard (32M)
3D Pulsoid Version: 1.2 License: Demo Players: Single File Size: 1.66 MB Requirements: Pentium-75, 16 Mb RAM, Videocard with 1 Mb, Sound Blaster Pro compatible sound card. Description: 3D Pulsoid is an arcanoid type game, "destroy all the bricks and go to the next level" is the primary goal of the game. 32 insidious game levels make 3D Pulsoid really fascinating ! 17 beautiful melodies will charm your ear and cool sound effects will impress you! Download here: http://www.arcadezone.com/32puls12.exe
Anarchronox Unofficial Patch Filename:anox_build44_patch.exeAuthor:ION StormSize:6 MBReader Ratingate:5/27/2003(5/5.0 - 2 votes)Downloads:119 Download CDDescription The Anox Build 44 patch is an unofficial secondary patch created by one of the ION Storm Anachronox team members. Rate this file: Select 1 - Terrible 2 - Poor 3 - Average 4 - Good 5 - Outstanding Click to see more information Here are the patches for Anachronox. These are all "second Anachronox patch" and later, also known as "patch 1.02" and other names. List of changes: - Speed up the game by holding down the backslash key. See those animation bugs! - Filesystem code rewritten from scratch. Improvements to performance and flexibility. Any part of the os filesystem, a dat file, or a zip file can be mounted anywhere in the anox virtual file tree. For example, the patch is packaged in a zip file (anox1.zip) and mounted to root alongside the actual anoxdata directory. Probably a couple pointer bugs were fixed in the process, since the old filesystem code was such complete and utter ass. - If old patch files are detected sitting around when the game starts for the first time after patching, they will be deleted. So, if you tooled around with files that were included in the old patch files, then they will not be automatically deleted if their contents were changed, in which case you will have to nuke them manually (or do a clean install). Ignore all this if you haven't modified any game files yourself. - Command line tool afscmd which allows conversion of dat files to zip files, and adler checksums of files stored in compressed files or in the filesystem. Note that the game will not, by default, load retail dat files which have been converted to zip. - If you want to speed up load times and are sick of digging around for CD2, copy the entire cd to some directory on your hard drive and add +set cddir to your shortcut. - Somewhere along the patching way, minimum and normal install problems have been fixed. All three installation sizes should run without any problems. - Completely new savegame generation system implemented. It is triggered on a map transition every fifteen minutes or on a map transition before an important cinematic. These "story saves" do not save any map entities since it takes place between maps and is much more stable. In many cases it replaces the very buggy "View Cinematics" menu which contains code I dare not gaze upon lest my eyes be blinded. - There is no limit to the number of autosaves and story section saves that can be generated. Load them up by scrolling in the load game screen, which is improved and displays more information. Sorry, no pictures. - Fixed a crash bug when loading old patch1 or retail savegames that were created while a door or elevator was moving somewhere in the level. Fun with remapping absolute code pointers. Rewrote entity function mapping code from scratch. - Fixed an evil pointer bug or three. There was a really fun one that would randomly write a backslash to a random part of memory every time a model was loaded. Oh, and another one where free would be called on an invalid pointer, slowly fragging memory. I don't understand how people were able to finish the game at all. - Wrote a new afex system from scratch, in perl. Afex was our poor broken asset crawling tool which would start at the first map of the game and attempt to find all scripts, textures, models, etc. references. But being a broken pile of crap, it missed a lot of important files. So the size of the patch is bigger to include these missing sounds and other files. - Lots and lots of little typos and gameflow bugs fixed. Big thanks to the patch testers for all of these. Important ones are the Hyrax quest, getting stuck in the bricks elevator shaft, etc. - Jake and Richie made a nice taxi service so you can get around the bricks easier. - Fixed copy protection incompatibility problems with certain new DVD-ROM drives. - Updated libpng to 1.2.4 (less crashing on corrupt input) and zlib to 1.1.4 (fixed buffer problems). - Rewrote dual parabolic environment mapping back into the new shader code, also using q coordinate of texture matrix on newer cards. - Oh, plenty of other stuff I forgot to mention.
Sailor of the Sky v2.16 Retail Patch Filename:sots216patch.exeAuthor:3D SimulationSize:1.8 MBN/AReader Ratingate:6/3/2003(Not rated)Downloads:24 Download CDDescription The register bug has been fixed and added beep sounds notifying when a player joins the game are included in this patch. Rate this file: Select 1 - Terrible 2 - Poor 3 - Average 4 - Good 5 - Outstanding Click to see more information Patch 2.16 - 22nd May 2003 ---------- 1. Fixes Landscape distance bug on patch 2.15 2. Sounds bug Patch 2.15 - 12th May 2003 ---------- 1. Imperial Units in computer 2. Altimeter will show AGL and MSL now 3. Remove 150 km/h limit when calculating polars (for effective use in computer they have to be recalculated). 4. Dez's baby take off now. 5. Improve transitions for Kufstein scenery 6. Time limit message to inform unregistered users. 7. Fix bug for sceneries with a size higher than 400 km Patch 2.14 - 14th April 2003 ---------- 1. Remove players if they are disconnected more than 1 minute 2. Improved padlock when distances are closed 3. Increase horizon distance up to 30 kms 4. New vario sound, control volume (E,Shift+E), limits (see "Configuration") 5. Proportional flaps control 6. "i" key removes track from the map too 7. Improved tree layout 8. Wheel drag included 9. Negative flaps 10. Dez's (De Zweefvlieger NL) baby can be shown in the "Glider" option of the menu. 11. If Imperial units are selected, the Variometer and Airspeed indicator display in knots and the altimeter will display in feet.