Dual Blade I - Giới thiệu - Availability: KoreaMS (February 25 to May 9, 2010), GlobalMS (July 14, 2010) - Maximum level: 200 - DB thuộc dòng Explorer (Adventurer), là nhánh thứ 3 của nghề thief. - Ở KMS, maplers chỉ được tạo nhân vật DB từ 25/2/2010 tới 9/5/2010. Nhưng ở GMS thì ko có giới hạn thời gian như KMS. - Ko giống như Koc, Aran và Evan, khi DB được release thì sẽ ko có thêm 1 slot tạo thêm nhân vật trong acc. - DB sử dụng 2 vũ khí: 1 tay cầm blade, 1 tay cầm dagger. - Nói chuyện với 1 NPC đứng gần quán Bar ở Kerning City, bạn sẽ được đưa vào map nhận job DB. - DB được chia ra làm 6 stages, 4 job advancements như sau: First Stage - 1st Job (Lv 10): Rogue Second Stage - 2nd Job (Lv 20): Blade Recruit Third Stage - 2nd Job + (Lv 30): Blade Acolyte Fourth Stage - 3rd Job (Lv 55): Blade Specialist Fifth Stage - 3rd Job + (Lv 70): Blade Lord Sixth Stage - 4th Job (Lv 120): Blade Master II - Skills 1) First Job Rogue Nimble Body (Master Level: 16) Disorder (Master Level: 20) Dark Sight Requires 3 points in Disorder (Master Level: 20) Double Stab (Master Level: 20) 2) Dual Blade 2nd Job Semi Dualer Level 20-29 Katara Mastery: Increases your Katara mastery and accuracy. This skill only applies when your character is equipped with a Katara. Level 1: Blades mastery 15%, accuracy +1 Level 2: Blades mastery 15%, accuracy +2 Level 3: Blades mastery 20%, accuracy +3 Level 4: Blades mastery 20%, accuracy +4 Level 5: Blades mastery 25%, accuracy +5 Level 6: Blades mastery 25%, accuracy +6 Level 7: Blades mastery 30%, accuracy +7 Level 8: Blades mastery 30%, accuracy +8 Level 9: Blades mastery 35%, accuracy +9 Level 10: Blades mastery 35%, accuracy +10 Level 11: Blades mastery 40%, accuracy +11 Level 12: Blades mastery 40%, accuracy +12 Level 13: Blades mastery 45%, accuracy +13 Level 14: Blades mastery 45%, accuracy +14 Level 15: Blades mastery 50%, accuracy +15 Level 16: Blades mastery 50%, accuracy +16 Level 17: Blades mastery 55%, accuracy +17 Level 18: Blades mastery 55%, accuracy +18 Level 19: Blades mastery 60%, accuracy +19 Level 20: Blades mastery 60%, accuracy +20 Triple Stab: Uses a Katara to attack multiple enemies three times. Requisite: Double Stab Level 10 Level: 1 MP -16 155% damage; Attacks 2 enemies 3 times with a 88% range Level: 2 MP -16 160% damage; Attacks 2 enemies 3 times with a 88% range Level: 3 MP -16 165% damage; Attacks 2 enemies 3 times with a 88% range Level: 4 MP -16 170% damage; Attacks 2 enemies 3 times with a 88% range Level: 5 MP -16 175% damage; Attacks 2 enemies 3 times with a 88% range Level: 6 MP -18 180% damage; Attacks 3 enemies 3 times with a 88% range Level: 7 MP -18 185% damage; Attacks 3 enemies 3 times with a 88% range Level: 8 MP -18 190% damage; Attacks 3 enemies 3 times with a 88% range Level: 9 MP -18 195% damage; Attacks 3 enemies 3 times with a 88% range Level: 10 MP -18 200% damage; Attacks 3 enemies 3 times with a 88% range Katara Booster: Uses HP and MP to enhance the attack speed of Daggers and Kataras. Can only be used when your character is equipped with both a Dagger and a Katara. Requires: Dual Blade Mastery Level 5 Level 1: HP -29, MP -29; improves dagger and blade speed for 10 sec. Level 2: HP -28, MP -28; improves dagger and blade speed for 20 sec. Level 3: HP -27, MP -27; improves dagger and blade speed for 30 sec. Level 4: HP -26, MP -26; improves dagger and blade speed for 40 sec. Level 5: HP -25, MP -25; improves dagger and blade speed for 50 sec. Level 6: HP -24, MP -24; improves dagger and blade speed for 60 sec. Level 7: HP -23, MP -23; improves dagger and blade speed for 70 sec. Level 8: HP -22, MP -22; improves dagger and blade speed for 80 sec. Level 9: HP -21, MP -21; improves dagger and blade speed for 90 sec. Level 10: HP -20, MP -20; improves dagger and blade speed for 100 sec. Level 11: HP -19, MP -19; improves dagger and blade speed for 110 sec. Level 12: HP -18, MP -18; improves dagger and blade speed for 120 sec. Level 13: HP -17, MP -17; improves dagger and blade speed for 130 sec. Level 14: HP -16, MP -16; improves dagger and blade speed for 140 sec. Level 15: HP -15, MP -15; improves dagger and blade speed for 150 sec. Level 16: HP -14, MP -14; improves dagger and blade speed for 160 sec. Level 17: HP -13, MP -13; improves dagger and blade speed for 170 sec. Level 18: HP -12, MP -12; improves dagger and blade speed for 180 sec. Level 19: HP -11, MP -11; improves dagger and blade speed for 190 sec. Level 20: HP -10, MP -10; improves dagger and blade speed for 200 sec. Dualer Level 30-54 Endure: Allows you to recover extra HP and MP. Level 1: Additional recovery of HP +5, MP +2 every 24 sec. Level 2: Additional recovery of HP +10, MP +4 every 23 sec. Level 3: Additional recovery of HP +15, MP +6 every 22 sec. Level 4: Additional recovery of HP +20, MP +8 every 21 sec. Level 5: Additional recovery of HP +25, MP +10 every 20 sec. Level 6: Additional recovery of HP +30, MP +12 every 19 sec. Level 7: Additional recovery of HP +35, MP +14 every 18 sec. Level 8: Additional recovery of HP +40, MP +16 every 17 sec. Level 9: Additional recovery of HP +45, MP +18 every 16 sec. Level 10: Additional recovery of HP +50, MP +20 every 15 sec. Level 11: Additional recovery of HP +55, MP +22 every 14 sec. Level 12: Additional recovery of HP +60, MP +24 every 13 sec. Level 13: Additional recovery of HP +65, MP +26 every 12 sec. Level 14: Additional recovery of HP +70, MP +28 every 11 sec. Level 15: Additional recovery of HP +75, MP +30 every 10 sec. Level 16: Additional recovery of HP +80, MP +32 every 9 sec. Level 17: Additional recovery of HP +85, MP +34 every 8 sec. Level 18: Additional recovery of HP +90, MP +36 every 7 sec. Level 19: Additional recovery of HP +95, MP +38 every 6 sec. Level 20: Additional recovery of HP +100, MP +40 every 5 sec. Self Haste: Increases your Speed and Jump for a set amount of time. Level 1: For MP -15, +2 in speed and +4 in jump for 10 sec. Level 2: For MP -15, +4 in speed and +5 in jump for 20 sec. Level 3: For MP -15, +6 in speed and +6 in jump for 30 sec. Level 4: For MP -15, +8 in speed and +7 in jump for 40 sec. Level 5: For MP -15, +10 in speed and +8 in jump for 50 sec. Level 6: For MP -15, +12 in speed and +9 in jump for 60 sec. Level 7: For MP -15, +14 in speed and +10 in jump for 70 sec. Level 8: For MP -15, +16 in speed and +11 in jump for 80 sec. Level 9: For MP -15, +18 in speed and +12 in jump for 90 sec. Level 10: For MP -15, +20 in speed and +13 in jump for 100 sec. Level 11: For MP -15, +22 in speed and +14 in jump for 110 sec. Level 12: For MP -15, +24 in speed and +15 in jump for 120 sec. Level 13: For MP -15, +26 in speed and +16 in jump for 130 sec. Level 14: For MP -15, +28 in speed and +17 in jump for 140 sec. Level 15: For MP -15, +30 in speed and +18 in jump for 150 sec. Level 16: For MP -15, +32 in speed and +19 in jump for 160 sec. Level 17: For MP -15, +34 in speed and +20 in jump for 170 sec. Level 18: For MP -15, +36 in speed and +21 in jump for 180 sec. Level 19: For MP -15, +38 in speed and +22 in jump for 190 sec. Level 20: For MP -15, +40 in speed and +23 in jump for 200 sec. Fatal Blow: Allows you to perform up to 8 consecutive attacks on an enemy. Level 1: MP -15, 100% damage, attacks 5 times. Level 2: MP -15, 105% damage, attacks 5 times. Level 3: MP -15, 110% damage, attacks 5 times. Level 4: MP -15, 115% damage, attacks 5 times. Level 5: MP -15, 120% damage, attacks 5 times. Level 6: MP -15, 125% damage, attacks 6 times. Level 7: MP -15, 130% damage, attacks 6 times. Level 8: MP -15, 135% damage, attacks 6 times. Level 9: MP -15, 140% damage, attacks 6 times. Level 10: MP -15, 145% damage, attacks 6 times. Level 11: MP -18, 150% damage, attacks 7 times. Level 12: MP -18, 153% damage, attacks 7 times. Level 13: MP -18, 156% damage, attacks 7 times. Level 14: MP -18, 160% damage, attacks 7 times. Level 15: MP -18, 163% damage, attacks 7 times. Level 16: MP -18, 166% damage, attacks 8 times. Level 17: MP -18, 170% damage, attacks 8 times. Level 18: MP -18, 173% damage, attacks 8 times. Level 19: MP -18, 176% damage, attacks 8 times. Level 20: MP -18, 180% damage, attacks 8 times. Slash Storm: The attacks become more elaborate as the skill level increases. Requires: NX to buy skill book Level 1: MP -15, 98% damage, attack 3 enemies. Level 2: MP -15, 100% damage, attack 3 enemies. Level 3: MP -15, 102% damage, attack 3 enemies. Level 4: MP -15, 104% damage, attack 3 enemies. Level 5: MP -15, 106% damage, attack 3 enemies. Level 6: MP -15, 120% damage, attack 4 enemies. Level 7: MP -15, 125% damage, attack 4 enemies. Level 8: MP -15, 130% damage, attack 4 enemies. Level 9: MP -15, 132% damage, attack 4 enemies. Level 10: MP -15, 135% damage, attack 4 enemies. Level 11: MP -18, 137% damage, attack 5 enemies. Level 12: MP -18, 140% damage, attack 5 enemies. Level 13: MP -18, 142% damage, attack 5 enemies. Level 14: MP -18, 145% damage, attack 5 enemies. Level 15: MP -18, 147% damage, attack 5 enemies. Level 16: MP -18, 150% damage, attack 6 enemies. Level 17: MP -18, 152% damage, attack 6 enemies. Level 18: MP -18, 155% damage, attack 6 enemies. Level 19: MP -18, 157% damage, attack 6 enemies. Level 20: MP -18, 160% damage, attack 6 enemies 3) Dual Blade 3rd Job Dual Master Level 55-69 Tornado Spin: Dashes forward to inflict a powerful spin attack on multiple nearby enemies. Activate Dash: Arrow Key -->--> or <--<-- Spin attack: Press the Attack key while Dashing Lv.20 effect: Can be used with Lv.10 or higher Flying Assaulter Requires: NX to buy skill book Level 1: MP –18; Attacks 3 enemies, Damage 152%, attack range 180% Level 2: MP –18; Attacks 3 enemies, Damage 152%, attack range 185% Level 3: MP –18; Attacks 3 enemies, Damage 158%, attack range 200% Level 4: MP –19; Attacks 3 enemies, Damage 164%, attack range 210% Level 5: MP –19; Attacks 3 enemies, Damage 170%, attack range 220% Level 6: MP –19; Attacks 3 enemies, Damage 176%, attack range 230% Level 7: MP –20; Attacks 3 enemies, Damage 182%, attack range 230% Level 8: MP –20; Attacks 3 enemies, Damage 188%, attack range 230% Level 9: MP –21; Attacks 3 enemies, Damage 194%, attack range 235% Level 10: MP –22; Attacks 4 enemies, Damage 200%, attack range 240% Level 11: MP –22; Attacks 4 enemies, Damage 205%, attack range 245% Level 12: MP –22; Attacks 4 enemies, Damage 210%, attack range 250% Level 13: MP –23; Attacks 4 enemies, Damage 215%, attack range 255% Level 14: MP –24; Attacks 4 enemies, Damage 220%, attack range 260% Level 15: MP –25; Attacks 4 enemies, Damage 225%, attack range 265% Level 16: MP –26; Attacks 5 enemies, Damage 230%, attack range 270% Level 17: MP –27; Attacks 5 enemies, Damage 235%, attack range 275% Level 18: MP –28; Attacks 6 enemies, Damage 240%, attack range 275% Level 19: MP –29; Attacks 7 enemies, Damage 245%, attack range 275% Level 20: MP –30; Attacks 8 enemies, Damage 250%, attack range 280% Flash Bang: Throws a flashbang to blind multiple enemies nearby and decreases their Accuracy for a set amount of time. Level 1: MP -62; Attack 10 enemies, Damage 50%, 51% chance of enemy ACC -80 for 10 seconds, cooldown: 80 seconds Level 2: MP -64; Attack 10 enemies, Damage 50%, 52% chance of enemy ACC -80 for 10 seconds, cooldown: 80 seconds Level 3: MP -66; Attack 10 enemies, Damage 50%, 53% chance of enemy ACC -80 for 10 seconds, cooldown: 80 seconds Level 4: MP -68; Attack 10 enemies, Damage 50%, 54% chance of enemy ACC -80 for 10 seconds, cooldown: 80 seconds Level 5: MP -70; Attack 10 enemies, Damage 50%, 55% chance of enemy ACC -80 for 10 seconds, cooldown: 80 seconds Level 6: MP -72; Attack 10 enemies, Damage 50%, 56% chance of enemy ACC -80 for 10 seconds, cooldown: 80 seconds Level 7: MP -74; Attack 10 enemies, Damage 50%, 57% chance of enemy ACC -80 for 10 seconds, cooldown: 80 seconds Level 8: MP -76; Attack 10 enemies, Damage 50%, 58% chance of enemy ACC -80 for 10 seconds, cooldown: 80 seconds Level 9: MP -78; Attack 10 enemies, Damage 50%, 59% chance of enemy ACC -80 for 10 seconds, cooldown: 80 seconds Level 10: MP -80; Attack 10 enemies, Damage 50%, 60% chance of enemy ACC -80 for 10 seconds, cooldown: 80 seconds Level 11: MP -82; Attack 10 enemies, Damage 50%, 61% chance of enemy ACC -80 for 11 seconds, cooldown: 78 seconds Level 12: MP -84; Attack 10 enemies, Damage 50%, 62% chance of enemy ACC -80 for 12 seconds, cooldown: 76 seconds Level 13: MP -86; Attack 10 enemies, Damage 50%, 63% chance of enemy ACC -80 for 13 seconds, cooldown: 74 seconds Level 14: MP -88; Attack 10 enemies, Damage 50%, 64% chance of enemy ACC -80 for 14 seconds, cooldown: 72 seconds Level 15: MP -90; Attack 10 enemies, Damage 50%, 65% chance of enemy ACC -80 for 15 seconds, cooldown: 70 seconds Level 16: MP -92; Attack 15 enemies, Damage 50%, 66% chance of enemy ACC -81 for 16 seconds, cooldown: 68 seconds Level 17: MP -94; Attack 15 enemies, Damage 50%, 67% chance of enemy ACC -82 for 17 seconds, cooldown: 66 seconds Level 18: MP -96; Attack 15 enemies, Damage 50%, 68% chance of enemy ACC -83 for 18 seconds, cooldown: 64 seconds Level 19: MP -98; Attack 15 enemies, Damage 50%, 69% chance of enemy ACC -84 for 19 seconds, cooldown: 62 seconds Level 20: MP -100; Attack 15 enemies, Damage 50%, 70% chance of enemy ACC -85 for 20 seconds, cooldown: 60 seconds Flash Jump: When mid-air, you can jump again in the same direction using this skill. The Jump distance increases as you advance your skill level. Level 1: MP - 60, Jumps a certain distance Level 2: MP - 57, Jumps a certain distance Level 3: MP - 54, Jumps a certain distance Level 4: MP - 51, Jumps a certain distance Level 5: MP - 48, Jumps a certain distance Level 6: MP - 45, Jumps a certain distance Level 7: MP - 42, Jumps a certain distance Level 8: MP - 39, Jumps a certain distance Level 9: MP - 36, Jumps a certain distance Level 10: MP - 33, Jumps a certain distance Level 11: MP - 31, Jumps a certain distance Level 12: MP - 29, Jumps a certain distance Level 13: MP - 27, Jumps a certain distance Level 14: MP - 25, Jumps a certain distance Level 15: MP - 23, Jumps a certain distance Level 16: MP - 21, Jumps a certain distance Level 17: MP - 19, Jumps a certain distance Level 18: MP - 17, Jumps a certain distance Level 19: MP - 15, Jumps a certain distance Level 20: MP - 13, Jumps a certain distance Slasher Level 70-120 Bloody Storm: An advanced version of Slash Storm. Attacks multiple enemies at a very high speed with elaborate movements. Requires: maxed Slash Storm Level 1: MP -35, damage 190%, attacks up to 6 enemies. Level 2: MP -35, damage 200%, attacks up to 6 enemies. Level 3: MP -35, damage 210%, attacks up to 6 enemies. Level 4: MP -35, damage 220%, attacks up to 6 enemies. Level 5: MP -35, damage 230%, attacks up to 6 enemies. Level 6: MP -40, damage 240%, attacks up to 8 enemies. Level 7: MP -40, damage 250%, attacks up to 8 enemies. Level 8: MP -40, damage 260%, attacks up to 8 enemies. Level 9: MP -40, damage 270%, attacks up to 8 enemies. Level 10: MP -42, damage 280%, attacks up to 8 enemies. Advanced Dark Sight: Enhances Dark Sight to allow you to sometimes successfully attack while using Dark Sight, without canceling that ability. Requires: maxed Dark Sight Level 1: 11% chance of staying in dark sight when attacking. Level 2: 13% chance of staying in dark sight when attacking. Level 3: 15% chance of staying in dark sight when attacking. Level 4: 17% chance of staying in dark sight when attacking. Level 5: 19% chance of staying in dark sight when attacking. Level 6: 21% chance of staying in dark sight when attacking. Level 7: 23% chance of staying in dark sight when attacking. Level 8: 25% chance of staying in dark sight when attacking. Level 9: 27% chance of staying in dark sight when attacking. Level 10: 29% chance of staying in dark sight when attacking. Level 11: 31% chance of staying in dark sight when attacking. Level 12: 33% chance of staying in dark sight when attacking. Level 13: 35% chance of staying in dark sight when attacking. Level 14: 37% chance of staying in dark sight when attacking. Level 15: 39% chance of staying in dark sight when attacking. Level 16: 41% chance of staying in dark sight when attacking. Level 17: 43% chance of staying in dark sight when attacking. Level 18: 45% chance of staying in dark sight when attacking. Level 19: 47% chance of staying in dark sight when attacking. Level 20: 49% chance of staying in dark sight when attacking Mirror Imaging: Summons a doppelganger that looks just like you to assist in attacks for a certain amount of time. Your doppelganger cannot use certain attacks. Requires: NX to buy skill book Level 1: MP -250, Mirrors 22% damage, 60 seconds. Level 2: MP -250, Mirrors 23% damage, 60 seconds. Level 3: MP -250, Mirrors 24% damage, 60 seconds. Level 4: MP -250, Mirrors 25% damage, 60 seconds. Level 5: MP -250, Mirrors 26% damage, 60 seconds. Level 6: MP -250, Mirrors 27% damage, 60 seconds. Level 7: MP -250, Mirrors 28% damage, 60 seconds. Level 8: MP -250, Mirrors 29% damage, 60 seconds. Level 9: MP -250, Mirrors 30% damage, 60 seconds. Level 10: MP -250, Mirrors 31% damage, 60 seconds. Level 11: MP -230, Mirrors 41% damage, 120 seconds. Level 12: MP -230, Mirrors 42% damage, 120 seconds. Level 13: MP -230, Mirrors 43% damage, 120 seconds. Level 14: MP -230, Mirrors 44% damage, 120 seconds. Level 15: MP -230, Mirrors 45% damage, 120 seconds. Level 16: MP -230, Mirrors 46% damage, 120 seconds. Level 17: MP -230, Mirrors 47% damage, 120 seconds. Level 18: MP -230, Mirrors 48% damage, 120 seconds. Level 19: MP -230, Mirrors 49% damage, 120 seconds. Level 20: MP -230, Mirrors 50% damage, 120 seconds. Level 21: MP -200, Mirrors 51% damage, 180 seconds. Level 22: MP -200, Mirrors 52% damage, 180 seconds. Level 23: MP -200, Mirrors 53% damage, 180 seconds. Level 24: MP -200, Mirrors 54% damage, 180 seconds. Level 25: MP -200, Mirrors 55% damage, 180 seconds. Level 26: MP -200, Mirrors 56% damage, 180 seconds. Level 27: MP -200, Mirrors 57% damage, 180 seconds. Level 28: MP -200, Mirrors 58% damage, 180 seconds. Level 29: MP -200, Mirrors 59% damage, 180 seconds. Level 30: MP -200, Mirrors 60% damage, 180 seconds. Owl Spirit: Summons an owl spirit that attempts to instantly kill 1 enemy. If successful, your attack rate for a set number of attacks will increase by 1.5x. However, the effect will be restricted on some skills. Level 1: MP -50; 200% Damage, 21% chance to kill, next 3 attacks increased, 300% range, cooldown: 130 seconds Level 2: MP -51; 210% Damage, 22% chance to kill, next 3 attacks increased, 300% range, cooldown: 125 seconds Level 3: MP -52; 220% Damage, 23% chance to kill, next 3 attacks increased, 300% range, cooldown: 120 seconds Level 4: MP -53; 230% Damage, 24% chance to kill, next 3 attacks increased, 300% range, cooldown: 115 seconds Level 5: MP -54; 240% Damage, 25% chance to kill, next 3 attacks increased, 300% range, cooldown: 110 seconds Level 6: MP -55; 250% Damage, 26% chance to kill, next 3 attacks increased, 300% range, cooldown: 105 seconds Level 7: MP -56; 260% Damage, 27% chance to kill, next 3 attacks increased, 300% range, cooldown: 100 seconds Level 8: MP -57; 270% Damage, 28% chance to kill, next 3 attacks increased, 300% range, cooldown: 95 seconds Level 9: MP -58; 280% Damage, 29% chance to kill, next 3 attacks increased, 300% range, cooldown: 90 seconds Level 10: MP -60; 290% Damage, 30% chance to kill, next 6 attacks increased, 300% range, cooldown: 85 seconds Level 11: MP -62; 300% Damage, 31% chance to kill, next 6 attacks increased, 300% range, cooldown: 82 seconds Level 12: MP -64; 310% Damage, 32% chance to kill, next 6 attacks increased, 300% range, cooldown: 79 seconds Level 13: MP -66; 320% Damage, 33% chance to kill, next 6 attacks increased, 300% range, cooldown: 76 seconds Level 14: MP -68; 330% Damage, 34% chance to kill, next 6 attacks increased, 300% range, cooldown: 73 seconds Level 15: MP -70; 340% Damage, 35% chance to kill, next 6 attacks increased, 300% range, cooldown: 70 seconds Level 16: MP -72; 350% Damage, 36% chance to kill, next 6 attacks increased, 300% range, cooldown: 67 seconds Level 17: MP -74; 360% Damage, 37% chance to kill, next 6 attacks increased, 300% range, cooldown: 64 seconds Level 18: MP -76; 370% Damage, 38% chance to kill, next 6 attacks increased, 300% range, cooldown: 61 seconds Level 19: MP -78; 380% Damage, 39% chance to kill, next 6 attacks increased, 300% range, cooldown: 61 seconds Level 20: MP -80; 390% Damage, 40% chance to kill, next 9 attacks increased, 300% range, cooldown: 60 seconds Upper Stab: Launches multiple enemies into the air. You can deal additional damage by attacking the enemies in the air. Level 1: MP -25; Attacks 3 enemies, 150% Damage, +32% Damage while enemy in air, 176% range Level 2: MP -25; Attacks 3 enemies, 155% Damage, +34% Damage while enemy in air, 176% range Level 3: MP -26; Attacks 3 enemies, 160% Damage, +36% Damage while enemy in air, 176% range Level 4: MP -26; Attacks 3 enemies, 165% Damage, +38% Damage while enemy in air, 176% range Level 5: MP -27; Attacks 3 enemies, 170% Damage, +40% Damage while enemy in air, 176% range Level 6: MP -27; Attacks 3 enemies, 175% Damage, +42% Damage while enemy in air, 176% range Level 7: MP -28; Attacks 3 enemies, 180% Damage, +44% Damage while enemy in air, 176% range Level 8: MP -28; Attacks 3 enemies, 185% Damage, +46% Damage while enemy in air, 176% range Level 9: MP -29; Attacks 3 enemies, 190% Damage, +48% Damage while enemy in air, 176% range Level 10: MP -30; Attacks 4 enemies, 195% Damage, +50% Damage while enemy in air, 176% range Level 11: MP -31; Attacks 4 enemies, 200% Damage, +52% Damage while enemy in air, 176% range Level 12: MP -32; Attacks 4 enemies, 205% Damage, +54% Damage while enemy in air, 176% range Level 13: MP -33; Attacks 4 enemies, 210% Damage, +56% Damage while enemy in air, 176% range Level 14: MP -34; Attacks 4 enemies, 215% Damage, +58% Damage while enemy in air, 176% range Level 15: MP -35; Attacks 4 enemies, 220% Damage, +60% Damage while enemy in air, 176% range Level 16: MP -36; Attacks 5 enemies, 225% Damage, +62% Damage while enemy in air, 176% range Level 17: MP -37; Attacks 5 enemies, 230% Damage, +64% Damage while enemy in air, 176% range Level 18: MP -38; Attacks 5 enemies, 235% Damage, +66% Damage while enemy in air, 176% range Level 19: MP -39; Attacks 5 enemies, 240% Damage, +68% Damage while enemy in air, 176% range Level 20: MP -40; Attacks 6 enemies, 245% Damage, +70% Damage while enemy in air, 176% range Flying Assaulter: You descend diagonally from the air, slashing enemies within a certain range, with a chance to stun them. To use the skill, you must have at least 120 Jump. Requires: NX to buy skill book and maxed Self-Haste Level 1: MP -24; Attacks 4 enemies, 2 Times, 160% launching damage, 3% Chance to Stun for 4 Seconds, 250% range Level 2: MP -24; Attacks 4 enemies, 2 Times, 170% launching damage, 3% Chance to Stun for 4 Seconds, 250% range Level 3: MP -24; Attacks 4 enemies, 2 Times, 180% launching damage, 3% Chance to Stun for 4 Seconds, 250% range Level 4: MP -24; Attacks 4 enemies, 2 Times, 190% launching damage, 3% Chance to Stun for 4 Seconds, 250% range Level 5: MP -24; Attacks 4 enemies, 2 Times, 200% launching damage, 3% Chance to Stun for 4 Seconds, 250% range Level 6: MP -24; Attacks 4 enemies, 2 Times, 210% launching damage, 3% Chance to Stun for 4 Seconds, 250% range Level 7: MP -24; Attacks 4 enemies, 2 Times, 220% launching damage, 3% Chance to Stun for 4 Seconds, 250% range Level 8: MP -24; Attacks 4 enemies, 2 Times, 230% launching damage, 3% Chance to Stun for 4 Seconds, 250% range Level 9: MP -24; Attacks 4 enemies, 2 Times, 240% launching damage, 3% Chance to Stun for 4 Seconds, 250% range Level 10: MP -24; Attacks 5 enemies, 2 Times, 250% launching damage, 5% Chance to Stun for 5 Seconds, 270% range Level 11: MP -25; Attacks 5 enemies, 2 Times, 260% launching damage, 5% Chance to Stun for 5 Seconds, 270% range Level 12: MP -26; Attacks 5 enemies, 2 Times, 270% launching damage, 5% Chance to Stun for 5 Seconds, 270% range Level 13: MP -27; Attacks 5 enemies, 2 Times, 280% launching damage, 5% Chance to Stun for 5 Seconds, 270% range Level 14: MP -28; Attacks 5 enemies, 2 Times, 290% launching damage, 5% Chance to Stun for 5 Seconds, 270% range Level 15: MP -29; Attacks 5 enemies, 2 Times, 300% launching damage, 5% Chance to Stun for 5 Seconds, 270% range Level 16: MP -30; Attacks 5 enemies, 2 Times, 320% launching damage, 5% Chance to Stun for 5 Seconds, 270% range Level 17: MP -31; Attacks 5 enemies, 2 Times, 340% launching damage, 5% Chance to Stun for 5 Seconds, 270% range Level 18: MP -32; Attacks 6 enemies, 2 Times, 360% launching damage, 5% Chance to Stun for 5 Seconds, 270% range Level 19: MP -34; Attacks 7 enemies, 2 Times, 380% launching damage, 6% Chance to Stun for 5 Seconds, 270% range Level 20: MP -36; Attacks 8 enemies, 2 Times, 400% launching damage, 7% Chance to Stun for 6 Seconds, 320% range 4) Dual Blade 4th Job Dual Blader Level 120-200 Maple Warrior: Increases all stats of your party members by a certain percent for a given amount of time. Level 30: MP -60 / +15% Base Stats / 900 seconds / 400% Range Venom: You attack after coating your dagger with venom. Enemies have a chance to be poisoned by the venom and continuously take damage. Can stack up to 3 times. The enemy's HP will not go below 1 through Venom. Level 30: Attack 60, for 4 secs, success rate 30% Hero's Will: Allows you to snap out of any abnormal conditions. The higher your level, the more often you can use this skill. Level 5: MP -30; Escape from any abnormal condition, Cooldown time: 6 minutes Final Cut: Sacrifices a significant amount of HP to deal powerful damage on multiple enemies. Once you activate this ability, your attack rate increases for a set duration. The amount of HP consumed, the damage, and the attack enhancement effect vary depending on the gauge. However, the attack rate enhancement effect is restricted on some skills. Level 1: MP -150; attack 8 enemies, 920% Damage, 40% Maximum Strength, 30 seconds charge Level 2: MP -155; attack 8 enemies, 940% Damage, 40% Maximum Strength, 30 seconds charge Level 3: MP -160; attack 8 enemies, 960% Damage, 40% Maximum Strength, 30 seconds charge Level 4: MP -165; attack 8 enemies, 980% Damage, 40% Maximum Strength, 30 seconds charge Level 5: MP -170; attack 8 enemies, 1000% Damage, 40% Maximum Strength, 30 seconds charge Level 6: MP -175; attack 8 enemies, 1020% Damage, 40% Maximum Strength, 30 seconds charge Level 7: MP -180; attack 8 enemies, 1040% Damage, 40% Maximum Strength, 30 seconds charge Level 8: MP -185; attack 8 enemies, 1060% Damage, 40% Maximum Strength, 30 seconds charge Level 9: MP -190; attack 8 enemies, 1080% Damage, 40% Maximum Strength, 30 seconds charge Level 10: MP -200; attack 8 enemies, 1100% Damage, 45% Maximum Strength, 35 seconds charge Level 11: MP -210; attack 8 enemies, 1120% Damage, 45% Maximum Strength, 35 seconds charge Level 12: MP -220; attack 8 enemies, 1140% Damage, 45% Maximum Strength, 35 seconds charge Level 13: MP -230; attack 8 enemies, 1160% Damage, 45% Maximum Strength, 35 seconds charge Level 14: MP -240; attack 8 enemies, 1180% Damage, 45% Maximum Strength, 35 seconds charge Level 15: MP -250; attack 8 enemies, 1200% Damage, 45% Maximum Strength, 35 seconds charge Level 16: MP -260; attack 8 enemies, 1220% Damage, 45% Maximum Strength, 35 seconds charge Level 17: MP -270; attack 8 enemies, 1240% Damage, 45% Maximum Strength, 35 seconds charge Level 18: MP -280; attack 8 enemies, 1260% Damage, 45% Maximum Strength, 35 seconds charge Level 19: MP -290; attack 8 enemies, 1280% Damage, 45% Maximum Strength, 35 seconds charge Level 20: MP -300; attack 8 enemies, 1300% Damage, 55% Maximum Strength, 45 seconds charge Level 21: MP -310; attack 8 enemies, 1320% Damage, 55% Maximum Strength, 45 seconds charge Level 22: MP -320; attack 8 enemies, 1340% Damage, 55% Maximum Strength, 45 seconds charge Level 23: MP -330; attack 8 enemies, 1360% Damage, 55% Maximum Strength, 45 seconds charge Level 24: MP -340; attack 8 enemies, 1380% Damage, 55% Maximum Strength, 45 seconds charge Level 25: MP -350; attack 8 enemies, 1400% Damage, 55% Maximum Strength, 45 seconds charge Level 26: MP -360; attack 8 enemies, 1420% Damage, 55% Maximum Strength, 45 seconds charge Level 27: MP -370; attack 8 enemies, 1440% Damage, 55% Maximum Strength, 45 seconds charge Level 28: MP -380; attack 8 enemies, 1460% Damage, 55% Maximum Strength, 45 seconds charge Level 29: MP -390; attack 8 enemies, 1480% Damage, 55% Maximum Strength, 45 seconds charge Level 30: MP -400; attack 8 enemies, 1500% Damage, 65% Maximum Strength, 60 seconds charge Monster Bomb: Sticks an explosive charm on 1 monster to create a powerful explosion. The explosion occurs 3 seconds after the charm is activated, and anyone in range takes damage--enemy and ally alike. Level 1: MP -130; attacks 15 enemies, 820% Damage, cooldown 60 seconds Level 2: MP -130; attacks 15 enemies, 840% Damage, cooldown 60 seconds Level 3: MP -130; attacks 15 enemies, 860% Damage, cooldown 60 seconds Level 4: MP -130; attacks 15 enemies, 880% Damage, cooldown 60 seconds Level 5: MP -130; attacks 15 enemies, 900% Damage, cooldown 60 seconds Level 6: MP -130; attacks 15 enemies, 920% Damage, cooldown 60 seconds Level 7: MP -130; attacks 15 enemies, 940% Damage, cooldown 60 seconds Level 8: MP -130; attacks 15 enemies, 960% Damage, cooldown 60 seconds Level 9: MP -130; attacks 15 enemies, 980% Damage, cooldown 60 seconds Level 10: MP -130; attacks 15 enemies, 1000% Damage, cooldown 55 seconds Level 11: MP -135; attacks 15 enemies, 1010% Damage, cooldown 55 seconds Level 12: MP -140; attacks 15 enemies, 1020% Damage, cooldown 55 seconds Level 13: MP -145; attacks 15 enemies, 1030% Damage, cooldown 55 seconds Level 14: MP -150; attacks 15 enemies, 1040% Damage, cooldown 55 seconds Level 15: MP -155; attacks 15 enemies, 1050% Damage, cooldown 55 seconds Level 16: MP -160; attacks 15 enemies, 1060% Damage, cooldown 55 seconds Level 17: MP -165; attacks 15 enemies, 1070% Damage, cooldown 55 seconds Level 18: MP -170; attacks 15 enemies, 1080% Damage, cooldown 55 seconds Level 19: MP -175; attacks 15 enemies, 1090% Damage, cooldown 55 seconds Level 20: MP -180; attacks 15 enemies, 1100% Damage, cooldown 45 seconds Level 21: MP -185; attacks 15 enemies, 1110% Damage, cooldown 45 seconds Level 22: MP -190; attacks 15 enemies, 1120% Damage, cooldown 45 seconds Level 23: MP -195; attacks 15 enemies, 1130% Damage, cooldown 45 seconds Level 24: MP -200; attacks 15 enemies, 1140% Damage, cooldown 45 seconds Level 25: MP -205; attacks 15 enemies, 1150% Damage, cooldown 45 seconds Level 26: MP -210; attacks 15 enemies, 1160% Damage, cooldown 45 seconds Level 27: MP -215; attacks 15 enemies, 1170% Damage, cooldown 45 seconds Level 28: MP -220; attacks 15 enemies, 1180% Damage, cooldown 45 seconds Level 29: MP -225; attacks 15 enemies, 1190% Damage, cooldown 45 seconds Level 30: MP -230; attacks 15 enemies, 1200% Damage, cooldown 30 seconds Sudden Raid: Summons the power of the former Blade Master and deals powerful damage on groups of up to 15 enemies. Level 1: MP -400; 305% Damage Level 2: MP -400; 310% Damage Level 3: MP -405; 315% Damage Level 4: MP -410; 320% Damage Level 5: MP -415; 325% Damage Level 6: MP -420; 330% Damage Level 7: MP -425; 335% Damage Level 8: MP -430; 340% Damage Level 9: MP -435; 345% Damage Level 10: MP -440; 350% Damage Level 11: MP -480; 360% Damage Level 12: MP -520; 370% Damage Level 13: MP -560; 380% Damage Level 14: MP -600; 390% Damage Level 15: MP -640; 400% Damage Level 16: MP -680; 460% Damage Level 17: MP -720; 480% Damage Level 18: MP -760; 500% Damage Level 19: MP -770; 520% Damage Level 20: MP -780; 540% Damage Level 21: MP -800; 545% Damage Level 22: MP -820; 550% Damage Level 23: MP -840; 555% Damage Level 24: MP -860; 560% Damage Level 25: MP -880; 565% Damage Level 26: MP -900; 570% Damage Level 27: MP -920; 575% Damage Level 28: MP -940; 580% Damage Level 29: MP -960; 590% Damage Level 30: MP -980; 600% Damage Chains of Hell: When you have Dark Sight active, Chains of Hell pulls an enemy close to deal damage by attacking up to 12 times. However, stationary monsters have to be in range. Level 1: MP -55; 100% Damage Level 2: MP -55; 105% Damage Level 3: MP -55; 110% Damage Level 4: MP -55; 115% Damage Level 5: MP -55; 120% Damage Level 6: MP -55; 125% Damage Level 7: MP -55; 130% Damage Level 8: MP -55; 135% Damage Level 9: MP -55; 140% Damage Level 10: MP -55; 145% Damage Level 11: MP -56; 150% Damage Level 12: MP -57; 155% Damage Level 13: MP -58; 160% Damage Level 14: MP -59; 165% Damage Level 15: MP -60; 170% Damage Level 16: MP -61; 175% Damage Level 17: MP -62; 180% Damage Level 18: MP -63; 185% Damage Level 19: MP -64; 190% Damage Level 20: MP -65; 195% Damage Level 21: MP -66; 200% Damage Level 22: MP -67; 205% Damage Level 23: MP -68; 210% Damage Level 24: MP -69; 215% Damage Level 25: MP -70; 220% Damage Level 26: MP -71; 225% Damage Level 27: MP -72; 230% Damage Level 28: MP -73; 235% Damage Level 29: MP -74; 240% Damage Level 30: MP -75; 250% Damage Mirrored Target: Disassembles the doppelganger summoned via Mirror Image and turns it into a dummy. The dummy attracts the enemy's attacks, protecting you from them. This skill can only be used when Mirror Image is active. Requires: Mirror Image level 30. Level 1: MP -50; 30 seconds Level 2: MP -60; 30 seconds Level 3: MP -70; 30 seconds Level 4: MP -80; 30 seconds Level 5: MP -90; 30 seconds Level 6: MP -100; 30 seconds Level 7: MP -120; 30 seconds Level 8: MP -130; 30 seconds Level 9: MP -140; 30 seconds Level 10: MP -150; 30 seconds Level 11: MP -155; 33 seconds Level 12: MP -160; 36 seconds Level 13: MP -165; 39 seconds Level 14: MP -170; 42 seconds Level 15: MP -175; 45 seconds Level 16: MP -180; 48 seconds Level 17: MP -185; 51 seconds Level 18: MP -190; 54 seconds Level 19: MP -195; 57 seconds Level 20: MP -200; 60 seconds Level 21: MP -205; 63 seconds Level 22: MP -210; 66 seconds Level 23: MP -215; 69 seconds Level 24: MP -220; 72 seconds Level 25: MP -225; 75 seconds Level 26: MP -230; 78 seconds Level 27: MP -235; 81 seconds Level 28: MP -240; 84 seconds Level 29: MP -245; 87 seconds Level 30: MP -250; 90 seconds Thorns: Grants a higher chance of getting critical attacks. Party members only gain half of the effect, and the skill is restricted when you use abilities with high critical chances. Level 1: MP -300; 103% critical damage on 5% chance for 60 seconds Level 2: MP -300; 106% critical damage on 5% chance for 60 seconds Level 3: MP -300; 109% critical damage on 5% chance for 60 seconds Level 4: MP -300; 112% critical damage on 5% chance for 60 seconds Level 5: MP -300; 115% critical damage on 5% chance for 60 seconds Level 6: MP -300; 118% critical damage on 5% chance for 60 seconds Level 7: MP -300; 121% critical damage on 5% chance for 60 seconds Level 8: MP -300; 124% critical damage on 5% chance for 60 seconds Level 9: MP -300; 127% critical damage on 5% chance for 60 seconds Level 10: MP -300; 130% critical damage on 10% chance for 60 seconds Level 11: MP -303; 135% critical damage on 10% chance for 64 seconds Level 12: MP -306; 140% critical damage on 10% chance for 68 seconds Level 13: MP -309; 145% critical damage on 10% chance for 72 seconds Level 14: MP -312; 150% critical damage on 10% chance for 76 seconds Level 15: MP -315; 155% critical damage on 10% chance for 80 seconds Level 16: MP -318; 160% critical damage on 10% chance for 84 seconds Level 17: MP -321; 170% critical damage on 10% chance for 88 seconds Level 18: MP -324; 180% critical damage on 10% chance for 92 seconds Level 19: MP -327; 190% critical damage on 10% chance for 96 seconds Level 20: MP -330; 200% critical damage on 25% chance for 100 seconds Level 21: MP -335; 205% critical damage on 26% chance for 102 seconds Level 22: MP -340; 210% critical damage on 27% chance for 104 seconds Level 23: MP -345; 215% critical damage on 28% chance for 106 seconds Level 24: MP -350; 220% critical damage on 29% chance for 108 seconds Level 25: MP -355; 225% critical damage on 30% chance for 110 seconds Level 26: MP -360; 230% critical damage on 31% chance for 112 seconds Level 27: MP -370; 235% critical damage on 32% chance for 114 seconds Level 28: MP -380; 240% critical damage on 33% chance for 116 seconds Level 29: MP -390; 245% critical damage on 34% chance for 118 seconds Level 30: MP -400; 250% critical damage on 35% chance for 120 seconds III - Guide Đã được sắp xếp theo trình tự tăng skills. * Lv. 10~55 : 138 SP (137 SP nếu ko mua Slash Storm trong CS) 10 Double Stab 10 Triple Stab (max) 19 Dual Blade Mastery 20 Fatal Blow (max) 20 Self Haste (max) 3 Disorder 20 Dark Sight (max) 20 Slash Storm (max) 16 Blade Booster * Lv. 56~120: 199 SP (196 SP nếu ko mua Tornado Spin, Mirror Image, Flying Assaulter trong CS) 10 Bloody Storm (max) 20 Flying Assaulter (max) 30 Mirror Image (max) 20 Tornado Spin (max) 20 Upper Stab (max) 4 Blade Booster (max) 20 Flash Jump (max) 20 Flash Bang (max) 20 Owl Spirit (max) 20 Advanced Dark Sight (max) 15 Nimble Body
xem ra nexon hút tiền càng khủng . mỗi job thì lại phải mua skill book từ Evan ~~> DB . vại là về sau các JOB đều mua skill book từ point shop
thì tất nhiên nó imba chỗ này thì phải nerf chỗ khác nhìn thì thấy thôi, bọn này cứ phải bay nhẩy dam nó mới to => boss như kiểu HT với zak thì chịu chết thêm khoản nx skill book nữa... làm để nó lao hết qua job mới thì làm làm gì
Attack giống cả marauder luôn. Quả này marauder ế khách nặng rồi Mỗi tội ko có skill shadow shifter như sin với dit
sao bọn KMS comment job này lame lắm rate 2/10 o.O chì là sự chắp vá các skill của các job khác lại .
2 tay mỗi tay 1 vũ khí thế này chắc dam tay nó to lắm.Mà dòng thief này có phụ vào STR ko mà thấy có skill tăng 65% STR.