[video=youtube;O35eg2kGV8E]http://www.youtube.com/watch?v=O35eg2kGV8E&feature=player_embedded[/video] Chuẩn bị phiêu lưu chưa các adventurer?
Christmas Treats Event!!! ! [video=youtube;SG4n8IZfJLI]http://www.youtube.com/watch?v=SG4n8IZfJLI[/video] Kết cái Snowman costume quá
Mình vừa xem 1 số thông tin bên Dragonica Korean, tình hình là 1 số job sẽ được fix lại như sau. Paladin Armour Break Glitch where the opponent freezes up when hit is fixed. Cross cut Cooldown changed from 5 to 6 seconds. Provocation (NEW SKILL) Turns elite monster’s attention to the caster. (Duration: Lv1 5 secs, Lv2 8 secs, Lv3 12 secs) Revenge Changing from toggle to active skill. Cooldown increased to 30 seconds. Reflected damage at highest level is decreased from 70% to 40%. Gladiator Advanced Sword Mastery Calculation from min damage% is changed to max damage %. Applies to skills. Grizzly Power Stat effects doubled for each level (?) Stumblebum Cast time decreased from 0.5s to 0.3s (and patk/aim of opponent decreased by 40%?) Myrmidon Bloody Roar Damage increased, 5 second HP drain is changed to one second HP drain. Gust Slash Cooldown reduced with each skill level. From skill level 3, fallen mobs can be attacked. Magnum Break Damage has been increased. Whirlwind Cooldown has been reduced. Weapon Quicken Basic physical attack damage increased pulling method has been changed to physical damage. Magician Self Heal Doesn’t heal by magic DMG anymore, but uses hp % Acolyte Diffusion Cannon Cooldown is 60 sec, MP cost raised, lasting time reduced by half, and hit speed is lowered Wide Heal Mana consumption system was changed from flat MP to MP%. Instant Heal Mana consumption system was changed from flat MP to MP%. Resurrection Range is increased, mp cost is reduced by 1/2, and (not confident about the meaning of this part) you can see the area range the skill will effect. Detection You can see the effected area’s radius Sanctuary MP consumption increased. Battlemage Battle Hit Is now a magical attack, using magic DMG calculation instead of physical. It can strike up to 3x. Cloud Kill Slightly increased range. Oracle Double Shot Skill type was changed from Passive to Active.General attack speed was slightly reduced. Cooldown has been set to 60 seconds. *It is no longer possible for this skill to overlap with Diffusion Cannon, as a delay has been set. Lightning Stone MP consumption increased. Arch Sanctuary MP consumption increased. Quagmire Skill range increased. Muddy Mud The effect of mud decreasing movement speed of the opponent was reduced. HP Restore MP consumption increased. Warmage Advanced Staff Mastery Damage calculation is changed from min dmg % to overall. Thunder Break This skill has been increased range. 2 to 3 per second was played a week to a week has triggered. Cloud / lightning (lightning), the strengthening of the station has been updated. (Dịch từ tiếng hàn sang, ko hiểu cụm từ a week to a week nghĩa là gì ) Spiral Cannon Skill’s damage/range/MP Consumption has been slightly increased.From skill level 3, fallen mobs can be attacked. Meteor Strike Number of meteors fallen can be raised to 5, it launches, and damage is raised Archer Multi Shot The problem with ATK speed increase not working was fixed. Hunter Advanced Bow Mastery Bow mastery’s calculation formula is changed from min damage % to overall DMG %. Sharpshooting The number of shots increase depending on level. From skill level 3, fallen mobs can be attacked. Ranger Crux Shot Damage has been increased. 크리티컬 확클이 주가되었습니다. The problem with ATK speed increase not working was fixed. Gatling Rush Unintended effect width (horizontal range?) has been reduced slightly. Homing Missile No longer relaunches Random Shot Increased attack speed Two Action Shot Increased attack speed Ballista Sniping (NEW SKILL) Sniper skill strongly hitting incoming enemies within certain range. Thief General attack Slightly increased range. Somersault Kick Skill’s range increased. Vitality Up to 15% effect increase. Dexterity Up to 25% effect increase. Jester Hyper Strength Up to 20% effect increase. Intelligence Up to 20% effect increase. Assassin April Fool The problem with unintentional narrow scope of the skill has been corrected. Skill’s range has been increased. MP Consumption has been decreased. Throwing Dagger 2 seconds synergy effect of ‘superior armor status” has been added after completion of the skill. Ambush 2 seconds synergy effect of ‘superior armor status” has been added after completion of the skill. Burrow 2 seconds synergy effect of ‘superior armor status” has been added after completion of the skill. Violent Blow Skill’s stun % is set to 25% Ninja Ninja Frenzy Transforming speed was slightly increased. Wood Rush Casting speed is reduced with each skill level. Leaf Fall Lay down position has been changed to allow attacks. Perfect Strike MP consumption has been reduced. Damage and range effects increased.Skill casting has been strengthened(?). Shadow Leap 2 seconds synergy effect of ‘superior armor status” has been added after completion of the skill. Flurry standstill (New Skill) Passive skill increasing dodge rate and movement speed (Dodge Master or completely new skill?). P/S: Tình hình nếu IAH áp dụng những thay đổi này vào update sắp tới thì myr và ninja sẽ mạnh hơn rất nhiều. Lúc đó mình sẽ update guide mới về hướng dẫn build skill của 1 số job. Thân :*
revenge đổi còn 40% ,active skill =>ặc ặc,còn thêm skill hút quái nữa chứ,chắc thành cục thịt đứng tank cho đồng đội quá
^ revenge có gì là quan trọng pally chỉ cần combo stun lock là chết ng` thôi, tụi nó mà muốn đc balance lại thì còn fải bị thế dài dài
palla neft thế vẫn chưa cân bằng game được,dmg của palla quá to so với 1 calss tanker,không có game nào mà tanker dmg to như dragonica stum của myr giảm cooldown,cái này nguy hiểm,mấy skill khác cũng được buff nhiều quá bỏ re-launch của ballista,mẹ bọn nó định bỏ luôn class này
Bao giờ IAH mới áp dụng mấy cái mới này nhỉ ? Chắc nên chơi lại mấy em ninja,myrm hay hunter quá ! pala sắp thành cục thịt di động, còn balista cũng chẳng thêm được bao nhiêu ,chán quá !
Cookie Factory- Welcome Back!!! Start Date: 10th of February 2011 (after server maintenance) End Date: 23rd of February 2011 (after server maintenance) Location: Southeast Port of Winds NPC Name: Marv The quest will lead you on an adventure into the Cookie Factory, where you will meet strange new monsters like Chocolate Cookie, Well-cooked Cookie, Chocolate Mushroom, and other candy-themed monsters! Learn to dodge sliding chocolate kisses or be turned into one yourself! You could find yourself with one of the new Valentine's Day pets, Ms. GingerB or Chocochop! *The dungeon and its monsters will auto-scale to the group leader's level. How to Join: [*]Find NPC Marv in Port of Winds. Talk to him and see if you can help. Monsters in Cookie Factory will scale according to party leader’s level. All levels are able to take this quest! Complete the quest chain and unlock the repeatable quest that gives you Valentine TMD Tamago! If you are lucky, you may find a Miss GingerB or ChocoChop in the Tamago~ EXP from monster in Cookie Factory is much higher than normal maps. It functions the same as Temple of Water. Gada Coins cannot be used in Cookie Factory for extra items. The items drop from monsters will depend on the player’s level. Enjoy and Happy Valentine's Day! :d Nguồn forum.iahgames.com
[video=youtube;4HyWkvofT7U]http://www.youtube.com/watch?v=4HyWkvofT7U&feature=feedrec_grec_index[/video] Ko thấy trailer của IAH lấy tạm cái của thqice :P
Bản này nó update cả ngày, không biết cho chơi chưa >.< Chìu ngồi down mấy cái maunal patch, up xong lên 19 vô game nó báo lỗi bảo cài lại cilent lun