Lineage2Dreams.com chắc nhiều ae Vn mình đã biết là 1 L2 tồn củng lâu rùi giờ nó mở lại SV 250x . Anh em nào còn lang thang thi vô đây H5 nhé. KO CHƠI THÌ THÔI DỪNG NÉM ĐÁ NHÉ<<<<<<<<<<<>>>>>>>>>> WEP : Lineage2Dreams.com pacth: http://www.lineage2dreams.com/L2Dreams.High.Five.3.1.Patch.zip info:Quick Overview - 250x Pvp Server. - Hosted in Europe, Amsterdam. - Highly Secured Server. - Experienced Team. - Stable. No lag. - Rebirth System. - Custom Economy. - Custom Playgrounds. - Custom Events. - "NPC Buffers" & "GM Shops" - And, and, and... Old School Features Economy System Custom currencies are used on Sayha to purchase equipments and various items, just like on Luna. Wind, Water and Fire Mantras are obtained in Low, Medium and High Level Zones. These currencies are used to purchase armors, weapons, jewels (from their respective stores in towns and custom NPCs) as well as various other items. Cokes and Synthetic Cokes are also obtained in all custom Hunting Grounds. Additionally, Synthetic Cokes can be purchased through the Luxury Shop in Giran, or Crafted using the Synthetic Cokes Recipe. Cokes are not craft-able or purchase-able (from NPCs) however. Silver, Gold, and Dreams Coins can be obtained by farming mini-raids and raids. They can also be purchased for Adenas through the Luxury Shop in Giran. Certain equipments requires these currencies. Raid Heart and Souls can be obtained from mini-raids and raids. These currencies can be used to purchase Ancient equipments as well as various other rewards through Aonix and the Raid Manager Astrake. Battles, Deathmatch, Survival Points as well as Event Coupons and Medals can be obtained while playing events - points and medals are obtained upon killing an ennemy while Coupons are obtained when winning an event. Bring these currencies to Lorain to exchange them for various rewards. Every currency offers different rewards. Golden Apigas could, originally, only be received through donations, on Luna. On Sayha, they are now obtainable through Competitions. Custom Hunting Grounds To increase players interaction, custom currencies such as Mantras are only dropped in certain zones - Low, Medium and High Level Zones. You can teleport to these zones using the Gatekeepers. Low level zones, recommended to players between 1-40: o School of Dark Arts o Cave of Trial o Ruins of Despair o The Ant Nest o Mithril Mines o Execution Grounds o Cruma Marshland o Bee Hive Medium level zones, recommended to players between 40-65: o Timak Outpost o Sea of Spores o Alligator Island o The Cemetary o Valley of Saints o Forbidden Gateway o Beast Farm o Blazing Swamp High level zones, recommended to players between 65-85: o Hot Spring o Varka Silenos o Ketra Orc Outpost o Monastery of Silence o Imperial Tomb o Pagan Temple o Primeval Island o Giants Caves Rebirth System A character may complete a maximum of 3 Rebirths - every reborn increases your character strength. Upon reborn, your character is deleveled back down to 40, and you are given a Rebirth Book. Bring this book to the Rebirth Manager in Aden in order to exchange it for a permanent passive Rebirth skill. Spawn Protection Upon teleport or log-in, a temporary spawn protection is applied on your character to avoid receiving damages while your client is still loading. The protection lasts 30seconds upon teleport and 60seconds upon login - the effect may be removed before that, if you move, or use a skill, for example. Newbies Protection Killing a player 10 (or more) levels lower than you in a low or medium hunting zone is not permitted. Upon targeting a player, if he's considered as a "newbie", a warning will be shown. If you kill him, you'll be temporary petrified and ported to Floran Village. Pvp Towns Pvping in towns (peace zones) is possible, as long as your target is flagged and do not have any karma. New Features New Event Engine A new event engine has been written from scratch for Sayha. It is a mix of the good old ideas from the Luna event engine with new ideas. Detailed information on the new engine are available below. Schedules Events are randomly selected and runs once every hour - 10minutes registrations, 20minutes of gameplay then a 30minutes break. Ranks Every single of your kills and deaths are stored in our database, and a rank of the best players is available for every single events. Your kill/death ratio is also used to balance out teams. Smart Spawn System On our old event engine, spawns were pre-defined. For example, in Hunter Deathmatch, characters were teleported to a random spawn-point obtained from a list of static spawn positions. Or in Hunter Battles, characters would land in a peaceful place and then select their desired spawn-point from a list of static spawn position through the Gatekeeper. We've gotten rid of this for various reasons: 1) No more camping at the team peaceful place, increasing event activity. 2) No more spawns-camping. 3) No more "easy feeding". Spawns handling works differently for every event. Survival: Characters are teleported to a random place inside the town. Team Survival: Characters are teleported to the pre-defined spawn-point of their team. Deathmatch: Characters are teleported to a random place inside the town. Battles: Upon teleportation to the event, players are teleported to their team-spawn position. Upon re-spawn (after death), you will be teleported to the closest living party-member. If all of your party members are dead, you'll be teleported to the closest living team-mate. If all of your team-mates are dead, you'll be teleported to your team-spawn position. Killing Rewards You receive Event Points for every single of your kill. Based on the event you play, the Event Points currency and rewards varies. Winning Rewards In addition to the rewards on kill, you obviously get rewarded when winning an event. The reward depends on the event as well as your kill ratio. Combos Killing ennemies without dying increases your combo points... and combo points gives you bonuses. Below, detailed information on combo points amount necessary to unlock certain bonuses. - 5 Combo Points. The event points received are doubled. - 10 Combo Points. You feel the Event Hero Blessing effects (Lv. 1). Increases speed by 15, P.Def, M.Def, HP, MP, and CP by 25%. Additionally increases P.Atk and M.Atk by 10%. - 15 Combo Points. The Event Hero Blessing effects (Lv. 2) power increases. Increases speed by 30, P.Def, M.Def, HP, MP, and CP by 50%. Additionally increases P.Atk and M.Atk by 20%. - 20 Combo Points. The Event Hero Blessing effects (Lv. 3) power further increases. Increases speed by 45, P.Def, M.Def, HP, MP, and CP by 75%. Additionally increases P.Atk and M.Atk by 30%. - 25 Combo Points. The Event Hero Blessing effects (Lv. 4) power increases to the maximum. Increases speed by 60, P.Def, M.Def, HP, MP, and CP by 100%. Additionally increases P.Atk and M.Atk by 40%. During events played in teams, Hero Blessing can be shared with up to 5 team-mates. Team-mates standing close to you will be buffed up once per minute with a Lesser Hero Blessing. The effects are less powerful than those given on the Event Hero himself, however, and only lasts 60seconds instead of staying till death. Here's detailed information on the effect bonuses for each levels: - Lv. 1 Increases speed by 5, P.Def, M.Def, HP, MP, and CP by 10%. Additionally increases P.Atk and M.Atk by 5%. - Lv. 2 Increases speed by 10, P.Def, M.Def, HP, MP, and CP by 20%. Additionally increases P.Atk and M.Atk by 10%. - Lv. 3 Increases speed by 15, P.Def, M.Def, HP, MP, and CP by 30%. Additionally increases P.Atk and M.Atk by 15%. - Lv. 4 Increases speed by 20, P.Def, M.Def, HP, MP, and CP by 40%. Additionally increases P.Atk and M.Atk by 20%. Every time an you receive a combo bonus (at 5, 10, 15, 20 and 25 Combo Points), your HP, MP, and CP are regenerated back to full. Competitions From time to time, events may turn in competition mode. In top of the usual event rules, additional rules applies during Events Competitions. - Your equipment enchant level bonuses are temporary disabled. - Clan and Hero skills are temporary disabled. - Ancient and Augmented Items are not use-able. Your kills and deaths during competitions are ranked, and, every weeks, the top 3 players of every events are rewarded with Competition Tickets. Randomized Locations and Game Rules Unlike Luna's Events, where event location and game rules are always the same, Sayha Events are always different. Every time a new event takes place, not only the location is randomized but also the game rules. A common rule affecting all available events is the Buff Rule. 4 different buff modes are available: - Buffless. You start without any buff, but obtain Event Herbs by killing your opponents. Buffs obtained through Herbs are kept-after-death. - Predefined Primary Buff Set. You are given 5 predefined buffs - Mages and Fighters both receives Windwalk, Shield and Magic Barrier. Fighters additionally receives Haste and Might while Mage gets Acumen and Empower. - Predefined Improved Buff Set. You are given buffs, songs, and dances, those you would usually get by requesting an automated full-buff on a Town Buffer. - Desired Buff Set. At the beginning of the event after teleportation, you are given 60seconds to buff up using the Event Buffers available in town. Upon resurection we ensure you always have all the buffs you've had selected at the Buffers. Should you fail to pick-up your desired buffs during the first 60seconds of the event, you are allowed to return to the Event Buffers up to 3 additional times for a limited period of time, 60seconds at first then 45 and 30. Standing up while being dead will lead you there. Other than the buff rules, the events goal rules may also be customized. Detailed information of every possible modification for each event is available in this post. Don't run *****, don't run! Most events takes place in Towns. Because of the possibility to run away from the event zone, a restriction has been added to prompt players from running away - if you leave a town, you'll be given 10seconds to get back in the event zone after leaving it before getting killed. Deathmatch Event You are alone in this event. Collect the most points during 20minutes by killing everything that moves to win. Available Locations - Coliseum (Coliseum Deathmatch) - Dion (Dion Deathmatch) - Hunter (Hunter Deathmatch) - Heine (Heine Deathmatch) - Oren (Oren Deathmatch) - Goddard (Goddard Deathmatch) - Rune (Rune Deathmatch) Available Mods None. Battles Event Players are split in 3 Teams (Red, Blue, Yellow) during the Battles Events. Fight along your team and kill ennemies, during 20minutes, to help your team collect the most points. Available Locations - Coliseum (Coliseum Deathmatch) - Dion (Dion Deathmatch) - Hunter (Hunter Deathmatch) - Heine (Heine Deathmatch) - Oren (Oren Deathmatch) - Goddard (Goddard Deathmatch) - Rune (Rune Deathmatch) Available Mods None. Survival Event You are alone in this event. Defeat them all and be the last standing to win. Available Locations - Coliseum (Coliseum Survival) - Dion (Dion Survival) - Hunter (Hunter Survival) - Heine (Heine Survival) - Oren (Oren Survival) - Goddard (Goddard Survival) - Rune (Rune Survival) Available Mods - One Life. You are given one life. Picking up an Herb of Resurrection will obtain you an additional life - these are dropped at 15% rate upon killing an enemy. - Three Lifes. You are given three lifes. Picking up an Herb of Resurrection will obtain you an additional life - these are dropped at 5% rate upon killing an enemy. Team Survival Event During this event, there are two teams. The last team standing wins. Available Locations - Coliseum (Coliseum Survival) - Dion (Dion Survival) - Hunter (Hunter Survival) - Heine (Heine Survival) - Oren (Oren Survival) - Goddard (Goddard Survival) - Rune (Rune Survival) Available Mods - Randomized Buff Rules (Buffless, Primary/Improved Buff Set, Buff With Buffers) - Limited Rounds. The first team to win two rounds wins. - Unlimited Rounds. Whenever all players of a team are defeated, a point is given to the standing team and a new round is launch. The team collecting the most points during 20minutes wins. Alternative way to become Noble More information on this will be available shortly. Various Changes Sayha is based on Luna files and earned most of Luna features. However, certains features were removed, adjusted, or added. Below is a detailed list of differences between Luna 3.1 and Sayha 1.0. Note: As mentioned earlier, Sayha starts with 3.1 Luna files. BUT. Other than bug fixes and retail-implementations, the custom development of each server most likely will differ. - Ancient Armors bonus has been changed. The 25% PvP Damage increase has been replaced by 15% PvP Damage Defense increase. - A restriction has been added on all armors S80 or higher. You may only equip an armor for which you have the Mastery. You will be unable to wear an Heavy armor if you do not have the Heavy Armor Mastery passive skill, for example. - Olympiads equipments restrictions has been changed. All grade armors/weapons and jewels can be used, except Ancient items. - Competitions equipments restrictions has been changed to match the new Olympiads equipments restrictions. - Golden Apigas can now be obtained through Competitions. The price for a Golden Apiga is 5 Competition Tickets. - Raid Hearts can now be obtained, at low rate, from the Primeval Island Mini Raids "Tyrannosaurus". - An alternative, custom way to obtain Nobless has been implemented. Talk to the Raid Manager in Giran to learn more. Custom NPCs Competition Manager The Competition Manager Belias can be found in Giran Castle Town. You can use this NPC to view the Events Competition Ranks and purchase rewards using Competition Tickets. Event Manager The Event Manager Lorain can be found in every Towns. You can use her services to purchase rewards using currencies obtained during events, for each currency different rewards are available. Below, a list of accepted currencies: - Battles Points. - Deathmatch Points. - Survival Points. - Event Medals. - Event Coupons. In addition, various ranks are available: - Top 50 Battles (by Kills and Wins) - Top 50 Deathmatch (by Kills and Wins) - Top 50 Survival (by Kills and Wins) Rebirth Manager The Rebirth Manager Thurn allow you to reborn your character and start over again from level 40. Upon reborn you will be given a rebirth book which can be used to learn a rebirth skill from the Rebirth Manager in Aden. You may reborn up to three times. World Manager Youska the World Manager can be found in every towns. You may use his help to bestow a special abilitie to your weapon, craft dual swords, or, trade Soul Crystals for Life Stones. Community Manager The Community Manager Denkus is located in major towns, Giran, Aden and Goddard. You may use his services to retrieve Festival Adenas or obtain rewards using the Festival Adenas you already collected. Newbies Buffer The Newbie Buffer is located in every newbies villages and villages. Salakhe provides low level characters magical support. Following buffs are available o Windwalk (60minutes) o Berserker Spirit (60minutes) o Blessed Body (60minutes) o Blessed Soul (60minutes) o Shield (60minutes) o Magic Barrier (60minutes) o Haste (60minutes) o Might (60minutes) o Death Whisper (60minutes) o Focus (60minutes) o Guidance (60minutes) o Agility (60minutes) o Acumen (60minutes) o Empower (60minutes) o Wild Magic (60minutes) o Concentration (60minutes) o Blessed Shield (60minutes) o Advanced Block (60minutes) Town Buffer The Town Buffer Beryl can be found in every towns, and provides characters level 40 or higher a greater magical support. Following resistances are available o Mental Shield (60minutes) o Resist Shock (60minutes) o Chant of Protection (10minutes) o Chant of Spirit (20minutes) Following prophecies are available o Prophecy of Wind (20minutes) o Prophecy of Water (20minutes) o Prophecy of Fire (20minutes) o Chant of Victory (20minutes) Following buffs are available o Windwalk (60minutes) o Berserker Spirit (60minutes) o Blessed Body (60minutes) o Blessed Soul (60minutes) o Shield (60minutes) o Magic Barrier (60minutes) o Haste (60minutes) o Might (60minutes) o Death Whisper (60minutes) o Focus (60minutes) o Guidance (60minutes) o Agility (60minutes) o Acumen (60minutes) o Empower (60minutes) o Wild Magic (60minutes) o Concentration (60minutes) o Blessed Shield (60minutes) o Advanced Block (60minutes) Following dances are available o Dance of Fury (60minutes) o Dance of Fire (60minutes) o Dance of Inspiration (60minutes) o Dance of Warrior (60minutes) o Dance of Vampire (60minutes) o Dance of Concentration (60minutes) o Dance of Mystic (60minutes) o Dance of Light (60minutes) Following songs are available o Song of Wind (60minutes) o Song of Earth (60minutes) o Song of Warding (60minutes) o Song of Vitality (60minutes) o Song of Meditation (60minutes) o Song of Life (60minutes) o Song of Water (60minutes) o Song of Hunter (60minutes) o Song of Renewal (60minutes) o Song of Champion (60minutes) Coliseum Buffer The Coliseum Buffer Yomen is located in the Coliseum and providers characters level 80 or higher with an improved magical support. Following resistances are available o Mental Shield (60minutes) o Resist Shock (60minutes) o Chant of Protection (30minutes) o Chant of Spirit (60minutes) Following prophecies are available o Prophecy of Wind (60minutes) o Prophecy of Water (60minutes) o Prophecy of Fire (60minutes) o Chant of Victory (60minutes) Following buffs are available o Windwalk (60minutes) o Berserker Spirit (60minutes) o Blessed Body (60minutes) o Blessed Soul (60minutes) o Shield (60minutes) o Magic Barrier (60minutes) o Haste (60minutes) o Might (60minutes) o Death Whisper (60minutes) o Focus (60minutes) o Guidance (60minutes) o Agility (60minutes) o Acumen (60minutes) o Empower (60minutes) o Wild Magic (60minutes) o Concentration (60minutes) o Blessed Shield (60minutes) o Advanced Block (60minutes) Following dances are available o Dance of Fury (60minutes) o Dance of Fire (60minutes) o Dance of Inspiration (60minutes) o Dance of Warrior (60minutes) o Dance of Vampire (60minutes) o Dance of Concentration (60minutes) o Dance of Mystic (60minutes) o Dance of Light (60minutes) Following songs are available o Song of Wind (60minutes) o Song of Earth (60minutes) o Song of Warding (60minutes) o Song of Vitality (60minutes) o Song of Meditation (60minutes) o Song of Life (60minutes) o Song of Water (60minutes) o Song of Hunter (60minutes) o Song of Renewal (60minutes) o Song of Champion (60minutes) Additional Information - Current Phase: Closed Beta. - Current Version: 1.0. - Hosted at SoftLayer - Amsterdam (EU). - Launching on: No ETA yet. Spam F5.