cái này em tình cờ mò vào forum heroescommunity thấy cái này cũng zui zui anh em tham khảo xem vì trình độ tiến anh cùi bép nên ko dịch được Mã: Neutral Units Bonuses and Stack Growth - New Update(2.8 BETA) Hi All, I'm the author of script57(Neutral Units Bonuses and Neutral Stack Growth) Recently changed the formula for script57(Neutral Units Bonuses) and I posted the link even the 3.59 isnt out yet(for 3.58 just rename the script from script057.erm to script57.erm). For those who dont know what these scripts do, a short description: - neutral units gain bonuses as attack, defense, health to make the game more competitive - neutral units grow more on map that default growth More descriptions of this script can be found in the script57. Here is the link for 3.59 Wog but should work for 3.58 as well(for 3.58 just rename the script from script057.erm to script57.erm): A new version(2.8 and is in tests for now): http://www3.bigupload.com/download_frame.php?id_file=TPFVKAI7O2 The new changes are: ================ - All units gain bonuses now, but the units with special abilities have a reduced growth; - Level 1 have a small growth(10-20 from start) to increase the speed of game in early stages - level 1-3 have 20% growth rate from base instead of 10% as now. - the creature banks reset now at every 2 weeks instead of each month. P.S WAITING FOR NEW SUGGESTIONS IN THE FUTURE AND I ALREADY HAVE IN MIND WHAT WILL DO. Extended spell info in spell book This is the sptraits addapted from 3.59 to 3.58f with extra info for spells...Nothing is changed, just add extra information(Extended spell info in spell book). Download: http://www3.bigupload.com/download_frame.php?id_file=HO56FKIASX Here is a preview(Extended spell info in spell book) : [IMG]http://img223.imageshack.us/img223/8816/sorrowqb7.jpg[/IMG] [IMG]http://img229.imageshack.us/img229/5518/cursedk1.jpg[/IMG] [IMG]http://img219.imageshack.us/img219/8754/saegd0.jpg[/IMG] P.S I posted here, because is a part from "Starting Hero Boost" and this script is for script57 as well. ==================================================== ** New Formula ** 25.10(October) .2007 *Health** - 0.5% more health per day from base stats for level 1-2 creatures; - 1% more health per day from base stats for level 3 creatures; - 1.56% more health per day from base stats for level 4 creatures; - 2% more health per day from base stats for level 5-8 creatures. *Attack, Defense** - 3 attack and defense per month for level 1 creatures; - 4 attack and defense per month for level 2 creatures; - 5 attack and defense per month for level 3 creatures; - 7 attack and defense per month for level 4 creatures; - 8 attack and defense per month for level 5 creatures; - 9 attack and defense per month for level 6 creatures; - 10 attack and defense per month for level 7-8 creatures; Level 1-4 creatures have less health bonuses per month as before(level 1-2 creatures less with 35% and maximum 14% per month instead of 49%; level 3 creatures less with 21% and maximum 28% per month instead of 49%; level 4 creatures less with 8% and maximum 41% per month instead of 49%). Level 5-8 creatures have more health bonuses per month as before(7% more and maximum 56% instead of 49%). Warning: After month 7th, when Neutral Units Bonuses and Stack Growth are enabled will be almost impossible to beat level 7-8 creatures on the map without a hero that has over 50+ to attack, defense and over 50 level 8 creatures in his army. This is the due because, the script that gives additional help(like extra experience from bonuses, improved spell damage against neutral units just for casters, improved physical damage against neutral units just for warriors, improved unique spells) is ready just for 3.59 and not for 3.58f. If are some requests, post here. ======================================================= I addapted a part from 3.59 of Starting Hero Boost for 3.58f ** STARTING HERO BOOST v1.0 Beta addapted for 3.58f by BAD aka Archangel ** A new update for Starting Hero Boost addapted for 3.58f. STARTING HERO BOOST(NEW FORMULA): ============================ http://www3.bigupload.com/download_frame.php?id_file=YNOP6W2UJ8 ** New Formula for movement is based on hero's level including AI (22 movement from start +1 movement at every 3 levels); ** All Heroes with spell book have magic arrow from start; ** Extra Experience from Bonuses(using original formula from script 57 and just for level 5,6,7 and 8 creatures for now); doesnt work for Dragon Utopia, Creature Banks, Crypt, Creature Generators and so on... -20% extra experience from bonuses for level 4 creatures; -50% extra experience from bonuses for level 5 creatures; -100% extra experience from bonuses for level 6, 7 and 8 creatures; Corrected a few bugs, if are more, please report in this topic. The bugs corrected are: neutral towns no longer will give extra experience, crypts and creature banks won't give errors, units with absorb damage won't get extra damage from unique spells boosts, heroes with resistance won't get extra spell damage from unique spell boost. This script doesn't have a check or option for 3.58f, just install it in Data/s and if want to remove it, just delete it from Data/s - This script is made to help the players that use Neutral Units script(script 57) and Neutral stack Size; - This script have a check before map will be created to see if script57 is active or incompatilities. For addapted 3.58f version, will turn off automatically script 121(Heroes have double movement). - If script Neutral Units Bonuses(script 57) and Neutral Stack Growt(script 57 with option 232) aren't enabled, you can't get extra experience from bonuses and casters can't do additional damage with spells against neutral units. This is because will be overpowered and requires both options. For now, Starting Hero Boost has been addapted for following code: ================================================================== ** New Formula for movement is based on hero's level including AI (22 movement from start +1 movement at every 3 levels); ** All Heroes with spell book have magic arrow from start; ** Extra Experience from Bonuses(using original formula from script 57 and just for level 5,6,7 and 8 creatures for now); doesnt work for Dragon Utopia, Creature Banks, Crypt, Creature Generators and so on... -10% extra experience from bonuses for level 5 creatures; -20% extra experience from bonuses for level 6 creatures; -100% extra experience from bonuses for level 7 and 8 creatures; For instance: ============ = An archangel in month 3 has 280 extra health from bonuses and we will get extra 280 experience per creature. ** Unique Spells Boost is special for casters (cleric, druid and so on...) when do battles against neutral units and give them all more spell damage using number of days and hero's level by using the following formula: Number of Days x Base Spell damage : 100 (1%) x hero's lvl : 5(5% for ice bolt...), 10(10% for magic arrow...) or 20 (5% implosion... ) ** Unique Spells Boost is addapted for now just for the following spells: * magic arrow *, * ice bolt *, * Lightning Bolt *, implosion *, * Chain Lightning *, * frost ring *, * fireball *, * inferno *, * meteor shower *, * death ripple *, destroy undead *, * armageddon *, * Titan's Lightning Bolt *. ____________ Archangel ========== Angels are not persons, they are spirit beings. They take "bodily-form" while visiting man. They have no weight, no mass, can move at a great speed and are immortals. nếu có gì sai sót mong các pác mod chém nhè nhẹ bài gốc tại đây
Cái này chỉ là nhưng đoạn scipt, 1 phần nhỏ trong wog 3.59 thui ::) ko phải nguyên cái wog 3.59 ::) nếu để ý bạn sẽ thấy bài đó được post từ 8/2008 Tác giả mới chỉ cập nhật 1 chút thông tin hôm qua sau 1 thời gian ngưng Hãy cứ hi vọng bản WOG 3.59 1 ngày nào đó sẽ ra lò