Có mấy code mới của Heroes V 1.2 đấy! Dài quá không post đc hết!! Làm thế nào để up lên cho mọi ng đây??? Skill Names / Numbers Chart Các abilities đc chia nhóm. Các common skills đc xếp theo ABC sau 6 kĩ năng theo tộc (town heroes), xếp theo thứ tụ ABC của các loại heroes. Abilities tuyệt đối (cái dấu ! thì phải) đc liệt cuối cùng mỗi loại. Cấu trúc cheat: To gives the Sylvan hero Wyngaal his ultimate ability, Nature's Luck. @GiveHeroSkill("Hero Name", SKILL_NAME); Hoặc @GiveHeroSkill("Tên hero", số Skill ); Tên Skill ----- Thêm vào sau SKILL_ ----- Số Code (Demon Lord) | | Gating | GATING | 14 Consume Corpse | CONSUME_CORPSE | 58 Hellfire | DEMONIC_FIRE | 59 Mark of the Damned | DEMONIC_STRIKE | 60 Urgash's Call | ABSOLUTE_GATING | 98 (Knight) Counterstrike | TRAINING | 13 Benediction | PRAYER | 56 Expert Trainer | EXPERT_TRAINER | 57 Retaliation Strike | HOLY_CHARGE | 55 Unstoppable Charge | ABSOLUTE_CHARGE | 85 (Necromancer) Necromancy | NECROMANCY | 15 Banshee Howl | DEATH_SCREAM | 63 Eternal Servitude | NO_REST_FOR_THE_WICKED | 62 Skeleton Archers | RAISE_ARCHERS | 61 Howl of Terror | ABSOLUTE_FEAR | 111 (Ranger) Avenger | AVENGER | 16 Deadeye Shot | SNIPE_DEAD | 65 Imbue Arrow | IMBUE_ARROW | 66 Rain of Arrows | MULTISHOT | 64 Nature's Luck | ABSOLUTE_LUCK | 124 (Warlock) Irresistible Magic INVOCATION 18 Dark Ritual DARK_RITUAL 71 Elemental Vision ELEMENTAL_VISION 72 Empowered spells EMPOWERED_SPELLS 70 Rage of the Elements ABSOLUTE_CHAINS 150 (Wizard) Artificer ARTIFICIER 17 Consume Artifact MELT_ARTIFACT 68 Magic mirror MAGIC_MIRROR 69 Mark of the Wizard MAGIC_BOND 67 Arcane Omniscience ABSOLUTE_WIZARDY 137 Attack OFFENCE 6 Archery ARCHERY 35 Battle Frenzy FRENZY 36 Cold Steel CHILLING_STEEL 104 Excruciating Strike CRITICAL_STRIKE 91 Flaming Arrows WILDFIRE 130 Nature's Wrath FOREST_RAGE 117 Power of Speed POWER_OF_HASTE 143 Retribution RETRIBUTION 76 Tactics TACTICS 34 Dark Magic DARK_MAGIC 10 Corrupted Soil SOIL_BURN 121 Dark Renewal PAYBACK 147 Fallen Knight PARIAH 83 Master of Curses MASTER_OF_CURSES 46 Master of Mind MASTER_OF_MIND 47 Master of Pain MASTER_OF_SICKNESS 48 Seal of Darkness SUPRESS_DARK 134 Spirit Link SPIRIT_LINK 108 Weakening Strike WEAKENING_STRIKE 95 Defense DEFENCE 7 Chilling Bones CHILLING_BONES 105 Evasion EVASION 38 Hellwrath DEMONIC_RETALIATION 92 Last Stand LAST_STAND 118 Power of Endurance POWER_OF_STONE 144 Protection PROTECTION 37 Resistance SEAL_OF_PROTECTION 131 Stand Your Ground HOLD_GROUND 77 Vitality TOUGHNESS 39 Destructive Magic DESTRUCTIVE_MAGIC 9 Cold Death DEADLY_COLD 107 Fiery Wrath ANCIENT_SMITHY 82 Mana Burst SUN_FIRE 120 Master of Fire MASTER_OF_FIRE 44 Master of Ice MASTER_OF_ICE 43 Master of Storms MASTER_OF_LIGHTNINGS 45 Sap Magic MAGIC_CUSHION 133 Searing Fires DEMONIC_FLAME 94 Secrets of destruction SECRETS_OF_DESTRUCTION 146 Enlightenment LEARNING 3 Arcane Exaltation MASTER_OF_SECRETS 87 Arcane Intuition EAGLE_EYE 27 Dark Revelation DARK_REVELATION 140 Graduate STUDENT_AWARD 79 Intelligence INTELLIGENCE 25 Know Your Enemy CUNNING_OF_THE_WOODS 114 Lord of the Undead LORD_OF_UNDEAD 101 Scholar SCHOLAR 26 Wizard's Reward ACADEMY_AWARD 127 Leadership LEADERSHIP 4 Artifical Glory ARTIFICIAL_GLORY 128 Aura of Swiftness FAST_AND_FURIOUS 141 Battle Commander FOREST_GUARD_EMBLEM 115 Diplomacy DIPLOMACY 30 Divine Guidance ENCOURAGE 75 Estates ESTATES 29 Gate Master GATING_MASTERY 89 Herald Of Death HERALD_OF_DEATH 102 Recruitment RECRUITMENT 28 Light Magic LIGHT_MAGIC 11 Fire Resistance FIRE_PROTECTION 96 Guardian Angel GUARDIAN_ANGEL 78 Master of Abjuration MASTER_OF_ABJURATION 50 Master of Blessings MASTER_OF_BLESSING 49 Master of Wrath MASTER_OF_WRATH 51 Refined Mana ELITE_CASTERS 148 Storm Wind STORM_WIND 122 Suppress Light SUPRESS_LIGHT 135 Twilight TWILIGHT 109 Logistics LOGISTICS 1 Death March DEATH_TREAD 99 Familiar Ground ROAD_HOME 73 March of the Golems MARCH_OF_THE_MACHINES 125 Navigation NAVIGATION 21 Pathfinding PATHFINDING 19 Scouting SCOUTING 20 Silent Stalker DISGUISE_AND_RECKON 112 Swift Gating QUICK_GATING 86 Teleport Assault TELEPORT_ASSAULT 138 Luck LUCK 5 Dead Man's Curse DEAD_LUCK 103 Elven Luck ELVEN_LUCK 116 Magic Resistance RESISTANCE 31 Resourcefulness FORTUNATE_ADVENTURER 33 Soldier's Luck LUCKY_STRIKE 32 Spoils of War SPOILS_OF_WAR 129 Swarming Gate CRITICAL_GATING 90 Tear of Asha Vision GRAIL_VISION 80 Warlock's Luck LUCKY_SPELLS 142 Sorcery SORCERY 8 Arcane Brillance INSIGHTS 119 Arcane Excellence CASTER_CERTIFICATE 81 Arcane Training ARCANE_TRAINING 42 Boneward SPELLPROOF_BONES 106 Counterspell COUNTERSPELL 132 Erratic Mana CHAOTIC_SPELLS 145 Magic Insight WISDOM 41 Mana Regeneration MYSTICISM 40 Soulfire EXPLODING_CORPSES 93 Summoning Magic SUMMONING_MAGIC 12 Banish UNSUMMON 110 Elemental Balance ELEMENTAL_BALANCE 84 Exorcism ELEMENTAL_OVERKILL 149 Fire Warriors FIRE_AFFINITY 97 Haunted Mines HAUNT_MINE 136 Master of Conjuration MASTER_OF_CREATURES 53 Master of Earthblood MASTER_OF_QUAKES 52 Master of Life MASTER_OF_ANIMATION 54 Wall of Fog FOG_VEIL 123 War Machines WAR_MACHINES 2 Ballista BALLISTA 23 Brimstone Rain TRIPLE_CATAPULT 88 Catapult CATAPULT 24 First Aid FIRST_AID 22 Imbue Ballista IMBUE_BALLISTA 113 Plague Tent LAST_AID 100 Remote Control REMOTE_CONTROL 126 Tremors SHAKE_GROUND 139 Triple Ballista TRIPLE_BALLISTA 74 Creature Names / Numbers Chart The chart is organized by faction, and then from the weakest creature to the strongest (for example, Gremlins to Colossi for the Academy faction), rather than alphabetically. The upgraded variant of each creature immediately follows its basic form. E.g. To gives the Necromancer hero Vladimir 22 bone dragons. @AddHeroCreatures("Pelt", CREATURE_BONE_DRAGON, 22); OR @AddHeroCreatures("Pelt", 41, 22); Creature name in-game What you input after CREATURE_ # Code (two # code variant) Academy Gremlin GREMLIN 57 Master Gremlin MASTER_GREMLIN 58 Stone Gargoyle STONE_GARGOYLE 59 Obsidian Gargoyle OBSIDIAN_GARGOYLE 60 Iron Golem IRON_GOLEM 61 Steel Golem STEEL_GOLEM 62 Mage MAGI 63 Arch Mage ARCH_MAGI 64 Djinn GENIE 65 Djinn Sultan MASTER_GENIE 66 Rakshasa Rani RAKSHASA 67 Rakshasa Raja RAKSHASA_RUKH 68 Colossus GIANT 69 Titan TITAN 70 Dungeon Scout SCOUT 71 Assassin ASSASSIN 72 Blood Maiden WITCH 73 Blood Fury BLOOD_WITCH 74 Minotaur MINOTAUR 75 Minotaur Guard MINOTAUR_KING 76 Grim Raider RIDER 77 Dark Raider RAVAGER 78 Hydra HYDRA 79 Deep Hydra CHAOS_HYDRA 80 Shadow Witch MATRON 81 Shadow Matriarch MATRIARCH 82 Shadow Dragon DEEP_DRAGON 83 Black Dragon BLACK_DRAGON 84 Haven Peasant PEASANT 1 Conscript MILITIAMAN 2 Archer ARCHER 3 Marksman MARKSMAN 4 Footman FOOTMAN 5 Squire SWORDSMAN 6 Griffin GRIFFIN 7 Royal Griffin ROYAL_GRIFFIN 8 Priest PRIEST 9 Inquisitor CLERIC 10 Cavalier CAVALIER 11 Paladin PALADIN 12 Angels ANGEL 13 Archangel ARCHANGEL 14 Inferno Imp FAMILIAR 15 Familiar IMP 16 Horned Demon DEMON 17 Horned Overseer HORNED_DEMON 18 Hell Hound HELL_HOUND 19 Cerberus CERBERI 20 Succubus SUCCUBUS 21 Succubus Mistress INFERNAL_SUCCUBUS 22 Hell Charger NIGHTMARE 23 Nightmare FRIGHTFUL_NIGHTMARE 24 Pit Fiend PIT_FIEND 25 Pit Lord BALOR 26 Devil DEVIL 27 Arch Devil ARCHDEVIL 28 Necropolis Skeleton SKELETON 29 Skeleton Archer SKELETON_ARCHER 30 Zombie WALKING_DEAD 31 Plague Zombie ZOMBIE 32 Ghost MANES 33 Spectre GHOST 34 Vampire VAMPIRE 35 Vampire Lord VAMPIRE_LORD 36 Lich LICH 37 Archlich DEMILICH 38 Wight WIGHT 39 Wraith WRAITH 40 Bone Dragon BONE_DRAGON 41 Spectral Dragon SHADOW_DRAGON 42 Sylvan Pixie PIXIE 43 Sprite SPRITE 44 Blade Dancer BLADE_JUGGLER 45 War Dancer WAR_DANCER 46 Hunter WOOD_ELF 47 Master Hunter GRAND_ELF 48 Druid DRUID 49 Druid Elder DRUID_ELDER 50 Unicorn UNICORN 51 Silver Unicorn WAR_UNICORN 52 Treant TREANT 53 Ancient Treant TREANT_GUARDIAN 54 Green Dragon GREEN_DRAGON 55 Emerald Dragon GOLD_DRAGON 56 Neutrals Air Elemental AIR_ELEMENTAL 88 Black Knight BLACK_KNIGHT 89 Earth Elemental EARTH_ELEMENTAL 87 Fire Elemental FIRE_ELEMENTAL 85 Phoenix PHOENIX 91 Water Elemental WATER_ELEMENTAL 86 War Machines Names / Numbers Chart @GiveHeroWarMachine("Name", WAR_MACHINE_NAME); OR @GiveHeroWarMachine("Name", #); War Machine name in-game Explicit code # Code variant War Machines Ammo Cart WAR_MACHINE_AMMO_CART 4 Ballista WAR_MACHINE_BALLISTA 1 Catapult WAR_MACHINE_CATAPULT 2 First Aid Tent WAR_MACHINE_FIRST_AID_TENT 3 Spell Names / Numbers Chart Say you want the spell Instant Travel, and try to input this name in caps with the above code. Strangely, you'll fail, and the console tells you that such a spell doesn't exist! What's the big deal? The fact of the matter is, some of the in-game spell names aren't referenced by the game as that particular spell. My previous note illustrates this perfectly: to learn Eldritch Arrow, the used code is MAGIC_ARROW. Why the incongruity? It seems a lot of the renamed spells are identified by what HoMM fans are traditionally used to. Anyhow: E.g. @TeachHeroSpell("Astral", SPELL_HASTE); OR @TeachHeroSpell("Astral", 24); You want to learn... What you input after SPELL_ # Code variant Adventure Spells Instant Travel DIMENSION_DOOR 50 Summon Creatures SUMMON_CREATURES 234 Town Portal TOWN_PORTAL 51 Vessel of Shalassa SUMMON_BOAT 49 Dark Magic Blindness BLIND 19 Confusion FORGETFULNESS 17 Curse of the Netherworld UNHOLY_WORD 21 Decay PLAGUE 14 Frenzy BERSERK 18 Puppet Master HYPNOTIZE 20 Slow SLOW 12 Suffering WEAKNESS 15 Vulnerability DISRUPTING_RAY 13 Weakness CURSE 11 Mass Confusion MASS_FORGETFULNESS 213 Mass Decay MASS_PLAGUE 214 Mass Slow MASS_SLOW 212 Mass Suffering MASS_WEAKNESS 215 Mass Vulnerability MASS_DISRUPTING_RAY 211 Mass Weakness MASS_CURSE 210 Destructive Magic Armageddon ARMAGEDDON 10 Chain Lightning CHAIN_LIGHTNING 7 Circle of Winter FROST_RING 6 Eldritch Arrow MAGIC_ARROW 1 Fireball FIREBALL 5 Ice Bolt ICE_BOLT 4 Implosion IMPLOSION 9 Lightning Bolt LIGHTNING_BOLT 3 Meteor Shower METEOR_SHOWER 8 Stone Spikes STONESPIKES 237 Empowered Armageddon EMPOWERED_ARMAGEDDON 232 Empowered Chain Lightning EMPOWERED_CHAIN_LIGHTNING 229 Empowered Eldritch Arrow EMPOWERED_MAGIC_ARROW 223 Empowered Fireball EMPOWERED_FIREBALL 227 Empowered Ice Bolt EMPOWERED_ICE_BOLT 226 Empowered Implosion EMPOWERED_IMPLOSION 231 Empowered Lightning Bolt EMPOWERED_LIGHTNING_BOLT 225 Empowered Meteor Shower EMPOWERED_METEOR_SHOWER 230 Empowered Stone Spikes EMPOWEREDSTONE_SPIKES 233 Empowered Winter Ring EMPOWERED_FROST_RING 228 Light Magic Arcane Armor CELESTIAL_SHIELD 34 Cleansing DISPEL 26 Deflect Missile DEFLECT_ARROWS 29 Divine Strength BLESS 23 Endurance STONESKIN 25 Haste HASTE 24 Magical Immunity ANTI-MAGIC 31 Resurrection RESURRECT 48 Righteous Might BLOODLUST 28 Teleportation TELEPORT 32 Word of Light HOLY_WORD 35 Mass Cleansing MASS_DISPEL 217 Mass Deflect Missile MASS_DEFLECT_ARROWS 219 Mass Divine Strength MASS_BLESS 216 Mass Endurance MASS_STONESKIN 218 Mass Haste MASS_HASTE 221 Mass Righteous Might MASS_BLOODLUST 220 Summoning Magic Conjure Phoenix CONJUREPHOENIX 235 Earthquake EARTHQUAKE 41 Fire Trap LAND_MINE 38 Firewall FIREWALL 236 Fist of Wrath MAGIC_FIST 2 Phantom Forces PHANTOM 40 Raise Dead ANIMATE_DEAD 42 Summon Elementals SUMMON_ELEMENTALS 43 Wasp Swarm WASP_SWARM 39 Empowered Fist of Wrath EMPOWERED_MAGIC_FIST 224 Note: there are also codes for the special ability "spells," like the Necromancer's Banshee Howl. However, they cannot be directly added into your spell book with this command. Instead, you'll have to give yourself the Necromancy skill with the Adding Skills command. With the appropriate skill, the corresponding ability is placed into your spell book automatically. Artifact Names / Numbers Chart E.g. @GiveArtifact(“Name”, #); So you want this artifact... # Code to input Boots slot Boots of Levitation 54 Boots of Magical Defence 27 Boots of the Open Road 26 Boots of the Swift Journey 24 Dragon Bone Greaves 38 Emerald Slippers 61 Golden Horseshoe 25 Greaves of the Dwarven Kings 49 Sandals of the Blessed 68 Windstrider Boots 57 Cloak slot Bag of Endless Gold 28 Cape of the Lion's Mane 31 Cloak of Death's Shadow 33 Cloak of Sylanna 62 Dragon Wing Mantle 39 Phoenix Feather Cape 32 Sack of Endless Gold 29 Sandro's Cloak 69 Wings of the Angel 30 Cuirass (armor) slot Armor of the Forgotten Hero 13 Armor of Valor 56 Breastplate of Eldritch Might 14 Cuirass of the Dwarven Kings 48 Dragon Scale Armor 36 Robe of Sar-Issus 44 Scale Mail of Enlightenment 35 Tunic of the Carved Flesh 64 Helm slot All-Seeing Crown 12 Crown of Sar-Issus 46 Dragon Talon Crown 41 Helm of Chaos 66 Helm of Dwarven Kings 50 Lion Crown 11 Necromancer's Helm 55 Turban of Enlightenment 34 So you want this artifact... # Code to input Necklace slot Amulet of Necromancy(1) 71 Dragon Teeth Necklace 40 Evercold Icicle 18 Necklace of the Bloody Claw 17 Necklace of the Lion 16 Necklace of Victory 19 Pendant of Conflux 67 Pendant of Mastery 15 Ring slots Cursed Waistband 63 Dragon Eye Ring 42 Elemental Waistband 60 Ring of Caution 65 Ring of Celerity 59 Ring of Lightning Protection 20 Ring of Sar-Issus 47 Ring of Speed 22 Ring of the Broken Will 23 Ring of the Shadowbrand 73 Ring of the Unrepentant 70 Ring of Vitality 21 Shield slot Dragon Scale Shield 37 Four Leaf Clover 8 Magic Scroll of (Random Spell) 52 Moonblade 58 Sextant of the Sea Elves 10 Shackles of the Last Man 7 Shield of Crystal Ice 9 Shield of the Dwarven Kings 51 Weapon slot Axe of the Mountain Lords 2 Dragon Flame Tongue 43 Staff of Ensnarement 6 Staff of Sar-Issus 45 Sword of Might 1 Trident of the Titans 5 Unicorn Horn Bow 4 Wand of (Random Spell) 3 Special (unable to be equipped) Tear of Asha 53 Freyda(2) 72 Note 1: bugged image, appears as square of white dots. Note 2: this "artifact" is the portrait of the Haven campaign heroine Freyda, daughter of Godric, as seen through the cut-out shape of the Four Leaf Clover; its description is Freyda's biography. It is used in the last scenario of the Necromancer campaign, to symbolize the fact that you have her prisoner. Hero Status Chart Hero Stats Explicit code # Code variant Hero Statistics Experience STAT_EXPERIENCE 0 Attack STAT_ATTACK 1 Defense(1) STAT_DEFENCE 2 Spell Power STAT_SPELL_POWER 3 Knowledge STAT_KNOWLEDGE 4 Luck STAT_LUCK 5 Morale STAT_MORALE 6 Movement Points(2) STAT_MOVE_POINTS 7 Mana Points(2) STAT_MANA_POINTS 8 Maximum Movement Points - 9 Note 1: yes, it's STAT_DEFENCE with a capital C. Note 2: even by modifying your Move Points (or Mana Points) to something like 9999, it will only be filled up to max. You will only be able to travel as far as your hero can normally travel before you're empty again. To travel further, you'll have to input the command again, the quickest way being the up arrow key, which cycles through your most recent commands in the console. Also, to effectively use this code, you will likely have to refer to the Hero Names Chart. Adding Specific Gold and Resources @SetPlayerResource(#, 0-6, #); This sets one specific type of resource for a specified player to reflect your given value. For example: @SetPlayerResource(1, 2, 50); Here are the resources codes in the game: Wood 0 Ore 1 Mercury 2 Crystal 3 Sulfur 4 Gems 5 Gold 6 Seeing Movement Points The following command has been disabled in version 1.2, but there is a workaround. show_hero_mp
Cám ơn bạn đã post cái bản patch cho Hero V nhưng đây đâu có tác dụng để cheat game đâu ấy..... Bác đã post lộn box rồi.... Mình nghĩ bác nên post cái này vào box Hero ấy.. Rồi cũng ít ra nên thử cái bản patch và viết 1 chút cảm nhận bằng tiếng Việt thì nó hay hơn đấy...