Game: Gomullo Created by Roland Johansson, 1999. It's a cross between Gomoku and Othello: Two players alternate placing a disk on the...
Game: Go3D Developed and implemented by L. Lynn Smith, October 2001. Go3D is a two-player game played upon a 5x5x5 field and follows the...
Game: Go Implemented by L. Lynn Smith, September 2001. Go is a two-player game using Black and White Stones. This version is meant to...
Game: GLE'X Developed by Zoltan Bartok in 1998. Implemented by L. Lynn Smith, May 2002. GLE'X is a game for two players. The rules,...
Game: German Morris Implemented by Karl Scherer, December 2000. German version of 9 Men's Morris. Object: Reduce your opponent to...
Game: German Checkers Implemented by Karl Scherer, April 2001 Object: Capture all your opponent's men ("Checkers") by jumping over them,...
Game: Gauntlet Invented and implemented by Phillip L. Leduc, December 2000. Gauntlet is a fast and furious game of unequal forces that...
Game: Gamla Torget Created by Markus Salo, July 2003. Win by moving a stone to the opposite corner space to be promoted to a king and then...
Game: Fusion Designed by Robert A. Kraus, January 2003 The players are Blue and Green, who own Blue Atoms and Green Atoms. There are also...
Game: Funnel Funnel © 2000, design, implementation, graphics and sound effects by Darren Izzard The game has a triangular board with an...
Game: French Military Game French Military Game.zrf Rules File © 1999 by Roger Cooper This game, that featured in a Martin Gardner article...
Game: Foxhunt Implemented by Karl Scherer, December 2000. Object: The Hunters have to capture the Fox. You start as the Fox. Moves...
Game: 4D Tic-Tac-Toe Invented by Sean Bridges in 1998, implemented by L. Lynn Smith, June 2003. 4D Tic-Tac-Toe is played upon a 3x3 field...
Game: Fortress Implemented by Karl Scherer, December 2000. Object: The Attacker wins if he can occupy the 15 places of the 'Fortress'. The...
Game: Forge Forge was invented by Michael Howe. Each side starts with twelve Pawns on a rectangular checkered board. The object of the game...
Game: Force Created by Chris Huntoon. Individually, a Man can move one space in any direction. When combined with other Men of the same side...
Game: Fool's Court Fool's Court © 2000 by Joshua D. Neal Fool's Court is an interpretation of the (somewhat unclear) rules for King's Court,...
Game: Fivethousand Traditional dice game. Implemented by Karl Scherer, April 2002 Object: Collect 5000 points or more before your...
Game: Five field Kono Implemented by Brandon Burkholder, November 2002. Pieces move one point diagonally forward or backward. There is no...
Game: Five-Dice Implemented by Karl Scherer, February 2001. Object: Get the highest total of points. (6 variants) You start as Blue....
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