Nơi trận đánh bắt đầu

Thảo luận trong 'WarCity Online' bắt đầu bởi hero-lands, 16/10/06.

  1. trangviet

    trangviet Youtube Master Race

    Tham gia ngày:
    3/12/05
    Bài viết:
    5
    Ôi các bác chẳng nói sớm làm em fang nó thêm phát nữa:
    War at MARKSMAN(42:1:3)/Turkey
    Attacker: Leader Mun of the tribe: Ranger

    Invasion # 1

    Attackers:
    18.0 Warrior(s)(5HP/6A/2D per unit) - Tactics: Middle
    6.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Middle
    3.0 Eagle Scout(s)(1HP/1A/1D per unit) - Tactics: Front
    Defenders:
    Attacker base damage is: 117.00
    Defender base damage is: 0.00
    The attacker inflicts 92% of base damage
    The defender inflicts 83% of base damage
    The attacker inflicts 107.0 net damage after 0.0 blocker defense
    The defender inflicts 0.0 net damage after 45.0 attacker defense
    27,000W 0I 0O 33,000F worth of resources are captured
    by the attacking fleet. Fleet did not have enough
    capacity to capture max amount.
    ATTACKER WINS!

    0W 0I 0O 0F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
     
  2. trangviet

    trangviet Youtube Master Race

    Tham gia ngày:
    3/12/05
    Bài viết:
    5
    War at MARKSMAN(42:1:3)/Turkey
    Attacker: Leader Mun of the tribe: Ranger

    Invasion # 1

    Attackers:
    18.0 Warrior(s)(5HP/6A/2D per unit) - Tactics: Middle
    5.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Middle
    3.0 Eagle Scout(s)(1HP/1A/1D per unit) - Tactics: Front
    Defenders:
    Attacker base damage is: 116.00
    Defender base damage is: 0.00
    The attacker inflicts 99% of base damage
    The defender inflicts 61% of base damage
    The attacker inflicts 114.0 net damage after 0.0 blocker defense
    The defender inflicts 0.0 net damage after 44.0 attacker defense
    25,000W 0I 0O 25,000F worth of resources are captured
    by the attacking fleet. Fleet did not have enough
    capacity to capture max amount.
    ATTACKER WINS!

    0W 0I 0O 0F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
     
  3. *Nanh_Bạc*

    *Nanh_Bạc* Dragon Quest

    Tham gia ngày:
    13/6/06
    Bài viết:
    1,243
    Tội nghiệp thằng MARKSMAN, chỉ vì 1 phút lỡ tay mà đi cả sự nghiệp mấy ngày vào chơi =)). Hôm qua, tui có đem quân đánh thằng Ben nhưng nhà nó xa quá nên nó kịp lên và chạy quân lẫn res, cần anh em giúp để đánh thằng Ben đó và ai có nhà gần nó thì spy giúp để dễ dàng thuận tiện trong việc cho nó lên bàn thờ ngồi ăn cùng mâm các thằng đã post ở trên ;)). Nhà thằng Ben này res của nó giàu lắm, có cả iron lẫn oil( dek hiểu lấy oil làm gì =))), tui tiên phong sẽ đánh vào quân chủ lực của nó còn lại thì khi diệt chủ lực của nó xong thì anh em vác camel qua hốt ;)).
    À tiện cho hỏi luôn anh em thấy còn thằng nào ko phải dân VN mà nằm trong tọa độ từ 1 -> 100, còn quân để có thể đe dọa được anh em thì báo giùm để tui xử luôn.
     
  4. microlab123

    microlab123 Legend of Zelda

    Tham gia ngày:
    26/7/04
    Bài viết:
    1,171
    Nơi ở:
    The heaven
    Khi nào đánh thì bảo tui , mà nhà nó ở tọa độ nào vậy
     
  5. lebaophucviet

    lebaophucviet Qingfang Moderator

    Tham gia ngày:
    9/6/03
    Bài viết:
    1,125
    nó còn khá nhiều đấy, anh em nào tiện tay thì hốt đi
     
  6. *Nanh_Bạc*

    *Nanh_Bạc* Dragon Quest

    Tham gia ngày:
    13/6/06
    Bài viết:
    1,243
    bác ép nick tui đi ackr1178 cho dễ nói chuyện, còn bác nào muốn đánh nữa không nhỉ ::)
     
  7. ongmanhvn

    ongmanhvn Youtube Master Race

    Tham gia ngày:
    30/8/06
    Bài viết:
    29
    Amen, đã set position trong fleet mà quên set lại trong phần battalion, tự nhiên hy sinh vô ích, aaaaaaaaaaa.
     
  8. *Nanh_Bạc*

    *Nanh_Bạc* Dragon Quest

    Tham gia ngày:
    13/6/06
    Bài viết:
    1,243
    chỉ chết có 5 chim và 5 camel thui, thế là còn rẻ chán :D
     
  9. nguyenbao187

    nguyenbao187 Donkey Kong

    Tham gia ngày:
    8/7/06
    Bài viết:
    389
    Nơi ở:
    Nấm mồ hoang
    cướp của thằng này ngày 2 chuyến suốt 3 ngày qua, đến bây giờ thì nó chẳng có gì, nghĩ mình cũng hơi ác
     
  10. ongmanhvn

    ongmanhvn Youtube Master Race

    Tham gia ngày:
    30/8/06
    Bài viết:
    29
    Đang chuẩn bị lực lượng đập thằng này thêm 1 cú, hehe
     
  11. nguyenbao187

    nguyenbao187 Donkey Kong

    Tham gia ngày:
    8/7/06
    Bài viết:
    389
    Nơi ở:
    Nấm mồ hoang
    kết quả của 1 chuyến đi dài chả thu được gì nhìu, có lẽ phải từ bỏ mấy vụ đánh nhau thôi, ko thì đến tết mới lên morden được
     
  12. yudiat2505

    yudiat2505 The Warrior of Light Lão Làng GVN

    Tham gia ngày:
    15/5/05
    Bài viết:
    2,402
    Nơi ở:
    Oxnard
    có 1 em la vn ma ko fai vn đây:
    ai ở gần 2 cái city o district 23 va 122 thì đem quân qua quét lính nó liên tục , nếu không nó lại làm khổ mấy mem yếu nữa mất công lắm. còn mấy cái city kia thì tui move city wa ngay kế bên để tính sổ với nó rồi :D
     
  13. nguyenbao187

    nguyenbao187 Donkey Kong

    Tham gia ngày:
    8/7/06
    Bài viết:
    389
    Nơi ở:
    Nấm mồ hoang
    hay thế nhỉ, lại có thằng để đánh rồi, mình ở tọa độ 10 xin nhân city 23 của nó, đảm bảo chỉ có chạy ko đường về chứ ko cho nó sống sót
     
  14. nguyenbao187

    nguyenbao187 Donkey Kong

    Tham gia ngày:
    8/7/06
    Bài viết:
    389
    Nơi ở:
    Nấm mồ hoang
    có 1 trận đánh mới nhất, ít thiệt hại nhất nên post lên cho mọi người xem. ai có nhu cầu hốt res thì xông vào đi, mình quá điểm nó rùi, trận này diễn ra lúc 10h sáng nay thôi.
     
  15. nguyenbao187

    nguyenbao187 Donkey Kong

    Tham gia ngày:
    8/7/06
    Bài viết:
    389
    Nơi ở:
    Nấm mồ hoang
    topic này hình như chỉ có mình postr bài nhỉ, chán thế
     
  16. xsilverarrowx

    xsilverarrowx Youtube Master Race

    Tham gia ngày:
    14/4/06
    Bài viết:
    79
    có thằng sáng nay mới chơi tui >.<
    War at xGo(925:3:3)/Vietnam
    Attacker: Leader Saxsquire of the tribe: TheSaxs

    Invasion # 1

    Attackers:
    10.0 Camel(s)(7HP/7A/1D per unit) - Tactics: Back
    25.0 Carriage(s)(20HP/7A/3D per unit) - Tactics: Back
    3.0 Knight(s)(18HP/36A/8D per unit) - Tactics: Front
    11.0 Swordsman(s)(15HP/31A/10D per unit) - Tactics: Front
    20.0 Paladin(s)(40HP/62A/16D per unit) - Tactics: Front
    20.0 Musketeer(s)(20HP/41A/4D per unit) - Tactics: Front
    Defenders:
    91.0 Swordsman(s)(15HP/30A/11D per unit) - Tactics: Stand Ground
    26.0 Knight(s)(18HP/35A/8D per unit) - Tactics: Back
    79.0 Horseman(s)(7HP/27A/2D per unit) - Tactics: Back
    77.0 Warrior(s)(5HP/11A/2D per unit) - Tactics: Middle
    91.0 Camel(s)(7HP/6A/1D per unit) - Tactics: Front
    1.0 City Defense Structure(s)(240HP/160A/160D per unit) - Tactics: Front
    Attacker base damage is: 2754.00
    Defender base damage is: 7326.00
    The attacker inflicts 65% of base damage
    The defender inflicts 75% of base damage
    The attacker inflicts 447.0 net damage after 1772.0 blocker defense
    The defender inflicts 4932.0 net damage after 619.0 attacker defense
    Defender City Defense Structure receives 147.0 net damage
    0.6 unit(s) are destroyed
    Defender Camel receives 141.0 net damage
    20.1 unit(s) are destroyed
    Defender Warrior receives 108.0 net damage
    21.6 unit(s) are destroyed
    Defender Horseman receives 15.0 net damage
    2.1 unit(s) are destroyed
    Defender Knight receives 33.0 net damage
    1.8 unit(s) are destroyed
    Defender Swordsman receives 3.0 net damage
    0.2 unit(s) are destroyed
    Attacker Musketeer receives 1923.0 net damage
    20.0 unit(s) are destroyed
    Attacker Paladin receives 300.0 net damage
    7.5 unit(s) are destroyed
    Attacker Swordsman receives 2004.0 net damage
    11.0 unit(s) are destroyed
    Attacker Knight receives 444.0 net damage
    3.0 unit(s) are destroyed
    Attacker Carriage receives 211.0 net damage
    10.6 unit(s) are destroyed
    Attacker Camel receives 50.0 net damage
    7.1 unit(s) are destroyed
     
  17. xsilverarrowx

    xsilverarrowx Youtube Master Race

    Tham gia ngày:
    14/4/06
    Bài viết:
    79
    Invasion # 2

    Attackers:
    2.9 Camel(s)(7HP/7A/1D per unit) - Tactics: Back
    14.5 Carriage(s)(20HP/7A/3D per unit) - Tactics: Back
    0.0 Knight(s)(18HP/36A/8D per unit) - Tactics: Front
    0.0 Swordsman(s)(15HP/31A/10D per unit) - Tactics: Front
    12.5 Paladin(s)(40HP/62A/16D per unit) - Tactics: Front
    0.0 Musketeer(s)(20HP/41A/4D per unit) - Tactics: Front
    Defenders:
    90.8 Swordsman(s)(15HP/30A/11D per unit) - Tactics: Stand Ground
    24.2 Knight(s)(18HP/35A/8D per unit) - Tactics: Back
    76.9 Horseman(s)(7HP/27A/2D per unit) - Tactics: Back
    55.4 Warrior(s)(5HP/11A/2D per unit) - Tactics: Middle
    70.9 Camel(s)(7HP/6A/1D per unit) - Tactics: Front
    0.4 City Defense Structure(s)(240HP/160A/160D per unit) - Tactics: Front
    Attacker base damage is: 896.15
    Defender base damage is: 6741.52
    The attacker inflicts 94% of base damage
    The defender inflicts 64% of base damage
    The attacker inflicts 210.0 net damage after 1589.5 blocker defense
    The defender inflicts 4113.8 net damage after 246.2 attacker defense
    Defender City Defense Structure receives 142.0 net damage
    0.4 unit(s) are destroyed
    Defender Camel receives 20.0 net damage
    2.9 unit(s) are destroyed
    Defender Warrior receives 36.0 net damage
    7.2 unit(s) are destroyed
    Defender Horseman receives 10.0 net damage
    1.4 unit(s) are destroyed
    Defender Knight receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Swordsman receives 2.0 net damage
    0.1 unit(s) are destroyed
    Attacker Paladin receives 41.0 net damage
    1.0 unit(s) are destroyed
    Attacker Carriage receives 2973.0 net damage
    14.5 unit(s) are destroyed
    Attacker Camel receives 1099.8 net damage
    2.9 unit(s) are destroyed
     
  18. xsilverarrowx

    xsilverarrowx Youtube Master Race

    Tham gia ngày:
    14/4/06
    Bài viết:
    79
    và cuối cùng là tui chiến thắng :))
    Invasion # 3

    Attackers:
    0.0 Camel(s)(7HP/7A/1D per unit) - Tactics: Back
    0.0 Carriage(s)(20HP/7A/3D per unit) - Tactics: Back
    0.0 Knight(s)(18HP/36A/8D per unit) - Tactics: Front
    0.0 Swordsman(s)(15HP/31A/10D per unit) - Tactics: Front
    11.5 Paladin(s)(40HP/62A/16D per unit) - Tactics: Front
    0.0 Musketeer(s)(20HP/41A/4D per unit) - Tactics: Front
    Defenders:
    90.7 Swordsman(s)(15HP/30A/11D per unit) - Tactics: Stand Ground
    24.2 Knight(s)(18HP/35A/8D per unit) - Tactics: Back
    75.4 Horseman(s)(7HP/27A/2D per unit) - Tactics: Back
    48.2 Warrior(s)(5HP/11A/2D per unit) - Tactics: Middle
    68.0 Camel(s)(7HP/6A/1D per unit) - Tactics: Front
    0.0 City Defense Structure(s)(240HP/160A/160D per unit) - Tactics: Front
    Attacker base damage is: 711.45
    Defender base damage is: 6540.60
    The attacker inflicts 95% of base damage
    The defender inflicts 69% of base damage
    The attacker inflicts 168.0 net damage after 1505.9 blocker defense
    The defender inflicts 4343.4 net damage after 183.6 attacker defense
    Defender Camel receives 142.0 net damage
    20.3 unit(s) are destroyed
    Defender Warrior receives 5.0 net damage
    1.0 unit(s) are destroyed
    Defender Horseman receives 4.0 net damage
    0.6 unit(s) are destroyed
    Defender Knight receives 0.0 net damage
    0.0 unit(s) are destroyed
    Defender Swordsman receives 17.0 net damage
    1.1 unit(s) are destroyed
    Attacker Paladin receives 4343.4 net damage
    11.5 unit(s) are destroyed

    DEFENDER WINS! Attacking fleet is destroyed.
    637,313W 474,025I 0O 660,125F worth of resources are captured
    and added to xGos stockpile.
     
  19. linhlung

    linhlung Youtube Master Race

    Tham gia ngày:
    30/11/06
    Bài viết:
    71
    Minh bi nó đánh trộm ban đêm, thua, ai trả thù giúp với

    War at TheLightofWorld(288:2:2)/Vietnam
    Attacker: Leader DesertsEagle21 of the tribe: Eagless

    Invasion # 1

    Attackers:
    14.0 Transport Train(s)(200HP/7A/20D per unit) - Tactics: Back
    350.0 Knight(s)(18HP/36A/8D per unit) - Tactics: Middle
    3.0 Eagle Scout(s)(1HP/7A/1D per unit) - Tactics: Front
    Defenders:
    3.0 Swordsman(s)(15HP/29A/10D per unit) - Tactics: Middle
    67.0 Camel(s)(7HP/5A/1D per unit) - Tactics: Front
    2.0 Eagle Scout(s)(1HP/5A/1D per unit) - Tactics: Front
    2.0 Warrior(s)(5HP/10A/2D per unit) - Tactics: Front
    3.0 Horseman(s)(7HP/26A/2D per unit) - Tactics: Front
    1.0 City Defense Structure(s)(270HP/180A/180D per unit) - Tactics: Front
    Attacker base damage is: 12719.00
    Defender base damage is: 710.00
    The attacker inflicts 75% of base damage
    The defender inflicts 77% of base damage
    The attacker inflicts 9250.0 net damage after 289.0 blocker defense
    The defender inflicts 136.0 net damage after 3083.0 attacker defense
    Defender City Defense Structure receives 1757.0 net damage
    1.0 unit(s) are destroyed
    Defender Horseman receives 4271.0 net damage
    3.0 unit(s) are destroyed
    Defender Warrior receives 483.0 net damage
    2.0 unit(s) are destroyed
    Defender Eagle Scout receives 876.0 net damage
    2.0 unit(s) are destroyed
    Defender Camel receives 987.0 net damage
    67.0 unit(s) are destroyed
    Defender Swordsman receives 876.0 net damage
    3.0 unit(s) are destroyed
    Attacker Eagle Scout receives 136.0 net damage
    3.0 unit(s) are destroyed
    3,899,540W 3,629,904I 73,303O 2,748,678F worth of resources are captured
    by the attacking fleet.
    ATTACKER WINS!

    65,580W 4,050I 0O 113,202F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
     
  20. linhlung

    linhlung Youtube Master Race

    Tham gia ngày:
    30/11/06
    Bài viết:
    71
    Minh bi nó đánh trộm ban đêm, thua, ai trả thù giúp với (cùng một đêm bị 2 thằng đánh trộm, đau quá)

    War at NewHeart(288:2:1)/Vietnam
    Attacker: Leader silentdeath3 of the tribe: SplinterCellMercenaries

    Invasion # 1

    Attackers:
    3.0 Camel(s)(7HP/5A/1D per unit) - Tactics: Back
    41.0 Carriage(s)(20HP/5A/3D per unit) - Tactics: Back
    358.0 Knight(s)(18HP/34A/8D per unit) - Tactics: Middle
    72.0 Swordsman(s)(15HP/29A/10D per unit) - Tactics: Middle
    36.0 Musketeer(s)(20HP/39A/4D per unit) - Tactics: Middle
    137.0 Warrior(s)(5HP/10A/2D per unit) - Tactics: Front
    431.0 Horseman(s)(7HP/26A/2D per unit) - Tactics: Front
    Defenders:
    1.0 City Defense Structure(s)(240HP/160A/160D per unit) - Tactics: Front
    Attacker base damage is: 28460.00
    Defender base damage is: 160.00
    The attacker inflicts 100% of base damage
    The defender inflicts 100% of base damage
    The attacker inflicts 28300.0 net damage after 160.0 blocker defense
    The defender inflicts 40.0 net damage after 4990.0 attacker defense
    Defender City Defense Structure receives 28300.0 net damage
    1.0 unit(s) are destroyed
    Attacker Horseman receives 22.0 net damage
    3.1 unit(s) are destroyed
    Attacker Warrior receives 2.0 net damage
    0.4 unit(s) are destroyed
    Attacker Musketeer receives 2.0 net damage
    0.1 unit(s) are destroyed
    Attacker Swordsman receives 13.0 net damage
    0.9 unit(s) are destroyed
    Attacker Knight receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Carriage receives 0.0 net damage
    0.0 unit(s) are destroyed
    Attacker Camel receives 1.0 net damage
    0.1 unit(s) are destroyed
    852,800W 355,680I 16,640O 854,880F worth of resources are captured
    by the attacking fleet. Fleet did not have enough
    capacity to capture max amount.
    ATTACKER WINS!

    0W 0I 0O 0F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
     

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