Paris Game Week - Sony trình làng nhiều tựa game mới

Chẳng thấy hype gì, bản 1 đang RPG giờ chuyển tông lại còn toàn chém robo nữa, action phải máu me quái vật nó mới thú.
 
Lạy hồn, các bác soi giới tính kinh vãi, đoạn nó ngồi xuống trong trailer chưa đến 1s.
Chẳng thấy hype gì, bản 1 đang RPG giờ chuyển tông lại còn toàn chém robo nữa, action phải máu me quái vật nó mới thú.
5 người 10 ý, đồng chí thông cảm :1onion33:
 
Chẳng thấy hype gì, bản 1 đang RPG giờ chuyển tông lại còn toàn chém robo nữa, action phải máu me quái vật nó mới thú.

cùng quan điểm, chém vật sống mới có hứng, nhìn chém robo thấy như chém khúc cây vậy :3cool_angry:
 
Ý là phải có máu me nó mới thú, chứ toàn dầu nhớt ko thì.....:">
 
Giới thiệu là A-RPG mà nhìn gameplay ảo ko thua gì 1 game hack and slash :5cool_still_dreamin Xem xong trailer nghĩ ngay tới việc Capcom nên giao DMC5 cho platinum làm :9cool_haha:
 
Eurogamer article summary:

- Nier was born out of Yoko pitching Drakengard 3, and Square wanting to do something different, so ideas were reworked into Nier. Yoko then wanted to do a second Nier, and was told instead to do Drakengard 3.
- Development on original Nier took longer than expected. Regret their low metacritic score, and feel by the time they got their engine working it was at a point where other devs had a better handling of then hardware, so they looked more dated by comparison.
- Yoko felt Nier was an experiment, and that while modern games had a lot of love and quality work put into them, he felt once you played each one for 30 minutes you got an idea of what they'd be like until the end. Nier was an attempt to always keep the gameplay mixed up and surprising.
- Nier: Atomata is similarly structured to the original. When Saito (SE) requested Nier 2 he wanted a more action orientated game. Yoko wanted something more like Ocarina of Time, with fields to travel, as a "natural, nice way" for a game to be. Yoko feels Nier: Atomata is more his way than Saito's.
- Will retain the experimental, surprising design philosophy of the original. But doesn't want to retread ideas.
- Jokingly suggested making a boring, tedious game. Because that would indeed be surprising.
- Also suggested the game give random endings as paid DLC. Nobody liked that idea.
- He feels his most popular stories were written while he was drunk.
- He spent a lot of time angry with the dev team for Nier, and is impressed at Platinum's efficiency. Which he says frees him up to drink more, and thus write good stuff for the game.
- Story trailer stuff will come at a later date. This trailer was mainly to show off that it's a successor to Nier, and Platinum's involvement for what they do best.

CapitalRewardingDarklingbeetle.gif


Giới thiệu là A-RPG mà nhìn gameplay ảo ko thua gì 1 game hack and slash :5cool_still_dreamin Xem xong trailer nghĩ ngay tới việc Capcom nên giao DMC5 cho platinum làm :9cool_haha:

not sure troll or....
 
bản thân thấy Nier gameplay quá bình thường so với DMC, chẳng biết hype cái gì ?
 
bản 1 thì ko nói chứ bản 2 này chắc cũng chả kém DMC đâu :)), all hail P*
 
chưa rõ cơ cấu gameplay, UI như thế nào, mới chỉ có trailer show combat ntn thì chẳng có gì đặc sắc.
 
YoRHa No. 2, Model B, “2B”
NieRAutomata_011_thumb.jpg

2B is an all-purpose battle android, deployed as a member of the automated infantry squad, YoRHa. She is equipped with a sword for close quarters combat, and can attack from range using the “Pod” support system. Her eyes are obscured beneath her standard-issue military visor, which she rarely removes.
Members of the YoRHa squad forgo names and are referred to only by their code numbers. Though the regulations forbid them from expressing emotions, each model has its own distinguishing personality, and 2B is comparatively cool, calm, and collected.
She’s not actually female, or maybe it’s more accurate to say she’s not actually human. Her name or serial number is 2B and she’s an android.



At the end of the E3 announcement trailer there were three words that popped up — “doll,” “human,” and “machine” so there were hints from the start…
 
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