Bàn Neverwinter chút đi các bác

Thảo luận trong 'RPG Vault' bắt đầu bởi BigFreakChicken, 22/1/06.

Trạng thái chủ đề:
Không mở trả lời sau này.
  1. AzuReTemple

    AzuReTemple The Warrior of Light Lão Làng GVN

    Tham gia ngày:
    17/12/05
    Bài viết:
    2,472
    Nơi ở:
    TP HCM
    tui đang thử class paladin với bard nè,thằng này có lợi là hồi phục cho cả party ,tuy chơi 1 mình nhưng có bọn đệ theo,lúc buồn ko óanh thì cho nó óanh,mình đứng bơm cho khỏe :D
     
  2. swordsaint

    swordsaint Legend of Zelda

    Tham gia ngày:
    26/6/06
    Bài viết:
    904
    Tui thử dịch một bài post trên mạng cho an hem xem, đây là quá trình tạo một nhân vật nó coi như một ví dụ điển hình trong quá trình tạo và chọn nhân vật nếu an hem thấy hứng thú thì tui dịch tiếp phần còn lại đó là nói về những nét cơ bản của các lớp nhân vật.
    Quá trình tạo ra Raiksha
    4 thứ đầu tiên mà bạn phải làm đó là chọn giới tính, chủng loài, nghể nghiệp và chân dung. Giới tính không ảnh hưởng gì lên kĩ năng của nhân vật, nhưng sẽ ảnh hưởng đến cách mà những người khác đối xử với bạn như thế nào trong game (Máy hoặc người chơi). Chủng loài có ảnh hưởng đến điểm kĩ năng cvà sẽ cho bạn một bảng danh sách các kĩ năng. Chân dung của bạn thuần tuý chỉ mang tính thẩm mỹ- bạn hãy thử chọn một chân dung phù hợp với chủng loài và lớp của nhân vật và bạn sẽ thấy khá hấp dẫn. Sau đó bạn chọn nghề nghiệp cho nhân vật (class) - bạn có thể dễ dàng đổi nghề trong quá trình chơi.
    Lần chọn thứ 5 là chọn alignment(cái này chẳng biết dịch sao đây), cái này đã được nói rõ trong phần chú thích khi chơi nên sẽ không được nhắc chi tiết ở đây. Alignment cho biết bạn chọn hành động như thế nào trong game và những lựa chọn sẽ xuất hiện trong quá trình phiêu lưu của nhân vật.
    Những điểm này không cần phải bàn về Raiksha. Cô ta là human và là rogue. Cô ấy là rogue bởi vì tôi muốn nền tảng nhân vật là kĩ năng, và không sử dụng phép hoặc là chiến binh thuần tuý. Kĩ năng Sneak Âttack (tạm dịch là “đâm trộm”) là một kĩ năng đặc biệt của lớp nhân vật này. Là human vì thế cô ta có thể có điểm thưởng feat ở level đầu tiên và thêm những điểm kĩ năng. Một lựa chọn khác cũng khá tốt là halfling, chỉ tội là điểm strength hơi thấp và điêể kĩ năng không được thưởng nên không phải là lựa chọn của tôi. Raiksha không phải là một cô gái xinh đẹp, cũng không đến nỗi xấu kinh khủng. Vẻ đẹp nằm ở chỗ Huyền bí, cái mũi trông khá to và bằng phẳng và mái tóc màu đỏ. Đó là tất cả ý tưởng về nhân vật mà tôi muốn tạo ra. Cuối cùng, Raiksha phải là người nghèo khổ, thỉnh thoảng cũng xao lãng đi những điều tử tế trong xã hội để làm những điều mình muốn. Chaotic Good? Có vẻ ổn đó.
    Sau những lựa chọn cơ bản là lúc bắt đầu chọn điểm kĩ năng, khả năng, feat và phép thuật. Dễ dàng thấy là Raiksha sẽ không có phép, nhưng thật khó để quyết định cho điểm ability. Tôi chọn giải pháp là STR:14 (cô ta phải choảng nhau), DEX:16(hầu hết các kĩ năng phụ thuộc vào nó), CON và WIS:10 (không bị phạt trong việc chống các thứ bắn hoặc ném), INT:14(+2 điểm kĩ năng và thưởng một số kĩ năng), và CHA:12 (Cần thiết khi ở level thấp, nhưng sẽ làm chệch huớng điểm về sau này). Lựa chọn như vầy là tạm ổn. Sau đó đến phần package và quyết định điêề chỉnh những kĩ năng ăn trộm mà cô ta cần. Open Lock, Move Silently, Set trap, disable trap, search, spot, listen, và hide là tất cả những thứ mà một rogue cần. Ngoài ra Lore và Péuade cũng cần thiết. 4 điểm cuối cùng chia vào 3 kĩ năng – 2 vào Use Magical Device (sẽ không thấy nhiều khi ở level thấp), và một vào Heal (có thể giúp mọi người trong nhóm), và một vào Pick Pockets (để có thể chôm chỉa một số thứ, mặc dù Raiksha sẽ không giỏi).. Về phần feats, tôi muốn Raiksha choảng nhau bằng song kiếm, vì vậy chọn Ambidexterity và Two-Weapon Fighting, với kế hoạch sẽ cho them nhiêề kĩ năng combat vào những levels tiếp theo. Thế là xong!
    Cuối cùng là chọn phần customizing. Phần này mang tính chọn cho vui, làm điều gì cũng được,
     
  3. swordsaint

    swordsaint Legend of Zelda

    Tham gia ngày:
    26/6/06
    Bài viết:
    904
    giới tính:male
    chủng: human
    nghề: winzard(generalist)
    alignment:lawful good
    kĩ năng:
    STR 8
    DEX 14
    CON 14
    WIS 10
    INT 18
    CHA 8
    skills:
    concentration +4
    disarm trap +2
    heal +4
    lore +4
    persuade +2
    search +2
    spellcraft +4
    feats:
    combat casting
    spell penetration
    familiar:
    panther

    KHi chơi nhân vật này chọn người hầu là Daelan Red Tiger. Phép thuật nên dùng là chain lighting, Meteor Swarm (rất tốt để đối phó với đám đông kẻ thù),Premonition,Protections from spells,Greater Stone skin (những phép bảo vệ tốt),Greater Planar Binding,Finger of Death (cực ngon dùng để đối phó với những kẻ thù mạnh không phải là undead),mass haste(rất tốt trong việc chuồn),Gate(CỰC HAY, trước khi dùng nhớ cast phép protection from evil nếu không chết giáng chịu :devil: :devil: ),ShapeChange (rất ngon nếu tất cả đồng đội die),Tenser's Transformation (sử dụng nó khi mà đã học được Shapechange),Animate dead (rất lợi ở giữa game),Dismissal(rất ngon khi choảng nhau với kẻ thù được triệu hồi),hold monster(dùng nó khi mà có thằng fighter nào léng phéng với bạn),Time Stop(CỰC CỰC NGON),Improved Invisibility(dùng như ăn cơm:wink: ),Resist elements(hữu dụng ở đoạn đầu game),lighting bolt,flame arrow,fireball(sử dụng thường xuyên),find traps(được đó),magic missile(chơi thường xuyên),burning hands(rất hiệu quả ở đoạn đầu game khi đối phó với đám đông :whew:),owl's wisdom(nâng wisdom).
     
  4. swordsaint

    swordsaint Legend of Zelda

    Tham gia ngày:
    26/6/06
    Bài viết:
    904
    xin lỗi anh em nhé: đoạn này "Tenser's Transformation (sử dụng nó khi mà đã học được Shapechange)" sửa lại là "Tenser's Transformation (sử dụng nó cho đến khi mà đã học được Shapechange)"
     
  5. amateur_hn212

    amateur_hn212 Donkey Kong

    Tham gia ngày:
    31/8/05
    Bài viết:
    486
    Nơi ở:
    Hà Nội
    hờ hờ lâu lâu mới vô thấy topic này phát triển quá. thế cái chapter 3 làm sao cứu thằng cha trong ngục bây giờ. cái chỗ có 4 cái chuông bao gồm chó, gấu, rồng và hổ ấy. còn cái Cube lấy được ngon ơ ... hơ hơ hơ. chỉ ko cứu được thằng kia --> ức chế
     
  6. amateur_hn212

    amateur_hn212 Donkey Kong

    Tham gia ngày:
    31/8/05
    Bài viết:
    486
    Nơi ở:
    Hà Nội

    hờ hờ bác có cần em cho bác cả cái tài liệu chơi trò này ko. trò này em chơi roài nhưng mà một vài quest phụ thì em chả thèm làm. chạy đi chạy lại lâu la mất thời giờ
     
  7. swordsaint

    swordsaint Legend of Zelda

    Tham gia ngày:
    26/6/06
    Bài viết:
    904
    Ah, phần charp iii đó vào chỗ thư viện lượm quyển sách đọc sẽ thấy lần lượt đánh chuông theo thứ tự: puma, chó, hổ, rồng (chú ý là nếu đánh đúng thứ tự thì sẽ thấy cái chuông phát ra ánh sáng màu vàng);
    Muốn cứu thằng cha đó thì chạy vào chỗ điện summon, vứt vào trong cái giếng 1 cái lưỡi của con Rakha (hay tên đại loại vậy- tóm lại là giống cái lưỡi) rồi cast phép Med's acid arrow (hay đại loại vậy, không nhớ rõ tên, nếu không biết phép này chạy quanh đó sẽ thấy cái nhẫn cast phép này) lên cái giếng đó, sẽ triệu hồi ra 1 thằng người nước, nhờ thằng người nước đó mở cái cửa;
    Cái trò này hay vì làm quest, ông anh kêu không làm quest phụ thì còn quái gì là hay nữa, chịu khó thì mới thấyhay :D
     
  8. swordsaint

    swordsaint Legend of Zelda

    Tham gia ngày:
    26/6/06
    Bài viết:
    904
    Hôm nay dảnh rỗi, ngồi viết tất cả các quest cho anh em, xin lỗi bây giờ mới chơi NWN nên bây giờ mới viết; nếu anh em ủng hộ tui sẽ viết tiếp, đây chỉ là những nhiệm vụ đầu tiên của chương 1, còn rất nhiều nhiệm vụ khác ở từng khu peninsulu, dock, blacklake, và Beggar.
    Chapter 1

    Trung tâm thành phố (city core)
    Trong điện thờ nói chuyện với Fenthick và DEsther sau đó đi ra Sảnh công lý (hall of justice) và nói chuyện với Lady Ảibeth về nhiệm vụ chính của chapter 1 và lấy viên đá triệu hồi (Stone of Recall) - nó rất hữu ích trong suốt game và nếu bạn bị mất những đồ thuộc quest chính(kể cả viên đá này)thì có thể tìm trong hồ nước thánh (divine pool) trong điện thời).
    Nhiệm vụ chính:
    The Wailing and the Waterhavians
    để nhận được nv: nói chuyện với Aribeth
    chi tiết: Một số lực lượng không rõ tung tích đã tấn công Học viện Neverwinter để đoạt lấy những sinh vật Waterhavian. Nhưng những sinh vật đó đã chốn thoát và không rõ chúng đi đâu. Chúng là thành phần để có thể tạo ra được thuốc giải cho dịch bệnh trong thành phố. Bạn phải đi tìm tất cả 4 thứ đó để chữa dịch cho mọi người. Đầu tiên hãy tìm ở quận Bán Đảo (Peninsula district).
    độ khó: hard
    hướng giải quyết: nhiệm vụ này chia thành nhiều nhiệm vụ nhỏ được thực hiện ở cả 4 districts. Để có thêm thông tin hãy tham khảo ở phía dưới. Trước khi khám phá Neverwinter, bạn nên mua bản đồ ở Trades of Blade và thuê một thằng người hầu phù hợp. Với phù thủy và tu sĩ thì người hầu thích hợp nhất là lớp chiến binh(Daelan The Red Tiger ).
    Nhiệm vụ thứ 2:
    1.Temple of Tyr:lăng mộ của Never.
    nhận nv: nói chuyện với Oleff trong một căn phòng của Temple of Tyr.
    miêu tả: có một số hầm mộ của Never được trôn giấu trong thành phố với nhiều bảo vật độc nhất vô nhị và nhà thờ cần những cổ vật đó. Hầm mộ đầu tiên đã được tìm thấy ở quận Bán đảo.
    độ khó: hard
    hướng giải quyết:
    1)đi về ngôi nhà phía dông của Peninsula sau đó đi xuống tấng đến ngôi mộ và nói chuyện với Briley. Tìm trong hòm gần Briley để lấy quyển sách logbook (chỉ chỗ các khu mộ khác), ceremonial arrow, ceremonial shield,ceremonial sword.Hãy giữ lại nhứng đồ này.
    2)đến khu Blacklake và vào ngôi nhà phía tây-nam (bạn sẽ nhìn thấy đứa trẻ gần cái cửa), nói chuyện với Telma về cái hầm. Ra chỗ kệ sách và đi xuống (nhớ hỏi telma về câu thần chú). Dọn dẹp đống skelenton và chú ý đến cái cửa bị khóa và một cái hòm mà bạn thấy gần cái cửa đó. Cho vào trong hòm mũi tên (cểmonial arrow)để mở cửa. Vào lăng mộ của Never. Bọn quân trong này rất khỏe. Nếu chưa đủ chình thì bạn chạy thẳng vào cái quan tài và lấy bộ giáp của Halueth. Đưa bộ giáp cho Oleff.
    3)Đến cống dẫn nước (Aqueducts) ở khu Bến cảng(Docks district) và cho ceremonial sword vào trong hòm gần cái cửa bị khóa ở phía tây. Mở cửa và vào khu mộ. Mở quan tài và lấy biểu tượng của Tyr. Đưa về cho Oleff.
    4)Đến Cemetary ở Ổ ăn mày (Beggar's Nest) và đặt ceremonial shield vào cái hòm gần cái cửa bị khóa để mở cửa. Vào mộ, giết mấy thằng xác ướp và mở quan tài để lấy được quyển sách "Halueth Never biên niên kí".Mang quyển sách này về cho Oleff.

    2.The Great Tree:Giải cứu động vật.
    nhận nv: nói chuyện với druid Nyatar gần Great Tree ở City Core và lấy cuộn giấy transport via plants và scented fetish.
    miêu tả: giải cứu lũ động vật bị nhốt trong vườn thú.
    độ khó: medium
    hướng giả quyết:
    1)đến Neverwinter Zoo ở Blacklake district
    2)đến khu vực cây khổng lồ (tây bắc)và swr dụng cuộn giấy tránport via plants.
    3)Quay trở lại chỗ vườn thú và giết chủ vườn thú (ở trung tâm của phòng)người bảo vệ cái cần gạt.
    4)đẩy cần gạt lên để mở lồng cho lũ thú.
    5)vào trong lồng nói chuyện với 4 con thú (pahir có scented fetish). Bảo chúng nó chuồn ra khỏi đây.
    6)Quay lại chỗ của Nyatar để nhận phần thưởng.

    3.Moonstone Mask:Những tác phẩm bị ăn trộm.
    nhận nv:nói chuyện với Ophala ở Moonstone Mask
    miêu tả:một số tác phẩm nghệ thuật của Moonstone Mask bị các nhà quý tộc ăn trộm.Hãy mang chúng trả lại cho Ophala.
    độ khó: hard
    miêu tả:
    1)Đến biệt thự Hodge ở Blacklake, làm thịt bọn bảo vệ. Ở một phòng nào đó bạn sẽ tìm thấy Urn.
    2)Đến biệt thự Rumbottom ở Blaklake. gặp Rubottom. Nói chuyện với hắn hoặc làm thịt hắn và tìm trong phòng sẽ thấy chân dung của ngài Reginald Rumbottom 3.
    3)Đến biệt thự Andrade và tìm phòng Andrade. Nói chuyện với hắn hoặc giết hắn và tìm trong phòng hắn bức tượng người con gái.
    4)mang 3 thứ đó về cho Olapha để nhận phần thưởng.

    4.Moonstone mask: Lời đề nghị của quỷ.
    nhận nv: nói chuyện với Oleff ở điện thờ Tyr để nhận nhiệm vụ về lănng mộ của Never sau đó đến Moonstone Mask và nói chuyện với Gillet.
    miêu tả:một số nhà thờ bóng tối cũng muốn có được cổ vật của Never.
    độ khó: hard
    hướng giải quyết: tương tự như nhiệm vụ ở phía trên nhưng những cổ vật sẽ đem cho Gillet.

    5.Cloaktower:Thành viên.
    yêu cầu:chỉ dành cho wizards,sorcerers và bards
    hoàn cảnh: bạn muốn trở thành thành viên của Cloaktower. Bạn phải tìm đủ e thành phần của ma thuật.
    độ khó: hard
    nhận nv: đến Cloaktower và nói chuyện về việc trở thành thành viên. Bạn phải lấy được chìa khóa vào phòng thí nghiệm của pháp sư.
    hướng giải quyết: Bạn nên thực hiện quest này vì ở Chapter 3, bạn có thể tạo ra những đồ phép thuật rất mạnh trong phòng thí nghiệm của pháp sư (wizard lab).
    1)Phòng thí nghiệm đầu tiên ở góc phía đông bắc Peninsula. Vào phòng thí nghiệm giết con quái rồi lấy thành phần đầu tiên.
    2)Cái thứ 2 ở một chỗ nòa đó ở No-Man's ở Blacklake. Vào phòng thí nghiệm và lấy thành phần thứ 2.
    3)Cái thứ 3 ở Dock district (chỗ được đánh dấu trên bản đồ của wizard và sorcerers). Đi vào và lấy thành phần thứ 3.
    4)Phòng thí nghiệm cuối cùng đặt ở Beggnar's Nest (góc tây bắc). vào và lấy phần cuối cùng.
    5)đưa chúng về Cloaktower and và mang cả 4 phần để thực hiện thử thách cuối cùng.
    6)Vào cánh cổng và giết con quái (nó chỉ có thể bị ăn đòn bởi lực tấn công bằng phép thuật và bất tử với lực đánh vật lý, giật điện là giải pháp tối ưu.
    7)sau khi giết chết con quái, quay trở lại Cloaktower và nói chuyện về việc trở thành thành viên.
     
  9. swordsaint

    swordsaint Legend of Zelda

    Tham gia ngày:
    26/6/06
    Bài viết:
    904
    Ah, ngoài ra còn có các quest do người hầu đi theo đưa cho, mỗi một chapter một người hầu sẽ đưa ra một quest, nếu thực hiện người hầu sẽ cho ta một thứ đồ (charpter càng cao đồ càng xịn) :D
     
  10. AzuReTemple

    AzuReTemple The Warrior of Light Lão Làng GVN

    Tham gia ngày:
    17/12/05
    Bài viết:
    2,472
    Nơi ở:
    TP HCM
    khá hay đó,tui đang coi và nghiên cứu nè,tiếp tục phát huy nhé huynh đài !!!!
     
  11. swordsaint

    swordsaint Legend of Zelda

    Tham gia ngày:
    26/6/06
    Bài viết:
    904
    Có mỗi bác Azure quan tâm thôi à, buồn quá. Mùa hè mà sao Neverwinter night vắng bóng anh hùng vậy nè!
     
  12. Bluelion

    Bluelion Fire in the hole!

    Tham gia ngày:
    28/6/03
    Bài viết:
    2,961
    Nơi ở:
    Blueforest
    Bởi vì lâu quá chứ sao, và tôi thì đang chờ p2. P1 chơi nát nước luôn rồi.
     
  13. swordsaint

    swordsaint Legend of Zelda

    Tham gia ngày:
    26/6/06
    Bài viết:
    904
    Vậy thì dẹp luôn cái chủ đề này đi, Mod ơi cho chủ đề này die đi!
     
  14. amateur_hn212

    amateur_hn212 Donkey Kong

    Tham gia ngày:
    31/8/05
    Bài viết:
    486
    Nơi ở:
    Hà Nội
    cho các bác cái hướng dẫn đầy đủ chapter 1. cái này = tiếng anh. ai ko dịch được thì dùng Evtran mà dịch. em không có thời gian dịch đâu, dạo này đi làm mệt quá



    Chapter 1

    a)City Core
    In Sanctuary speak with Fenthick and Desther then go to the Hall of Justice
    and speak with Lady Aribeth about main quest in this chapter and receive Stone
    of Recall( this item will be very useful during all game and if you lost this
    item try search divine pool in the Temple where all important items reappear).
    You can use Stone of Recall to teleport to the nearest Temple of Tyr.
    Main quest:
    The Wailing and the Waterhavians
    how to get: speak with Aribeth
    situation: Some unknown forces attacked Neverwinter Academy to capture
    Waterhavian creatures. But creatures escaped to the unknown direction. The
    ingredients of this creatures are a part of plague cure. This plague spreaded
    in the Neverwinter City and there is no cure from this plague. You are the hero
    who must find all 4 ingredients for plague. First search Peninsula district.
    difficulty: hard
    solution:
    to complete this quest you need to find all 4 waterhavian creatures and the
    incredients of this creatures bring to Aribeth to make a cure from plague. This
    quest divides into subquests which you receive in all 4 NeverWinter Districts.
    More info see below in the main quest sections. Before exploring Neverwinter
    districts I recommend you to buy district maps in the Trades of Blade and hire
    a good henchman. The sorcerer or cleric henchman is a good choice for fighter
    classes, but for wizards and sorcerers a melee fighter henchman is an excellent
    choise (Daelan The Red Tiger is a good choice).
    Secondary quests:
    1.Temple of Tyr:Never's Tomb
    how to receive: speak with Oleff in one of the rooms in the Temple of Tyr.
    situation: there are hidden Never Tombs somewhere in the Neverwinter City
    with unique artifacts and the temple needs this artifacts. The first tomb was
    discovered in Peninsula district.
    difficulty: hard
    solution:
    1)go to the east house in Peninsula district then go downstairs to the
    tomb and speak with Briley in the tomb. Search the chest near Briley to take
    logbook( locations of the other tombs), ceremonial arrow,ceremonial
    shield,ceremonial sword.Keep this important items.
    2)go to the Blacklake and enter south-west house door (you should see a
    child near this door) then speak with Telma about hidden entrance. Touch the
    bookshelf in this house and enter
    hidden area. Clear the area from skeletons and you should notice a locked door
    and a chest with note near this door. Open chest and put ceremonial arrow into
    the chest to open door. Enter Never's tomb. The enemies in this tomb are very
    tough. If you are not experienced I recommend you run to the sarcophagus and
    take Halueth's rusted armor. Return this armor to Oleff.
    3)go to the Aqueducts in the Docks District (see main quest Docks
    District) and put ceremonial sword into the chest near west locked door. Open
    the door and enter tomb. Open sarcophagus and take the Symbol of Tyr. Return it
    to Oleff
    4)go to the Cemetary in the Beggar's Nest (see main quest in Beggar's
    Nest) and put ceremonial shield into the chest near locked door to open the
    door. Enter Tomb, kill mummy and search trapped sarcophagus for book "Ancient
    Chronicles of Halueth Never". Return this book to Oleff.

    2.The Great Tree:Animal rescue
    how to receive: speak with druid Nyatar near Great Tree in the City Core
    and get transport via plants scroll and scented fetish
    situation: People suffer from plague. Animals in the Neverwinter Zoo
    suffer from people. Free all animals from Zoo.
    difficulty: medium
    solution:
    1)go to the Neverwinter Zoo in the Blacklake district
    2)go to the Giant tree location (north west) and use on the tree
    transport via plants scroll
    3)return to the zoo and kill master of pens (central room) who guards
    lever
    4)pull lever to open animal cages
    5)go to the cages and speak with all 4 animals( you must possess scented
    fetish). Tell them to get out of here.
    6)return to Nyatar for reward

    3.Moonstone Mask:Art Theft
    how to receive: speak with Ophala in Moonstone Mask
    situation: some noble mans stole from Moonstone Mask art items. Return
    this items to Ophala.
    difficulty: hard
    solution:
    1)Go to the Hodge Estate in Blacklake District and clear estate from
    guards. In one of the room you'll find Urn.
    2)Go to the Rumbottom Estate in the Blacklake district. Clear estate from
    guards and in one of the rooms you'll meet Rumbottom. Speak with him or kill
    him then search his room for portrait of the late Sir Reginald Rumbottom 3.
    3)Go to Andrade estate and find the room with Andrade. Speak with him or
    kill and search his room for statuette of the female form
    4)return all three items to Ophala for reward

    4.Moonstone mask: An Evil Offer
    how to receive: speak with Oleff in the Temple of Tyr to receive Never's
    Tomb quest then go to the Moonstone Mask and speak with Gillet.
    situation: some evil church is interested in retrieving Never's
    artifacts.
    difficulty: hard
    solution: same as Never's Tomb quest but all artifacts you should bring
    to Gillet.

    5.Cloaktower:Membership
    requirements:only for wizards,sorcerers and bards
    situation: you want to become Cloaktower member. You must find 4 magical
    ingredients.
    difficulty: hard
    how to receive: go to Cloaktower and speak about membership. You must
    receive wizard lab key
    solution: I recommend you to solve this quest because in Chapter 3 you
    can create good magic items in the wizard lab.
    1)the first wizard lab is situated in the north east corner in
    Peninsula. Enter lab, kill creature and retrieve first ingredient
    2)the second lab somewhere in No-Man's land in Blacklake disctrict.Enter
    lab, kill creature and retrieve second ingredient
    3)the third lab is somewhere in the Docks district( marked on the map
    for wizards and sorcerers). Enter and retrieve third ingredient
    4)the fourth lab is situated somewhere in Beggar's Nest (north west
    corner).Enter and retrieve last ingredient
    5)return to Cloaktower and bring all 4 ingredients to access final test
    6)enter portal and kill monster( he is vulnerable to magical attacks and
    invulnerable to physical, lighting spell is very good in this situation)
    7)after killing monster return to Cloaktower and speak about membership

    ----------------------------------------------------------------------
    b) Peninsula District
    Main quest:
    Peninsula: Prison Break (this quest goes with the main quest)
    Situation: Some strange thing happened in Prison and all prisoners escaped.
    Restore order in the Peninsula. The famous noble Head Gaoler Alaefin
    dissapeared in prison. Investigate the situation.
    how to receive: near Temple Of Tyr in the City Core speak with frightened
    woman
    difficulty: hard
    solution:
    1)go to the Militia HQ(south-east Peninsula) and speak with Sedos Sebile
    2)break to the prison( prison is a big house in Peninsula). To break to
    the prison you need a prison key. Go to the sewers( entrance is south of
    prison) and kill gang leader. Search his body for prison key and enter Prison:
    Main Level
    3)Prison: Main Level:
    The entrance to containment level is west of main gates. To the south
    is the entrance to Tanglebrook estate. Go to the south room near main gates and
    search for prison storeroom key. Go to the west, unlock the door and enter
    containment level
    4)Prison: Containment Level
    Go to the central hall and pull level near chair to open cell doors.
    Go to the east to the pits. Be carefull with prisoner sorcerers (kill them as
    quick as possible).
    5)Prison: The Pits
    Go to the north-west room and fight with Kurdan Fenkt until he
    surrender. Then speak with him about his master or kill him and then go to the
    Lair of Devourer.
    6)Prison: Lair of Devourer
    Here you'll meet with Head Gaoler Alaefin. Before killing him I
    recommend you to speak with all neutral guards and persuade them to leave this
    place, because when you kill Alaefin, the intellect devourer can move into
    guard's brain and you have to fight the guard. After killing Alaefin you should
    kill intellect devourer. Then search his body for devourer's brain( this is the
    first ingredient of plague's cure).
    7)return to Sedos Sebile for reward, then return to Aribeth to bring her
    devourer's brain. The main quest in this region completed.

    Secondary quests:
    1.Peninsula: Tanglebrook Estate
    how to get:speak with Master Johns in the centre of Peninsula
    situation: after prison break Lady Tanglebrook disappeared.
    difficulty: easy
    solution:
    1)go to the Tanglebrook estate (north west). If you don't have a key
    you can access estate from Prison: Main Level
    2)Go to the chess field location with a lot of traps and explore
    lady's corpse
    3)return to prison from chess field location
    -----------------------------------------------------------------------
    c)Blacklake District
    main quest:
    Blacklake: Tensor's rising (goes with main quest)
    situation: The BlackLake is divided into two regions:No-Man's Land with
    plague victims and Blacklake with nobles. Nobles don't allow the plague victims
    to access Blacklake.
    how to receive:speak with gate captain near the Blacklake gates
    difficulty: medium
    solution:
    1)go to the Meldanen Estate in the Blacklake (Blacklake east).There
    are two ways to enter this estate: 1.Complex( Go to the main entrance, kill
    guards and search the body of one tough guard for key to the entrance then
    enter main door) 2.Easy(Speak with Milly (she is somewhere in the town ) about
    Meldanen Estate and get the key from Milly's house. Enter Milly's house and
    enter portal to the Meldanen Estate).
    2)Meldanen Estate:
    go to the main door and speak or kill Half-Orc guard. You can
    persuade him to unlock south door. The stairs down the to the Meldanen's
    Sanctum are in the centre of estate (south main door, then west pass prison
    cells and north through the room with Meldanen's Apprentice(kill him as quick
    as possible).
    3)Meldanen's Sanctum
    There are a lot of traps here.In the east room with red sign on
    the floor you'll meet Meldanen. Do not allow him to cast poweful spells or
    you'll be quickly dead. Fight him until he surrender. Then speak with him about
    the dryad or kill him and take the key from dryad's cage. Open cage and free or
    kill dryad. Take the lock of dryad hair( second plague cure ingredient)
    4)return to Aribeth with lock of dryad hair.

    Secondary quests:
    1.Blacklake:The Gauntlet Arena
    how to receive: Go to the Trades of Blade in the City Core and speak
    with Graxx to get gauntlet pass.Go to the Board LordBare Tavern in the
    Blacklake and show pass to the Bartender to get the key. Use the key and go
    downstairs. Then speak with Kellisa about Gauntlet Rules
    situation: The Gauntlet Arena is the arena where fighters fight with
    each other. The best fighter Claudus is invincible. Become a champion.
    difficulty: easy
    solution:
    1)Speak with Kellisa to enter Arena and fight 4 times with Hrusk,
    Fashi, Agor and Claudus.
    2)if you won all 4 battles then speak with Claudus to become
    tavern's owner. Now you can go to the bartender and take earned money.

    2.Troubles in No-Man's Land
    how to receive:speak with Cendran in the No-Man's Land near the gates
    to the City Core about Loxar
    situation: The evil half-Orc takes advantage of the chaos in this
    region and terrorizes the local people. Killing this Half-Orc will bring some
    order to this region.
    difficulty: easy
    solution
    1)go to Ruined Tower in this region and kill half-orc Loxar. Take
    his head.
    2)return to Cendran with Loxar's head (no reward but you are good)

    3.BlackLake: Samuel's Rescue
    how to get: go to the Board LordBare Tavern and speak with Thurin
    situation: Blacklake guard Samuel is missing.
    difficulty: easy
    solution:
    1)go to Meldanen Estate(see main quest) and go to the prison cells(
    south east)
    2)free Samuel( the key is in the chest) and return to Thurin for
    reward

    4. Blacklake:Unrest
    how to receive:speak with Formosa in the BlackLake(south east on
    the streets)
    situation: some people blame Meldanen's actions
    difficulty:easy
    solution:
    1)go to Meldanen Estate (see main quest)
    2)kill Meldanen and take his tooth and warehouse key
    3)return to Formosa for reward

    5.BlackLake: Killing Formosa
    how to receive: speak with Meldanen after beating him and propose
    to get rid of Formosa
    situation: Meldanen wants Formosa dead
    difficulty: very easy
    solution:
    1)kill Formosa (she is in the Blacklake south east)
    2)return to Meldanen for reward (500 gold)

    6.Hints of the Cult Activity
    how to receive: In No-Man's Land you'll be attacked by strange
    assassins. After killing them search the bodies for note(same note you can find
    in the Docks District and Beggar's Nest)
    situation: some strange assassins attacked you. There are clues of
    some strange cult.
    difficulty: very easy
    solution:
    1)go to Aribeth and speak about the note
    2)go to Fenthick and speak with him about this strange note
    ----------------------------------------------------------------------
    d)Dock District
    main quest
    Docks:Trouble in the district (goes with main quest)
    how to receive: speak with guard near city gates
    situation: smuggler's activity increased and some local authorities have
    evil intensions against Neverwinter order and Lord Nasher. Search for more
    clues.
    difficulty: medium
    solution:
    1)speak with Neibar near City Core gates to know about auction in the
    Seedy tavern(north)
    2)go to the Seedy tavern (to enter Seedy tavern you need tavern key or
    bloodsailor uniform or gold). Tavern key you can purchase in the Lost house
    (east of tavern), bloodsailor uniform you can purchase by killing Bloodsailors
    in the docks or simply you can bribe a guard to enter tavern. The best way I
    think go to the Lost House and search for the tavern key, because you'll need
    it later.
    3)in the tavern in order to go downstairs you'll need password. You can
    persuade chef or go upstairs and speak with Ulfnog to know password. Go
    downstairs to the Bloodsailor hideout.
    Then follow south to next location. In next location go to the north-east room
    where is Dara'nei. Kill enemies in this room and search the body of the one for
    instructions from Calik.
    It seems that Calik's basement is in Aqueducts (north-west Docks District).
    Speak with Dara'nei to retrieve Dara'nei's Locket or kill her. She says that
    you can reach Aqueducts from Silver Sail's trading company .
    4)Return to the streets and enter Silver Sail's trading company. Clear
    your way by killing giant spiders and fire beetles until you'll come to the
    strange door(marked on the map).Use
    Dara'nei's Locket to open door and go downstairs to the Aqueducts. Go to the
    mysterious boat carefully (a lot of traps). Speak with Charon to go to the
    sewers.
    5)Sewers: Find Calik and kill him. Then speak with Vengaul until he
    escapes. Kill his thugs and search the crate for Cockatrice feather( third cure
    ingredient).Return this feather to Aribeth.

    secondary quests:
    1.Docks:Masterson Amulet
    how to receive: Speak with Hemmel Masterson on the streets south-west
    situation: local authority Calik possessed Masterson family amulet.
    difficulty: very easy
    solution:
    1)Kill Calik( see main quest) and search his body for amulet
    2)return to Hemmel with amulet
    -----------------------------------------------------------------------
    e)Beggar's Nest
    main quest:
    Beggar's Nest: Undead Infestation (goes with main quest)
    how to receive: speak with guard Mano near the Gates to the Beggar's
    Nest
    situation: A lot of undead creatures raised from local cemetary and
    kill people on the streets. Investigate the reason of this chaos.
    difficulty: medium
    solution:
    1)go to the Shining Serpent Inn and speak with Harben Ashensmith to
    know more about this problem
    2)It seems that solution must be somewhere in the cemetary. You can't
    enter cemetary through the main north gates. There are two ways to enter
    cemetary:
    way 1: go to the strange building (north west) and try to enter.
    It seems that access to this house is private. Go to the barricaded house in
    the west (south from strange house) and speak with Jemanie to know some
    information about Strange Cult and retrieve estate ward stone. Return to the
    strange building and enter Snake Cult Estate. Clear your way until you'll come
    to the room with snake cult leader. Kill him and search the bookshelf for some
    information then go downstairs to the crypts. Follow east and pull the lever to
    open locked door. Go north then east and north downstairs to the cemetary.
    way 2: Enter Warehouse (north near Academy). Then follow
    downstairs. Clear your way by killing ghoul lords and other undead. In one of
    the rooms kill Drawl (undead swordcoast leader) and free the guard Walters
    from the cage. Go downstairs to the crypts. In crypts go to the west and pull
    lever to open locked door the go north to the cemetary.
    3)In the Cemetary kill undead and go to the Warrens of the Damned.
    4)Warrens of the Damned:
    Go north to the locked door. Clear your way to the north-east
    room and search this room for ancient key. Return to the locked door and open
    it. Here is some good armor. Then go to the central hall( the entrance is from
    north side) and confront Gulnan. She is very tough until you destroy the
    pedestal in the west part of the hall. Then kill Gulnan and search her body for
    Yuan-Ti heart( last cure ingredient).
    5)Return to the Shining Serpent Inn for reward and then return to
    Aribeth for final preparations.

    secondary quests:
    1.Beggar's Nest: Missing guard
    how to receive: speak with Gate Captain Ergus near City Core gates.
    situation:The local guard is missing. He was last seen near academy.
    Find what happened with him.
    difficulty: easy
    solution: Go to the Warehouse, kill Drawl and free Samuel( see main
    quest)

    2.Beggar's Nest:Aldo and Hector
    how to receive: speak with Aldo in the centre of Beggar's Nest on
    the streets
    situation: after undead arrival Aldo's business crashed. His
    companion Hector missed with Aldo's wares.
    difficulty: very easy
    solution:
    1.Go to the Thomas Wheelwright Wagon Repair (south east) and speak
    with Hector
    2.Return to Aldo with Hector and speak with Aldo

    3.Beggar's Nest: Find Krestal
    how to receive: ?
    situation: ?
    solution: I simply spoke with Krestal (in the barricade house down
    Neverwinter Academy) and this quest appeared in the completed quests list.

    4.Beggar's Nest:Sword Coast Boys
    how to receive: speak with Krestal(see above)
    situation: Local Sword Coast boys leader Drawl became a powerful
    undead. Other boys became undead too. Investigate the reason.
    difficulty: medium
    solution: complete main quest and this quest will be completed
    (don't forget to kill Drawl in the Warehouse)

    5.Beggar's Nest: Lost Soul
    how to receive: speak with Bertrand in the Temple of Tyr (Beggar's
    Nest south east)
    situation: Bertrand lost his brother Marcus. Find what happened with
    Marcus.
    difficulty: easy
    solution:
    1.go to the main cemetary gates and search the body of Marcus for
    journal and magic staff
    2.return to Bertrand with journal and staff

    6.Beggar's Nest: Find Jemanie
    how to receive: ?
    situation: ?
    solution: Jemanie is in the barricaded house to the west

    7.Beggar's Nest: A missing brother
    how to receive: speak with Jemanie (see above)
    situation: Jemanie's brother Torin get involved with some strange
    cult in Beggar's nest. Investigate the fate of the Torin.
    difficulty: hard
    solution:
    1) go to the Warrens of the Damned and search for corpse of Torin
    in the south-east room. Retrieve Torin's ring from corpse.
    2)return to Jemanie

    8.Beggar's Nest: Strange Cult
    situation: some strange cult activity after undead arrival
    how to receive: speak with Jemanie
    difficulty: medium
    solution: complete the main quest in this region

    -----------------------------------------------------------------------
    f)Finale
    main quest:
    When you bring Aribeth all 4 ingredients then speak with her to go to the
    ritual chamber.
    Ritual Chamber:
    The Cure at last:
    go to the ritual chamber and speak with Aribeth, Fenthick, Desther
    and Lord Nasher. Then watch the ritual until Desther and Fenthick would escape
    with plague cure. Then speak with Lord Nasher and Aribeth and go to the Portal.
    Sins of Traitor:
    Go to the north gates and speak with strange person who will appear
    behind you. Then enter gates to the courtyard. From the courtyard go to the
    Helm's hold through back or main entrance. Clear your way through enemies to
    the north-east and go upstairs. Speak with Fenthick and go upstairs to the
    final battle with Desther. Before going to the hall with Desther I recommend
    you to prepare for battle (rest, cast some protective spells) and enter hall.
    Desther is immune to damage. First you must kill all ritual creatures and then
    concentrate on Desther. If you are a Paladin or Cleric then use your turn
    undead ability and the battle will be easy. Fight Desther until he surrender.
    Search rooms for some useful items before speaking to Desther then speak with
    him and proceed to Chapter 2.
     
  15. amateur_hn212

    amateur_hn212 Donkey Kong

    Tham gia ngày:
    31/8/05
    Bài viết:
    486
    Nơi ở:
    Hà Nội
    còn đây là quest của các nhân vật đi theo. vẫn bằng tiếng anh

    1.A Devil's Deal
    how to get: speak with demon Chaohinon of the Void in the north-east
    room (Helm's hold location) near altar
    situation: The ritual of summoning evil demon Chaohinon is not
    completed.
    difficulty: easy-medium
    solution:
    1)go to the small room to the south not far from altar and search
    the bookshelf for book 'Black Grimoire'.
    for evil characters:
    2)use the book on the Altar to comlete the ritual and speak again
    with demon for reward
    for good characters:
    2)use the previous book on the Altar to banish the demon then go
    west to the small north-east room and kill False Helmite Elite and search
    trapped bookshelf for the Book of Helm. Then return to altar and use this book
    to summon Guardian Spirit. Speak with him for reward.
    -----------------------------------------------------------------------
    g)Henchmans and their quests
    Henchman's quests are available when speaking with your henchman. If you
    are enough experienced then your henchman will give you some quest. You can
    complete all henchman's quests having one henchman. When your henchman will
    give you a quest go and speak with other henchmans to hire them then speak
    about their quests and hire again your henchman. You should complete this
    quests before entering Chapter 1 Finale. This quests are very difficult but the
    rewards are not bad and you gain access to henchman's quests in next chapter.
    Your henchman levels up with your character but cannot be more then level 14.
    Henchman's reward items can be updated while completing their quests in next
    chapters (for example Daelan's amulet has +1 STR in Chapter 1 and +3 STR in
    Chapter 3).

    1. Daelan Red Tiger (Half-Orc Barbarian)
    profit: The best fighter henchman but weak to spells (especially
    mind-affecting spells). Recommended for spellcasters.
    quest: find his family talisman brooch (Are you lucky?)
    difficulty: hard
    solution: the brooch is in the Docks District in one of the chests on
    the streets (west on the ship)
    reward: amulet of the Red Tiger (STR+1, immunity: fear)

    2. Boddyknock Glinckle (Gnome Sorcerer)
    profit: The best spellcaster henchman. Good combination of offence and
    defense magic. Very weak in the combat and needs protection. Recommended for
    fighter,rogue and cleric characters.
    quest: find recipe for 'leaven bread'
    difficulty: hard
    solution: the recipe is in the Beggar's Nest in one of the barricaded
    houses(west) on the dead body
    reward : Lantanese ring (CHA +1, regeneration +1)

    3. Linu La'nera (Elf Cleric)
    profit: the only healer henchman. Some spells are good and she is a
    medium figher. Recommended for all.
    quest: find silver chalice of moonbow
    difficulty: hard
    solution: search Blacklake: Meldanen Estate near Meldanen
    reward : pendant of the elf (DEX +1, darkvision)

    4. Sharwyn (Human Bard)
    profit: Bad fighter and fair spellcaster. Not recommended (may be
    recommended for fighters).
    quest: find cure for Sharwyn's mother(celestian elexir)
    difficulty: hard
    solution: search Peninsula: Tanglebrook Estate
    reward : belt of the performer (CHA +1, perform +1,persuade+1)

    5.Tony Undergallows (Halfing Rogue)
    profit: Medium fighter (sometimes his sneak attack does a lot of
    damage). Very useful in opening locks, searching and disarming traps.
    Recommended for all exept wizards, sorcerers, rogues and bards.
    quest: find some official documents
    difficulty: hard
    solution: Beggar's Nest: Search Thomas Wheelwright wagon repair( south
    east)
    reward : ring of the rogue (DEX +1, disable trap+1,open lock+1)

    6.Grimgnow (Dwarf Monk)
    profit: Good fighter (not good as Daelon Red Tiger) and very resistive
    to spells. Good offence and defence combination. Recommended for all. He serves
    Silent Lord and hates necromancers and undead.
    quest: retrieve forged silver ring from Alaganda
    difficulty: very very hard!!!
    solution: (very difficult to find. If you are not so lucky to find the
    ring then see below) Search the desk for silver ring in one of the unnamed
    houses (north-west No-Man's Land near gates) (Where is Alaganda?).
    reward : amulet of the long death (CON +1,spell resistance:10)
     
  16. amateur_hn212

    amateur_hn212 Donkey Kong

    Tham gia ngày:
    31/8/05
    Bài viết:
    486
    Nơi ở:
    Hà Nội
    Chapter 2 Full ( quest chính + quest phụ + quest các nhân vật ... )

    Chapter 2
    a)Port Llast
    main quest:
    The Search for the Cult:
    how to get: speak with Aribeth and Aarin Gend in Kendrack's barracks
    situation: It seems that Desther was the agent of some strange evil cult.
    You need to know more about this cult. There are some cult activities near Port
    Llast region. Investigate the clues and find cult headquarters.
    difficulty: hard
    solution: see North, East, South sections. First I recommend to explore
    caves to the north road.

    secondary quests:
    1.Port Llast: Bounty Hunt
    how to get: speak with Kendrack in Kendrack's barracks
    difficulty: hard
    situation: five prisoners escaped from well-guarded Waterhavian prison.
    Zor used his strength to break the doors, Deliah poisoned guards, Wyvern
    tricked guard dogs and Stirge retrieve prison map.Yesgar was the initiator and
    the leader of the escape from prison. There is a bounty for their ears.
    solution:
    1)the first criminal assasin Deliah is in the East Road: Archaeologist
    barracks (Jax barracks) level 2 upstairs. Kill him or speak with him to
    retrieve his ear. Return with his ear to Kendrack.
    2)The second criminal elf Wyvern is in the Druid Encampment
    (Neverwinter Wood). Fight him and his animals until he surrender. Then kill or
    speak with him to retrieve his ear.
    3)The third criminal Stirge is in the South Road: Farmland north-west.
    If you want to save his life and know information about other criminals then
    speak with him and play the game. Ask candle, wall, goodness. Take his ear.
    4)The forth criminal minotaur Zor is in the North Road: Green Griffon
    Inn in the Inn. Search second floor for Zor and kill him. Take his ear.
    5)If you bring all four ears to Kendrack then he will tell you about
    his kidnapped daughter Shaldrissa by half-orc criminal Yesgar. Go to the North
    Road:Port Llast Mines (north-east) and search for Yesgar. Fight him until he
    surrender then kill him or speak. Take his ear and free Shaldrissa from locked
    room. Return to Kendrack for reward.

    2.Port Llast:Five tomes of Imaskar
    how to get: speak with Eltoora Sarptyl near Eltoora's magical sundries
    situation: five tomes of Imaskar are useful books for any wizard. Find
    all 5 tomes.
    difficulty: hard
    solution:
    1)Tome of Resonance is located in the Setara's house(north-east cave
    Neverwinter Wood: The Heart of the Wood). Search shining bookshelf for book in
    the central library.
    2)Tome of Ice is located in the Wanev's Tower Main floor north-east
    library in the shining bookshelf (South Road).
    3)Search Imaskar Tome of Fire in the Karlat's Chambers south-west
    library (South Road , Charwood village Jhareg's castle)
    4)Imaskar Tome of Death (west library in the shining chest in Quint's
    chambers South road Charwood village Jhareg's castle)
    5)Imaskar Tome of Life. Go to the North Road: Green Griffon Inn and
    enter Arcane Brother's Tomb in the graveyard (north-east). Find brother Toras
    in the tomb and kill him. Search his body for the Tome.
    6) Return to Eltoora with all 5 tomes. If you are a wizard or sorcerer
    than you can create some useful items from recipes from this books in Eltoora's
    lab.

    3.Port Llast: The Serpent's Gems
    how to get: speak with Elaith Craulnober in the Inn
    situation: The famous adventurer Elaith Craulnober is interested in
    purchasing some unique gems for her daughter.
    difficulty: hard
    solution:
    1)the first gem is in possess of Neverwinter wood witch Setara. Go to
    the Cave(Neverwinter Wood:The Heart of the Forest north-east). Speak with
    Setara and present her mirror of vanity (see main quest Neverwinter Wood) or
    kill her and retrieve Setara's gem.
    2)go to the South Road: Wanev's tower(the entrance to Wanev's tower is
    from the Cave near tower or use the key on the main gates). From the main floor
    go to the second floor and enter portal. Fight Wanev until he surrender. Then
    speak with him about creature's portal and Summoning Chambers. Search Wanev's
    gem in the chest to the north.
    3)go to the North Road:Green Griffon Inn and enter inn. Speak with
    Zamitra and go to her room upstairs. Search the chest in her room for Zamitra's
    gem.
    4)Bring Elaith all 3 gems and retrieve reward (random good magical
    item(armor or belt))

    4.Port Llast: The werewolf hunter
    how to get: speak with Neuric in the Temple of Tyr
    situation: Werewolf hunter Sir Karathis and some adventures hunted some
    strong Werewolf Black Wolf but werewolf infected them with lycantrophy and they
    became werewolfs. Only young adventurer Anoler escaped desease. Find Sir
    Karathis and other werewolf and cure or kill them.
    difficulty: hard
    solution:
    1)speak with Anoler in the Inn about the locations of the werewolves
    2)the first werewolf Urth is in Port Llast in the outflying farm
    upstairs. Find and fight him until he surrender then speak and cure him or kill
    him. Bring his ring to Neuric.
    3)the second werewolf Geth is in the East Road (south east near exit
    to Charwood)
    4)the third werewolf Bran is in the Cave (South Road north-east). Cure
    or kill him.
    5)the fourth werewolf Sir Karathis Ironheart is in the Cave
    (south-east) North Road: Green Griffon Inn. Fight him until he surrender and
    speak with him to retrieve his journal about Black Wolf. Return to Neuric with
    journal.
    6) It seems that Alchelor is the Black Wolf. Go to the Alliance Arms
    Inn and speak with Ander. Then go to the Alchelor's home (centre of the town)
    and kill Alchelor Black Wolf. Bring his tooth to Neuric.

    5.Aribeth tale
    how to get: speak with Aribeth
    situation: after Fenthick's death Aribeth is changing
    solution: speak with Aribeth (good solution reward: Aribeth ring)

    6.Aarin Tale
    how to get: speak with Aarin Gend
    situation: Aarin's life history
    solution: speak with Aarin (good solution reward: Aarin amulet)

    7.The search for cult: Solomon
    how to get: meet Solomon in the Inn and get his ring
    situation: strange gnome Solomon is interested in your quest
    difficulty: very easy
    solution: Solomon will meet you on the North Road or somewhere else
    randomly. It seems that he is a cultist's assasin. Kill him then search for the
    letter. Return to Aribeth with letter.

    8.South Road: Poor Neva
    how to get: speak with Tarran (near Temple of Tyr) or Jaheel in Port
    Llast after completing the main North Road quest
    situation: Neva was kidnapped by some bandits and is being held
    somewhere on the South Road.
    difficulty: very easy
    solution: Go to the South Road: Farmland and find Neva near the
    entrance to Charwood. It seems that she is a cultist and Taran with Jaheel are
    their companions. Kill them all and take the Maugrim's letter from Neva's
    corpse

    9.The search for cult: Vardoc's hunt
    how to get: meet Lerner in the Alliance Inn after completing some main
    quests in the regions.
    situation: your efforts in searching the location of the cult are
    noticed by the cultist leader Maugrim after Solomon's and Neva's failure.
    Maugrim sent his personal killer fighter half-orc Vardoc to kill you.
    difficulty: easy
    solution: Vardoc will find you on the North Road or somewhere else
    when you complete the main quest in Neverwinter wood. Kill him (he is very
    strong in melee fighting) then search his body for Maugrim's letter.
    -----------------------------------------------------------------------
    b)North
    North Road:
    main quest:
    The Search for Cult:
    Go to the caves (North-West)
    Goblin and Orc Caves:
    west exit leads to surface to the North Road
    south-west stairs lead to Bugbear Caves
    North exit also leads to surface
    Goblin King is in the north-east (south west from north exit)
    South-East - Orc Temple
    Orc King to the East (some good loot here)
    You can go to the Bugbear Caves or clear all this places from monsters
    than go downstairs.
    Bugbear Caves:
    North exit to the Goblin and Orc Caves
    Bugbear King is south from north exit not far
    East stairs lead to Ogre Caves
    in the south centre (north from kennels)is Prison
    west exit leads to surface
    Kennels are to the south (beware wild animals)
    Explore this area than go to the Ogre Caves.
    Ogre Caves:
    go to the south to the Dergian's Lair. Kill Dergian and cultist agent
    Ganon than search the chest for Ganon's journal. Go to the nearest small room
    and enter portal to the North Road. Than return with journal to Aribeth. That's
    all, the search for cult in this region is ended.

    secondary quests:
    1. North Road: Gerrol's wife
    how to get: speak with farmer's son near Kendrack's barracks
    situation: Orcs from north caves kidnapped Gerrol's wife. Rescue her.
    difficulty: medium
    solution:
    1) go to the North Road and speak with Gerrol about missing wife
    2) His wife Leah is in the prison in Bugbear caves (see main
    quest). Find and speak with her.
    3) return to Gerrol for reward
    2. North Road: Dergian's Head
    how to get: speak with farmer Gerrol (North Road)
    situation: Dergian is the leader of the monsters in the North
    caves. His monsters terrorize local farmers.
    difficulty: medium
    solution:
    1)Kill Dergian and take his head from his body (see main quest)
    2)return to Gerrol with Dergian's head

    North Road: Green Grifin Inn
    main quest: if you have completed all main quests in area then you are
    ready to go to the Luskan. Speak with Aribeth and Aaron Gend and then speak
    with guard near gates to city Luskan.

    secondary quests:
    North Road: Mutamin's Challenge
    how to get: go to the inn and speak with locals about competition.
    Then speak with Mutamin about competition and retrieve his key.
    situation: There is some competition. The group of adventurers enter
    dungeon and must leave this dungeon. The first group who leaves dungeon is a
    winner.
    difficulty: hard
    solution:
    1)go downstairs and speak with Jaroo to enter dungeon.
    2) Level 1:
    east - exits to level 2 and level 3 (more south)
    search one of the rooms for crystal skull (false ingredient).
    You can speak with Yuan Ti and ask her questions( 15, 12 trinkets and 6 girls)
    to retrieve crystal frog (false ingredient).
    3) Level 2:
    east: to the Level 3
    one of the minotaurs has crystal insect (false item)
    4) Level 3:
    signpost 19 room has puzzle key
    north-east room chest: crystal egg (true ingredient)
    In the corridor you'll meet dwarf Gorkan who has Great Axe.
    Kill him and retrieve his axe. Go south-east to the competition exit. Speak
    with statue and place crystal egg to the chest. Exit dungeon.
    5) Return to Mutamin for reward
    -----------------------------------------------------------------------
    c)East

    East Road:
    main quest: The Search for Cult
    go to the Neverwinter wood (east)

    secondary quests:
    1.East Road: What Lurks Below
    how to get: speak with Jax near Archaelogist Barracks (north-east near
    centre)
    situation: Jax has some theory about ancient creator race. Find clues
    (book) about this race.
    difficulty: very hard
    solution:
    The book is in the Creator Ruins Level 3. Here I'll explain some
    areas that you need to explore in order to reach Cretor Ruins Level 3
    East Road: Caves
    Troll Caves: Storage Area
    west - exit to the surface
    south - deep into caves Level 1
    Troll Caves Level 1
    east - to the Storage Area
    south-west - deep into caves Level 2
    north-east - exit to the surface
    north - Troll chieftain
    north-west - exit to the surface
    south-west - deep into caves Level 2
    Troll Caves Level 2
    north and north-east - exits to Level 1
    north-west - exit to surface
    south-west - deep into caves Level 3
    Troll Caves Level 3
    north-west - exit to Level 2
    south-east - deep into caves (Creator ruins Level 1)
    Creator Ruins Level 1
    north-west - back to caves Level 3
    north-east - entrance to Creator Ruins Level 2
    First, speak with Golem, but he don't allow you to pass without a
    ring. Go to the south-east area and search large chest for golem signet ring.
    Then return to golem and show him the ring. Go to Level 2. In some of the
    chests you can find useful items.
    Creator Ruins Level 2
    north-west - back to level 1
    north-east - entrance to level 3
    Speak with another guardian golem about password. The creator's
    scroll with password is in the chest (south area with flesh golems). Return to
    golem with password and proceed to Level 3
    Creator Ruins Level 3
    north-west - to level 2
    Kill seal guardian golem and go to the locked gates. You need
    key. The key is on the dead thief body in the central room. Unlock the door
    with a key and kill some creator sorcerers. Then search one of the chests in
    the last room for book 'Complete history of the creator ruins'. Go to the
    portal and bring this book to Jax.

    2.East Road: A Troll lead trophy
    how to get: speak with Lenton in the Archaeologist Barracks (Jax
    barracks)
    situation: local Troll Chieftain terrorizes local people
    difficulty: medium
    solution: kill Troll Chieftain in the Troll Caves Level 1 and bring
    his head to Lenton (location of Troll Chieftain see in the previous quest)

    3.East Road: The simpleton's mother
    how to get: speak with Revat in the Archaeologist barracks
    situation: Revat's mother missed somewhere in the Troll Caves
    difficulty: medium
    solution: Revat's mother Janis is somewhere in the Troll Caves :
    Storage Area. Find and speak with her then return to Revat.

    Neverwinter Wood:
    main quest:
    The Search for the Cult:
    Neverwinter Wood: Druid Encampment:
    speak with archdruid Aawil and receive quest The Spirit Of the Wood.
    Something strange happened with local animals. They became hostile. The Spirit
    of the Wood doesn't protect animals and druids. Go east, deep to the
    Neverwinter Wood.
    Neverwinter Wood: Deeper Woods:
    locations: north-east - Nymph home
    east - to the Heart of the forest (deep Neverwinter
    wood)
    south-east - Cave
    Go to the Nymph's house and follow north-west to the big room.
    Speak with Nymph and retrieve ceremonial dagger and mirror of vanity from the
    chest. Exit house and go to the Heart of the Forest.
    Neverwinter Wood: Heart of the Forest
    locations:
    north-east - Cave(Setarro's Home)
    south - Cave (some good items there)
    south-east- Altar of the Spirit of the wood
    Go to the Altar( south-east Spirit falls) and touch altar. Choose
    option 'Draw forth the dagger and plunge it into your chest and have your
    henchman do the same'. You'll appear in the Realm of the Spirit.
    Realm of the spirit
    Speak with dwarf cultist agent Relmar. He is mad because his
    companions left him in this place. You can purchase some useful information
    from him if your persuasion skill is high. He tells you about other cultist
    agents, about poisoned Spirit of the wood and about his master Maugrim. After
    dialog, kill him and search his body for Relmar's journal. Then go north-west
    and search the ground for spirit poison antidote. Find the Spirit of the Wood
    and fight him until he surrender. The speak with him and cure(if you have
    spirit poison antidote) or kill him. Return to Aawil then to Aribeth.

    secondary quests:
    1. Neverwinter Wood: Missing Druids
    how to get: speak with Aawil
    situation: After Spirit's illness three druids missed somewhere
    in the Neverwinter woods.
    difficulty: hard
    solution:
    1)the first druid Orlane is in the Cave (Deeper Woods
    south-east)
    go to the feeding chamber (south-west cave) and fight Queen
    spider then free Orlane from cocoon.
    2)The second druid Terrari is in the Nymph's house (south
    room).Speak with him.
    3)The third druid Bree is in the Setarro's Home (cave
    north-east The Heart of the Forest). Go south-east and speak with Setara. Give
    her the mirror of vanity (see Nymph's house in the main quest) or kill her.
    Take the key from her. Then go south to the prison cells and free Bree.
    4)return to Aawil

    -----------------------------------------------------------------------
    d) South
    South Road:
    locations:
    west: entrance to Port Llast
    north: to the East Road
    east: to the South Road: Farmland
    north-east: Cave (werewolf Bran)
    south-west: Wanev's Tower and Cave (you can access Wanev's Tower from this
    cave)
    north-west: Cave. There are remains of Maegel in this cave. Go to the pool
    well and dive to the pool to swim to the another part of a cave (high CON
    required, increase CON with potions or spell). Than go to the Maegel's remains
    and summon Maegel. Answer his question (the correct answer you can find in the
    journal on the dead body in the cave) and search his remains for some useful
    items.
    main quest: No cultists tracks there.
    go to the South Road: Farmland (Charwood entrance).
    secondary quests:
    1.South Road: Closing Wanev's Portal
    how to get: go to the Wanev's Tower through the cave or from the main
    gates( you can retrieve the key to Wanev's Tower in the secret room in Wanev's
    cottage in Port Llast). Find wizard Wanev in the tower upstairs and fight him
    until he surrender. Then speak with him.
    situation: Wanev has problems with creature's portal in his summoning
    chambers.
    difficulty: medium
    solution:
    1)go to the summoning chambers. Clear your way to the south-west where
    you find creature Gulgash. Kill him and retrieve his heart from body. Return to
    portal in the chambers and place Gulgash's heart to brazier.
    2)return to Wanev for reward

    South Road: Farmland
    locations:
    west: to the South Road
    north-east: Erik and Ingo's home
    south-west: O'Deel Ranch
    south: Cave (Silverback wolf)
    east: entrance to the Charwood: Haunted Forest
    main quest: No cultists tracks. Go to the Charwood: Haunted Forest
    secondary quests:
    1.South Road: Peter and the wolves
    how to get: speak with Peter O'Deel near his ranch
    situation: some agressive wolves with their leader wolf Silverback
    attacked Peter's cattle.
    difficulty: easy
    solution: go to the Cave and fight Silverback. Bring his head to
    Peter. When I've played as a rogue/ranger character then after some fight
    Silverback surrendered. I've spoken to him and persuaded him don't attack
    Peter's cattle then I've persuaded Peter.

    2.South Road: Erik's Despair
    how to get: speak with Erik in the Erik and Ingo's home
    situation: Erik need his brooch
    difficulty: easy
    solution:
    1)go to the O'Deel Ranch and speak with Constance O'Deel. Buy the
    brooch or kill her.
    2)Return with brooch to Erik

    Charwood: Haunted Forest
    locations:
    west: South Road: Farmland
    east: Charwood village
    south-east: strange pillar (not marked on the map)
    main quest: No cultists tracks. Go to the Charwood village.
    secondary quests:
    There are no secondary quests but you can find some useful items in
    this location.
    Go to the north-west and search one of the chests for Old Scrol with
    words NETHER SHALL RULE. Go to the strange pillar and search the corpse near
    pillar for explorer's journal. Touch pillar and choose words NETHER SHALL RULE.
    Go to the opened portal and enter crypt. In the crypt there are some useful
    items and some powerful undead enemies.

    Charwood village
    locations:
    west: Haunted Forest
    east: Jhareg's Castle
    centre: Mayor's house and Inn
    main quest:
    Go to the central house (Inn) and speak with a strange man. He is a
    mad cultist agent. Kill him and search his body for his journal. Return to
    Aribeth.
    secondary quests:
    1.Charwood: The village of Eternal Night (interesting quest)
    how to get: speak with Quint near gates
    situation: The village is cursed. Villager's spirits cannot leave
    village.
    difficulty: hard
    solution:
    1)go to Mayor's house and speak with Mayor to know more about
    problem.
    2)go to the Castle Jhareg : main floor. Search the chest for scroll
    and key and choose one of the three doors( north: law, east: neutral, west:
    chaos). Go to the north central hall and speak with guardian. Now you are a
    Judge and you must investigate the crimes of two brothers: Quint and Karlat.
    3)go to the Karlat's Chambers:
    in the north-west you can find Karlat's key and Karlat's burning
    wand (burning hands spell, see Belial's Tale quest). Search one of the rooms
    (east) for Karlat's journal and Karlat's protection wand (protection from
    alignment). Go to the Karlat's summoning chambers and summon Belial (see
    Belial's Tale quest). Speak with demon and retrieve his oath. Go to the south
    room and speak with Karlat. Retrieve his oath.
    4)go to the Quint's chambers
    Search small north room for Quint's key. Journal of Quint is in
    the south-east room. Go to the south room and speak with Quint. Retrieve his
    oath.
    5) Return to Guardian and preserve oaths. Then judge brothers. You
    can return guilty one of the brothers or none at all. If you decide not to
    punish brothers than you can preserve Belial's oath (if you have) and decide to
    take Karlat's phylactery or not. If you decide to give phylactery to guardian
    then the village will be cursed as before but Demon Belial cannot leave this
    castle. In other situations the curse is removed and you can speak with the
    spirit of mayor near castle gates, but demon will not be punished for crimes.
    Karlat's phylactery is not a bad item (Sanctuary spell 1 use/day ) but the
    duration of the spell is very short.

    2.Charwood: Belial's Tale
    how to get: read summoning tome (Karlat's chambers)
    situation: instructions of summoning demon Belial
    difficulty: medium
    solution:
    go to the Karlat's summoning chambers and place fire beetle's belly
    in the ritual brazier. Then cast protection from evil on self and cast Burning
    Hands spell on brazier to summon demon. Speak with Belial and retrieve his oath
    (recommended) or magical item.
    -----------------------------------------------------------------------

    e)Luskan and host tower
    locations:
    south-east:The Cutlass
    Jadale Estate
    south-west: Kurth's Quarter
    west: Mercantile Store
    Runehammer Smithy
    Temple of Tyr
    Colmorr's Fantabulous
    north-west: gates to Host Tower
    north-east: Sewers (Baram's quarter)
    north: Slums
    Garlone's Home
    centre - The Wink and Tickle

    main quest:
    The Search for Cult:
    Previous investigations show that the cult headquarters are somewhere in
    the city Luskan.
    The city is ruled by high Captains who fight each other. But the rumors said
    that the real power has the guilt of mages Arcane Brotherhood and high
    Captains are their marionettes. The Arcane Brotherhood headquarters are in the
    Host Tower. But the gates to the host tower are guarded and access denied
    without a permission. Go to the Temple of Tyr and speak with Aaron Gend. He
    tells you about Aribeth disappearence and access to the Host Tower. Aaron can
    forge for you diplomatic pass to the Host Tower but you must find a captains
    seal. The seal is in the High Captains headquarters. There are two High
    Captains in Luskan: Baram( sewers north-east) and Kurth (south-west Docks). To
    retrieve the keys you should go to the Wink and Tinkle and speak with Bela to
    retrieve quest Strange Bedfellows. You should go upstairs and speak with
    Rhaine(for male characters) or Oreth (for female characters) to retrieve the
    keys to the High Capatains headquarters. Then go to the Kurth or Baram
    quarters.
    1)
    1.1 So you decided to go to the Kurth quarters then go and speak with high
    captain Kurth in the Docks near gates to his base. Then open gates (Kurth and
    his people will become hostile) and clear your way to the Kurth Lair. Enter his
    lair. In this location there is a creature's portal. You can close this portal.
    Find and search Burke's corpse in the central small room for journal and smooth
    token. Then go to the north-east room with fountain. Search fountain for
    glowing sphere. Then go to the portal room (west) and put smooth token and
    glowing sphere to the portal to close it. Find high captain Kurth in the north
    room and kill him. Search his body for some useful items. Then go to the
    north-west room and search the chest for captains seal. Return to Aaron.
    1.2 If you decided to go to the Baram's quarters then enter sewers to the
    south-east. Speak with Baram and infiltrate his base. Go stairs up to Baram's
    Lair. Find two necromancers near necromantic summoning portal. They are
    invincible now. To weak them go to the Bone spirit ritual and destroy with
    weapon or magic two bone transmitter tablets. Return to the portal and kill one
    of the necromancers. Then go to the shrine spirit ritual and kill all skeletons
    and greater mummy. Return to portal and kill second necromancer (conjurer).
    Search his body for crypt key and unlock north door. Find and kill high captain
    Baram and search his body for some magical items. Search the nearest chest for
    captains seal. Return to Aaron.
    2)speak with Aaron Gend and retrieve diplomatic pass to the Host Tower. Go to
    the Host Tower Gates and speak with guard to present diplomatic pass. Then
    enter courtyard and speak with captain Islund. Enter Host Tower: Ambassador's
    quarters.
    3)Host Tower:
    Ambassador's quarters:
    go to the east room and fight hostile golem. Then search armor in the
    room for tower key and Aribeth diary. It seems that Aribeth in the Host Tower
    and has meeting with Maugrim (the cult leader). After Fenthick's execution
    Aribeth decided to meet with Maugrim . Go to the north and unlock the door.
    Touch hosttower portal and go to the 2-nd floor.
    Level 2:
    Search south-west room for 4-th floor portal stone and go to the 4-th
    floor.
    Level 4:
    Search the body of Arteno Geth for his journal. Search the chests in the
    south-east and central rooms for golem control rod and golem replication pod.
    Place this two items to the golem replication pod and summon golem. Follow
    summoned golem until he will crash the door. Then fight Rimardo Domine and his
    creatures (tough battle) until Rimardo surrender. Then speak with him to know
    more and go to the north-west library. Search the chest for 7-th floor portal
    stone. Return to the portal and go to the 7-th floor.
    Level 7:
    Kill Warden Erjack in the prison and search his body for pinnacle portal
    stone and prison key. Go to the level 9.
    Level 9:
    speak with Arklem (Arcane
    Brotherhood exleader). He tells you that powerful wizard Maugrim and his people
    now rule the Arcane Brotherhood and Luskan. Destroy four braziers in the cages
    to free Arklem and then speak with Arklem again. Enter pinnacle.
    Pinnacle:
    Notice and Listen Maugrim and Aribeth dialog. It seems that Aribeth
    bertrayed Lord Nasher's alliance and joined Maugrim to lead Maugrim's army.
    After dialog kill Gorgoth and his minions. Search the chests for some random
    useful items (I found useful dragon scale armor in one of the chests). To learn
    more about queen Morag you can go downstairs and find Maugrim's journal. Return
    to Aarin and speak with him about Aribeth's bertrayal and proceed to Chapter 3.

    secondary quests:
    1.Luskan: Erb's delicate problem
    how to get: speak with Erb (Wink and Tickle 2-nd floor)
    situation: Erb need his ring from lady Jadale
    difficulty: easy
    solution: go to the Jadale Estate and speak with Lady Jadale to retrieve
    Erb's ring. Return to Erb for reward.

    2.Luskan: the Harlot's husband
    how to get: speak with Yvette in the Wink and Tickle (2-nd floor)
    situation: Yvette's husband Garlone has her child. She wants to return
    her child.
    difficulty:easy
    solution:
    go to the Garlone's home and speak with Garlone to retrieve the child
    or kill him. Then to Yvette with her baby.

    3.Luskan: Saving Evoine
    how to get: speak with Elynwyd in the Cutlass.
    situation: Elynwyd's girl Evoine is held in the Kurth's quarters as a
    prisoner. Free her.
    difficulty: medium
    solution:
    1)Evoine is in the Kurth's Lair in the room near the room where you
    fight captain Kurth. Find and free her.
    2)return to Elynwyd

    4.Luskan: Nine Lives
    how to get:speak wit Londa in the Cutlass.
    situation: High Captain Baram kidnapped Londa's children. Find and free
    children.
    difficulty: hard
    solution:
    Go to the Baram's Lair and search cocoon in the south room for Nanny.
    Speak with her about Londa's children and retrieve bear. Return to Londa.

    5.Luskan: Colmorr's Fantabulous Contraptulater
    how to get: speak with Colmorr
    difficulty: hard
    situation: Colmorr has some strange machine in the sewers. This machine
    can convert sewer water into magic potions but now the machine is broken.
    You'll need to repair this machine. To repair machine you must find 4 machine
    levers.
    solution: The full solution of this quest was given to me by Madruk (he
    was the first). Soon, I solved this quest and fixed some location errors. He
    also wrote the info about potions which can be created by this machine.
    Here is this solution.
    1) The first lever is in the locked room in the Winkle and Tickle (with
    a guard dog)
    2) south-east sewers (entrance in the middle of the Slums): In the
    chest behind the Ghoul lord
    3) south-west sewers: return the amulet from the previously killed
    Ghoul lord to the ghoul outcast
    4) Already at the machine (north-west)
    The ghoul outcast will also give you the key required to open the door
    leading to the machine, which is north-west of the sewers
    possibilities of potions for the 4 levers:
    potion of Lore (Lore +13)
    potion of Barskin
    potion of Bull's strength
    potion of Aid
    potion of Cat's Grace (DEX +3)
    potion of Invisibility
    potion of Cure Serious wounds
    potion of Cure Light wounds
    potion of Fox cunning (INT +2)
    potion of Endurance (CON +5)
    potion of Cure Moderate wounds
    potion of Speed
    potion of Clarity
    bottle of Sewage
    (thanks to Madruk)

    6. Luskan: High Captains
    how to get: speak with Kurth or Baram.
    situation: Kurth wants Baram be dead and vice versa.
    difficulty: hard
    solution:
    Killing Baram: kill Baram and return to Kurth with Baram's head
    Killing Kurth: kill Kurth and return to Baram with Kurth's head
    7. Luskan: the Ghoul Lords
    how to get: speak with ghoul outcast in sewers (south-west)
    situation: Some evil ghoul lord stole the amulet from ghoul outcast
    difficulty: easy
    solution: Kill ghoul Lord in sewers (south-east) and retrieve the
    amulet of power. Return this amulet to ghoul outcast.

    8. Luskan: The Ruins of Illusk
    how to get: Go to the Docks region and touch the statue near Abandoned
    house
    situation: There are some ancient ruins under the Luskan. This ruins
    are cursed by immortal lich Voleron and you must destroy 3 seals in order to
    face Voleron and remove the curse.
    difficulty: hard
    solution:
    1) The first seal: go to the abandoned house near statue and kill
    skull warrior. Take skull warrior's head and put it on altar near entrance. Go
    dowstairs to the level 1 ruins.
    2) The second seal: Fight some zombies. Go south and kill Fallen
    Hero. Take Hero's heart and put it on altar to destroy the second seal. Go
    downstairs to level 2 ruins.
    3) The third seal: Fight some shadows and mummies. Go north-west and
    kill water elemental guardian. Take blessed water and put it on nearest altar
    to destroy the last seal. Go downstairs to level 3 ruins.
    4) Voleron the Damned: Find and kill Voleron and his undead servants.
    He is very tough and resistive so be careful. Collect some useful items from
    the chests and exit the ruins from portal.
    -----------------------------------------------------------------------

    f)Henchmans quests

    1.Daelon Red Tiger:
    quest: Daelon's mother was killed by some killer. The killer has
    notched axe. Find killer and retrieve the axe.
    difficulty: very hard
    solution: the killer is dwarf Gorkan. He is in the Mutamins Challenge
    dungeon: Level 3. Kill him and retrieve his axe.
    reward: amulet of the red tiger(STR+3, immunity: fear)

    2. Boddyknock Glinckle
    quest: Boddyknock is searching for rare seeds of flower 'prism
    blossom'.
    difficulty: very hard
    solution: go to the Creator Ruins Level 1 and search the crate for
    seeds (near exit to the caves).
    reward: Lantanese ring (CHA+3, regeneration +1)

    3. Linu La'neral
    quest: Linu lost his husband. Her husband is an archeologist. She
    seeks some clues about husband.
    difficulty: very hard
    solution: go to the Troll caves Level 1 and search the corpse
    (north-west area) for journal of Synth La'neral.
    reward:pendant of the elf(DEX +3, darkvision)

    4. Sharwyn
    quest: She seeks the nymph's hair
    difficulty: hard
    solution: Go to the Nymph's house and search south-east room for the
    lock of Nymph's hair.
    reward:Belt of the perfomer(CHA+3,perform+2,persuade+2)

    5. Tony Undergallows
    quest: Tony wants to retrieve the famous ruby "Star of Calimshan".
    difficulty: hard
    solution: Search one of the chest(middle chest) in the Wanev's bugbear
    barracks (Wanev's tower: Main floor in the centre)
    reward: ring of the rogue(DEX+3,disable trap+2, open lock+2)

    6. Grimgnow
    quest: He seeks some special corpse hand to free his followers from
    the lich's curse.
    difficulty: hard
    solution: go to the Arcane Brotherhood Tomb (North Road: Green Griffon
    Inn) and search the chest (north from exit) for corpse hand.
    reward: amulet of the long death(CON+3,spell resistance:10)
     
  17. amateur_hn212

    amateur_hn212 Donkey Kong

    Tham gia ngày:
    31/8/05
    Bài viết:
    486
    Nơi ở:
    Hà Nội
    hôm nay tạm dừng ở đây. ai có ý kiến gì cứ nói em tiếp thu và phản hồi sau.
     
  18. Bluelion

    Bluelion Fire in the hole!

    Tham gia ngày:
    28/6/03
    Bài viết:
    2,961
    Nơi ở:
    Blueforest
    Thay vì làm như vầy, gởi cái đường link phải đỡ mắc công copy ko ?
     
  19. amateur_hn212

    amateur_hn212 Donkey Kong

    Tham gia ngày:
    31/8/05
    Bài viết:
    486
    Nơi ở:
    Hà Nội
    dạ em xin thưa ko có link cho các bác đâu ạ. cái này em phải cài trên máy thì mới lấy được hướng dẫn. có link thì việc gì em phải copy cho mất công. ai rảnh thì download cái cheatbook 2006 về mà xem. cái này em lấy trông đấy ra cho mọi người mà.
     
  20. Morrowind_Lord

    Morrowind_Lord Mr & Ms Pac-Man

    Tham gia ngày:
    23/5/05
    Bài viết:
    189
    ôi các chú này hài nhỉ. Nếu thằng nào biết tiếng Anh thì nó lên google làm một phát là ra các loại hướng dẫn, cần quái gì phải ngồi đây dịch lại bài của chú cho nó nhức mắt. Còn nếu không biết tiếng Anh thì đếch thằng nào nó đọc bài chú. Động não tí đê!
     
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