Game: Dragonfly Miniatures Invented and implemented by Ingo Althofer, June 2003. Dragonfly is a nice chess variant on 7x7 board with some...
Game: Dragonfly & HexDragonfly Dragonfly and HexDragonfly games & art work © 1983-1999 by Christian Freeling Dragonfly Rules File © 1999 by Ed...
Game: Dragonchess Invented by Gary Gygax, implemented by L. Lynn Smith, November 2001. DRAGONCHESS is played on three 8x12 boards stacked...
Game: Double Move Chess Invented and implemented by Karl Scherer, April 2001 Object: capture your opponent's King. (9 variants) A...
Game: Double Chess Invented and implemented by Karl Scherer, April 2000 Double Chess Object: Checkmate one of the opponent's Kings....
Game: Double Agent Chess Created by W. D. Troyka, June 2001 Standard chess rules apply, except: There is no capturing. At the end of...
Game: Dino-Czars Invented and implemented by Clark D. Rodeffer, January 2002 A two-player chess variant on exactly 42 spaces. Submitted as...
Game: Different Armies Implemented by Roger Cooper, April 2003. This is a series of variants in which White has the standard chess pieces...
Game: Dictator Chess Invented and implemented by Karl Scherer, January 2001 Object: Capture the opponent's King. (2 variants) You are...
Game: Desert Benedict Chess Created by Richard Hutnik, February 2003 Background: This title is a hybrid of Desert Chess by Uwe Wiedemann...
Game: Descent Chess Invented and implemented by Andreas Kaufmann, © January 2003. Descent /di'sent/: ... 5. [singular] a sudden unwanted...
Game: Delayed Chess Invented by Peter Obermair, January 2003; implemented by Karl Scherer, February 2003 Object: Capture the opponent's...
Game: Deflector Chess Invented and implemented by Karl Scherer, December 2000 Object: Checkmate the opponent's King. Pawns act as...
Game: Defiance and Domain Developed by Arin Sandhop. Implemented by L. Lynn Smith, April 2002. Defiance and Domain is a two player game...
Game: Deep Blue versus Kasparov Created by Ingo Althofer, January 2003. In May 1997 human chess grandmaster Garry Kasparov lost a historic...
Game: Deadly Pawns Chess Invented and implemented by Karl Scherer, May 2001 Object: Checkmate the opponent's King. (2 variants)...
Game: Dark Chess Invented by Jens Baek Nielsen and Torben Osted in 1989. Implemented by Andreas Kaufmann, January 2003. The rules as in...
Game: Crowed Angle Chess Invented and implemented by Uwe Wiedemann, November 2001 In this game, all rules of the normal chess game apply,...
Game: Cross-eyed Chess Invented and implemented by Karl Scherer, November 2000 Object: Checkmate the opponent's King. Pawns move and...
Game: Crazyhouse Zrf implementation by Fergus Duniho Copyright © 1999-2001 Crazyhouse is a two-player version of Bughouse. In Bughouse,...
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