Game: Picador Created by W. D. Troyka, March 2001. Picador is an illustration of a famous logical paradox. The paradox can be described...
Game: Pento-Solver Implemented by Karl Scherer, December 2001 Automatically fill any user-defined playing area with any combination of the...
Game: Pento Implemented by Karl Scherer, November 2000. Object: Tile the given shapes with the 12 Pentominoes tiles. (25 variants)...
Game: Pearl Puzzle II Invented and implemented by Karl Scherer, April 2001 Object: Separate the colours. (6 variants) First click...
Game: Pearl Puzzle Invented and implemented by Karl Scherer, January 2001 Object: Separate the colours. (6 variants) First click...
Game: Pancakes Based on the 'Pancake Sorting Problem' published on Edd Pegg's Math Puzzles web pages in January 2002. Implemented by Karl...
Game: Pairs Designed and implemented by Karl Scherer, February 2001. Object: Find the matching pairs. First click anywhere on the...
Game: P-Primes Implemented by Karl Scherer, December 2001 Object: Fill the 12x21 playing area with P-heptominoes. (39 variants,...
Game: P-Backtrack Invented and implemented by Karl Scherer, December 2001 Object: Automatically fill any user-defined playing area with...
Game: Oneway Loop Invented and implemented by Karl Scherer, October 2001 Object: Create one continuous red oneway loop. (2 randomized...
Game: Nutts-Solver Invented and implemented by Karl Scherer, December 2002. Use the computer so solve 'Nutts' problems. Nutts-Solver...
Game: Nutts Invented (in 1997) and implemented by Karl Scherer, November 2000. Object: Tile the given shapes with the 20 Nutts tiles. (20...
Game: Numberwheel Implemented by Karl Scherer, April 2003. Classical puzzle. Object: Order numbers clockwise on the wheel. (4 variants)...
Game: Nine Clocks Invented and implemented by Karl Scherer, March 2001. Object: Set all Clocks to 12 o'clock. Click anywhere on the...
Game: Morpion solitaire Implemented by Vincent Everaert, August 2002 Drop pieces and align sequences of 5 pieces in any direction. How...
Game: Monster Maze Created by Robert A. Kraus, September 2000. You play a Hero (White Disk) in a maze trying to avoid a Monster (Black...
Game: Moebius Invented by Nagy Laslo, implemented by Nagy Laslo and Karl Scherer, April 2003. Form loops to gain points. First click...
Game: Missing Link Invented by Erno Rubik. Implemented by K. Franklin, January 2002. Rearrange the links. Individual Pieces may be glided...
Game: Mem III Invented and implemented by Karl Scherer, May 2002 Object: Spot the missing butterfly type. (3 randomized variants)...
Game: Mem II Invented and implemented by Karl Scherer, March 2002 Object: Memorize the positions of the Butterflies. (34 randomized...
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