Ai biết code Ma 4 kô cho mình xin co mấy trang web co nhưng kô chính xác mã code master của nó kô chính xác ai biết code Ma 4 cho mình hết nha. THX
Bạn xem đĩa bạn đang dùng là bản J hay bản E vì code cho 2 bản này khác nhau. Nếu bạn chơi bản E và dùng CodeBreaker 9.0 thì bạn có thể vào đây để xem code (đăng kí free): http://www.cmgsccc.com/codes.php?do=view&id=5451 hoặc bạn có thế lấy "day 1 files" trên site này về copy vào USB đỡ phải nhập code bằng tay. Nếu dùng bản J (lúc đầu chơi có phần chọn Language, chọn Pal 50Hz hay NTSC 60Hz ..) thì dùng code sau: Resident Evil 4 PAL Codeset from Xploder site XPv.4/CB6+/GS2V.3+ Mastercode 90255484 0C0A9C16 200C2000 3C010032 200C2004 8C215588 200C2018 96220438 200C201C 03E00008 200C2020 0002102B 2024709C 0C030800 Infinite: Health (You, Vehicle) works with new M code only 200C2008 84227ED8 200C200C A4227ED6 (NOTE: Can Still Be Crushed By Boulders) Health (Partner) works with new M code only 200C2010 84227EDC 200C2014 A4227EDA Ammo (works with the 1 line M code as well) 2012020C 00000000 Grenades (works with the 1 line M code as well) 2011F0A0 00000000 Max: Health (You) (works with the 1 line M code as well) 1042DCF8 00000960 Health (Partner) (works with the 1 line M code as well) 1042DCFC 000004A0 PTAS (works with the 1 line M code as well) 2042DCEC 05F5E0FF Have: Always 1st Save (works with the 1 line M code as well) 20107738 00000000 For Case Upgrade XL code I use this 210F67E0 0001007F and it works. Try don't activate too many merchent codes at a time they can ruin the merchent inventory. Resident Evil 4 PAL Ver Codes from Codemasters Project (M) CB6+/GS3+/Xp4+ 902A6EA8 0C0A8740 (M)CB/GS/XP F02A6EA8 002A6EAB (M) AR2V2/GS2V2 0E3C7DF2 1456E7A5 F02A6EA8 002A6EAB All devices above work with RAW codes, just use relevant M code: Unlock Everything 104311E6 0000FFFF Have All Ada Reports 004311ED 00000004 Mercs score Max 203CFCEC 05F5E0FF Mercs time Freeze 1041B8E8 00000DD0 Full SCREEN( SOME TIME PS2 WILL HANG ) 004311E3 000000FF Mercs Max Kills 203CFD04 0000270f Mercs Max Kills in a row 203CFCF0 0000270f _____________________________ this should be right i forgot to take the notes from The CB Main Character: 0042DD0A 0000000? 0 = Leon 1 = Ashley 2 = Ada 3 = Hunk 4 = Krauser 5 = Wesker Main clothes 0042DD08 0000000? <-- might have messed this up 0042DD0B 0000000? Partner Clothing 0042DD09 0000000? <-- might have messed this up 0042DD0D 0000000? 0 = Original 1 = Alt.1 2 = Alt.2 3 = Alt.3 (Leon Only) RAW/CB/GS Result code 204311B8 00000064 -> Hit ratio % 204311BC 0000270F -> Number of enemy defeated 204311C0 0000270F -> need to check 004311B4 00000000 Times killed 004311B4 00000000 ???? 004311b6 00000000 Max Enemies Killed 204311B8 000003E7 204311Bc 0000270F Perfect Hit Ratio 204311C0 00000064 204311C4 0000270F 204311C8 00000064 204311CC 0000270F Jokers D0451682 0000???? D0451702 0000???? D0451782 0000???? D0451802 0000???? Inf "X Command" (Note 1) (What is) L3 : ON R3 : Off D0451682 0000FFFD 20221820 00000000 D0451682 0000FFFB 20221820 AC820004 Warp To ???? (Hold Select when games loading) D0451682 0000FFFE 1042dcd8 0000???? More Digits to come For this one .. Digits for Warping 0332 = Last Battle 0333 = (Some timed thing After last Battle) Room mod (For fun) still working on digits some are at the end 0042dcd8 000000?? Weapon Mod (Note 2 0042dd02 000000?? Max/Inf Health (Main) 1042DCF6 00000960 1042DCF8 00000960 Max/Inf Partners Hp 1042dcfa 000004b0 1042dcfc 000004b0 Max/Inf Ptas (Money) 2042DCEC 3B9AC9FF Save Game to Rest Game Time 2042DCD4 00000000 Save Times Amount 0 0042DCDA 00000000 Never Reload 2012020c 24420000 Merchent Slots Max items/Item Mod Note: the Items will Get Orderd by the game once u use the code .. they will not show up in the order u put them for the slots .. the only reson i put slot is for easy reading .. Slot 1 210F67E0 03E700?? Slot 2 210F67E8 03E700?? Slot 3 210F67F0 03E700?? Slot 4 210F67F8 03E700?? Slot 5 210F6800 03E700?? Slot 6 210F6808 03E700?? Slot 7 210F6810 03E700?? Slot 8 210F6818 03E700?? Slot 9 210F6820 03E700?? Slot 10 210F6828 03E700?? Slot 11 210F6830 03E700?? Slot 12 210F6838 03E700?? Slot 13 210F6840 03E700?? Slot 14 210F6848 03E700?? Slot 15 210F6850 03E700?? Slot 16 210F6858 03E700?? Slot 17 210F6860 03E700?? Slot 18 210F6868 03E700?? Slot 19 210F6870 03E700?? Slot 20 210F6878 03E700?? Slot 21 210F6880 03E700?? Slot 22 210F6888 03E700?? Slot 23 210F6890 03E700?? Slot 24 210F6898 03E700?? Slot 25 210F68A0 03E700?? Slot 26 210F68A8 03E700?? Slot 27 210F68B0 03E700?? Slot 28 210F68B8 03E700?? Slot 29 210F68C0 03E700?? Slot 30 210F68C8 03E700?? Slot 31 210F68D0 03E700?? Slot 32 210F68D8 03E700?? Slot 33 210F68E0 03E700?? Slot 34 210F68E8 03E700?? Slot 35 210F68F0 03E700?? Slot 36 210F68F8 03E700?? Slot 37 210F6900 03E700?? Slot 38 210F6908 03E700?? Slot 39 210F6910 03E700?? Slot 40 210F6918 03E700?? Slot 41 210F6920 03E700?? Slot 42 210F6928 03E700?? Slot 43 210F6930 03E700?? Slot 44 210F6938 03E700?? Slot 45 210F6940 03E700?? Slot 46 210F6948 03E700?? Slot 47 210F6950 03E700?? Slot 48 210F6958 03E700?? Slot 49 210F6960 03E700?? Slot 50 210F6968 03E700?? Slot 51 210F6970 03E700?? Slot 52 210F6978 03E700?? Slot 53 210F6980 03E700?? Slot 54 210F6988 03E700?? Slot 55 210F6990 03E700?? Slot 56 210F6998 03E700?? Slot 57 210F69A0 03E700?? Slot 58 210F69A8 03E700?? Slot 59 210F69B0 03E700?? Slot 60 210F69B8 03E700?? Slot 61 210F69C0 03E700?? Slot 62 210F69C8 03E700?? Slot 63 210F69D0 03E700?? Slot 64 210F69D8 03E700?? Merchent UpGrades Max Handgun 210F69E0 03070023 110F69E4 00000603 Shotgun 210F69E8 0107002c 110F69EC 00000603 Rifle 210F69F0 0107002e 110F69F4 00000603 TMP 210F69F8 01070030 110F69FC 00000603 Punisher 210F6A00 03070021 110F6A04 00000603 Red9 210F6A08 03070025 110F6A0C 00000603 Blacktail 210F6A10 03070027 110F6A14 00000603 Broken Butterfly 210F6A18 01070029 110F6A1C 00000403 Rifle (Semi-Auto) 210F6A20 0206002f 110F6A24 00000603 Riot Gun 210F6A28 01070094 110F6A2C 00000603 Mine Thrower 210F6A30 01040036 110F6A34 00000302 Striker 210F6A38 0106002d 110F6A3C 00000703 Killer7 210F6A40 0103002a 110F6A44 00000303 Digit for room mod ?? 00 = First Save 02 = Second House Save point 03 = 3rd house Save point 12 = house with Cavern under it Digits For Weapon mod (Note 3, 3a) -=Digits by Deathwing and GC ver=- 01 - Punisher (Circle) 02 - Handgun (Square) 03 - Red9 04 - Blacktail 05 - Broken Butterfly 06 - Killer7 07 - Shotgun 08 - Striker 09 - Rifle 0A - Auto Rifle 0B - TMP 0C - Chicago Typewriter 0D - Rocket Launcher 0E - Mine Thrower 0F - Hand Cannon 10 - Knife 11 - Matilda 12 - Beta? (Looks Like A Red9) (Damages you) 13 - Grenades (Unlimited!) 14 - Beta TMP (Kills Enemies At Your Sides) 15 - Beta Rifle (Beta Scope) 16 - Incendary Grenades 17 - Flash Grenades 18 - Beta Rifle 19 - White Eggs 1A - Super Power Bullets (Kill most enemies with 1 hit) 1C - Removes Laser Sight 1E - Beta Rocket Launcher (Beta Scope) 1F - Pink Eggs 20 - Gold Eggs 21 - Riot Shotgun 22 - Riot Shotgun Ammo (Does no damage) 27 - Rapid Fire (Only works with Handguns) 2D - Beta Chicago Typewriter 2E - P.R.L. 412 (PS2 Exclusive) 2F - P.R.L. 412 (Different sound) 35 - Beta Handgun? 38 - Beta Shotgun (Do not fire) 3B - Beta Auto-Rifle (No sound) 3C - TMP (I don't see many differences, except the laser sight) 44 - Beta Grenades? (They work, and Leon's hand turns into the grenade) Digits for Merchent (Note the 03e7 = Value) 00?? = -=Digits By Potty And GC ver=- -=Items=- 05 = First Aid Spray 06 = Green Herb 08 = Chicken Egg 09 = Brown Chicken Egg 0A = Gold Chicken Egg 0C = Plaga Sample 12 = Green Herb (x2) 13 = Green Herb (x3) 14 = Mixed Herbs (G+R) 15 = Mixed Herbs (G+R+Y) 16 = Mixed Herbs (G+Y) 19 = Red Herb 1C = Yellow Herb 95 = Black Bass 97 = Black Bass(L) A8 = Mixed Herbs (R+Y) -=Ammo=- 00 = Magnum Ammo 04 = Handgun Ammo 07 = Rifle Ammo 18 = Shotgun Shells 1A = Handcannon Ammo 20 = TMP Ammo 6A = Chicago Typewriter Ammo A0 = Rife Ammo (Infrared) -=Weapons=- 01 = Hand Grenade 02 = Incendiary Grenade 03 = Matilda 0E = Flash Grenade 17 = Rocket Launcher(Special) 21 = Punisher 22 = Punisher w/ Silencer 23 = Handgun 24 = Handgun w/ Silencer 25 = Red9 26 = Red9 w/ Stock 27 = Blacktail 28 = Blacktail w/ Silencer 29 = Broken Butterfly 2A = Killer7 2B = Killer7 w/ Silencer 2C = Shotgun 2D = Striker 2E = Rifle 2F = Rifle(semi-auto) 30 = TMP 31 = TMP w/ Silencer 32 = TMP w/ Stock 33 = TMP w/ Silencer & Stock 34 = Chicago Typewriter 35 = Rocket Launcher 36 = Mine Thrower 37 = Handcannon 38 = Combat Knife [1x3 graphic] 3E = Custom TMP 3F = Silencer(Handgun) [size 2x1] 40 = Red 9 41 = P.R.L 412 (Extra weapon) 42 = Stock (Red 9) 43 = Stock (Tmp) 44 = Scope (Rifle) 45 = Scope (semi-auto rifle) 46 = Mine-Darts 47 = Mine-Darts(homing) 51 = Rifle(semi-auto) w/ Infrared scope 52 = Krauser's Bow 6B = Rifle + Scope 6C = Rifle (semi-auto) w/ Scope 6D = Infinite Launcher 94 = Riot Gun 99 = Rifle w/ Infrared Scope AA = Scope (Mine Thrower) AB = Mine Thrower + Scope C5 = Infrared Scope -=Treasures=- 56 = Velvet Blue 57 = Spinal 58 = Pearl Pendant 59 = Brass Pocket Watch 5A = Elegant Headdress 5B = Antique Pipe 5C = Gold Bangle w/ Pearls 5D = Amber Ring 5E = Beerstein 5F = Green Catseye 60 = Red Catseye 61 = Yellow Catseye 62 = Beerstein w/ (G) 63 = Beerstein w/ (R) 64 = Beerstein w/ (Y) 65 = Beerstein w/ (G,R) 66 = Beerstein w/ (G,Y) 67 = Beerstein w/ (R,Y) 68 = Beerstein w/ (G,R,Y) 6E = King's Grail 6F = Queen's Grail 70 = Staff of Royalty 77 = Ruby 89 = Dirty Pearl Pendant 8A = Dirty Brass Pocket Watch 8F = Gold Bangle 90 = Elegant Perfume Bottle 91 = Mirror w/ Pearls & Rubies 93 = Elegant Chessboard 96 = Hourglass w/ gold decor 98 = Illuminados Pendant 9A = Crown 9B = Crown Jewel 9C = Royal Insignia 9D = Crown with Jewels 9E = Crown with an insignia 9F = Salazar Family Crown A1 = Emerald A2 = Bottle Caps B8 = Butterfly Lamp B9 = Green Eye BA = Red Eye BB = Blue Eye BC = Butterfly Lamp w/ (G) BD = Butterfly Lamp w/ (R) BE = Butterfly Lamp w/ (B) BF = Butterfly Lamp w/ (G,R) C0 = Butterfly Lamp w/ (G,B) C1 = Butterfly Lamp w/ (R,B) C2 = Butterfly Lamp w/ (R,G,B) C6 = Elegant Mask C7 = Green Gem C8 = Red Gem C9 = Purple Gem CA = Elegant Mask w/ (G) CB = Elegant Mask w/ (R) CC = Elegant Mask w/ (P) CD = Elegant Mask w/ (G,R) CE = Elegant Mask w/ (G,P) CF = Elegant Mask w/ (R,P) D0 = Elegant Mask w/ (R,G,P) D1 = Golden Lynx D2 = Green Stone of Judgement D3 = Red Stone of Faith D4 = Blue Stone of Treason D5 = Golden Lynx w/ (G) D6 = Golden Lynx w/ (R) D7 = Golden Lynx w/ (B) D8 = Golden Lynx w/ (G,R) D9 = Golden Lynx w/ (G,B) DA = Golden Lynx w/ (R,B) DB = Golden Lynx w/ (G,R,B) -=Maps=- 54 = Treasure Map(Castle) 55 = Treasure Map(Island) A9 = Treasure Map (Village) -=Special=- 7C = Attache Case S 7D = Attache Case M 7E = Attache Case L 7F = Attache Case XL FE = Tactical Vest The below ones Might not show up Need testing -=Notes=- 48 = Capture Luis Sera 49 = Target Practice 4A = Luis' Memo 4B = Castellan Memo 4C = Female Intruder 4D = Butler's Memo 4E = Sample Retrieved 4F = Ritual Preparation 50 = Luis Memo 2 AC = Playing Manual 1 AD = Info on Ashley AE = Playing Manual 2 AF = Alert Order B0 = About the Blue Medallions B1 = Chief's Note B2 = Closure of the Church B3 = Anonymous Letter B4 = Playing Manual 3 B5 = Sera and the 3rd Party B6 = Two Routes B7 = Village's Last Defense F4 = Letter from Ada F5 = Luis' Memo 3 F6 = Paper Airplane F7 = Our Plan F8 = Luis' Memo 4 F9 = Krauser's Note FA = Luis' Memo 5 FB = Our Mission -=Key Items=- 0F = Salazar Family Insignia 1D = Stone Tablet 1E = Lion Ornament 1F = Goat Ornament 39 = Serpent Ornament 3A = Moonstone(right half) 3B = Insignia Key 3C = Round Insignia 3D = False Eye 69 = Moonstone(Left Half) 74 = Emergency Lock Card Key 7A = Blue Moonstone 7B = Key to the Mine 80 = Golden Sword 81 = Guitar Case 82 = Stone of Sacrifice 83 = Storage Room Card Key 84 = Freezer Card Key 85 = Piece of the Holy Beast, Panther 86 = Piece of the Holy Beast, Serpent 87 = Piece of the Holy Beast, Eagle 88 = Jet-ski Key 8B = Old Key 8C = Camp Key 8D = Dynamite 92 = Waste Disposal Card Key A3 = Gallery Key A4 = Emblem (Right galf) A5 = Emblem (Left half) A6 = Hexagonal Emblem A7 = Castle Gate Key C3 = Prison Key C4 = Platinum Sword -=BottleCap=- DC = Leon w/ rocket launcher DD = Leon w/ shotgun DE = Leon w/ handgun DF = Ashley Graham E0 = Luis Sera E1 = Don Jose E2 = Don Diego E3 = Don Esteban E4 = Don Manuel E5 = Dr. Salvador E6 = Merchant E7 = Zealot w/ scythe E8 = Zealot w/ shield E9 = Zealot w/ bowgun EA = Leader zealot EB = Soldier w/ dynamite EC = Soldier w/ stun-rod ED = Soldier w/ hammer EE = Isabel EF = Maria F0 = Ada Wong F1 = Bella Sisters F2 = Don Pedro F3 = J.J. -=Unkown=- (Need Testing Big time) 0B = "aaa" [Examine: "aaa" Graphic: Bottle of pills] 0D = Krauser's Knife 10 = "aaa" 11 = "aaa" Examine: "aaa" with a graphic that looks like a knife/letter opener. maybe the knife Ada stabs Leon with? 1B = Wristwatch(1) (has an examine graphic) 53 = "aaa" 71 = Gold Bars 72 = Arrows(size 4x1) 73 = Bonus Time 75 = Bonus Points 76 = "aaa" 78 = Treasure Box(S) 79 = Treasure Box(L) 8E = "aaa" FC = "aaa" FD = "aaa" FF = "aaa" Note 1: make sure to Disable this when not picking up items it will crash the game if it goes to a Cutscene . what this codes does is makes it so that the "X take" stays on screen for the last item u picked up and it will alow u to keep hitting X to keep getting that items.. it works for anything that says "X ****" Whats is: What is Inf "X Command" well lets start with say an item when u go to pick it up it says "X take" what INF "X Command" does is makes it so that "X take" Never Goes away. meaning u can pick up as much as u want of that items .. another things it does is say the when it says "X to look" this will make it so u can always use that command .. untill u disable the code with R3 .. remember to read the note .. Note 2: when u look at your items the gun image will go back to normal but will till hold the same Gun type .. so your fireing rate and all the good things are the same Note 3: Note: Any digits not listed before the end of this document are digits that did nothing of much interest, nothing at all or crashed the game. Note3A: 3D was interesting, the loading text at the bottom right didn't even show up, most times it does, then locks up. The sound stayed on as well. Resident Evil 4 PAL Converted from Official ARMAX Codebreaker all ver (M) F023E80C 0023E80F AR2V2/GS2V2 (M) F023E80C 0023E80F All devices use RAW codes, just use relevant M code: Infinite Health-Leon 1042DCF6 00000960 Max Health-Leon 1042DCF8 00000960 Max Points 2042DCEC 0098967F Infinite Ammo/No Reload 2012020C 24420000 Always 1st Save 0042DCDA 00000000