Soul 4 move list change

Thảo luận trong 'Soul Calibur' bắt đầu bởi FFLeader, 13/8/08.

  1. FFLeader

    FFLeader The Warrior of Light

    Tham gia ngày:
    25/6/03
    Bài viết:
    2,419
    Sophi : con này có thể coi là thay đổi ít nhất
    - 236236 AA mL
    - 236 K h
    - 4K new animation
    Còn lại y hệt như cũ
    Tóm lại 2 chị em nhà Sophi như dở hơi


    Mit :
    - 33BB bi giờ phải vào stance mist mới oánh được
    - Mit đặc bi giờ thay đổi rất nhiều, cần trainning và kỹ năng cao mới có thể master được.

    Night
    - 2B+K M
    - 2A l new animation
    - 236 A+B auto soul charged
    - 44BB new animation
    - 4K,B
    - Khá nhiều stance shift mới, 44B,3A,2A -> NSS

    Kilik : rất nhiều thay đổi
    - Chiu nguy hiểm nhất aA bi giờ thành aB,B nhưng đòi hỏi tốc độ bấm cực nhanh => cho mày chết kekeke

    Ivy : rất nhiều thay đổi
    - Điểm rõ nhất là thêm 1 stance mới dạng nửa kiểm nửa roi

    Sơ sơ mới bít các con này, con khác chưa rõ
     
  2. FFLeader

    FFLeader The Warrior of Light

    Tham gia ngày:
    25/6/03
    Bài viết:
    2,419
    Mit đặc combo :
    Normal hits:
    3B, 44AA (47)
    3B, 236{B1}
    2KB, 66K (39) -- 66K can be avoided by a just tech
    MST A+B, 3A, 44B, 6BB (70)

    Counter hits:
    CH 66A, A+BB (80) -- can shake out of first stun
    CH 66A, 22A, 3A, 44B, 6B (82) -- can shake out of first stun
    CH B6, 3A, 44B, 6B
    CH 3A, 44B, 6B (42)
    CH MST BB, [A], 6B (65)
    CH FC 1B, 44B, 6B (81)
    .
    ___________Auto Merge________________

    .
    Nightmare changes :
    Information credit goes to CF Nightmare boards.

    • 3B is more unsafe; punishable by Sophitia.
    • [A] > NSS K is a combo; uninterruptable by 2As.
    • aB doesn't KD on CH; no forced FC on hit & block.
    • Low Throw can throw forward (FC A+G) or backward (FC B+G).
    • 2A is a new move that replaces the old 2A. Still l hit. Nightmare swings downward with his arm. Shorter range than old 2A. Small frame advantage on CH. TCs its later frames. Minus frames on hit.
    Đồng bào nên chú ý đoạn này :
    • A+B now SCs at all times, and the SC effect ends only after a period of time has passed. SC effect will not be canceled if Nightmare is damaged or deals damage.
    • 2A+B SCs when it lands as the ground AT.
    • 66B is a SCGB (Soul Charge Guard Break).
    • 3B is a SCGB.
    • NSS A+B is a SCGB.
    • NSS bA is a SCGB.
    • 6B:B is a SCGB.
    -----------------------------

    • 4B no longer SCs on block. Minus frames on block.
    • 2B+K has GB properties.
    • 3A2A6 is a new command. Nightmare can go into GS after 3A2A.
    • GS B launches on CH only.
    • GS ends in NSS.
    • GS A+B is a new move. It's an advancing version of standing A+B. Length of advance is very short.
    • WS K is a new move. Single hit m kick. Safe on block. Plus frames on hit.
    • 4[K]B:B is a new move. m,m,m.
    • A+K now ATs on normal hit.
    • 44BB has a new animation. Minus frames on block.
    • 44B ends in NSS.
    • 22K is now Nightmare's old 44K.
    • 22K6 is a new command. Nightmare can go into GS after 22K.
    • 44K is now Nightmare's old bK.
    • 3A+B does not RO anymore.
    • 3K is slower and doesn't give as much plus frames on hit or CH.
    • 3[K] KDs instead of stuns.
    • NSS ibA is a new JF. Activated by fastest input.
    • BT B doesn't KD anymore.
    • 44A is h now.
    • 22_88AB; 2nd hit stuns on normal hit.
     

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