Kính thưa toàn thể anh em ^^

Thảo luận trong 'WarCity Online' bắt đầu bởi erox82, 21/11/06.

  1. erox82

    erox82 Youtube Master Race

    Tham gia ngày:
    26/8/06
    Bài viết:
    34
    Xin chào anh em,

    Như anh em đã biết GeneralRambo, một kẻ thường xuyên online mua quân và tấn công anh em W I vơ vét sạch sẽ, khiến cho nhiều anh em Việt Nam ta đã nản lòng bỏ chơi. Ví dụ như HoChiMinh,bldragoon, ...và ngay cả VietNamGirl tôi cũng đã từng bị GeneralRambo vét sạch sẽ phải holiday 7 ngày để nó quá điểm không đánh được tôi.
    Với lòng tham không đáy, và khả năng mua quân nhanh như ngựa, GeneralRambo thực sự là mối đe dọa cho toàn thể anh em W I trong vòng điểm của nó.

    Nhưng sau một thời gian kìm điểm, ẩn danh, VietNamGirl ngấm ngầm tích quân, làm bank và thời cơ đã đến, ...với 1 lực lượng quân đội có thể nói là chỉ tương đương GeneralRambo, VietNamGirl đã quyết định tấn công, migrad thành phố đến làm cho nó không kịp trở tay. Quyết tâm phải trả thù cho anh em.
    Sau đây là diễn biến chiến trận. Sau trận chiến này, VietNamGirl thiệt hại toàn bộ quân còn lại 20K Rtank và 2K Atank mà thôi (tất nhiên là còn nguyên 5 Mtrain để vơ vét nó cho nó hết đường sống, tuyệt diệt như đã làm với Kamakazi - kẻ còn sót lại duy nhất của đế chế Korea ^^)

    Nói nhiều lời quá, VietNamGirl gửi đến anh em lời chào thân ái ...<lại 1 chiến thắng ngọt ngào, đã trả thù cho anh em rồi ...kakaka >

    War at Simferopol(1149:3:3)/Turkey
    Attacker: Leader VietNamGirl of the tribe: CongSan

    Invasion # 1

    Attackers:
    357.0 Missile Launcher(s)(413HP/551A/16D per unit) - Tactics: Back
    2903.0 Bomber(s)(33HP/351A/16D per unit) - Tactics: Back
    20962.0 Reinforced Tank(s)(330HP/121A/51D per unit) - Tactics: Back
    7049.0 Assault Tank(s)(248HP/151A/36D per unit) - Tactics: Back
    528.0 Thermo Tank(s)(660HP/351A/41D per unit) - Tactics: Back
    64.0 Pharaoh(s)(248HP/151A/36D per unit) - Tactics: Back
    171.0 Machine Gunner(s)(83HP/86A/11D per unit) - Tactics: Middle
    313.0 Bazooka(s)(99HP/66A/9D per unit) - Tactics: Middle
    25.0 Police(s)(83HP/2A/1D per unit) - Tactics: Middle
    382.0 Helicopter(s)(83HP/2A/16D per unit) - Tactics: Middle
    1099.0 Sniper(s)(42HP/86A/5D per unit) - Tactics: Middle
    8169.0 Transport Train(s)(330HP/2A/21D per unit) - Tactics: Middle
    879.0 Canon(s)(132HP/91A/10D per unit) - Tactics: Middle
    426.0 Grenadier(s)(99HP/61A/11D per unit) - Tactics: Middle
    143.0 Camel(s)(12HP/2A/2D per unit) - Tactics: Front
    3183.0 Horseman(s)(12HP/23A/3D per unit) - Tactics: Front
    864.0 Knight(s)(30HP/31A/9D per unit) - Tactics: Front
    358.0 Swordsman(s)(25HP/26A/11D per unit) - Tactics: Front
    502.0 Rifleman(s)(75HP/56A/10D per unit) - Tactics: Front
    768.0 Paladin(s)(66HP/57A/17D per unit) - Tactics: Front
    1700.0 Musketeer(s)(33HP/36A/5D per unit) - Tactics: Front
    1238.0 Carriage(s)(33HP/2A/4D per unit) - Tactics: Front
    83.0 Spy(s)(17HP/3A/6D per unit) - Tactics: Front
    355.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Front
    Defenders:
    2133.0 Assault Tank(s)(263HP/152A/38D per unit) - Tactics: Stand Ground
    194.0 Spy Plane(s)(88HP/6A/13D per unit) - Tactics: Stand Ground
    1020.0 Police(s)(88HP/3A/3D per unit) - Tactics: Stand Ground
    20491.0 Reinforced Tank(s)(350HP/122A/53D per unit) - Tactics: Stand Ground
    11982.0 Thief(s)(44HP/3A/3D per unit) - Tactics: Stand Ground
    2798.0 Bomber(s)(35HP/352A/18D per unit) - Tactics: Stand Ground
    726.0 Sniper(s)(44HP/87A/6D per unit) - Tactics: Back
    3839.0 Transport Train(s)(350HP/3A/22D per unit) - Tactics: Back
    713.0 Helicopter(s)(88HP/3A/17D per unit) - Tactics: Back
    99.0 Canon(s)(140HP/92A/11D per unit) - Tactics: Back
    6.0 Bazooka(s)(105HP/67A/10D per unit) - Tactics: Middle
    80.0 Spy(s)(18HP/4A/7D per unit) - Tactics: Middle
    45.0 Rifleman(s)(79HP/57A/11D per unit) - Tactics: Middle
    85.0 Grenadier(s)(105HP/62A/12D per unit) - Tactics: Middle
    548.0 Paladin(s)(70HP/58A/18D per unit) - Tactics: Middle
    330.0 Musketeer(s)(35HP/37A/6D per unit) - Tactics: Front
    44.0 Knight(s)(32HP/32A/10D per unit) - Tactics: Front
    212.0 Swordsman(s)(27HP/27A/12D per unit) - Tactics: Front
    631.0 Carriage(s)(35HP/3A/5D per unit) - Tactics: Front
    2136.0 Horseman(s)(13HP/24A/4D per unit) - Tactics: Front
    130.0 Eagle Scout(s)(2HP/3A/3D per unit) - Tactics: Front
    583.0 Warrior(s)(9HP/8A/4D per unit) - Tactics: Front
    357.0 Camel(s)(13HP/3A/3D per unit) - Tactics: Front
    Attacker base damage is: 5512343.00
    Defender base damage is: 4054075.00
    The attacker inflicts 100% of base damage
    The defender inflicts 100% of base damage
    The attacker inflicts 4118895.0 net damage after 1393448.0 blocker defense
    The defender inflicts 2399142.0 net damage after 1654933.0 attacker defense
    Defender Camel receives 2471337.0 net damage
    357.0 unit(s) are destroyed
    Defender Warrior receives 1334521.0 net damage
    583.0 unit(s) are destroyed
    Defender Eagle Scout receives 241038.0 net damage
    130.0 unit(s) are destroyed
    Defender Horseman receives 5039.0 net damage
    387.6 unit(s) are destroyed
    Defender Carriage receives 43524.0 net damage
    631.0 unit(s) are destroyed
    Defender Swordsman receives 11249.0 net damage
    212.0 unit(s) are destroyed
    Defender Knight receives 11699.0 net damage
    44.0 unit(s) are destroyed
    Defender Musketeer receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Paladin receives 419.0 net damage
    6.0 unit(s) are destroyed
    Defender Grenadier receives 67.0 net damage
    0.6 unit(s) are destroyed
    Defender Rifleman receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Spy receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Bazooka receives 1.0 net damage
    0.0 unit(s) are destroyed
    Defender Canon receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Helicopter receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Transport Train receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Sniper receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Bomber receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Thief receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Reinforced Tank receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Police receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Spy Plane evades the attack
    Defender Spy Plane receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Assault Tank receives 1.0 net damage
    0.0 unit(s) are destroyed
    Attacker Warrior receives 359871.0 net damage
    355.0 unit(s) are destroyed
    Attacker Spy receives 1121599.0 net damage
    83.0 unit(s) are destroyed
    Attacker Carriage receives 55060.0 net damage
    1238.0 unit(s) are destroyed
    Attacker Musketeer receives 267409.0 net damage
    1700.0 unit(s) are destroyed
    Attacker Paladin receives 559490.0 net damage
    768.0 unit(s) are destroyed
    Attacker Rifleman receives 33213.0 net damage
    442.8 unit(s) are destroyed
    Attacker Swordsman receives 2250.0 net damage
    90.0 unit(s) are destroyed
    Attacker Knight receives 240.0 net damage
    8.0 unit(s) are destroyed
    Attacker Horseman receives 2.0 net damage
    0.2 unit(s) are destroyed
    Attacker Camel receives 7.0 net damage
    0.6 unit(s) are destroyed
    Attacker Grenadier receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Canon receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Transport Train receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Sniper receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Helicopter receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Police receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Bazooka receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Machine Gunner receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Pharaoh receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Thermo Tank receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Assault Tank receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Reinforced Tank receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Bomber receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Missile Launcher receives 1.0 net damage
    0.0 unit(s) are destroyed

    Invasion # 2

    Attackers:
    357.0 Missile Launcher(s)(413HP/551A/16D per unit) - Tactics: Back
    2903.0 Bomber(s)(33HP/351A/16D per unit) - Tactics: Back
    20962.0 Reinforced Tank(s)(330HP/121A/51D per unit) - Tactics: Back
    7049.0 Assault Tank(s)(248HP/151A/36D per unit) - Tactics: Back
    528.0 Thermo Tank(s)(660HP/351A/41D per unit) - Tactics: Back
    64.0 Pharaoh(s)(248HP/151A/36D per unit) - Tactics: Back
    171.0 Machine Gunner(s)(83HP/86A/11D per unit) - Tactics: Middle
    313.0 Bazooka(s)(99HP/66A/9D per unit) - Tactics: Middle
    25.0 Police(s)(83HP/2A/1D per unit) - Tactics: Middle
    382.0 Helicopter(s)(83HP/2A/16D per unit) - Tactics: Middle
    1099.0 Sniper(s)(42HP/86A/5D per unit) - Tactics: Middle
    8169.0 Transport Train(s)(330HP/2A/21D per unit) - Tactics: Middle
    879.0 Canon(s)(132HP/91A/10D per unit) - Tactics: Middle
    426.0 Grenadier(s)(99HP/61A/11D per unit) - Tactics: Middle
    142.4 Camel(s)(12HP/2A/2D per unit) - Tactics: Front
    3182.8 Horseman(s)(12HP/23A/3D per unit) - Tactics: Front
    856.0 Knight(s)(30HP/31A/9D per unit) - Tactics: Front
    268.0 Swordsman(s)(25HP/26A/11D per unit) - Tactics: Front
    59.2 Rifleman(s)(75HP/56A/10D per unit) - Tactics: Front
    0.0 Paladin(s)(66HP/57A/17D per unit) - Tactics: Front
    0.0 Musketeer(s)(33HP/36A/5D per unit) - Tactics: Front
    0.0 Carriage(s)(33HP/2A/4D per unit) - Tactics: Front
    0.0 Spy(s)(17HP/3A/6D per unit) - Tactics: Front
    0.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Front
    Defenders:
    2133.0 Assault Tank(s)(263HP/152A/38D per unit) - Tactics: Stand Ground
    194.0 Spy Plane(s)(88HP/6A/13D per unit) - Tactics: Stand Ground
    1020.0 Police(s)(88HP/3A/3D per unit) - Tactics: Stand Ground
    20491.0 Reinforced Tank(s)(350HP/122A/53D per unit) - Tactics: Stand Ground
    11982.0 Thief(s)(44HP/3A/3D per unit) - Tactics: Stand Ground
    2798.0 Bomber(s)(35HP/352A/18D per unit) - Tactics: Stand Ground
    726.0 Sniper(s)(44HP/87A/6D per unit) - Tactics: Back
    3839.0 Transport Train(s)(350HP/3A/22D per unit) - Tactics: Back
    713.0 Helicopter(s)(88HP/3A/17D per unit) - Tactics: Back
    99.0 Canon(s)(140HP/92A/11D per unit) - Tactics: Back
    6.0 Bazooka(s)(105HP/67A/10D per unit) - Tactics: Middle
    80.0 Spy(s)(18HP/4A/7D per unit) - Tactics: Middle
    45.0 Rifleman(s)(79HP/57A/11D per unit) - Tactics: Middle
    84.4 Grenadier(s)(105HP/62A/12D per unit) - Tactics: Middle
    542.0 Paladin(s)(70HP/58A/18D per unit) - Tactics: Middle
    330.0 Musketeer(s)(35HP/37A/6D per unit) - Tactics: Front
    0.0 Knight(s)(32HP/32A/10D per unit) - Tactics: Front
    0.0 Swordsman(s)(27HP/27A/12D per unit) - Tactics: Front
    0.0 Carriage(s)(35HP/3A/5D per unit) - Tactics: Front
    1748.4 Horseman(s)(13HP/24A/4D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(2HP/3A/3D per unit) - Tactics: Front
    0.0 Warrior(s)(9HP/8A/4D per unit) - Tactics: Front
    0.0 Camel(s)(13HP/3A/3D per unit) - Tactics: Front
    Attacker base damage is: 5374763.63
    Defender base damage is: 4029234.28
    The attacker inflicts 100% of base damage
    The defender inflicts 100% of base damage
    The attacker inflicts 3992913.1 net damage after 1381849.9 blocker defense
    The defender inflicts 2407864.1 net damage after 1621369.9 attacker defense
    Defender Horseman receives 2874897.0 net damage
    1748.4 unit(s) are destroyed
    Defender Musketeer receives 838512.0 net damage
    330.0 unit(s) are destroyed
    Defender Paladin receives 259938.0 net damage
    542.0 unit(s) are destroyed
    Defender Grenadier receives 16044.0 net damage
    84.4 unit(s) are destroyed
    Defender Rifleman receives 176.0 net damage
    2.2 unit(s) are destroyed
    Defender Spy receives 167.0 net damage
    9.3 unit(s) are destroyed
    Defender Bazooka receives 2670.0 net damage
    6.0 unit(s) are destroyed
    Defender Canon receives 61.0 net damage
    0.4 unit(s) are destroyed
    Defender Helicopter receives 215.0 net damage
    2.4 unit(s) are destroyed
    Defender Transport Train receives 11.0 net damage
    0.0 unit(s) are destroyed
    Defender Sniper receives 159.0 net damage
    3.6 unit(s) are destroyed
    Defender Bomber receives 37.0 net damage
    1.1 unit(s) are destroyed
    Defender Thief receives 1.0 net damage
    0.0 unit(s) are destroyed
    Defender Reinforced Tank receives 1.0 net damage
    0.0 unit(s) are destroyed
    Defender Police receives 17.0 net damage
    0.2 unit(s) are destroyed
    Defender Spy Plane receives 2.0 net damage
    0.0 unit(s) are destroyed
    Defender Assault Tank receives 5.1 net damage
    0.0 unit(s) are destroyed
    Attacker Rifleman receives 1059460.0 net damage
    59.2 unit(s) are destroyed
    Attacker Swordsman receives 916914.0 net damage
    268.0 unit(s) are destroyed
    Attacker Knight receives 94927.0 net damage
    856.0 unit(s) are destroyed
    Attacker Horseman receives 212034.0 net damage
    3182.8 unit(s) are destroyed
    Attacker Camel receives 58528.0 net damage
    142.4 unit(s) are destroyed
    Attacker Grenadier receives 39600.0 net damage
    400.0 unit(s) are destroyed
    Attacker Canon receives 18744.0 net damage
    142.0 unit(s) are destroyed
    Attacker Transport Train receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Sniper receives 3598.0 net damage
    85.7 unit(s) are destroyed
    Attacker Helicopter evades the counterattack
    Attacker Helicopter receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Police receives 3141.0 net damage
    25.0 unit(s) are destroyed
    Attacker Bazooka receives 325.0 net damage
    3.3 unit(s) are destroyed
    Attacker Machine Gunner receives 22.0 net damage
    0.3 unit(s) are destroyed
    Attacker Pharaoh evades the counterattack
    Attacker Pharaoh receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Thermo Tank receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Assault Tank receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Reinforced Tank receives 1.0 net damage
    0.0 unit(s) are destroyed
    Attacker Bomber receives 1.0 net damage
    0.0 unit(s) are destroyed
    Attacker Missile Launcher receives 1.1 net damage
    0.0 unit(s) are destroyed

    Invasion # 3

    Attackers:
    357.0 Missile Launcher(s)(413HP/551A/16D per unit) - Tactics: Back
    2903.0 Bomber(s)(33HP/351A/16D per unit) - Tactics: Back
    20962.0 Reinforced Tank(s)(330HP/121A/51D per unit) - Tactics: Back
    7049.0 Assault Tank(s)(248HP/151A/36D per unit) - Tactics: Back
    528.0 Thermo Tank(s)(660HP/351A/41D per unit) - Tactics: Back
    64.0 Pharaoh(s)(248HP/151A/36D per unit) - Tactics: Back
    170.7 Machine Gunner(s)(83HP/86A/11D per unit) - Tactics: Middle
    309.7 Bazooka(s)(99HP/66A/9D per unit) - Tactics: Middle
    0.0 Police(s)(83HP/2A/1D per unit) - Tactics: Middle
    382.0 Helicopter(s)(83HP/2A/16D per unit) - Tactics: Middle
    1013.3 Sniper(s)(42HP/86A/5D per unit) - Tactics: Middle
    8169.0 Transport Train(s)(330HP/2A/21D per unit) - Tactics: Middle
    737.0 Canon(s)(132HP/91A/10D per unit) - Tactics: Middle
    26.0 Grenadier(s)(99HP/61A/11D per unit) - Tactics: Middle
    0.0 Camel(s)(12HP/2A/2D per unit) - Tactics: Front
    0.0 Horseman(s)(12HP/23A/3D per unit) - Tactics: Front
    0.0 Knight(s)(30HP/31A/9D per unit) - Tactics: Front
    0.0 Swordsman(s)(25HP/26A/11D per unit) - Tactics: Front
    0.0 Rifleman(s)(75HP/56A/10D per unit) - Tactics: Front
    0.0 Paladin(s)(66HP/57A/17D per unit) - Tactics: Front
    0.0 Musketeer(s)(33HP/36A/5D per unit) - Tactics: Front
    0.0 Carriage(s)(33HP/2A/4D per unit) - Tactics: Front
    0.0 Spy(s)(17HP/3A/6D per unit) - Tactics: Front
    0.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Front
    Defenders:
    2133.0 Assault Tank(s)(263HP/152A/38D per unit) - Tactics: Stand Ground
    194.0 Spy Plane(s)(88HP/6A/13D per unit) - Tactics: Stand Ground
    1019.8 Police(s)(88HP/3A/3D per unit) - Tactics: Stand Ground
    20491.0 Reinforced Tank(s)(350HP/122A/53D per unit) - Tactics: Stand Ground
    11982.0 Thief(s)(44HP/3A/3D per unit) - Tactics: Stand Ground
    2796.9 Bomber(s)(35HP/352A/18D per unit) - Tactics: Stand Ground
    722.4 Sniper(s)(44HP/87A/6D per unit) - Tactics: Back
    3839.0 Transport Train(s)(350HP/3A/22D per unit) - Tactics: Back
    710.6 Helicopter(s)(88HP/3A/17D per unit) - Tactics: Back
    98.6 Canon(s)(140HP/92A/11D per unit) - Tactics: Back
    0.0 Bazooka(s)(105HP/67A/10D per unit) - Tactics: Middle
    70.7 Spy(s)(18HP/4A/7D per unit) - Tactics: Middle
    42.8 Rifleman(s)(79HP/57A/11D per unit) - Tactics: Middle
    0.0 Grenadier(s)(105HP/62A/12D per unit) - Tactics: Middle
    0.0 Paladin(s)(70HP/58A/18D per unit) - Tactics: Middle
    0.0 Musketeer(s)(35HP/37A/6D per unit) - Tactics: Front
    0.0 Knight(s)(32HP/32A/10D per unit) - Tactics: Front
    0.0 Swordsman(s)(27HP/27A/12D per unit) - Tactics: Front
    0.0 Carriage(s)(35HP/3A/5D per unit) - Tactics: Front
    0.0 Horseman(s)(13HP/24A/4D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(2HP/3A/3D per unit) - Tactics: Front
    0.0 Warrior(s)(9HP/8A/4D per unit) - Tactics: Front
    0.0 Camel(s)(13HP/3A/3D per unit) - Tactics: Front
    Attacker base damage is: 5219465.39
    Defender base damage is: 3937092.23
    The attacker inflicts 71% of base damage
    The defender inflicts 100% of base damage
    The attacker inflicts 2343951.2 net damage after 1361868.8 blocker defense
    The defender inflicts 2370948.5 net damage after 1593986.5 attacker defense
    Defender Rifleman receives 164076.0 net damage
    42.8 unit(s) are destroyed
    Defender Spy receives 1329723.0 net damage
    70.7 unit(s) are destroyed
    Defender Canon receives 561100.0 net damage
    98.6 unit(s) are destroyed
    Defender Helicopter receives 245694.0 net damage
    710.6 unit(s) are destroyed
    Defender Transport Train receives 9538.0 net damage
    27.3 unit(s) are destroyed
    Defender Sniper receives 1352.0 net damage
    30.7 unit(s) are destroyed
    Defender Bomber receives 12337.0 net damage
    352.5 unit(s) are destroyed
    Defender Thief receives 6643.0 net damage
    151.0 unit(s) are destroyed
    Defender Reinforced Tank receives 12813.0 net damage
    36.6 unit(s) are destroyed
    Defender Police receives 364.0 net damage
    4.1 unit(s) are destroyed
    Defender Spy Plane receives 276.0 net damage
    3.1 unit(s) are destroyed
    Defender Assault Tank receives 35.2 net damage
    0.1 unit(s) are destroyed
    Attacker Grenadier receives 782413.0 net damage
    26.0 unit(s) are destroyed
    Attacker Canon receives 285936.0 net damage
    737.0 unit(s) are destroyed
    Attacker Transport Train receives 781559.0 net damage
    2368.4 unit(s) are destroyed
    Attacker Sniper receives 281361.0 net damage
    1013.3 unit(s) are destroyed
    Attacker Helicopter receives 69507.0 net damage
    382.0 unit(s) are destroyed
    Attacker Bazooka receives 86787.0 net damage
    309.7 unit(s) are destroyed
    Attacker Machine Gunner receives 73379.0 net damage
    170.7 unit(s) are destroyed
    Attacker Pharaoh evades the counterattack
    Attacker Pharaoh receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Thermo Tank receives 150.0 net damage
    0.2 unit(s) are destroyed
    Attacker Assault Tank receives 366.0 net damage
    1.5 unit(s) are destroyed
    Attacker Reinforced Tank receives 242.0 net damage
    0.7 unit(s) are destroyed
    Attacker Bomber receives 153.0 net damage
    4.6 unit(s) are destroyed
    Attacker Missile Launcher receives 90.5 net damage
    0.2 unit(s) are destroyed

    Invasion # 4

    Attackers:
    356.8 Missile Launcher(s)(413HP/551A/16D per unit) - Tactics: Back
    2898.3 Bomber(s)(33HP/351A/16D per unit) - Tactics: Back
    20961.3 Reinforced Tank(s)(330HP/121A/51D per unit) - Tactics: Back
    7047.5 Assault Tank(s)(248HP/151A/36D per unit) - Tactics: Back
    527.8 Thermo Tank(s)(660HP/351A/41D per unit) - Tactics: Back
    64.0 Pharaoh(s)(248HP/151A/36D per unit) - Tactics: Back
    0.0 Machine Gunner(s)(83HP/86A/11D per unit) - Tactics: Middle
    0.0 Bazooka(s)(99HP/66A/9D per unit) - Tactics: Middle
    0.0 Police(s)(83HP/2A/1D per unit) - Tactics: Middle
    0.0 Helicopter(s)(83HP/2A/16D per unit) - Tactics: Middle
    0.0 Sniper(s)(42HP/86A/5D per unit) - Tactics: Middle
    5800.6 Transport Train(s)(330HP/2A/21D per unit) - Tactics: Middle
    0.0 Canon(s)(132HP/91A/10D per unit) - Tactics: Middle
    0.0 Grenadier(s)(99HP/61A/11D per unit) - Tactics: Middle
    0.0 Camel(s)(12HP/2A/2D per unit) - Tactics: Front
    0.0 Horseman(s)(12HP/23A/3D per unit) - Tactics: Front
    0.0 Knight(s)(30HP/31A/9D per unit) - Tactics: Front
    0.0 Swordsman(s)(25HP/26A/11D per unit) - Tactics: Front
    0.0 Rifleman(s)(75HP/56A/10D per unit) - Tactics: Front
    0.0 Paladin(s)(66HP/57A/17D per unit) - Tactics: Front
    0.0 Musketeer(s)(33HP/36A/5D per unit) - Tactics: Front
    0.0 Carriage(s)(33HP/2A/4D per unit) - Tactics: Front
    0.0 Spy(s)(17HP/3A/6D per unit) - Tactics: Front
    0.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Front
    Defenders:
    2132.8 Assault Tank(s)(263HP/152A/38D per unit) - Tactics: Stand Ground
    190.8 Spy Plane(s)(88HP/6A/13D per unit) - Tactics: Stand Ground
    1015.7 Police(s)(88HP/3A/3D per unit) - Tactics: Stand Ground
    20454.4 Reinforced Tank(s)(350HP/122A/53D per unit) - Tactics: Stand Ground
    11831.0 Thief(s)(44HP/3A/3D per unit) - Tactics: Stand Ground
    2444.5 Bomber(s)(35HP/352A/18D per unit) - Tactics: Stand Ground
    691.7 Sniper(s)(44HP/87A/6D per unit) - Tactics: Back
    3811.7 Transport Train(s)(350HP/3A/22D per unit) - Tactics: Back
    0.0 Helicopter(s)(88HP/3A/17D per unit) - Tactics: Back
    0.0 Canon(s)(140HP/92A/11D per unit) - Tactics: Back
    0.0 Bazooka(s)(105HP/67A/10D per unit) - Tactics: Middle
    0.0 Spy(s)(18HP/4A/7D per unit) - Tactics: Middle
    0.0 Rifleman(s)(79HP/57A/11D per unit) - Tactics: Middle
    0.0 Grenadier(s)(105HP/62A/12D per unit) - Tactics: Middle
    0.0 Paladin(s)(70HP/58A/18D per unit) - Tactics: Middle
    0.0 Musketeer(s)(35HP/37A/6D per unit) - Tactics: Front
    0.0 Knight(s)(32HP/32A/10D per unit) - Tactics: Front
    0.0 Swordsman(s)(27HP/27A/12D per unit) - Tactics: Front
    0.0 Carriage(s)(35HP/3A/5D per unit) - Tactics: Front
    0.0 Horseman(s)(13HP/24A/4D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(2HP/3A/3D per unit) - Tactics: Front
    0.0 Warrior(s)(9HP/8A/4D per unit) - Tactics: Front
    0.0 Camel(s)(13HP/3A/3D per unit) - Tactics: Front
    Attacker base damage is: 5020900.99
    Defender base damage is: 3791371.02
    The attacker inflicts 100% of base damage
    The defender inflicts 100% of base damage
    The attacker inflicts 3682740.5 net damage after 1338159.5 blocker defense
    The defender inflicts 2270797.8 net damage after 1520573.2 attacker defense
    Defender Transport Train receives 994339.0 net damage
    2841.0 unit(s) are destroyed
    Defender Sniper receives 1075360.0 net damage
    691.7 unit(s) are destroyed
    Defender Bomber receives 1112998.0 net damage
    2444.5 unit(s) are destroyed
    Defender Thief receives 125010.0 net damage
    2841.1 unit(s) are destroyed
    Defender Reinforced Tank receives 116260.0 net damage
    332.2 unit(s) are destroyed
    Defender Police receives 227720.0 net damage
    1015.7 unit(s) are destroyed
    Defender Spy Plane receives 5589.0 net damage
    63.5 unit(s) are destroyed
    Defender Assault Tank receives 25464.5 net damage
    96.8 unit(s) are destroyed
    Attacker Transport Train receives 1589558.0 net damage
    4816.8 unit(s) are destroyed
    Attacker Pharaoh receives 619928.0 net damage
    64.0 unit(s) are destroyed
    Attacker Thermo Tank receives 60085.0 net damage
    91.0 unit(s) are destroyed
    Attacker Assault Tank receives 1128.0 net damage
    4.5 unit(s) are destroyed
    Attacker Reinforced Tank receives 67.0 net damage
    0.2 unit(s) are destroyed
    Attacker Bomber receives 5.0 net damage
    0.2 unit(s) are destroyed
    Attacker Missile Launcher receives 26.8 net damage
    0.1 unit(s) are destroyed

    Invasion # 5

    Attackers:
    356.7 Missile Launcher(s)(413HP/551A/16D per unit) - Tactics: Back
    2898.2 Bomber(s)(33HP/351A/16D per unit) - Tactics: Back
    20961.1 Reinforced Tank(s)(330HP/121A/51D per unit) - Tactics: Back
    7043.0 Assault Tank(s)(248HP/151A/36D per unit) - Tactics: Back
    436.7 Thermo Tank(s)(660HP/351A/41D per unit) - Tactics: Back
    0.0 Pharaoh(s)(248HP/151A/36D per unit) - Tactics: Back
    0.0 Machine Gunner(s)(83HP/86A/11D per unit) - Tactics: Middle
    0.0 Bazooka(s)(99HP/66A/9D per unit) - Tactics: Middle
    0.0 Police(s)(83HP/2A/1D per unit) - Tactics: Middle
    0.0 Helicopter(s)(83HP/2A/16D per unit) - Tactics: Middle
    0.0 Sniper(s)(42HP/86A/5D per unit) - Tactics: Middle
    983.8 Transport Train(s)(330HP/2A/21D per unit) - Tactics: Middle
    0.0 Canon(s)(132HP/91A/10D per unit) - Tactics: Middle
    0.0 Grenadier(s)(99HP/61A/11D per unit) - Tactics: Middle
    0.0 Camel(s)(12HP/2A/2D per unit) - Tactics: Front
    0.0 Horseman(s)(12HP/23A/3D per unit) - Tactics: Front
    0.0 Knight(s)(30HP/31A/9D per unit) - Tactics: Front
    0.0 Swordsman(s)(25HP/26A/11D per unit) - Tactics: Front
    0.0 Rifleman(s)(75HP/56A/10D per unit) - Tactics: Front
    0.0 Paladin(s)(66HP/57A/17D per unit) - Tactics: Front
    0.0 Musketeer(s)(33HP/36A/5D per unit) - Tactics: Front
    0.0 Carriage(s)(33HP/2A/4D per unit) - Tactics: Front
    0.0 Spy(s)(17HP/3A/6D per unit) - Tactics: Front
    0.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Front
    Defenders:
    2036.0 Assault Tank(s)(263HP/152A/38D per unit) - Tactics: Stand Ground
    127.3 Spy Plane(s)(88HP/6A/13D per unit) - Tactics: Stand Ground
    0.0 Police(s)(88HP/3A/3D per unit) - Tactics: Stand Ground
    20122.2 Reinforced Tank(s)(350HP/122A/53D per unit) - Tactics: Stand Ground
    8989.9 Thief(s)(44HP/3A/3D per unit) - Tactics: Stand Ground
    0.0 Bomber(s)(35HP/352A/18D per unit) - Tactics: Stand Ground
    0.0 Sniper(s)(44HP/87A/6D per unit) - Tactics: Back
    970.7 Transport Train(s)(350HP/3A/22D per unit) - Tactics: Back
    0.0 Helicopter(s)(88HP/3A/17D per unit) - Tactics: Back
    0.0 Canon(s)(140HP/92A/11D per unit) - Tactics: Back
    0.0 Bazooka(s)(105HP/67A/10D per unit) - Tactics: Middle
    0.0 Spy(s)(18HP/4A/7D per unit) - Tactics: Middle
    0.0 Rifleman(s)(79HP/57A/11D per unit) - Tactics: Middle
    0.0 Grenadier(s)(105HP/62A/12D per unit) - Tactics: Middle
    0.0 Paladin(s)(70HP/58A/18D per unit) - Tactics: Middle
    0.0 Musketeer(s)(35HP/37A/6D per unit) - Tactics: Front
    0.0 Knight(s)(32HP/32A/10D per unit) - Tactics: Front
    0.0 Swordsman(s)(27HP/27A/12D per unit) - Tactics: Front
    0.0 Carriage(s)(35HP/3A/5D per unit) - Tactics: Front
    0.0 Horseman(s)(13HP/24A/4D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(2HP/3A/3D per unit) - Tactics: Front
    0.0 Warrior(s)(9HP/8A/4D per unit) - Tactics: Front
    0.0 Camel(s)(13HP/3A/3D per unit) - Tactics: Front
    Attacker base damage is: 4968848.66
    Defender base damage is: 2795031.36
    The attacker inflicts 90% of base damage
    The defender inflicts 111% of base damage
    The attacker inflicts 3278135.4 net damage after 1193827.6 blocker defense
    The defender inflicts 1694010.6 net damage after 1413205.4 attacker defense
    Defender Transport Train receives 1278472.0 net damage
    970.7 unit(s) are destroyed
    Defender Thief receives 1819693.0 net damage
    8989.9 unit(s) are destroyed
    Defender Reinforced Tank receives 48592.0 net damage
    138.8 unit(s) are destroyed
    Defender Spy Plane receives 106416.0 net damage
    127.3 unit(s) are destroyed
    Defender Assault Tank receives 24962.4 net damage
    94.9 unit(s) are destroyed
    Attacker Transport Train receives 796184.0 net damage
    983.8 unit(s) are destroyed
    Attacker Thermo Tank receives 808043.0 net damage
    436.7 unit(s) are destroyed
    Attacker Assault Tank receives 86192.0 net damage
    347.5 unit(s) are destroyed
    Attacker Reinforced Tank receives 3124.0 net damage
    9.5 unit(s) are destroyed
    Attacker Bomber receives 177.0 net damage
    5.4 unit(s) are destroyed
    Attacker Missile Launcher receives 290.6 net damage
    0.7 unit(s) are destroyed

    Invasion # 6

    Attackers:
    356.0 Missile Launcher(s)(413HP/551A/16D per unit) - Tactics: Back
    2892.8 Bomber(s)(33HP/351A/16D per unit) - Tactics: Back
    20951.6 Reinforced Tank(s)(330HP/121A/51D per unit) - Tactics: Back
    6695.4 Assault Tank(s)(248HP/151A/36D per unit) - Tactics: Back
    0.0 Thermo Tank(s)(660HP/351A/41D per unit) - Tactics: Back
    0.0 Pharaoh(s)(248HP/151A/36D per unit) - Tactics: Back
    0.0 Machine Gunner(s)(83HP/86A/11D per unit) - Tactics: Middle
    0.0 Bazooka(s)(99HP/66A/9D per unit) - Tactics: Middle
    0.0 Police(s)(83HP/2A/1D per unit) - Tactics: Middle
    0.0 Helicopter(s)(83HP/2A/16D per unit) - Tactics: Middle
    0.0 Sniper(s)(42HP/86A/5D per unit) - Tactics: Middle
    0.0 Transport Train(s)(330HP/2A/21D per unit) - Tactics: Middle
    0.0 Canon(s)(132HP/91A/10D per unit) - Tactics: Middle
    0.0 Grenadier(s)(99HP/61A/11D per unit) - Tactics: Middle
    0.0 Camel(s)(12HP/2A/2D per unit) - Tactics: Front
    0.0 Horseman(s)(12HP/23A/3D per unit) - Tactics: Front
    0.0 Knight(s)(30HP/31A/9D per unit) - Tactics: Front
    0.0 Swordsman(s)(25HP/26A/11D per unit) - Tactics: Front
    0.0 Rifleman(s)(75HP/56A/10D per unit) - Tactics: Front
    0.0 Paladin(s)(66HP/57A/17D per unit) - Tactics: Front
    0.0 Musketeer(s)(33HP/36A/5D per unit) - Tactics: Front
    0.0 Carriage(s)(33HP/2A/4D per unit) - Tactics: Front
    0.0 Spy(s)(17HP/3A/6D per unit) - Tactics: Front
    0.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Front
    Defenders:
    1941.1 Assault Tank(s)(263HP/152A/38D per unit) - Tactics: Stand Ground
    0.0 Spy Plane(s)(88HP/6A/13D per unit) - Tactics: Stand Ground
    0.0 Police(s)(88HP/3A/3D per unit) - Tactics: Stand Ground
    19983.4 Reinforced Tank(s)(350HP/122A/53D per unit) - Tactics: Stand Ground
    0.0 Thief(s)(44HP/3A/3D per unit) - Tactics: Stand Ground
    0.0 Bomber(s)(35HP/352A/18D per unit) - Tactics: Stand Ground
    0.0 Sniper(s)(44HP/87A/6D per unit) - Tactics: Back
    0.0 Transport Train(s)(350HP/3A/22D per unit) - Tactics: Back
    0.0 Helicopter(s)(88HP/3A/17D per unit) - Tactics: Back
    0.0 Canon(s)(140HP/92A/11D per unit) - Tactics: Back
    0.0 Bazooka(s)(105HP/67A/10D per unit) - Tactics: Middle
    0.0 Spy(s)(18HP/4A/7D per unit) - Tactics: Middle
    0.0 Rifleman(s)(79HP/57A/11D per unit) - Tactics: Middle
    0.0 Grenadier(s)(105HP/62A/12D per unit) - Tactics: Middle
    0.0 Paladin(s)(70HP/58A/18D per unit) - Tactics: Middle
    0.0 Musketeer(s)(35HP/37A/6D per unit) - Tactics: Front
    0.0 Knight(s)(32HP/32A/10D per unit) - Tactics: Front
    0.0 Swordsman(s)(27HP/27A/12D per unit) - Tactics: Front
    0.0 Carriage(s)(35HP/3A/5D per unit) - Tactics: Front
    0.0 Horseman(s)(13HP/24A/4D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(2HP/3A/3D per unit) - Tactics: Front
    0.0 Warrior(s)(9HP/8A/4D per unit) - Tactics: Front
    0.0 Camel(s)(13HP/3A/3D per unit) - Tactics: Front
    Attacker base damage is: 4757691.48
    Defender base damage is: 2733020.83
    The attacker inflicts 102% of base damage
    The defender inflicts 67% of base damage
    The attacker inflicts 3719963.7 net damage after 1132881.3 blocker defense
    The defender inflicts 476822.1 net damage after 1361547.9 attacker defense
    Defender Reinforced Tank receives 74399.0 net damage
    212.6 unit(s) are destroyed
    Defender Assault Tank receives 3645564.7 net damage
    1941.1 unit(s) are destroyed
    Attacker Assault Tank receives 367153.0 net damage
    1480.5 unit(s) are destroyed
    Attacker Reinforced Tank receives 37287.0 net damage
    113.0 unit(s) are destroyed
    Attacker Bomber receives 60077.0 net damage
    1820.5 unit(s) are destroyed
    Attacker Missile Launcher receives 12305.1 net damage
    29.8 unit(s) are destroyed

    Invasion # 7

    Attackers:
    326.2 Missile Launcher(s)(413HP/551A/16D per unit) - Tactics: Back
    1072.3 Bomber(s)(33HP/351A/16D per unit) - Tactics: Back
    20838.6 Reinforced Tank(s)(330HP/121A/51D per unit) - Tactics: Back
    5215.0 Assault Tank(s)(248HP/151A/36D per unit) - Tactics: Back
    0.0 Thermo Tank(s)(660HP/351A/41D per unit) - Tactics: Back
    0.0 Pharaoh(s)(248HP/151A/36D per unit) - Tactics: Back
    0.0 Machine Gunner(s)(83HP/86A/11D per unit) - Tactics: Middle
    0.0 Bazooka(s)(99HP/66A/9D per unit) - Tactics: Middle
    0.0 Police(s)(83HP/2A/1D per unit) - Tactics: Middle
    0.0 Helicopter(s)(83HP/2A/16D per unit) - Tactics: Middle
    0.0 Sniper(s)(42HP/86A/5D per unit) - Tactics: Middle
    0.0 Transport Train(s)(330HP/2A/21D per unit) - Tactics: Middle
    0.0 Canon(s)(132HP/91A/10D per unit) - Tactics: Middle
    0.0 Grenadier(s)(99HP/61A/11D per unit) - Tactics: Middle
    0.0 Camel(s)(12HP/2A/2D per unit) - Tactics: Front
    0.0 Horseman(s)(12HP/23A/3D per unit) - Tactics: Front
    0.0 Knight(s)(30HP/31A/9D per unit) - Tactics: Front
    0.0 Swordsman(s)(25HP/26A/11D per unit) - Tactics: Front
    0.0 Rifleman(s)(75HP/56A/10D per unit) - Tactics: Front
    0.0 Paladin(s)(66HP/57A/17D per unit) - Tactics: Front
    0.0 Musketeer(s)(33HP/36A/5D per unit) - Tactics: Front
    0.0 Carriage(s)(33HP/2A/4D per unit) - Tactics: Front
    0.0 Spy(s)(17HP/3A/6D per unit) - Tactics: Front
    0.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Front
    Defenders:
    0.0 Assault Tank(s)(263HP/152A/38D per unit) - Tactics: Stand Ground
    0.0 Spy Plane(s)(88HP/6A/13D per unit) - Tactics: Stand Ground
    0.0 Police(s)(88HP/3A/3D per unit) - Tactics: Stand Ground
    19770.8 Reinforced Tank(s)(350HP/122A/53D per unit) - Tactics: Stand Ground
    0.0 Thief(s)(44HP/3A/3D per unit) - Tactics: Stand Ground
    0.0 Bomber(s)(35HP/352A/18D per unit) - Tactics: Stand Ground
    0.0 Sniper(s)(44HP/87A/6D per unit) - Tactics: Back
    0.0 Transport Train(s)(350HP/3A/22D per unit) - Tactics: Back
    0.0 Helicopter(s)(88HP/3A/17D per unit) - Tactics: Back
    0.0 Canon(s)(140HP/92A/11D per unit) - Tactics: Back
    0.0 Bazooka(s)(105HP/67A/10D per unit) - Tactics: Middle
    0.0 Spy(s)(18HP/4A/7D per unit) - Tactics: Middle
    0.0 Rifleman(s)(79HP/57A/11D per unit) - Tactics: Middle
    0.0 Grenadier(s)(105HP/62A/12D per unit) - Tactics: Middle
    0.0 Paladin(s)(70HP/58A/18D per unit) - Tactics: Middle
    0.0 Musketeer(s)(35HP/37A/6D per unit) - Tactics: Front
    0.0 Knight(s)(32HP/32A/10D per unit) - Tactics: Front
    0.0 Swordsman(s)(27HP/27A/12D per unit) - Tactics: Front
    0.0 Carriage(s)(35HP/3A/5D per unit) - Tactics: Front
    0.0 Horseman(s)(13HP/24A/4D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(2HP/3A/3D per unit) - Tactics: Front
    0.0 Warrior(s)(9HP/8A/4D per unit) - Tactics: Front
    0.0 Camel(s)(13HP/3A/3D per unit) - Tactics: Front
    Attacker base damage is: 3865053.20
    Defender base damage is: 2412039.34
    The attacker inflicts 69% of base damage
    The defender inflicts 50% of base damage
    The attacker inflicts 1619032.8 net damage after 1047853.2 blocker defense
    The defender inflicts 305757.0 net damage after 1272884.0 attacker defense
    Defender Reinforced Tank receives 1619032.8 net damage
    4625.8 unit(s) are destroyed
    Attacker Assault Tank receives 253778.0 net damage
    1023.3 unit(s) are destroyed
    Attacker Reinforced Tank receives 44701.0 net damage
    135.5 unit(s) are destroyed
    Attacker Bomber receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Missile Launcher receives 7278.0 net damage
    17.6 unit(s) are destroyed

    Invasion # 8

    Attackers:
    308.6 Missile Launcher(s)(413HP/551A/16D per unit) - Tactics: Back
    1072.3 Bomber(s)(33HP/351A/16D per unit) - Tactics: Back
    20703.1 Reinforced Tank(s)(330HP/121A/51D per unit) - Tactics: Back
    4191.7 Assault Tank(s)(248HP/151A/36D per unit) - Tactics: Back
    0.0 Thermo Tank(s)(660HP/351A/41D per unit) - Tactics: Back
    0.0 Pharaoh(s)(248HP/151A/36D per unit) - Tactics: Back
    0.0 Machine Gunner(s)(83HP/86A/11D per unit) - Tactics: Middle
    0.0 Bazooka(s)(99HP/66A/9D per unit) - Tactics: Middle
    0.0 Police(s)(83HP/2A/1D per unit) - Tactics: Middle
    0.0 Helicopter(s)(83HP/2A/16D per unit) - Tactics: Middle
    0.0 Sniper(s)(42HP/86A/5D per unit) - Tactics: Middle
    0.0 Transport Train(s)(330HP/2A/21D per unit) - Tactics: Middle
    0.0 Canon(s)(132HP/91A/10D per unit) - Tactics: Middle
    0.0 Grenadier(s)(99HP/61A/11D per unit) - Tactics: Middle
    0.0 Camel(s)(12HP/2A/2D per unit) - Tactics: Front
    0.0 Horseman(s)(12HP/23A/3D per unit) - Tactics: Front
    0.0 Knight(s)(30HP/31A/9D per unit) - Tactics: Front
    0.0 Swordsman(s)(25HP/26A/11D per unit) - Tactics: Front
    0.0 Rifleman(s)(75HP/56A/10D per unit) - Tactics: Front
    0.0 Paladin(s)(66HP/57A/17D per unit) - Tactics: Front
    0.0 Musketeer(s)(33HP/36A/5D per unit) - Tactics: Front
    0.0 Carriage(s)(33HP/2A/4D per unit) - Tactics: Front
    0.0 Spy(s)(17HP/3A/6D per unit) - Tactics: Front
    0.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Front
    Defenders:
    0.0 Assault Tank(s)(263HP/152A/38D per unit) - Tactics: Stand Ground
    0.0 Spy Plane(s)(88HP/6A/13D per unit) - Tactics: Stand Ground
    0.0 Police(s)(88HP/3A/3D per unit) - Tactics: Stand Ground
    15145.0 Reinforced Tank(s)(350HP/122A/53D per unit) - Tactics: Stand Ground
    0.0 Thief(s)(44HP/3A/3D per unit) - Tactics: Stand Ground
    0.0 Bomber(s)(35HP/352A/18D per unit) - Tactics: Stand Ground
    0.0 Sniper(s)(44HP/87A/6D per unit) - Tactics: Back
    0.0 Transport Train(s)(350HP/3A/22D per unit) - Tactics: Back
    0.0 Helicopter(s)(88HP/3A/17D per unit) - Tactics: Back
    0.0 Canon(s)(140HP/92A/11D per unit) - Tactics: Back
    0.0 Bazooka(s)(105HP/67A/10D per unit) - Tactics: Middle
    0.0 Spy(s)(18HP/4A/7D per unit) - Tactics: Middle
    0.0 Rifleman(s)(79HP/57A/11D per unit) - Tactics: Middle
    0.0 Grenadier(s)(105HP/62A/12D per unit) - Tactics: Middle
    0.0 Paladin(s)(70HP/58A/18D per unit) - Tactics: Middle
    0.0 Musketeer(s)(35HP/37A/6D per unit) - Tactics: Front
    0.0 Knight(s)(32HP/32A/10D per unit) - Tactics: Front
    0.0 Swordsman(s)(27HP/27A/12D per unit) - Tactics: Front
    0.0 Carriage(s)(35HP/3A/5D per unit) - Tactics: Front
    0.0 Horseman(s)(13HP/24A/4D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(2HP/3A/3D per unit) - Tactics: Front
    0.0 Warrior(s)(9HP/8A/4D per unit) - Tactics: Front
    0.0 Camel(s)(13HP/3A/3D per unit) - Tactics: Front
    Attacker base damage is: 3684434.91
    Defender base damage is: 1847690.75
    The attacker inflicts 100% of base damage
    The defender inflicts 100% of base damage
    The attacker inflicts 2881748.7 net damage after 802685.3 blocker defense
    The defender inflicts 618835.0 net damage after 1228855.0 attacker defense
    Defender Reinforced Tank receives 2881748.7 net damage
    8233.6 unit(s) are destroyed
    Attacker Assault Tank receives 278475.0 net damage
    1122.9 unit(s) are destroyed
    Attacker Reinforced Tank receives 30632.0 net damage
    92.8 unit(s) are destroyed
    Attacker Bomber receives 201323.0 net damage
    1072.3 unit(s) are destroyed
    Attacker Missile Launcher receives 108405.0 net damage
    262.5 unit(s) are destroyed

    Invasion # 9

    Attackers:
    46.1 Missile Launcher(s)(413HP/551A/16D per unit) - Tactics: Back
    0.0 Bomber(s)(33HP/351A/16D per unit) - Tactics: Back
    20610.3 Reinforced Tank(s)(330HP/121A/51D per unit) - Tactics: Back
    3068.8 Assault Tank(s)(248HP/151A/36D per unit) - Tactics: Back
    0.0 Thermo Tank(s)(660HP/351A/41D per unit) - Tactics: Back
    0.0 Pharaoh(s)(248HP/151A/36D per unit) - Tactics: Back
    0.0 Machine Gunner(s)(83HP/86A/11D per unit) - Tactics: Middle
    0.0 Bazooka(s)(99HP/66A/9D per unit) - Tactics: Middle
    0.0 Police(s)(83HP/2A/1D per unit) - Tactics: Middle
    0.0 Helicopter(s)(83HP/2A/16D per unit) - Tactics: Middle
    0.0 Sniper(s)(42HP/86A/5D per unit) - Tactics: Middle
    0.0 Transport Train(s)(330HP/2A/21D per unit) - Tactics: Middle
    0.0 Canon(s)(132HP/91A/10D per unit) - Tactics: Middle
    0.0 Grenadier(s)(99HP/61A/11D per unit) - Tactics: Middle
    0.0 Camel(s)(12HP/2A/2D per unit) - Tactics: Front
    0.0 Horseman(s)(12HP/23A/3D per unit) - Tactics: Front
    0.0 Knight(s)(30HP/31A/9D per unit) - Tactics: Front
    0.0 Swordsman(s)(25HP/26A/11D per unit) - Tactics: Front
    0.0 Rifleman(s)(75HP/56A/10D per unit) - Tactics: Front
    0.0 Paladin(s)(66HP/57A/17D per unit) - Tactics: Front
    0.0 Musketeer(s)(33HP/36A/5D per unit) - Tactics: Front
    0.0 Carriage(s)(33HP/2A/4D per unit) - Tactics: Front
    0.0 Spy(s)(17HP/3A/6D per unit) - Tactics: Front
    0.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Front
    Defenders:
    0.0 Assault Tank(s)(263HP/152A/38D per unit) - Tactics: Stand Ground
    0.0 Spy Plane(s)(88HP/6A/13D per unit) - Tactics: Stand Ground
    0.0 Police(s)(88HP/3A/3D per unit) - Tactics: Stand Ground
    6911.4 Reinforced Tank(s)(350HP/122A/53D per unit) - Tactics: Stand Ground
    0.0 Thief(s)(44HP/3A/3D per unit) - Tactics: Stand Ground
    0.0 Bomber(s)(35HP/352A/18D per unit) - Tactics: Stand Ground
    0.0 Sniper(s)(44HP/87A/6D per unit) - Tactics: Back
    0.0 Transport Train(s)(350HP/3A/22D per unit) - Tactics: Back
    0.0 Helicopter(s)(88HP/3A/17D per unit) - Tactics: Back
    0.0 Canon(s)(140HP/92A/11D per unit) - Tactics: Back
    0.0 Bazooka(s)(105HP/67A/10D per unit) - Tactics: Middle
    0.0 Spy(s)(18HP/4A/7D per unit) - Tactics: Middle
    0.0 Rifleman(s)(79HP/57A/11D per unit) - Tactics: Middle
    0.0 Grenadier(s)(105HP/62A/12D per unit) - Tactics: Middle
    0.0 Paladin(s)(70HP/58A/18D per unit) - Tactics: Middle
    0.0 Musketeer(s)(35HP/37A/6D per unit) - Tactics: Front
    0.0 Knight(s)(32HP/32A/10D per unit) - Tactics: Front
    0.0 Swordsman(s)(27HP/27A/12D per unit) - Tactics: Front
    0.0 Carriage(s)(35HP/3A/5D per unit) - Tactics: Front
    0.0 Horseman(s)(13HP/24A/4D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(2HP/3A/3D per unit) - Tactics: Front
    0.0 Warrior(s)(9HP/8A/4D per unit) - Tactics: Front
    0.0 Camel(s)(13HP/3A/3D per unit) - Tactics: Front
    Attacker base damage is: 2982641.91
    Defender base damage is: 843195.50
    The attacker inflicts 50% of base damage
    The defender inflicts 99% of base damage
    The attacker inflicts 1125013.8 net damage after 366306.2 blocker defense
    The defender inflicts 209704.0 net damage after 1162340.6 attacker defense
    Defender Reinforced Tank receives 1125013.8 net damage
    3214.3 unit(s) are destroyed
    Attacker Assault Tank receives 20970.0 net damage
    84.6 unit(s) are destroyed
    Attacker Reinforced Tank receives 67944.0 net damage
    205.9 unit(s) are destroyed
    Attacker Missile Launcher receives 120790.0 net damage
    46.1 unit(s) are destroyed

    Invasion # 10

    Attackers:
    0.0 Missile Launcher(s)(413HP/551A/16D per unit) - Tactics: Back
    0.0 Bomber(s)(33HP/351A/16D per unit) - Tactics: Back
    20404.4 Reinforced Tank(s)(330HP/121A/51D per unit) - Tactics: Back
    2984.2 Assault Tank(s)(248HP/151A/36D per unit) - Tactics: Back
    0.0 Thermo Tank(s)(660HP/351A/41D per unit) - Tactics: Back
    0.0 Pharaoh(s)(248HP/151A/36D per unit) - Tactics: Back
    0.0 Machine Gunner(s)(83HP/86A/11D per unit) - Tactics: Middle
    0.0 Bazooka(s)(99HP/66A/9D per unit) - Tactics: Middle
    0.0 Police(s)(83HP/2A/1D per unit) - Tactics: Middle
    0.0 Helicopter(s)(83HP/2A/16D per unit) - Tactics: Middle
    0.0 Sniper(s)(42HP/86A/5D per unit) - Tactics: Middle
    0.0 Transport Train(s)(330HP/2A/21D per unit) - Tactics: Middle
    0.0 Canon(s)(132HP/91A/10D per unit) - Tactics: Middle
    0.0 Grenadier(s)(99HP/61A/11D per unit) - Tactics: Middle
    0.0 Camel(s)(12HP/2A/2D per unit) - Tactics: Front
    0.0 Horseman(s)(12HP/23A/3D per unit) - Tactics: Front
    0.0 Knight(s)(30HP/31A/9D per unit) - Tactics: Front
    0.0 Swordsman(s)(25HP/26A/11D per unit) - Tactics: Front
    0.0 Rifleman(s)(75HP/56A/10D per unit) - Tactics: Front
    0.0 Paladin(s)(66HP/57A/17D per unit) - Tactics: Front
    0.0 Musketeer(s)(33HP/36A/5D per unit) - Tactics: Front
    0.0 Carriage(s)(33HP/2A/4D per unit) - Tactics: Front
    0.0 Spy(s)(17HP/3A/6D per unit) - Tactics: Front
    0.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Front
    Defenders:
    0.0 Assault Tank(s)(263HP/152A/38D per unit) - Tactics: Stand Ground
    0.0 Spy Plane(s)(88HP/6A/13D per unit) - Tactics: Stand Ground
    0.0 Police(s)(88HP/3A/3D per unit) - Tactics: Stand Ground
    3697.1 Reinforced Tank(s)(350HP/122A/53D per unit) - Tactics: Stand Ground
    0.0 Thief(s)(44HP/3A/3D per unit) - Tactics: Stand Ground
    0.0 Bomber(s)(35HP/352A/18D per unit) - Tactics: Stand Ground
    0.0 Sniper(s)(44HP/87A/6D per unit) - Tactics: Back
    0.0 Transport Train(s)(350HP/3A/22D per unit) - Tactics: Back
    0.0 Helicopter(s)(88HP/3A/17D per unit) - Tactics: Back
    0.0 Canon(s)(140HP/92A/11D per unit) - Tactics: Back
    0.0 Bazooka(s)(105HP/67A/10D per unit) - Tactics: Middle
    0.0 Spy(s)(18HP/4A/7D per unit) - Tactics: Middle
    0.0 Rifleman(s)(79HP/57A/11D per unit) - Tactics: Middle
    0.0 Grenadier(s)(105HP/62A/12D per unit) - Tactics: Middle
    0.0 Paladin(s)(70HP/58A/18D per unit) - Tactics: Middle
    0.0 Musketeer(s)(35HP/37A/6D per unit) - Tactics: Front
    0.0 Knight(s)(32HP/32A/10D per unit) - Tactics: Front
    0.0 Swordsman(s)(27HP/27A/12D per unit) - Tactics: Front
    0.0 Carriage(s)(35HP/3A/5D per unit) - Tactics: Front
    0.0 Horseman(s)(13HP/24A/4D per unit) - Tactics: Front
    0.0 Eagle Scout(s)(2HP/3A/3D per unit) - Tactics: Front
    0.0 Warrior(s)(9HP/8A/4D per unit) - Tactics: Front
    0.0 Camel(s)(13HP/3A/3D per unit) - Tactics: Front
    Attacker base damage is: 2919555.38
    Defender base damage is: 451047.85
    The attacker inflicts 64% of base damage
    The defender inflicts 50% of base damage
    The attacker inflicts 1672568.0 net damage after 195947.0 blocker defense
    The defender inflicts 57267.0 net damage after 1148058.4 attacker defense
    Defender Reinforced Tank receives 1672568.0 net damage
    3697.1 unit(s) are destroyed
    Attacker Assault Tank receives 9162.0 net damage
    36.9 unit(s) are destroyed
    Attacker Reinforced Tank receives 48105.0 net damage
    145.8 unit(s) are destroyed
    0W 0I 0O 0F worth of resources are captured
    by the attacking fleet. Fleet did not have enough
    capacity to capture max amount.
    ATTACKER WINS!

    323,013,548W 815,003,244I 804,644,280O 770,220,438F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
     
  2. nguyenbao187

    nguyenbao187 Donkey Kong

    Tham gia ngày:
    8/7/06
    Bài viết:
    389
    Nơi ở:
    Nấm mồ hoang
    chúc mừng nha, VN bên W1 lại bớt 1 kẻ thù rồi, còn về Kamakazi là VNGirl đánh hả, mình vừa thef nó 1 lần được vài tỉ thì nó holiday luôn mất. tiếc quá.Chỉ còn vài người chúng ta bên W1 nhưng nhất định ko cho hẻ thù ngủ yên được
     
  3. Nir2

    Nir2 Mr & Ms Pac-Man

    Tham gia ngày:
    19/10/06
    Bài viết:
    110
    -về mặt kinh tế mà nói thì chiến thắng này là 1 khoản đầu tư thua lỗ ! :D
     
  4. nguyenbao187

    nguyenbao187 Donkey Kong

    Tham gia ngày:
    8/7/06
    Bài viết:
    389
    Nơi ở:
    Nấm mồ hoang
    ko chắc đâu vì sau trận này là các lần hốt res, ko post lên đâu nhưng chác ít nhất cũng đủ để mua lại số quân đã chết
     
  5. ^+^

    ^+^ Youtube Master Race

    Tham gia ngày:
    25/8/06
    Bài viết:
    94
    Hehe chúc mừng bạn đã trả thù được nhưng theo mình nghĩ bạn nên spy thêm các city của nó xem còn quân không mình thấy nó mua quân liên tục nên nghĩ chắc nó cũng nhiều quân lắm ^_^ bạn đúng là anh hùng bên world1 rùi vì thằng này mình rình từ lâu mà hễ chuẩn bị đủ điểm đánh là nó holiday rất khó đánh được:;) :;) :;) :;)
     
  6. Nir2

    Nir2 Mr & Ms Pac-Man

    Tham gia ngày:
    19/10/06
    Bài viết:
    110
    hix vào chúc mừng mà quên mất ko nói ! good job, guy ! <--- câu này vừa học đựoc :))
     
  7. hoangha_demon

    hoangha_demon T.E.T.Я.I.S

    Tham gia ngày:
    5/4/06
    Bài viết:
    634
    Nơi ở:
    diadiem.com
    hehe good job, guy <--- ko hiểu gì hết mới học dc :))
     
  8. ^+^

    ^+^ Youtube Master Race

    Tham gia ngày:
    25/8/06
    Bài viết:
    94
    Cũng không hiểu gì hết nhưng làm theo good job ,guy:devil: :devil: :devil: :devil:
     
  9. Jilly

    Jilly Mr & Ms Pac-Man

    Tham gia ngày:
    31/8/06
    Bài viết:
    157
    Nơi ở:
    Đáng ghét thành phố
    Good job , man . that's awesome !
     
  10. hoangha_demon

    hoangha_demon T.E.T.Я.I.S

    Tham gia ngày:
    5/4/06
    Bài viết:
    634
    Nơi ở:
    diadiem.com
    Good job , man . that's awesome ! <-- câu mới nè :D chẳng hiểu gì hết 8-}
     
  11. lebaophucviet

    lebaophucviet Qingfang Moderator

    Tham gia ngày:
    9/6/03
    Bài viết:
    1,125
    mod mà spam như sấm
     
  12. erox82

    erox82 Youtube Master Race

    Tham gia ngày:
    26/8/06
    Bài viết:
    34
    đã spy hết rồi, anh em yên tâm, toàn bộ quân và tài nguyên của nó tập trung ở 1149 thôi.
    Tài nguyên chỉ có 14B, và 5B trong bank, mình cướp + thief 10B thì mạng lỗi luôn, mất sạch T_T
    Đúng là chiến thắng nhưng lỗ về kinh tế. Nhưng không quan tâm ^^. Nhà vẫn còn 100B tiền mặt và 10B trong bank. Mỗi thành phố đều có khoảng 5B tiền mặt và từng đấy tiền trong bank, tiền mua quân thừa thãi, chỉ có cái ít thời gian online mua được quân thôi, nên anh em nào có thời gian thì thỉnh thoảng spy và tấn công GeneralRambo giùm.

    @all : thanks anh em ^^
     
  13. sanbato

    sanbato Legend of Zelda Lão Làng GVN

    Tham gia ngày:
    31/10/06
    Bài viết:
    1,151
    Nơi ở:
    between hell and heaven
    nó còn dán thông báo tùm lum nữa cơ X( X(
     
  14. conv

    conv Mr & Ms Pac-Man

    Tham gia ngày:
    17/12/14
    Bài viết:
    203
    chúc mừng nha, VN bên W1 lại bớt 1 kẻ thù rồi, còn về Kamakazi là VNGirl đánh hả, mình vừa thef nó 1 lần được vài tỉ thì nó holiday luôn mất. tiếc quá.Chỉ còn vài người chúng ta bên W1 nhưng nhất định ko cho hẻ thù ngủ yên được
     

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