Guilty Gear XX: Reload. Ai chơi vô xíu

Thảo luận trong 'Fighting Game Club' bắt đầu bởi Chipp, 1/10/04.

Trạng thái chủ đề:
Không mở trả lời sau này.
  1. obiwan kenobi

    obiwan kenobi Mr & Ms Pac-Man

    Tham gia ngày:
    6/2/06
    Bài viết:
    271
    Nơi ở:
    Coruscant
    GG Isuka với GG XX reload thì cái nào chơi hay hơn nhỉ. Đang chiến cái GGXX Reload ko biết có nên chuyển sang Isuka ko, sợ ko hay bằng rồi tiếc ^^.
     
  2. johnny_07

    johnny_07 The Warrior of Light

    Tham gia ngày:
    28/9/05
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    2,041
    Nơi ở:
    Decorah, Iowa, U
    Thui khỏi chơi ISUKA làm gì. Bản đó dở kinh khủng. Tốt nhất là cứ chơi bản GGXX# Reload rùi chờ ngày ra bản GGXX:SLASH nữa thui ^^'!!
     
  3. PLAY ALL GAMES

    PLAY ALL GAMES T.E.T.Я.I.S

    Tham gia ngày:
    31/7/05
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    675
    Nơi ở:
    Cần Thơ
    bác johnny ơi cái link torrent đó download về rùi nhưng không mở ra = bitcomet thì nó không download được
     
  4. vietkhoant

    vietkhoant The Warrior of Light

    Tham gia ngày:
    14/9/05
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    2,101
    Nơi ở:
    Eternal world
    tui wasabi đây,mượn tạm cái nick của ông Faust 1 tí!dạo này chán quá.Ông Dũng 1-4 mới
    đi cơ,nếu muốn đánh GG thì đánh nhanh lên.à nhắc luôn chú Priest nếu muốn đánh venom
    thì bảo tui,tui hướng dẫn cho.
     
  5. KyoShiTa

    KyoShiTa Youtube Master Race

    Tham gia ngày:
    26/6/05
    Bài viết:
    25
    có CD để mua đã phước T_T , ra tiệm down tốn tiền thí mồ ,còn search bằng Google thì bao la wá tìm hoài mà toàn là mấy cái GG fan club ko à . mà nghe huynh Jonhny
    nói bản Isuka dỡ lắm hã. muội chưa chơi nên cũng ko biết nó dỡ đến mức nào nữa. mấy huynh cứ cho muội cái link down đi thank trước nha
     
  6. isuka

    isuka C O N T R A Lão Làng GVN

    Tham gia ngày:
    27/1/06
    Bài viết:
    1,777
    Đúng đấy , dở hay thế nào thì ông Ky cũng đã chơi Isuka đến unlock Kankusei Ky và Sol thì ko thể nào tệ hại hơn 1 GG trong game boy dc . Các bác thử cho link down isuka hay slash coi nào .
    (notes : Ai ở Quảng Bình thì chiến GGXX#R đê , King of GGXX#R in Qb :))
     
  7. isuka

    isuka C O N T R A Lão Làng GVN

    Tham gia ngày:
    27/1/06
    Bài viết:
    1,777
  8. d.x.truongN

    d.x.truongN Youtube Master Race

    Tham gia ngày:
    5/1/03
    Bài viết:
    83
    bà con ui, hôm qua tui vừa lập kỉ lục, tui phá hết 99 mission của GGXX#R, còn mỗi cái dùng zappa đánh 10 hit tay ko -> con này khoai quá, có bác nào qua bài này chưa chỉ em với.
    Còn cái GGISUKA chán ko thể nói được, tiếc tiền mua quá trời đất.
     
  9. Yoshiki

    Yoshiki Legend of Zelda

    Tham gia ngày:
    30/11/04
    Bài viết:
    1,047
    Uh , bác này giỏi . :D =)) =)) . Cố gắng phát huy nhé =)) .Nếu ở HN thì sáng 1/5 lên NetChua off Gear với anh em :x :x :x :x
     
  10. PLAY ALL GAMES

    PLAY ALL GAMES T.E.T.Я.I.S

    Tham gia ngày:
    31/7/05
    Bài viết:
    675
    Nơi ở:
    Cần Thơ
    bác nào cho em cái link download trò chơi này mà hoạt động đi, cái torrent lúc trước(ở mấy trang trước) mấy bác cho khi dùng bitcomet nó cứ đứng đó hoài không chịu download về
     
  11. d.x.truongN

    d.x.truongN Youtube Master Race

    Tham gia ngày:
    5/1/03
    Bài viết:
    83
    bà con ui, tui hỏi tí, GG#2 Slash đã ra trên PC chưa vậy, chờ lâu wá.
     
  12. lucifekit

    lucifekit The Warrior of Light

    Tham gia ngày:
    25/2/06
    Bài viết:
    2,344
    Hì hì cao thủ Guilty gear XX#Reload đây.
    Để làm mission dễ hơn,hãy dùng Artmoney nhân máu mình,máu đối thủ,tension của mình và đối thủ(Đầy máu->Tìm 420,nửa máu tìm->210,tension max là 10000-nói chung là ở phần mission,nó chỉ tõ thông số cho mình đấy,tìm các trận máu 420,210 mà search).Tôi đã thử cách này và freeze máu mình 420,tension max,máu quái 1,tension 0 và đã hoàn thành tất cả các nhiệm vụ,kiếm hết toàn bộ ảnh Galery roài.Tiếc rằng hôm nọ post xin game x bị ban acc,bi giờ ko gửi file save cho mọi người được,ai có acc cho em mượn em post file save cho,thank much!
    Trong phần arcade,khi đánh với Ino,nó có chiêu gảy đàn ra hàng đống bong bóng ý,chiêu đó tránh cũng dễ thôi,nhưng ai biết chiêu đó ấn như thế nào ko?Dạy em.Tương tự với chiêu >80bit của Dizzy,ấn như thế nào?
    unlock hết,khi chọn nhân vật chỉ có 3 chế độ thường,EX và SP thôi mà ,có được chọn Gold và shadow ko?Cách chọn màu tùy ý cho nhân vật như thế nào?
    Trả lời em giùm sớm sớm vào nhé.
     
  13. lucifekit

    lucifekit The Warrior of Light

    Tham gia ngày:
    25/2/06
    Bài viết:
    2,344
    Hướng dẫn =tiếng Anh nè,tham khảo qua cho vui!
    GUILTY GEAR XX: THE MIDNIGHT CARNIVAL #RELOAD FAQ
    (v1.0, 8-14-03)
    by Edward Chang (chang.459@osu.edu)

    Version History
    v1.0
    Tentative XX to #R changes for all characters now complete.

    v0.5
    First Version. Approximately half of the characters have in-depth XX to
    XX #R changes noted; the others will be added by the next update.


    Table of Contents
    1. Introduction
    2. Conventions
    3. Basics
    4. Moves List
    5. Soundtrack
    6. Translations
    7. Miscellaneous Tips/Tricks
    8. Credits


    1. INTRODUCTION

    Guilty Gear XX #Reload is a new, revised version of Guilty Gear XX. Many
    moves have changed properties, making some characters stronger, and others
    weaker; there is also one new character.

    What is Guilty Gear XX? Guilty Gear XX is the latest game in the Guilty
    Gear series, a very underrated highly technical 2D fighting game with anime
    style art and wacky characters. The first game, Guilty Gear, had a console
    Playstation version, and didn't do that well. The sequel, Guilty Gear X:
    By Your Side, by contrast, did very well, and it was ported on the
    Dreamcast. Two stripped down versions appeared on the Wonderswan, another
    on the Gameboy Color, and an enhanced version, Guilty Gear X Plus, was
    released on Playstation 2. GGXX #Reload has been ported to the PS2 and
    has been released in Japan. An American release is NOT being planned.


    2. CONVENTIONS

    Directions
    u/b -- up and back
    u -- up
    u/f -- up and forward
    f -- forward
    d/f -- down and forward
    d -- down
    d/b -- down and back
    b -- back
    u/b -- up and back
    qcf -- quarter circle forward (d, d/f, f)
    qcb -- quarter circle back (d, d/b, b)
    hcf -- half circle forward (b, d/b, d, d/f, f)
    hcb -- half circle back (f, d/f, d, d/b, b)
    dp -- dragon punch (f, d, d/f)
    rdp -- reverse dragon punch (b, d, d/b)

    Attack Buttons
    P -- Punch
    K -- Kick
    S -- Slash
    H -- Hard Slash
    D -- Dust

    Other
    [x] -- button 'X' should be held
    (T) -- throw; move must be performed extremely close to opponent and is
    unblockable
    (C) -- chargeable; move changes if attack button is held down
    (MA) -- move must be performed in midair
    (AMA) -- move can also be performed in midair
    (GC) -- guard cancel; move must be performed while guarding
    R -- move is eligible for Roman Cancel
    F -- move is eligible for False Roman Cancel
    J -- move is eligible for Jump Cancel
    X -- move is NOT eligible for basic Cancel
    --> -- followup


    3. BASICS

    GAUGE BASICS
    Guard Gauge
    This gauge represents how much you have been blocking. It starts off half
    filled. As you take damage, the guard gauge decreases; as you block, the
    guard gauge increases. If you neither take damage nor block, it slowly
    returns to its middle position. The more empty the guard gauge is, the less
    damage you take. Thus, the last hit of an 8-hit combo will do substantially
    less damage than it would alone, since your guard gauge would be practically
    empty. If you continuously block, your guard gauge will fill up so much that
    it will start flashing at 3/4 full. At this point any hit you take will
    immediately be a counter hit.

    Tension Gauge
    As you move towards the enemy, inflict damage, or take damage, your tension
    gauge gradually fills up. Tension has a number of different uses, including
    tension attacks, Fortress Defense, Instant Kill, Dead Angle Attacks, Roman
    Cancels, and False Roman Cancels; see below for details. Tension is not
    carried over between rounds. The bar changes colors; at less than 1/4
    filled, it is blue, and can only be used for Fortress Defense or Instant Kill.
    At between 1/4 and 1/2 full, it is green, and can be used for False Roman
    Cancels. Between 1/2 and all full, it is red, and can be used for Dead Angle
    Attacks, Roman Cancels, and tension attacks. Finally, if the bar is completely
    full, it turns gold. Using tension by any means besides tension moves makes
    it harder to regain tension for a short period of time. Specifically, after
    performing FD you will gain tension at a reduced rate of 20% for 1 second.
    After a Roman Cancel or Dead Angle Attack, you will gain tension at a reduced
    rate of 20% for 4 seconds. Finally, if you get hit with a Negative Penalty
    you will gain tension at a reduced rate of 20% for 10 seconds.

    Negative Penalty
    If you turtle, i.e., you sit back and play ultradefensively, not attacking,
    you will get hit with a negative penalty. This reduces your tension gauge
    to zilch, and you'll have to fill it up all over again. Also, it becomes
    harder to fill it up again for a period of time (only 20% fill rate for
    10 seconds!), and you will also get dizzy more easily. So in other words,
    try not to turtle.

    Burst Gauge
    The Burst Gauge is new to GGXX. It too fills up as you inflict damage and
    take damage during a round, but unlike Tension, it does carry over between
    rounds. The Burst Gauge has two uses. Both uses are applied by pressing
    D and one other attack button. If you use a Burst while you are being
    attacked, the Burst will serve as a combo breaker; the opponent will be pushed
    away, and you'll be able to counterattack at your leisure. This kind of burst
    is blue in color and takes the entire Burst Gauage to perform; if you hit
    with the pushback, you will get 1/3 of the Burst Gauge back. If you use a
    Burst otherwise, it will be an attack. This kind of burst is yellow in color
    and only takes 2/3 of the Burst Gauge. The attack is hard to hit with, but the
    bonus is that if you hit with the Burst attack your tension gauge immediately
    fills to maximum.

    MOVEMENT BASICS
    Double Jump
    By pressing an up direction in midair, you can jump to an even higher height.
    Some characters had triple jumps in GGX (Chipp, Dizzy, Justice) but Dizzy
    has lost this ability.

    High Jump
    By pressing a down direction and then an up direction in rapid succession,
    you will perform a high jump. A shadow will follow the character during
    a high jump, and obviously you can reach higher than you could with a normal
    jump. You can't mix double jumps and high jumps, though.

    Dash
    By double tapping forward or back, most characters can dash. This lets you
    move around quickly, but be warned: you cannot block while dashing. You can
    also dash in midair. If you jump forward and press forward again, this counts
    as two forwards, so your character will jump forward and immediately airdash.
    Millia and Dizzy can airdash or airbackdash two times in a row, making them
    extremely mobile. Potemkin cannot dash; Johnny and I-No have altered forward
    dashes; Slayer has unique ground dashes.

    ATTACK BASICS
    Attack Levels
    Attack levels determine how the attack can be blocked. Standing attacks can
    be blocked high or low, or in midair with Faultless/Fortress Defense. You
    CANNOT block moves from a grounded opponent while you are in midair, normally.
    Mid attacks must be blocked standing; they will hit a crouching character.
    This includes most midair attacks and dust attacks. Low attacks must be
    blocked crouching. This category includes sweeps and some (but not all)
    crouching moves.

    Basic Attacks
    Basic attacks are simply performed by pressing P, K, S, or H. By pressing
    these same buttons while crouching, or while in midair, you can perform
    different basic attacks. f+P and f+H are also basic attacks; S changes
    whether close or far from the opponent. Some characters also have f+K basic
    attacks. Bridget does not have an f+H but does have an f+S.

    Special Attacks
    Special Attacks are what makes each character unique. The commands to perform
    them are similarly unique. See the movelist for details.

    Tension Attacks
    Also known as "Awakening Attacks" or "Overdrives". These attacks require
    half of a tension bar to perform. The exceptions are Dizzy's Gamma Ray and
    Justice's Gamma Ray, which take a full tension bar to perform. Like Special
    Attacks, the properties and inputs vary depending on your character.

    Instant Kill
    Also known as "One Hit Kill" or "Destroy" moves. If you successfully hit
    with this move, the opponent instantly loses the round, no matter how much
    health he or she has left. To perform an instant kill, press all four attack
    buttons at the same time. This will put you into instant kill mode. While
    in instant kill mode, your tension gauge gradually decreases. You will be
    unable to perform any other move that requires tension. Also, if your tension
    runs out, you will slowly lose health instead. Once you perform the move, or
    once you cancel instant kill by pressing all four buttons again, you will
    no longer lose tension/health. The instant kill is performed by pressing
    qcf, qcf+H, with one exception: May, whose instant kill is hcf, hcf+H. Again,
    the property of each instant kill is different. Also, regardless of whether
    you hit with the instant kill or not, you will lose your tension gauge for
    the rest of the round.

    Dust Attacks
    Formerly performed by pressing S+H, in GGXX the Dust Attack is performed
    simply by pressing the handy new Dust (D) button. These moves are unique
    from character to character, but generally they take long to execute, long
    to recover, and don't do much damage. The advantage is that they float
    the opponent extremely high. If the move hits, you can immediately chase
    after the opponent by pressing up, and proceed to hit the opponent with your
    best air combo.

    Sweep
    Pressing d+D will perform a sweep. The sweep must be blocked low, and if it
    hits, the opponent will be knocked to the ground.

    Knockdown Attack
    Pressing D in midair will perform a knockdown. If it hits, the opponent will
    be knocked to the ground or back against the wall. Simple.

    Throw
    Throws must be performed extremely close to the opponent, by pressing either
    f+H or b+H. They are usually very damaging, and cannot be blocked. Once a
    throw is started, there is no way to escape. Getting close enough to perform
    the throw, though, is quite a challenge. Dashing in and pressing H doesn't
    work because this will just give the f+H basic move; you must either release
    f and press f again, or stop your dash and press b+H.

    Air Throw
    New to GGXX are air throws. They are performed exactly the same as a regular
    throw, but obviously, both you and your opponent must be in midair. They also
    tend to have better range than ground throws, about twice as far in most
    cases.

    Basic Cancel
    The most basic form of cancelling, is of course, the basic cancel. This
    refers to cancelling the recovery time of a basic move (i.e., a move that
    most characters have, like standing S, or f+P, or f+H, or jumping K...) into
    a special move (such as Faust's qcf+P or Sol's qcb+S). Most basic moves can
    be cancelled into special moves with few exceptions.

    Jump Cancel
    Certain basic moves can have their recovery time cancelled into a jump simply
    by pressing up as soon as the move connects. Whether you can perform a JC
    depends on the move, so experiment with each character. I have designated
    Jump Cancellable moves with a "J" in the movelist for each character. If the
    basic move floats, like Dizzy's f+H, then you can use the jump cancel to set
    the hapless opponent up for a float combo.

    Faultless Defense Cancel
    As opposed to my previous revision when I said that FDC's were removed, they
    are still in the game although their use is more limited. To perform a FDC,
    perform the Faultless Defense motion (b+P+K) during the execution of a move.
    This will cut the recovery time of a move to null while taking a little
    tension. Also, certain air-moves, such as Faust's d+K, can be FDCed, making
    him drop to the ground quickly.

    Roman Cancel
    By pressing three attack buttons other than D at the same time, you can
    perform a roman cancel. This will stop all recovery time of a move and allow
    you to attack immediately. However, it takes 50% tension to perform.
    Obviously, this is the core to many comboes. Note that you can only perform
    a roman cancel if you hit the enemy, regardless of whether they block or not.
    Whiffed moves cannot be RCed.

    False Roman Cancel
    New to GGXX, the false roman cancel is similar to the RC in many aspects.
    It is performed the same. However, there are a few differences. Not every
    move is eligible for FRC, and the timing is very strict - probably within
    1/5th of a second of a certain point during the move. Also, you do not have
    to connect with the opponent to perform a FRC. FRCs also take only 25%
    tension. Finally, a successful FRC will glow blue instead of red.

    Dizzy (no, not the character)
    If you hit your opponent with a long combo or with powerful hits in
    succession, they may become dizzy. While dizzy, a character cannot perform
    any moves, and cannot block. They are basically open to anything. Dizzy
    time may be shortened by mashing the buttons and shaking the lever around.

    Stagger
    New to GGXX is staggering. Some moves stagger the opponent. While staggered,
    a character cannot attack or block. Think of staggers as a mini-dizzy.
    Like Dizzying, staggering may be nullified by mashing buttons or shaking
    the lever. A list of moves that stagger in the game follows.

    Slayer
    Hard Slash (H)
    Forward HS (f+H) Counter Only
    Air Dust (MA D) Counter Only
    Normal Throw (f/b+H)
    Under Pressure (S/H during Dandy Step) Counter Only
    Chi wo Suu Uchuu (hcb+H)
    Chokkagata Dandy (MA qcb, qcb+S) Noncounter Only

    I-No
    Forward HS (f+H) Counter Only
    Daiboku wo Sasuru Te (hcf+S/H)

    Zappa
    Crouching S (d/db/df+S) Counter Only
    Crouching HS (d/db/df+H)
    Ghosts: Far Slash (S) Counter Only
    Sword: Itasou, tte Iu Ka Itai (qcf+S --> H) Counter Only
    Sword: Chikazuku to Yukimasu (hcb+H) Noncounter Only

    Bridget
    Special (d/f+P) Counter Only
    Special (MA d+S) Counter Only
    Roger Lash (qcf+H during Yoyo Haichi)
    Loop the Loop (hcb, f+S) (Seventh Hit)

    Sol
    Forward HS (f+H)

    Ky
    Hard Slash (H) Counter Only

    May
    Hard Slash (H) Counter Only

    Millia
    Forward Punch (f+P) Counter Only
    Silent Force (MA qcb+S) Counter Only

    Eddie
    Hard Slash (H) Counter Only
    Forward Kick (f+K)

    Potemkin
    Crouching Slash (c.S) Counter Only
    Jump Slash (MA S) Counter Only
    Forward Kick (f+K)
    Megafist Back (qcb+P) Counter Only
    F.D.B. (hcb+S) Noncounter Only
    Gigantor (hcb, f+H)

    Chipp
    Forward HS (f+H)
    Rokusai (qcf+S during Resshou) Counter Only

    Faust
    Crouching Slash (d/db/df+S) Counter Only
    Jumpd Dust (MA D) Counter Only

    Baiken
    Forward Kick (f+K) Counter Only
    Kabari (hcf+H)

    Jam
    Forward Punch (f+P) Counter Only
    Crouching Slash (d/db/df+S) Counter Only
    Ashiharai (K during Bakushu)
    Geki: Saishinshou (qcf, qcf+H)

    Johnny
    Crouching HS (d/db/df+H) Counter Only
    Jumping HS (MA H) Counter Only

    Axl
    Far Slash (S) Counter Only
    Crouching HS (d/db/df+H)

    Anji
    Forward Punch (f+P) Counter Only
    Kachoufuugetsu (First through Third Hits)

    Venom
    Hard Slash (H) Counter Only

    Testament
    Hard Slash (H) Counter Only

    Dizzy
    Far Slash (S) Fourth Hit
    Forward Hard Slash (f+H) Both Hits, Counter Only

    Robo Ky
    Hard Slash (H) Counter Only
    Forward Hard Slash (f+H) Counter Only


    DEFENSE BASICS
    Adjusted Damage
    You might have noticed that Chipp take much more damage than Potemkin for
    any given move. Even with the same Guard Gauge levels, different characters
    will take different amounts of damage for any given attack. The exact
    adjustment is given in the chart below. Please note that activating Guilty
    Gear mode changes this chart.

    Slayer 0.96 I-No 1.00 Zappa 1.00
    Bridget 1.06 Sol 1.00 Ky 1.03
    May 1.06 Millia 1.21 Eddie 1.06
    Potemkin 0.87 Chipp 1.30 Faust 1.00
    Baiken 1.18 Jam 1.06 Johnny 1.00
    Axl 1.06 Anji 1.06 Venom 1.00
    Testament 1.00 Dizzy 1.06 Robo Ky 0.89

    Blocking
    Blocking is performed simply by pressing back or d/b. Standing blocks
    will guard against anything but low attacks; crouching blocks will
    guard against anything but mid. You can also block attacks in midair;
    however, you cannot block attacks that come from a grounded opponent
    while in midair.

    Fortress/Faultless Defense
    By pressing P+K while guarding, your character will be surrounded by an
    aura. At the same time, your tension meter gradually decreases. While
    engaged in FD, you will not take any guard damage. You will also not
    accumulate any guard gauge, and your opponent will be knocked backwards.
    However, you must still pay attention to attack levels, and if you run
    out of tension, you can no longer perform FD. Another bonus is that you
    can block attacks from a grounded opponent while in midair if you
    utilize FD.

    Air Recovery
    If you are knocked into the air, you can press any attack button
    besides D to right yourself. After righting yourself, you may attack, but
    beware that this also opens you up to attack from the opponent. Also,
    certain attacks are not open to recovery. Generally, counter hits cannot
    be recovered.

    Dead Angle Attacks
    Dead Angle Attacks serve as universal counter attacks. They are performed
    by pressing forward and two attack buttons aside from D while blocking.
    This takes 50% tension to perform. The Dead Angle Attacks are usually
    short range and low on damage, so use them wisely.

    Instant Block
    If you block an attack at the precise moment it connects, your character
    will flash white and you will take no damage. The advantages are that this
    reduces guard stun, knocks the enemy back somewhat, and for a period of
    time you will gain tension more easily. The knockback and the guard stun
    ranges are less than normal guard and FD. The timing is QUITE severe so don't
    try for it unless you are sure.

    Opposing Hit
    If two attacks of approximately the same strength hit each other at the
    same time, a flash of lightning hits and neither character will take any
    damage. Both characters will cancel the remaining recovery times for their
    moves, if any.

    OTHER NOTES
    Unlike other games, Guilty Gear is not all about combos. Since damage
    inflicted during comboes decreases drastically, it may not be in your
    best interests to use them. For instance, Faust's qcf, qcf+S tension attack
    can do up to 90% LESS damage even as the second hit of a combo.

    Also, the damage from combos starting with d+P or d+K, an oft-abused tactic
    in GGX, has been reduced substantially, between 10-30% depending on character.


    4. MOVES LIST

    This moves list is alphabetical by character name.

    Character information was taken from the official Guilty Gear XX website (
    http://www.guiltygearx.com/ggx/xx/xx.html), with the exception of voice
    actors. In cases where characters are old from GGX, I've assumed that the
    voice actors are the same. New characters I am sure about. The exception is
    Eddie/Zato's voice actor. In GGX, it was Shiozawa Kaneto, but he passed away
    after his role in GGX. In GGXX, the role has been taken over by Koyasu
    Takehito.

    Some move information was taken from Guilty Gear XX The Midnight Carnival
    Burst Encylopedia, the offical mook/guidebook to GGXX (ISBN 4-7577-0934-X).
    At approximately $10 US, this book is a steal, and it comes with a pack of
    20 GGXX artwork postcards. You can order it from Amazon Japan (
    http://www.amazon.co.jp).

    Story information was also taken from the Burst Encyclopedia. The story
    provided in the Burst Encyclopedia is pretty skimpy; in fact, the BE mentions
    that GGXX takes place merely a few weeks after GGX, and many of
    the characters' stories remain unchanged, while others have changed only
    a bit.

    Each move description has the name, command input, damage, and whether it
    is eligible for Roman Cancel (R), False Roman Cancel (F), or Jump Cancel (J).
    Also, moves with an X in the cancel column are NOT eligible for basic Cancel.
    I chose to do it this way since the vast majority of basic moves ARE eligible
    for basic Cancel, and so it's easier to add a few X's to each list rather than
    add a whole bunch of C's. Starred move names also have added notes. Damage
    fluctuates based on who it is performed against and the status of the
    opponent's guard gauge; these damage values are only approximate. A full life
    bar is 420 points.

    ------------------------------------------------------------------------------
    BACKGROUND STORY
    ------------------------------------------------------------------------------

    The time is around the same as when GGX took place. However, the goal of
    "Defeat Dizzy for the bounty" has been fulfilled, and the goals this time are
    different.

    Dizzy's hiding place, the "Devil's Living Place", was discovered, and a series
    of challengers arrived. Finally, Sol defeated Dizzy, but did not take her
    life and left. Johnny arrived afterwards and offered to take Dizzy away;
    the bounty money was awarded to Jam. Even Gabriel acknowledged this turn of
    events.

    After this Dizzy agreed to join Johnny and became a member of the Jellyfish
    Pirates.

    In the middle of his travels, Zato lost his life, and the Eddie began
    controlling his body.

    GGXX takes place a few weeks after the hunt for Dizzy concluded. Because of
    this, some, like Bridget, do not yet know that the bounty has already been
    awarded.

    ------------------------------------------------------------------------------
    ANJI MITO
    ------------------------------------------------------------------------------
    Height: 183 cm
    Blood Type: B
    Weight: 68 kg
    Birthplace: Pre-destruction Japan
    Birthday: January 1st
    Eye Color: Black
    Likes: Active sports, travelling
    Important Items: Faith, Freedom
    Dislikes: Demons, Sophistry
    Voice Actor: Igarashi Tooru

    Story: A few decades ago, Japan was destroyed by certain invaders. These
    invaders were created by none other than "That Man". Anji has continued his
    journey to find "That Man". But, that journey is not born out of hatred and
    the desire for revenge. He simply had a goal to chase "That Man". Hiding his
    own race, Anji travels on today. In front of him lies only the unknown,
    shrouded in darkness.

    Basic Moves Command C Damage
    Punch P R/J 10
    Kick K R/J 14
    Slash S (close) R/J 26
    Far Slash S (far) R/J 30
    Hard Slash H R 38
    Dust D R/X 20
    Crouching Punch d/db/df+P R 8
    Crouching Kick d/db/df+K R 12
    Crouching Slash d/db/df+S R 28
    Crouching Hard Slash d/db/df+H R 38
    Sweep d/db/df+D R 28
    Jump Punch (MA) P R 10
    Jump Kick (MA) K R 18
    Jump Slash (MA) S R/J 28
    Jump Hard Slash (MA) H R 32
    Knockdown (MA) D R 40
    Forward Punch f+P R 24
    Forward Kick f+K R/F/X 28
    Forward Hard Slash f+H R/F/J 14x4+34
    Dead Angle Attack (GC) f+two R/X 25
    Throw (T) f/b+H - 56
    Air Throw (MA)(T) f/b+H - 60

    Normal Moves
    Shitsu *1 qcf+P - 18
    Fuujin *2 qcf+S/HS R 30/46
    --> Nagiha --> S R 30
    --> Hitoashitobi *3 --> K - -
    --> Shin: Ichishiki --> P - 10x6
    Kou *6 (GC) P R 30+10x6+40
    On *4 dp+HS F 90
    Kai *5 qcf+P/K R 32/50
    Shin: Nishiki (MA) qcb+P R 16x6

    Tension Moves
    Tenjinashi [d], u+K R 30+15x13
    Issei Ougi: Sai hcb, f+H F 12x11+100
    Kachoufuugetsu *6 (GC) hcb+S R 40x4

    Instant Kill
    Zetsu qcf, qcf+H - All

    *1 If blocked, Shitsu turns into a second overhead projectile with damage 30.
    *2 Fuujin can link only if it makes contact with the opponent.
    *3 Anji jumps forward. If the Fuujin hit close, this will put Anji at the
    opponent's back.
    *4 Anti-air throw.
    *5 P is a short range hop, K is a longer range jump attack.
    *6 This is a Guard Point cancel. Guard Point refers to the auto-block Anji
    possesses during his close S, H, crouching H, f+K, f+H, and (in EX only)
    f+P. If auto-block succeeds during one of these moves, perform the
    input listed.


    FRC Timing
    Forward Kick: 2-frame window the instant the kick comes out
    Forward Hard Slash: 2-frame window 2 frames after the last attack comes out
    Shin: Ichishiki: ?-frame window before Anji reaches apex of jump.
    On: Cannot if throw connects. 3-frame window 3 frames after the grabbing
    motion begins
    Issei Ougi: Sai: ?-frame window immediately before fan folds up.

    ******************************************************************************
    Changes from Guilty Gear XX
    Jump H -> Jump D Gatling possible.
    Forward Punch stuns longer, cancellable, slower, damage down.
    Forward Kick Guard point increased, cancellable with K, recovers slower.
    Forward Hard Slash untechable longer when hits in air.
    Close Slash faster, knocks back more.
    Far Slash hit boxes larger.
    Hard Slash faster, reaches further, moves Anji forward, Guard Point slower,
    recovers slower.
    Crouch Kick knocks back more.
    Jump Hard Slash damage down.
    Jump Dust recovers faster, cancellable earlier, floats lower.
    Shin: Ichishiki recovers faster, FRCable, executes slower.
    Shin: Nishiki damage down.
    Fuujin (S) damage down.
    Shitsu floats lower when blocked, stuns longer.
    Hitoashitobi faster, jumps further.
    Kou has added invincibility.
    Kai (P) hit boxes larger, damage down.
    Kai (K) damage up, stuns longer, bounces on counter hit, executes slower.
    Issei Ougi: Sai FRC timing changed, guard gauge decreases less, recovers
    faster, damage down.
    Tenjinkyaku charge time down, guard gauge decreases less, damage down.
    Kachoufuugestsu added invincibility, guarantees hit if within range, damage
    down.

    ******************************************************************************

    Strengths: Versatile; Fuujin links are all around great; Instant Kill is
    one of the better ones.
    Weaknesses: Range is limited; recovery time large for many moves; Gatling
    Comboes are unusual.

    Comments:
    Anji was low tier in XX, but he has been improved in #Reload. The speeding
    up of Hitoashitobi gives him a great crossover; his guard points are also
    slightly easier to use, especially with the strengthening of Kou.

    ------------------------------------------------------------------------------
    AXL LOW
    ------------------------------------------------------------------------------
    Height: 179 cm
    Blood Type: B
    Weight: 78 km
    Birthplace: England
    Birthday: December 25th
    Eye Color: Blue
    Likes: Billiards
    Important Things: His girlfriend Megumi
    Dislikes: Preaching
    Voice Actor: Nanba Keiichi

    Story: Even at the conclusion of the last tournmanet, Axl couldn't return to
    his own time period, and was finally lost again in a different age. And then
    one year later, Axl found himself experiencing the same events again (although
    from his point of view, this was three years later.) However, he did not gain
    nothing from his travels. Hearing about a man with the same time travelling
    ability as him... "That Man", Axl wondered if he could learn how to return
    to his own time period from him. Recognizing the scent of "That Man" on the
    previous tournaments, Axl sets forth again.

    Basic Moves Command C Damage
    Punch P R 32
    Kick K R 16
    Slash S (close) R/J 28
    Far Slash S (far) R 33
    Hard Slash H R 42
    Dust D R/X 20
    Crouching Punch d/db/df+P R 28
    Crouching Kick d/db/df+K R 9
    Crouching Slash d/db/df+S R/J 34
    Crouching Hard Slash d/db/df+H R/F/X 40
    Sweep d/db/df+D R 30
    Jump Punch (MA) P R 10
    Jump Kick (MA) K R/J 18
    Jump Slash (MA) S R 28
    Jump Hard Slash (MA) H R 38
    Knockdown (MA) D R 44
    Forward Punch f+P R/J 32
    Forward Kick f+K R/J 36
    Forward Hard Slash f+H R/X 46
    Dead Angle Attack (GC) f+two R/X 25
    Throw (T) f/b+H - 50
    Air Throw (MA)(T) f/b+H - 60
    Special df+P R 24
    Special (MA) f+P R 16

    Normal Moves
    Bentengari dp+S/H R 46/36+24
    --> Axl Bomber *1 --> dp+H R 55
    Rensengeki , f+S R/F 20x3
    --> Kyokusageki --> /[uf] - 35
    --> Sensageki --> [d]/[df] R 26x5
    Rashousen , f+HS - 1+80
    Tenhouseki *2 qcb+P/K - 110
    Housoubako *3 dp+P R 42
    Raieisageki *4 hcb+S/H R/F 45/20x3
    Axl Bomber (MA) dp+H R 60

    Tension Moves
    Shiranami no Homura *5 rdp+P R 30+30+50
    Byakuerenshou qcf, hcb+H - 50x2+30x5

    Instant Kill
    Rensen Ougi: Midaregami *6 qcf, qcf+H - All

    *1 Only links from HS version of Bentengari.
    *2 P is a high reversal, K is a low reversal stance.
    *3 Another reversal.
    *4 Only HS version can False Roman Cancel.
    *5 Must link from Housoubako.
    *6 Even though it looks low, this move may be blocked standing as well.

    FRC Timing
    Crouching Hard Slash: 2-frame window from when attack begins
    Rensengeki: 1-frame window from when glowing sickles first thrust forward
    HS Raieisageki: 3-frame window 3 frames after bouncing off the ground

    ******************************************************************************
    Changes from Guilty Gear XX
    Dust executes faster, recovers slower.
    Jump P -> Jump f+P, Jump K -> Jump f+P Gatlings possible.
    d/f+P stuns longer.
    Forward Kick jump cancellable.
    Tenhouseki recovers slower.
    Hachisubako recovers slower.
    Raieisageki (S) damage down.
    Byakue Renshou damage down.

    ******************************************************************************

    Strengths: Great range; has several good reversals; most moves are powerful
    and have good stun/dizzy chances.
    Weaknesses: Not great at short range; rather slow and long recovery time on
    almost all moves.

    Comments:
    Axl's FRC game has been improved with the lengthening of the Rensengeki
    window. On the other hand, his reversals are harder to use and his
    powerful Axl Bomber loop is now much harder to do.

    ------------------------------------------------------------------------------
    BAIKEN
    ------------------------------------------------------------------------------
    Height: 162 cm
    Blood Type: B
    Weight: 45 kg
    Birthplace: Pre-destruction Japan
    Birthday: March 5 (assumed)
    Eye Color: Peach
    Likes: Sake
    Important Things: Sake Bottle
    Dislikes: Tanuki Ornaments
    Voice Actress: Sudou Miho

    Story: When Japan was under attack, Baiken witnessed her own parents and
    friends being burned to death in the flames. Their death was a result of
    Gears, but amidst the strongest flames there was a man. This man, encircled
    by flames and Gears, was studied by Baiken. At that moment, she felt a
    definite premonition. "This man is one to be defeated." Even now these
    memories drive Baiken forward, and she searches for "That Man"
    with murderous intent. Her travels continue.

    Basic Moves Command C Damage
    Punch P R/J 8
    Kick K R/J 14
    Slash S (close) R/J 28
    Far Slash S (far) R/J 30
    Hard Slash H R 44
    Dust D R/X 20
    Crouching Punch d/db/df+P R 8
    Crouching Kick d/db/df+K R 12
    Crouching Slash d/db/df+S R 32
    Crouching Hard Slash d/db/df+H R/J/X 22x3
    Sweep d/db/df+D R/J 30
    Jump Punch (MA) P R 10
    Jump Kick (MA) K R/J 18
    Jump Slash (MA) S R 32
    Jump Hard Slash (MA) H R 40
    Knockdown (MA) D R/F/X 50
    Forward Punch f+P R/J 15+25
    Forward Kick f+K R 24
    Forward Hard Slash f+H R 66
    Dead Angle Attack (GC) f+two R/X 25
    Throw (T) f/b+H - 60
    Air Throw (MA)(T) f/b+H - 60

    Normal Moves
    Tatamigaeshi (AMA) qcf+K F 40
    Youshijin *1 (GC) b, df, d+P R 12
    Mawarikomi *2 (GC) b, df, d+K F -
    Sakura (GC) b, df, d+S R 30
    Suzuran *3 hcb+K F -
    Youzansen *4 (MA) dp+S R 44
    Kabari hcf+H R 12
    --> Tetsuzansen --> S R 36

    Tension Moves
    Tsurane Sanzuwatashi qcf, qcf+S R 60x3
    Baku: Ki *5 (GC) b, hcb+P R 10
    Baku: Rin *6 (GC) b, hcb+K R 10
    Baku: Ryuu *7 (GC) b, hcb+S R 10
    Baku: Hou *8 (GC) b, hcb+H R 10

    Instant Kill
    Garyou Tensei qcf, qcf+H - All

    *1 Floats on counterhit.
    *2 Puts Baiken at opponent's back.
    *3 Dash forward; auto-avoids attacks that can be blocked standing.
    *4 This move's speed and range has been improved from GGX.
    *5 Opponent will be unable to jump. Lasts for 14 seconds.
    *6 Opponent will be unable to use anything but basic attacks. Lasts
    for 14 seconds.
    *7 Opponent will inflict less damage. Lasts for 14 seconds.
    *8 Opponent will take more damage. Lasts for 14 seconds.

    FRC Timing
    Knockdown: 3-frame window 3 frames after flames first appear
    Tatamigaeshi (ground): 3-frame window 3 frames after tatami flips all the
    way up
    Tatamigaeshi (air): 2-frame window 3 frames after tatami first appears
    Sakura: ?-frame window during thrust forward.
    Mawarikomi: ?-frame window when Baiken reaches opponent's rear.

    ******************************************************************************
    Changes from Guilty Gear XX
    Forward Kick damage up.
    Sweep prorates 70%.
    Tatamigaeshi (ground) FRC timing changed.
    Sakura FRCable.
    Mawarikomi FRCable.
    Youzansen recovers slower.

    ******************************************************************************

    Strengths: Large variety of guard cancels that can disable opponent.
    Weaknesses: Not very versatile if not guarding; moves generally not very
    damaging; range fairly limited.

    Comments:
    Baiken was rather powerful given her guard cancels and air dust loop, so
    she's been toned down in a few areas. Her combo damage is down in general,
    although as a nice bonus she can now FRC Sakura for combos, and Mawarikomi
    as well, for some improved guard cancel play.

    ------------------------------------------------------------------------------
    BRIDGET
    ------------------------------------------------------------------------------
    Height: 158 cm
    Blood Type: O
    Weight: 50 kg
    Birthplace: England
    Birthday: October 26th
    Eye Color: Emerald Green
    Likes: Yoyos, Trying like a boy, Naps
    Important Things: Parents, Stuffed Animal Roger, Yoyo received from father
    Dislikes: Weak muscles
    Voice Actress: Konishi Hiroko
    Roger's Voice Actor: Ishihara Akihiro

    Story: He used to cheerfully obey his parents, but then he realizes that the
    more he searched for his own happiness, the more he hurt them. He came to
    the conclusion that he would have to live as a boy and not trouble the village
    further. At that time, news of the bounty came to him. He became determined
    to seek out the bounty for himself and the village. The fact that the bounty
    on Dizzy had already been collected is unknown to him.

    Basic Moves Command C Damage
    Punch P R/J 12
    Kick K R/J 22
    Slash S (close) R/J 22x2
    Far Slash S (far) R 34
    Dust D R/X 17
    Crouching Punch d/db/df+P R 8
    Crouching Kick d/db/df+K R 12
    Crouching Slash d/db/df+S R/J 30
    Sweep d/db/df+D R/F 32
    Jump Punch (MA) P R 16
    Jump Kick (MA) K R/J 20
    Jump Slash (MA) S R 32
    Knockdown (MA) D R 16x3
    Forward Punch f+P R 30
    Forward Kick f+K R/X 20x2
    Forward Slash f+S R 46
    Dead Angle Attack (GC) f+two R/X 25
    Throw (T) f/b+H R 48
    Air Throw (MA)(T) f/b+H - 55
    Special df+P R/X 24
    Special (MA) d+S R 46

    Normal Moves
    Yoyo Haichi H - -
    --> Yoyo Hikimodoshi --> H - 40
    --> Roger Rush --> qcf+H - 36x5
    --> Jagged Roger --> (AMA) qcb+H - 20x3
    --> Roger Hug *1 --> dp+H - 30
    --> Rolling Idou *2 --> (AMA) qcb+K - -
    Kick Start My Heart qcf+K R 30
    --> Teishi --> P - 40
    --> Hassha --> K R 50
    Starship *3 (AMA) dp+P R/F 22x4

    Tension Moves
    Loop the Loop hcb, f+S R 20x7+60
    Maintenance-chuu no Higeki hcf, hcf+S - 24x18
    Ore to Kill Machine *4 hcb, f+H - 25x12

    Instant Kill
    Shoot the Moon qcf, qcf+H - All

    *1 Will pull the opponent in if it connects, regardless of whether they
    block or not.
    *2 Bridget will jump towards the yoyo's current location. After a Roger
    Hug, you can do air throws and the like.
    *3 Hits only three times in the air. Only ground version is FRC.
    *4 Must be performed when yoyo is out (Yoyo Haichi).

    FRC Timing
    Sweep: 2-frame window from when Yoyo reaches maximum extension
    Starship: 2-frame window from time third attack begins
    Roger Rush: ?-frame window from when Bridget bends forward.
    Jagged Roger: ?-frame window from when Bridget bends forward.

    ******************************************************************************
    Changes from Guilty Gear XX
    Starship speed down, invincibility down, damage up.
    Roger Rush FRCable.
    Jagged Roger FRCable.
    Roger Hug damage up.
    Maintenance-chuu no Higeki damage down, sped up.
    Ore to Kill Machine damage down.
    All Roger moves now performable from Roger Hug.

    ******************************************************************************

    Strengths: Good range; moves highly confusing to opponent; tension attacks
    highly damaging.
    Weaknesses: Gains tension quite slowly; some moves have extremely high
    recovery time.

    Comments:
    Bridget's cheesy-as-hell Starship has been toned down quite a bit, but
    in exchange, he gains the ability to link Roger Hug into any of his
    other Roger moves, including Ore to Kill Machine - still powerful and
    frustrating to fight against.

    ------------------------------------------------------------------------------
    CHIPP ZANUFF
    ------------------------------------------------------------------------------
    Height: 183 cm
    Blood Type: B
    Weight: 67 kg
    Birthplace: Insists that it's Japan (actually America)
    Birthday: February 9th
    Eye Color: Red
    Likes: Dreaming
    Important Things: Sleep Medication
    Dislikes: Nightmares, Mafia, Gangs, Yakuza
    Voice Actor: Miura Takeshi

    Story: Unable to win the last tournament, he became aware again of his own
    weaknesses, and set out to train once again. Witnessing the death of Justice,
    he realized that despite his murderous actions, he was searching for someone
    to save him. Chipp searches for that "saving hand". Now, hearing about a Gear
    that does not hurt others, Chipp set forth to find her.

    Basic Moves Command C Damage
    Punch P R/J 6
    Kick K R/J 12
    Slash S (close) R 28
    Far Slash S (far) R/J 26
    Hard Slash H R/J 36
    Dust D R/X 17
    Crouching Punch d/db/df+P R 6
    Crouching Kick d/db/df+K R 8
    Crouching Slash d/db/df+S R 28
    Crouching Hard Slash d/db/df+H R 34
    Sweep d/db/df+D R 26
    Jump Punch (MA) P R 8
    Jump Kick (MA) K R/J 16x2
    Jump Slash (MA) S R/J 28
    Jump Hard Slash (MA) H R 26x2
    Knockdown (MA) D R 40
    Forward Punch f+P R/J 18x2
    Forward Kick f+K R/X 28
    Forward Hard Slash f+H R/J 60
    Dead Angle Attack (GC) f+two R/X 25
    Throw (T) f/b+H - 60
    Air Throw (MA)(T) f/b+H - 60

    Normal Moves
    Alpha Blade *1 (AMA) qcf+P R 44
    --> Alpha Plus --> H R 38
    Beta Blade *2 (AMA) dp+S R 30+26
    Gamma Blade hcf+H - 32
    Tsuyoshishiki Ten'i *3 d, d+P/K/S/H - -
    Tsuyoshishiki Meisai *4 qcb+K - -
    Genrouzan *5 (T) hcf+K F 90
    Resshou qcf+S R 18
    --> Senshuu --> qcf+K R/F 30
    --> Rokusai --> qcf+S R 22
    --> Senshuu --> qcf+K R/F 30
    Sakuganki (MA) d+K R 16x3

    Tension Moves
    Zanseirouga hcb, f+H R/F 30x5+110
    Banki Messai qcf, qcf+K R 9x16+30x4

    Instant Kill
    Delta End *6 qcf, qcf+H - All

    *1 Does 40 in midair.
    *2 Does 28+18 in midair.
    *3 Teleportation maneuver. P goes to 1/3 screen in front of opponent, K goes
    to 2/3 screen in front of opponent, S goes to a short distance behind
    opponent, and H goes to above opponent.
    *4 Makes Chipp semi-transparent.
    *5 Long distance throw.
    *6 Unblockable after the tension glow; however, the glow takes an extremely
    long time to appear after the command input.

    FRC Timing
    Genrouzan: 1-frame window from when Chipp slashes opponent's throat
    Senshuu: 3-frame window from when first jumping
    Zanseirouga: 4-frame window 4-frame after first thrusting attack commences

    ******************************************************************************
    Changes from Guilty Gear XX
    Hard Slash -> Forward Kick gatling gone.
    Far Slash slower.
    Sweep recovers slower, damage down, stuns shorter.
    Sakuganki more vertical.
    Forward Punch executes slower, recovers faster.
    Forward Kick hits overhead, slower, no wall bounce on counterhit, stuns
    shorter.
    Dust executes faster, recovers slower.
    Alpha Plus counter hit blows oppponent back, wall bounce.
    Beta Blade floats higher, untechable longer, damage down.
    Air Beta Blade recovers faster.
    Genrouzan much faster, recovers slower.
    Banki Messai damage up, more effective against airborne opponents.

    ******************************************************************************

    Strengths: Great speed and mobility, combo potential; gains tension quickly.
    Weaknesses: Weak defense; most moves not very damaging.

    Comments:
    Chipp inexplicably seems to have been sped up. Some of his FRC timings are
    different, but so far, at least, he doesn't seem to be very different from
    his XX incarnation at all.

    ------------------------------------------------------------------------------
    DIZZY
    ------------------------------------------------------------------------------
    Height: 167 cm
    Bloodtype: Unable to determine
    Weight: 56 kg
    Birthplace: Unknown
    Birthday: December 25th (assumed)
    Eye Color: Reddish-Brown
    Likes: Preening wings (?)
    Important Things: Foster parents, Forest animals
    Dislikes: Poachers
    Voice Actress: Fujita Kazue

    Story: Having hidden away in the "Devil's Living Place", she was finally
    discovered by the humans, and was pursued. Being forced to defend herself,
    she nevertheless did not injure any of her pursuers severely, although this
    took much effort on her part. And then finally, the man who held the power
    of a Gear, Sol, defeated her. After that, the one who appeared before her
    was the leader of the pirates, Johnny. At the end of a long solitude, Dizzy
    has gained many warm friends. Her only obligations now are helping and
    cooking.

    Basic Moves Command C Damage
    Punch P R/J 10
    Kick K R/J 16
    Slash S (close) R/J 24
    Far Slash S (far) R 20x5
    Hard Slash H R 40
    Dust D R/X 20
    Crouching Punch d/db/df+P R 8
    Crouching Kick d/db/df+K R 18
    Crouching Slash d/db/df+S R/J 28
    Crouching Hard Slash d/db/df+H R 44
    Sweep d/db/df+D R 38
    Jump Punch (MA) P R 12
    Jump Kick (MA) K R 16
    Jump Slash (MA) S R/J 28
    Jump Hard Slash (MA) H R 42
    Knockdown (MA) D R 30+40
    Forward Punch f+P R 26
    Forward Hard Slash f+H R/J 38x2
    Dead Angle Attack (GC) f+two R/X 25
    Throw (T) f/b+H - 60
    Air Throw (MA)(T) f/b+H - 60

    Normal Moves
    Hajime wa Tada no Akari Datta n Desu qcf+S - 20x3
    Sakana wo Karu Toki ni Tsukatta n Desu qcf+H F 55
    Ki no Mi wo Toru Toki ni Tsukatta n Desu rdp+S - 25+55
    Yoku Hanashi Aite ni Natte Kuremasu *1 qcb+P/K/S/H - 25/25/45/45
    Hitori ni Shite Kudasai *2 (MA) qcb+P/K - 45

    Tension Moves
    Imperial Ray hcb, f+S F 40xn
    Necro Okotta Baai *3 df, hcf, b, f+P - 0+34x6
    Gamma Ray *4 f, b, f, hcf+H - 13x5+13x32

    Instant Kill
    Dizzy has no Instant Kill.

    *1 P, K produces multiple bites. S produces an upward-moving laser; H
    produces a downward moving laser.
    *2 P produces a bubble to Dizzy's side, K produces a bubble below. The bubble
    must be hit by another attack from Dizzy to have any effect.
    *3 This is unblockable, but the opponent must be standing over the symbol
    that appears on the ground for it to hit.
    *4 Requires a full tension bar to perform.

    FRC Timing
    Crouch Hard Slash: ?-frame window almost immediately as attack starts.
    Sweep: ?-frame window from when Dizzy hits the ground.
    Forward Hard Slash: ?-frame window from when first hit hits.
    Sakana wo Karu Toki ni Tsukatta n Desu: 2-frame window about 1 second after
    ice spike appears.
    Imperial Ray: 2-frame window from when the very first flame appears

    ******************************************************************************
    Changes from Guilty Gear XX
    Crouch Hard Slash damage down, FRCable.
    Sweep FRCable.
    Forward Hard Slash FRCable, staggers on counterhit.
    Dust faster.
    Sakana wo Karu Toki FRC timing delayed, damage down.
    Hitori ni Shite Kudasai faster.
    Imperial Ray damage up.

    ******************************************************************************

    Strengths: Variety of projectiles; most special moves have NO recovery
    time; can double air-dash.
    Weaknesses: Gains tension very slowly; no instant kill.

    Comments:
    Dizzy's ground combo power has been toned down quite a bit, as she can no
    longer do her 200+ damage FRC icespike combos. In exchange she gains the
    ability to FRC more moves as well as improved priority on some basic moves
    as well, which was always a problem for her before.

    ------------------------------------------------------------------------------
    EDDIE (formerly Zato)
    ------------------------------------------------------------------------------
    Height: 181 cm
    Bloodtype: A
    Weight: 68 kg
    Birthplace: Spain
    Birthday: January 28th
    Eye Color: Formerly Blue
    Likes: The language of flowers
    Important Things: Pride
    Dislikes: Women
    Voice Actor: Koyasu Takehito

    Story: The Eddie's use had been perfectly mastered by Zato, but with the
    weakening of Zato's body and mind the Eddie took over. However, Zato's
    body would soon be destroyed. In order to continue its life, the Eddie
    would need a new host. In order to prove its existence, Eddie sets forth
    again for the solitary battlefield. The time left to him is short...

    Basic Moves Command C Damage
    Punch P R/J 9
    Kick K R/J 12
    Slash S (close) R/J 30
    Far Slash S (far) R 20x4
    Hard Slash H R 25x3
    Dust D R/X 18
    Crouching Punch d/db/df+P R 8
    Crouching Kick d/db/df+K R 18
    Crouching Slash d/db/df+S R 24
    Crouching Hard Slash d/db/df+H R 50
    Sweep d/db/df+D R/J 20
    Jump Punch (MA) P R 13
    Jump Kick (MA) K R/J 18
    Jump Slash (MA) S R 22
    Jump Hard Slash (MA) H R 40
    Knockdown (MA) D R 55
    Forward Punch f+P R/J 22x2
    Forward Kick f+K R/F/X 30
    Forward Hard Slash f+H R/X 60
    Dead Angle Attack (GC) f+two R/X 25
    Throw (T) f/b+H - 50
    Air Throw (MA)(T) f/b+H - 60

    Normal Moves
    Invite Hell d, d+S/H F 40
    Break the Law *1 qcb+K - -
    Eddie Shoukan *2 qcf+P/K/S/H - -
    --> Shou Kougeki --> P - 25
    --> Idou Kougeki --> K - 20x3
    --> Taikuu Kougeki --> S - 50
    --> Drill Special --> H - 34x3
    --> Chuudanwaza --> D - 40
    Dranka Shade *3 qcb+S R 30
    Damned Fang (T) dp+S - 92
    Shadow Gallery (MA) hcf+S R/F 25+50

    Tension Moves
    Megalith Head *4 hcb, f+S - 44x3
    Executor (MA) qcf, qcf+S R 16x30
    Amorphous hcb, f+H - 82x2

    Instant Kill
    Black In Mind qcf, qcf+H - All

    *1 Eddie sinks into the ground. He cannot be hit while in the ground, and can
    move back and forth, but the time he can stay underground is limited.
    *2 Summons an Eddie. The Eddie will disappear if it or the original Eddie is
    hit, and it has limited lifespan.
    *3 Reflects projectiles.
    *4 An Eddie must be out in order to perform this move.

    FRC Timing
    Forward Kick: 2-frame window from when kick first begins
    Invite Hell (HS): 2-frame window from when drill first appears out of ground
    Shadow Gallery: 3-frame window between first and second attacks

    ******************************************************************************
    Changes from Guilty Gear XX
    Hard Slash -> Dust Gatling possible.
    Crouch Kick Gatlings only to far S, crouch H, forward H.
    Sweep Gatlings only from forward P, K, H, crouch K, crouch S.
    Guts down (takes more damage).
    Backstep invincible less.
    Dizzies easier.
    Hard Slash damage up, hit boxes larger, guard gauge increase up, staggers on
    counter hit, recovers slower.
    Dust faster.
    Kick prorates 70%.
    Crouching Slash slower, damage down.
    Crouch Kick faster, hit boxes larger, recovers faster.
    Jump Slash hit boxes smaller.
    Sweep recovers slower.
    Throw recovers slower.
    Forward Kick faster.
    Far Slash damage up.
    Break the Law recovers faster, draws counter hits.
    Invite Hell slower, S version not FRCable.
    Dranka Shade damage up, invincible to throws, recovery down.
    Shadow Gallery damage down, untechable less.
    Eddie Gauge recovers slower, decreases more, doesn't refill until Drill
    Special ends.
    Chuudanwaza prorates 70%.
    Amorphous executes slower, recovers faster.

    ******************************************************************************

    Strengths: Can attack without risking self; can fly and/or stay underground
    to avoid many moves.
    Weaknesses: Gains tension slowly; limited combo potential.

    Comments:
    Eddie was top top tier in XX, and his #Reload rebalancing reflects this
    Eddie unblockables are now much much harder to do, combo damage is down
    in general. He's no longer the threat he used to be, but he still shouldn't
    be underestimated.

    ------------------------------------------------------------------------------
    FAUST
    ------------------------------------------------------------------------------
    Height: 282 cm
    Bloodtype: Unknown
    Weight: 55 kg
    Birthplace: Unknown
    Birthday: Unknown
    Eye Color: Glowing
    Likes: Unknown
    Important Things: Unknown
    Dislikes: Unknown
    Voice Actor: Kondou Takashi

    Story: After regaining his memory, he felt the weight of his sins, and decided
    to end his own life. However, for him "death" is not pain, but rather an
    "escape", as he continued his travels. Then one day, he learns that the death
    of the girl was not a result of his own mistake but a murder from some
    third party. Putting aside his own guilt, he resolved to save as many lives
    as he can.

    Basic Moves Command C Damage
    Punch P R/J 10
    Kick K R/J 30
    Slash S (close) R/J 30
    Far Slash S (far) R 42
    Hard Slash H R 24x3
    Dust D R/X 25
    Crouching Punch d/db/df+P R 12
    Crouching Kick d/db/df+K R/J 12x3
    Crouching Slash d/db/df+S R/J 28
    Crouching Hard Slash d/db/df+H R 42
    Sweep d/db/df+D R/J 38
    Jump Punch (MA) P R/X 13
    Jump Kick (MA) K R/J 20
    Jump Slash (MA) S R 32
    Jump Hard Slash (MA) H R 55
    Knockdown (MA) D R 30+40
    Forward Punch f+P R 32
    Forward Hard Slash f+H R 80
    Dead Angle Attack (GC) f+two R/X 25
    Throw (T) f/b+H R 60
    Air Throw (MA)(T) f/b+H - 55
    Special (MA) d+K R 35

    Normal Moves
    Rerere no Tsuki hcf+K R 30
    --> Hikimodosu --> b R -
    --> Uisu! --> qcf+P R 30
    --> Koe ga Chiisai! --> qcf+P R -
    --> Mou Icchou: UISU! --> qcf+P R 70
    Nani ga Deru Ka Na? *1 qcf+P - Varies
    Ai *2 (MA) qcf+P F 1+40
    Yariten Enshin Ranbu qcf+S R/F 44
    --> Zenpou Idou --> f, f R 40
    --> Kouhou Idou --> b, b R 40
    --> Kubi Biyoon --> P R 40
    --> Growing Flower --> K R 35
    --> Hana Daro? Ore, Hana Daro? --> S R 30
    --> Going My Way --> H R/F 16x4
    --> Nani ga Deru Ka Na? *1 --> D - Varies
    Mettagiri (T) qcb+H R 16x9
    Mae Kara Ikimasu Yo *3 qcb+P R 44
    Ushiro Kara Ikimasu Yo *4 qcb+K R 44
    Ue Kara Ikimasu Yo *5 qcb+S R 38
    Going My Way (MA) qcf+H R 18x4

    Tension Moves
    Shigekiteki Zetsumeiken *6 qcf, qcf+S R Varies
    Na-na-na-nani ga Deru Ka Na! *7 qcf, qcf+P - Varies

    Instant Kill
    Konshuu no Yamaba qcf, qcf+H - All

    *1 May produce 7 different items; a donut, chocolate, a sledgehammer, posion,
    a mini-Faust, a bomb, and meteors. Donuts and chocolate will heal 16 points
    to whichever player picks it up. Sledgehammer does 44 damage. Bombs do 60
    damage and can damage both players. Mini Fausts do 25 damage. Poison poisons
    the character for 6 seconds. Meteors do 36x6 damage.
    *2 Also can do 30 damage to self.
    *3 Faust disappears and reappears in front of opponent.
    *4 Faust disappears and reappears behind opponent.
    *5 Faust disappears and reappears above opponent.
    *6 Base damage is 30. If it hits, four boxes will appear. The opponent may
    hit either P/K/S/H to open a box, or one will open up automatically after
    a certain amount of time. Three of the boxes contain Death, which causes
    an additional 100, 150, or 190 damage. One of the boxes contains an angel,
    which will do 10 damage to Faust.
    *7 This is the same as Nani ga Deru Ka Na? but produces four items at once.

    FRC Timing
    Ai: 2-frame window 4 frames after attack begins
    Mae/Ushiro Kara Ikimasu Yo: ?-frame window when door opens
    Going My Way: 4-frame window from when high-speed spin stops
    Shigekiteki Zetsumeiken: ?-frame window during finish pose.

    ******************************************************************************
    Changes from Guilty Gear XX
    Crouch H -> P, Crouch H -> Crouch P Gatlings possible.
    Far S -> Sweep Gatling gone.
    Far S slower, reduced reach.
    Sweep recovers slower.
    Jump D dizzies easier, staggers on counterhit, recovers slower.
    Poison damages more.
    Rerere no Tsuki faster.
    Both doors FRCable, recovers slower.
    Souten Enshin Ranbu links faster, lowers guard gauge more, recovers slower,
    no longer FRCable.
    Zenpou Idou wallbounces on counter hit.
    Growing Flower dizzies easier, recovers faster, damage down.
    Hana Daro? Ore Hana Daro? faster.
    Going My Way decreases guard gauge more, untechable less.
    Going My Way (linked) faster, angle more horizontal, damage down.
    Ai now treated as projectile.
    Shigekiteki Zetsumeiken faster, FRCable.

    ******************************************************************************

    Strengths: Great range, many good linking moves, many powerful moves.
    Weaknesses: Highly unpredictable, on the slow side.

    Comments:
    Top tier Faust has lots of tone downs but a few compensations. Loss of
    Souten Enshin Ranbu FRC means fewer opportunities for air combo, and he's
    lost priority in a number of moves. FRC doors, however, give him more
    versatility, and his ridiculously bad airdash is slightly improved.

    ------------------------------------------------------------------------------
    I-NO
    ------------------------------------------------------------------------------
    Height: 165 cm
    Bloodtype: AB
    Weight: 46 kg
    Birthplace: Unknown
    Birthday: November 25th
    Eye Color: Changes depending on the angle
    Likes: Anything fun, Shiritori in jargon, being eager
    Important Things: Number one's a secret, guitar Marlene, youth
    Dislikes: People who don't have fun, milk
    Voice Actress: Inoue Kikuko

    Story: Interested in "That Man"'s power and his plans, she sets forth.
    She resolves to destroy anybody who stands in the way of her "festival".

    Basic Moves Command C Damage
    Punch P R/J 12
    Kick K R/J 20
    Slash S (close) R/J 34
    Far Slash S (far) R 28
    Hard Slash H R/J 43
    Dust D R/X 15
    Crouching Punch d/db/df+P R 10
    Crouching Kick d/db/df+K R 15
    Crouching Slash d/db/df+S R 28
    Crouching Hard Slash d/db/df+H R 35
    Sweep d/db/df+D R 26
    Jump Punch (MA) P R 18
    Jump Kick (MA) K R 13
    Jump Slash (MA) S R/J 23
    Jump Hard Slash (MA) H R 46
    Knockdown (MA) D R/J 40
    Forward Punch f+P R 32
    Forward Hard Slash f+H R 20+65
    Dead Angle Attack (GC) f+two R/X 25
    Throw (T) f/b+H - 60
    Air Throw (MA)(T) f/b+H - 60

    Normal Moves
    Taiboku wo Sasuru Te *1 hcf+S/H R/F 40
    Kouutsu Onkai *2 (AMA) qcb+P F 12+12x(0-5)
    Kyougen Jikkou *3 (MA) qcf+P/K/S/H R 40/44/44/20x3
    Chemical Aijou (AMA) hcb, f+K F 50

    Tension Moves
    Madogiwa Desperate hcb, f+H - 46x3
    Genkai Fortissimo (MA) qcf, hcb+S - 50x3

    Instant Kill
    Rensho Yuigon qcf, qcf+H - All

    *1 Only HS version is FRC.
    *2 Directional lever may be used to move projectile.
    *3 Button may be held to increase warp time. I-No reappears in midair; P, K,
    and S are increasingly horizontal angles, while H releases I-No at a
    straight horizontal.

    FRC Timing
    HS Taiboku wo Sasuru Te: 3-frame window starting 7 frames BEFORE attack begins;
    22 frames after movement starts
    Kouutsu Onkai: 2-frame window 4 frames after green note first appears
    Chemical Aijou: 2-frame window 9 frames after glow first appears

    ******************************************************************************
    Changes from Guilty Gear XX
    Hard Slash damage down.
    Crouching Hard Slash damage down.
    Jump Kick damage down.
    Jump Slash damage down.
    Jump Dust doesn't have upward trajectory.

    ******************************************************************************

    Strengths: Gains tension quickly; diverse both grounded and in mid-air.
    Weaknesses: Most moves easily guarded against; moves not very damaging.

    Comments:
    I-No's been balanced in odd ways; she's got both improvements and tone-downs.
    She's still an unusual character to try using and can still be frustrating
    to fight against.

    ------------------------------------------------------------------------------
    JAM KURADOBERI
    ------------------------------------------------------------------------------
    Height: 163 cm
    Bloodtype: B
    Weight: Unknown
    Birthplace: China
    Birthday: February 8th
    Eye Color: Brown
    Likes: Cooking, Watching, Research
    Important Things: Kitchen, Youth, Beautiful Boys
    Dislikes: Indecisive Men, Ignorance
    Voice Actress: Komori Manami

    Story: "Kiyuumaro" and "Hanagata". Every cook aspired to be able to work
    for these two restaurants, but neither interested Jam. To her, each of
    their policies were nonsense. The most important thing was to create good-
    tasting food for everybody, and "process" taught by these restaurants
    was inadequate. She resolved to create her own restaurant and aimed for
    the bounty. After Dizzy's departure, she reports that she took care of it
    and received the money for herself. Thus, she was able to get her dream
    fulfilled.

    Basic Moves Command C Damage
    Punch P R/J 12
    Kick K R 12
    Slash S (close) R/J 34
    Far Slash S (far) R/J 34
    Hard Slash H R 24x3
    Dust D R/X 16
    Crouching Punch d/db/df+P R 6
    Crouching Kick d/db/df+K R 8
    Crouching Slash d/db/df+S R 26
    Crouching Hard Slash d/db/df+H R 20x2
    Sweep d/db/df+D R/F/J 28
    Jump Punch (MA) P R 11
    Jump Kick (MA) K R 14
    Jump Slash (MA) S R/J 28
    Jump Hard Slash (MA) H R 35
    Knockdown (MA) D R 16+28
    Forward Punch f+P R 18x2
    Forward Kick f+K R/J 16+26
    Forward Hard Slash f+H R/X 30x2
    Dead Angle Attack (GC) f+two R 20
    Throw (T) f/b+H R/F 60
    Air Throw (MA)(T) f/b+H - 60

    Normal Moves
    Asanagi no Kokyuu *1 d, d+K/S/H - -
    Ryuujin (AMA) qcf+K R 64/66
    Gekirin (AMA) qcb+K R 40/30
    Kenroukaku (AMA) dp+K R 14x4/12x4
    Bakushuu qcf+S - -
    --> Mawarikomi *2 --> P - -
    --> Ashiharai --> K R 30
    --> Hyappo Shinshou --> S R 50
    --> Senri Shinshou --> H R 50
    Futsuono *3 (GC) f/b - -
    Houeikyaku (MA) d+K R 16+8x3

    Tension Moves
    Renhoukyaku hcb, f+H - 18x13
    Choukyaku Hououshou hcb, f+S R 20+9x10+120
    Geki: Saishinshou qcf, qcf+H R 50+105

    Instant Kill
    Gasenkotsu qcf, qcf+H - All

    *1 Powers up her kick attacks. K powers up Ryuujin, S powers up Gekirin, H
    powers up Kenroukaku. Powered up attacks do more damage and cannot be
    air recovered from. Ryuujin does 100/98 in midair, Gekirin does 32x5/28x5
    in midair, and Kenroukaku does 15x8/16x8 in mid air.
    *2 Puts Jam behind opponent.
    *3 Guard cancels standing only. This allows immediate counterattack.

    FRC Timing
    Sweep: ?-frame window before kick connects.
    Throw: 2-frame window from when Jam's hands touch the ground after the throw

    ******************************************************************************
    Changes from Guilty Gear XX
    Punch damage up.
    Close Slash damage up.
    Far Slash damage up.
    Hard Slash damage up.
    Sweep FRCable.
    Jump Punch damage up.
    Jump Kick damage up.
    Asanagi no Kokyuu speed up.
    Kenroukaku hits down.
    Hyappo Shinshou one hit.
    Senri Shinshou one hit, loses FRC.
    Houeikyaku damage down.
    Geki: Saishinshou damage up.

    ******************************************************************************

    Strengths: Fast and great combo potential; kicks very damaging when charged.
    Weaknesses: Low defense; very vulnerable when charging.

    Comments:
    Thanks to her sped up charge, Jam's attack power has been increased
    greatly. In general Jam's been improved; she might even become a top tier
    character in the near future.

    ------------------------------------------------------------------------------
    JOHNNY
    ------------------------------------------------------------------------------
    Height: 184 cm
    Bloodtype: O
    Weight: 72 kg
    Birthplace: America
    Birthday: October 24th
    Eye Color: Blue
    Likes: Finding good women
    Important Things: Prized guitar collection
    Dislikes: People who don't get jokes
    Voice Actor: Wakamoto Norio

    Story: For Johnny, saving those in solitude, whether human or animal, is his
    duty. Even if that person is a Gear. And then, hearing about the Gear which
    did not want to hurt humans, Johnny set forth to offer his help once more.
    Upon arriving at the "Devil's Living Place", he found Dizzy, who had been
    defeated by Sol. Finding her solitude extreme, Johnny extends a helping hand,
    and invited her into his pirate force.

    Basic Moves Command C Damage
    Punch P R/J 12
    Kick K R/J 16
    Slash S (close) R/J 26
    Far Slash S (far) R 34
    Hard Slash H R 42
    Dust D R/X 22
    Crouching Punch d/db/df+P R 10
    Crouching Kick d/db/df+K R 12
    Crouching Slash d/db/df+S R 30
    Crouching Hard Slash d/db/df+H R/X 48
    Sweep d/db/df+D R 25+25
    Jump Punch (MA) P R/J 12
    Jump Kick (MA) K R 20
    Jump Slash (MA) S R/J 32
    Jump Hard Slash (MA) H R 40
    Knockdown (MA) D R 44
    Forward Punch f+P R/J 25
    Forward Kick f+K R/F/X 30
    Forward Hard Slash f+H R/J 76
    Dead Angle Attack (GC) f+two R/X 25
    Throw (T) f/b+H - 40
    Air Throw (MA)(T) f/b+H - 60

    Normal Moves
    Mist Finer qcf+[P]/[K]/ - -
    --> Zenpou Idou --> f - -
    --> Kouhou Idou --> b - -
    --> Dash --> f,f/b,b - -
    --> Kamae Cancel --> H - -
    --> Iainuki *1 --> release R Varies
    Glitter Is Gold *2 qcf+H - 10
    Ensenga (MA) hcf+H R 6+62
    Bacchus Sigh *3 qcf+P - -
    Midair Divine Blade (MA) qcf+S F 50
    Divine Blade dp+S, S F 50

    Tension Moves
    Sore ga Ore no Na Da hcb, f+H R 20+65+65

    Instant Kill
    Joker Trick *4 qcf, qcf+H - All

    *1 P is an upwards slash; K is a mid-level slash; S is a low-level slash.
    Damage can be increased if used in conjunction with Glitter is Gold.
    At Lvl. 1, does 35/32/29. At Lvl. 2, does 70, and opponent cannot
    air recover. At Lvl. 3, does 20x9/18x9/17x9.
    *2 If coin hits, the next Mist Finer will be upgraded. Two consecutive
    hits must be obtained for Lvl. 3 and performing Mist Finer, regardless
    of whether it hits or not, resets back to Lvl. 1.
    *3 While mist is in contact with the opponent, they will be unable to block
    any Mist Finer.
    *4 Is in the form of a card projectile. The projectile WILL NOT hit shorter
    characters (Bridget, May, possibly Zappa) unless it catches them in midair.

    FRC Timing
    Forward Kick: 2-frame window 3 frames before kick thrusts out
    Divine Blade (dp+S): 3-frame window 3 frames after Johnny raises his hand;
    must use P+K+HS.
    Divine Blade (during dp+S, S): 2-frame window from when flames first appear
    Midair Divine Blade: 2-frame window from when flames first appear

    ******************************************************************************
    Changes from Guilty Gear XX
    Crouching Slash -> H, Crouching Slash -> Dust Gatling gone.
    Far Slash slower.
    Jump Kick damage down.
    Crouching Slash hits low, recovers faster.
    Forward Punch recovers slower.
    Forward Kick decreases guard gauge more.
    Ensenga trajectory unaffected by jump, prorates 90%, recovers slower.
    Mist Finer (level 1) faster, stuns longer, stance slower. Mid, low versions
    prorate 85%.
    Mist Finer (level 2) faster, stuns longer, stance faster. Mid, low versions
    prorate 85%.
    Mist Finer (level 3) faster, decreases guard gauge less, damage down.
    Can now dash in Mist Finer stance.

    ******************************************************************************

    Strengths: Powerful; gains tension quickly; good range.
    Weaknesses: Not versatile at all.

    Comments:
    Johnny's got some interesting new tactics now that he's able to dash in
    Mist Finer stance; however his other big standby Ensenga has been weakened
    in a few ways. He's still a big threat, if used properly.

    ------------------------------------------------------------------------------
    KY KISKE
    ------------------------------------------------------------------------------
    Height: 178 cm
    Bloodtype: AB
    Weight: 58 kg
    Birthplace: France
    Birthday: November 20th
    Eye Color: Blue-green
    Likes: Teacup Collection
    Important Things: Smiles
    Dislikes: Sol
    Voice Actor: Kusao Takeshi

    Story: From the message of Justice at the last tournament, he learned that
    his own definition of justice was limited to humans. His own philosophy of
    "Gear = Evil" he could neither throw away nor keep completely, and began
    looking for the truth. Then, he heard about a Gear which had no intention
    of hurting humans. Now, in order to search for his own "justice", he takes
    the Fuuraiken in hand once again. After meeting Dizzy, his answer is...

    Basic Moves Command C Damage
    Punch P R/J 8
    Kick K R/J 12
    Slash S (close) R/J 28
    Far Slash S (far) R 28
    Hard Slash H R 42
    Dust D R/X 15
    Crouching Punch d/db/df+P R 8
    Crouching Kick d/db/df+K R 14
    Crouching Slash d/db/df+S R 25
    Crouching Hard Slash d/db/df+H R 28x2
    Sweep d/db/df+D R/J 30
    Jump Punch (MA) P R/J 12
    Jump Kick (MA) K R 16
    Jump Slash (MA) S R/J 28
    Jump Hard Slash (MA) H R 38
    Knockdown (MA) D X 40
    Forward Punch f+P R 30
    Forward Kick f+K R 36
    Forward Hard Slash f+H R/J 36x2
    Dead Angle Attack (GC) f+two R/X 25
    Throw (T) f/b+H R 60
    Air Throw (MA)(T) f/b+H - 60

    Normal Moves
    Stun Edge qcf+S - 40
    Stun Edge Charge Attack qcf+H F 20x3
    Midair Stun Edge (MA) qcf+S/H F 33
    Vapor Thrust (AMA) dp+S/H R 48/52/48
    Stun Dipper qcf+K R/F 12+32
    Greed Sever qcb+K R 30

    Tension Moves
    Ride the Lightning (AMA)hcb, f+H R 36x5
    Sacred Edge qcf, qcf+P F 27x5

    Instant Kill
    Rising Force qcf, qcf+H - All

    FRC Timing
    Stun Edge (air): ?-frame window about one second after projectile created.
    Stun Edge Charge Attack: 2-frame window from when ball of light first appears
    (before projectile released)
    Stun Dipper: 3-frame window 3 frames after first attack finishes
    Sacred Edge: 2-frame window 6 frames after sword of light appears

    ******************************************************************************
    Changes from Guilty Gear XX
    Hard Slash damage up.
    Forward Punch slower, prorates 90%, hit boxes smaller.
    Forward Hard Slash forces crouch on hit.
    Crouch Hard Slash recovers faster, floats on counterhit, floats towards on
    air hit, damage down, stuns less.
    Jump Punch faster.
    Air Stun Edge FRCable.
    Vapor Thrust damage up. HS version untechable, blowback down, prorate 80%.
    Stun Dipper recovers slower.
    Greed Sever hit boxes smaller.
    Ride the Lightning damage up, invincibility up, hit boxes larger.
    ******************************************************************************

    Strengths: Well-rounded; good range.
    Weaknesses: Most moves not very damaging.

    Comments:
    Ky's been improved in a number of ways, making this low-mid character much
    more of a threat. He's not very confusing to use, making him a great choice
    for newcomers to the game.

    ------------------------------------------------------------------------------
    MAY
    ------------------------------------------------------------------------------
    Height: 158 cm
    Bloodtype: B
    Weight: 47 kg
    Birthplace: Japan (?)
    Birthday: May 5th (date adopted)
    Eye Color: Black
    Likes: Thinking about Johnny
    Important Things: Johnny
    Dislikes: Baldness
    Voice Actress: Koorogi Satomi

    Story: After her reunion with Johnny at the last tournament, she lived in
    happiness. As his birthday drew near, the crew decided to get together and
    give him a present. However, to May, she wanted to give him a present not
    as "a member of the crew" but as "a single woman". Needing the money, she
    heard of the "bounty". But then, the target Dizzy had somehow been invited
    to join the crew by Johnny, and now May had a new friend, but...

    Basic Moves Command C Damage
    Punch P R/J 10
    Kick K R/J 20
    Slash S (close) R/J 30
    Far Slash S (far) R/J 33
    Hard Slash H R 50
    Dust D R/X 22
    Crouching Punch d/db/df+P R/J 10
    Crouching Kick d/db/df+K R 14
    Crouching Slash d/db/df+S R 26
    Crouching Hard Slash d/db/df+H R 44
    Sweep d/db/df+D R 30
    Jump Punch (MA) P R 14
    Jump Kick (MA) K R 24
    Jump Slash (MA) S R/J 30
    Jump Hard Slash (MA) H R 40
    Knockdown (MA) D R/J 38
    Forward Punch f+P R 44
    Forward Hard Slash f+H R 70
    Dead Angle Attack (GC) f+two R/X 25
    Throw (T) f/b+H - 55
    Air Throw (MA)(T) f/b+H - 60
    Special df+K R/X 24
    Special (MA) d+H R 34

    Normal Moves
    Iruka-san Yoko , f+S/H R/F 50
    Iruka-san Tate [d], u+S/H R/F 50
    Restive Rolling (AMA) dp+S R 30
    --> Houkoutenkan --> S+direction R 20xn
    Hakushu de Mukaete Kudasai *1 (C) hcf+P/K/S/H R/F 20+22xn
    Overhead Kiss (T) hcb+K R 40

    Tension Moves
    Kyuukyoku no Dadakko hcb+H R 25+20x8
    Great Yamada Attack qcf, qcf+S R 110
    Chouzetsu Monzetsu Kirimomi Daisenpuu hcb+S R 18x10
    --> Deluxe Gosho Kawara Bomber --> P R 48

    Instant Kill
    May to Yukai na Nakamontachi *2 hcf, hcf+H - All

    *1 The longer it's charged, the more dolphins appear.
    *2 Only works at close range and is unblockable.

    FRC Timing
    Hakushu de Mukaete Kudasai: 2-frame window 2 frames after she raises her hand
    Iruka-san Yoko and Tate: 6-frame window 6-frames after hit connects. Unlike
    other FRCs this move must connect with opponent in order to FRC.

    ******************************************************************************
    Changes from Guilty Gear XX
    Jump Dust damage down.
    Crouches lower during Hakushuu de Mukaete Kudasai.
    Overhead Kiss untechable.

    ******************************************************************************

    Strengths: Surprisingly powerful; gains tension very quickly.
    Weaknesses: Very poor range; weak defense.

    Comments:
    May was one of the lower tier characters in XX. She's got several
    improvements, but may still not be that great to use. Still hilarious to
    use though, and it's easy to underestimate her.

    ------------------------------------------------------------------------------
    MILLIA RAGE
    ------------------------------------------------------------------------------
    Height: 169 cm
    Bloodtype: B
    Weight: 48 kg
    Birthplace: Russia
    Birthday: Orphaned so unknown
    Eye Color: Blue
    Likes: Chasing cats
    Important Things: Chastity
    Dislikes: Zato, fallen-out hair
    Voice Actress: Sumitomo Yuuko

    Story: Finally, Millia gained peace and freedom. She lived her new life both
    as a person and as a woman. However, there was still some fear left in her
    heart. That was her thoughts of Zato. The "master" she had followed in the
    Organization was now a curse... and she lived with the fear that Zato may
    once again appear before her. These emotions created a complicated feeling
    within Millia. Finally, she resolved to defeat Zato, and set forth. Then,
    she learned that he had fallen to the shadows he himself summoned.

    Basic Moves Command C Damage
    Punch P R/J 18
    Kick K R/J 12
    Slash S (close) R/J 22x2
    Far Slash S (far) R 28
    Hard Slash H R 30x2
    Dust D R/X 12
    Crouching Punch d/db/df+P R 9
    Crouching Kick d/db/df+K R 8
    Crouching Slash d/db/df+S R/J 26
    Crouching Hard Slash d/db/df+H R/J 40
    Sweep d/db/df+D R 26
    Jump Punch (MA) P R 10
    Jump Kick (MA) K R/J 12
    Jump Slash (MA) S R 26
    Jump Hard Slash (MA) H R 22x3
    Knockdown (MA) D R 36
    Forward Punch f+P R 22x2
    Forward Kick f+K R 25
    Forward Hard Slash f+H R 60
    Dead Angle Attack (GC) f+two R/X 20
    Throw (T) f/b+H - 55
    Air Throw (MA)(T) f/b+H - 55

    Normal Moves Command C Damage
    Lust Shaker *1 SSS.../qcb+S R 18xn
    Tandem Top *2 qcf+S/H F 40/50
    Bad Moon (MA) qcf+P R/F 24x3
    Kousoku Rakka *3 (MA) qcf+K - -
    Zenten *4 qcb+K - -
    Iron Sabre qcb+P R/F 36
    Secret Garden *5 qcb+H - 30xn
    Silent Force (MA) qcb+S R 20

    Tension Moves
    Winger qcb, hcf+H R 40+25x4+80
    Emerald Rain qcf, qcf+S - 36x3

    Instant Kill
    Iron Maiden *6 qcf, qcf+H - All

    *1 Range has been decreased from GGX
    *2 Only H version may be False Roman Cancelled.
    *3 Brings Millia down to the ground quickly.
    *4 Forward roll. Avoids high attacks.
    *5 H+lever direction may be used to control direction of orb.
    *6 Homes in on opponent's location, but can still be blocked.

    FRC Timing
    HS Tandem Top: 3-frame window 14 frames after movement starts; before green
    disc appears
    Iron Sabre: 6-frame window 6 frames after hair sword first forms
    Bad Moon: ?-frame window just before Millia hits the ground.

    ******************************************************************************
    Changes from Guilty Gear XX
    Jump Dust damage down.
    Bad Moon FRCable.
    Iron Sabre damage down.

    ******************************************************************************

    Strengths: Fast; can double air-dash; great combo possibility.
    Weaknesses: Moves not very damaging; tension moves very hard to use well.

    Comments:
    Another top tier character that's been toned down. Millia's generally low
    damaging moves have now been reduced even more, and her great air dust
    has been weakened somewhat. Still worthwhile to use though may not be among
    the best.

    ------------------------------------------------------------------------------
    POTEMKIN
    ------------------------------------------------------------------------------
    Height: 245 cm
    Bloodtype: O
    Weight: 656 kg
    Birthplace: Floating Continent Zepp
    Birthday: October 18th
    Eye Color: White
    Likes: Drawing
    Important Things: Pencil box that won't break even if trampled by a dragon
    Dislikes: Pencils that can't stand 4 tons of pressure
    Voice Actor: Kondou Takashi

    Story: With the change of his country's government and his own freedom, both
    Potemkin and his government enjoyed a sense of peace. Then, one day President
    Gabriel, his former mentor, sent him a secret order. His command was to take
    the Gear which had the bounty on it back to Zepp, away from the bounty
    hunters. However, before he made contact that Gear had already found her own
    place. Potemkin imitated Gabriel's stoicism on the matter.

    Basic Moves Command C Damage
    Punch P R/J 11
    Kick K R/J 22
    Slash S (close) R/J 40
    Far Slash S (far) R/J 36
    Hard Slash H R 58
    Dust D R/X 30
    Crouching Punch d/db/df+P R 12
    Crouching Kick d/db/df+K R 16
    Crouching Slash d/db/df+S R 36
    Crouching Hard Slash d/db/df+H R 66
    Sweep d/db/df+D R/X 35
    Jump Punch (MA) P R 18
    Jump Kick (MA) K R/J 16
    Jump Slash (MA) S R 32
    Jump Hard Slash (MA) H R 40
    Knockdown (MA) D R 45
    Forward Punch f+P R/X 35
    Forward Kick f+K R/J 23
    Forward Hard Slash f+H R 90
    Dead Angle Attack (GC) f+two R/X 35
    Throw (T) f/b+H - 60
    Air Throw (MA)(T) f/b+H - 70

    Normal Moves
    Megafist Front qcf+P R/F 50
    Megafist Back qcb+P R/F 50
    Slide Head *1 qcf+S R 40/0
    Hammer Fall , f+H R/F 60
    --> Hammer Fall Break *2 --> P R -
    F.D.B. *3 hcb+S R 40
    Potemkin Buster (T) hcb, f+P - 140
    Heat Knuckle dp+H R 0+15+15+40
    --> Heat Extend --> hcb+H R 0+15+15+90

    Tension Moves
    Gigantor hcb, f+H R 45
    --> Gigantic Blid --> hcf, hcf+P R 126
    Heavenly Potemkin Buster *4 qcf, qcf+S - 170

    Instant Kill
    Magnum Opera qcf, qcf+H - All

    *1 Only inflicts damage if Potemkin's head actually makes contact with the
    opponent. Otherwise, causes an earthquake which causes opponent to fall
    down. Earthquake is unblockable; headbutt can be blocked crouching.
    *2 Brings Potemkin to a stop.
    *3 Can also reflect projectiles; does 16x2 in this case.
    *4 Anti-air throw.

    FRC Timing
    Crouch Hard Slash: ?
    Forward Hard Slash: ?
    Megafist Front and Back: 2-frame window from when punch first comes out
    Hammer Fall: 2-frame window from when he punches his hands together

    ******************************************************************************
    Changes from Guilty Gear XX
    Hard Slash recovers faster.
    Crouching Slash staggers on counterhit.
    Jump Slash staggers on counterhit.
    Crouch Hard Slash FRCable.
    Forward Hard Slash FRCable.
    F.D.B. reflects more.
    Heavenly Potemkin Buster damage down, recovers slower.

    ******************************************************************************

    Strengths: Very powerful; high defense.
    Weaknesses: Extremely slow, poor mobility.

    Comments:
    Potemkin was powerful, but he lacked mobility and priority. Some of these
    problems have been addressed, thanks to the improvement in Hammer Fall FRC
    and his j.S. You still shouldn't use him if you like moving around a lot,
    though...

    ------------------------------------------------------------------------------
    ROBO KY
    ------------------------------------------------------------------------------
    Height: Unknown
    Bloodtype: Unknown
    Weight: Unknown
    Birthplace: Unknown
    Birthday: Unknown
    Eye Color: Unknown
    Likes: Unknown
    Important Things: Unknown
    Dislikes: Unknown
    Voice Actor: Kantaro

    Basic Moves Command C Damage
    Punch P R 25
    Kick K R 16
    Slash S (close) R/J 30
    Far Slash S (far) R 38
    Hard Slash H R/F/X 52
    Dust D R/X 15
    Crouching Punch d/db/df+P R/X 20
    Crouching Kick d/db/df+K R/X 12
    Crouching Slash d/db/df+S R/X 34
    Crouching Hard Slash d/db/df+H R/F/X 50
    Jump Punch (MA) P R 18
    Jump Kick (MA) K R/J 12
    Jump Slash (MA) S R/J 34
    Jump Hard Slash (MA) H R/X 28
    Knockdown (MA) D R 12x12
    Forward Punch f+P R/X 55
    Forward Hard Slash *1 f+H X 12
    Dead Angle Attack (GC) f+two R/X 25
    Throw (T) f/b+H R 55
    Air Throw (MA)(T) f/b+H - 55

    Normal Moves
    Kurattoku Ky? *2 qcf+S - 10x3
    Ky-Genshou *3 qcb+S R 30
    Ky-Maku Homerun *4 dp+H R 30
    Chounai-Ky Bargain *5 (MA) qcf+S - 20
    Ita-Ky-geki *6 f,[f]+P/K/S/H F 50
    Ky-Denpa *7 (T) hcb+K - 8xn+35
    Zadan-Ky *8 d/db/df+D - 0

    Power Moves
    Dame na Yatsu wa Nani wo Yatte mo Dame qcf, qcf+S R 10x18+50
    Gen-Ky Lovers *9 qcf, qcf+P - 12x27
    Ky Kokoro no Ichigeki *4 - R 30+110

    Instant Kill
    13 Ky-dan qcf, qcf+H - All

    *Instead of tension, Robo Ky has a "Power Gauge" system. The Power Gauge
    and the associated Heat Gauge are shown in place of his Tension Gauge. As Ky
    moves, he may begin to heat up. As he does so his Heat Gauge fills and his
    face turns redder. If the gauge fills to max, he overheats and takes damage.
    This can be prevented by using his forward Hard Slash, which serves as an
    exhaust sytem.
    The Power Gauge is divided into ten blocks. There are three different 'levels'
    to this Gauge that affect the damage moves do and their properties. When
    the Gauge is completely empty, some moves do very little damage. When the
    Gauge has at least one block, these moves do more damage, but they consume
    one block. When the Gauge is at least half-full, these moves do even more
    damage (and consume one block).
    *1 Exhaust. Does more damage if Robo Ky is more heated (30 or 50).
    *2 With one power block, does 14x4 damage. With half power, does 18x5.
    *3 With one power block, does 40. With half, does 50 and is much faster.
    *4 With one power block, does 30+50. With half, automatically links to
    Ky Kokoro no Ichigeki as long as the first hit hits a grounded
    opponent.
    *5 With one power block, does 60 and homes. With half, does 25x4 (splits
    into many missiles and homes.
    *6 If not cancelled, Robo Ky gains power while recovering. Note this move
    must be done while in a full dash.
    *7 Sucks the tension from an opponent and gives power to Robo Ky. Number of
    hits dependent on how much tension opponent has (the more the better).
    *8 Lays a mat on the ground. Robo Ky gains power while standing on the mat.
    *9 Starts a countdown. During the countdown Robo Ky's power fills slowly
    automatically. After the countdown a shockwave goes off (the attack
    part of the move) and Robo Ky's power drops to zero.

    FRC Timing
    Hard Slash: ?-frame window from immediately when attack hits.
    Crouching Hard Slash: ?-frame window from when Robo Ky begins to recover
    from crouch.
    Ita-Ky-Geki: ?-frame window from just as attack hits.

    ******************************************************************************
    Changes from Guilty Gear XX
    Everything.

    ******************************************************************************

    Strengths: Interesting assortment of projectiles, will confuse the veteran
    GGXX player.
    Weaknesses: Huge reliance on Power.

    Comments: Wow. Robo Ky sure is different now. He's got a lot of interesting
    moves, including anti-air missiles, lasers, and bazookas. An above average
    character, but he certainly is fun to play as.

    ------------------------------------------------------------------------------
    SLAYER
    ------------------------------------------------------------------------------
    Height: 185 cm
    Bloodtype: Special so unknown
    Weight: 70 kg
    Birthplace: Transylvania
    Birthday: October 31st
    Eye Color: Brown
    Likes: Haiku, fights, observing humans
    Important Things: Sharon
    Dislikes: Unromantic humans
    Voice Actor: Kayumi Iemasa

    Story: With the loss of Zato, the assassin's Organization lost its axis, and
    set out to reclaim Slayer. Even though he had no interest in the Organization,
    he felt that he had to settle things with the Organization he created, and so
    he descended to the Earth to finish things.

    Basic Moves Command C Damage
    Punch P R/J 16
    Kick K R/J 28
    Slash S (close) R/J 28
    Far Slash S (far) R/J 32
    Hard Slash H R/J 50
    Dust D R/X 22
    Crouching Punch d/db/df+P R 14
    Crouching Kick d/db/df+K R 16
    Crouching Slash d/db/df+S R/J 28
    Crouching Hard Slash d/db/df+H R/X 52
    Sweep d/db/df+D R/X 30
    Jump Punch (MA) P R 13
    Jump Kick (MA) K R/J 24
    Jump Slash (MA) S R/J 20x3
    Jump Hard Slash (MA) H R 36
    Knockdown (MA) D R/J 40
    Forward Punch f+P R/F/X 34
    Forward Kick f+K R/X 22
    Forward Hard Slash f+H R 50
    Dead Angle Attack (GC) f+two R/X 25
    Throw (T) f/b+H - 63
    Air Throw (MA)(T) f/b+H - 60

    Normal Moves
    Feint f+[K] - -
    Dandy Step qcb+P/K F -
    --> Pilebanger --> P R 80
    --> Crossways Heel --> K R 27+32
    --> Under Pressure --> S/H R 36
    --> It's Late --> S/H R 52
    Mappa Hunch qcf+P/K R 40
    Chi wo Suu Uchuu *1 (T) hcb+H - 30
    Undertow *2 hcb, f+P R 60
    Footloose Journey (MA) qcb+K R 36x3

    Tension Moves
    Dead on Time hcb, f+S R 140
    Eien no Tsubasa qcf, qcf+H R 88
    Chokkagata Dandy (MA) qcb, qcb+S R 100

    Instant Kill
    All Dead qcf, qcf+H - All

    *1 Causes opponent to stagger.
    *2 Is unblockable.

    FRC Timing
    Forward Punch: 3-frame window 3 frames after shoulder comes out
    Dandy Step: K version, 4-frame window from when forward motion first starts.
    P version, 4-frame window 3 frames after forward motion first starts.

    ******************************************************************************
    Changes from Guilty Gear XX
    Crouch Hard Slash damage up, floats on counterhit.
    Jump Hard Slash damage down, bounces on counterhit.
    Forward Hard Slash damge down.
    Crosswise Heel damage down.
    Under Pressure damage up.
    It's Late damage up.
    Dead on Time damage up.

    ******************************************************************************

    Strengths: Many moves make him invincible; versatile.
    Weaknesses: Tension moves below average; high recovery on some moves.

    Comments:
    Slayer was very powerful and now he has some tone downs. His defense is
    lowered some, and his often-dreaded Chi wo Suu Uchuu is much harder to
    do. His Crosswise Heel -> Air combo has also been toned down, and some
    of his move properties have changed.

    ------------------------------------------------------------------------------
    SOL BADGUY
    ------------------------------------------------------------------------------
    Height: 184 cm
    Bloodtype: Unknown
    Weight: 74 kg
    Birthplace: America
    Birthday: Unknown
    Eye Color: Reddish Brown
    Likes: Listening to Queen
    Important Things: Queen's "Sheer Heart Attack"
    Dislikes: Exerting himself, trying his best
    Voice Actor: Ishiwatari Daisuke

    Story: After the death of Justice, the other Gears of the world lost their
    own free will and stopped their own movements. But, rumors of a Gear which
    still had free will came to Sol. For this unknown Gear, was there despair,
    or...? Finally, at the "Devil's Living Place", he met a girl that had been
    born with the power of a Gear. Despite his victory over her, for some reason
    he did not kill her, and left the forest.

    Basic Moves Command C Damage
    Punch P R/J 10
    Kick K R/J 14x2
    Slash S (close) R/J 30
    Far Slash S (far) R 30
    Hard Slash H R/J 40
    Dust D R/X 17
    Crouching Punch d/db/df+P R 8
    Crouching Kick d/db/df+K R 12
    Crouching Slash d/db/df+S R 25
    Crouching Hard Slash d/db/df+H R/J 36
    Sweep d/db/df+D R 28
    Jump Punch (MA) P R 13
    Jump Kick (MA) K R 22
    Jump Slash (MA) S R/J 28
    Jump Hard Slash (MA) H R 24x2
    Knockdown (MA) D R/J 44
    Forward Punch f+P R 32
    Forward Hard Slash f+H R 40x2
    Dead Angle Attack (GC) f+two R/X 25
    Throw (T) f/b+H - 60
    Air Throw (MA)(T) f/b+H - 60

    Normal Moves
    Gun Flame *1 qcf+P F 50,42,30,30
    Gun Flame Feint qcb+P - -
    Volcanic Viper (AMA) dp+S/H R 65/52/60
    --> Tatakiotoshi --> qcb+K R 16
    Grand Viper qcb+S R 8xn+24+18+19
    Bandit Revolver (AMA) qcf+K R 24+36/22x4
    Bandit Bringer qcf+[K] R/F 50
    Riot Stamp qcb+K R/F 40
    Bukkirabou ni Nageru (T) dp+K - 40
    Fafnir hcf+H R/F 70

    Tension Moves
    Tyrant Rave version Beta hcb, f+H R 80+60
    Dragon Install *2 qcb, qcb+S - -

    Instant Kill
    Napalm Death qcf, qcf+H - All

    *1 Damage decreases as flame extends.
    *2 Powers up Sol for about 6 seconds. While powered up, his speed is increased.
    Also, many moves do more damage. Gun Flame becomes 1 flame that does 60;
    Volcanic Viper S version does 30+20+20, H version does 40+16x12, and midair
    does 30+20+20. Bandit Revolver does 20x3+32. After powerup period is over,
    Sol will be vulnerable and all hits against him will be counter hits for
    a short period of time.

    FRC Timing
    Gun Flame: 2-frame window ? frames after flame first appears; before actual
    attack
    Bandit Bringer: 3-frame window from when flame effect first appears in hand
    Riot Stamp: 4-frame window frome when kick comes out after bouncing off wall
    Fafnir: 2-frame window from when punch thrusts forward

    ******************************************************************************
    Changes from Guilty Gear XX
    Air throw dizzies easier, untechable on counter hit.
    Kick recovers slower.
    Crouching Kick recovers slower.
    Jump D decreases Guard Gauge more, blows back more.
    Forward Punch slower.
    Forward HS faster.
    Gunflame FRC timing later.
    Gunflame Feint faster.
    Volcanic Viper recovers slower.
    Volcanic Viper (HS, Dragon Install version) damage down.
    Tatakiotoshi hit box larger.
    Grand Viper damage up, prorates 80%.
    Bandit Revolver startup slower, recovers faster.
    Bandit Revolver (Dragon Install version) faster, stuns more, damage up.
    Bukkirabou ni Nageru untechable, whiff animation draws counter hit and
    is longer.

    ******************************************************************************

    Strengths: Good variety, gains tension fairly quickly.
    Weaknesses: Poor recovery if he misses; instant kill hard to use.

    Comments:
    Sol's ridiculous Dust Loop has been toned down some, but otherwise he still
    remains rather powerful. Great choice for beginners and experts a like,
    very versatile.

    ------------------------------------------------------------------------------
    TESTAMENT
    ------------------------------------------------------------------------------
    Height: 185 cm
    Bloodtype: Unable to determine
    Weight: 73 kg
    Birthplace: Switzerland
    Birthday: May 9th
    Eye Color: Red
    Likes: Thinking
    Important Things: the late Kliff Underson, Potatoes
    Dislikes: Sol, old Itou-ryuu Martial Arts
    Voice Actor: Kobayashi Katsuaki

    Story: After regaining his own will after the death of Justice, he realized
    the things he had committed and despaired of living as a human. Living on
    without any purpose, the self-destructive Testament finally came to the
    "Devil's Living Place". There, he met Dizzy, who had separated herself from
    the world. Her story pulled at him strongly, and he became determined to
    protect her. Now that Dizzy has found her own place, what does Testament
    think?

    Basic Moves Command C Damage
    Punch P R/J 9
    Kick K R/J 18
    Slash S (close) R/J 24
    Far Slash S (far) R 28
    Hard Slash H R 36
    Dust D R/X 15
    Crouching Punch d/db/df+P R 8
    Crouching Kick d/db/df+K R 12
    Crouching Slash d/db/df+S R 26
    Crouching Hard Slash d/db/df+H R 38
    Sweep d/db/df+D R 38
    Jump Punch (MA) P R 10
    Jump Kick (MA) K R 18
    Jump Slash (MA) S R/J 28
    Jump Hard Slash (MA) H R 34
    Knockdown (MA) D R 44
    Forward Punch f+P R 24
    Forward Kick f+K R 28
    Forward Hard Slash f+H R/X 55
    Dead Angle Attack (GC) f+two R/X 25
    Throw (T) f/b+H - 60
    Air Throw (MA)(T) f/b+H - 60

    Normal Moves
    Phantom Soul *1 qcf+P/K - 5
    Grave Digger (AMA) qcb+P R 45/40
    Exe Beast *2 hcf+S F 36
    Warrant *3 qcb+K R 10
    HITOMI *4 qcb+S - 30
    Zeinest (AMA) qcb+H - 10

    Tension Moves
    Nightmare Circular *5 hcb, f+H - 60
    Master of Puppet *6 qcf, qcf+H R 60

    Instant Kill
    Seventh Sign *7 qcf, qcf+H - All

    *1 P version is a horizontal skull; K version is higher in the air. If skull
    hits, it also adds marking to the opponent. Marking stays on until
    Testament is hit. While marking is active, Succubus will attack the
    opponent in one of three ways. In crow form, she can thrust forward for
    40 or shower the enemies with feathers for 5x3. She may also transform
    into her regular form and hit the opponent with her scythe for 50.
    *2 Unlike GGX, Exe Beast will only appear from behind the opponent now.
    *3 Counterattack stance. Poisons the enemy for 9 seconds or until Testament
    is hit.
    *4 Creates a plant mine-type weapon. If Testament is hit, the mine disappears.
    Activates when opponent gets close, but is slow enough that a quick
    opponent can avoid it.
    *5 Adds poison to opponent, similar to Warrant.
    *6 If it hits, three marks appear above Testament's tension bar. The next
    time HITOMI is performed, a mark disappears. In exchange, HITOMI executes
    much faster and poisons the opponent, similar to Warrant.
    *7 Seems like it hits low but can also be blocked standing.

    FRC Timing
    Forward Hard Slash: ?-frame window as Testament pauses at bottom of swing
    Exe Beast: 3-frame window from when his face first is unable to be seen
    Warrant: ?-frame window after he emerges from ground
    Master of Puppet: ?-frame window as he thrusts key forward.

    ******************************************************************************
    Changes from Guilty Gear XX
    Forward Kick -> Forward Hard Slash, Forward Kick -> Forward Punch, Forward
    Kick -> Dust Gatlings possible.
    Punch damage up.
    Dust damage down.
    Forward Hard Slash FRCable, damage up.
    Phantom Soul damage down, ground version faster, crow attacks slower.
    Exe Beast damage down.
    Warrant FRCable.
    Master of Puppet damage up, FRCable.

    ******************************************************************************

    Strengths: Good variety of attacks; Grave Digger and Warrant gain lots of
    tension.
    Weaknesses: Gains tension slowly otherwise; Tension moves on the weak side.

    Comments:
    Testament's been improved over his XX incarnation, with added Gatlings
    as well as improvements to Phantom Soul and Gravedigger. He's now quite
    a monster to fight against.

    ------------------------------------------------------------------------------
    VENOM
    ------------------------------------------------------------------------------
    Height: 179 cm
    Bloodtype: A
    Weight: 66 kg
    Birthplace: England
    Birthday: Orphaned so unknown
    Eye Color: Blue
    Likes: Reading, Chess
    Important Things: Zato, Sympathy
    Dislikes: Blood, those who bother Zato
    Voice Actor: Yaeda Mikio

    Story: After Zato's escape from the Dimensional Prison, no one knew what
    became of him. No one knew if he had been reimprisoned, or indeed if he
    were even still alive. Rumors that he had died or that he had given up
    his position spread through the Organization. There, Venom, who had long
    been by Zato's side, did not believe anything. Then, learning about a
    possible location for Zato, he set forth. At the end of his journey, he
    realized Zato's death.

    Basic Moves Command C Damage
    Punch P R/J 6
    Kick K R/J 12
    Slash S (close) R/J 16x3
    Far Slash S (far) R 24
    Hard Slash H R 42
    Dust D R/X 20
    Crouching Punch d/db/df+P R 7
    Crouching Kick d/db/df+K R 8
    Crouching Slash d/db/df+S R 22
    Crouching Hard Slash d/db/df+H R 20+20
    Sweep d/db/df+D R 20+20
    Jump Punch (MA) P R 10
    Jump Kick (MA) K R 12
    Jump Slash (MA) S R/J 24
    Jump Hard Slash (MA) H R 36
    Knockdown (MA) D R 40
    Forward Punch f+P R 28
    Forward Hard Slash f+H R 52
    Dead Angle Attack (GC) f+two R/X 20
    Throw (T) f/b+H - 5x7
    Air Throw (MA)(T) f/b+H R 5x7

    Normal Moves
    Stinger Aim *1 (C) , f+S/H F 30/42
    Carcass Ride [d], u+S/H - 36/50
    Ball Seisei *2 (AMA) qcb+P/K/S/H - -
    Devious Curve *3 rdp+P/K/S/H R 25
    Double Head Morbid dp+S/H R 17x4/21x4
    Mad Struggle (MA) qcf+S/H - 12x3/15x6
    Shunkan Idou *4 dp+K - -

    Tension Moves
    Dark Angel qcb, hcf+S - 12x28
    Red Hail (MA) qcf, qcf+H - 26x8

    Instant Kill
    Deimvolger qcf, qcf+H - All

    *1 May be charged up. Charging produces more hits, but the damage per hit
    decreases to 22 for S and 25 for H. Max charge is 6 hits.
    *2 Creates a ball in midair. Multiple balls may be created at the same time.
    The pattern created by the balls depends on the button used. When a ball
    is hit by a striking attack from Venom, it takes the damage properties of
    that attack and travels forward. If it hits another ball, ricochets occur;
    if it hits the opponent, the damage inflicted is the same as the attack
    used to move the ball.
    *3 Opponent cannot air recover, and this move can also be used to hit
    balls created by Ball Seisei.
    *4 Venom teleports into the air directly above the nearest billiard ball.
    If no balls are present on the field, Venom merely teleports to directly
    above himself.

    FRC Timing
    Stinger Aim: For S version, 4-frame window 4 frames after cue stick hits ball.
    For H version, 4-frame window 6 frames after cue stick hits ball.

    ******************************************************************************
    Changes from Guilty Gear XX
    Throw, Air Throw damage down.
    HS Stinger Aim damage down.
    Carcass Ride charge time down.

    ******************************************************************************

    Strengths: Is effective at both close and far range; good combo possibility.
    Weaknesses: Gains tension a little slowly; some moves predictable.

    Comments:
    Venom seems to have been inexplicably improved; his Forward Punch gets
    even stronger than it used to be and his Carcass Ride loop is now more
    effective thanks to the reduced time it takes to charge it. Perhaps top
    tier now.

    ------------------------------------------------------------------------------
    ZAPPA
    ------------------------------------------------------------------------------
    Height: 180 cm
    Bloodtype: A
    Weight: 66 kg
    Birthplace: Australia
    Birthday: June 16th
    Eye Color: Blue
    Likes: Finding a wife, Diaries
    Important Things: Good Health charm
    Dislikes: Anything scary
    Voice Actor: Ueda Yuuji

    Story: Through bad luck, Zappa became possessed by S-ko. S-ko used Zappa's
    body and began observing the actions of humans. During this time Zappa would
    often lose consciousness and awake with wounds. Fearing that he suffered
    from some unknown illness, he worried constantly. Then, he learned of a
    famous doctor who could heal any disease, "Faust". However, he learned that
    Faust did not stay in one place. Some even said that Faust had died. Zappa
    set out to pursue the disappearing traces of the doctor...

    Note: S-ko is an homage/reference to Sadako, a character from the Japanese
    horror film/novel trilogy "Ring" (1998). Zappa's Instant Kill is also a
    reference to Ring. An American remake of Ring is currently in production.

    **Zappa's moves are dependent on what Mukade is currently supporting him.

    Basic Moves Command C Damage
    (No Mukade)
    Punch P R/J 9
    Kick K R 22
    Slash S (close) R/J 26
    Far Slash S (far) R 30
    Hard Slash H R/X 20x3
    Dust D R 17
    Crouching Punch d/db/df+P R/J 12
    Crouching Kick d/db/df+K R 16
    Crouching Slash d/db/df+S R 26
    Crouching Hard Slash d/db/df+H R/J 60
    Sweep d/db/df+D R 30
    Jump Punch (MA) P R/J 13
    Jump Kick (MA) K R 22
    Jump Slash (MA) S R/J 32
    Jump Hard Slash (MA) H R 28
    Knockdown (MA) D R 40
    Forward Punch f+P R 24
    Forward Hard Slash f+H R/X 50
    Dead Angle Attack (GC) f+two R/X 25
    Throw (T) f/b+H - 50
    Air Throw (MA)(T) f/b+H - 60
    (Ghost)
    Slash S (close) R/J 36
    Far Slash S (far) R/J 22
    Hard Slash H R/J 50
    Crouching Slash d/db/df+S R 20
    Crouching Hard Slash d/db/df+H R/X 32
    Jumping Slash (MA) S R 50
    Jumping Hard Slash (MA) H R/X 32
    Forward Hard Slash f+H R/X 36x3
    (Sword)
    Slash S (close) R 36
    Far Slash S (far) R 30
    Hard Slash H R 25x2
    Crouching Slash d/db/df+S R 22
    Crouching Hard Slash d/db/df+H R 40
    Jumping Slash (MA) S R/X 26
    Jumping Hard Slash (MA) H R/X 32
    Forward Hard Slash f+H R 32
    (Raou)
    Slash S (close) R 40
    Far Slash S (far) R 36
    Hard Slash H R 48
    Dust D R 30
    Crouching Slash d/db/df+S R 36
    Crouching Hard Slash d/db/df+H R 68
    Jumping Slash (MA) S R/X 35
    Jumping Hard Slash (MA) H R/X 45
    Forward Hard Slash f+H R 76

    Normal Moves
    (None)
    Konnichiwa Sanbiki no Mukade *1 qcf+P R 20
    (Ghost)
    Sono Mama Kaette Konaide Kudasai (MA) qcf+S/H F 24
    Banana *2 - - 0
    Hachiue *3 - - 25
    Golf Ball *3 - - 40
    (Sword)
    Itasou, tte Iu Ka Itai *4 qcf+S R 20
    --> Followup Attack *5 --> H R 45
    Ochitoite Kudasai *6 dp+H R 30
    Chikazuku to Yukimasu *7 hcb+H R 30x2
    (Raou)
    Darkness Anthem qcf+S - 28x3
    --> Followup Attack --> P - 30x2
    Last Edegy qcb+S R 100
    (Dog)
    Inu Kougeki D - 25
    Inu Kougeki *8 d+D - 60
    Inu Kougeki f+D - 25
    Inu Kougeki *9 u+D - 30
    Inu Kougeki b+D - -
    --> Dog Followup Attack --> D - 30

    Tension Moves
    Umareru *10 hcb, f+H R 40x4
    (Raou)
    Bellows Malice hcb, f+S - 40x10

    Instant Kill
    Kowai Yo~ *11 qcf, qcf+H - All

    *1 This move can only be performed if Zappa is not supported by any mukade.
    This move adds three souls to Zappa and summons the ghost, sword, or dog
    mukade at random. If Zappa has 5 or more souls around him, this move
    will also do damage to near opponents. If Zappa has 8 or more souls around
    him, he will summon the Raou mukade instead. Raou will support Zappa for
    16 seconds, at the end of which it disappears, as well as any souls around
    Zappa.
    *2 Randomly happens when ghost hits opponent. Knocks opponent down.
    *3 Randomly happens when ghost hits opponent.
    *4 Adds one soul to Zappa.
    *5 Adds three souls to Zappa.
    *6 Adds one soul to Zappa.
    *7 Adds one soul to Zappa per hit.
    *8 Adds three souls to Zappa.
    *9 Adds one soul to Zappa.
    *10 This move banishes whatever Mukade is supporting Zappa.
    *11 This move only works at close range and is unblockable.

    FRC Timing
    Sono Mama Kaette Konaide Kudasai: 2-frame window 2 frames after attack begins
    Ochitoite Kudasai: ?-frame window as large barrier forms
    Chikazuku to Yukimasu: ?-frame window as sword completes arc

    ******************************************************************************
    Changes from Guilty Gear XX
    Ghost Close Slash damage down.
    Ghost Crouching Hard Slash damage down.
    Ghost Jumping Hard Slash damage down.
    Sword Close Slash damage up.
    Sword Crouching Hard Slash damage up.
    Raou Close Slash damage up.
    Raou Far Slash damage down.
    Itasou, tte Iu Ka Itai followup damage up.
    Ochitoite Kudasai FRCable.
    Chikazuku to Yukimasu FRCable.
    d+D Dog Attack damage up, knocks back.

    ******************************************************************************

    Strengths: Unpredictable; gains tension easily; very powerful in Raou mode.
    Weaknesses: Unpredictable; unwanted Mukades hard to get rid of.

    Comments:
    Quite low tier at first, Zappa is now much better. He's gained some move
    priority as well as more FRC options, making him really worth using
    now. Still as confusing as ever, though.


    5. SOUNDTRACK

    One of the best features of the Guilty Gear games is the soundtrack, a
    punk rock/heavy metal type that sticks in your mind and refuses to leave.
    I mean, as groundbreaking and as fun as Street Fighter II was, its music
    wasn't that great, and only hardcore fans can remember how it goes. Not so
    with Guilty Gear's music, and GGXX is no different.

    GGXX's music sounds a lot like what GGX's Hard Rock Tracks would've sounded
    like performed live, and most tracks have different instrumentations.
    Some of the decisions were questionable (like replacing the organs in Holy
    Orders with a weird synth sound) but overall your favorite themes are back
    and better than ever. The new character's themes are also great; Midnight
    Carnival is an especially good track. Sadly, the "special fight" themes
    from GGX, like No Mercy and Still in the Dark, are gone.

    The soundtrack is available on two discs and is published by Scitron Discs.

    Disc One
    01. Feedback (Opening Theme) 0:59
    02. Noontide (Sol vs. Ky) 3:08
    03. Keep Yourself Alive II (Sol) 3:06
    04. Holy Orders (Be Just or Be Dead) (Ky) 3:01
    05. Blue Water, Blue Sky (May) 3:00
    06. Writhe in Pain (Millia) 3:02
    07. Feel a Fear (Eddie) 3:05
    08. Burly Heart (Potemkin) 3:13
    09. Suck a Sage (Chipp) 3:10
    10. The Original (Faust) 3:07
    11. Make Oneself (Axl) 3:05
    12. Momentary Life (Baiken) 3:08
    13. Fuuga (Anji) 3:03
    14. A Solitude That Asks Nothing in Return (Venom) 3:06
    15. Liquor Bar and Drunkard (Johnny) 3:08
    16. Babel Noise (Jam) 3:05
    17. Bloodstained Lineage (Testament) 3:22

    Disc 2
    01. Awe of She (Dizzy) 3:08
    02. Simple Life (Bridget) 3:08
    03. Haven't You Got Eyes in Your Head (Slayer) 3:10
    04. Good Manners and Customs (Zappa) 3:10
    05. Kagematsuri (I-No) 3:08
    06. Nothing Out of the Ordinary (Mirror Match) 3:08
    07. Existence (Assassin vs. Assassin) 3:07
    08. The Midnight Carnival (I-No EX) 3:09
    09. Till Next Time (Ending #1) 3:04
    10. Boom Town Blues (Ending #2) 3:09
    11. Missing... (Ending #3) 3:01
    12. D.O.A. (Character Select) 1:15
    13. Vs. (Vs.) 0:14
    14. Go For It!! (Continue) 0:26
    15. Game Over (Game Over) 0:17
    16. Pride and Glory (Kliff) 3:15
    17. Meet Again (Justice) 3:17
    18. Primal Light (Ending #1) 3:06
    19. Calm Passion (Ending #2) 3:06
    20. Walk in the Dusk (Ending #3) 3:02

    For Existence, "Assassin" is defined as Slayer, Eddie, Venom, or Millia.
    The last five tracks on Disc 2 are tracks from Guilty Gear X Plus which
    weren't in the original Guilty Gear X.


    6. TRANSLATIONS

    Here I will provide translations from Japanese into English of various
    aspects of the game. In-game quotes are translated a bit more loosely than
    the move names in an effort to make them sound natural. Also, I didn't bother
    to translate quotes that are just moans/groans/yells/whatever.
    I'm a half native-speaker of Japanese so I am reasonably sure of these
    translations, but if you have a different opinion, feel free to contact me.

    General Terms
    Ougi: An often-secret, often-powerful technique of a particular school of
    fighting
    Iai: A style of fighting characterized by rapid sheathing and drawing of
    a katana from its scabbard. Used in this game by Johnny and Baiken.

    ANJI MITO
    Move Names
    Shitsu: Rapidness
    Fuujin: God of Wind
    Nagiha: Calm Blade
    Hitoashitobi: One-step Jump
    Shin: Ichishiki: Needle: Type One
    Kou: Crimson
    On: Shadow
    Kai: Commandment
    Shin: Nishiki: Needle: Type Two
    Tenjinashi: Feet of the Gods
    Issei Ougi: Sai: Absolute Ougi: Brilliance
    Kachoufuugetsu: The Beauty of Nature
    Zetsu: Suppress

    Quotes
    Pre-Battle
    Hajime kara tobashiteku ze? Tenuki sun na yo?: I'm giving it my best from
    the start... no pulling back, okay?
    Mataseta naa!: Sorry to keep you waiting!
    Iiwake de mo kangaetoki na!: Think up an excuse while you can!
    Nanpatsu ore ni ataru ka na?: Wonder how many times you can hit me?
    Joushoufuhai ga motto de ne...: Always win, never lose is my motto...
    Win
    Tenchi ni musou no mai da!: This is a dance peerless in the world!
    Gifun wo shite ware ni oyobasu...: I got this far on indignation...
    Itsudemo aite ni natte yan ze?: I'll be your opponent anytime, okay?
    Seibai!: Punishment!
    Mijuku!: Amateur!
    Shoushi!: Pitiful!
    Lose
    Konchikusho-!: Dammit!
    Nan da to-!: What the...!
    Sekai wa hiroi ze...: The world is wide...
    Doji tta ze!: I made a blunder!
    Tsugi wa honki wo dashite yaru!: I'll get serious next time!
    Taunt
    Yaru ki ga nee nara kaen na!: If you don't feel like fighting go home!
    Nameten no ka?: Are you mocking me?
    Dokyou ga tarinee!: Not enough guts!
    Sekoi mane sun na yo na...: No need to be so simple-minded...
    Kousan nara sou ie tte no!: Just say it if you want to give up!
    Shimai nya kireru ze!: I'll end it here!
    Taikutsu da ze!: Boring!
    Respect
    Ippon torareta ze!: I made a mistake!
    Kanaimasen naa...: I can't keep up with you...
    Koitsua odoroki da...: I'm surprised...
    Scalpel Quotes
    Rinshi taiken!: A near death experience!
    Hatsu taiken!: A new experience!
    Shijidai kougeki?: A new age attack?
    Dizzied
    Ch, chotto matte...: Hold on a second...
    Ma, mada yareru zo...: I-I can still keep going...
    Ka, kakatte koi ora!: C-come on and fight me!
    Staggered
    Kora, chotto, hora!: Come on, wait, hey!
    Psych Burst
    Otoko wo miseru ze!: I'll show you a man!
    Psych Burst Counter
    Kekkan kireta ze!: I've burst a blood vessel!
    Air Recovery
    (none)
    Throw
    Chorochoro shiten ja nee!: Quit fooling around!
    Dust
    Hora yo!: Take this!
    Tonjimai na!: Fly!

    Postfight Speech
    vs. Sol: Itee ka? Ishi ga annara sore dake oresama ga kusen shita tte koto yo.
    Does it hurt? If you're still conscious, you sure gave me a hard
    match.
    vs. Ky: Shou wa Mito, na wa Anji! Gagou wo "Kakukaku"! Ore no reisetsu nante
    konna mon da ga. Ma, kanben shite kure.
    Last name Mito, first name Anji! Nickname "Glorious!" My manners
    only go this far, but... Well, go easy on me.
    vs. May: Hadaka ga ki ni naru? Iya, kore de "Kougeki kurau to itee" tte no ga
    aru kara hisshi de yokerareru no sa!
    Worried that I'm naked? Well, with this "Getting attacked hurts!"
    so I'll try my best to avoid things.
    vs. Millia: Kajinhakumei. Muzukashiku kangaesugiru to ii koto nai ze?
    "Beauty and luck seldom go together". Thinking too hard about
    something isn't good for you...
    vs. Axl: Nugaa! Haratatsuwaso no buki! Nanka sugee ochokurareta kanji.
    Yeesh! Such an annoying weapon! I feel like I got lucky.
    vs. Potemkin: Jyuuyoku kata wo sei su... chotto chigau ga, maa tonikaku ore
    wa sugee!
    Able to control such gentle strength... or something, but
    anyway I'm awesome!
    vs. Chipp: Omae no kougeki wa karusugin da yo, hidariuchiwa de koto ga
    sunjimatta.
    Your attacks are too light, I went through this in comfort.
    vs. Eddie: Jibun jishin wo kitaenee kara sainou ga karerun da yo!
    You don't train yourself, so your potential is wasted!
    vs. Baiken: Gashinshoutan no kokoroiki ya yoshi! N daga... ii onna ga
    dainashi da ze? Waratte erareru sachi mo aru tte koto sa.
    Such single-minded spirit! But... it's spoiling a good woman,
    you know? There's such a thing as feeling good about smiling.
    vs. Faust: Iya, omae hora, kikikan to ka nai no? Jibun ni.
    Hey, don't you feel any danger? About yourself?
    vs. Testament: Tatakai tte no wa, doryoku to konjou, nekketsu no otokogi
    tte no ga kokozo wo kimerun da yo!
    In fighting, spirit and guts, burning blood and a man's
    spirit are what determine the outcome!
    vs. Jam: Suman! Miechimatta! Kou natta ijou wa ore ga sekinin wo totte da na.
    E? Oyobi ja nai?
    Sorry! I saw! Now I guess I'll have to take responsibility... huh?
    You didn't call?
    vs. Anji: Monomane suru yatsu tte no wa sugee kansatsuryoku datte na? Ore ga
    donna oshioki wo oshieteru ka itte mi?
    To mimic something takes a lot of observational skill, huh. Why
    don't you tell me what I should teach you?
    vs. Johnny: Tatakai wa jou ni shinken shoubu! Ocharake kara sonna zama ni nan
    da yo!
    Fighting is usually a serious match! What's with that attitude
    from the start?
    vs. Venom: kka! Antara sonna mon made buki ni shichimau no ka? Sekai wa
    hiroi nee, tte ore mo are ka?
    Geez! You even use something like that as a weapon? The world
    is big, but... am I like that too?
    vs. Dizzy: Chotto shita gakujitsuteki shumi tte yatsu dattan da ga? Koitsu
    wa iki ja nee ya. Dai no otona ga yotte takaru no wa yakutai
    mo ne.
    A little scientific, huh? But that's not the essence. Many
    adults grow into their roles.
    vs. Slayer: Shinshi taru mono hankechi wo chi de yogoshita to accha iroiro
    to aru daro? Cha demo susuttero tte koto yo!
    You think a gentlemen does things like use a handkerchief to
    wipe away blood and stuff like that? Why don't you suck on
    some tea!
    vs. I-No: Hayashi nara chittaa kokoroeten daga, uma ga awanee no wa
    shouganee. Daga iji no hariai ja ore wa makenee!
    I know a little about Noh orchestras, but your style's a little
    different. But, I won't lose if we just compare our spirits!
    vs. Zappa: Tenchiyonhou wo kiyome, seifuu wo yobikomu mai no chikara yo!
    Jarei, akurei matomete oujou! (...Mada kocchi miteru yo, kanben
    shite kure...)
    Purifying Heaven and Earth, I call upon the strength of the
    dance that summons purifying winds! Evil spirits, vanish!
    (...he's still looking this way, give me a break!)
    vs. Bridget: Zengei to shita wa soko soko, daga tougei no mae ni wa
    seizei kadozuke tte koto da na. Otagai shoujin shiyou ya.
    Art for art's sake is nice, but true art is about performing
    in front of an audience. Let's give it our best, ok?

    AXL LOW
    Move Names
    Bentengari: Benten Harvest (Benten is the Buddhist goddess of wisdom)
    Rensengeki: Flashing Sickle Attack
    Kyokusageki: Melodic Chain Attack
    Sensageki: Rotating Chain Attack
    Rashousen: Delicate Bell Spiral
    Tenhouseki: Rock from the Sky
    Housoubako: Beehive
    Raieisageki: Lightning Chain Attack
    Shiranami no Homura: Thieves' Flame
    Byakuerenshou: Massive Sickle Flame
    Rensen Ougi: Midaregami: Sickle Ougi: Wild Hair

    Quotes
    Pre-Battle
    Hade ni ikimasu ka!: Let's make it flashy.
    Tekagen shite kure yo!: Go easy on me, okay?
    Tanoshiku yarou ze.: Let's have fun with this.
    Ude ga naru ze!: My arms are crying out!
    Koko wa, oresama no stage da ze!: This is MY stage.
    Chotto dake honki dashichau ze?: I guess I'll get a little serious...
    (vs. Sol) Danna! Hisashiburi da nee. Genki shiteta?: Hey! It's been awhile.
    How've ya been?
    (vs. Sol) Minogashite kunnai ka na? Ano CD arun da kedo.: How about you let
    me go? I have that CD...
    (vs. Sol) Kono shashin mite. Danna no kodomo jidai.: Look at this picture!
    It's you from when you were a kid...
    (vs. I-No) Okashii na, anta no kao. Yoku mirun da yo na...: There's something
    about your face... I've seen it a lot...
    (vs. I-No) Ara, anta no kami suki da yo.: Ooh, I like your hair.
    (vs. I-No) Chotto mattee, anta no mune... tamaran...: Wait a sec, your
    breasts... won't fit...
    Win
    Oyobi ja nai nee.: No one's calling you...
    Tatsun ja nee yo.: Don't stand up.
    Yametokya yokatta no ni...: I didn't want to have to do that...
    Choroi mon da ne!: Such a weak one!
    Cool ni kimetaro?: Wasn't that cool?
    Sassuga oresama!: As expected for me!
    Mengo mengo!: Easy, easy!
    Anta, yowai ne!: Hey, you're weak!
    O-ya-su-mi!: Good night!
    Yukkuri nete na.: Sleep well.
    Lose
    Tsuyoi naa, oi...: Too strong...
    Kanben shite yo...: Give me a break...
    Ore tte konna mon?: Is this all I am?
    Yararechimatta yo... oi...: I'm done for...
    Are... owari?: Huh... it's over?
    Naande katen ka naa...: Why can't I win...
    Taunt
    Bishi! To, ikou ze!: *Bishi*... here I go!
    Sorya, nai darou?: Nah, I don't think so!
    Chikin!: Chicken!
    Sora yo!: Take that!
    Amaaai!: Too easy!
    O, omitooshi sa.: That's my prediction.
    Respect
    It's cool!
    Ii sen itteru yo!: Nice work
    Yo, dateotoko.: Hey, dude.
    Kaanawanee naa...: I can't keep up...
    Yaarujan!: You're pretty good!
    Kakkoii naa, anta.: You're pretty cool.
    Scalpel
    Sokooo!: Not there!
    Kuse ni naru?: Is this going to be a bad habit?
    Dizzied
    Yabee...: This isn't good...
    Koko wa doko?: Where am I?
    Ore... tobeteru?: Am I... flying?
    Staggered
    Ashimoto da no shikai da no naaa!: Everything's upside down!
    Hoshi ga kireeei...: The stars are pretty...
    Aa, ore ga ippai iru...: Hey, there's lots of me...
    Psych Burst
    Gan gan icchau yo!: This is going to be intense!
    Mou tomannai!: You can't stop me any longer!
    Suki ni shite!: Do what you want!
    Psych Burst Counter
    Itai tsuu no!: I said that hurt!
    Aa soko motto aa ii aa ii...: Yes there, more, that's good...
    Shita kanjatta zo.: I bit my tongue...
    Air Recovery
    Yoyuu...: Easy now...
    Doko miten da yo!: Where are you looking at!
    Kocchi da zee!: I'm over here!
    Throw
    Yotto...!: Oof!
    Netena!: Go to sleep!
    Omoi na... anta.: You're heavy...
    Dust
    (none)

    Postfight Speech
    vs. Sol: Douyo danna, oresama ude ageta ssho?
    How about it, haven't I become better?
    vs. Ky: Maa maa, katai koto yuu na tte. Kore mo hito tasuke da to omotte,
    soko wo tsuushite kurenai ka na?
    Hey now, don't be so stiff. Can't you just think this is helping
    people too, and let me pass?
    vs. May: Acchaa, chotto yarisugita ka na. Mengo.
    Man, maybe I overdid it a little. Sorry.
    vs. Millia: Onna wa burondo ni kagiru tte kangae mo aratameru ze...
    I've changed my opinion of blonds...
    vs. Axl: Chigau, chigaaau! Sou ja nakute, kou! Oresama no chaamu pointo
    wa kono 100 man doru no egao ni shuuyaku sareteru no yo?
    No, no! Not like that, like this! My charm point is all summarized
    in this million dollar smile, you know?
    vs. Potemkin: Anta no senzo wa doumo oretachi to wa chigau to omoun da ga,
    kikai ga attara sono ruutsu wo sagashite miru yo.
    Your ancestors were probably different from the rest of us,
    so if you have the chance find your roots.
    vs. Chipp: OK, OK! Anta wa hayakatta ga ore no wa nagakatta. Douyo, shoubu
    wa mietetan ja nai no? Naaanchitte!
    Ok, ok! You may be fast, but mine's long. Didn't seem like a
    fight? Yeesh!
    vs. Eddie: Ano sa, anta hountou wa mieten daro?
    Hey, you really can see, can't you?
    vs. Baiken: Doresu mo chaina mo waruku nain daga, wafuku tte yatsu wa nan
    tsuu ka kou, iroppoi ne.
    Your dress and chain aren't bad, but for traditional Japanese
    clothes, uh, what do you say, that's a little sexy.
    vs. Faust: Nanka sa, shinzou ni waruin da yo. Tanomu kara mou okiagannaide
    kureru ka na.
    Geez, you're pretty bad for my heart. Please, don't get up again,
    ok?
    vs. Testament: Maattaku, ushiro kara mae kara to! Jiman no riichi ga yaku ni
    tacha shinee.
    Geez, from behind and front! Your reach isn't going to be
    helpful.
    vs. Jam: Ore no gimon wa futatsu. Kono jidai no onna no ko wa nande konna ni
    tsuyoi no ka tte koto, mou hitotsu, kimi wa honto ni ryourijin ka?
    I've got two questions. First, are all the women in this age this
    strong, and second, are you really a chef?
    vs. Anji: Anta no sono dansu nara doko ni ittemo kutte ikeru ze. Daga
    odoru suteeji wa eranda hou ga ii.
    With that dance, you can do great anywhere. But, it's best if you
    picked a dance stage.
    vs. Johnny: Dangan wo mo inuku ginkou no issen! Marude eiga da nee, ma,
    yakusha ga chigatta kedo na, nihihi...
    A blinding silver flash that shoots even through bullets! Just
    like a movie, but I guess the actor was different, eheheh...
    vs. Venom: Anta sa, miete wa ikenai mono ga mieru kuchi daro?
    Hey you, you like looking at stuff that shouldn't be looked at,
    huh.
    vs. Dizzy: Onna no ko to komyunikeeshon no hazu dattan dakedo na... nanka
    sokora jyuu daboku shiten dakedo.
    I thought I could do some communication with a girl here... but
    I guess it's a little bruised over there...
    vs. Slayer: Esukooto tte no wa josei wo mamoru otoko no koto yo? Tsumari
    oresama no jisho ni wa soko ni Axl Low tte kaite aru no sa.
    Tenawake de, okusan shoukai shite?
    An escort is a man who protects a woman, you know? And in my
    dictionary, "Axl Low" is written there. Anyway, maybe you
    could introduce your wife?
    vs. I-No: Matta! Yappa dokka de mita mune... iyaiya kao da na. Okashii na,
    konna utsukushii futomomo... aiyaya! Kao wo wasureru nante.
    Wait! I know I've seen those breasts... er, I mean face before.
    That's strange, how could I forget such big bre... uh, I mean!
    Face...
    vs. Zappa: Nan tsuu ka, itamashii tsuu ka, imawashii tsuu ka... Konna no ni
    maketara sasuga ni naku shika nai na.
    What do you say, painful, or pitiful, or something... If I lost
    to something like this all I could do is cry...
    vs. Bridget: Nihihhi, asobi ni kakashite oresama wo dashinukou nanza 10 nen
    hayai no yo! Sore, kashite mi? Kou yatte yaren da ze... atta!
    Heheh, trying to get the better of me with that toy... you're
    10 years too young! Let me see it. It's like this... ouch!

    BAIKEN
    Move Names
    Tatamigaeshi: Tatami Flip
    Youshijin: Spirit Thorn Formation
    Mawarikomi: Reverse
    Sakura: Cherry Blossom
    Suzuran: Noble Dash
    Youzansen: Spirit Cutting Fan
    Kabari: Fishing Fly
    Tetsuzansen: Iron Cutting Fan
    Tsurune Sanzuwatashi: Linked Crossing of the Styx
    Baku: Ki: Restraint: Turtle
    Baku: Rin: Restraint: Tiger
    Baku: Ryuu: Restraint: Dragon
    Baku: Hou: Restraint: Phoenix
    Garyou Tensei: Final Execution

    Quotes
    Pre-Battle
    Izayoi una yo.: The sixteen-day moon swells...
    Ippun tte tokoro ka.: This'll take about one minute.
    Tekagen wa muyou da ze.: No need to hold back.
    Heh, sou aseru na tte.: Heh, I said no need to rush.
    Ore no ken wa misemon ja nee zo.: This sword isn't for show.
    Meido ni okutte yaru yo.: I'll send you to Hell.
    Jikan ga torasenee sa.: This won't take long.
    Ikigan ja nai yo...: Keep it serious...
    ...wakazo ga!: ...young boy!
    ...komusume ga! ...little girl!
    ...toohenboku ga! ...idiot!
    ...bakemon ga! ...monster!
    ...magaimon ga! ...fake!
    ...ikareonna ga! ...angry woman!
    ...ossan yo! ...gramps!
    ...e, eeto... ...uh, uh...
    Win
    Kentou chigai ka.: Different from what I expected...
    Fugainai ne.: How disappointing.
    Temaa tochimatta.: That took up my time.
    Kyoodo ni kaen na.: Go home.
    Ude ga sabichimau.: My skills'll rust like this.
    Tsumaranmon wo kichimatta.: I cut up something useless.
    Omae ja yakubusoku da.: You're a disappointment.
    Udenarashi ni mo naranee.: That didn't even make good practice.
    Samatsu na shiai da ze.: Such a trivial fight.
    Lose
    Aitsu yori tsuyoi tte no ka...: You're stronger than "him"...
    Konna tokoro de...: Not here...
    Chikushou ga!: Dammit!
    Nasakenee...: Pitiful...
    Temee no kachi da...: Your win...
    Yaki ga mawatta ze...: The night air stirs...
    Ore ga... makeru?: I... lost?
    Aitsu ni au made wa...: Until I meet "him"...
    Taunt
    Yatterannee!: Can't do anything!
    Nan nara saya de yatte yarou ka?: Maybe I should keep my sword in its sheath?
    Taigai ni shiro yo.: Do it somewhere else.
    Mamagoto nara... hitori de yanna.: If you're going to whine... do it alone.
    Nn, ttaku koshi ga samechimatta yo.: Ch, I've lost my taste for this.
    Aaa, miterannai yo.: Aaa, I can't even watch.
    Respect
    Ano otoko yori tsuyoi...: Stronger than "That man"...
    Omoshiroku natte kita!: This has become interesting!
    Koitsu wa horidashimono da yo.: This is a good find.
    Anta no hou ga tsuyoi na, daga... waruku nai.: You're stronger... not bad.
    Koitsua, ikeru kuchi da na.: Not a bad way to do things.
    Hahaha, ii mon motten ja nee ka.: Hahaha, you've got a good thing there.
    Scalpel
    Chikara ga hairenee...: I'm losing my strength...
    Dizzied
    Me ga kasumiyagaru!: Eyes are misty...!
    Yacchimattta!: Got me!
    Uso daro...: You're kidding...
    Staggered
    Ura wo kakareta ka!: Playing dirty, huh!?
    Psych Burst
    Chintara yatterannai yo!: You can't just sit there!
    Psych Burst Counter
    Uzai ttendaro?!: How annoying!
    Air Recovery
    Oshikatta ne!: Too bad!
    Madamada!: Not enough!
    Amain da yo!: Too easy!
    Throw
    Nameten ja nai yo!: Don't underestimate me!
    Shi ni na...: Die.
    Jama nan da yo!: You're a nuisance!
    Dust
    (none)

    Postfight Speech
    vs. Sol: Nurui ne, sonna yasuppoi honoo ja sakana mo yakeyashinai yo.
    Pitiful, with that cheap flame you couldn't grill a fish.
    vs. Ky: Kankangakugaku! Piichikupaachiku! Uttoushii otoko da ne! Temee no
    yousou wo oshitsuken ja nai yo!
    So much debate! So much argument! Such a noisy boy. Don't try and
    impress your youthful enthusiasm on me!
    vs. May: Gaki dakara tte nameraretaku nain nara, naki iun ja nai yo!
    If you don't want me looking down on you because you're a kid,
    don't cry about it!
    vs. Millia: Ore ni kachitakkya kakkou tsukenaide shi ni mo no kurui ni naru
    koto da ne.
    Trying to win over me would confuse even death, you know.
    vs. Axl: ttaku, chikuchiku to sonna tooku kara... otoko nara shoumen kitte ki
    na!
    Geez, trying to attack from so far away... if you're a man, come
    and face me straight on!
    vs. Potemkin: Sugoude daga nanda ka shiranee ga, mado ga dekakute yari
    yasashikatta yo.
    You have potential but for some reason, you're so big it's
    easy to hit you...
    vs. Chipp: Tekazu ga fuereba, sore dake kuse ga wakari yasuku naru. Kamo datta
    tte itten no sa!
    If you had more moves, it wouldn't be so easy to read you. I said,
    if!
    vs. Eddie: Naan tsutta ka ne... sou, "narushisuto"! Sou iu no miru to senaka
    ga kayuku natte chikara ga hainnain da yo!
    What do you say..., yeah, a "narcissist!" Just looking at you
    is like a itchy back I can't scratch.
    vs. Baiken: Kakugo ga tarinee! Ore no magii wa sotomi dake ja tsutomaraneen
    da yo!
    You aren't prepared enough! If you want to imitate me just
    copying my appearance won't work!
    vs. Faust: Ko, kono kaburimono wo torashite morau ze? Temee ga ningen ka dou
    ka tashikametee...
    I, I'm taking off this bag, okay? I want to see if you're really
    human...
    vs. Testament: Gatagata iu mae ni, sono uzattai kami wo kitte kurun da nee.
    Miteiru kocchi ga iraira surun da yo!
    Before you preach to me, cut that ridiculous hair! Just
    looking at it irritates me.
    vs. Jam: Buki ga nee nara bouku gurai tsukerun da na, motto mo koitsu
    de kirenai mono wa nai kedo ne.
    If you don't have a weapon at least put on some armor, not
    that there's anything that this thing can't cut anyway.
    vs. Anji: Hone no aru yarou wa kirai ja nee yo. Yowakatta kedo na.
    I don't dislike men with spines. Even though you were weak...
    vs. Johnny: Nandai, shaberisugi de jisei mo tsuku koto ga dekinaku
    nacchimatta ka.
    Huh, so you talked so much you didn't get to spit out a
    death poem, huh.
    vs. Venom: Kakurete tatte wakaru ze, sonna sakana mitai na me de teki wo
    attou dekiru to omotten no ka?
    Even if you hide I know it, you think you can overwhelm your
    opponent with such fishlike eyes?
    vs. Dizzy: Chii! Uketa wa ii ga, katana ga tsukechimatta ze. Todome wo
    sasu no wa mata kondo ni shite yaraa.
    Damn! You're down all right, but I blunted my sword. I'll
    wait till next time to finish you.
    vs. Slayer: Ore no imono ga zenbu ikarechimatta. Tondemo nee ken da na,
    namae wo kiitoku ze.
    You've got me all riled up. Such ridiculous fighting style,
    tell me your name.
    vs. I-No: Hiasobi ga sugin da yo. Tsuu ka itte mo mudappoi yatsu ga
    ichiban nigate nan da yo na, aa muka tsuite kita!
    You play with fire too much... is what I'd say, but I can't
    deal with those who don't look like they'll listen. Man,
    now I'm ticked off!
    vs. Zappa: Nandai, dokka no yamiisha mitai no ka to omoeba, honmono no
    yousei nara ayashii mon demo naa wa na.
    Hm, if I think about a certain "dark doctor", he's not
    as suspicious as a real fairy...
    vs. Bridget: Sakana wo tamete ushi wo korosu. Katsu koto ga mokuteki nara
    temee no moteru buki wo zenbu tsukai kiretten da.
    "Seek the fish, kill the cow." If you really want to win
    you'll stop using that weapon.

    BRIDGET
    Move Names
    Yoyo Haichi: Yoyo Release
    Yoyo Hikimodoshi: Yoyo Return
    Teishi: Stop
    Hassha: Fire
    Rolling Idou: Rolling Movement
    Maintenance-chuu no Higeki: Tragedy During Maintenance
    Ore to Kill Machine: Me and the Kill Machine

    Quotes
    Pre-Battle
    Ara? Sonna toko de netetara kaze hikimasu yo?: Huh? If you sleep there you'll
    catch a cold!
    Eeto... nechau hodo matasechaimashita?: Um... did I make you wait so much
    you went to sleep?
    Mou, neteru nante, kinchoukan nai desu yo.: Geez, you aren't nervous at all,
    sleeping like that.
    Motto sugoi torikku wo omise shimasu yo.: Let me show you a better trick.
    Tanoshinde tte kudasai ne.: Please enjoy this!
    Uchi ga kattara ohineri kudasai ne.: If I win give me some money, okay?
    Win
    Ikimasu yo!: Here I go!
    Kyacchi suru made ga kyougi desu kara.: It's not over until the catch.
    Osomachisama deshita.: Well done.
    Yoyo ni shikaku wa nain desu yo.: Yoyo's don't have blind spots.
    E, to... guhou mo fude no ayamari...: Um... they say even mistakes of the
    brush get taught...
    Kaze no chikara wa anadoremasen ne.: Don't underestimate the power of the
    wind...
    Yappari ohineri wa irimasen...: You don't need to pay me after all...
    Kanpeki desu! Aa, hazukashii! Mou...: Perfect! Aa, how embarassing... geez.
    Shiage desu... iyan!: The finishing touch... yah!
    Saigo no torikku desu... etto, ima no nashi de.: Now the last trick... uh,
    never mind that.
    Lose
    Kirei na kawa ga miemasu...: I see a pretty river...
    A, ojiichan?: Ah, grandpa?
    Are, uchi ga mieru?: Huh, I can see my house?
    Tenshisama da...: It's an angel...
    A, ohanabatake...: Ah, a flower field...
    Taunt
    Motto tanoshimimahou yo.: Let's have more fun.
    Renshuu tsunda hou ga ii desu yo.: You should get more practice.
    Nanigoto mo kiso ga jouyou nan desu yo?: Everything needs a basis, you know?
    Respect
    Kenka ga otokui nan desu ne.: Your strong point is fighting, I see.
    Dare ni demo torie wa aru mono desu ne.: Everybody has a redeeming feature.
    Etto, yappari kaette ii desu ka?: Um, so can I go home?
    Scalpel
    Semete seijin suru made!: Wait until I'm legal at least!
    Moshiya hanzai?: Isn't this a crime?
    Dizzied
    Me ga mawaruuu!: I'm dizzyyy!
    Are... makenai na...: Huh? It won't wrap around...
    Osora ga... mawaru!: The sky is... turning!
    Staggered
    Hyaaama... mae ga...: Geez, in front...!
    Psych Burst
    Saabisu shimashou!: Let me give you something special!
    Psych Burst Counter
    Shizuka ni!: Quiet!
    Air Recovery
    Shuuchuu shinai to...: Gotta focus...
    Abunakatta...: That was dangerous...
    Share ga tsuujinai?: You don't get it?
    Throw
    Are?: Huh?
    Dust
    Kore, muzukashiin desu yo...: This is difficult, you know...
    Hai, mawashimasu yo.: Okay, now I'll turn it around...
    Ohitotsu dou desu ka?: How about it?

    Postfight Speech
    vs. Sol: Hidoi! Ii dougu nan dakara, sonna zonzai ni atsukaccha dame desu!
    No! That's such a nice tool, so don't throw it around so roughly!
    vs. Ky: Uwa, kenshisama nano ni kirei na komakai teashi desu ne.
    Wow, for a "Sir Knight" you sure have pretty, thin limbs.
    vs. May: Eeto, anta mo kono tehaisho ni arimasu ne. Chotto kite kudasai.
    Hey, you're in this bounty instructions too... come with me.
    vs. Millia: Sugoi! Donna kunren wo shitara sonna ni gouken ni narun desu
    ka?
    Wow! What kind of training should I do to get tough hair like
    that?
    vs. Axl: A, sore, ii buki ka mo shirimasen ne. Bushousa ni mo
    mentenansu to ka kantan sou de...
    Hey, that's not a bad weapon. Even a slob could take care of it...
    vs. Potemkin: Kyouchousei no nai taikaku wo shiteite mo, gei no michi nara
    nozomi wa arimasu yo?
    Even if you have no coordination in that physique, you could
    still live the performing life, you know?
    vs. Chipp: Omoshiroi desu! Susamajii supiido de korobu no, okyakusan yobemasu
    yo!
    How interesting! With that terrific speed you could roll around
    and attract customers!
    vs. Eddie: Waa, kaoiro ga warui desu yo. Uchi, yarisugichaimashita ka?
    Wow, your face doesn't look too good. Did I overdo it?
    vs. Baiken: Masa ni otoko shouri desu ne! Akogareru naa, onnapoku nai kotsu
    wo oshite moraemasen ka?
    A true man's battle! I'm so envious, maybe you can teach me
    the way to not act womanly?
    vs. Faust: Eeto, ano, sono... misemonokoyakei desu ka?
    Um, uh, is that... a circus act?
    vs. Testament: Shikomi kei desu ne! Tossa ni taisho dekinai hito ni wa
    saiteki na senpou desu yo ne.
    Such training! It's such a great battle tactic for people
    who can't oppose your attacks.
    vs. Jam: Aa, kono nioi! Sakki tondechatta ryouri, buji desu yo! Oishii!
    Ryouri no ude dake wa tashika desu ne!
    Ah, this smell! That food that flew by earlier, it's all right...
    Delicious! You certainly have skill in cooking, at least.
    vs. Anji: Dentou bunka no mai wo mirete yokatta desu! Onna no hito dattara
    kirei dattan darou na.
    I'm glad I got to see a dance from traditional culture!
    It would've been pretty if it had been a girl doing it...
    vs. Johnny: Iai tte touyou no daidougei nan desu yo ne! Okane ga nain desu
    ka?
    "Iai" (Johnny's style of fighting) is a street performance
    in the Orient, isn't it!... Don't you have any money?
    vs. Venom: Wawawa, jimawari no hou ka na. Shobadai motte nai desu yo?
    Whoa, a street tough, huh. I don't have anything valuable...
    vs. Dizzy: Mitsuketa! Anata ga shoukinkubi desu yo ne. Kore de mura ni
    kaeremasu.
    Found you! You're the bounty, aren't you. Now I can go back
    to the village.
    vs. Slayer: Ojisan, bimyou ni akunin ppoi desu kedo, moshiya shoukin
    kakkattari shimasen?
    Mister, for some reason you seem a little evil, do you have
    a bounty on you by any chance?
    vs. I-No: Son nan ja dame desu! Hyougensha wa okyakusan wo taisetsu ni
    suru gimu ga arun desu yo!
    No, that's no good! A performer has a duty to treat their
    customers very importantly!
    vs. Bridget: Eh? Mou monomane made? Monosuki desu ne... Masaka! Karada mo!
    Naan da.
    Eh? Even a mimic? How interesting... no way! The body too!
    What the.
    vs. Zappa: Sugoi, sugoi gei desu! Sore dake ganbareba, zettai, okane
    toremasu yo!
    Amazing, amazing performance! If you just try harder, you'll
    definitely be able to get money.

    CHIPP ZANUFF
    Move Names
    Tsuyoshishiki Ten'i: Fortitude Transportation
    Tsuyoshishiki Meisai: Fortitude Camouflage
    Genrouzan: Misty Illusion Slash
    Resshou: Cold Palm
    Senshuu: Piercing Heel
    Rokusai: Foot Crush
    Sakuganki: Rock Drill
    Zanseirouga: Star-splitting Wolf Fang
    Banki Messai: Demon Extinction

    Quotes
    Pre-Battle
    Indou wo... watashite yaru ze!: I'll give you a requiem!
    Shisho... mitetekure yo!: Master... watch me now!
    Omae... shisou ga deteru ze?: You've got the shadow of death on you.
    Nanda, sono yoyuuzura.: What's with that calm attitude?
    Sassa to hajimeyou ze.: Let's get this thing started.
    Kudaranee.: Worthless.
    Win
    Ososugin da yo!: Too slow!
    Subete jukuchi.: I know all about it.
    Himatsubushi ni mo nan nee.: Can't even kill time like this.
    Chi... yowen da yo!: Chi... too weak!
    ...ttaku, hanashi ni nan nee.: Geez, not even worth talking about
    HA! Beat It!
    Kamikaze!
    Lose
    Shisho!: Master!
    Chikusho!: Dammit!
    Bakemon ga!: Monster!
    Maketawake ja nee zo...: It's not like I lost...
    Ore no jutsu ga...: My technique...
    Konna toroi yatsu ni...: ...by such a slow guy...
    Taunt
    Hey sissy!
    Come on!
    Kiss my ass!
    Yaru ki an no ka yo?: You serious about this?
    nda, kono chikin ga.: What's up with this chicken...
    Tsumanne yarou da na: What a boring jerk.
    Respect
    What the hell?
    Jesus!
    Dou nacchimattan da ore wa.: What's wrong with me...
    Doumo, choushi ga warui ze.: Something feels wrong...
    Mata motochoushi ja nee ka...: I'm not feeling fine still...
    Imaichi kimaranee...: I guess it won't end here...
    Scalpel
    Culture Shock!
    Dizzied
    Na, nani ga okitan da!: Wha, what's happening!
    Yume de mo miten no ka?: Am I dreaming?
    Staggered
    Magure atari ka!: Lucky shot, huh!
    Psych Burst
    Peesu wo ageru ze!: I'll raise the pace!
    Psych Burst Counter
    Namen ja nee!: Don't underestimate me!
    Air Recovery
    (none)
    Throw
    (none)
    Dust
    (none)

    Postfight Speech
    vs. Sol: Maa, anmari ningensama wo namen ja nee koto da.
    Well, it's like this: Don't underestimate humans.
    vs. Ky: Temee no onnaonna shii kao miteru to mukahhara ga tatsun da yo!
    Kateba kangun tte kotoba shitteru ka?
    Just looking at your womanly face makes me sick! You know this
    word, "government army"?
    vs. May: Kuru mono wa tatoe onna kodomo darou tomo yousha wa shinee! ...ga,
    doumo munekuso warii na.
    I won't have mercy, even if I'm up against a little girl!... but,
    somehow I feel disgusted.
    vs. Millia: Ichiichi aite suru no mo mendou da, maji de yatterya ichibyou mo
    kakaranakatta ze? Uzai kara detekunna.
    Just facing you is an annoyance, if I had been serious it
    wouldn't have taken even a second to beat you. I'm sick of you,
    go away.
    vs. Axl: Herahera to ike suki ja nai yarou da. Emono ga nagakerya chikazukenee
    to de mo omotta ka?
    You certainly don't like fighting seriously. Did you think that with
    a long weapon I couldn't get close to you?
    vs. Potemkin: Mazu wa sono mezawari na niku wo kezugiotoshiyagare! Godaisou
    na pawaa wo motteta tte, atarnekya imi nai ze!
    I'll just chip away at that annoying bulk! Even if you've
    got ridiculous power, it won't help if you can't hit me!
    vs. Chipp: Ore wa mada shi mo, shisho no na wo damatte miyagare! Keshiteyaru!
    Imitating me and trying to blot my master's name?! I'll erase you!
    vs. Eddie: Gisei ni suru mono ga nakerya nani mo te ni hairanai tte no wa,
    temee ga sanryuu no shouko da. Issei ore ni wa katenee yo.
    "If you don't have anything to lose, you can't gain anything" -
    you're proof of that three times over! You'll never beat me.
    vs. Baiken: Onna no kuse ni ii konjou shiteiru ze, kore ga uwasa ni kiku
    yamato nadeshiko tte yatsu ka?
    You sure have guts for a woman, are you a "Yamato Nadesico" I
    keep hearing about?
    vs. Faust: Te, temee wo keiyou suru kotoba ga mitsukaranee... tsumari nanda,
    are da! "Goshuushousama"!
    I, I can't think of a word that describes you... anyway, what is
    it, yeah! "Condolences"!
    vs. Testament: Godaisou na waza wo chirichiri narabete, kore ga temee no
    zenryoku ka? Gakkari saseyagaru!
    Scattering out your techniques like that, is this all you've
    got?! Don't disappoint me!
    vs. Jam: Shinobi ni irojikake ga tsuku to omotten no ka? Mezawari da, kiero!
    You thought temptation would work on a ninja? You're an eyesore,
    go away!
    vs. Anji: Temee! Ore ga nihonjin ja nai to omotte baka ni shiten no ka?
    "Harisen" wa buki ja neen da zo!... da yo na?
    You! You trying to make a fool of me by saying I'm not Japanese?
    A "harisen" ain't a weapon!... right?
    **Chipp mistakes the word for fan - hakusen
    vs. Johnny: Ore wa mureru yarou ga kirai da. Onna no ketsu wo oikakeru
    yarou mo haku ki ga suru. Tsumari, tsui chikara ga haichimatte
    tte koto da.
    I hate those who gather crowds. Those who chase after women
    also make me want to puke. Therefore, I just now felt better!
    vs. Venom: Oshiete kureru no ka? Sono kakkou wa asobi ni kita no ka, ore wo
    ochokuru tame na no ka? Temee ga soko ni mukaitsuiteru riyuu da.
    Why don't you tell me? Are you dressed like that to play, or
    to make fun of me? That's the reason you're groveling now!
    vs. Dizzy: Nda yo, hyoushi nuke da ze. Chi, tada no gaki ja nee ka. Do kka
    ichimae.
    What the, I barely dodged that... huh, it's just a kid. Go
    away.
    vs. Slayer: Furafura to nani ga shiten da, temee! Uzatte, tsugi wa kata
    ga attate mo buttsubusu zo!
    What's with that half-assed attitude? Next time you'll
    fall apart if I hit your back!
    vs. I-No: Mioroshiten ja nee! Katta no wa ore da! Chigau ka! Kuso!
    Don't look down on me! I'm the one who won! Well!? Dammit!
    vs. Zappa: Temee! Detarame ni mo hodo ga aru zo. Sono jutsu, ore ni mo
    oshiete yagare!
    You! Random attacks have method too. Teach me that, why
    don't you!
    vs. Bridget: Satsuki no nee yatsu ni tatakau shikaku wa nee! Chi, tonda
    mamagoto ni tsukiawasareta ze.
    If you're not prepared to kill, you don't have the right to
    fight! Geez, I got involved in some kiddy stuff.

    DIZZY
    Move Names
    Hajime wa Tada no Akari Datta n Desu: At first it was just for light.
    Sakana wo Karu Toki ni Tsukatta n Desu: This was used for fishing.
    Ki no Mi wo Toru Toki ni Tsukatta n Desu: This was to get fruit off trees.
    Yoku Hanashi Aite ni Natte Kuremasu: They became conversation partners.
    Hitori ni Shite Kudasai: Please leave me alone.
    Necro Okotta Baai: When Necro Gets Angry

    Quotes
    Pre-Battle
    Kyou wa souji touban na no de...: Today's cleaning duty so...
    Kyou wa shokuji touban na no de...: Today's cooking duty so...
    Kyou wa uchiage to ka de...: Today's launch day so...
    ...hayaku kaeritain desu ga...: ...I'd like to go home quickly.
    ...minna wo matasetakunain desu ga...: ...I don't want to make everyone
    wait...
    ...Nagaku ha irenain desu ga...: ...I can't stay here long.
    (vs. Johnny) Are? Kyou wa "tsukekonda" ja nain desu ka?: Oh? Weren't you
    going to "take advantage" today?
    (vs. Johnny) May ni kotozukeraretan desu kedo...: I wanted to leave May
    a message, but...
    (vs. Johnny) Eetoo, "bangohannuki" ni shimasu yo.: Um, I'm going to skip
    dinner...
    (vs. Testament) Hai, minna nakayoku shite kuremasu.: Yes, everyone's
    treating me well.
    (vs. Testament) Arigatou, Testament.: Thanks, Testament.
    (vs. Testament) Johnny-san ga ichido asobi ni koi tte ittemashita.: Johnny
    said for you to come over and visit sometime.
    Win
    Minna, katta yo.: Everyone, I won.
    Ano, mou kaette mo ii desu ka.: Um, can I go home now?
    Ikenai, yuushoku ni maniau ka na...: Ah, I might not make it to dinner...
    Lose
    Doushite...: Why...
    Okaasan...: Mother...
    Otoosan...: Father...
    Minna... sayonara...: Everyone... goodbye...
    Otouban ga...: My chores...
    Taunt
    Onegai, futari tomo yamete.: Please, stop it you two.
    Ii ko dakara yamete.: You're good kids, so stop that.
    Dou shiyou...: What should I do...
    Respect
    Sore hodo no chikara ga aru no ni...: You have that much strength...
    Amari shigeki suru to kono kotachi ga...: If you provoke me too much these
    two will...
    Watashi wo koroshitai no desu ka?: Do you want to kill me?
    Aa, Undine, daijoubu da yo.: Ah, it's okay, Undine.
    Naze ka Necro ga yorokondemasu.: For some reason Necro seems happy.
    Fuku wo yogosu to minna ni okorarerun desu.: If I get my clothes dirty
    everybody will be angry...
    Scalpel
    Kore wa nani?: What's this?
    Dizzied
    (none)
    Staggered
    Are? Nani ga...: Huh? What...
    Psych Burst
    Aah!
    Psych Burst Counter
    (Necro) Yatte kureta na!: Now you've done it!
    Air Recovery
    (none)
    Throw
    Onegai, yamete!: Please, stop!
    Dust
    Nani?: What?
    Doushita no?: What's wrong?

    Postfight Speech
    vs. Sol: Eeto, mou daijoubu desu yo ne? Yuushoku mataseru to, minna ni sugoi
    okokrarerun de, mou oitomashimasu.
    Um, are you okay? If dinner is late everyone will get really angry,
    so I'll leave now.
    vs. Ky: Gomennasai, mada jyouzu ni chikara kagen ga dekinain desu.
    I'm sorry, I still can't hold back my strength very well.
    vs. May: Mou, abunai ja nai desu ka. Nani surun desu ka, ikinari?
    Geez, that was dangerous! What are you doing, all of a sudden.
    vs. Millia: Ano, watashi... mou shoukin kakatte nai mitai desu yo?
    Um, I... don't have a bounty on me anymore, I think...
    vs. Axl: Go, gomennasai! Konna ni hashagu no, hisashiburi de... chikara
    haichaimashita?
    S-sorry! It's been a long time since I've been this cheerful.
    Are you okay?
    vs. Potemkin: Gomennasai. Ima wa kaeri wo matte kureru hitotachi ga irun
    desu.
    I'm sorry. Now I have people who are waiting for me to return.
    vs. Chipp: Sugoi! Hari no ana wo toosu kougeki desu ne. Watashi nan ka
    bukiyou de, itsu mo kowashite bakkari nan desu yo.
    Amazing! Your attacks could go through the eye of a needle. I'm
    so clumsy, I always break things...
    vs. Eddie: Hito ka dou ka... kenka suru kikkake wa aru ka mo shiremasen ga,
    nakayoku naru kikkake ni wa kankei nain desu yo.
    Are you human, or... you might have a reason for fighting, but
    that has nothing to do with a reason to become friends.
    vs. Baiken: Ochitsuite kudasai! Doushite tatakau tokoro kara hajimenakya
    ikenain desu ka?
    Calm down, please! Why does it have to start with fighting?
    vs. Faust: Oisha-sama? Go, gomennasai! Totemo isoide ita mono desu kara!
    Mr. Doctor? I'm sorry! I'm in a big hurry!
    vs. Testament: Watashi ga ima, shiawase na no mo... anata ga ite kureta
    okage desu. Arigatou gozaimasu.
    The reason I am happy now... is because of you. Thank you.
    vs. Jam: E to... kourai ninjin to anzuzake to... otsukai tanomareta
    dake dattan desu kedo...
    Um... korean carrot and apricot sake... I just ordered it from
    the maid, but...
    vs. Anji: Kyaa! Odorokasanaide kudasai. Kono kotachi ga seigyo wo hanaretara,
    daikega ja sumanain desu yo.
    Kyaa! Please don't surprise me. If I lose control of these two,
    you'll probably get injured.
    vs. Johnny: Bangohan wa chanto youi shimasu kara. Eto... shokuzai wo
    katte konakucha!
    I'll fix dinner, so... Um... ah, I have to go buy ingredients!
    vs. Venom: Watashi nara tomokaku... kuruu no minna ni te wo dashitara,
    okorimasu yo?
    If I were you, well... if I acted against the crew they'd get
    angry, you know?
    vs. Dizzy: Eeto... ima, watashi ga ikiteiru to omowareru to, nanka seijiteki
    ni mazuin da sou desu.
    Um... it seems that the fact I'm living now is somehow
    politically bad...
    vs. Slayer: Do, doushita no, Undine? Sore ijou shitara, kono hito shinjau yo!
    Onegai yamete!
    Wh, what's wrong, Undine! If you go further this man will die!
    Please stop it!
    vs. I-No: (Necro ga zenryoku wo dashita... kono hito wa ittai?)
    (Necro used his full strength... this person is...?)
    vs. Zappa: Mite kudasai, hora. Watashi ni mo futatsu tsuiteirun desu yo.
    Moshikashite... douryou no kata desu ka?
    Please look, see? I also have two supporters. Maybe... are we
    alike?
    vs. Bridget: Watashi ni mou shoukin wa kakattemasen yo? Sore to, shoukin wa
    Jam-san ga mottechaimashita...
    I don't have a bounty on me anymore, you know? And, Jam took
    the bounty anyway...

    EDDIE
    Move Names
    Eddie Shoukan: Summon Eddie
    Shou Kougeki: Small Attack
    Idou Kougeki: Moving Attack
    Taikuu Kougeki: Anti-air Attack
    Chuudanwaza: Mid-level Attack

    Quotes
    Pre-Battle
    Ikiru koto wo misetsukeru na.: Let me show you what it is to live.
    Ore wa tesuri ni ikiru mono.: I am one who lives caged.
    Shi yori fukai yami wo.: A darkness deeper than death...
    (vs. Millia) Kukuku... kisama no karada nara najimu darou.: Heheheh...
    your body is one I would feel at home with.
    (vs. Millia) Kisama sae inakereba! Morauzo, sono karada: If only you
    didn't exist! I'll claim that body.
    (vs. Millia) Sono karada ga hoshii no wa, aitsu no ishi ga nokotte iru
    kara ka.: Is it because of his will that I want your body...
    (vs. Slayer) Ningen de wa nai na, kisama nanimono da!: You're not human...
    what are you!
    Win
    Koitsu no karada wo itadaku ka.: I'll take this body.
    Katta tokoro de nani ga erareru to iu no ka.: What can be gained by
    winning?
    Hayaku karada wo mitsukenakereba...: I must find a body quickly...
    Kisama ga shinde mo nao ikiru to iu no ni.: Even if you die you can still
    "live"...
    Kore kara ga moriagaru tokoro darou?: It gets better from here...
    Hito wo horoboshite mo ore ga ikiru koto wa nai!: Even if I destroy
    humans I am not "living"!
    Lose
    Sadame na no ka...: Is this fate...
    Mitomen zo!: I won't accept this!
    Koko ga genkai ka...: This is the limit...
    Kietakunai: I don't want to disappear...
    Ningen gotoki nii...: Just like a human...
    Ore wa suroo sutaataa nan da yo!: I'm a slow starter!
    (vs. Millia) Kore wa... hikari?: This is... light?
    (vs. Millia) Naze da... atatakai...: Why... is it warm...
    (vs. Millia) Yami ga harete iku...: The darkness is lifting...
    Taunt
    Akubi ga deru.: Makes me yawn.
    Motto agaite misero.: Try a little harder.
    Yaru ki ha aru no ka?: You really want to do this?
    Raku na mon da, bolantia ka?: Too easy, are you a volunteer?
    Nan no tsumori da?: What do you think you're doing?
    Marude kokkei da na.: Just too funny.
    Respect
    Sasuga da na.: As expected.
    Homete yarou.: Let me praise you.
    Kikishi ni suguru.: Better than I've heard.
    Ningen ni shite wa...: Humans are...
    Te wo nukisugita ka...: Maybe I bit off more than I could chew...
    Ki ni iran...: I don't like this...
    Scalpel
    Dairoku kankakusei!: Sixth sense awakening!
    Michi naru kankaku!: Unknown sensation!
    Dizzied
    Baizai ga motan ka!: This vessel won't hold!
    Mazui...: Not good...
    Ku, matte kure!: Ku, hold on!
    Staggered
    Suki wo tsukareta!: You got my weak point!
    Psych Burst
    Karakatte yaru ka.: Trying to tease me, are you.
    Psych Burst Counter
    Yatte kureta na!: Now you've done it!
    Air Recovery
    (none)
    Throw
    Shee!
    Showa!
    Shea!
    Dust
    Yokete miro...: Dodge this...
    Tobe!: Fly!

    Postfight Speech
    vs. Sol: Hito naranu mono wo yadosu shin. Waga kara to naru ni, fusawashii.
    If you are a person you are a body to house something. Becoming
    my shell is fitting for you.
    vs. Ky: Kore wa omoshiroi. Hanzaisha no nikutai wo motsu koto wa hanzai
    wo kousei suru no ka na?
    How interesting. Is having the body of a criminal, committing a
    crime?
    vs. May: Fumu, watashi no puroguramu ni nani ka ga kyoumei shite iru na.
    Moshiya kisama...
    Hm, something in my programmed instinct resonates with you.
    Maybe you are...
    vs. Millia: Nan no you da ne? Kimi no sagashite iru ningen nara, ten ni
    mesareta to mo. Tashika ningen wa, sou iu no darou? Kekeke...
    What do you want? The human you seek has been called by
    Heaven. Humans are like that, aren't they? Kekeke...
    vs. Axl: Takuetsu shita undou nouryoku da na. Kouhou ni fukumete okou.
    You have excellent movement skills. You are a candidate for my
    host.
    vs. Potemkin: Tsuyoshi yoku jyuu wo tatsu to iu ga, sou wa naranakatta
    you da na. Shosen wa sono teido no wanryoku ni sugin.
    They say strength can overwhelm anything, but it looks like
    that didn't happen. In the end, you just have brute strength.
    vs. Chipp: Chi. Kisama nado ni, kakazuriatte iru hima wa nai to iu no ni.
    Hmph. I don't have time to fool around with the likes of you.
    vs. Eddie: Buntai ka? Maa ii. Waga niku to naru ga yokarou.
    A fragment? In any case, become my flesh.
    vs. Baiken: Watashi no nikutai ni kyuusho wa nai. Anki nado de wa jyuunen
    kakatte mo chimeiuchi ni wa naranu.
    My body has no weakness. You can attack me for ten years and
    still not kill me.
    vs. Faust: Nanda, kono koutai wa! Waga saibou ga kyozetsu sareru!
    What is this resistant body!? It is rejecting my cells!
    vs. Testament: Watashi to onaji seisen no bourei ka. Heiki yue ni yasurau
    koto mo kanawanu to iu wake da.
    So you are a deceased spirit from the Holy War as well.
    Weapons do not know peace after their death.
    vs. Jam: Shosen wa ningen gotoki no nikutai. Kyouka shita tokoro de taka
    shirete iru.
    A human body after all. Becoming strong is knowing glory.
    vs. Anji: Shinki wo tsukatte sono teido ka ne? Joushoufuhai to wa,
    sashizume nigeashi no hayasa to itta tokoro ka.
    You use a shinki and yet are only that level? Is your "Always
    win, never lose" because of how fast you can run away?
    vs. Johnny: Fumu... kisama koso waga shukushu to naru ni fusawashii.
    Hmm... you are suitable to become my host.
    vs. Venom: Shinjiro to wa iwanu ga, kono otoko wa, omae ni totte to
    onajiku, watashi ni tottemo kakegae no nai sonzai de atta no da.
    Nozonde koroshita wake de wa nai.
    I won't tell you to believe me, but this man, just like he
    was important to you, had no replacement for me. I did not
    wish to kill him.
    vs. Dizzy: Hikari wo mitsuketa no naraba, ikeba ii. Heiki ni mo kibou ga
    aru koto wo misete kure.
    If you have found the light, go. Show me that even weapons may
    have hope.
    vs. Slayer: Eien nado motomete wa inai! "Aru" koto naku kieru no ga
    osoroshii no da...
    I do not wish for eternity! The "Being" disappearing is
    frightful...
    vs. I-No: Kyoumi tai'i de tatakai wo idomu kara, shuutai wo sarasu koto ni
    naru. Shikashi, naze kono nikutai wa noriutsurenai no da?
    Provoking a fight with such a physique leads to disgraceful
    behavior. But... why can't I transfer to this body?
    vs. Zappa: Seishinkiseitai to iu wake ka... senkyaku ga iru nara
    shikata nai na.
    So this is psychological parasitism... if there's somebody
    already there I cannot do anything.
    vs. Bridget: Seinou wa moushibun nai ga, shukushu to suru ni wa nigasugiru na.
    Sassa to kite usero.
    Your ability is such that making you a host would be
    detrimental. Get lost.

    FAUST
    Move Names
    Rerere no Tsuki: Rerere Thrust
    Hikimodosu: Pull Back
    Uisu!: Uisu! (a general type greeting/exclamation)
    Koe ga Chiisai!: Voice is too soft!
    Mou Icchou: UISU!: One more time: UISU!
    Nani ga Deru Ka Na?: What's going to come out?
    Ai: Love
    Yariten Enshin Ranbu: Scalpel Centrifuge Chaotic Dance
    Zenpou Idou: Moving Forward
    Kouhou Idou: Moving Backward
    Kubi Biyoon: Neck bouncing
    Hana Daro? Ore, Hana Daro?: I'm pretty? Aren't I pretty?
    Mettagiri: Reckless Cutting
    Mae Kara Ikimasu Yo: Coming from the front!
    Ushiro Kara Ikimasu Yo: Coming from the back!
    Ue Kara Ikimasu Yo: Coming from above!
    Shigekiteki Zetsumeiken: Stimulating Destruction Fist
    Na-na-na-nani ga Deru Ka Na!: Wh-wh-wh-what's going to come out!
    Konshuu no Yamaba: This week's climax...

    Quotes
    Pre-Battle
    Hokenshou wa irimasen yo?: You don't need an insurance card...
    Himitsu no... Faust!: The secret... Faust!
    Ii mono wo misete ageyou: Let me show you something nice.
    Inu ga nishimukya, watashi wa burakku hooru.: The dog faces west, I'm a
    black hole...
    Watashi ga kita kara ni wa iro iro to hoken wa dekimasen yo!: Since I'm
    here you can't insure anything!
    Hai hai, nanda are da ginga ichi!: Okay okay, number one in the universe!
    Win
    Ope shuuryou, seikou desu.: Operation complete, it's a success.
    Asu ga tooge desu.: Tomorrow, the mountain pass.
    Nen no tame, kusuri wo dashimashou.: Just in case, let me give you some
    medicine.
    Tsugi itte miyou!: Let's go see what's next!
    Dame da korya!: This is no good!
    Tsugi no kanja ga matteru no de na!: The next patient is waiting!
    Sayoonaraaa: Goodbyeeeee...
    Mata aimashou!: Let's meet again!
    Jishuu wo otanoshimi ni!: Look forward to next week!
    Lose
    Mata raishuu!: Next week!
    Ikezuu...: No good!
    Noroccharu!: I'll curse you!
    Sekai saidai no watashi ga yande shimau to ha anyoninyuni: To think the
    greatest in the world, me, would get injured blah blah blah..
    Taunt
    Yakkai na kanja da...: What an annoying patient...
    Zannen da ga...: Sorry, but...
    Te wa tsukushita.: We're out of options.
    Kao furasshu!: Face flash!
    Anata wa yande iru...: You're sick...
    Masui ga tarinai ka na...: Not enough anesthetic?
    Respect
    Chiryouhin omake desu!: No charge for treatment!
    Nau na yangu ni baka uke: Today's young ones are so...
    Moo taiin shite ii yo...: You can leave the hospital already...
    Guddo de naisu desu ne...: Good and nice...
    Iketemasu ne...: This is good progress...
    Kagayaitemasu yo!: Shining!
    Scalpel
    G-spot!
    Suteki!: Marvelous!
    Benpi naotta!: My constipation's fixed!
    Dizzied
    Buta ga tonderu...: Pigs are flying...
    Kirei na hoshi da...: Such pretty stars...
    Shiawase da naa...: How happy...
    Staggered
    Nuhaa tsuuretsu!: Scathing!
    Psych Burst
    Otonashiku shitenasai!: Behave yourself!
    Psych Burst Counter
    Mukii!: Reverse!
    Air Recovery
    Dakara abunai tte!: I said, that's dangerous!
    Nani sun no sa!: What are you doing!?
    Shinu ka to omotta!: I thought I was going to die!
    Throw
    Sukirri! Shioaji!: Neat! Salty!
    Numetto! Soukai!: Mm, sweet!
    Poyoon!: Boing!
    Dust
    Kakiiin!: Craaack!
    Hoomu ran!: Home run!
    Karaburi!: Strike!

    Postfight Speech
    vs. Sol: Kokoro no kizu wa jibunjishin ni shika iyasu koto wa dekinai.
    Daga, tasuke ga iru kagiri wa jyoryoku wo oshimanai.
    The wounds of the heart can only be healed by oneself. However,
    as long as you need help you will not resent assistance.
    vs. Ky: Hito no michi to wa nayame domo, mae he to susumitsuzukeru sono
    sugata ni shin no koumei ga awareru mono desu. Kekka wo kogeru
    koto wa arimasen yo.
    Even worrying about one's path, moving forward is the way to bring
    true light. It is not rushing the result.
    vs. May: Ichizu na omoi ga toki to shite ka you na shoujo ni sae kore
    hodo no chikara wo motarasu. Kore zo ai!
    Only a young girl with a single-minded feeling can have this
    sort of strength. This is love!
    vs. Millia: Hijou ni tsuyoi ishi wo omochi desu ga, sore wa shura!
    Sono saki ni yoken suru daibou de nai koto ni anata wa kizuite
    iru hazu desu!
    You have an unusually strong will, but that way lies carnage!
    You must realize that this path is not what you want!
    vs. Axl: Anata no taishitsu wa sude ni igaku no hanchuu wo koete imasu!
    Your constitution already surpasses the norms of medicine!
    vs. Potemkin: Anata no sentou nouryoku wa watashi ni katte imashita.
    Shikashi taigi wo kakeru kokoro wa watashi ga katteite
    you desu.
    Your battle prowess wins over mine. However, it looks like
    my drive for justice won over yours.
    vs. Chipp: Kecchaku to wa setsuna no akugi. Ikaga naru senpou mo itadaki
    wo kamaeneba suki ga kaimamiru mono desu.
    Decision is a practical joke of time. If you don't keep in mind
    your battle tactics you show your weakness.
    vs. Eddie: Sugita yoku ni bakaserashi mono no matsuru... Shikkoku no
    gou wo seou tte susumu michi no shou, nani wo motomeru to iu
    no desu ka?
    Being confused by past wants is the end of the road... fettered
    by previous deeds yet moving forward, what is it that you are
    looking for?
    vs. Baiken: Fukushuu ni kokoro wo ubawareta mono ni wa mienaku naru mono
    ga arimasu. Sore ga kono kekka ni tsunagatta dake desu yo.
    Those who have their hearts consumed by revenge lose sight
    of something... that is connected to this outcome.
    vs. Faust: Shikei wo mane you to mo, utsuro ni tadayou shidou made wa
    kiwamerarenakatta you desu ne. Nanise watashi wa "tatsushite"
    imasu kara.
    You may have copied my appearance, but it looks like you
    weren't able to copy my essence. In any case I am
    "accomplished".
    vs. Testament: Shoukanpou wa watashi ni totte mo jyuuhachiban de ne,
    waza no taimingu wa haaku shiterun desu yo.
    Summoning things is my hobby, you have to grasp
    the timing of the techniques.
    vs. Jam: Tokushi kiwamareba jishin no kaihatsu ni tsunagaru no wa
    hitsuzen. Anata koso ga honmono no ryourijin desu!
    Becoming a benevolent person is linked to one's own development.
    You are a true chef!
    vs. Anji: Hitamuki ni mo mae wo misueru sono shisei wa, itsu no hi ka shin
    wo musubu deshou.
    Even singleminded, if you don't look forward, you will become
    wrapped up in the now.
    vs. Johnny: Hitotabi nukeba naomari wo shiranai, yasui ken de wa nai
    deshou. Hitomazu wa michi wo yuzutte kudasai.
    A sword that is drawn without thought is a cheap sword
    indeed. Please cede the path to others.
    vs. Venom: Kan'aku naru neijin ni taburakasareta tsumori mo naku,
    mukou. Nani to yuujaku na tamashi nano deshou.
    Not seeking to flatter others insincerely at all, unmarred.
    What a solitary soul you have.
    vs. Dizzy: Sokuinnaki tokoro ni doku mo nashi. Kekkou! Kouko no yuui
    wa muyou no you desu ne.
    That without loneliness is also without regret. Well done!
    Following up isn't necessary.
    vs. Slayer: Kaigyaku wo kaisuru tsutsushimifukijuu to wa! Naze, sono
    you na kamen wo matou no ka wa aete aimasimai.
    A man who sincerely understands the jokes... why you wear
    such a mask, I don't understand.
    vs. I-No: Tenzen taru kankei wo daku mono ni wa ooi kakusenai ki wai ga
    aru no desu. Ima tachiagatte mo kamaimasen ga, watashi wo dashi
    nuku koto wa dekimasen yo?
    Those who embrace trickery are unable to hide themselves.
    I don't care if you stand again, but I won't be able to pull
    back.
    vs. Zappa: Fushou, yamiisha Faust! Inotte shinso no wakenaku kanchi
    ni jiryoku suru shidai! Saru ni anata wa kanja tarien to iu
    koto de...
    The inimitable Dark Doctor Faust! I will immediately work
    towards your complete recovery! This particular patient
    doesn't seem to quite fit but...
    vs. Bridget: Yasashisa to wa, kanashisa wo koeru furumau biken. Anata
    no negai wa, kitto kanaemasu yo.
    Kindness is the beautiful art that surpasses sadness.
    Your wish will certainly be granted.
    Note: If Faust's moves/quotes sound dirty, it's because they ARE...

    I-NO
    Move Names
    Taiboku wo Sasuru Te: Tree-stroking Hand
    Kouutsu Onkai: Disharmonic Scale
    Kyougen Jikkou: Comic Reality
    Chemical Aijou: Chemical Love
    Madogiwa Desperate: Desperate by the Window
    Genkai Fortissimo: Fortissimo to the Limit
    Rensho Yuigon: Last Will and Testament

    Quotes
    Pre-Battle
    Nabutte ageru.: I'll make sport with you.
    Mou gaman dekinai no.: I can't hold it any longer.
    Temijikai ni shinde moraeru: Won't you die quickly?
    Mushi tte saa, jibun kara hi ni tobikonde kuru yo ne.: You know, bugs
    fly into flames on their own...
    Shinitakunaru made... ijimete ageru: I'll tease you until you want to
    die.
    Hajimari no aizu wa, shinigami ga doa wo tataiten da yo: The first sign
    will be Death knocking on your door.
    (vs. Sol) Gobusata, *bleep*yarou.: You haven't written, a**hole.
    (vs. Sol) Shitta koccha neen da yo.: I wouldn't know that.
    (vs. Sol) Dare ni iken shitenda temee?: Who do you think you're talking
    to?
    (vs. Axl) Kanguri sugiru to shinu yo.: Dig too deep and you'll die.
    Win
    Saikou no koufun shita wa.: You got me excited.
    Tottemo jouzu datta wa yo.: You were great.
    Kuzu wa shosen kuzu nan da yo.: I guess trash will always be trash.
    Fuu, ase kaichatta: I broke a sweat...
    Motto semete yo, mada moekiranai no.: Come on harder, I'm not burning
    yet.
    Kuso yowee... taikutsudoori koshite muka tsuita yo.: So weak... so boring
    you've made me irritated.
    Lose
    Tobisou...: I'm flying...
    Kuso ga!: Sh*t!
    Ii kanji yo...: That feels great...
    Ganbatta wa.: You did well...
    Mitomenee!: I won't accept this!
    Taunt
    Watashi ga hoshiku nai no?: Don't you want me?
    Motto manzoku sasete hoshi no.: I need you to satisfy me.
    Aite ni nannen da yo, kuso ga!: Not a good match, you piece of ****!
    Respect
    Koitsu ga mezurashiku aite wo hometeru ze!: Unusual to find a praiseworthy
    opponent!
    Soko soko tsukaeru yatsu ka motte yo!: I could use you!
    Pashiri ni narashite yaru tte sa!: I'll tame you to be my gofer!
    Scalpel
    Otona no jikan?: Adult time?
    Adaruto no kanji...: Such an adult feeling...
    Yori no yotte konna yatsu ni!: Of all things, this guy...!
    Dizzied
    A, aseranaide...: Don't be in such a rush...
    Ch, chotto kyuukei shinai?: Won't you rest a little?
    Temee tada ja sumasenee...: It's not enough for you...
    Staggered
    Kono *bleep* ka!: This ****!
    Psych Burst
    Hayaku sumasetai no.: I want to finish quickly...
    Sassa to kiero yo.: Just disappear!
    Psych Burst Counter
    Watashi no ban ne.: Now it's my turn.
    *bleep* no bunzai de!: By such a *bleep*!
    Air Recovery
    Motto yasashiku...: Be kinder...
    Hageshisugi yo...: Too rough...
    Fuzaketa mane shiyagatte...: Fooling around, are you...
    Throw
    Shibarareru no, suki desho?: You like being tied up, don't you?
    Kirei na chi wo misete ne...: Let me see your pretty blood...
    Jamakuseen da yo.: You're a nuisance.
    Dust
    Noboritsumete?: Going on top?
    Jitto shitete ne...: Stay still...
    Buchimakete yaru!: Let me confess!

    Postfight Speech
    vs. Sol: Wairudo na no wa suki dakedo, saki ni yuccha dame ja nai.
    I like being wild, but no fair of you to die first...
    vs. Ky: Mou sukoshi, jouzu ni natte ne. Soushitara, mata aite shite
    ageru.
    Become just a little better, okay? Then I'll be your
    opponent again.
    vs. May: Fuun, suki na hito no tame ni tatakatteru no? Omasesan ne.
    Hm, fighting for the one you love? Such a good child...
    vs. Millia: Tsumetai manazashi ni midaregami, anata ima, tottemo
    suteki yo.
    A cold glance and wild hair, you look fantastic now,
    you know.
    vs. Axl: Watashi, operetta wa hajimete datta kedo, yamitsuki ni
    narisou.
    That was the first operetta for me, but it looks like I might
    get addicted.
    vs. Potemkin: Kore de wakatta desho? Watashi no hou ga ue yo. Datte,
    anata omosugirun da mono.
    Now you understand? I'm on top. You're too heavy, besides.
    vs. Chipp: Tsukarechatta. Onegai, mou ugokenaide?
    I'm tired. Don't move anymore, okay?
    vs. Eddie: Kurokute takumashii doriru... nanbon made daseru no?
    A black, strong drill... how many of those can you put out?
    vs. Baiken: Kore dake dougu ga aru to, dore ga ichiban ii no ka nayamu
    wa ne. Anata no karada de tameshite ii?
    With this many tools, I don't know which one is best. Can
    I try it on your body?
    vs. Faust: Gomennasai, shiroi no hou go osukimi datta kashira? Sore
    wa mata kondou ne.
    I'm sorry, did you like white clothes better? I'll try that
    for next time.
    vs. Testament: Saikou... hichou no finaare wa hitori unizon de kimari ne.
    The best... a sad finale is made for a single unison.
    vs. Jam: Yappari seiashi no hou ga ii? Ippai shisen morareru kashira.
    Are bare legs better? Will I get more stares?
    vs. Anji: Houraku tte nigate na no.
    I don't like Japanese music.
    vs. Johnny: Ii otoko wo hirefusu to forutisshimo ni kanjiru no.
    I feel like a fortissimo when a good man kneels before me.
    vs. Venom: Kuukyou no dakaapo. Stoikku na otoko wa miryokuteki yo ne.
    An empty da capo. A stoic man is charming...
    vs. Dizzy: Ichido ni sannin aite ni shiteru mitai... koufun shita wa.
    It's like having three partners at once... I'm aroused.
    vs. Slayer: Sai wa totte mo mada naechainain deshou? Motto tsukiatte yo.
    You still don't droop for your age? Come along with me.
    vs. I-No: Itsu no jidai mo kabaa yori orijinari no hou ga miryokuteki
    na mono yo?
    No matter what the age, the original is always better than the
    cover.
    vs. Zappa: Nokuzocchattari shite, sonna ni yokatta?
    Bending over backwards, was it that good for you?
    vs. Bridget: Sugoi tenooru. Gaman dekinaku nacchatta. Watashi to kumanai?
    Such a great tenor. I can't hold back. Won't you join me?

    Postfight Speech (EX Version)
    vs. Sol: Atashi wa ano otoko to no ferumaata nan da yo. Mukaezuri mawatte
    zetsubou shi na! Ha ha!
    I'm the fermata to That Man. Grovel and despair, ha ha!
    vs. Ky: Nukimi no monfurikazashite, onna wo osou tte ka? Taishita kedamono
    buri ja nee ka, bocchan yo.
    Swinging your sword over your head and attacking women? Been a
    while since you faced a monster eh, kid?
    vs. May: Kono irogaki ga! Kaette papa no miruku de mo nonde na!
    This little brat! Go home and drink your daddy's milk.
    vs. Millia: Choko maka ugoiterya tsureru to omotta ka yo, kono urenokori
    ga!
    Did you think you could accomplish anything by plodding
    along, with that backlog?
    vs. Axl: Echuudo de yutten ja nee yo! Manzoku dekinee darou ga!
    No good dying at the etude! I can't satisfy myself!
    vs. Potemkin: Dekakute katee tte toko made wa waruku nee ga, ososugin
    no mo saiaku nanda yo nikudarama ga!
    It's not bad that you're big and hard, but you're too slow
    and musclebound!
    vs. Chipp: Karusugin da yo, nan da sono tsuki wa! Hyotto shite, aserashite
    iru tsumori ka?
    Too light, what's with thsoe thrusts! Don't tell me you're trying
    to rush it?
    vs. Eddie: Aa kusee, kusee. Doroyarou ni wa gesui ga oniai da na!
    Geez, you stink! Muddy bastards belong in sewage!
    vs. Baiken: Iroppoi ne, shukketsu dai saabisu ja nee ka! Gehahaha!
    So sexy, and bleeding too, how fun! Gehahaha!
    vs. Faust: Warii warii, hamono ga suki datta yo na? Kiri kizunde yaru kara,
    mukaitsukubatte aigan shi na!
    Sorry, you liked blades, right? I'll cut you up, so grovel and
    beg!
    vs. Testament: Dekisokonai no shinkopeeshon da! Motto buzama na kao shiro yo.
    A failed syncopation! Give me a grovelling face.
    vs. Jam: Kenpou daga nan daga shiranee ga, sonna ni ken ga ii nara ippatsu
    buchikonde yarou ka?
    I don't know if that's martial arts or what, but if you like fists
    so much shall I beat you up?
    vs. Anji: Rondo wo kurete yaru kara, shinumade mawatte yagare.
    I'll play a rondo for you, so spin around until you die!
    vs. Johnny: Aha! Yaru ja nee ka toremoro wo taigen suru to wa yo! Hiiihihi!
    Ha! So you can embody a tremolo, huh? Hiihihi!
    vs. Venom: Nandaa, sono emono wa! Kocchi wa takuto de yatterya yokatta
    ka?
    What's with that weapon! Maybe you should've had more tact!
    vs. Dizzy: Ii ne, sono hane. Mushitte yaitara teba no aji ga suru kai?
    Nice wings there. If I grilled them would they taste like chicken
    wings?
    vs. Slayer: Ningen ni mo bakemono ni mo katamotsu wake ja nai, temee wa
    koumori ga oniai da yo, wa! Kessaku da!
    You shouldn't look like a man or a monster, a bat's most fitting
    for you! A masterpiece!
    vs. I-No: (same as regular version)
    vs. Zappa: Sebone he shi otte inu no esa ni... tte, temee de natterya sewa
    nee na. Nanka nokutaan wo ukandekita ze.
    Bending your spine over backwards for dog food... hmph, there's
    no hope for you. I feel a nocturne coming on.
    vs. Bridget: Gaki no himei tte yatsu wa saikou da na, uzuku zee... Motto
    naite kure yo.
    Hearing brats cry is the best, it tingles... cry more for me.
    Note: If I-No's moves/quotes sound dirty, it's because they ARE...

    JAM KURADOBERI
    Move Names
    Asanagi no Kokyuu: Morning Calm's Breath
    Ryuujin: Dragon Blade
    Gekirin: Imperial Wrath
    Kenroukaku: Multi-tiered Sword
    Bakushuu: Explosive Kick
    Mawarikomi: Reverse
    Ashiharai: Sweep
    Hyappo Shinshou: Hundred Step Keen Bell
    Senri Shinshou: Thousand Li Keen Bell
    Futsuono: Purifying Axe
    Houeikyaku: Hawk Talons
    Renhoukyaku: Daughter of Destruction
    Choukyaku Hououshou: Purifying Leg Phoenix Ascent
    Geki: Saishinshou: Violence: Crushing God Palm
    Gasenkotsu: Narcissism

    Quotes
    Pre-Battle
    Sasa, tanto meshiagare, atashi no kobushi wo ne!: Eat up... my fist,
    that is!
    Sasa, tanto meshiagare, gekikara de yokereba ne!: Eat up... if you can
    avoid my Chinese violence!
    Kuradoberi Jam, tadaima tanjou aru!: Kuradoberi Jam, making an appearance!
    Chaccha to owaraseru yo!: Let's finish this quickly!
    (vs. Ky) Uchi no mise, otoko ten'in tarinai. Anata boui yaru yoroshi.: My
    store doesn't have enough male workers. You can work there.
    Win
    Okawari wa ikaga?: Want seconds?
    Saraarai kettei aru!: Now to wash dishes!
    Asameshi mae aru ne!: It's before breakfast!
    Chotto... yarisugita aru ne.: I think I overdid it.
    Ikiteru aru ka?: Are you still alive?
    Yowai... aru ne.: So weak.
    Lose
    Ku... kuyashii...: No way...
    Konna tokoro de...: In a place like this...
    Maketa? Watashi ga...: Lost? Me?
    Tekagen shiranai hito ne!: You don't understand going easy!
    Minna no baito dai ga...: Everyone's part-time...
    Taunt
    Taishita koto nai aru...: This won't be a problem...
    Nasakenai...: Pitiful.
    Usero.: Get lost.
    Kudaranai!: Worthless!
    Tanchou na seme ne.: Such boring attacks.
    Kyoseitsutsu... aru yo.: Like a meteor falling...
    Semete ougi de houmuru... aru.: At least finish with your ougi...
    Kikan... kikan aru.: Not working... not working.
    Respect
    Sukoshi wa yaru aru ne.: You can do a little...
    Ii renkei aru ne.: Such nice cooperation.
    Sugoi waza aru ne.: Amazing technique.
    Scalpel
    Asoko wa...!: Not there!
    Otomo no junsui wa...: A maiden's purity...
    Dizzied
    Me ga mawaru aru...: I'm dizzy...
    Tatenai aru...: I can't stand...
    Staggered
    Aiyayayayaya!: Oh deaaaaaaaar...
    Psych Burst
    Janjan iku yo!: Let's go!
    Psych Burst Counter
    Mou okotta aru!: Now I'm angry!
    Air Recovery
    Muda aru!: Useless!
    Abunai aru!: Dangerous!
    Tsu, tsuyoi!: S-strong!
    Throw
    (none)
    Dust
    Suki ari!: Vulnerable!
    Jikansa aru!: Too slow!
    Buttobu yoroshi!: Fly away!

    Postfight Speech
    vs. Sol: Waza wa tanjun na no ni hakuryoku ni attou saresou ni nata yo.
    Abunakatta...
    Your technique is simple but I felt I would be overpowered by your
    force... that was dangerous...
    vs. Ky: Uu... Mada shibirete ugokenai aru. Doko ka ni kata wo kashitekureru
    yasashii otoko wa inai aru ka? (chira)
    Ooh... I'm still shaking and can't move. Isn't there a kind man
    around who'll lend me his shoulder? (glint)
    vs. May: Aiyaa, konna gakincho mo maikai shiteru no ka. Bunsouou wo
    wakimaeru yoroshi.
    Aiyaa, this kid entered too? It would be good to know your limits.
    vs. Millia: Ken no chikara wo shuushoku saseru no wa hassei ga ichiban aru yo.
    Motto sakendara dou ka?
    Yelling is the best way to focus one's strength. Why don't you
    try shouting some more?
    vs. Axl: Tanjun... Buki ga nagakereba sore dake nerai ga futashika ne. Kantan
    ni futokoro hisoreta yo.
    Simple... if your weapon is long your aim is unsure. I'm able to
    hit you easily...
    vs. Potemkin: Kinnikutsuki sugi. Mudaniku. Atama mo kinniku ka? Nibunibu
    poyon aru.
    Too muscled. Useless muscles. Your head is muscle too? Dull,
    huh?
    vs. Chipp: Kono senryokusa ga wakaranai ka? Buzama wo toorikoshite aware
    ne.
    You don't understand the difference in our fighting ability?
    Pitiful you can't overcome your grovelling.
    vs. Eddie: Hattari no nouryoku ni tayoru koshinsha ne. Nasakenai otoko.
    Having to rely on bluffing powers, how cowardly. Pitiful man.
    vs. Baiken: Kaeshi waza bakari, tsumannai ne. Nanka roketeru re.
    Just counterattacks, how boring. I feel like I'm getting old.
    vs. Faust: Chi, chikyuudaiseimeitai aru yo! Ima no uchi ni taisan ga yoshi
    ne!
    Th-there's life outside of earth! We have to break them up
    now!
    vs. Testament: Aiya! Daijoubu aru ka? Ka-kao wa nagutte nai yo, kao wa.
    Aiya! Are you okay? I didn't hit your face...
    vs. Jam: Ten wa atashi ni futamono ijou ataeta yo. Zenbu mane dekiru ka?
    Heaven has given me more than an imitation. Can you copy
    everything?
    vs. Anji: Nekketsu baka no asenioi otoko wa kirai yo. Mai to ka nando ka
    itte mo utsushiku nai ne.
    I don't like sweaty-smelling fevered boys. You can call it a
    dance but it's not pretty.
    vs. Johnny: Mou migita yo. Sono hayai kougeki, nando yatte mo atashi ni
    ataranai yo. Tamesu ka?
    I already saw through it. No matter how many times you try that
    fast attack it won't work. Want to try?
    vs. Venom: Anata baka ka? Sore, asobi dougu aru yo. Sore to, booru wa
    ishinageteru no to isshou ne, hikyou aru.
    Are you an idiot? That's for playing. And, using balls is
    like throwing rocks, cowardly.
    vs. Dizzy: Chotto wa genki nata you ne! Mise no orei mo kanete ranchi ogoru
    yo!
    You look a lot better! Come to my restaurant and I'll treat you
    to lunch!
    vs. Slayer: Karada, katai yo. Yooshoku bakari da to eiyou katayoru ne.
    Kotekote saiaku.
    Your body is too stiff. Eating just Western food will make you
    that way. Stiff is the worst.
    vs. I-No: Zokugaku wa kikanai aru. Urusai dake ne. Ato roketeru ne. Damedame
    ne.
    I don't listen to world music. It's just loud. And getting old.
    No good.
    vs. Zappa: Ma, mata chikyuugaiseimeitai aru yo! Koushite miru to, warito
    bikei aru ne. Doushite jibun kara dainashi ni suru ka. Nando mo
    mottainai koto aru yo.
    A, another alien!... Looking at it this way, he's pretty. I
    wonder why he made a mess of himself. It's such a waste...
    vs. Bridget: Ha! Kono nioi! Anata otoko no ko ne! 5 nen tattara mata kuru
    yoroshi!
    Ha! This smell! You're a boy! Come again in five years, okay?
    *Note: Jam's frequent use of "aru" in her quotes is a stereotypical Chinese
    accent in Japanese.

    JOHNNY
    Move Names
    Zenpou Idou: Move Forward
    Kouhou Idou: Move Backward
    Kamae Cancel: Stance Cancel
    Iainuki: Unsheathing
    Ensenga: Swallow's Piercing Tooth
    Sore ga Ore no Na Da: That's my name.

    Quotes
    Pre-Battle
    Eleganto ni kimeru ze?: Let's do this elegantly.
    Sumaato ni owaraseru ka.: Let's finish this with style.
    Mabataki suru hima wa nai ze.: I don't have time to fool around.
    Hiiroo no jouken wa? Saigo ni tatte iru koto da.: What makes a hero? He's
    the one who's still standing.
    Kaaten kooru wa uketsukenai ze.: You won't get a curtain call.
    Saki ni itte oku ga, ore wa paafekuto da ze.: I'll let you know, I'm
    perfect.
    (vs. May) Shoubu ni puraibeeto wo...: Matches are private...
    (vs. May) Mochikomu mon ja nai ze.: They're not something to bring in.
    (vs. May) O, omae kitanee zo!: Y-you're dirty!
    (vs. Testament) Sou da na, sake de mo tsukiatte moraou ka?: Oh, why don't
    you come for some sake with me?
    (vs. Testament) Miren ka? Shinpai shinasan na.: Still attached? No need to
    worry.
    (vs. Testament) Ki ni naru nara asobi ni kuru ga ii sa.: If you're still
    worried you can come visit anytime.
    (vs. Dizzy) Doko de oboetan da? Sono kotoba.: Where did you learn that word?
    (vs. Dizzy) Aitsu wa!: That girl!
    (vs. Dizzy) May...
    Win
    Nori ga warukatta na.: Your style's no good.
    Akirame ga kanjin da ze.: Giving up is fundamental.
    Sono hen ni shitoki na.: Let's leave it at that for now.
    Happii endo no jouken wa? Hansamu ga katsu koto sa.: What makes a happy
    ending? When the handsome one wins.
    Sensu ga chigaun da naa... sensu ga.: It's a difference in sense...
    Ore wa honki ni saseta no wa... misuteiku datta na.: It was a mistake to
    get me serious.
    Lose
    Anbiriibaburu da ze...: Unbelievable...
    Hade ni yararechimatta ze...: Wonderfully done...
    Miren da ze...: Regrettable...
    Chotto te wo nukisugita ka...: I tried a bit too hard...
    Omae honki de yattaro...: You were serious...
    Taunt
    Manaa ga waruin ja nai no?: Aren't you a little rude?
    Kakatte ki na?: Come on and fight.
    Paa to ikou ze?: Let's go.
    Motto hade ni ikou ze?: Let's be a little flashier.
    Yabo na mane shiyagatte...: Such coarseness...
    Respect
    Anta wa nakanaka...: You're pretty...
    ...guddo da ze.: ...good.
    ...kimatteru ze.: ...decided.
    ...romanchikku da ze.: ...romantic.
    ...buraboo da ze.: ...bravo.
    ...ekisentorikku da ze.: ...eccentric.
    Scalpel
    Ore wa noomaru da ze!: I'm normal!
    Ikasu!: Sharp!
    Dizzied
    Na, nanka mieru zo.: I can see something...
    Ashi ni kichimatta...: I've tripped up...
    Yatsu wa... doko... da...: Where... is... he...
    Staggered
    Kuritikaru ja nai!?: A critical!?
    Psych Burst
    Aguresshibu ga shinjou de na.: Aggressiveness is the key.
    Psych Burst Counter
    Shiriasu ni iku ze?: Let's get serious.
    Air Recovery
    (none)
    Throw
    Tottotoki na!: Take this!
    Hora yo!: Hey!
    Yudan shita na.: You took it too easy...
    Dust
    (none)

    Postfight Speech
    vs. Sol: Koitsu ga honmono no "iai" tte yatsu yo, benkyou ni natta kai?
    This is true "Iai", did you learn anything?
    vs. Ky: Nakanaka no hansamu booi daga, sono teido ja sekai de wa nibanme
    da na.
    You're a fairly handsome boy, but at that level you're only second
    in the world.
    vs. May: Naande omaesan ga konna toko ni inno? Rusuchuu no fune wo
    makasetoitaro?
    What are you doing here? Didn't I leave the ship to you?
    vs. Millia: Aa, ware "Jeriifisshu Kaizokudan" de wa zuiji, josei kuruu wo
    uketsukete iru. Sokontoko yoroshiku.
    Ah, we "Jellyfish Pirates" always welcome female crew. Cheers.
    vs. Axl: Nn, gureito na riichi da! Ga, sono bougire ga ore ni todoku made
    10 kai wa battou dekirun da na.
    Hm, great reach! But, before that even reaches me I can draw my
    sword ten times.
    vs. Potemkin: Mazu wa echiketto da... takitsubo no you na ase ga tobijiranai
    you ni uwagi wo kitekurenai ka.
    First is etiquette... could you wear a jacket or something so
    the sweat doesn't fly off you like a waterfall?
    vs. Chipp: Supiido doukouto jiman suru no wa kamawan ga, sore wo shinoide
    shimau jiiniasu na ore wo douyatte tonaete kureru no ka na?
    I don't care if you're fast enough for yourself, but how should
    I call my genius which surpasses your speed?
    vs. Eddie: Iai no shinzui to wa kokoro wo torae, sore wo inuku shingan
    no kyouchi. Mayakashi no kougeki de ore wo madowasu koto wa
    dekin.
    The essence of iai is taking one's heart and concentrate on
    drawing in the mind's eye. You can't confuse me with distracting
    attacks.
    vs. Baiken: Guramarasu na reidii ni wa soredake de ore no ude ni dakareru
    kenri ga aru. Saa!
    A glamorous lady already has the right to be embraced in my
    arms. Come!
    vs. Faust: Ku, mou sukoshi de kominikeeshon ga toreru to omotta ga, sasuga
    ni denjarasu na kokoromi datta ka...
    Hmm, I thoght that with just a little more I could communicate,
    but it turned out to be a dangerous experiment...
    vs. Testament: Nanibito taritomo, kono ore kara onna wo toozakeru sonzai
    wa mitomenai.
    It doesn't matter who, but I won't recognize anyone who
    tries to keep me from a woman.
    vs. Jam: Otoko wo sasou wa kiken na hiasobi, koketisshu na kosuchuumu ga
    kimi wo zainin ni shite iru no sa.
    Tempting men is playing with fire, that coquettish costume is
    making you a criminal.
    vs. Anji: Ekisentorikku ni kimatta ze... kono ore no tensaiteki na
    warutsu tekunikku de tsukiattanda, kansha shite kure yo?
    We finished eccentricly... you kept up with my genius waltz
    technique, thank me, ok?
    vs. Johnny: Ichiryuu no kanteishi ni mo miyaburenai imiteeshon ga aru to
    kiku ga... kono kisekiteki sekushiiforumu wo maneru to wa
    mubou datta na.
    I hear there are imitations that fool even the best appraisers...
    but trying to imitate my miraculous sexy form was foolish.
    vs. Venom: Senjou de doresuappu wa touzen no manaa da. Daga chirii tsu
    kaburanai yoyuu ga nakereba shin no mi dashi nami to wa ien na.
    Dressing up at a battlefield is common manners. But, if you
    don't have something to uncover, you can't show your true self.
    vs. Dizzy: Daibu chikara wo seebu dekiru you ni natta you da na. Maa, sore
    wa sateoki da, banmeshi wa ore no bun mo youi shite choudai yo?
    It looks like you're able to control your strength a lot better.
    Well, that's that, make enough dinner for me too, okay?
    vs. Slayer: Zenjinrui no hanbun ni hitsuyou to sareru oresama wa sukoburu
    bijii da. Yokyou no tsumori nara, tsugi wa kane wo toru ze?
    I am very busy since half of humanity needs me. If you want
    to make a side show I'll collect money next time, okay?
    vs. I-No: Kadai wa ansanburu da. Sono ki ga aru nara ore ga kurefu ni natte
    yaru.
    I am making an ensemble. If you care to join I will be your clef.
    vs. Zappa: Kanashimanaide kure redii. Sa, sono namida wo... fuenee! Yoshi,
    jaa, oresama no mune no naka de suki na dake... dakenee!
    Please don't be sad, lady. Here, let me wipe away your tears...
    I can't! Okay, then let me hold you tight.... I can't!
    vs. Bridget: Naze ka oresama wa hijou ni fuyukai da. Fuseki no tsumori nan
    darou ga, jibun kara buki wo hanashite kateru hodo, iai wa
    amaku nai ze.
    For some reason I'm not pleased. You must be trying to prepare,
    but if you want to release your weapon to win, iai is not
    to be underestimated.

    KY KISKE
    Quotes
    Pre-Battle
    Ikimasu.: Here I come.
    Jinrai no yuen wo oshiemashou.: Let me teach you the way of lightning.
    Zenryoku de dekiru koto da.: I'll use all my power.
    Doushite mo tatakaimasu ka...: So it has to come to a fight...
    Ii shiai ni shimashou.: Let's make this a good fight.
    Kuchi de itte mo muda ka.: I guess you won't understand words, so...
    (vs. Sol) Karukunagaseru to omou na.: Don't think I'll go easy.
    (vs. Sol) Sukoshi tsukiatte morau zo.: Come along with me.
    (vs. Sol) Sakete wa tooren zo.: I won't let you get away.
    (vs. Jam) Naze watashi ga!: Why me!
    Win
    Ii shoubu deshita.: That was a good match.
    Yoku ganbarimashita ne.: You did your best.
    Kore ga Fuuraiken no chikara da.: This is the power of the Fuuraiken.
    Konkai wa watashi no shoori desu ne.: It's my win this time.
    Mata, itsudemo oaite shimasu.: I'll be your opponent anytime.
    Jigoujitoku da na...: You reap what you sow...
    (vs. Sol) Naze... honki de tatakawanain da!: Why won't you fight seriously!
    (vs. Sol) Watashi de wa... fufuku na no ka!: Am I not enough!
    (vs. Sol) Ashirawareta mono da na.: I dealt with you.
    Lose
    Koko made na no ka!: Is this the end!
    Makeru wake ni wa...: I didn't...
    Mi, mikirenai!: I can't avoid it!
    Ko, kokomade kite...: I, I got this far...
    Munen!: Regrettable...
    (vs. Sol) Ku, kuso!: D-dammit!
    (vs. Sol) Omae ni wa... katenai no ka...: Can't I win against you...
    (vs. Sol) Na... naze nan da...: Wh... why!
    Taunt
    Anata de wa muri da.: It's impossible for you.
    Sore demo senshi desu ka.: You call yourself a warrior?
    Watashi wo okorasenaide kudasai.: Don't make me angry.
    Janen wo sutenasai.: Throw away your evil feelings.
    Kata ga amai desu ne.: Your form is underdeveloped.
    Itsumade sou shite iru tsumori desu ka?: How long are you planning to do
    that?
    Respect
    Subarashii waza desu.: Wonderful technique.
    Marude kamiwaza da na.: Like a miracle.
    Kishin no gotoku ka...: Just like a demon god...
    Sasuga desu.: As expected.
    Keisatsukikou ni hairimasen ka?: Won't you join the police force?
    Ki ga nukenai na!: I can't let my attention slip from you!
    Scalpel
    Nan te koto da!: How could this happen!
    Dizzied
    Sakite wa torareta ka...: The front lines were taken...
    Me ga... kasumu...: My eyes... are misty...
    Ku...fukaku...: Failure...
    Staggered
    Ku, yudan shita!: Damn, I was careless!
    Psych Burst
    Ima shika nai!: Only now!
    Psych Burst Counter
    Sasmasen!: I won't let you do that!
    Air Recovery
    Kikimasen!: That won't work!
    Nante iryoku da...: Such power
    Throw
    Shitsurei!: Sorry!
    Suki ari!: Vulnerable!
    Osoi!: Too slow!
    Dust
    Yudan shimashita ne...: You were careless..
    Ikimasu yo.: Here I come.
    Iku zo!: Here I come!

    Postfight Speech
    vs. Sol: Sonna me wo suru kara... watashi wa shouri shita ki ni narenain da.
    Because you have those eyes... I can't feel that I've won.
    vs. Ky: Kanshoku wo yosootte akuji demo hataraku tsumori ka? Zannnen daga,
    watashi no buka ni gisei wo mimagiu mono nado oki wa shinai.
    Trying to commit evil deeds dressed like an officer of the state?
    Unfortunately, none of my subordinates would be fooled by imitations.
    vs. May: Sa, bussou na basho na no de deguchi made okurishimasu yo.
    Now, this is a dangerous place so let me show you the exit.
    vs. Millia: So, sonna tekagen da nante! Tashika ni zenryoku de wa arimasen
    ga... otoko de areba touzen no tegokoro.
    To hold back that much! It's true that wasn't full strength...
    if you were a man that would be a natural consideration...
    vs. Axl: Shouhai ga dou are, egao de te wo toriaeru. Anata to wa itsu made
    mo sou iu kankei de aritai.
    Even in battle, grasping a smile with one's hands. I wish you will
    always be like that.
    vs. Potemkin: Anata ga sono kase wo hazushite itara shouhai wa wakarimasen
    deshita. Otagai ni kougi no shito to shite ganbarimashou!
    If you had been unshackled I wouldn't have fought you. Let
    us try our best as agents of our governments!
    vs. Chipp: Kore hodo no sabayasa hokoru hito wa katsute mita koto ga
    arimasen. Me ga nareru made daibun jikan ga kakarimashita yo.
    I have never seen anyone who could boast as much speed as you.
    It took me awhile for my eyes to adjust.
    vs. Eddie: Toushin wo kasanereba izure mizukara ni koukai suru toki ga kuru.
    Kui aratameru koto da na.
    If you pile up your sins one day you will regret it. Repent now.
    vs. Baiken: Mita koto mo nai kenwaza daga, nante kansei sareta suki no musa
    de... kanpuku itashimashita.
    A sword style I have never seen before, and one without any
    weakness... I am most impressed.
    vs. Faust: Kono kiteretsu na waza no suusuu... mae ni... doko ka de oaishita
    koto ga arimashita ka?
    This very strange style... somewhere... have we met before?
    vs. Testament: Isshun de mo ki wo nukeba, shikaku kara renzakukougeki wo
    kawashi kirenai. Osoroshii aite datta...
    If one loses a concentration for even a moment, there come
    a quick multitude of unavoidable attacks. Truly a
    fearsome opponent...
    vs. Jam: Ano... sono, amari ashi wa takaku agenai hou ga ii ka to... me no
    yariba ni komaru no da, sono... sumimasen!
    Um, uh, it's better not to raise your leg too high... my eyes are
    um, uh... sorry!
    vs. Anji: Nante shinayaka na karada sabaki da, asoko de migitte inakereba
    imagoro...
    Such a flexible movement style, if I hadn't predicted these
    attacks I would now...
    vs. Johnny: Gikyou no yuu wo ie domo tsumi wa tsumi, kore hodo no chikara
    ga oari nara seidou ni tsukau beki desu!
    Even if you say you are a chivalrous gentleman a crime is a
    crime, this kind of strength should be used for the right path!
    vs. Venom: Ryoushin to wa, oka shita tsumi wo kui, aratameru koto ni koso
    shin'i ga aru. Uamashii to omou kigai ga aru no naraba, anata wo
    mukaete kureru hito wa hoka ni mo iru no desu yo?
    Having a conscience is regretting one's deeds and giving true
    meaning to correcting them. If you truly have a strong spirit,
    there are others who will welcome you.
    vs. Dizzy: Daibu jisei ga kiku you ni natta you desu ne, yokatta. Shippo
    to tsubasa mo umaku kakuseru you ni nareba mondai nai no desu
    ga...
    It seems you've become able to control yourself, wonderful.
    If you can just hide your tail and wings well there won't be
    any problems...
    vs. Slayer: Toku wo sonaeru mono naraba... a, wa, warai nagara satte iku...
    watashi wa katta no darou ka...
    If you possess virtue, then... hey, walking away while
    laughing... did I really win?
    vs. I-No: Anata no me kara wo ryoushin ga kanjirarenai. Josei de atte mo,
    yudan wa dekinakatta.
    I don't sense a conscience in your eyes. Even if you're a woman,
    I couldn't get careless...
    vs. Zappa: Ate suiryou nano wa wakatte imasu! Shikashi koushou wa iranai
    deshou. Doko de kusuri wo kattan desu ka? Kore wa anata no tame
    de mo aru no desu yo!
    I know it's a guess! But I don't need authorization. Where did
    you buy those drugs? This if for your own good you know!
    vs. Bridget: Sono senjaku na ude kara nashieru waza nomi de, goujuu
    wo fuseru to wa, odorokubeki shuugouchikara desu. Shikashi,
    kokou ni mi wo okumono no anzen wo mikiwameru no wa, watashi
    no ginmu de mo aru no desu.
    You can produce a surprising strength from the techniques
    you perform with those frail arms. However, assuring the
    safety of those in danger is also my duty.

    MAY
    Move Names
    Iruka-san Yoko: Dolphin Horizontal
    Iruka-san Tate: Dolphin Vertical
    Houkoutenkan: Change of Course
    Hakushu de Mukaete Kudasai: Please give them a round of applause.
    Kyuukyoku no Dadakko: Ultimate Spoiled Child
    Chouzetsu Monzetsu Kirimomi Daisenpuu: Superior Fainting Tailspin
    Whirlpool
    Deluxe Gosho Kawara Bomber: Deluxe Five River Delta Bomber
    May to Yukai na Nakamontachi: May and Her Pleasant Friends

    Quotes
    Pre-Battle
    Taishita koto nasasou da ne.: This doesn't look like it'll be a problem.
    Kodomo da to omowanai hou ga ii yo.: Better not think I'm just a kid...
    Naite mo shiranai yo!: Not my fault if you cry!
    Ikku yo!: Here I come!
    Johnny... ganbaru kara ne!: Johnny... I'll do my best!
    Makenai yo!: I'm not going to lose!
    (vs. Johnny) May no fusenshou!: May's easy win!
    (vs. Johnny) ...tte no wa dou?: ...how about it?
    (vs. Johnny) Ii mon, Johnny shokujinuki!: Johnny skipped dinner...
    Win
    Hehe! May no kachi na no da!: Hehe! This is May's win!
    Ehehe! Yoyuu da ne!: Ehehe! Too easy!
    Ahahaha! Minna, katta yo!: Ahahaha! Everyone, I won!
    Ahahaha! Yabou ni ippou zenshin: Ahahaha! One step closer to my goal!
    Ahahaha! Yatta ne!: Ahahaha! I did it!
    Lose
    Johnny!
    Gomen ne, minna!: Sorry, everyone!
    Gomen ne, Johnny!: Sorry, Johnny!
    Mou sukoshi na no ni...: Just a little bit more...
    Tsuyosugi da yo...: Too strong...
    (vs. Johnny): Johnny no baka!: Johnny, you idiot!
    (vs. Johnny): Johnny no tako!: Johnny, you octopus!
    (vs. Johnny): Johnny no kechi!: Johnny, no fair!
    Taunt
    Naanda yowachii ya.: So weak.
    Onna no ko ni teageru ki kai?: Trying to hurt a little girl?
    Honki dashi na yo!: Get serious!
    Yowaki nattan ja nai?: Haven't you gotten weaker?
    Motto abaretai no ni...: I wanted to let myself go...
    Respect
    Sugoi ne, kara hodo ja nai kedo.: Amazing, though not as good as he is...
    Minaoshita yo!: I've changed my opinion of you.
    Kuchi dake ja nain da ne.: You're not just all talk.
    May, makechau ka mo?: May might lose?
    Yappari... tsuyoi na...: Strong after all...
    Scalpel
    Sonna!: No!
    Gomen ne Johnny!: Sorry Johnny!
    Dizzied
    Ohoshisama ga tonderuu...: The stars are flying...
    Kurakura suru...: Everything's spinning...
    Chotto tanna...: Hey, wait...
    Staggered
    Tanma, tanma!: Mercy!
    Psych Burst
    Tobashiteku yo!: I'll send you flying!
    Psych Burst Counter
    Moo! Urusai!: Geez! Shut up!
    Air Recovery
    Abunakatta na...: So dangerous...
    10 ten manten!: Ten points, full points!
    Throw
    Baai baai!: Bye bye!
    Jaa mata yo!: See you later!
    Dust
    Tondecchae!: Fly away!
    Hoshi wo miteki na...: Go see the stars.
    Mei rariato!: May lariat!

    Postfight Speech
    vs. Sol: Aite ga dare datte, koi suru otome ni wa kanawanain dakara!
    No matter who the opponent, it doesn't matter to a girl in love!
    vs. Ky: Ii otoko... demo madamada aoi wa! Nenki ga tarinai mono.
    A good man... but still too young! Not enough maturity.
    vs. May: Bo, boku no mane shite Johnny ni chikazukou tta tte sou wa ikanain
    dakara! Zenzen furimuite kurenain dakara! U... mijime.
    Even if you try to look like me to get close to Johnny it won't
    work! He won't even glance at you! U... how miserable...
    vs. Millia: Urayamashii na, kamigata ga omoi no mama nan desho?
    How nice, your hairstyle is how you want it, right?
    vs. Axl: Sou, sono maai ga nigate na no. Johnny to ataru mae ni... ne,
    mou ikkai dake tsukiatte kureru?
    Yeah, I don't like the wait. Until I meet Johnny... hey, want
    to go again?
    vs. Potemkin: Ki wo otoshicha dame da yo! Yo no naka ni wa maccho ga suki
    na onna mo iru mitai dakara.
    You can't lose hope! There are a lot of women in this world
    who like the macho type.
    vs. Chipp: Nanka sugoku hayakute yoku wakannakatta kedo, yararen no mo
    hayakatta naa, kono hito.
    He was really fast or something, but beating him up was fast
    too...
    vs. Eddie: (Kurai... nanka shinmiri shichatteru yo...) Ano, bo, boku
    saku wo isogu kara...
    (Dark... it feels so solemn...) Um, I'm going to go first...
    vs. Baiken (U... mune okkii...) Jo, Johnny wa oshitoyaka na no ga
    suki nan dakara!
    (U... big breasts...) Jo-Johnny likes the graceful type, ok!
    vs. Faust: Nanka samuki ga suru no... anata, hate ne hage nano ne?
    I feel cold for some reason... you, you're bald, aren't you!
    vs. Testament: Bikei no kuse ni tafu nan da mon, tsukarechatta.
    You were pretty tough for looking pretty, I'm tired.
    vs. Jam: (Uwa, kirei na ashi...) Johnny wa, hashitanai onna ga
    kirai na no yo!
    (Wow, pretty legs...) Johnny doesn't like vulgar women, okay!
    vs. Anji: Tatakatten no ni megane nanka tsuketetara abunai yo! Johnny
    nara kanzen muketsu dakara ii kedo...
    Wearing glasses while fighting is dangerous! Johnny's perfect
    so that's different...
    vs. Johnny: Gomen ne, Johnny. Demo koremo zenbu futari no ai no tame na no
    yo!
    Sorry, Johnny. But this, too, is for our love!
    vs. Venom: Haetenai yori wa iikedo... kami no ke jamakusaku nai?
    Better than not growing at all, but... isn't that hair a bother?
    vs. Dizzy: Kore mo kuruu to shite no shugyou nanda yo! Okaimono ni wa
    donna konnan ga matteru ka wakarain dakara.
    This is training for the crew too! You never now how difficult
    shopping might get.
    vs. Slayer: Da, dandii... ha! Jo, Johnny no hou ga dandii nan dakara!
    Da-dandy... ha! Jo-Johnny is more dandy!
    vs. I-No: Anta mitai na toshima ni nabiku hodo Johnny wa shumi waruku nai
    mon da!
    Johnny isn't interested in middle-aged women like you!
    vs. Zappa: A! Uun, nandemo nai yo. Ka, karada yawarakai ne. Eto,
    arukeru? Uu... waratteru...
    A! Um, nothing. Your body is, uh, soft. Um, can you walk?
    Uu.. he's laughing...
    vs. Bridget: Nee, boku, asobi de otona wo karakau mon ja nai yo!
    Hey, I'm not somebody to tease when playing!

    MILLIA RAGE
    Move Names
    Kousoku Rakka: Sudden Descent
    Zenten: Forward Roll

    Quotes
    Pre-Battle
    Koroshi wa shinai...: I won't kill you...
    Itaku shinai kara...: It won't hurt a bit...
    Nigete mo ii no yo?: I don't care if you run.
    Anata ni tsukamaerareru?: Can you catch me?
    Chikamichi wa nasasou ne.: Guess there's no shortcut.
    Mabataki suru hima mo agenai.: You won't have time to fool around.
    (vs. Eddie): Kisama ga... kataki: You're... revenge!
    (vs. Eddie): Mou soko ni wa inai no ne...: You're no longer there, are you.
    (vs. Eddie): Kakera mo nokosenai!: I won't even leave a shell!
    (vs. Slayer): Yokei na kizukai yo.: I don't need your pity.
    Win
    Yowai...: Weak.
    Suki ga oosugiru.: You recover too slowly.
    Bootoshiteru kara.: You weren't paying attention.
    Nakanaka yokatta wa... anata.: You weren't too bad.
    Oyasuminasai.: Good night.
    Nattoku ikanasou ne.: Looks like you understand now.
    Taikutsu na tatakai...: Such a boring fight.
    Sayonara...: Goodbye...
    Kuyashii?: Angry?
    (vs. Eddie): Kore de, Millia mo shinda wa.: Now, Millia is dead too.
    Lose
    Amakatta...: I went too easy...
    Miren ne...: Too bad...
    Zato...
    Watashi wa...: I'm...
    Koko made ne...: This is it...
    Owatta...: It's over...
    Taunt
    Baka na hito ne...: Such a fool...
    Tsumaranai ne.: So boring...
    Sore, senpou no tsumori?: You call that fighting?
    Kinasai...: Come on.
    Kowai no?: Are you scared?
    Anata, heta ne.: You're pretty bad.
    Respect
    Anata sugoi yo ne.: Pretty amazing.
    Tanoshii hito ne.: Such an interesting person.
    Kawaii hito ne.: Such a cute person.
    Taikutsu sezu ni sumisou ne.: This won't get boring...
    Tsuyoi no ne.: So strong...
    Amaku miteta wa...: I underestimated you...
    Scalpel
    Dame...: No...
    Soko wa...: There is...!
    Dizzied
    Shimatta!: Damn!
    Mazui...: Not good...
    Staggered
    Masaka!: Impossible!
    Psych Burst
    Kime ni iku wa yo.: Let's end this.
    Psych Burst Counter
    Tsume ga amai...: Your skills are weak.
    Air Recovery
    Dekiru!: Not bad!
    Throw
    Koko yo...: I'm over here...
    Gomennasai...: Sorry...
    Dust
    (none)

    Postfight Speech
    vs. Sol: Shio wo okutta tsumori? Ma, kocchi mo ato ga nai kara konkai
    wa kansah suru wa...
    Trying to get away cleanly? Well, I don't have a trace either so
    I'll thank you.
    vs. Ky: Otoko no kuse ni to wa iwanai kedo... Anata, sukoshi kinchoukan
    ga tarinain ja nai no?
    I won't say "for a man" but... aren't you a little under-excited?
    vs. May: Hontou ni yodomi no nai mezashi ne... anata ni wa sono shiawase
    wo wasurete hoshiku nai wa.
    A true glance without guile... I don't want you to forget your
    happiness.
    vs. Millia: Watashi ga kono chikara wo te ni ireru tame ni nani wo shita
    ka shitteru? Niwaka ni mane dekiru to wa omowanai koto ne.
    Do you know what I had to do to obtain this power? It's not
    something that can be lightly imitated.
    vs. Axl: Iyarashii me de watashi wo miru na.
    Don't look at me with dirty glances.
    vs. Potemkin: Katai yo ne...
    How hard...
    vs. Chipp: Hayai no ne...
    How fast...
    vs. Eddie: Nani wo waratte iru... naze sonna ni odayaka na no? Odoero!
    Inochi koi wo shiro! Kore ijou watashi wo kakimidasu na!
    Why are you laughing... why are you so calm? Be afraid! Beg
    for your life! Don't bother me any longer!
    vs. Baiken: Kanjou ga mae ni desugite iru. Sunbun no suki mo minogasanai
    reiseisa ga nakereba, watashi no ugoki wo torareu koto wa
    dekinai.
    Your emotions are showing too much. If you don't have the
    calmness that doesn't show any weakness, you won't be able
    to catch me.
    vs. Faust: Nagusameru wake ja nai kedo, ningen wa yarinaosu koto ga dekiru
    rashii kara...
    I'm not making fun of you, but humans can redo their mistakes...
    vs. Testament: Ugokanai hou ga ii... sono mama otonashiku shite ireba raku
    ni shineru wa.
    It's best not to move... if you just stay like that you'll
    die easily.
    vs. Jam: Koreshiki no ketsumatsu de tachikirete shimau yume naraba,
    akirameru koto ne.
    If your dream is cut off by this, then give up.
    vs. Anji: Akireta makezu kirai ne. Souiu me wo suru yatsu wa kirai ja nai.
    To not lose surprisingly, I don't like. It's not that I don't
    like your attitude.
    vs. Johnny: Yoyuu aru kao ne. Iyami na otoko...
    A composed face... such a gaudy man...
    vs. Venom: Omae, tashika yatsu no sokkin datta na. Warui ga yatsu wa
    "zetsu". Uramitakereba urame.
    You're his associate... sorry, but he is "despair". If you
    want to hold a grudge, hold a grudge.
    vs. Dizzy: Tatakai nareshite nakute yokatta. Detarame ni kyouryoku
    na potensharu wo motte iru you ne.
    It's good that you aren't used to battle. You seem to hold
    a random potential for strength.
    vs. Slayer: Awaremu na, watashi ga eranda koto da. Kuiru mae ni yaru koto
    mo aru!
    Don't pity me, this is what I've chosen. Before I regret it
    I must do something!
    vs. I-No: Iru no yo ne... kuchi wa umai katsu ni, heta na hito tte.
    It's true... those good at speaking are sometimes bad people.
    vs. Zappa: Otoko un ga warui to wa yoku iwareru kedo. Hen ne...
    mitsumerareru to me ga awaserarenai.
    It's said I have bad luck with men, but... How strange...
    even if I stare I can't meet your eyes.
    vs. Bridget: Abunai... sore, kodomo no omocha ja nasasou ne.
    Dangerous... that's not just a kid's toy, is it.

    POTEMKIN
    Quotes
    Pre-Battle
    Daa! Osokunatta na.: Daa! Guess I'm late.
    Uooo! Ikinobiru koto wo kangaero.: Uooo! Why don't you think about surviving.
    Kakugo wa dekita ka? Ikuzo!: You ready? Let's go!
    Saizen wo tsukusu koto da.: Let's finish this well.
    Ginmu wo suikou suru.: I will perform my duty.
    Inochi wo kakete kakatte koi!: Put up your life and come on!
    (vs. Slayer) Daitooryou kara hanashi wa kiiteiru, shoojiki, tanoshimi
    de shouganai.: I've heard about you from the President... honestly, I'll
    enjoy this.
    Win
    Junchou ni susunde iru.: Making good progress.
    Mondai wa nai.: No problems.
    Mite no toori da.: As you've seen.
    Jitto shitero.: Stay down.
    Tateba kizu ga aku zo.: Stand up and your wounds will get worse.
    Shibaraku wa ugoken darou.: You won't be moving for awhile.
    Lose
    Ginmu shippai.: Mission failed.
    Sumanu... daitooryou!: Sorry... President!
    Futei no yakara ni!: By an unpure...!
    Migoto!: Well done!
    Yasuyasu to wa iku ka!: Went too easy!
    Fukaku: I've failed!
    Taunt
    Hikyoumono me!: Damn coward!
    Misokonatta zo!: You've made a mistake!
    Tachisarei!: Stand up and go home!
    Hokori wa nai no ka?: Don't you have any pride?
    Hazukasarashime ga!: An embarrassment!
    Tegotae no nai.: Unresponsive.
    Respect
    Tegowai na...: Pretty strong...
    Ii ude da.: Good skills.
    Sou konakute wa!: It won't come to that!
    Makoto no senshi yo...: A true warrior...
    Datsubou sasurareru...: I salute you.
    Kanpuku shita.: I admire you.
    Scalpel
    Wa, watashi wa chigau zo!: I-I'm not like that!
    Dizzied
    (none)
    Staggered
    Ba, baransu ga!: My balance!
    Psych Burst
    Oora gekishin!: My aura trembles!
    Psych Burst Counter
    Sasoi ni kakatta na!: You asked for it!
    Air Recovery
    (none)
    Throw
    (none)
    Dust
    (none)

    Postfight Speech
    vs. Sol: Aikoku no seishin ga watashi wo sasete iru no da, mamoru mono
    ga nai mono ni wa make wa sen!
    I am supported by the love of my country, those who have nothing
    to protect cannot beat me!
    vs. Ky: Kitan suru koto wa nai. Saisen no moushi denaraba itsu demo
    uketsukete iru.
    I will not hold back. If you wish a rematch I will always accept.
    vs. May: Maboroshi no chinjuu wo miru you na me de mitsumeru na...
    Don't stare at me like some mythical animal...
    vs. Millia: Rittaiteki na sentou ni wa funare de na, umaku kagen ga
    tsukamenakatta ga... kega wa nai ka?
    I'm not used to solid combat, I can't hold back appropriately...
    are you hurt?
    vs. Axl: Tashika ni nagai! Ga, komakai no da. Sono teido no kougeki de ore
    no shinkou wo tomeru koto wa dekin.
    Truly it's long! But, it's thin. With that level of attack you
    have no hope of stopping my attacks.
    vs. Potemkin: Ore wo damaru to wa oroka na yatsu yo. Kono yo ni futatsu to
    arienu mono no miwake mo tsukan to wa na.
    You are foolish to try and deceive me. There is no distinction
    between two things of which only one should exist.
    vs. Chipp: Futoufukutsu no seishin wa migoto to ieyou ga, hikigiwa wo
    wakimaenu mono wa migurushii dake da.
    I want to say I commend your unbending spirit, but those who
    don't know when to pull back are an annoyance.
    vs. Eddie: Modore! Sono hokorinaki shuutai, mire ni koraen.
    Go! I can't stand looking at shameful, prideless behavior.
    vs. Baiken: Inochi no yaritori wo shiru mezashi, sono kokorogake wa onna
    dakara ni senshi yo!
    A glance that knows the taking of lives, that kind of heart
    makes this woman a true warrior!
    vs. Faust: Nani habakaru koto nai senjutsu! Hone no oreru shouri datta...
    Such a nonthreatening attack style! That was a close victory...
    vs. Testament: Ayashige na waza wo tsukau you daga, onore ga tamashi wo
    motanu mono no kougeki nado soku ni natta tokoro de ore no
    teki de wa nai.
    You may use arcane techniques, but if you attack without
    a soul you don't stand a chance against me.
    vs. Jam: Haki wo kometaru ken koso ken'ono ni masaru to shinjite ha ita ga,
    seishi ni oitewa danjo wo mo awanai to wa, masa ni tooyou no shinpi
    da.
    I had believed that a willfull fist was more powerful than any
    weapon, but seeing it put in action regardless of male or female...
    truly a mystery of the East.
    vs. Anji: Dai no otona ga kono issen wo marude kenka no you ni tanoshinde ita
    to wa, mattaku kimochi no ii otoko da.
    Enjoying this battle as if it were a simple fight, such an
    agreeable man.
    vs. Johnny: Ichigeki hicchuu no ken to ie do, aite wo shikomeru mae ni
    mudaguchi wa tatakanai koto da na.
    If you want to hit your enemy in one blinding flash, you
    shouldn't be talking up your opponent beforehand.
    vs. Venom: Himatsumau gekiryuu to te koi no ikikata wo boogu koto wa
    dekinai. Omae no ryuugi ni tsukiau giri wa nakatta to iu koto da.
    The carp cannot protect against the raging, frothing rapids.
    In other words I had no need to go along with your style.
    vs. Dizzy: Kyorei wo harau tsumori wa nai. Nakamon ga mitsukatta no nara tomo
    ni yuku ga ii.
    I do not mean to say useless formalities. If you have found
    companions go with them.
    vs. Slayer: Tashika na gikou wa arou to mo, senkyoku wo sayuu suru no wa mune
    no uchi ni aru mono da. Ken wo majiwasu no nara shingeki wo
    kazase!
    You do have finesse, but those who rule the battlefield are
    those with something in their hearts. If you want to fight
    with me, bring your true attacks!
    vs. I-No: Sunshi mo chinsen mo naku, zare ni karamu mono de wa nai. Konna
    tokoro ni mo fuugi wa aru mono da.
    This is not meant for sporting without thought or contemplation.
    This kind of place has customs as well.
    vs. Zappa: Shinshin wo shoku suru hodo no hanarejyuu yo! Kakugo wa
    mitomeru ga, masa ni haichaku shita to ieyou.
    You who eclipse both mind and body! You certainly are prepared,
    but it came to a loss.
    vs. Bridget: Makoto sawayaka ni shite kodawari no myougi yo! Mohaya chisetsu
    naru wo sashite kozara to wa yobenu na.
    A refreshing and troubling skill! That is no longer child's
    play.

    SLAYER
    Move Names
    Chi wo Suu Uchuu: Bloodsucking Universe
    Eien no Tsubasa: Eternal Wings
    Chokkagata Dandy: Direct Hit Dandy

    Quotes
    Pre-Battle
    Tatakai to iu mono wo gokyouju shiyou.: Let me teach you what fighting is.
    Ohatsu ni ome ni kakaru, soshite kore ga saigo da.: As soon as I see you,
    it's over.
    Shinpai shinakute mo ii, tekagen wa shiyou.: Don't worry, I'll go easy on
    you.
    Suman na, Sharon, zenza ga aru you da omataseshita.: Sorry, Sharon, but it
    looks like I have to take care of something.
    Aa, amari tsuma wo matasetakunai, isogasete morau yo.: Ah, I don't want to
    make my wife wait. Let's hurry.
    Fu, deeto no saichuu da to iu no ni, kimi mo busui da nee.: Hmph, in the
    middle of a date, too, you certainly are rude.
    (vs. Eddie) Ochita ka... oshii otoko wo nakushita.: So you've fallen...
    we've lost a good man.
    (vs. Potemkin) Watashi ni idomu nara mazu yatsu wo koete hoshii mono da.:
    If you want to provoke me you'd better be better than he is.
    (vs. Venom) Utsuwa de wa nai, asoko wa ikigurushii darou?: Not a vessel,
    suffocating, isn't it?
    (vs. Millia) Kimi wa Zato no... Zannen datta na.: You're Zato's... It was
    such a pity.
    (vs. Sol) Sasuga ni hima ni natte ne.: Since I had time on my hands...
    Win
    Takaku tsuita ga ii jugyou datta darou?: It was a bit expensive, but it was
    a nice lesson, huh?
    Kono ippuku yori jikan ga kakaran to wa ne.: To think you didn't even last
    as long as a puff on this pipe.
    Shoujiki, mou sukoshi dekiru to omottan daga ne.: Honestly, I thought you
    could do a little better.
    Aa, kamawan, tekitou ni kutsuroidete kuretamae.: Ah, I don't care, go ahead
    and relax.
    Hashitanai you daga oodoburu wa manzoku dekinakute ne.: Seems vulgar, but
    I can't be satisfied with just an hors d'oeuvre.
    Michikusa wo kutta ga nakanaka tanoshimeta yo.: I had to loiter a bit but
    I had fun.
    Lose
    Maamaa da na.: That was pretty good.
    Taikutsu shinogi ni wa natta yo.: That was just killing time.
    Taunt
    Kimi no yowasa wa shitsurei da to omou da ga...: Your weakness is an insult to
    me...
    Motto koko mo tsukaetamae.: Why don't you use THIS more?
    Kamawan yo, tasuke wo yobitamae.: I don't care, go ahead and call for help.
    Piriodo wo utou ka.: This period is boring.
    Maku wo sagarosou.: The curtain's falling.
    Finaare to ikou.: Let's cut to the finale.
    Respect
    Midokoro wa aru na, daibu sama ni nattekita yo.: You have promise, I'm
    interested in you.
    Ii zo, sono mama taikutsu sasende kure yo?: Great, keep me entertained, okay?
    Ganbaru ja nai ka, sono choushi de tanomu yo.: You're trying your best, keep
    it up.
    Scalpel
    Sharon, kore ni wa wake ga!: Sharon, there's an explanation for this!
    Shi ni mo masaru kutsujoku: A humiliation worse than death!
    Dizzied
    Nn, naisu na tegotai da.: An excellent attack.
    Nu, ii tokoro he, goho!: Nice... shot!
    Kora, tatakun ja nai.: Hey, no hitting!
    Staggered
    Hande wo yarisugi da.: I gave you too much of a handicap.
    Psych Burst
    Seme te ni mawaru ka.: Let's go for offense.
    Psych Burst Counter
    Hitoshi ga tarin yo.: One push isn't good enough.
    Air Recovery
    Ima no wa nakanaka da.: That was pretty good there.
    Mou sukoshi fumikonda hou ga ii.: You should step in a little more.
    Oiuchi ga osoi yo.: Your followup is too slow.
    Throw
    Shikkei.: Impertinent.
    Yosomi wa ikan yo?: Looking away won't get you anywhere.
    Dust
    Tsuyome ni iku zo?: Let's try some power.
    Shoushou arakuiku zo.: I'll get a little rough...
    Suki ga medatsu na.: Your vulnerability is glaring.

    Postfight Speech
    vs. Sol: Sousha wo shinogu to iu no mo matohazure ka, aikawarazu no
    sentounouryaku da. Izure honki de yaritai mono da na.
    It's a mistake to say you can surpass a nobleman, but it
    was your usual fighting strength. One day I will want to fight
    you seriously.
    vs. Ky: Kore wa junsui na shumi na no daga... naze kimi hodo no otoko ga,
    tsumi wo osoreru no ka ne?
    You have a pure desire, but... why is a man like you afraid of
    sin?
    vs. May: Slayer no tejaku onna ni kai hite utameru. Hoshi furu ya /
    Koppamijin ni / Kujira tobu.
    I compose to commemorate meeting this girl. "The stars fall /
    Smashed into little pieces / A whale jumps".
    vs. Millia: Kurameba seisoku ni satsuki wo kaikorosu. Daga kimi wa sou
    arubeki ko na no da yo.
    How vain that murderous intent strangles life. But you seem
    as if you should be that way.
    vs. Axl: Mubougyou ni miete mo tayasuku kai ni wa hairenu to iu wake ka.
    Kimi no shoseijutsu ka ne? N? Kora, hen na me de Sharon wo miru na!
    Even if you look defenseless it's hard to reach you. Your secret
    to life? Hm? Hey, don't look at Sharon that way!
    vs. Potemkin: Chikara mo shinen mo, tatakai ni oite zettai no youso to wa
    narien yo. Ma, ano shi ni shite kono teishi to itta tokoro ka.
    Neither strength nor focus are an absolute element of fighting.
    Well, from that master I expected nothing more from this pupil.
    vs. Chipp: Tsugi no itte wo oshihakaru, kokorozashi motsu mono naraba ichigi
    to shite kokoro etamae. Chinpu na tsuchi ga tsuku zo?
    I conjecture, if you focus all your efforts on what you want your
    spirit suffers. You will achieve only cheapness.
    vs. Eddie: Ishu taru kanashimi mo kodoku mo, shosen wa sakkaku ni suginu no
    da yo. "Aru" koto yori juuyou na mono wa nai.
    The sadness and solitude from being different are in the end
    merely an illusion. There is nothing more important than
    "being".
    vs. Baiken: Oo madomowazeru. Chi no umi ni tayutau nakigao no shoujo yo.
    Nanto, nanto ningenteki na ikiyou!
    Oh, mademoiselle. You who wade through an ocean of blood
    crying. Such a human way of living!
    vs. Faust: Jisetsu, kimi no you na mono ga derukara, jinrui wa omoshiroi.
    Arui wa warera no ganso mo, kimi no you na hito datta no ka mo
    shirenu na.
    It's because people like you appear from time to time that
    people are interesting. Perhaps our originator was somebody like
    you.
    vs. Testament: Aseru koto wa nai. Ikiru imi nado, ato kara tsuite kuru mono
    da.
    No need to rush. The meaning of living is something that comes
    afterwards.
    vs. Jam: Shoujin suru koto da na. Sono senpou nara, arui wa watashi wo
    messuru koto ga dekiru ka mo shire nu.
    It's about focusing. Perhaps someday, your style of fighting may
    be able to destroy mine.
    vs. Anji: Memai mashi wa yuui ni tatte koso, kouka wo hakki suru mono.
    Daga, somosomo kimi to watashi de wa ikimono toshite no kaku ga
    chigau.
    Superior in the face of dazzlement, that is what demonstrates
    effects. However, you and I have different reasons for living
    now.
    vs. Johnny: Slayer no masurao ni kai hite utameru. Sangurasu / Shukuya
    souchaku / Jiko no moto.
    I compose to commemorate meeting this brave man. "Sunglasses /
    Always prepared / The essence of accidents".
    vs. Venom: Ouji no awarenai "Shiroyukihime" ga attara dou omou ne? Zannen
    deshita to iu hanashi de kimi jishin wa nattoku dekiru no ka.
    What would you think if a prince didn't appear for a "Snow White"?
    It's a sad story, but can you accept it?
    vs. Dizzy: Shikkei shita. Sekai no shouten wo, ichido kono me de mite
    okitakatta mono de ne.
    I was rude. I wanted to see once what the world was focused upon.
    vs. Slayer: Kari ni kimi ga katta toshite, Sharon ga watashi wo machigau to
    demo omotta no ka ne? N? A! Sharon, nani wo sowasowa shite iru.
    Did you think that if you won over me, Sharon would mistake
    you for me? Hm? Ah! Sharon, what are you fidgeting about!
    vs. I-No: Marude neko nadegoe no you na... naruhodo, sore ga "fudan no kimi"
    to iu wake ka.
    Sounds just like a stroked cat... I see, so that is the "real
    you".
    vs. Zappa: Moushuu to temo, hito no kokoro no katachi de wa aru ka na.
    Mottomo, hanryo naraba shinchou ni erabu bekida, naa, Sharon?
    Speaking about a myth, how about the shape of the human heart?
    Besides, a person should be able to choose one's partner with
    consideration, right, Sharon?
    vs. Bridget: Waza wa atte mo waza ga nai. Shigei tariereba, patoron ni
    nanori wo agetai tokoroda. N? Sharon! Kore wa tatoe, tatoe da!
    Just a technique doesn't make a performance. If you have
    the art, a patron will surely accept you. Hmm? Sharon! That
    was an example, just an example!

    SOL BADGUY
    Move Names
    Tatakiotoshi: Knockdown
    Bukkirabou ni Nageru: Rough Throw

    Quotes
    Pre-Battle
    Kakugo wa dekiten no ka?: Are you prepared?
    Uzatte...: Annoying...
    Hevi da ze.: Heavy.
    Dou natte mo shiran zo!: Whatever happens isn't my fault!
    Warui ga oshimai da!: Sorry, but it's over!
    Mendokusee...: Annoying...
    (vs. Slayer): Intai shitan ja nee no ka?: Didn't you retire?
    (vs. I-No): Shibaraku da naa.: It's been awhile.
    (vs. I-No): Yarou wa doko ni iru?: Where is he?
    (vs. I-No): Nigasanee ze.: I won't let him run away.
    (vs. Ky): Shaanee na.: Guess I don't have a choice.
    (vs. Ky): Mata omae ka...: You again...
    (vs. Ky): Gokurou na kotta.: Such trouble...
    (vs. Axl): Bochi bochi da na...: So-so...
    (vs. Axl): LP de juubun da.: The LP is fine.
    (vs. Axl): Damatte oite ke!: Shut up!
    Win
    Yareyare da ze.: Sheesh.
    Konna mon ka!: Is that all?
    Abayo.: See ya.
    Te no uchi wa oshimai ka.: That's it for your skill.
    Taikutsu saseyagaru...: Bore me...
    Mou owari ka?: Finished already?
    (vs. Ky) Nakigotoba wa kikanee zo.: I'm not listening to your crying.
    (vs. Ky) Maa, ganban yo.: Give up trying.
    (vs. Ky) Bouya dakara sa.: It's because you're a boy.
    Lose
    Hevi da ze...: Heavy...
    Yareyare da ze...: Sheesh...
    Taunt
    Nan no mane da, sorya?: What the hell is that?
    Mibae wo misero.: Show me your skill.
    Kakatte koi yo.: Come on and attack!
    Mezawari nan da yo.: You're an eyesore.
    Usero!: Get lost!
    Yaru ki nee no ka?: Don't feel like it anymore?
    Respect
    Yaru ja nee ka.: Pretty good.
    Joudeki da.: Good performance.
    Mazumazu da na.: That's tolerable...
    Scalpel
    Mazui darou!: This ain't good!
    Dizzied
    Kusou!: Dammit!
    Staggered
    Kuso!: Dammit!
    Psych Burst
    Ikki iku ze!: All at once now!
    Psych Burst Counter
    Choushi ni noriyagatte...: Feeling high and mighty are you...
    Air Recovery
    (none)
    Throw
    (none)
    Dust
    (none)

    Postfight Speech
    vs. Sol: Yareyare da ze...
    Geez...
    vs. Ky: Nanda, sono kao? Shinkikusai me de miten ja nee.
    What's with that face? Don't look at me all irritated.
    vs. May: Sore nari no kakugo wa attan darou na?
    Were you this prepared?
    vs. Millia: Tekagen mo kokora ga genkai da, mou ichido tatsu tsumori nara...
    kakugo wo kimerun da na.
    This is the limit to how I can hold up, if you stand up again...
    just be prepared.
    vs. Axl: Warui ga tsukiatte raren.
    Sorry but I can't have you tag along.
    vs. Potemkin: Nibuin da yo...
    You're dull...
    vs. Chipp: Chitto wa damatte rannee no ka, temee wa.
    Can't you shut up for a second?
    vs. Eddie: Nousho wa zonbun ni tareta ka? Jaa kutabare.
    You done making your calligraphy? Well, **** you.
    vs. Baiken: Nan datte konna ni onna ga taiseii yagaru? Hebii da ze...
    Why does this one woman have such a presence? Heavy...
    vs. Faust: Yarou...
    Bastard...
    vs. Testament: Temee mo taigai shitsukkeena... jiman no kao ga
    henkei suru mae ni hike.
    You sure are persistent... before you warp your face
    again go away.
    vs. Jam: Nani wo hoketeyagaru, nagusame no kotoba de mo matten no ka? Hike.
    What are so surprised about? Waiting for sympathy? Go away.
    vs. Anji: Atsukurushii yarou da na.
    Sweltering bastard...
    vs. Johnny: Maji de yannee no ka? Kuenee yarou da na temee mo...
    Won't act seriously? Can't stand this bastard...
    vs. Venom: Ore mo temee ni wa you ga ne, usero.
    I don't have a use for you either, get lost.
    vs. Dizzy: Urochoro shiten ja nee...
    Don't loiter around...
    vs. Slayer: Ima sara taikutsu datte ka, warawase yagaru.
    If you're still bored, I'll laugh.
    vs. I-No: Nakanee nara nakasumade da.
    If you don't cry now I'll make you.
    vs. Zappa: ... kimi warii na.
    You make me feel weird...
    vs. Bridget: Komamori wa gomen da ze...
    I don't babysit...

    TESTAMENT
    Move Names
    HITOMI: Eyes

    Quotes
    Pre-Battle
    Koko kara saki ni wa ikasenai.: You won't get any further than this.
    Madoromi ni oboreru ga ii.: Go ahead and doze off.
    Kamishimo wo nugu ki ni wa naren ka.: Not used to taking off your battle
    clothes...
    Watashi ni kateru to omou no ka?: You think you can win against me?
    Onore no rikiryou wo wakimaero.: Let me test your strength.
    Orochi ni fukube da na asamashii.: Pitiful like a serpent in the gourd.
    (vs. Dizzy) Shiawasesou de anshin shita zo.: Seeing you happy puts me at
    ease.
    (vs. Dizzy) Sonna egao mo dekita no da na.: So you've been able to smile
    like that.
    (vs. Dizzy) Ii kazoku wo moteta na.: You've found a good family.
    (vs. Johnny) Kari ga dekita na.: I'm in your debt.
    (vs. Johnny) Ano ko wo tanonda zo.: I leave her to you.
    (vs. Johnny) Dizzy wa shiawase ka?: Is Dizzy happy?
    Win
    Tengai no chi to shirekakawaru na.: Don't involve yourself in what doesn't
    concern you.
    Tanomu, mou konaide kure.: Stop coming, alright?
    Kono mori wa yogosan.: You won't stain this forest.
    Mou... au koto wa nai darou.: I don't think we'll meet again.
    Ogotta na.: What a luxury.
    Myoutai na do nai ka mo shiren na.: There might be strange retreats...
    Lose
    To... toosan...: F-father...
    Chikara ga... tarinai...: I don't... have enough power...
    Mada... hayai!: Not... yet!
    Baka na, kono chikara ga...: Impossible, this power...
    Kono mama de wa...: Like this...
    Taunt
    Genkai wo hikidase.: Try to the limit.
    Touki ga susuketeiru zo.: Your fighting spirit is stained.
    Motto yaru ga ii.: Try harder.
    Asamashii mane wo...: Such a pitiful manner...
    Enjaku ni hitoshii...: Just like a birdie...
    Muri wo sureba shi wo maneku zo.: Try to hard and you'll be asking for
    death.
    Respect
    Naruhodo ude ga tatsu.: Your skill is impressive.
    Tamami ni shite wa yaru na.: Not bad for someone living.
    Chikara wo tsukawaneba naramai.: Guess I'll have to use my strength for
    this one.
    Tanoshimasete kureru.: This will be fun.
    Koeba kurushimi ga fuyasu dake da.: Resist and it will only hurt more.
    Numada chikara wo kakushite iru na.: Hiding your strength, are you.
    Scalpel
    Nani!: What!
    Wa, watashi no himitsu ni chikazuku na!: Don't get close to my secret!
    Dizzied
    Masaka...: Impossible...
    Kiiteru to iu no ka?: That worked?
    Ku, onore...: Damn you...
    Staggered
    Ku, yaru na!: Not bad...!
    Psych Burst
    Tekagen wa shinai!: I won't hold back!
    Psych Burst Counter
    Honki ni saseta na!: Now you made me get serious!
    Air Recovery
    (none)
    Throw
    Itashikata nai.: No choice.
    Mada korinu ka.: Still punishment...
    Naze hiku koto ga dekinai?: Why can't you pull back?
    Dust
    (none)

    Postfight Speech
    vs. Sol: Kisama wo omou to kokoro ga kawaku! Kiete nakunare!
    When I think of you my heart dries up! Get lost!
    vs. Ky: Kaeru ga ii... Kouken no deru baku de wa nai.
    Go home... this is not a place for civil rights.
    vs. May: Kodomo to tekagen no dekiru shintai de wa nai, kaette kure.
    I'm not one who can hold back because of a child, please go
    home.
    vs. Millia: Marude tamashi no kai da na... kokoro koko ni arazu de
    kateru to omotta no ka?
    Just like a soul's corpse... did you think you could win
    here without a heart?
    vs. Axl: Mada wakaranai no ka? Somosomo butsuriteki ni watashi wo kesu
    koto nado dekinai to iu koto ga.
    Don't you understand? The fact that you cannot erase me
    by physical means...
    vs. Potemkin: Bakemono atsukai sareru koto ni wa nareteiru. Kisama ni
    iwareru no wa shingai daga na.
    I am used to handling monsters. Regrettable that I
    can say that to you...
    vs. Chipp: Sore dake no ashi ga aru no nara kaeri michi mo hayakarou...
    Kiero.
    If you're that fast than hurry home... go away.
    vs. Eddie: Masaka... mada nakamon ga ikinokotte ita to iu no ka?
    Impossible... some of my "companions" were still left?
    vs. Baiken: Sou itta engon wo kurai tsuzukeru koto ga wareware no sei na
    no da...
    To continue over past regrets is our fate...
    vs. Faust: Watashi mo mata "ikiru" koto to mukai atte iru. Makeru wake
    ni wa ikanai.
    I seek to "live" once again. I cannot lose.
    vs. Testament: Oroka da na... seishin de shoukan wo ninau koto ga, dore dake
    fuka wo kaname suru no ka wakaranakatta no ka?
    Foolish... did you not know what kind of burden you would have
    to take to summon others?
    vs. Jam: Fun, shoukin meate ka. Watashi mo kakerareta kingaku ni miau hataraki
    wo sen to na, kukuku!
    Hmph, a bounty hunter. I won't let you take the money put on my
    head, hahaha!
    vs. Anji: Watashi wa, sonzai suru koto ni inochi wo kakeru mono no kabe da.
    Tan naru kyoumi de koerareru to omou na.
    I am one who obstructs those who seek to bet their life. I can't
    be beaten by simple interest.
    vs. Johnny: Kirifuda ni watashi ni mikata shita you da, jookaa wo hiita no wa
    kisama no hou datta na.
    It seems the cards have allied with me, you're the one who drew
    the Joker.
    vs. Venom: Igai na sentou sutairu datta yo, shikashi tamaasobi no jun wa dete
    inai ga na.
    It was an unexpected fighting style, however the essence of
    playing ball wasn't there.
    vs. Dizzy: Ano touryou no shita naraba watashi mo anshin da. Mou koko he yori
    hitsuyou mo arumai.
    If you are under him then I am also at ease. There is no need
    to come here anymore.
    vs. Slayer: Kore ga sennen wo etsu shita yami no chikara ka. Zuibun to,
    akkenai.
    So this is the power of darkness of a thousand years. Still
    not enough.
    vs. I-No: Chikai wo jisuru yaiba ni wa misakai ga nai. Shisho ni megumaretaku
    ba, koko ni wa chikazukanai koto da.
    A blade which holds an oath bears no distinction. If you wish a
    burial place stay away from here.
    vs. Zappa: Watashi wa ichiyoku ni sura shinshin wo shitagaete iru no da.
    Zarei no kimi ni kachime wa nai.
    I am wholly a servant of my spirit. A miscellaneous spirit like
    you cannot win.
    vs. Bridget: Watashi ga koto no hoka taikakusa ni kurou shita kara, sono
    teido no kega de sundeiru no da. Hayahaya ni tachimodotte kure.
    I am so different from others because of much pain, so just
    that amount of injury should suffice. Please leave quickly.

    VENOM
    Move Names
    Ball Seisei: Ball Creation
    Shunkan Idou: Instant Movement

    Quotes
    Pre-Battle
    Bureeku da.: Time to break.
    Kimi ni you wa nai da ga...: I have no use for you, but...
    Soko wo doite kurenai ka...: Would you step aside?...
    Hajimeru ka.: So it begins.
    Katanarashi ni naru ka...: So I get to warm up...
    Yamuwoen ka...: So this is inevitable...
    (vs. Eddie) Gurou shite kureta na...: Now you're mocking us...
    (vs. Eddie) Tatoe mukuro dake demo...: Even if it's just a corpse...
    (vs. Eddie) Kaeshite morau zo!: I'll take it back!
    Win
    Geemu setto da...: Game set.
    9 booru getto da.: Got the 9-ball.
    Ichido no chooku de juubun datta na.: One choke was enough.
    Lose
    Kore made ka!: So it ends here...!
    Fukaku!: I've failed!
    Zato-sama...
    Watashi ga mijuku na bakari ni!: Am I so immature?!
    Koko ga hakaba ni naru to wa...: To think this will be my graveyard...
    Te mo ashi mo den to wa!: Giving up hand and foot...!
    Akirameru wake ni wa...: I can't give up...
    Watashi mo mairimasu...: Now I go...
    Taunt
    Kyuu nashi de mo?: Even with no cue?
    Marude aite ni naran na...: Not even a worthy opponent...
    Kimi wa taikutsu da.: You're boring.
    Youchi na waza da na.: Such childish technique.
    Sore ga kimi no senpou na no ka...: That's your fighting style?
    Ocha no jikan ni shitai no da ga...: I'd love to have tea, but...
    Respect
    Kore hodo to wa...: If you're this good...
    Odoroita na.: You surprised me.
    Nami no ude de wa nai na.: Yours is no ordinary skill.
    Scalpel
    Ano kata igai ni...!: Nobody other than that person...!
    Dizzied
    Ku, kehai ga yomen!: Damn, I can't read your aura!
    Staggered
    (none)
    Psych Burst
    Muda na jikan wa habukou ka.: Let's cut down on this waste of time.
    Psych Burst Counter
    Faaru wo okashita na.: You've committed a foul.
    Air Recovery
    Kochira no ban da na.: Now it's my turn...
    Throw
    Suman na.: Sorry.
    Dust
    Yukuzo.: Here I go...

    Postfight Speech
    vs. Sol: Yoryoku ga aru no wa wakatte iru ga, mada tatakau tsumori nara
    kakugo shita hou ga ii. Ima no watashi ni suki wa nai zo.
    I know you have more strength, but if you plan to fight more
    be prepared. I have no vulnerability now.
    vs. Ky: Kari ni mo senjin ni kamaeru tachiba tote, koushoku ni junzuru koto
    ga kimi no nozomi de wa arumai?
    Even if you are temporarily in the vanguard, don't you wish to die
    for your country?
    vs. May: Hakumen wo niyamu koto wa nai.
    Don't regret your lack of experience.
    vs. Millia: Ano kata wa kimi wo shitatte ita... Naze uragitta no da...
    He adored you... why did you betray him...
    vs. Axl: Nagasa ni wa jishin ga attan daga, watashi no ue wo iku to wa na.
    You had confidence in your reach, but did you think it would beat
    mine?
    vs. Potemkin: Dareichi demo zettaiteki ni shinrai dekiru mono wa buki ni
    naru...ka. Gakubasete moratta yo.
    So anything one trusts completely can become a weapon... huh.
    I've learned from you.
    vs. Chipp: Supiido wa kimi ni ichijichi no chou ga aru. Tokuwaza ni maishin
    sureba jakuten mo kabaa dekiru hazu da.
    You have superiority in speed. Now if you only pressed on with
    your special attacks you would cover your weaknesses.
    vs. Eddie: Zato-sama, kanarazu otasuke itashimasu! Shikashi kore wa ne
    ga fukai...
    Zato-sama, I will definitely save you! But the roots of this
    are deep...
    vs. Baiken: "Kiru" koto wo mokuteki to sureba, nihontou ni masaru buki wa
    nai hazu. Douyara sono katana wa koshi ga nobiteita you da na.
    If "killing" is your purpose, then there should be no weapon
    superior over the Japanese sword. It seems that katana was just
    decorating your waist.
    vs. Faust: Soshiki no senzokui wa sekai demo yorisuguri no mono da, byou ni
    tachimukau yuuki ga aru no nara shoukai shiyou.
    The guild's doctor is one who is versed in the world, if you
    have the courage to face sickness let me introduce you to him.
    vs. Testament: Kore hodo tairyou no houriki wo ichido ni houshutsu dekiru
    to wa... Kongenteki ni wareware to wa tsukuri ga chigaurashii.
    To be able to release this much spiritual strength at once...
    it seems that what you are made of is different from us.
    vs. Jam: Soshiki ni mo sude wo tsukatta senshi wa iru ga, hakairyoku wo
    joushou saserareru mono wa mitakoto ga nai.
    There are those who fight with their bare hands in the guild,
    but I have never seen one who can raise their fighting power as
    you do.
    vs. Anji: Kaishaku no shikata hitotsu de donna shudan mo kougeki ni korozuru,
    watashi no kenkyuukadai demo aru.
    How to evade any sort of attack, that happens to be my area of
    research.
    vs. Johnny: Naze fumitodomatta no da? Asoko de furikitte ireba kimi ga katte
    ita hazu da...
    Why did you hold back? If you had fought seriously you would've
    won...
    vs. Venom: Watashi no mane wa kamawanga, tamashi wo shimareruzo. Tometa hou
    ga ii.
    I don't care if you imitate me, but my soul might be eclipsed.
    I had better stop you.
    vs. Dizzy: Shinjigatai sentounouryoku da... Tayumanu saya ga aru no nara,
    osamatte ita hou ga ii no ka mo shirenai na.
    Unbelievable battle strength... if you have a something to
    sheathe that power, that may be the way to go.
    vs. Slayer: Soshiki wa Zato-sama no mono da. Tatoe anata de mo yuzure wa
    shinai.
    The guild is Zato's. I won't give it up even to you.
    vs. I-No: Doumou wo yosooimushi no hane wo mushiru ka, shikake ga wakareba
    kouryaku wa muzukashikunai.
    You may cloak yourself in darkness to pick at your enemy,
    but if I understand your method attack is not difficult.
    vs. Zappa: Aite wo ayamatta na. Nayami wo kau no wa kagyou no uchi da.
    Imasara enrei gotoki ni wa odorokanai.
    It was a mistake by my opponent. Sorrow is my business. I
    will not be surprised by a vengeful ghost.
    vs. Bridget: Kimi no waza wa kanpeki datta ga, subete mieteita. Yooyoo
    de wa hissatsu ni ikki tarimu koto wo shiri, watashi wa ima no
    sutairu wo kakuritsu shita no dakara na.
    Your technique was perfect but I saw through it. It's is
    because I have perfected my technique that I know that a yoyo
    can be lethal.

    ZAPPA
    Move Names
    Konnichiwa Sanbiki no Mukade: Good morning, three centipedes.
    Sono Mama Kaette Konaide Kudasai: Please don't come back.
    Hachiue: Potted Plant
    Itasou, tte Iu Ka Itai: Looks like it hurts... or rather, it hurts!
    Ochitoite Kudasai: Please stay down.
    Chikazuku to Yukimasu: Come closer and you'll die.
    Inu Kougeki: Dog Attack
    Umareru: I'm fading away...
    Kowai Yo~: I'm scared!

    Quotes
    Pre-Battle
    Faust-sensei wo mikakemasen deshita ka? Shuukaku nashi ka... Aaaaa!:
    Have you seen Dr. Faust? I don't have a clue but... aaaa!
    Donata ka, donata ka tasukete kudasai tte itte mo na... haguoo!: Someone,
    someone please help me, I said... haguoo!
    Yabai, yabai tte! Kono mama dato... kitaaaa!: This is bad, this is bad...
    if this goes on... here it comes!
    (vs. Faust) Anata nara watashi no kurushimi gaa...: You might be able to
    ease my pain...
    (vs. Faust) Temijikai ni setsumei suru to desu ne... aaa...: To explain it
    quickly... aaa...
    (vs. Faust) Hayaku, ishi ga aru uchi ni...!: Hurry, while I still have my
    will...!
    Win
    Nanja korya! Toriaizu kizetsu...: What is this! Well for now, faint...
    Mata mo fukuzatsu kossetsu da!: Another complicated bone fracture!
    Abosoborobierobuburo... mitana!: (gibberish) Did you see that!
    Ore no! Soshite! Akuma de ore no! Zetsubou...: Mine! And then! Perhaps
    mine! Despair...
    Kore wa! Ittai! Doushita! Mondesharo!: What! The heck! Is happening!
    Lose
    Tattate kureru!: I'll curse you!
    Urameshii zo!: I'm bitter!
    Nani yue konna koto ni...!: What are you doing...!
    Oyasumi Zappa!: Good night Zappa!
    Nani ga nanda ka sappari da!: Somehow I feel great!
    Taunt
    Kanben shite kudasai.: Give me a break.
    Nigasanai wa yo...: I won't let you run away...
    Keshiki ga keshiki ga keshiki gaaaa...: The scenery, the scenery, the
    scenery!
    Respect
    Kono karada igokochi ii wa.: This body is comfortable.
    Karada wo kaesu tsumori wa nai.: We don't want to give this body back.
    Nanka, senaka ga muzugayui na.: My back itches for some reason...
    Scalpel
    Kore ga saishin no chiryou?: Is this the latest medical treatment?
    Anta sore demo isha ka?: Are you really a doctor?
    Kodomo wa netoke!: Put the kids to sleep!
    Dizzied
    Ore ga warui no ka?: Am I evil?
    Doushite konna me ni?: Why do you look at me like that...
    Mou suki ni shite.: Do what you want...
    Staggered
    Ko, koko wa ittai!: Wh-where is this!
    Psych Burst
    Kiiiiiii!
    Psych Burst Counter
    Zu ni norun ja nai yo!: Don't push for too much!
    Air Recovery
    Itaku mo kayuku mo nai!: It doesn't hurt or itch or anything!
    Onore!: Damn you!
    Dakara shinjau tte!: I said, I might die!
    Throw
    (none)
    Dust
    (none)

    Postfight Speech
    vs. Sol: Aa! Mata hito ga taoreteiru! Daijoubu desu ka? U... Rifujin ni
    sakki wo houshutsu shiteirassharu!
    Aa! Another person has collapsed! Are you okay? U... I feel
    an unreasonable thirst for blood...
    vs. Ky: Mata karada ga... soko no keisatsu no hito, tasuketee! tte nani,
    okotterun desu? E? Taihou? Baka na!
    My body is... hey Mr. Policeman, help me! Huh, why are you angry?
    Huh? Arrest me? No way!
    vs. May: Shoujo ga taoreteiru! Shikkari shi... e? Yoru na? Hee... ku... namida
    ga...
    A girl has collapsed! Wake up... huh? Don't come any closer? Hee...
    tears...
    vs. Millia: "Haikei hahuesama, senjitsu, uruonda hitomi de ore wo mitsumeru
    josei ga michibashi de neteimashita. Ore wa koi wo shite shimatta
    you desu." Shikashi, doko to naku sagesunda ita you ni mo...
    "Dearest mother, the other day, I found a women lying by the road
    who stared at me with moist eyes. I felt that I was in love..."
    But, I also felt that I was being ridiculed...
    vs. Axl: Yatto futsuuppoi hito ni aeta to omotta no ni, kono hito mo neteru.
    Ha! Shikamo naiteiru. Sotto shitoite ageyou.
    I thought I had found a normal person, but he's sleeping too. And
    crying too. I'll just leave him alone...
    vs. Potemkin: Gorira ga taoreteiru! Iya! Gorira yori dekai! Tasukeyou ni mo
    kowakute chikayoren!
    A gorilla is collapsed! No! Bigger than a gorilla! Even if I
    want to help I'm too scared to get close!
    vs. Chipp: Kokko no hito! Kami ga masshiro dashi! Watashi ga neteru aida ni,
    iiitai, donna osoroshii me ni!
    This person! His hair is white! While I was sleeping, what could
    possibly have happened!
    vs. Eddie: Moshimoshi, moshimoshi? Hii! Kono hito, ikishitenai yo! Nanka
    tsuchikeiro shiteru shi.
    Hello, hello? Aaah! This person isn't breathing! And he looks
    ashen too...
    vs. Baiken: Do, doushitan desu ka? Kyuu ni katana to ka furimawashite,
    abunai tte! Sore kireru tte! A! Honki da! Okka ne!
    Wh-what's wrong? Swinging around your sword like that is
    dangerous! You're going to hurt me! Ah! She's serious! No way!
    vs. Faust: Aa, sensei! Baka na, sakki made genki ni tatte ita no ni! Dare ga
    konna hidoi koto wo!
    Aa, Doctor! No way, you were standing there healthy earlier!
    Who could do something this horrible!
    vs. Testament: Houwa! Shinigami? Tsui ni omukae ga!... Shinigami made mo
    neteru.
    Whoa! Death? He's come for me!... Death is sleeping too...
    vs. Jam: Sasayaka de... chiisai yume... atashi ni datte atta no ni... sore
    na no ni... ano hito wa... nikuiiii!
    Fresh... with dreams... I had them too... but even so... that
    person... hate!
    vs. Anji: "Haikei hahuesama senjitsu araka ni hanzaisha to omowareru
    roshutsugyou ga, ourai de nonbiri to neteorimashita. Toukai wa
    kowai tokoro desu."
    "Dearest mother, the other day, I saw a criminal-looking
    exhibitionist lying in the street. The city is a scary place..."
    vs. Johnny: Urameshii... onna wo nakasu otoko... hitori nokorazu...
    norotte yaru...
    How hateful... a man who cries for women... without leaving
    a single one... I'll curse you...
    vs. Venom: Mieru... mieru yo... anta no kata ni mo, senaka ni mo... bettari
    to nayami ga...
    I see... I see it... on your shoulders, your back... hate is
    clinging to you...
    vs. Dizzy: "Haikei hahuesama senjitsu kureetaa no chuushin ni hane no
    ueta shoujo ga tsuffushite orimashita. Yo no naka wa dounatte
    shimatta no deshou ka? Sore to mo kotoshi no harai ka nani ka
    deshou ka?"
    "Dearest mother, the other day I saw a young girl with wings
    stuffed into the center of a crater. What is the world coming
    to? Or is it this year's fad?"
    vs. Slayer: Hie! Hi, Hito ga sakasama ni neteru! ...tte, nanda, ore no kubi
    ga sakasama ni natteru no ka. Eeh?
    Aah! A person's sleeping upside down! ... huh, what the,
    my neck is upside down. Eh?
    vs. I-No: Ge, mata hen na houkou ni! Mi, mimi ga! Ude ga! Ashi ga! Kubi ga!
    Kubi?
    Geh, another weird pose! Ears! Arms! Legs! Neck! ...neck?
    vs. Zappa: Aa! Shinderu! Tte kore ore jan! Ore shinda? Ore shinda?!
    Aa! He's dead! But that's me! Am I dead? Am I dead?!
    vs. Bridget: "Haikei hahuesama, senjitsu, juu ni sumau mori nide nejire
    taoreteita shouko wo kaihoushita tokoro, ii kanji datta no de
    yomekouhou ni agetara otoko deshita. ... otoko deshita!"
    "Dearest mother, the other day I was taking care of a young
    girl in the forest where beasts live and I felt she would
    be a good bride, but when I lifted her up she was a man.
    ... a man!"

    7. MISCELLANEOUS TIPS/TRICKS

    M.O.M. Mode
    By holding down all five attack buttons before hitting start, you can start
    the game in "Medal of Millionaire" mode. This mode works basically as a
    combination of Medal and Survival modes from GGX; the more hits you inflict
    on your opponent, the more a "medal gauge" on the screen fills up. You gain
    points by collecting medals and filling up the medal gauge, which will let
    you gain more high scoring medals. Once you defeat 20 opponents, the mode
    is over. You do not gain health back between rounds, but every set number
    of points a life item will pop out which will restore a small amount of
    health (5-15%) if you pick it up.

    Voice Select
    You can control to an extent which set of quotes your character will use
    during the fight. While the fight is loading (after the Vs. screen, but
    before the actual background pops up) hold down P, K, or S.
    I don't have which buttons correspond to which quotes for a character,
    so experiment.

    Win Pose Select
    As soon as "Slash" or "Destroyed" appears, hold down P, K, or S. Not all
    characters have three win poses so not all of these buttons will work.
    I don't have which buttons correspond to which win poses for each character,
    so experiment.

    Quick Staff Roll
    The Staff Roll can be sped up by holding down any button.


    8. CREDITS
    Thanks go to:
    Enterbrain publishers for the GGXX Mook, a source of valuable information
    Sammy, ArcSystem Works, and Ishiwatari Daisuke for another great game


    This FAQ copyright 2003 to Edward Chang. Retransmission in any form without
    express permission of the author is strictly forbidden.
     
  14. lucifekit

    lucifekit The Warrior of Light

    Tham gia ngày:
    25/2/06
    Bài viết:
    2,344
    Hướng dẫn =tiếng Anh nè,tham khảo qua cho vui!
    GUILTY GEAR XX: THE MIDNIGHT CARNIVAL #RELOAD FAQ
    (v1.0, 8-14-03)
    by Edward Chang (chang.459@osu.edu)

    Version History
    v1.0
    Tentative XX to #R changes for all characters now complete.

    v0.5
    First Version. Approximately half of the characters have in-depth XX to
    XX #R changes noted; the others will be added by the next update.


    Table of Contents
    1. Introduction
    2. Conventions
    3. Basics
    4. Moves List
    5. Soundtrack
    6. Translations
    7. Miscellaneous Tips/Tricks
    8. Credits


    1. INTRODUCTION

    Guilty Gear XX #Reload is a new, revised version of Guilty Gear XX. Many
    moves have changed properties, making some characters stronger, and others
    weaker; there is also one new character.

    What is Guilty Gear XX? Guilty Gear XX is the latest game in the Guilty
    Gear series, a very underrated highly technical 2D fighting game with anime
    style art and wacky characters. The first game, Guilty Gear, had a console
    Playstation version, and didn't do that well. The sequel, Guilty Gear X:
    By Your Side, by contrast, did very well, and it was ported on the
    Dreamcast. Two stripped down versions appeared on the Wonderswan, another
    on the Gameboy Color, and an enhanced version, Guilty Gear X Plus, was
    released on Playstation 2. GGXX #Reload has been ported to the PS2 and
    has been released in Japan. An American release is NOT being planned.


    2. CONVENTIONS

    Directions
    u/b -- up and back
    u -- up
    u/f -- up and forward
    f -- forward
    d/f -- down and forward
    d -- down
    d/b -- down and back
    b -- back
    u/b -- up and back
    qcf -- quarter circle forward (d, d/f, f)
    qcb -- quarter circle back (d, d/b, b)
    hcf -- half circle forward (b, d/b, d, d/f, f)
    hcb -- half circle back (f, d/f, d, d/b, b)
    dp -- dragon punch (f, d, d/f)
    rdp -- reverse dragon punch (b, d, d/b)

    Attack Buttons
    P -- Punch
    K -- Kick
    S -- Slash
    H -- Hard Slash
    D -- Dust

    Other
    [x] -- button 'X' should be held
    (T) -- throw; move must be performed extremely close to opponent and is
    unblockable
    (C) -- chargeable; move changes if attack button is held down
    (MA) -- move must be performed in midair
    (AMA) -- move can also be performed in midair
    (GC) -- guard cancel; move must be performed while guarding
    R -- move is eligible for Roman Cancel
    F -- move is eligible for False Roman Cancel
    J -- move is eligible for Jump Cancel
    X -- move is NOT eligible for basic Cancel
    --> -- followup


    3. BASICS

    GAUGE BASICS
    Guard Gauge
    This gauge represents how much you have been blocking. It starts off half
    filled. As you take damage, the guard gauge decreases; as you block, the
    guard gauge increases. If you neither take damage nor block, it slowly
    returns to its middle position. The more empty the guard gauge is, the less
    damage you take. Thus, the last hit of an 8-hit combo will do substantially
    less damage than it would alone, since your guard gauge would be practically
    empty. If you continuously block, your guard gauge will fill up so much that
    it will start flashing at 3/4 full. At this point any hit you take will
    immediately be a counter hit.

    Tension Gauge
    As you move towards the enemy, inflict damage, or take damage, your tension
    gauge gradually fills up. Tension has a number of different uses, including
    tension attacks, Fortress Defense, Instant Kill, Dead Angle Attacks, Roman
    Cancels, and False Roman Cancels; see below for details. Tension is not
    carried over between rounds. The bar changes colors; at less than 1/4
    filled, it is blue, and can only be used for Fortress Defense or Instant Kill.
    At between 1/4 and 1/2 full, it is green, and can be used for False Roman
    Cancels. Between 1/2 and all full, it is red, and can be used for Dead Angle
    Attacks, Roman Cancels, and tension attacks. Finally, if the bar is completely
    full, it turns gold. Using tension by any means besides tension moves makes
    it harder to regain tension for a short period of time. Specifically, after
    performing FD you will gain tension at a reduced rate of 20% for 1 second.
    After a Roman Cancel or Dead Angle Attack, you will gain tension at a reduced
    rate of 20% for 4 seconds. Finally, if you get hit with a Negative Penalty
    you will gain tension at a reduced rate of 20% for 10 seconds.

    Negative Penalty
    If you turtle, i.e., you sit back and play ultradefensively, not attacking,
    you will get hit with a negative penalty. This reduces your tension gauge
    to zilch, and you'll have to fill it up all over again. Also, it becomes
    harder to fill it up again for a period of time (only 20% fill rate for
    10 seconds!), and you will also get dizzy more easily. So in other words,
    try not to turtle.

    Burst Gauge
    The Burst Gauge is new to GGXX. It too fills up as you inflict damage and
    take damage during a round, but unlike Tension, it does carry over between
    rounds. The Burst Gauge has two uses. Both uses are applied by pressing
    D and one other attack button. If you use a Burst while you are being
    attacked, the Burst will serve as a combo breaker; the opponent will be pushed
    away, and you'll be able to counterattack at your leisure. This kind of burst
    is blue in color and takes the entire Burst Gauage to perform; if you hit
    with the pushback, you will get 1/3 of the Burst Gauge back. If you use a
    Burst otherwise, it will be an attack. This kind of burst is yellow in color
    and only takes 2/3 of the Burst Gauge. The attack is hard to hit with, but the
    bonus is that if you hit with the Burst attack your tension gauge immediately
    fills to maximum.

    MOVEMENT BASICS
    Double Jump
    By pressing an up direction in midair, you can jump to an even higher height.
    Some characters had triple jumps in GGX (Chipp, Dizzy, Justice) but Dizzy
    has lost this ability.

    High Jump
    By pressing a down direction and then an up direction in rapid succession,
    you will perform a high jump. A shadow will follow the character during
    a high jump, and obviously you can reach higher than you could with a normal
    jump. You can't mix double jumps and high jumps, though.

    Dash
    By double tapping forward or back, most characters can dash. This lets you
    move around quickly, but be warned: you cannot block while dashing. You can
    also dash in midair. If you jump forward and press forward again, this counts
    as two forwards, so your character will jump forward and immediately airdash.
    Millia and Dizzy can airdash or airbackdash two times in a row, making them
    extremely mobile. Potemkin cannot dash; Johnny and I-No have altered forward
    dashes; Slayer has unique ground dashes.

    ATTACK BASICS
    Attack Levels
    Attack levels determine how the attack can be blocked. Standing attacks can
    be blocked high or low, or in midair with Faultless/Fortress Defense. You
    CANNOT block moves from a grounded opponent while you are in midair, normally.
    Mid attacks must be blocked standing; they will hit a crouching character.
    This includes most midair attacks and dust attacks. Low attacks must be
    blocked crouching. This category includes sweeps and some (but not all)
    crouching moves.

    Basic Attacks
    Basic attacks are simply performed by pressing P, K, S, or H. By pressing
    these same buttons while crouching, or while in midair, you can perform
    different basic attacks. f+P and f+H are also basic attacks; S changes
    whether close or far from the opponent. Some characters also have f+K basic
    attacks. Bridget does not have an f+H but does have an f+S.

    Special Attacks
    Special Attacks are what makes each character unique. The commands to perform
    them are similarly unique. See the movelist for details.

    Tension Attacks
    Also known as "Awakening Attacks" or "Overdrives". These attacks require
    half of a tension bar to perform. The exceptions are Dizzy's Gamma Ray and
    Justice's Gamma Ray, which take a full tension bar to perform. Like Special
    Attacks, the properties and inputs vary depending on your character.

    Instant Kill
    Also known as "One Hit Kill" or "Destroy" moves. If you successfully hit
    with this move, the opponent instantly loses the round, no matter how much
    health he or she has left. To perform an instant kill, press all four attack
    buttons at the same time. This will put you into instant kill mode. While
    in instant kill mode, your tension gauge gradually decreases. You will be
    unable to perform any other move that requires tension. Also, if your tension
    runs out, you will slowly lose health instead. Once you perform the move, or
    once you cancel instant kill by pressing all four buttons again, you will
    no longer lose tension/health. The instant kill is performed by pressing
    qcf, qcf+H, with one exception: May, whose instant kill is hcf, hcf+H. Again,
    the property of each instant kill is different. Also, regardless of whether
    you hit with the instant kill or not, you will lose your tension gauge for
    the rest of the round.

    Dust Attacks
    Formerly performed by pressing S+H, in GGXX the Dust Attack is performed
    simply by pressing the handy new Dust (D) button. These moves are unique
    from character to character, but generally they take long to execute, long
    to recover, and don't do much damage. The advantage is that they float
    the opponent extremely high. If the move hits, you can immediately chase
    after the opponent by pressing up, and proceed to hit the opponent with your
    best air combo.

    Sweep
    Pressing d+D will perform a sweep. The sweep must be blocked low, and if it
    hits, the opponent will be knocked to the ground.

    Knockdown Attack
    Pressing D in midair will perform a knockdown. If it hits, the opponent will
    be knocked to the ground or back against the wall. Simple.

    Throw
    Throws must be performed extremely close to the opponent, by pressing either
    f+H or b+H. They are usually very damaging, and cannot be blocked. Once a
    throw is started, there is no way to escape. Getting close enough to perform
    the throw, though, is quite a challenge. Dashing in and pressing H doesn't
    work because this will just give the f+H basic move; you must either release
    f and press f again, or stop your dash and press b+H.

    Air Throw
    New to GGXX are air throws. They are performed exactly the same as a regular
    throw, but obviously, both you and your opponent must be in midair. They also
    tend to have better range than ground throws, about twice as far in most
    cases.

    Basic Cancel
    The most basic form of cancelling, is of course, the basic cancel. This
    refers to cancelling the recovery time of a basic move (i.e., a move that
    most characters have, like standing S, or f+P, or f+H, or jumping K...) into
    a special move (such as Faust's qcf+P or Sol's qcb+S). Most basic moves can
    be cancelled into special moves with few exceptions.

    Jump Cancel
    Certain basic moves can have their recovery time cancelled into a jump simply
    by pressing up as soon as the move connects. Whether you can perform a JC
    depends on the move, so experiment with each character. I have designated
    Jump Cancellable moves with a "J" in the movelist for each character. If the
    basic move floats, like Dizzy's f+H, then you can use the jump cancel to set
    the hapless opponent up for a float combo.

    Faultless Defense Cancel
    As opposed to my previous revision when I said that FDC's were removed, they
    are still in the game although their use is more limited. To perform a FDC,
    perform the Faultless Defense motion (b+P+K) during the execution of a move.
    This will cut the recovery time of a move to null while taking a little
    tension. Also, certain air-moves, such as Faust's d+K, can be FDCed, making
    him drop to the ground quickly.

    Roman Cancel
    By pressing three attack buttons other than D at the same time, you can
    perform a roman cancel. This will stop all recovery time of a move and allow
    you to attack immediately. However, it takes 50% tension to perform.
    Obviously, this is the core to many comboes. Note that you can only perform
    a roman cancel if you hit the enemy, regardless of whether they block or not.
    Whiffed moves cannot be RCed.

    False Roman Cancel
    New to GGXX, the false roman cancel is similar to the RC in many aspects.
    It is performed the same. However, there are a few differences. Not every
    move is eligible for FRC, and the timing is very strict - probably within
    1/5th of a second of a certain point during the move. Also, you do not have
    to connect with the opponent to perform a FRC. FRCs also take only 25%
    tension. Finally, a successful FRC will glow blue instead of red.

    Dizzy (no, not the character)
    If you hit your opponent with a long combo or with powerful hits in
    succession, they may become dizzy. While dizzy, a character cannot perform
    any moves, and cannot block. They are basically open to anything. Dizzy
    time may be shortened by mashing the buttons and shaking the lever around.

    Stagger
    New to GGXX is staggering. Some moves stagger the opponent. While staggered,
    a character cannot attack or block. Think of staggers as a mini-dizzy.
    Like Dizzying, staggering may be nullified by mashing buttons or shaking
    the lever. A list of moves that stagger in the game follows.

    Slayer
    Hard Slash (H)
    Forward HS (f+H) Counter Only
    Air Dust (MA D) Counter Only
    Normal Throw (f/b+H)
    Under Pressure (S/H during Dandy Step) Counter Only
    Chi wo Suu Uchuu (hcb+H)
    Chokkagata Dandy (MA qcb, qcb+S) Noncounter Only

    I-No
    Forward HS (f+H) Counter Only
    Daiboku wo Sasuru Te (hcf+S/H)

    Zappa
    Crouching S (d/db/df+S) Counter Only
    Crouching HS (d/db/df+H)
    Ghosts: Far Slash (S) Counter Only
    Sword: Itasou, tte Iu Ka Itai (qcf+S --> H) Counter Only
    Sword: Chikazuku to Yukimasu (hcb+H) Noncounter Only

    Bridget
    Special (d/f+P) Counter Only
    Special (MA d+S) Counter Only
    Roger Lash (qcf+H during Yoyo Haichi)
    Loop the Loop (hcb, f+S) (Seventh Hit)

    Sol
    Forward HS (f+H)

    Ky
    Hard Slash (H) Counter Only

    May
    Hard Slash (H) Counter Only

    Millia
    Forward Punch (f+P) Counter Only
    Silent Force (MA qcb+S) Counter Only

    Eddie
    Hard Slash (H) Counter Only
    Forward Kick (f+K)

    Potemkin
    Crouching Slash (c.S) Counter Only
    Jump Slash (MA S) Counter Only
    Forward Kick (f+K)
    Megafist Back (qcb+P) Counter Only
    F.D.B. (hcb+S) Noncounter Only
    Gigantor (hcb, f+H)

    Chipp
    Forward HS (f+H)
    Rokusai (qcf+S during Resshou) Counter Only

    Faust
    Crouching Slash (d/db/df+S) Counter Only
    Jumpd Dust (MA D) Counter Only

    Baiken
    Forward Kick (f+K) Counter Only
    Kabari (hcf+H)

    Jam
    Forward Punch (f+P) Counter Only
    Crouching Slash (d/db/df+S) Counter Only
    Ashiharai (K during Bakushu)
    Geki: Saishinshou (qcf, qcf+H)

    Johnny
    Crouching HS (d/db/df+H) Counter Only
    Jumping HS (MA H) Counter Only

    Axl
    Far Slash (S) Counter Only
    Crouching HS (d/db/df+H)

    Anji
    Forward Punch (f+P) Counter Only
    Kachoufuugetsu (First through Third Hits)

    Venom
    Hard Slash (H) Counter Only

    Testament
    Hard Slash (H) Counter Only

    Dizzy
    Far Slash (S) Fourth Hit
    Forward Hard Slash (f+H) Both Hits, Counter Only

    Robo Ky
    Hard Slash (H) Counter Only
    Forward Hard Slash (f+H) Counter Only


    DEFENSE BASICS
    Adjusted Damage
    You might have noticed that Chipp take much more damage than Potemkin for
    any given move. Even with the same Guard Gauge levels, different characters
    will take different amounts of damage for any given attack. The exact
    adjustment is given in the chart below. Please note that activating Guilty
    Gear mode changes this chart.

    Slayer 0.96 I-No 1.00 Zappa 1.00
    Bridget 1.06 Sol 1.00 Ky 1.03
    May 1.06 Millia 1.21 Eddie 1.06
    Potemkin 0.87 Chipp 1.30 Faust 1.00
    Baiken 1.18 Jam 1.06 Johnny 1.00
    Axl 1.06 Anji 1.06 Venom 1.00
    Testament 1.00 Dizzy 1.06 Robo Ky 0.89

    Blocking
    Blocking is performed simply by pressing back or d/b. Standing blocks
    will guard against anything but low attacks; crouching blocks will
    guard against anything but mid. You can also block attacks in midair;
    however, you cannot block attacks that come from a grounded opponent
    while in midair.

    Fortress/Faultless Defense
    By pressing P+K while guarding, your character will be surrounded by an
    aura. At the same time, your tension meter gradually decreases. While
    engaged in FD, you will not take any guard damage. You will also not
    accumulate any guard gauge, and your opponent will be knocked backwards.
    However, you must still pay attention to attack levels, and if you run
    out of tension, you can no longer perform FD. Another bonus is that you
    can block attacks from a grounded opponent while in midair if you
    utilize FD.

    Air Recovery
    If you are knocked into the air, you can press any attack button
    besides D to right yourself. After righting yourself, you may attack, but
    beware that this also opens you up to attack from the opponent. Also,
    certain attacks are not open to recovery. Generally, counter hits cannot
    be recovered.

    Dead Angle Attacks
    Dead Angle Attacks serve as universal counter attacks. They are performed
    by pressing forward and two attack buttons aside from D while blocking.
    This takes 50% tension to perform. The Dead Angle Attacks are usually
    short range and low on damage, so use them wisely.

    Instant Block
    If you block an attack at the precise moment it connects, your character
    will flash white and you will take no damage. The advantages are that this
    reduces guard stun, knocks the enemy back somewhat, and for a period of
    time you will gain tension more easily. The knockback and the guard stun
    ranges are less than normal guard and FD. The timing is QUITE severe so don't
    try for it unless you are sure.

    Opposing Hit
    If two attacks of approximately the same strength hit each other at the
    same time, a flash of lightning hits and neither character will take any
    damage. Both characters will cancel the remaining recovery times for their
    moves, if any.

    OTHER NOTES
    Unlike other games, Guilty Gear is not all about combos. Since damage
    inflicted during comboes decreases drastically, it may not be in your
    best interests to use them. For instance, Faust's qcf, qcf+S tension attack
    can do up to 90% LESS damage even as the second hit of a combo.

    Also, the damage from combos starting with d+P or d+K, an oft-abused tactic
    in GGX, has been reduced substantially, between 10-30% depending on character.


    4. MOVES LIST

    This moves list is alphabetical by character name.

    Character information was taken from the official Guilty Gear XX website (
    http://www.guiltygearx.com/ggx/xx/xx.html), with the exception of voice
    actors. In cases where characters are old from GGX, I've assumed that the
    voice actors are the same. New characters I am sure about. The exception is
    Eddie/Zato's voice actor. In GGX, it was Shiozawa Kaneto, but he passed away
    after his role in GGX. In GGXX, the role has been taken over by Koyasu
    Takehito.

    Some move information was taken from Guilty Gear XX The Midnight Carnival
    Burst Encylopedia, the offical mook/guidebook to GGXX (ISBN 4-7577-0934-X).
    At approximately $10 US, this book is a steal, and it comes with a pack of
    20 GGXX artwork postcards. You can order it from Amazon Japan (
    http://www.amazon.co.jp).

    Story information was also taken from the Burst Encyclopedia. The story
    provided in the Burst Encyclopedia is pretty skimpy; in fact, the BE mentions
    that GGXX takes place merely a few weeks after GGX, and many of
    the characters' stories remain unchanged, while others have changed only
    a bit.

    Each move description has the name, command input, damage, and whether it
    is eligible for Roman Cancel (R), False Roman Cancel (F), or Jump Cancel (J).
    Also, moves with an X in the cancel column are NOT eligible for basic Cancel.
    I chose to do it this way since the vast majority of basic moves ARE eligible
    for basic Cancel, and so it's easier to add a few X's to each list rather than
    add a whole bunch of C's. Starred move names also have added notes. Damage
    fluctuates based on who it is performed against and the status of the
    opponent's guard gauge; these damage values are only approximate. A full life
    bar is 420 points.

    ------------------------------------------------------------------------------
    BACKGROUND STORY
    ------------------------------------------------------------------------------

    The time is around the same as when GGX took place. However, the goal of
    "Defeat Dizzy for the bounty" has been fulfilled, and the goals this time are
    different.

    Dizzy's hiding place, the "Devil's Living Place", was discovered, and a series
    of challengers arrived. Finally, Sol defeated Dizzy, but did not take her
    life and left. Johnny arrived afterwards and offered to take Dizzy away;
    the bounty money was awarded to Jam. Even Gabriel acknowledged this turn of
    events.

    After this Dizzy agreed to join Johnny and became a member of the Jellyfish
    Pirates.

    In the middle of his travels, Zato lost his life, and the Eddie began
    controlling his body.

    GGXX takes place a few weeks after the hunt for Dizzy concluded. Because of
    this, some, like Bridget, do not yet know that the bounty has already been
    awarded.

    ------------------------------------------------------------------------------
    ANJI MITO
    ------------------------------------------------------------------------------
    Height: 183 cm
    Blood Type: B
    Weight: 68 kg
    Birthplace: Pre-destruction Japan
    Birthday: January 1st
    Eye Color: Black
    Likes: Active sports, travelling
    Important Items: Faith, Freedom
    Dislikes: Demons, Sophistry
    Voice Actor: Igarashi Tooru

    Story: A few decades ago, Japan was destroyed by certain invaders. These
    invaders were created by none other than "That Man". Anji has continued his
    journey to find "That Man". But, that journey is not born out of hatred and
    the desire for revenge. He simply had a goal to chase "That Man". Hiding his
    own race, Anji travels on today. In front of him lies only the unknown,
    shrouded in darkness.

    Basic Moves Command C Damage
    Punch P R/J 10
    Kick K R/J 14
    Slash S (close) R/J 26
    Far Slash S (far) R/J 30
    Hard Slash H R 38
    Dust D R/X 20
    Crouching Punch d/db/df+P R 8
    Crouching Kick d/db/df+K R 12
    Crouching Slash d/db/df+S R 28
    Crouching Hard Slash d/db/df+H R 38
    Sweep d/db/df+D R 28
    Jump Punch (MA) P R 10
    Jump Kick (MA) K R 18
    Jump Slash (MA) S R/J 28
    Jump Hard Slash (MA) H R 32
    Knockdown (MA) D R 40
    Forward Punch f+P R 24
    Forward Kick f+K R/F/X 28
    Forward Hard Slash f+H R/F/J 14x4+34
    Dead Angle Attack (GC) f+two R/X 25
    Throw (T) f/b+H - 56
    Air Throw (MA)(T) f/b+H - 60

    Normal Moves
    Shitsu *1 qcf+P - 18
    Fuujin *2 qcf+S/HS R 30/46
    --> Nagiha --> S R 30
    --> Hitoashitobi *3 --> K - -
    --> Shin: Ichishiki --> P - 10x6
    Kou *6 (GC) P R 30+10x6+40
    On *4 dp+HS F 90
    Kai *5 qcf+P/K R 32/50
    Shin: Nishiki (MA) qcb+P R 16x6

    Tension Moves
    Tenjinashi [d], u+K R 30+15x13
    Issei Ougi: Sai hcb, f+H F 12x11+100
    Kachoufuugetsu *6 (GC) hcb+S R 40x4

    Instant Kill
    Zetsu qcf, qcf+H - All

    *1 If blocked, Shitsu turns into a second overhead projectile with damage 30.
    *2 Fuujin can link only if it makes contact with the opponent.
    *3 Anji jumps forward. If the Fuujin hit close, this will put Anji at the
    opponent's back.
    *4 Anti-air throw.
    *5 P is a short range hop, K is a longer range jump attack.
    *6 This is a Guard Point cancel. Guard Point refers to the auto-block Anji
    possesses during his close S, H, crouching H, f+K, f+H, and (in EX only)
    f+P. If auto-block succeeds during one of these moves, perform the
    input listed.


    FRC Timing
    Forward Kick: 2-frame window the instant the kick comes out
    Forward Hard Slash: 2-frame window 2 frames after the last attack comes out
    Shin: Ichishiki: ?-frame window before Anji reaches apex of jump.
    On: Cannot if throw connects. 3-frame window 3 frames after the grabbing
    motion begins
    Issei Ougi: Sai: ?-frame window immediately before fan folds up.

    ******************************************************************************
    Changes from Guilty Gear XX
    Jump H -> Jump D Gatling possible.
    Forward Punch stuns longer, cancellable, slower, damage down.
    Forward Kick Guard point increased, cancellable with K, recovers slower.
    Forward Hard Slash untechable longer when hits in air.
    Close Slash faster, knocks back more.
    Far Slash hit boxes larger.
    Hard Slash faster, reaches further, moves Anji forward, Guard Point slower,
    recovers slower.
    Crouch Kick knocks back more.
    Jump Hard Slash damage down.
    Jump Dust recovers faster, cancellable earlier, floats lower.
    Shin: Ichishiki recovers faster, FRCable, executes slower.
    Shin: Nishiki damage down.
    Fuujin (S) damage down.
    Shitsu floats lower when blocked, stuns longer.
    Hitoashitobi faster, jumps further.
    Kou has added invincibility.
    Kai (P) hit boxes larger, damage down.
    Kai (K) damage up, stuns longer, bounces on counter hit, executes slower.
    Issei Ougi: Sai FRC timing changed, guard gauge decreases less, recovers
    faster, damage down.
    Tenjinkyaku charge time down, guard gauge decreases less, damage down.
    Kachoufuugestsu added invincibility, guarantees hit if within range, damage
    down.

    ******************************************************************************

    Strengths: Versatile; Fuujin links are all around great; Instant Kill is
    one of the better ones.
    Weaknesses: Range is limited; recovery time large for many moves; Gatling
    Comboes are unusual.

    Comments:
    Anji was low tier in XX, but he has been improved in #Reload. The speeding
    up of Hitoashitobi gives him a great crossover; his guard points are also
    slightly easier to use, especially with the strengthening of Kou.

    ------------------------------------------------------------------------------
    AXL LOW
    ------------------------------------------------------------------------------
    Height: 179 cm
    Blood Type: B
    Weight: 78 km
    Birthplace: England
    Birthday: December 25th
    Eye Color: Blue
    Likes: Billiards
    Important Things: His girlfriend Megumi
    Dislikes: Preaching
    Voice Actor: Nanba Keiichi

    Story: Even at the conclusion of the last tournmanet, Axl couldn't return to
    his own time period, and was finally lost again in a different age. And then
    one year later, Axl found himself experiencing the same events again (although
    from his point of view, this was three years later.) However, he did not gain
    nothing from his travels. Hearing about a man with the same time travelling
    ability as him... "That Man", Axl wondered if he could learn how to return
    to his own time period from him. Recognizing the scent of "That Man" on the
    previous tournaments, Axl sets forth again.

    Basic Moves Command C Damage
    Punch P R 32
    Kick K R 16
    Slash S (close) R/J 28
    Far Slash S (far) R 33
    Hard Slash H R 42
    Dust D R/X 20
    Crouching Punch d/db/df+P R 28
    Crouching Kick d/db/df+K R 9
    Crouching Slash d/db/df+S R/J 34
    Crouching Hard Slash d/db/df+H R/F/X 40
    Sweep d/db/df+D R 30
    Jump Punch (MA) P R 10
    Jump Kick (MA) K R/J 18
    Jump Slash (MA) S R 28
    Jump Hard Slash (MA) H R 38
    Knockdown (MA) D R 44
    Forward Punch f+P R/J 32
    Forward Kick f+K R/J 36
    Forward Hard Slash f+H R/X 46
    Dead Angle Attack (GC) f+two R/X 25
    Throw (T) f/b+H - 50
    Air Throw (MA)(T) f/b+H - 60
    Special df+P R 24
    Special (MA) f+P R 16

    Normal Moves
    Bentengari dp+S/H R 46/36+24
    --> Axl Bomber *1 --> dp+H R 55
    Rensengeki , f+S R/F 20x3
    --> Kyokusageki --> /[uf] - 35
    --> Sensageki --> [d]/[df] R 26x5
    Rashousen , f+HS - 1+80
    Tenhouseki *2 qcb+P/K - 110
    Housoubako *3 dp+P R 42
    Raieisageki *4 hcb+S/H R/F 45/20x3
    Axl Bomber (MA) dp+H R 60

    Tension Moves
    Shiranami no Homura *5 rdp+P R 30+30+50
    Byakuerenshou qcf, hcb+H - 50x2+30x5

    Instant Kill
    Rensen Ougi: Midaregami *6 qcf, qcf+H - All

    *1 Only links from HS version of Bentengari.
    *2 P is a high reversal, K is a low reversal stance.
    *3 Another reversal.
    *4 Only HS version can False Roman Cancel.
    *5 Must link from Housoubako.
    *6 Even though it looks low, this move may be blocked standing as well.

    FRC Timing
    Crouching Hard Slash: 2-frame window from when attack begins
    Rensengeki: 1-frame window from when glowing sickles first thrust forward
    HS Raieisageki: 3-frame window 3 frames after bouncing off the ground

    ******************************************************************************
    Changes from Guilty Gear XX
    Dust executes faster, recovers slower.
    Jump P -> Jump f+P, Jump K -> Jump f+P Gatlings possible.
    d/f+P stuns longer.
    Forward Kick jump cancellable.
    Tenhouseki recovers slower.
    Hachisubako recovers slower.
    Raieisageki (S) damage down.
    Byakue Renshou damage down.

    ******************************************************************************

    Strengths: Great range; has several good reversals; most moves are powerful
    and have good stun/dizzy chances.
    Weaknesses: Not great at short range; rather slow and long recovery time on
    almost all moves.

    Comments:
    Axl's FRC game has been improved with the lengthening of the Rensengeki
    window. On the other hand, his reversals are harder to use and his
    powerful Axl Bomber loop is now much harder to do.

    ------------------------------------------------------------------------------
    BAIKEN
    ------------------------------------------------------------------------------
    Height: 162 cm
    Blood Type: B
    Weight: 45 kg
    Birthplace: Pre-destruction Japan
    Birthday: March 5 (assumed)
    Eye Color: Peach
    Likes: Sake
    Important Things: Sake Bottle
    Dislikes: Tanuki Ornaments
    Voice Actress: Sudou Miho

    Story: When Japan was under attack, Baiken witnessed her own parents and
    friends being burned to death in the flames. Their death was a result of
    Gears, but amidst the strongest flames there was a man. This man, encircled
    by flames and Gears, was studied by Baiken. At that moment, she felt a
    definite premonition. "This man is one to be defeated." Even now these
    memories drive Baiken forward, and she searches for "That Man"
    with murderous intent. Her travels continue.

    Basic Moves Command C Damage
    Punch P R/J 8
    Kick K R/J 14
    Slash S (close) R/J 28
    Far Slash S (far) R/J 30
    Hard Slash H R 44
    Dust D R/X 20
    Crouching Punch d/db/df+P R 8
    Crouching Kick d/db/df+K R 12
    Crouching Slash d/db/df+S R 32
    Crouching Hard Slash d/db/df+H R/J/X 22x3
    Sweep d/db/df+D R/J 30
    Jump Punch (MA) P R 10
    Jump Kick (MA) K R/J 18
    Jump Slash (MA) S R 32
    Jump Hard Slash (MA) H R 40
    Knockdown (MA) D R/F/X 50
    Forward Punch f+P R/J 15+25
    Forward Kick f+K R 24
    Forward Hard Slash f+H R 66
    Dead Angle Attack (GC) f+two R/X 25
    Throw (T) f/b+H - 60
    Air Throw (MA)(T) f/b+H - 60

    Normal Moves
    Tatamigaeshi (AMA) qcf+K F 40
    Youshijin *1 (GC) b, df, d+P R 12
    Mawarikomi *2 (GC) b, df, d+K F -
    Sakura (GC) b, df, d+S R 30
    Suzuran *3 hcb+K F -
    Youzansen *4 (MA) dp+S R 44
    Kabari hcf+H R 12
    --> Tetsuzansen --> S R 36

    Tension Moves
    Tsurane Sanzuwatashi qcf, qcf+S R 60x3
    Baku: Ki *5 (GC) b, hcb+P R 10
    Baku: Rin *6 (GC) b, hcb+K R 10
    Baku: Ryuu *7 (GC) b, hcb+S R 10
    Baku: Hou *8 (GC) b, hcb+H R 10

    Instant Kill
    Garyou Tensei qcf, qcf+H - All

    *1 Floats on counterhit.
    *2 Puts Baiken at opponent's back.
    *3 Dash forward; auto-avoids attacks that can be blocked standing.
    *4 This move's speed and range has been improved from GGX.
    *5 Opponent will be unable to jump. Lasts for 14 seconds.
    *6 Opponent will be unable to use anything but basic attacks. Lasts
    for 14 seconds.
    *7 Opponent will inflict less damage. Lasts for 14 seconds.
    *8 Opponent will take more damage. Lasts for 14 seconds.

    FRC Timing
    Knockdown: 3-frame window 3 frames after flames first appear
    Tatamigaeshi (ground): 3-frame window 3 frames after tatami flips all the
    way up
    Tatamigaeshi (air): 2-frame window 3 frames after tatami first appears
    Sakura: ?-frame window during thrust forward.
    Mawarikomi: ?-frame window when Baiken reaches opponent's rear.

    ******************************************************************************
    Changes from Guilty Gear XX
    Forward Kick damage up.
    Sweep prorates 70%.
    Tatamigaeshi (ground) FRC timing changed.
    Sakura FRCable.
    Mawarikomi FRCable.
    Youzansen recovers slower.

    ******************************************************************************

    Strengths: Large variety of guard cancels that can disable opponent.
    Weaknesses: Not very versatile if not guarding; moves generally not very
    damaging; range fairly limited.

    Comments:
    Baiken was rather powerful given her guard cancels and air dust loop, so
    she's been toned down in a few areas. Her combo damage is down in general,
    although as a nice bonus she can now FRC Sakura for combos, and Mawarikomi
    as well, for some improved guard cancel play.

    ------------------------------------------------------------------------------
    BRIDGET
    ------------------------------------------------------------------------------
    Height: 158 cm
    Blood Type: O
    Weight: 50 kg
    Birthplace: England
    Birthday: October 26th
    Eye Color: Emerald Green
    Likes: Yoyos, Trying like a boy, Naps
    Important Things: Parents, Stuffed Animal Roger, Yoyo received from father
    Dislikes: Weak muscles
    Voice Actress: Konishi Hiroko
    Roger's Voice Actor: Ishihara Akihiro

    Story: He used to cheerfully obey his parents, but then he realizes that the
    more he searched for his own happiness, the more he hurt them. He came to
    the conclusion that he would have to live as a boy and not trouble the village
    further. At that time, news of the bounty came to him. He became determined
    to seek out the bounty for himself and the village. The fact that the bounty
    on Dizzy had already been collected is unknown to him.

    Basic Moves Command C Damage
    Punch P R/J 12
    Kick K R/J 22
    Slash S (close) R/J 22x2
    Far Slash S (far) R 34
    Dust D R/X 17
    Crouching Punch d/db/df+P R 8
    Crouching Kick d/db/df+K R 12
    Crouching Slash d/db/df+S R/J 30
    Sweep d/db/df+D R/F 32
    Jump Punch (MA) P R 16
    Jump Kick (MA) K R/J 20
    Jump Slash (MA) S R 32
    Knockdown (MA) D R 16x3
    Forward Punch f+P R 30
    Forward Kick f+K R/X 20x2
    Forward Slash f+S R 46
    Dead Angle Attack (GC) f+two R/X 25
    Throw (T) f/b+H R 48
    Air Throw (MA)(T) f/b+H - 55
    Special df+P R/X 24
    Special (MA) d+S R 46

    Normal Moves
    Yoyo Haichi H - -
    --> Yoyo Hikimodoshi --> H - 40
    --> Roger Rush --> qcf+H - 36x5
    --> Jagged Roger --> (AMA) qcb+H - 20x3
    --> Roger Hug *1 --> dp+H - 30
    --> Rolling Idou *2 --> (AMA) qcb+K - -
    Kick Start My Heart qcf+K R 30
    --> Teishi --> P - 40
    --> Hassha --> K R 50
    Starship *3 (AMA) dp+P R/F 22x4

    Tension Moves
    Loop the Loop hcb, f+S R 20x7+60
    Maintenance-chuu no Higeki hcf, hcf+S - 24x18
    Ore to Kill Machine *4 hcb, f+H - 25x12

    Instant Kill
    Shoot the Moon qcf, qcf+H - All

    *1 Will pull the opponent in if it connects, regardless of whether they
    block or not.
    *2 Bridget will jump towards the yoyo's current location. After a Roger
    Hug, you can do air throws and the like.
    *3 Hits only three times in the air. Only ground version is FRC.
    *4 Must be performed when yoyo is out (Yoyo Haichi).

    FRC Timing
    Sweep: 2-frame window from when Yoyo reaches maximum extension
    Starship: 2-frame window from time third attack begins
    Roger Rush: ?-frame window from when Bridget bends forward.
    Jagged Roger: ?-frame window from when Bridget bends forward.

    ******************************************************************************
    Changes from Guilty Gear XX
    Starship speed down, invincibility down, damage up.
    Roger Rush FRCable.
    Jagged Roger FRCable.
    Roger Hug damage up.
    Maintenance-chuu no Higeki damage down, sped up.
    Ore to Kill Machine damage down.
    All Roger moves now performable from Roger Hug.

    ******************************************************************************

    Strengths: Good range; moves highly confusing to opponent; tension attacks
    highly damaging.
    Weaknesses: Gains tension quite slowly; some moves have extremely high
    recovery time.

    Comments:
    Bridget's cheesy-as-hell Starship has been toned down quite a bit, but
    in exchange, he gains the ability to link Roger Hug into any of his
    other Roger moves, including Ore to Kill Machine - still powerful and
    frustrating to fight against.

    ------------------------------------------------------------------------------
    CHIPP ZANUFF
    ------------------------------------------------------------------------------
    Height: 183 cm
    Blood Type: B
    Weight: 67 kg
    Birthplace: Insists that it's Japan (actually America)
    Birthday: February 9th
    Eye Color: Red
    Likes: Dreaming
    Important Things: Sleep Medication
    Dislikes: Nightmares, Mafia, Gangs, Yakuza
    Voice Actor: Miura Takeshi

    Story: Unable to win the last tournament, he became aware again of his own
    weaknesses, and set out to train once again. Witnessing the death of Justice,
    he realized that despite his murderous actions, he was searching for someone
    to save him. Chipp searches for that "saving hand". Now, hearing about a Gear
    that does not hurt others, Chipp set forth to find her.

    Basic Moves Command C Damage
    Punch P R/J 6
    Kick K R/J 12
    Slash S (close) R 28
    Far Slash S (far) R/J 26
    Hard Slash H R/J 36
    Dust D R/X 17
    Crouching Punch d/db/df+P R 6
    Crouching Kick d/db/df+K R 8
    Crouching Slash d/db/df+S R 28
    Crouching Hard Slash d/db/df+H R 34
    Sweep d/db/df+D R 26
    Jump Punch (MA) P R 8
    Jump Kick (MA) K R/J 16x2
    Jump Slash (MA) S R/J 28
    Jump Hard Slash (MA) H R 26x2
    Knockdown (MA) D R 40
    Forward Punch f+P R/J 18x2
    Forward Kick f+K R/X 28
    Forward Hard Slash f+H R/J 60
    Dead Angle Attack (GC) f+two R/X 25
    Throw (T) f/b+H - 60
    Air Throw (MA)(T) f/b+H - 60

    Normal Moves
    Alpha Blade *1 (AMA) qcf+P R 44
    --> Alpha Plus --> H R 38
    Beta Blade *2 (AMA) dp+S R 30+26
    Gamma Blade hcf+H - 32
    Tsuyoshishiki Ten'i *3 d, d+P/K/S/H - -
    Tsuyoshishiki Meisai *4 qcb+K - -
    Genrouzan *5 (T) hcf+K F 90
    Resshou qcf+S R 18
    --> Senshuu --> qcf+K R/F 30
    --> Rokusai --> qcf+S R 22
    --> Senshuu --> qcf+K R/F 30
    Sakuganki (MA) d+K R 16x3

    Tension Moves
    Zanseirouga hcb, f+H R/F 30x5+110
    Banki Messai qcf, qcf+K R 9x16+30x4

    Instant Kill
    Delta End *6 qcf, qcf+H - All

    *1 Does 40 in midair.
    *2 Does 28+18 in midair.
    *3 Teleportation maneuver. P goes to 1/3 screen in front of opponent, K goes
    to 2/3 screen in front of opponent, S goes to a short distance behind
    opponent, and H goes to above opponent.
    *4 Makes Chipp semi-transparent.
    *5 Long distance throw.
    *6 Unblockable after the tension glow; however, the glow takes an extremely
    long time to appear after the command input.

    FRC Timing
    Genrouzan: 1-frame window from when Chipp slashes opponent's throat
    Senshuu: 3-frame window from when first jumping
    Zanseirouga: 4-frame window 4-frame after first thrusting attack commences

    ******************************************************************************
    Changes from Guilty Gear XX
    Hard Slash -> Forward Kick gatling gone.
    Far Slash slower.
    Sweep recovers slower, damage down, stuns shorter.
    Sakuganki more vertical.
    Forward Punch executes slower, recovers faster.
    Forward Kick hits overhead, slower, no wall bounce on counterhit, stuns
    shorter.
    Dust executes faster, recovers slower.
    Alpha Plus counter hit blows oppponent back, wall bounce.
    Beta Blade floats higher, untechable longer, damage down.
    Air Beta Blade recovers faster.
    Genrouzan much faster, recovers slower.
    Banki Messai damage up, more effective against airborne opponents.

    ******************************************************************************

    Strengths: Great speed and mobility, combo potential; gains tension quickly.
    Weaknesses: Weak defense; most moves not very damaging.

    Comments:
    Chipp inexplicably seems to have been sped up. Some of his FRC timings are
    different, but so far, at least, he doesn't seem to be very different from
    his XX incarnation at all.

    ------------------------------------------------------------------------------
    DIZZY
    ------------------------------------------------------------------------------
    Height: 167 cm
    Bloodtype: Unable to determine
    Weight: 56 kg
    Birthplace: Unknown
    Birthday: December 25th (assumed)
    Eye Color: Reddish-Brown
    Likes: Preening wings (?)
    Important Things: Foster parents, Forest animals
    Dislikes: Poachers
    Voice Actress: Fujita Kazue

    Story: Having hidden away in the "Devil's Living Place", she was finally
    discovered by the humans, and was pursued. Being forced to defend herself,
    she nevertheless did not injure any of her pursuers severely, although this
    took much effort on her part. And then finally, the man who held the power
    of a Gear, Sol, defeated her. After that, the one who appeared before her
    was the leader of the pirates, Johnny. At the end of a long solitude, Dizzy
    has gained many warm friends. Her only obligations now are helping and
    cooking.

    Basic Moves Command C Damage
    Punch P R/J 10
    Kick K R/J 16
    Slash S (close) R/J 24
    Far Slash S (far) R 20x5
    Hard Slash H R 40
    Dust D R/X 20
    Crouching Punch d/db/df+P R 8
    Crouching Kick d/db/df+K R 18
    Crouching Slash d/db/df+S R/J 28
    Crouching Hard Slash d/db/df+H R 44
    Sweep d/db/df+D R 38
    Jump Punch (MA) P R 12
    Jump Kick (MA) K R 16
    Jump Slash (MA) S R/J 28
    Jump Hard Slash (MA) H R 42
    Knockdown (MA) D R 30+40
    Forward Punch f+P R 26
    Forward Hard Slash f+H R/J 38x2
    Dead Angle Attack (GC) f+two R/X 25
    Throw (T) f/b+H - 60
    Air Throw (MA)(T) f/b+H - 60

    Normal Moves
    Hajime wa Tada no Akari Datta n Desu qcf+S - 20x3
    Sakana wo Karu Toki ni Tsukatta n Desu qcf+H F 55
    Ki no Mi wo Toru Toki ni Tsukatta n Desu rdp+S - 25+55
    Yoku Hanashi Aite ni Natte Kuremasu *1 qcb+P/K/S/H - 25/25/45/45
    Hitori ni Shite Kudasai *2 (MA) qcb+P/K - 45

    Tension Moves
    Imperial Ray hcb, f+S F 40xn
    Necro Okotta Baai *3 df, hcf, b, f+P - 0+34x6
    Gamma Ray *4 f, b, f, hcf+H - 13x5+13x32

    Instant Kill
    Dizzy has no Instant Kill.

    *1 P, K produces multiple bites. S produces an upward-moving laser; H
    produces a downward moving laser.
    *2 P produces a bubble to Dizzy's side, K produces a bubble below. The bubble
    must be hit by another attack from Dizzy to have any effect.
    *3 This is unblockable, but the opponent must be standing over the symbol
    that appears on the ground for it to hit.
    *4 Requires a full tension bar to perform.

    FRC Timing
    Crouch Hard Slash: ?-frame window almost immediately as attack starts.
    Sweep: ?-frame window from when Dizzy hits the ground.
    Forward Hard Slash: ?-frame window from when first hit hits.
    Sakana wo Karu Toki ni Tsukatta n Desu: 2-frame window about 1 second after
    ice spike appears.
    Imperial Ray: 2-frame window from when the very first flame appears

    ******************************************************************************
    Changes from Guilty Gear XX
    Crouch Hard Slash damage down, FRCable.
    Sweep FRCable.
    Forward Hard Slash FRCable, staggers on counterhit.
    Dust faster.
    Sakana wo Karu Toki FRC timing delayed, damage down.
    Hitori ni Shite Kudasai faster.
    Imperial Ray damage up.

    ******************************************************************************

    Strengths: Variety of projectiles; most special moves have NO recovery
    time; can double air-dash.
    Weaknesses: Gains tension very slowly; no instant kill.

    Comments:
    Dizzy's ground combo power has been toned down quite a bit, as she can no
    longer do her 200+ damage FRC icespike combos. In exchange she gains the
    ability to FRC more moves as well as improved priority on some basic moves
    as well, which was always a problem for her before.

    ------------------------------------------------------------------------------
    EDDIE (formerly Zato)
    ------------------------------------------------------------------------------
    Height: 181 cm
    Bloodtype: A
    Weight: 68 kg
    Birthplace: Spain
    Birthday: January 28th
    Eye Color: Formerly Blue
    Likes: The language of flowers
    Important Things: Pride
    Dislikes: Women
    Voice Actor: Koyasu Takehito

    Story: The Eddie's use had been perfectly mastered by Zato, but with the
    weakening of Zato's body and mind the Eddie took over. However, Zato's
    body would soon be destroyed. In order to continue its life, the Eddie
    would need a new host. In order to prove its existence, Eddie sets forth
    again for the solitary battlefield. The time left to him is short...

    Basic Moves Command C Damage
    Punch P R/J 9
    Kick K R/J 12
    Slash S (close) R/J 30
    Far Slash S (far) R 20x4
    Hard Slash H R 25x3
    Dust D R/X 18
    Crouching Punch d/db/df+P R 8
    Crouching Kick d/db/df+K R 18
    Crouching Slash d/db/df+S R 24
    Crouching Hard Slash d/db/df+H R 50
    Sweep d/db/df+D R/J 20
    Jump Punch (MA) P R 13
    Jump Kick (MA) K R/J 18
    Jump Slash (MA) S R 22
    Jump Hard Slash (MA) H R 40
    Knockdown (MA) D R 55
    Forward Punch f+P R/J 22x2
    Forward Kick f+K R/F/X 30
    Forward Hard Slash f+H R/X 60
    Dead Angle Attack (GC) f+two R/X 25
    Throw (T) f/b+H - 50
    Air Throw (MA)(T) f/b+H - 60

    Normal Moves
    Invite Hell d, d+S/H F 40
    Break the Law *1 qcb+K - -
    Eddie Shoukan *2 qcf+P/K/S/H - -
    --> Shou Kougeki --> P - 25
    --> Idou Kougeki --> K - 20x3
    --> Taikuu Kougeki --> S - 50
    --> Drill Special --> H - 34x3
    --> Chuudanwaza --> D - 40
    Dranka Shade *3 qcb+S R 30
    Damned Fang (T) dp+S - 92
    Shadow Gallery (MA) hcf+S R/F 25+50

    Tension Moves
    Megalith Head *4 hcb, f+S - 44x3
    Executor (MA) qcf, qcf+S R 16x30
    Amorphous hcb, f+H - 82x2

    Instant Kill
    Black In Mind qcf, qcf+H - All

    *1 Eddie sinks into the ground. He cannot be hit while in the ground, and can
    move back and forth, but the time he can stay underground is limited.
    *2 Summons an Eddie. The Eddie will disappear if it or the original Eddie is
    hit, and it has limited lifespan.
    *3 Reflects projectiles.
    *4 An Eddie must be out in order to perform this move.

    FRC Timing
    Forward Kick: 2-frame window from when kick first begins
    Invite Hell (HS): 2-frame window from when drill first appears out of ground
    Shadow Gallery: 3-frame window between first and second attacks

    ******************************************************************************
    Changes from Guilty Gear XX
    Hard Slash -> Dust Gatling possible.
    Crouch Kick Gatlings only to far S, crouch H, forward H.
    Sweep Gatlings only from forward P, K, H, crouch K, crouch S.
    Guts down (takes more damage).
    Backstep invincible less.
    Dizzies easier.
    Hard Slash damage up, hit boxes larger, guard gauge increase up, staggers on
    counter hit, recovers slower.
    Dust faster.
    Kick prorates 70%.
    Crouching Slash slower, damage down.
    Crouch Kick faster, hit boxes larger, recovers faster.
    Jump Slash hit boxes smaller.
    Sweep recovers slower.
    Throw recovers slower.
    Forward Kick faster.
    Far Slash damage up.
    Break the Law recovers faster, draws counter hits.
    Invite Hell slower, S version not FRCable.
    Dranka Shade damage up, invincible to throws, recovery down.
    Shadow Gallery damage down, untechable less.
    Eddie Gauge recovers slower, decreases more, doesn't refill until Drill
    Special ends.
    Chuudanwaza prorates 70%.
    Amorphous executes slower, recovers faster.

    ******************************************************************************

    Strengths: Can attack without risking self; can fly and/or stay underground
    to avoid many moves.
    Weaknesses: Gains tension slowly; limited combo potential.

    Comments:
    Eddie was top top tier in XX, and his #Reload rebalancing reflects this
    Eddie unblockables are now much much harder to do, combo damage is down
    in general. He's no longer the threat he used to be, but he still shouldn't
    be underestimated.

    ------------------------------------------------------------------------------
    FAUST
    ------------------------------------------------------------------------------
    Height: 282 cm
    Bloodtype: Unknown
    Weight: 55 kg
    Birthplace: Unknown
    Birthday: Unknown
    Eye Color: Glowing
    Likes: Unknown
    Important Things: Unknown
    Dislikes: Unknown
    Voice Actor: Kondou Takashi

    Story: After regaining his memory, he felt the weight of his sins, and decided
    to end his own life. However, for him "death" is not pain, but rather an
    "escape", as he continued his travels. Then one day, he learns that the death
    of the girl was not a result of his own mistake but a murder from some
    third party. Putting aside his own guilt, he resolved to save as many lives
    as he can.

    Basic Moves Command C Damage
    Punch P R/J 10
    Kick K R/J 30
    Slash S (close) R/J 30
    Far Slash S (far) R 42
    Hard Slash H R 24x3
    Dust D R/X 25
    Crouching Punch d/db/df+P R 12
    Crouching Kick d/db/df+K R/J 12x3
    Crouching Slash d/db/df+S R/J 28
    Crouching Hard Slash d/db/df+H R 42
    Sweep d/db/df+D R/J 38
    Jump Punch (MA) P R/X 13
    Jump Kick (MA) K R/J 20
    Jump Slash (MA) S R 32
    Jump Hard Slash (MA) H R 55
    Knockdown (MA) D R 30+40
    Forward Punch f+P R 32
    Forward Hard Slash f+H R 80
    Dead Angle Attack (GC) f+two R/X 25
    Throw (T) f/b+H R 60
    Air Throw (MA)(T) f/b+H - 55
    Special (MA) d+K R 35

    Normal Moves
    Rerere no Tsuki hcf+K R 30
    --> Hikimodosu --> b R -
    --> Uisu! --> qcf+P R 30
    --> Koe ga Chiisai! --> qcf+P R -
    --> Mou Icchou: UISU! --> qcf+P R 70
    Nani ga Deru Ka Na? *1 qcf+P - Varies
    Ai *2 (MA) qcf+P F 1+40
    Yariten Enshin Ranbu qcf+S R/F 44
    --> Zenpou Idou --> f, f R 40
    --> Kouhou Idou --> b, b R 40
    --> Kubi Biyoon --> P R 40
    --> Growing Flower --> K R 35
    --> Hana Daro? Ore, Hana Daro? --> S R 30
    --> Going My Way --> H R/F 16x4
    --> Nani ga Deru Ka Na? *1 --> D - Varies
    Mettagiri (T) qcb+H R 16x9
    Mae Kara Ikimasu Yo *3 qcb+P R 44
    Ushiro Kara Ikimasu Yo *4 qcb+K R 44
    Ue Kara Ikimasu Yo *5 qcb+S R 38
    Going My Way (MA) qcf+H R 18x4

    Tension Moves
    Shigekiteki Zetsumeiken *6 qcf, qcf+S R Varies
    Na-na-na-nani ga Deru Ka Na! *7 qcf, qcf+P - Varies

    Instant Kill
    Konshuu no Yamaba qcf, qcf+H - All

    *1 May produce 7 different items; a donut, chocolate, a sledgehammer, posion,
    a mini-Faust, a bomb, and meteors. Donuts and chocolate will heal 16 points
    to whichever player picks it up. Sledgehammer does 44 damage. Bombs do 60
    damage and can damage both players. Mini Fausts do 25 damage. Poison poisons
    the character for 6 seconds. Meteors do 36x6 damage.
    *2 Also can do 30 damage to self.
    *3 Faust disappears and reappears in front of opponent.
    *4 Faust disappears and reappears behind opponent.
    *5 Faust disappears and reappears above opponent.
    *6 Base damage is 30. If it hits, four boxes will appear. The opponent may
    hit either P/K/S/H to open a box, or one will open up automatically after
    a certain amount of time. Three of the boxes contain Death, which causes
    an additional 100, 150, or 190 damage. One of the boxes contains an angel,
    which will do 10 damage to Faust.
    *7 This is the same as Nani ga Deru Ka Na? but produces four items at once.

    FRC Timing
    Ai: 2-frame window 4 frames after attack begins
    Mae/Ushiro Kara Ikimasu Yo: ?-frame window when door opens
    Going My Way: 4-frame window from when high-speed spin stops
    Shigekiteki Zetsumeiken: ?-frame window during finish pose.

    ******************************************************************************
    Changes from Guilty Gear XX
    Crouch H -> P, Crouch H -> Crouch P Gatlings possible.
    Far S -> Sweep Gatling gone.
    Far S slower, reduced reach.
    Sweep recovers slower.
    Jump D dizzies easier, staggers on counterhit, recovers slower.
    Poison damages more.
    Rerere no Tsuki faster.
    Both doors FRCable, recovers slower.
    Souten Enshin Ranbu links faster, lowers guard gauge more, recovers slower,
    no longer FRCable.
    Zenpou Idou wallbounces on counter hit.
    Growing Flower dizzies easier, recovers faster, damage down.
    Hana Daro? Ore Hana Daro? faster.
    Going My Way decreases guard gauge more, untechable less.
    Going My Way (linked) faster, angle more horizontal, damage down.
    Ai now treated as projectile.
    Shigekiteki Zetsumeiken faster, FRCable.

    ******************************************************************************

    Strengths: Great range, many good linking moves, many powerful moves.
    Weaknesses: Highly unpredictable, on the slow side.

    Comments:
    Top tier Faust has lots of tone downs but a few compensations. Loss of
    Souten Enshin Ranbu FRC means fewer opportunities for air combo, and he's
    lost priority in a number of moves. FRC doors, however, give him more
    versatility, and his ridiculously bad airdash is slightly improved.

    ------------------------------------------------------------------------------
    I-NO
    ------------------------------------------------------------------------------
    Height: 165 cm
    Bloodtype: AB
    Weight: 46 kg
    Birthplace: Unknown
    Birthday: November 25th
    Eye Color: Changes depending on the angle
    Likes: Anything fun, Shiritori in jargon, being eager
    Important Things: Number one's a secret, guitar Marlene, youth
    Dislikes: People who don't have fun, milk
    Voice Actress: Inoue Kikuko

    Story: Interested in "That Man"'s power and his plans, she sets forth.
    She resolves to destroy anybody who stands in the way of her "festival".

    Basic Moves Command C Damage
    Punch P R/J 12
    Kick K R/J 20
    Slash S (close) R/J 34
    Far Slash S (far) R 28
    Hard Slash H R/J 43
    Dust D R/X 15
    Crouching Punch d/db/df+P R 10
    Crouching Kick d/db/df+K R 15
    Crouching Slash d/db/df+S R 28
    Crouching Hard Slash d/db/df+H R 35
    Sweep d/db/df+D R 26
    Jump Punch (MA) P R 18
    Jump Kick (MA) K R 13
    Jump Slash (MA) S R/J 23
    Jump Hard Slash (MA) H R 46
    Knockdown (MA) D R/J 40
    Forward Punch f+P R 32
    Forward Hard Slash f+H R 20+65
    Dead Angle Attack (GC) f+two R/X 25
    Throw (T) f/b+H - 60
    Air Throw (MA)(T) f/b+H - 60

    Normal Moves
    Taiboku wo Sasuru Te *1 hcf+S/H R/F 40
    Kouutsu Onkai *2 (AMA) qcb+P F 12+12x(0-5)
    Kyougen Jikkou *3 (MA) qcf+P/K/S/H R 40/44/44/20x3
    Chemical Aijou (AMA) hcb, f+K F 50

    Tension Moves
    Madogiwa Desperate hcb, f+H - 46x3
    Genkai Fortissimo (MA) qcf, hcb+S - 50x3

    Instant Kill
    Rensho Yuigon qcf, qcf+H - All

    *1 Only HS version is FRC.
    *2 Directional lever may be used to move projectile.
    *3 Button may be held to increase warp time. I-No reappears in midair; P, K,
    and S are increasingly horizontal angles, while H releases I-No at a
    straight horizontal.

    FRC Timing
    HS Taiboku wo Sasuru Te: 3-frame window starting 7 frames BEFORE attack begins;
    22 frames after movement starts
    Kouutsu Onkai: 2-frame window 4 frames after green note first appears
    Chemical Aijou: 2-frame window 9 frames after glow first appears

    ******************************************************************************
    Changes from Guilty Gear XX
    Hard Slash damage down.
    Crouching Hard Slash damage down.
    Jump Kick damage down.
    Jump Slash damage down.
    Jump Dust doesn't have upward trajectory.

    ******************************************************************************

    Strengths: Gains tension quickly; diverse both grounded and in mid-air.
    Weaknesses: Most moves easily guarded against; moves not very damaging.

    Comments:
    I-No's been balanced in odd ways; she's got both improvements and tone-downs.
    She's still an unusual character to try using and can still be frustrating
    to fight against.

    ------------------------------------------------------------------------------
    JAM KURADOBERI
    ------------------------------------------------------------------------------
    Height: 163 cm
    Bloodtype: B
    Weight: Unknown
    Birthplace: China
    Birthday: February 8th
    Eye Color: Brown
    Likes: Cooking, Watching, Research
    Important Things: Kitchen, Youth, Beautiful Boys
    Dislikes: Indecisive Men, Ignorance
    Voice Actress: Komori Manami

    Story: "Kiyuumaro" and "Hanagata". Every cook aspired to be able to work
    for these two restaurants, but neither interested Jam. To her, each of
    their policies were nonsense. The most important thing was to create good-
    tasting food for everybody, and "process" taught by these restaurants
    was inadequate. She resolved to create her own restaurant and aimed for
    the bounty. After Dizzy's departure, she reports that she took care of it
    and received the money for herself. Thus, she was able to get her dream
    fulfilled.

    Basic Moves Command C Damage
    Punch P R/J 12
    Kick K R 12
    Slash S (close) R/J 34
    Far Slash S (far) R/J 34
    Hard Slash H R 24x3
    Dust D R/X 16
    Crouching Punch d/db/df+P R 6
    Crouching Kick d/db/df+K R 8
    Crouching Slash d/db/df+S R 26
    Crouching Hard Slash d/db/df+H R 20x2
    Sweep d/db/df+D R/F/J 28
    Jump Punch (MA) P R 11
    Jump Kick (MA) K R 14
    Jump Slash (MA) S R/J 28
    Jump Hard Slash (MA) H R 35
    Knockdown (MA) D R 16+28
    Forward Punch f+P R 18x2
    Forward Kick f+K R/J 16+26
    Forward Hard Slash f+H R/X 30x2
    Dead Angle Attack (GC) f+two R 20
    Throw (T) f/b+H R/F 60
    Air Throw (MA)(T) f/b+H - 60

    Normal Moves
    Asanagi no Kokyuu *1 d, d+K/S/H - -
    Ryuujin (AMA) qcf+K R 64/66
    Gekirin (AMA) qcb+K R 40/30
    Kenroukaku (AMA) dp+K R 14x4/12x4
    Bakushuu qcf+S - -
    --> Mawarikomi *2 --> P - -
    --> Ashiharai --> K R 30
    --> Hyappo Shinshou --> S R 50
    --> Senri Shinshou --> H R 50
    Futsuono *3 (GC) f/b - -
    Houeikyaku (MA) d+K R 16+8x3

    Tension Moves
    Renhoukyaku hcb, f+H - 18x13
    Choukyaku Hououshou hcb, f+S R 20+9x10+120
    Geki: Saishinshou qcf, qcf+H R 50+105

    Instant Kill
    Gasenkotsu qcf, qcf+H - All

    *1 Powers up her kick attacks. K powers up Ryuujin, S powers up Gekirin, H
    powers up Kenroukaku. Powered up attacks do more damage and cannot be
    air recovered from. Ryuujin does 100/98 in midair, Gekirin does 32x5/28x5
    in midair, and Kenroukaku does 15x8/16x8 in mid air.
    *2 Puts Jam behind opponent.
    *3 Guard cancels standing only. This allows immediate counterattack.

    FRC Timing
    Sweep: ?-frame window before kick connects.
    Throw: 2-frame window from when Jam's hands touch the ground after the throw

    ******************************************************************************
    Changes from Guilty Gear XX
    Punch damage up.
    Close Slash damage up.
    Far Slash damage up.
    Hard Slash damage up.
    Sweep FRCable.
    Jump Punch damage up.
    Jump Kick damage up.
    Asanagi no Kokyuu speed up.
    Kenroukaku hits down.
    Hyappo Shinshou one hit.
    Senri Shinshou one hit, loses FRC.
    Houeikyaku damage down.
    Geki: Saishinshou damage up.

    ******************************************************************************

    Strengths: Fast and great combo potential; kicks very damaging when charged.
    Weaknesses: Low defense; very vulnerable when charging.

    Comments:
    Thanks to her sped up charge, Jam's attack power has been increased
    greatly. In general Jam's been improved; she might even become a top tier
    character in the near future.

    ------------------------------------------------------------------------------
    JOHNNY
    ------------------------------------------------------------------------------
    Height: 184 cm
    Bloodtype: O
    Weight: 72 kg
    Birthplace: America
    Birthday: October 24th
    Eye Color: Blue
    Likes: Finding good women
    Important Things: Prized guitar collection
    Dislikes: People who don't get jokes
    Voice Actor: Wakamoto Norio

    Story: For Johnny, saving those in solitude, whether human or animal, is his
    duty. Even if that person is a Gear. And then, hearing about the Gear which
    did not want to hurt humans, Johnny set forth to offer his help once more.
    Upon arriving at the "Devil's Living Place", he found Dizzy, who had been
    defeated by Sol. Finding her solitude extreme, Johnny extends a helping hand,
    and invited her into his pirate force.

    Basic Moves Command C Damage
    Punch P R/J 12
    Kick K R/J 16
    Slash S (close) R/J 26
    Far Slash S (far) R 34
    Hard Slash H R 42
    Dust D R/X 22
    Crouching Punch d/db/df+P R 10
    Crouching Kick d/db/df+K R 12
    Crouching Slash d/db/df+S R 30
    Crouching Hard Slash d/db/df+H R/X 48
    Sweep d/db/df+D R 25+25
    Jump Punch (MA) P R/J 12
    Jump Kick (MA) K R 20
    Jump Slash (MA) S R/J 32
    Jump Hard Slash (MA) H R 40
    Knockdown (MA) D R 44
    Forward Punch f+P R/J 25
    Forward Kick f+K R/F/X 30
    Forward Hard Slash f+H R/J 76
    Dead Angle Attack (GC) f+two R/X 25
    Throw (T) f/b+H - 40
    Air Throw (MA)(T) f/b+H - 60

    Normal Moves
    Mist Finer qcf+[P]/[K]/ - -
    --> Zenpou Idou --> f - -
    --> Kouhou Idou --> b - -
    --> Dash --> f,f/b,b - -
    --> Kamae Cancel --> H - -
    --> Iainuki *1 --> release R Varies
    Glitter Is Gold *2 qcf+H - 10
    Ensenga (MA) hcf+H R 6+62
    Bacchus Sigh *3 qcf+P - -
    Midair Divine Blade (MA) qcf+S F 50
    Divine Blade dp+S, S F 50

    Tension Moves
    Sore ga Ore no Na Da hcb, f+H R 20+65+65

    Instant Kill
    Joker Trick *4 qcf, qcf+H - All

    *1 P is an upwards slash; K is a mid-level slash; S is a low-level slash.
    Damage can be increased if used in conjunction with Glitter is Gold.
    At Lvl. 1, does 35/32/29. At Lvl. 2, does 70, and opponent cannot
    air recover. At Lvl. 3, does 20x9/18x9/17x9.
    *2 If coin hits, the next Mist Finer will be upgraded. Two consecutive
    hits must be obtained for Lvl. 3 and performing Mist Finer, regardless
    of whether it hits or not, resets back to Lvl. 1.
    *3 While mist is in contact with the opponent, they will be unable to block
    any Mist Finer.
    *4 Is in the form of a card projectile. The projectile WILL NOT hit shorter
    characters (Bridget, May, possibly Zappa) unless it catches them in midair.

    FRC Timing
    Forward Kick: 2-frame window 3 frames before kick thrusts out
    Divine Blade (dp+S): 3-frame window 3 frames after Johnny raises his hand;
    must use P+K+HS.
    Divine Blade (during dp+S, S): 2-frame window from when flames first appear
    Midair Divine Blade: 2-frame window from when flames first appear

    ******************************************************************************
    Changes from Guilty Gear XX
    Crouching Slash -> H, Crouching Slash -> Dust Gatling gone.
    Far Slash slower.
    Jump Kick damage down.
    Crouching Slash hits low, recovers faster.
    Forward Punch recovers slower.
    Forward Kick decreases guard gauge more.
    Ensenga trajectory unaffected by jump, prorates 90%, recovers slower.
    Mist Finer (level 1) faster, stuns longer, stance slower. Mid, low versions
    prorate 85%.
    Mist Finer (level 2) faster, stuns longer, stance faster. Mid, low versions
    prorate 85%.
    Mist Finer (level 3) faster, decreases guard gauge less, damage down.
    Can now dash in Mist Finer stance.

    ******************************************************************************

    Strengths: Powerful; gains tension quickly; good range.
    Weaknesses: Not versatile at all.

    Comments:
    Johnny's got some interesting new tactics now that he's able to dash in
    Mist Finer stance; however his other big standby Ensenga has been weakened
    in a few ways. He's still a big threat, if used properly.

    ------------------------------------------------------------------------------
    KY KISKE
    ------------------------------------------------------------------------------
    Height: 178 cm
    Bloodtype: AB
    Weight: 58 kg
    Birthplace: France
    Birthday: November 20th
    Eye Color: Blue-green
    Likes: Teacup Collection
    Important Things: Smiles
    Dislikes: Sol
    Voice Actor: Kusao Takeshi

    Story: From the message of Justice at the last tournament, he learned that
    his own definition of justice was limited to humans. His own philosophy of
    "Gear = Evil" he could neither throw away nor keep completely, and began
    looking for the truth. Then, he heard about a Gear which had no intention
    of hurting humans. Now, in order to search for his own "justice", he takes
    the Fuuraiken in hand once again. After meeting Dizzy, his answer is...

    Basic Moves Command C Damage
    Punch P R/J 8
    Kick K R/J 12
    Slash S (close) R/J 28
    Far Slash S (far) R 28
    Hard Slash H R 42
    Dust D R/X 15
    Crouching Punch d/db/df+P R 8
    Crouching Kick d/db/df+K R 14
    Crouching Slash d/db/df+S R 25
    Crouching Hard Slash d/db/df+H R 28x2
    Sweep d/db/df+D R/J 30
    Jump Punch (MA) P R/J 12
    Jump Kick (MA) K R 16
    Jump Slash (MA) S R/J 28
    Jump Hard Slash (MA) H R 38
    Knockdown (MA) D X 40
    Forward Punch f+P R 30
    Forward Kick f+K R 36
    Forward Hard Slash f+H R/J 36x2
    Dead Angle Attack (GC) f+two R/X 25
    Throw (T) f/b+H R 60
    Air Throw (MA)(T) f/b+H - 60

    Normal Moves
    Stun Edge qcf+S - 40
    Stun Edge Charge Attack qcf+H F 20x3
    Midair Stun Edge (MA) qcf+S/H F 33
    Vapor Thrust (AMA) dp+S/H R 48/52/48
    Stun Dipper qcf+K R/F 12+32
    Greed Sever qcb+K R 30

    Tension Moves
    Ride the Lightning (AMA)hcb, f+H R 36x5
    Sacred Edge qcf, qcf+P F 27x5

    Instant Kill
    Rising Force qcf, qcf+H - All

    FRC Timing
    Stun Edge (air): ?-frame window about one second after projectile created.
    Stun Edge Charge Attack: 2-frame window from when ball of light first appears
    (before projectile released)
    Stun Dipper: 3-frame window 3 frames after first attack finishes
    Sacred Edge: 2-frame window 6 frames after sword of light appears

    ******************************************************************************
    Changes from Guilty Gear XX
    Hard Slash damage up.
    Forward Punch slower, prorates 90%, hit boxes smaller.
    Forward Hard Slash forces crouch on hit.
    Crouch Hard Slash recovers faster, floats on counterhit, floats towards on
    air hit, damage down, stuns less.
    Jump Punch faster.
    Air Stun Edge FRCable.
    Vapor Thrust damage up. HS version untechable, blowback down, prorate 80%.
    Stun Dipper recovers slower.
    Greed Sever hit boxes smaller.
    Ride the Lightning damage up, invincibility up, hit boxes larger.
    ******************************************************************************

    Strengths: Well-rounded; good range.
    Weaknesses: Most moves not very damaging.

    Comments:
    Ky's been improved in a number of ways, making this low-mid character much
    more of a threat. He's not very confusing to use, making him a great choice
    for newcomers to the game.

    ------------------------------------------------------------------------------
    MAY
    ------------------------------------------------------------------------------
    Height: 158 cm
    Bloodtype: B
    Weight: 47 kg
    Birthplace: Japan (?)
    Birthday: May 5th (date adopted)
    Eye Color: Black
    Likes: Thinking about Johnny
    Important Things: Johnny
    Dislikes: Baldness
    Voice Actress: Koorogi Satomi

    Story: After her reunion with Johnny at the last tournament, she lived in
    happiness. As his birthday drew near, the crew decided to get together and
    give him a present. However, to May, she wanted to give him a present not
    as "a member of the crew" but as "a single woman". Needing the money, she
    heard of the "bounty". But then, the target Dizzy had somehow been invited
    to join the crew by Johnny, and now May had a new friend, but...

    Basic Moves Command C Damage
    Punch P R/J 10
    Kick K R/J 20
    Slash S (close) R/J 30
    Far Slash S (far) R/J 33
    Hard Slash H R 50
    Dust D R/X 22
    Crouching Punch d/db/df+P R/J 10
    Crouching Kick d/db/df+K R 14
    Crouching Slash d/db/df+S R 26
    Crouching Hard Slash d/db/df+H R 44
    Sweep d/db/df+D R 30
    Jump Punch (MA) P R 14
    Jump Kick (MA) K R 24
    Jump Slash (MA) S R/J 30
    Jump Hard Slash (MA) H R 40
    Knockdown (MA) D R/J 38
    Forward Punch f+P R 44
    Forward Hard Slash f+H R 70
    Dead Angle Attack (GC) f+two R/X 25
    Throw (T) f/b+H - 55
    Air Throw (MA)(T) f/b+H - 60
    Special df+K R/X 24
    Special (MA) d+H R 34

    Normal Moves
    Iruka-san Yoko , f+S/H R/F 50
    Iruka-san Tate [d], u+S/H R/F 50
    Restive Rolling (AMA) dp+S R 30
    --> Houkoutenkan --> S+direction R 20xn
    Hakushu de Mukaete Kudasai *1 (C) hcf+P/K/S/H R/F 20+22xn
    Overhead Kiss (T) hcb+K R 40

    Tension Moves
    Kyuukyoku no Dadakko hcb+H R 25+20x8
    Great Yamada Attack qcf, qcf+S R 110
    Chouzetsu Monzetsu Kirimomi Daisenpuu hcb+S R 18x10
    --> Deluxe Gosho Kawara Bomber --> P R 48

    Instant Kill
    May to Yukai na Nakamontachi *2 hcf, hcf+H - All

    *1 The longer it's charged, the more dolphins appear.
    *2 Only works at close range and is unblockable.

    FRC Timing
    Hakushu de Mukaete Kudasai: 2-frame window 2 frames after she raises her hand
    Iruka-san Yoko and Tate: 6-frame window 6-frames after hit connects. Unlike
    other FRCs this move must connect with opponent in order to FRC.

    ******************************************************************************
    Changes from Guilty Gear XX
    Jump Dust damage down.
    Crouches lower during Hakushuu de Mukaete Kudasai.
    Overhead Kiss untechable.

    ******************************************************************************

    Strengths: Surprisingly powerful; gains tension very quickly.
    Weaknesses: Very poor range; weak defense.

    Comments:
    May was one of the lower tier characters in XX. She's got several
    improvements, but may still not be that great to use. Still hilarious to
    use though, and it's easy to underestimate her.

    ------------------------------------------------------------------------------
    MILLIA RAGE
    ------------------------------------------------------------------------------
    Height: 169 cm
    Bloodtype: B
    Weight: 48 kg
    Birthplace: Russia
    Birthday: Orphaned so unknown
    Eye Color: Blue
    Likes: Chasing cats
    Important Things: Chastity
    Dislikes: Zato, fallen-out hair
    Voice Actress: Sumitomo Yuuko

    Story: Finally, Millia gained peace and freedom. She lived her new life both
    as a person and as a woman. However, there was still some fear left in her
    heart. That was her thoughts of Zato. The "master" she had followed in the
    Organization was now a curse... and she lived with the fear that Zato may
    once again appear before her. These emotions created a complicated feeling
    within Millia. Finally, she resolved to defeat Zato, and set forth. Then,
    she learned that he had fallen to the shadows he himself summoned.

    Basic Moves Command C Damage
    Punch P R/J 18
    Kick K R/J 12
    Slash S (close) R/J 22x2
    Far Slash S (far) R 28
    Hard Slash H R 30x2
    Dust D R/X 12
    Crouching Punch d/db/df+P R 9
    Crouching Kick d/db/df+K R 8
    Crouching Slash d/db/df+S R/J 26
    Crouching Hard Slash d/db/df+H R/J 40
    Sweep d/db/df+D R 26
    Jump Punch (MA) P R 10
    Jump Kick (MA) K R/J 12
    Jump Slash (MA) S R 26
    Jump Hard Slash (MA) H R 22x3
    Knockdown (MA) D R 36
    Forward Punch f+P R 22x2
    Forward Kick f+K R 25
    Forward Hard Slash f+H R 60
    Dead Angle Attack (GC) f+two R/X 20
    Throw (T) f/b+H - 55
    Air Throw (MA)(T) f/b+H - 55

    Normal Moves Command C Damage
    Lust Shaker *1 SSS.../qcb+S R 18xn
    Tandem Top *2 qcf+S/H F 40/50
    Bad Moon (MA) qcf+P R/F 24x3
    Kousoku Rakka *3 (MA) qcf+K - -
    Zenten *4 qcb+K - -
    Iron Sabre qcb+P R/F 36
    Secret Garden *5 qcb+H - 30xn
    Silent Force (MA) qcb+S R 20

    Tension Moves
    Winger qcb, hcf+H R 40+25x4+80
    Emerald Rain qcf, qcf+S - 36x3

    Instant Kill
    Iron Maiden *6 qcf, qcf+H - All

    *1 Range has been decreased from GGX
    *2 Only H version may be False Roman Cancelled.
    *3 Brings Millia down to the ground quickly.
    *4 Forward roll. Avoids high attacks.
    *5 H+lever direction may be used to control direction of orb.
    *6 Homes in on opponent's location, but can still be blocked.

    FRC Timing
    HS Tandem Top: 3-frame window 14 frames after movement starts; before green
    disc appears
    Iron Sabre: 6-frame window 6 frames after hair sword first forms
    Bad Moon: ?-frame window just before Millia hits the ground.

    ******************************************************************************
    Changes from Guilty Gear XX
    Jump Dust damage down.
    Bad Moon FRCable.
    Iron Sabre damage down.

    ******************************************************************************

    Strengths: Fast; can double air-dash; great combo possibility.
    Weaknesses: Moves not very damaging; tension moves very hard to use well.

    Comments:
    Another top tier character that's been toned down. Millia's generally low
    damaging moves have now been reduced even more, and her great air dust
    has been weakened somewhat. Still worthwhile to use though may not be among
    the best.

    ------------------------------------------------------------------------------
    POTEMKIN
    ------------------------------------------------------------------------------
    Height: 245 cm
    Bloodtype: O
    Weight: 656 kg
    Birthplace: Floating Continent Zepp
    Birthday: October 18th
    Eye Color: White
    Likes: Drawing
    Important Things: Pencil box that won't break even if trampled by a dragon
    Dislikes: Pencils that can't stand 4 tons of pressure
    Voice Actor: Kondou Takashi

    Story: With the change of his country's government and his own freedom, both
    Potemkin and his government enjoyed a sense of peace. Then, one day President
    Gabriel, his former mentor, sent him a secret order. His command was to take
    the Gear which had the bounty on it back to Zepp, away from the bounty
    hunters. However, before he made contact that Gear had already found her own
    place. Potemkin imitated Gabriel's stoicism on the matter.

    Basic Moves Command C Damage
    Punch P R/J 11
    Kick K R/J 22
    Slash S (close) R/J 40
    Far Slash S (far) R/J 36
    Hard Slash H R 58
    Dust D R/X 30
    Crouching Punch d/db/df+P R 12
    Crouching Kick d/db/df+K R 16
    Crouching Slash d/db/df+S R 36
    Crouching Hard Slash d/db/df+H R 66
    Sweep d/db/df+D R/X 35
    Jump Punch (MA) P R 18
    Jump Kick (MA) K R/J 16
    Jump Slash (MA) S R 32
    Jump Hard Slash (MA) H R 40
    Knockdown (MA) D R 45
    Forward Punch f+P R/X 35
    Forward Kick f+K R/J 23
    Forward Hard Slash f+H R 90
    Dead Angle Attack (GC) f+two R/X 35
    Throw (T) f/b+H - 60
    Air Throw (MA)(T) f/b+H - 70

    Normal Moves
    Megafist Front qcf+P R/F 50
    Megafist Back qcb+P R/F 50
    Slide Head *1 qcf+S R 40/0
    Hammer Fall , f+H R/F 60
    --> Hammer Fall Break *2 --> P R -
    F.D.B. *3 hcb+S R 40
    Potemkin Buster (T) hcb, f+P - 140
    Heat Knuckle dp+H R 0+15+15+40
    --> Heat Extend --> hcb+H R 0+15+15+90

    Tension Moves
    Gigantor hcb, f+H R 45
    --> Gigantic Blid --> hcf, hcf+P R 126
    Heavenly Potemkin Buster *4 qcf, qcf+S - 170

    Instant Kill
    Magnum Opera qcf, qcf+H - All

    *1 Only inflicts damage if Potemkin's head actually makes contact with the
    opponent. Otherwise, causes an earthquake which causes opponent to fall
    down. Earthquake is unblockable; headbutt can be blocked crouching.
    *2 Brings Potemkin to a stop.
    *3 Can also reflect projectiles; does 16x2 in this case.
    *4 Anti-air throw.

    FRC Timing
    Crouch Hard Slash: ?
    Forward Hard Slash: ?
    Megafist Front and Back: 2-frame window from when punch first comes out
    Hammer Fall: 2-frame window from when he punches his hands together

    ******************************************************************************
    Changes from Guilty Gear XX
    Hard Slash recovers faster.
    Crouching Slash staggers on counterhit.
    Jump Slash staggers on counterhit.
    Crouch Hard Slash FRCable.
    Forward Hard Slash FRCable.
    F.D.B. reflects more.
    Heavenly Potemkin Buster damage down, recovers slower.

    ******************************************************************************

    Strengths: Very powerful; high defense.
    Weaknesses: Extremely slow, poor mobility.

    Comments:
    Potemkin was powerful, but he lacked mobility and priority. Some of these
    problems have been addressed, thanks to the improvement in Hammer Fall FRC
    and his j.S. You still shouldn't use him if you like moving around a lot,
    though...

    ------------------------------------------------------------------------------
    ROBO KY
    ------------------------------------------------------------------------------
    Height: Unknown
    Bloodtype: Unknown
    Weight: Unknown
    Birthplace: Unknown
    Birthday: Unknown
    Eye Color: Unknown
    Likes: Unknown
    Important Things: Unknown
    Dislikes: Unknown
    Voice Actor: Kantaro

    Basic Moves Command C Damage
    Punch P R 25
    Kick K R 16
    Slash S (close) R/J 30
    Far Slash S (far) R 38
    Hard Slash H R/F/X 52
    Dust D R/X 15
    Crouching Punch d/db/df+P R/X 20
    Crouching Kick d/db/df+K R/X 12
    Crouching Slash d/db/df+S R/X 34
    Crouching Hard Slash d/db/df+H R/F/X 50
    Jump Punch (MA) P R 18
    Jump Kick (MA) K R/J 12
    Jump Slash (MA) S R/J 34
    Jump Hard Slash (MA) H R/X 28
    Knockdown (MA) D R 12x12
    Forward Punch f+P R/X 55
    Forward Hard Slash *1 f+H X 12
    Dead Angle Attack (GC) f+two R/X 25
    Throw (T) f/b+H R 55
    Air Throw (MA)(T) f/b+H - 55

    Normal Moves
    Kurattoku Ky? *2 qcf+S - 10x3
    Ky-Genshou *3 qcb+S R 30
    Ky-Maku Homerun *4 dp+H R 30
    Chounai-Ky Bargain *5 (MA) qcf+S - 20
    Ita-Ky-geki *6 f,[f]+P/K/S/H F 50
    Ky-Denpa *7 (T) hcb+K - 8xn+35
    Zadan-Ky *8 d/db/df+D - 0

    Power Moves
    Dame na Yatsu wa Nani wo Yatte mo Dame qcf, qcf+S R 10x18+50
    Gen-Ky Lovers *9 qcf, qcf+P - 12x27
    Ky Kokoro no Ichigeki *4 - R 30+110

    Instant Kill
    13 Ky-dan qcf, qcf+H - All

    *Instead of tension, Robo Ky has a "Power Gauge" system. The Power Gauge
    and the associated Heat Gauge are shown in place of his Tension Gauge. As Ky
    moves, he may begin to heat up. As he does so his Heat Gauge fills and his
    face turns redder. If the gauge fills to max, he overheats and takes damage.
    This can be prevented by using his forward Hard Slash, which serves as an
    exhaust sytem.
    The Power Gauge is divided into ten blocks. There are three different 'levels'
    to this Gauge that affect the damage moves do and their properties. When
    the Gauge is completely empty, some moves do very little damage. When the
    Gauge has at least one block, these moves do more damage, but they consume
    one block. When the Gauge is at least half-full, these moves do even more
    damage (and consume one block).
    *1 Exhaust. Does more damage if Robo Ky is more heated (30 or 50).
    *2 With one power block, does 14x4 damage. With half power, does 18x5.
    *3 With one power block, does 40. With half, does 50 and is much faster.
    *4 With one power block, does 30+50. With half, automatically links to
    Ky Kokoro no Ichigeki as long as the first hit hits a grounded
    opponent.
    *5 With one power block, does 60 and homes. With half, does 25x4 (splits
    into many missiles and homes.
    *6 If not cancelled, Robo Ky gains power while recovering. Note this move
    must be done while in a full dash.
    *7 Sucks the tension from an opponent and gives power to Robo Ky. Number of
    hits dependent on how much tension opponent has (the more the better).
    *8 Lays a mat on the ground. Robo Ky gains power while standing on the mat.
    *9 Starts a countdown. During the countdown Robo Ky's power fills slowly
    automatically. After the countdown a shockwave goes off (the attack
    part of the move) and Robo Ky's power drops to zero.

    FRC Timing
    Hard Slash: ?-frame window from immediately when attack hits.
    Crouching Hard Slash: ?-frame window from when Robo Ky begins to recover
    from crouch.
    Ita-Ky-Geki: ?-frame window from just as attack hits.

    ******************************************************************************
    Changes from Guilty Gear XX
    Everything.

    ******************************************************************************

    Strengths: Interesting assortment of projectiles, will confuse the veteran
    GGXX player.
    Weaknesses: Huge reliance on Power.

    Comments: Wow. Robo Ky sure is different now. He's got a lot of interesting
    moves, including anti-air missiles, lasers, and bazookas. An above average
    character, but he certainly is fun to play as.

    ------------------------------------------------------------------------------
    SLAYER
    ------------------------------------------------------------------------------
    Height: 185 cm
    Bloodtype: Special so unknown
    Weight: 70 kg
    Birthplace: Transylvania
    Birthday: October 31st
    Eye Color: Brown
    Likes: Haiku, fights, observing humans
    Important Things: Sharon
    Dislikes: Unromantic humans
    Voice Actor: Kayumi Iemasa

    Story: With the loss of Zato, the assassin's Organization lost its axis, and
    set out to reclaim Slayer. Even though he had no interest in the Organization,
    he felt that he had to settle things with the Organization he created, and so
    he descended to the Earth to finish things.

    Basic Moves Command C Damage
    Punch P R/J 16
    Kick K R/J 28
    Slash S (close) R/J 28
    Far Slash S (far) R/J 32
    Hard Slash H R/J 50
    Dust D R/X 22
    Crouching Punch d/db/df+P R 14
    Crouching Kick d/db/df+K R 16
    Crouching Slash d/db/df+S R/J 28
    Crouching Hard Slash d/db/df+H R/X 52
    Sweep d/db/df+D R/X 30
    Jump Punch (MA) P R 13
    Jump Kick (MA) K R/J 24
    Jump Slash (MA) S R/J 20x3
    Jump Hard Slash (MA) H R 36
    Knockdown (MA) D R/J 40
    Forward Punch f+P R/F/X 34
    Forward Kick f+K R/X 22
    Forward Hard Slash f+H R 50
    Dead Angle Attack (GC) f+two R/X 25
    Throw (T) f/b+H - 63
    Air Throw (MA)(T) f/b+H - 60

    Normal Moves
    Feint f+[K] - -
    Dandy Step qcb+P/K F -
    --> Pilebanger --> P R 80
    --> Crossways Heel --> K R 27+32
    --> Under Pressure --> S/H R 36
    --> It's Late --> S/H R 52
    Mappa Hunch qcf+P/K R 40
    Chi wo Suu Uchuu *1 (T) hcb+H - 30
    Undertow *2 hcb, f+P R 60
    Footloose Journey (MA) qcb+K R 36x3

    Tension Moves
    Dead on Time hcb, f+S R 140
    Eien no Tsubasa qcf, qcf+H R 88
    Chokkagata Dandy (MA) qcb, qcb+S R 100

    Instant Kill
    All Dead qcf, qcf+H - All

    *1 Causes opponent to stagger.
    *2 Is unblockable.

    FRC Timing
    Forward Punch: 3-frame window 3 frames after shoulder comes out
    Dandy Step: K version, 4-frame window from when forward motion first starts.
    P version, 4-frame window 3 frames after forward motion first starts.

    ******************************************************************************
    Changes from Guilty Gear XX
    Crouch Hard Slash damage up, floats on counterhit.
    Jump Hard Slash damage down, bounces on counterhit.
    Forward Hard Slash damge down.
    Crosswise Heel damage down.
    Under Pressure damage up.
    It's Late damage up.
    Dead on Time damage up.

    ******************************************************************************

    Strengths: Many moves make him invincible; versatile.
    Weaknesses: Tension moves below average; high recovery on some moves.

    Comments:
    Slayer was very powerful and now he has some tone downs. His defense is
    lowered some, and his often-dreaded Chi wo Suu Uchuu is much harder to
    do. His Crosswise Heel -> Air combo has also been toned down, and some
    of his move properties have changed.

    ------------------------------------------------------------------------------
    SOL BADGUY
    ------------------------------------------------------------------------------
    Height: 184 cm
    Bloodtype: Unknown
    Weight: 74 kg
    Birthplace: America
    Birthday: Unknown
    Eye Color: Reddish Brown
    Likes: Listening to Queen
    Important Things: Queen's "Sheer Heart Attack"
    Dislikes: Exerting himself, trying his best
    Voice Actor: Ishiwatari Daisuke

    Story: After the death of Justice, the other Gears of the world lost their
    own free will and stopped their own movements. But, rumors of a Gear which
    still had free will came to Sol. For this unknown Gear, was there despair,
    or...? Finally, at the "Devil's Living Place", he met a girl that had been
    born with the power of a Gear. Despite his victory over her, for some reason
    he did not kill her, and left the forest.

    Basic Moves Command C Damage
    Punch P R/J 10
    Kick K R/J 14x2
    Slash S (close) R/J 30
    Far Slash S (far) R 30
    Hard Slash H R/J 40
    Dust D R/X 17
    Crouching Punch d/db/df+P R 8
    Crouching Kick d/db/df+K R 12
    Crouching Slash d/db/df+S R 25
    Crouching Hard Slash d/db/df+H R/J 36
    Sweep d/db/df+D R 28
    Jump Punch (MA) P R 13
    Jump Kick (MA) K R 22
    Jump Slash (MA) S R/J 28
    Jump Hard Slash (MA) H R 24x2
    Knockdown (MA) D R/J 44
    Forward Punch f+P R 32
    Forward Hard Slash f+H R 40x2
    Dead Angle Attack (GC) f+two R/X 25
    Throw (T) f/b+H - 60
    Air Throw (MA)(T) f/b+H - 60

    Normal Moves
    Gun Flame *1 qcf+P F 50,42,30,30
    Gun Flame Feint qcb+P - -
    Volcanic Viper (AMA) dp+S/H R 65/52/60
    --> Tatakiotoshi --> qcb+K R 16
    Grand Viper qcb+S R 8xn+24+18+19
    Bandit Revolver (AMA) qcf+K R 24+36/22x4
    Bandit Bringer qcf+[K] R/F 50
    Riot Stamp qcb+K R/F 40
    Bukkirabou ni Nageru (T) dp+K - 40
    Fafnir hcf+H R/F 70

    Tension Moves
    Tyrant Rave version Beta hcb, f+H R 80+60
    Dragon Install *2 qcb, qcb+S - -

    Instant Kill
    Napalm Death qcf, qcf+H - All

    *1 Damage decreases as flame extends.
    *2 Powers up Sol for about 6 seconds. While powered up, his speed is increased.
    Also, many moves do more damage. Gun Flame becomes 1 flame that does 60;
    Volcanic Viper S version does 30+20+20, H version does 40+16x12, and midair
    does 30+20+20. Bandit Revolver does 20x3+32. After powerup period is over,
    Sol will be vulnerable and all hits against him will be counter hits for
    a short period of time.

    FRC Timing
    Gun Flame: 2-frame window ? frames after flame first appears; before actual
    attack
    Bandit Bringer: 3-frame window from when flame effect first appears in hand
    Riot Stamp: 4-frame window frome when kick comes out after bouncing off wall
    Fafnir: 2-frame window from when punch thrusts forward

    ******************************************************************************
    Changes from Guilty Gear XX
    Air throw dizzies easier, untechable on counter hit.
    Kick recovers slower.
    Crouching Kick recovers slower.
    Jump D decreases Guard Gauge more, blows back more.
    Forward Punch slower.
    Forward HS faster.
    Gunflame FRC timing later.
    Gunflame Feint faster.
    Volcanic Viper recovers slower.
    Volcanic Viper (HS, Dragon Install version) damage down.
    Tatakiotoshi hit box larger.
    Grand Viper damage up, prorates 80%.
    Bandit Revolver startup slower, recovers faster.
    Bandit Revolver (Dragon Install version) faster, stuns more, damage up.
    Bukkirabou ni Nageru untechable, whiff animation draws counter hit and
    is longer.

    ******************************************************************************

    Strengths: Good variety, gains tension fairly quickly.
    Weaknesses: Poor recovery if he misses; instant kill hard to use.

    Comments:
    Sol's ridiculous Dust Loop has been toned down some, but otherwise he still
    remains rather powerful. Great choice for beginners and experts a like,
    very versatile.

    ------------------------------------------------------------------------------
    TESTAMENT
    ------------------------------------------------------------------------------
    Height: 185 cm
    Bloodtype: Unable to determine
    Weight: 73 kg
    Birthplace: Switzerland
    Birthday: May 9th
    Eye Color: Red
    Likes: Thinking
    Important Things: the late Kliff Underson, Potatoes
    Dislikes: Sol, old Itou-ryuu Martial Arts
    Voice Actor: Kobayashi Katsuaki

    Story: After regaining his own will after the death of Justice, he realized
    the things he had committed and despaired of living as a human. Living on
    without any purpose, the self-destructive Testament finally came to the
    "Devil's Living Place". There, he met Dizzy, who had separated herself from
    the world. Her story pulled at him strongly, and he became determined to
    protect her. Now that Dizzy has found her own place, what does Testament
    think?

    Basic Moves Command C Damage
    Punch P R/J 9
    Kick K R/J 18
    Slash S (close) R/J 24
    Far Slash S (far) R 28
    Hard Slash H R 36
    Dust D R/X 15
    Crouching Punch d/db/df+P R 8
    Crouching Kick d/db/df+K R 12
    Crouching Slash d/db/df+S R 26
    Crouching Hard Slash d/db/df+H R 38
    Sweep d/db/df+D R 38
    Jump Punch (MA) P R 10
    Jump Kick (MA) K R 18
    Jump Slash (MA) S R/J 28
    Jump Hard Slash (MA) H R 34
    Knockdown (MA) D R 44
    Forward Punch f+P R 24
    Forward Kick f+K R 28
    Forward Hard Slash f+H R/X 55
    Dead Angle Attack (GC) f+two R/X 25
    Throw (T) f/b+H - 60
    Air Throw (MA)(T) f/b+H - 60

    Normal Moves
    Phantom Soul *1 qcf+P/K - 5
    Grave Digger (AMA) qcb+P R 45/40
    Exe Beast *2 hcf+S F 36
    Warrant *3 qcb+K R 10
    HITOMI *4 qcb+S - 30
    Zeinest (AMA) qcb+H - 10

    Tension Moves
    Nightmare Circular *5 hcb, f+H - 60
    Master of Puppet *6 qcf, qcf+H R 60

    Instant Kill
    Seventh Sign *7 qcf, qcf+H - All

    *1 P version is a horizontal skull; K version is higher in the air. If skull
    hits, it also adds marking to the opponent. Marking stays on until
    Testament is hit. While marking is active, Succubus will attack the
    opponent in one of three ways. In crow form, she can thrust forward for
    40 or shower the enemies with feathers for 5x3. She may also transform
    into her regular form and hit the opponent with her scythe for 50.
    *2 Unlike GGX, Exe Beast will only appear from behind the opponent now.
    *3 Counterattack stance. Poisons the enemy for 9 seconds or until Testament
    is hit.
    *4 Creates a plant mine-type weapon. If Testament is hit, the mine disappears.
    Activates when opponent gets close, but is slow enough that a quick
    opponent can avoid it.
    *5 Adds poison to opponent, similar to Warrant.
    *6 If it hits, three marks appear above Testament's tension bar. The next
    time HITOMI is performed, a mark disappears. In exchange, HITOMI executes
    much faster and poisons the opponent, similar to Warrant.
    *7 Seems like it hits low but can also be blocked standing.

    FRC Timing
    Forward Hard Slash: ?-frame window as Testament pauses at bottom of swing
    Exe Beast: 3-frame window from when his face first is unable to be seen
    Warrant: ?-frame window after he emerges from ground
    Master of Puppet: ?-frame window as he thrusts key forward.

    ******************************************************************************
    Changes from Guilty Gear XX
    Forward Kick -> Forward Hard Slash, Forward Kick -> Forward Punch, Forward
    Kick -> Dust Gatlings possible.
    Punch damage up.
    Dust damage down.
    Forward Hard Slash FRCable, damage up.
    Phantom Soul damage down, ground version faster, crow attacks slower.
    Exe Beast damage down.
    Warrant FRCable.
    Master of Puppet damage up, FRCable.

    ******************************************************************************

    Strengths: Good variety of attacks; Grave Digger and Warrant gain lots of
    tension.
    Weaknesses: Gains tension slowly otherwise; Tension moves on the weak side.

    Comments:
    Testament's been improved over his XX incarnation, with added Gatlings
    as well as improvements to Phantom Soul and Gravedigger. He's now quite
    a monster to fight against.

    ------------------------------------------------------------------------------
    VENOM
    ------------------------------------------------------------------------------
    Height: 179 cm
    Bloodtype: A
    Weight: 66 kg
    Birthplace: England
    Birthday: Orphaned so unknown
    Eye Color: Blue
    Likes: Reading, Chess
    Important Things: Zato, Sympathy
    Dislikes: Blood, those who bother Zato
    Voice Actor: Yaeda Mikio

    Story: After Zato's escape from the Dimensional Prison, no one knew what
    became of him. No one knew if he had been reimprisoned, or indeed if he
    were even still alive. Rumors that he had died or that he had given up
    his position spread through the Organization. There, Venom, who had long
    been by Zato's side, did not believe anything. Then, learning about a
    possible location for Zato, he set forth. At the end of his journey, he
    realized Zato's death.

    Basic Moves Command C Damage
    Punch P R/J 6
    Kick K R/J 12
    Slash S (close) R/J 16x3
    Far Slash S (far) R 24
    Hard Slash H R 42
    Dust D R/X 20
    Crouching Punch d/db/df+P R 7
    Crouching Kick d/db/df+K R 8
    Crouching Slash d/db/df+S R 22
    Crouching Hard Slash d/db/df+H R 20+20
    Sweep d/db/df+D R 20+20
    Jump Punch (MA) P R 10
    Jump Kick (MA) K R 12
    Jump Slash (MA) S R/J 24
    Jump Hard Slash (MA) H R 36
    Knockdown (MA) D R 40
    Forward Punch f+P R 28
    Forward Hard Slash f+H R 52
    Dead Angle Attack (GC) f+two R/X 20
    Throw (T) f/b+H - 5x7
    Air Throw (MA)(T) f/b+H R 5x7

    Normal Moves
    Stinger Aim *1 (C) , f+S/H F 30/42
    Carcass Ride [d], u+S/H - 36/50
    Ball Seisei *2 (AMA) qcb+P/K/S/H - -
    Devious Curve *3 rdp+P/K/S/H R 25
    Double Head Morbid dp+S/H R 17x4/21x4
    Mad Struggle (MA) qcf+S/H - 12x3/15x6
    Shunkan Idou *4 dp+K - -

    Tension Moves
    Dark Angel qcb, hcf+S - 12x28
    Red Hail (MA) qcf, qcf+H - 26x8

    Instant Kill
    Deimvolger qcf, qcf+H - All

    *1 May be charged up. Charging produces more hits, but the damage per hit
    decreases to 22 for S and 25 for H. Max charge is 6 hits.
    *2 Creates a ball in midair. Multiple balls may be created at the same time.
    The pattern created by the balls depends on the button used. When a ball
    is hit by a striking attack from Venom, it takes the damage properties of
    that attack and travels forward. If it hits another ball, ricochets occur;
    if it hits the opponent, the damage inflicted is the same as the attack
    used to move the ball.
    *3 Opponent cannot air recover, and this move can also be used to hit
    balls created by Ball Seisei.
    *4 Venom teleports into the air directly above the nearest billiard ball.
    If no balls are present on the field, Venom merely teleports to directly
    above himself.

    FRC Timing
    Stinger Aim: For S version, 4-frame window 4 frames after cue stick hits ball.
    For H version, 4-frame window 6 frames after cue stick hits ball.

    ******************************************************************************
    Changes from Guilty Gear XX
    Throw, Air Throw damage down.
    HS Stinger Aim damage down.
    Carcass Ride charge time down.

    ******************************************************************************

    Strengths: Is effective at both close and far range; good combo possibility.
    Weaknesses: Gains tension a little slowly; some moves predictable.

    Comments:
    Venom seems to have been inexplicably improved; his Forward Punch gets
    even stronger than it used to be and his Carcass Ride loop is now more
    effective thanks to the reduced time it takes to charge it. Perhaps top
    tier now.

    ------------------------------------------------------------------------------
    ZAPPA
    ------------------------------------------------------------------------------
    Height: 180 cm
    Bloodtype: A
    Weight: 66 kg
    Birthplace: Australia
    Birthday: June 16th
    Eye Color: Blue
    Likes: Finding a wife, Diaries
    Important Things: Good Health charm
    Dislikes: Anything scary
    Voice Actor: Ueda Yuuji

    Story: Through bad luck, Zappa became possessed by S-ko. S-ko used Zappa's
    body and began observing the actions of humans. During this time Zappa would
    often lose consciousness and awake with wounds. Fearing that he suffered
    from some unknown illness, he worried constantly. Then, he learned of a
    famous doctor who could heal any disease, "Faust". However, he learned that
    Faust did not stay in one place. Some even said that Faust had died. Zappa
    set out to pursue the disappearing traces of the doctor...

    Note: S-ko is an homage/reference to Sadako, a character from the Japanese
    horror film/novel trilogy "Ring" (1998). Zappa's Instant Kill is also a
    reference to Ring. An American remake of Ring is currently in production.

    **Zappa's moves are dependent on what Mukade is currently supporting him.

    Basic Moves Command C Damage
    (No Mukade)
    Punch P R/J 9
    Kick K R 22
    Slash S (close) R/J 26
    Far Slash S (far) R 30
    Hard Slash H R/X 20x3
    Dust D R 17
    Crouching Punch d/db/df+P R/J 12
    Crouching Kick d/db/df+K R 16
    Crouching Slash d/db/df+S R 26
    Crouching Hard Slash d/db/df+H R/J 60
    Sweep d/db/df+D R 30
    Jump Punch (MA) P R/J 13
    Jump Kick (MA) K R 22
    Jump Slash (MA) S R/J 32
    Jump Hard Slash (MA) H R 28
    Knockdown (MA) D R 40
    Forward Punch f+P R 24
    Forward Hard Slash f+H R/X 50
    Dead Angle Attack (GC) f+two R/X 25
    Throw (T) f/b+H - 50
    Air Throw (MA)(T) f/b+H - 60
    (Ghost)
    Slash S (close) R/J 36
    Far Slash S (far) R/J 22
    Hard Slash H R/J 50
    Crouching Slash d/db/df+S R 20
    Crouching Hard Slash d/db/df+H R/X 32
    Jumping Slash (MA) S R 50
    Jumping Hard Slash (MA) H R/X 32
    Forward Hard Slash f+H R/X 36x3
    (Sword)
    Slash S (close) R 36
    Far Slash S (far) R 30
    Hard Slash H R 25x2
    Crouching Slash d/db/df+S R 22
    Crouching Hard Slash d/db/df+H R 40
    Jumping Slash (MA) S R/X 26
    Jumping Hard Slash (MA) H R/X 32
    Forward Hard Slash f+H R 32
    (Raou)
    Slash S (close) R 40
    Far Slash S (far) R 36
    Hard Slash H R 48
    Dust D R 30
    Crouching Slash d/db/df+S R 36
    Crouching Hard Slash d/db/df+H R 68
    Jumping Slash (MA) S R/X 35
    Jumping Hard Slash (MA) H R/X 45
    Forward Hard Slash f+H R 76

    Normal Moves
    (None)
    Konnichiwa Sanbiki no Mukade *1 qcf+P R 20
    (Ghost)
    Sono Mama Kaette Konaide Kudasai (MA) qcf+S/H F 24
    Banana *2 - - 0
    Hachiue *3 - - 25
    Golf Ball *3 - - 40
    (Sword)
    Itasou, tte Iu Ka Itai *4 qcf+S R 20
    --> Followup Attack *5 --> H R 45
    Ochitoite Kudasai *6 dp+H R 30
    Chikazuku to Yukimasu *7 hcb+H R 30x2
    (Raou)
    Darkness Anthem qcf+S - 28x3
    --> Followup Attack --> P - 30x2
    Last Edegy qcb+S R 100
    (Dog)
    Inu Kougeki D - 25
    Inu Kougeki *8 d+D - 60
    Inu Kougeki f+D - 25
    Inu Kougeki *9 u+D - 30
    Inu Kougeki b+D - -
    --> Dog Followup Attack --> D - 30

    Tension Moves
    Umareru *10 hcb, f+H R 40x4
    (Raou)
    Bellows Malice hcb, f+S - 40x10

    Instant Kill
    Kowai Yo~ *11 qcf, qcf+H - All

    *1 This move can only be performed if Zappa is not supported by any mukade.
    This move adds three souls to Zappa and summons the ghost, sword, or dog
    mukade at random. If Zappa has 5 or more souls around him, this move
    will also do damage to near opponents. If Zappa has 8 or more souls around
    him, he will summon the Raou mukade instead. Raou will support Zappa for
    16 seconds, at the end of which it disappears, as well as any souls around
    Zappa.
    *2 Randomly happens when ghost hits opponent. Knocks opponent down.
    *3 Randomly happens when ghost hits opponent.
    *4 Adds one soul to Zappa.
    *5 Adds three souls to Zappa.
    *6 Adds one soul to Zappa.
    *7 Adds one soul to Zappa per hit.
    *8 Adds three souls to Zappa.
    *9 Adds one soul to Zappa.
    *10 This move banishes whatever Mukade is supporting Zappa.
    *11 This move only works at close range and is unblockable.

    FRC Timing
    Sono Mama Kaette Konaide Kudasai: 2-frame window 2 frames after attack begins
    Ochitoite Kudasai: ?-frame window as large barrier forms
    Chikazuku to Yukimasu: ?-frame window as sword completes arc

    ******************************************************************************
    Changes from Guilty Gear XX
    Ghost Close Slash damage down.
    Ghost Crouching Hard Slash damage down.
    Ghost Jumping Hard Slash damage down.
    Sword Close Slash damage up.
    Sword Crouching Hard Slash damage up.
    Raou Close Slash damage up.
    Raou Far Slash damage down.
    Itasou, tte Iu Ka Itai followup damage up.
    Ochitoite Kudasai FRCable.
    Chikazuku to Yukimasu FRCable.
    d+D Dog Attack damage up, knocks back.

    ******************************************************************************

    Strengths: Unpredictable; gains tension easily; very powerful in Raou mode.
    Weaknesses: Unpredictable; unwanted Mukades hard to get rid of.

    Comments:
    Quite low tier at first, Zappa is now much better. He's gained some move
    priority as well as more FRC options, making him really worth using
    now. Still as confusing as ever, though.


    5. SOUNDTRACK

    One of the best features of the Guilty Gear games is the soundtrack, a
    punk rock/heavy metal type that sticks in your mind and refuses to leave.
    I mean, as groundbreaking and as fun as Street Fighter II was, its music
    wasn't that great, and only hardcore fans can remember how it goes. Not so
    with Guilty Gear's music, and GGXX is no different.

    GGXX's music sounds a lot like what GGX's Hard Rock Tracks would've sounded
    like performed live, and most tracks have different instrumentations.
    Some of the decisions were questionable (like replacing the organs in Holy
    Orders with a weird synth sound) but overall your favorite themes are back
    and better than ever. The new character's themes are also great; Midnight
    Carnival is an especially good track. Sadly, the "special fight" themes
    from GGX, like No Mercy and Still in the Dark, are gone.

    The soundtrack is available on two discs and is published by Scitron Discs.

    Disc One
    01. Feedback (Opening Theme) 0:59
    02. Noontide (Sol vs. Ky) 3:08
    03. Keep Yourself Alive II (Sol) 3:06
    04. Holy Orders (Be Just or Be Dead) (Ky) 3:01
    05. Blue Water, Blue Sky (May) 3:00
    06. Writhe in Pain (Millia) 3:02
    07. Feel a Fear (Eddie) 3:05
    08. Burly Heart (Potemkin) 3:13
    09. Suck a Sage (Chipp) 3:10
    10. The Original (Faust) 3:07
    11. Make Oneself (Axl) 3:05
    12. Momentary Life (Baiken) 3:08
    13. Fuuga (Anji) 3:03
    14. A Solitude That Asks Nothing in Return (Venom) 3:06
    15. Liquor Bar and Drunkard (Johnny) 3:08
    16. Babel Noise (Jam) 3:05
    17. Bloodstained Lineage (Testament) 3:22

    Disc 2
    01. Awe of She (Dizzy) 3:08
    02. Simple Life (Bridget) 3:08
    03. Haven't You Got Eyes in Your Head (Slayer) 3:10
    04. Good Manners and Customs (Zappa) 3:10
    05. Kagematsuri (I-No) 3:08
    06. Nothing Out of the Ordinary (Mirror Match) 3:08
    07. Existence (Assassin vs. Assassin) 3:07
    08. The Midnight Carnival (I-No EX) 3:09
    09. Till Next Time (Ending #1) 3:04
    10. Boom Town Blues (Ending #2) 3:09
    11. Missing... (Ending #3) 3:01
    12. D.O.A. (Character Select) 1:15
    13. Vs. (Vs.) 0:14
    14. Go For It!! (Continue) 0:26
    15. Game Over (Game Over) 0:17
    16. Pride and Glory (Kliff) 3:15
    17. Meet Again (Justice) 3:17
    18. Primal Light (Ending #1) 3:06
    19. Calm Passion (Ending #2) 3:06
    20. Walk in the Dusk (Ending #3) 3:02

    For Existence, "Assassin" is defined as Slayer, Eddie, Venom, or Millia.
    The last five tracks on Disc 2 are tracks from Guilty Gear X Plus which
    weren't in the original Guilty Gear X.


    6. TRANSLATIONS

    Here I will provide translations from Japanese into English of various
    aspects of the game. In-game quotes are translated a bit more loosely than
    the move names in an effort to make them sound natural. Also, I didn't bother
    to translate quotes that are just moans/groans/yells/whatever.
    I'm a half native-speaker of Japanese so I am reasonably sure of these
    translations, but if you have a different opinion, feel free to contact me.

    General Terms
    Ougi: An often-secret, often-powerful technique of a particular school of
    fighting
    Iai: A style of fighting characterized by rapid sheathing and drawing of
    a katana from its scabbard. Used in this game by Johnny and Baiken.

    ANJI MITO
    Move Names
    Shitsu: Rapidness
    Fuujin: God of Wind
    Nagiha: Calm Blade
    Hitoashitobi: One-step Jump
    Shin: Ichishiki: Needle: Type One
    Kou: Crimson
    On: Shadow
    Kai: Commandment
    Shin: Nishiki: Needle: Type Two
    Tenjinashi: Feet of the Gods
    Issei Ougi: Sai: Absolute Ougi: Brilliance
    Kachoufuugetsu: The Beauty of Nature
    Zetsu: Suppress

    Quotes
    Pre-Battle
    Hajime kara tobashiteku ze? Tenuki sun na yo?: I'm giving it my best from
    the start... no pulling back, okay?
    Mataseta naa!: Sorry to keep you waiting!
    Iiwake de mo kangaetoki na!: Think up an excuse while you can!
    Nanpatsu ore ni ataru ka na?: Wonder how many times you can hit me?
    Joushoufuhai ga motto de ne...: Always win, never lose is my motto...
    Win
    Tenchi ni musou no mai da!: This is a dance peerless in the world!
    Gifun wo shite ware ni oyobasu...: I got this far on indignation...
    Itsudemo aite ni natte yan ze?: I'll be your opponent anytime, okay?
    Seibai!: Punishment!
    Mijuku!: Amateur!
    Shoushi!: Pitiful!
    Lose
    Konchikusho-!: Dammit!
    Nan da to-!: What the...!
    Sekai wa hiroi ze...: The world is wide...
    Doji tta ze!: I made a blunder!
    Tsugi wa honki wo dashite yaru!: I'll get serious next time!
    Taunt
    Yaru ki ga nee nara kaen na!: If you don't feel like fighting go home!
    Nameten no ka?: Are you mocking me?
    Dokyou ga tarinee!: Not enough guts!
    Sekoi mane sun na yo na...: No need to be so simple-minded...
    Kousan nara sou ie tte no!: Just say it if you want to give up!
    Shimai nya kireru ze!: I'll end it here!
    Taikutsu da ze!: Boring!
    Respect
    Ippon torareta ze!: I made a mistake!
    Kanaimasen naa...: I can't keep up with you...
    Koitsua odoroki da...: I'm surprised...
    Scalpel Quotes
    Rinshi taiken!: A near death experience!
    Hatsu taiken!: A new experience!
    Shijidai kougeki?: A new age attack?
    Dizzied
    Ch, chotto matte...: Hold on a second...
    Ma, mada yareru zo...: I-I can still keep going...
    Ka, kakatte koi ora!: C-come on and fight me!
    Staggered
    Kora, chotto, hora!: Come on, wait, hey!
    Psych Burst
    Otoko wo miseru ze!: I'll show you a man!
    Psych Burst Counter
    Kekkan kireta ze!: I've burst a blood vessel!
    Air Recovery
    (none)
    Throw
    Chorochoro shiten ja nee!: Quit fooling around!
    Dust
    Hora yo!: Take this!
    Tonjimai na!: Fly!

    Postfight Speech
    vs. Sol: Itee ka? Ishi ga annara sore dake oresama ga kusen shita tte koto yo.
    Does it hurt? If you're still conscious, you sure gave me a hard
    match.
    vs. Ky: Shou wa Mito, na wa Anji! Gagou wo "Kakukaku"! Ore no reisetsu nante
    konna mon da ga. Ma, kanben shite kure.
    Last name Mito, first name Anji! Nickname "Glorious!" My manners
    only go this far, but... Well, go easy on me.
    vs. May: Hadaka ga ki ni naru? Iya, kore de "Kougeki kurau to itee" tte no ga
    aru kara hisshi de yokerareru no sa!
    Worried that I'm naked? Well, with this "Getting attacked hurts!"
    so I'll try my best to avoid things.
    vs. Millia: Kajinhakumei. Muzukashiku kangaesugiru to ii koto nai ze?
    "Beauty and luck seldom go together". Thinking too hard about
    something isn't good for you...
    vs. Axl: Nugaa! Haratatsuwaso no buki! Nanka sugee ochokurareta kanji.
    Yeesh! Such an annoying weapon! I feel like I got lucky.
    vs. Potemkin: Jyuuyoku kata wo sei su... chotto chigau ga, maa tonikaku ore
    wa sugee!
    Able to control such gentle strength... or something, but
    anyway I'm awesome!
    vs. Chipp: Omae no kougeki wa karusugin da yo, hidariuchiwa de koto ga
    sunjimatta.
    Your attacks are too light, I went through this in comfort.
    vs. Eddie: Jibun jishin wo kitaenee kara sainou ga karerun da yo!
    You don't train yourself, so your potential is wasted!
    vs. Baiken: Gashinshoutan no kokoroiki ya yoshi! N daga... ii onna ga
    dainashi da ze? Waratte erareru sachi mo aru tte koto sa.
    Such single-minded spirit! But... it's spoiling a good woman,
    you know? There's such a thing as feeling good about smiling.
    vs. Faust: Iya, omae hora, kikikan to ka nai no? Jibun ni.
    Hey, don't you feel any danger? About yourself?
    vs. Testament: Tatakai tte no wa, doryoku to konjou, nekketsu no otokogi
    tte no ga kokozo wo kimerun da yo!
    In fighting, spirit and guts, burning blood and a man's
    spirit are what determine the outcome!
    vs. Jam: Suman! Miechimatta! Kou natta ijou wa ore ga sekinin wo totte da na.
    E? Oyobi ja nai?
    Sorry! I saw! Now I guess I'll have to take responsibility... huh?
    You didn't call?
    vs. Anji: Monomane suru yatsu tte no wa sugee kansatsuryoku datte na? Ore ga
    donna oshioki wo oshieteru ka itte mi?
    To mimic something takes a lot of observational skill, huh. Why
    don't you tell me what I should teach you?
    vs. Johnny: Tatakai wa jou ni shinken shoubu! Ocharake kara sonna zama ni nan
    da yo!
    Fighting is usually a serious match! What's with that attitude
    from the start?
    vs. Venom: kka! Antara sonna mon made buki ni shichimau no ka? Sekai wa
    hiroi nee, tte ore mo are ka?
    Geez! You even use something like that as a weapon? The world
    is big, but... am I like that too?
    vs. Dizzy: Chotto shita gakujitsuteki shumi tte yatsu dattan da ga? Koitsu
    wa iki ja nee ya. Dai no otona ga yotte takaru no wa yakutai
    mo ne.
    A little scientific, huh? But that's not the essence. Many
    adults grow into their roles.
    vs. Slayer: Shinshi taru mono hankechi wo chi de yogoshita to accha iroiro
    to aru daro? Cha demo susuttero tte koto yo!
    You think a gentlemen does things like use a handkerchief to
    wipe away blood and stuff like that? Why don't you suck on
    some tea!
    vs. I-No: Hayashi nara chittaa kokoroeten daga, uma ga awanee no wa
    shouganee. Daga iji no hariai ja ore wa makenee!
    I know a little about Noh orchestras, but your style's a little
    different. But, I won't lose if we just compare our spirits!
    vs. Zappa: Tenchiyonhou wo kiyome, seifuu wo yobikomu mai no chikara yo!
    Jarei, akurei matomete oujou! (...Mada kocchi miteru yo, kanben
    shite kure...)
    Purifying Heaven and Earth, I call upon the strength of the
    dance that summons purifying winds! Evil spirits, vanish!
    (...he's still looking this way, give me a break!)
    vs. Bridget: Zengei to shita wa soko soko, daga tougei no mae ni wa
    seizei kadozuke tte koto da na. Otagai shoujin shiyou ya.
    Art for art's sake is nice, but true art is about performing
    in front of an audience. Let's give it our best, ok?

    AXL LOW
    Move Names
    Bentengari: Benten Harvest (Benten is the Buddhist goddess of wisdom)
    Rensengeki: Flashing Sickle Attack
    Kyokusageki: Melodic Chain Attack
    Sensageki: Rotating Chain Attack
    Rashousen: Delicate Bell Spiral
    Tenhouseki: Rock from the Sky
    Housoubako: Beehive
    Raieisageki: Lightning Chain Attack
    Shiranami no Homura: Thieves' Flame
    Byakuerenshou: Massive Sickle Flame
    Rensen Ougi: Midaregami: Sickle Ougi: Wild Hair

    Quotes
    Pre-Battle
    Hade ni ikimasu ka!: Let's make it flashy.
    Tekagen shite kure yo!: Go easy on me, okay?
    Tanoshiku yarou ze.: Let's have fun with this.
    Ude ga naru ze!: My arms are crying out!
    Koko wa, oresama no stage da ze!: This is MY stage.
    Chotto dake honki dashichau ze?: I guess I'll get a little serious...
    (vs. Sol) Danna! Hisashiburi da nee. Genki shiteta?: Hey! It's been awhile.
    How've ya been?
    (vs. Sol) Minogashite kunnai ka na? Ano CD arun da kedo.: How about you let
    me go? I have that CD...
    (vs. Sol) Kono shashin mite. Danna no kodomo jidai.: Look at this picture!
    It's you from when you were a kid...
    (vs. I-No) Okashii na, anta no kao. Yoku mirun da yo na...: There's something
    about your face... I've seen it a lot...
    (vs. I-No) Ara, anta no kami suki da yo.: Ooh, I like your hair.
    (vs. I-No) Chotto mattee, anta no mune... tamaran...: Wait a sec, your
    breasts... won't fit...
    Win
    Oyobi ja nai nee.: No one's calling you...
    Tatsun ja nee yo.: Don't stand up.
    Yametokya yokatta no ni...: I didn't want to have to do that...
    Choroi mon da ne!: Such a weak one!
    Cool ni kimetaro?: Wasn't that cool?
    Sassuga oresama!: As expected for me!
    Mengo mengo!: Easy, easy!
    Anta, yowai ne!: Hey, you're weak!
    O-ya-su-mi!: Good night!
    Yukkuri nete na.: Sleep well.
    Lose
    Tsuyoi naa, oi...: Too strong...
    Kanben shite yo...: Give me a break...
    Ore tte konna mon?: Is this all I am?
    Yararechimatta yo... oi...: I'm done for...
    Are... owari?: Huh... it's over?
    Naande katen ka naa...: Why can't I win...
    Taunt
    Bishi! To, ikou ze!: *Bishi*... here I go!
    Sorya, nai darou?: Nah, I don't think so!
    Chikin!: Chicken!
    Sora yo!: Take that!
    Amaaai!: Too easy!
    O, omitooshi sa.: That's my prediction.
    Respect
    It's cool!
    Ii sen itteru yo!: Nice work
    Yo, dateotoko.: Hey, dude.
    Kaanawanee naa...: I can't keep up...
    Yaarujan!: You're pretty good!
    Kakkoii naa, anta.: You're pretty cool.
    Scalpel
    Sokooo!: Not there!
    Kuse ni naru?: Is this going to be a bad habit?
    Dizzied
    Yabee...: This isn't good...
    Koko wa doko?: Where am I?
    Ore... tobeteru?: Am I... flying?
    Staggered
    Ashimoto da no shikai da no naaa!: Everything's upside down!
    Hoshi ga kireeei...: The stars are pretty...
    Aa, ore ga ippai iru...: Hey, there's lots of me...
    Psych Burst
    Gan gan icchau yo!: This is going to be intense!
    Mou tomannai!: You can't stop me any longer!
    Suki ni shite!: Do what you want!
    Psych Burst Counter
    Itai tsuu no!: I said that hurt!
    Aa soko motto aa ii aa ii...: Yes there, more, that's good...
    Shita kanjatta zo.: I bit my tongue...
    Air Recovery
    Yoyuu...: Easy now...
    Doko miten da yo!: Where are you looking at!
    Kocchi da zee!: I'm over here!
    Throw
    Yotto...!: Oof!
    Netena!: Go to sleep!
    Omoi na... anta.: You're heavy...
    Dust
    (none)

    Postfight Speech
    vs. Sol: Douyo danna, oresama ude ageta ssho?
    How about it, haven't I become better?
    vs. Ky: Maa maa, katai koto yuu na tte. Kore mo hito tasuke da to omotte,
    soko wo tsuushite kurenai ka na?
    Hey now, don't be so stiff. Can't you just think this is helping
    people too, and let me pass?
    vs. May: Acchaa, chotto yarisugita ka na. Mengo.
    Man, maybe I overdid it a little. Sorry.
    vs. Millia: Onna wa burondo ni kagiru tte kangae mo aratameru ze...
    I've changed my opinion of blonds...
    vs. Axl: Chigau, chigaaau! Sou ja nakute, kou! Oresama no chaamu pointo
    wa kono 100 man doru no egao ni shuuyaku sareteru no yo?
    No, no! Not like that, like this! My charm point is all summarized
    in this million dollar smile, you know?
    vs. Potemkin: Anta no senzo wa doumo oretachi to wa chigau to omoun da ga,
    kikai ga attara sono ruutsu wo sagashite miru yo.
    Your ancestors were probably different from the rest of us,
    so if you have the chance find your roots.
    vs. Chipp: OK, OK! Anta wa hayakatta ga ore no wa nagakatta. Douyo, shoubu
    wa mietetan ja nai no? Naaanchitte!
    Ok, ok! You may be fast, but mine's long. Didn't seem like a
    fight? Yeesh!
    vs. Eddie: Ano sa, anta hountou wa mieten daro?
    Hey, you really can see, can't you?
    vs. Baiken: Doresu mo chaina mo waruku nain daga, wafuku tte yatsu wa nan
    tsuu ka kou, iroppoi ne.
    Your dress and chain aren't bad, but for traditional Japanese
    clothes, uh, what do you say, that's a little sexy.
    vs. Faust: Nanka sa, shinzou ni waruin da yo. Tanomu kara mou okiagannaide
    kureru ka na.
    Geez, you're pretty bad for my heart. Please, don't get up again,
    ok?
    vs. Testament: Maattaku, ushiro kara mae kara to! Jiman no riichi ga yaku ni
    tacha shinee.
    Geez, from behind and front! Your reach isn't going to be
    helpful.
    vs. Jam: Ore no gimon wa futatsu. Kono jidai no onna no ko wa nande konna ni
    tsuyoi no ka tte koto, mou hitotsu, kimi wa honto ni ryourijin ka?
    I've got two questions. First, are all the women in this age this
    strong, and second, are you really a chef?
    vs. Anji: Anta no sono dansu nara doko ni ittemo kutte ikeru ze. Daga
    odoru suteeji wa eranda hou ga ii.
    With that dance, you can do great anywhere. But, it's best if you
    picked a dance stage.
    vs. Johnny: Dangan wo mo inuku ginkou no issen! Marude eiga da nee, ma,
    yakusha ga chigatta kedo na, nihihi...
    A blinding silver flash that shoots even through bullets! Just
    like a movie, but I guess the actor was different, eheheh...
    vs. Venom: Anta sa, miete wa ikenai mono ga mieru kuchi daro?
    Hey you, you like looking at stuff that shouldn't be looked at,
    huh.
    vs. Dizzy: Onna no ko to komyunikeeshon no hazu dattan dakedo na... nanka
    sokora jyuu daboku shiten dakedo.
    I thought I could do some communication with a girl here... but
    I guess it's a little bruised over there...
    vs. Slayer: Esukooto tte no wa josei wo mamoru otoko no koto yo? Tsumari
    oresama no jisho ni wa soko ni Axl Low tte kaite aru no sa.
    Tenawake de, okusan shoukai shite?
    An escort is a man who protects a woman, you know? And in my
    dictionary, "Axl Low" is written there. Anyway, maybe you
    could introduce your wife?
    vs. I-No: Matta! Yappa dokka de mita mune... iyaiya kao da na. Okashii na,
    konna utsukushii futomomo... aiyaya! Kao wo wasureru nante.
    Wait! I know I've seen those breasts... er, I mean face before.
    That's strange, how could I forget such big bre... uh, I mean!
    Face...
    vs. Zappa: Nan tsuu ka, itamashii tsuu ka, imawashii tsuu ka... Konna no ni
    maketara sasuga ni naku shika nai na.
    What do you say, painful, or pitiful, or something... If I lost
    to something like this all I could do is cry...
    vs. Bridget: Nihihhi, asobi ni kakashite oresama wo dashinukou nanza 10 nen
    hayai no yo! Sore, kashite mi? Kou yatte yaren da ze... atta!
    Heheh, trying to get the better of me with that toy... you're
    10 years too young! Let me see it. It's like this... ouch!

    BAIKEN
    Move Names
    Tatamigaeshi: Tatami Flip
    Youshijin: Spirit Thorn Formation
    Mawarikomi: Reverse
    Sakura: Cherry Blossom
    Suzuran: Noble Dash
    Youzansen: Spirit Cutting Fan
    Kabari: Fishing Fly
    Tetsuzansen: Iron Cutting Fan
    Tsurune Sanzuwatashi: Linked Crossing of the Styx
    Baku: Ki: Restraint: Turtle
    Baku: Rin: Restraint: Tiger
    Baku: Ryuu: Restraint: Dragon
    Baku: Hou: Restraint: Phoenix
    Garyou Tensei: Final Execution

    Quotes
    Pre-Battle
    Izayoi una yo.: The sixteen-day moon swells...
    Ippun tte tokoro ka.: This'll take about one minute.
    Tekagen wa muyou da ze.: No need to hold back.
    Heh, sou aseru na tte.: Heh, I said no need to rush.
    Ore no ken wa misemon ja nee zo.: This sword isn't for show.
    Meido ni okutte yaru yo.: I'll send you to Hell.
    Jikan ga torasenee sa.: This won't take long.
    Ikigan ja nai yo...: Keep it serious...
    ...wakazo ga!: ...young boy!
    ...komusume ga! ...little girl!
    ...toohenboku ga! ...idiot!
    ...bakemon ga! ...monster!
    ...magaimon ga! ...fake!
    ...ikareonna ga! ...angry woman!
    ...ossan yo! ...gramps!
    ...e, eeto... ...uh, uh...
    Win
    Kentou chigai ka.: Different from what I expected...
    Fugainai ne.: How disappointing.
    Temaa tochimatta.: That took up my time.
    Kyoodo ni kaen na.: Go home.
    Ude ga sabichimau.: My skills'll rust like this.
    Tsumaranmon wo kichimatta.: I cut up something useless.
    Omae ja yakubusoku da.: You're a disappointment.
    Udenarashi ni mo naranee.: That didn't even make good practice.
    Samatsu na shiai da ze.: Such a trivial fight.
    Lose
    Aitsu yori tsuyoi tte no ka...: You're stronger than "him"...
    Konna tokoro de...: Not here...
    Chikushou ga!: Dammit!
    Nasakenee...: Pitiful...
    Temee no kachi da...: Your win...
    Yaki ga mawatta ze...: The night air stirs...
    Ore ga... makeru?: I... lost?
    Aitsu ni au made wa...: Until I meet "him"...
    Taunt
    Yatterannee!: Can't do anything!
    Nan nara saya de yatte yarou ka?: Maybe I should keep my sword in its sheath?
    Taigai ni shiro yo.: Do it somewhere else.
    Mamagoto nara... hitori de yanna.: If you're going to whine... do it alone.
    Nn, ttaku koshi ga samechimatta yo.: Ch, I've lost my taste for this.
    Aaa, miterannai yo.: Aaa, I can't even watch.
    Respect
    Ano otoko yori tsuyoi...: Stronger than "That man"...
    Omoshiroku natte kita!: This has become interesting!
    Koitsu wa horidashimono da yo.: This is a good find.
    Anta no hou ga tsuyoi na, daga... waruku nai.: You're stronger... not bad.
    Koitsua, ikeru kuchi da na.: Not a bad way to do things.
    Hahaha, ii mon motten ja nee ka.: Hahaha, you've got a good thing there.
    Scalpel
    Chikara ga hairenee...: I'm losing my strength...
    Dizzied
    Me ga kasumiyagaru!: Eyes are misty...!
    Yacchimattta!: Got me!
    Uso daro...: You're kidding...
    Staggered
    Ura wo kakareta ka!: Playing dirty, huh!?
    Psych Burst
    Chintara yatterannai yo!: You can't just sit there!
    Psych Burst Counter
    Uzai ttendaro?!: How annoying!
    Air Recovery
    Oshikatta ne!: Too bad!
    Madamada!: Not enough!
    Amain da yo!: Too easy!
    Throw
    Nameten ja nai yo!: Don't underestimate me!
    Shi ni na...: Die.
    Jama nan da yo!: You're a nuisance!
    Dust
    (none)

    Postfight Speech
    vs. Sol: Nurui ne, sonna yasuppoi honoo ja sakana mo yakeyashinai yo.
    Pitiful, with that cheap flame you couldn't grill a fish.
    vs. Ky: Kankangakugaku! Piichikupaachiku! Uttoushii otoko da ne! Temee no
    yousou wo oshitsuken ja nai yo!
    So much debate! So much argument! Such a noisy boy. Don't try and
    impress your youthful enthusiasm on me!
    vs. May: Gaki dakara tte nameraretaku nain nara, naki iun ja nai yo!
    If you don't want me looking down on you because you're a kid,
    don't cry about it!
    vs. Millia: Ore ni kachitakkya kakkou tsukenaide shi ni mo no kurui ni naru
    koto da ne.
    Trying to win over me would confuse even death, you know.
    vs. Axl: ttaku, chikuchiku to sonna tooku kara... otoko nara shoumen kitte ki
    na!
    Geez, trying to attack from so far away... if you're a man, come
    and face me straight on!
    vs. Potemkin: Sugoude daga nanda ka shiranee ga, mado ga dekakute yari
    yasashikatta yo.
    You have potential but for some reason, you're so big it's
    easy to hit you...
    vs. Chipp: Tekazu ga fuereba, sore dake kuse ga wakari yasuku naru. Kamo datta
    tte itten no sa!
    If you had more moves, it wouldn't be so easy to read you. I said,
    if!
    vs. Eddie: Naan tsutta ka ne... sou, "narushisuto"! Sou iu no miru to senaka
    ga kayuku natte chikara ga hainnain da yo!
    What do you say..., yeah, a "narcissist!" Just looking at you
    is like a itchy back I can't scratch.
    vs. Baiken: Kakugo ga tarinee! Ore no magii wa sotomi dake ja tsutomaraneen
    da yo!
    You aren't prepared enough! If you want to imitate me just
    copying my appearance won't work!
    vs. Faust: Ko, kono kaburimono wo torashite morau ze? Temee ga ningen ka dou
    ka tashikametee...
    I, I'm taking off this bag, okay? I want to see if you're really
    human...
    vs. Testament: Gatagata iu mae ni, sono uzattai kami wo kitte kurun da nee.
    Miteiru kocchi ga iraira surun da yo!
    Before you preach to me, cut that ridiculous hair! Just
    looking at it irritates me.
    vs. Jam: Buki ga nee nara bouku gurai tsukerun da na, motto mo koitsu
    de kirenai mono wa nai kedo ne.
    If you don't have a weapon at least put on some armor, not
    that there's anything that this thing can't cut anyway.
    vs. Anji: Hone no aru yarou wa kirai ja nee yo. Yowakatta kedo na.
    I don't dislike men with spines. Even though you were weak...
    vs. Johnny: Nandai, shaberisugi de jisei mo tsuku koto ga dekinaku
    nacchimatta ka.
    Huh, so you talked so much you didn't get to spit out a
    death poem, huh.
    vs. Venom: Kakurete tatte wakaru ze, sonna sakana mitai na me de teki wo
    attou dekiru to omotten no ka?
    Even if you hide I know it, you think you can overwhelm your
    opponent with such fishlike eyes?
    vs. Dizzy: Chii! Uketa wa ii ga, katana ga tsukechimatta ze. Todome wo
    sasu no wa mata kondo ni shite yaraa.
    Damn! You're down all right, but I blunted my sword. I'll
    wait till next time to finish you.
    vs. Slayer: Ore no imono ga zenbu ikarechimatta. Tondemo nee ken da na,
    namae wo kiitoku ze.
    You've got me all riled up. Such ridiculous fighting style,
    tell me your name.
    vs. I-No: Hiasobi ga sugin da yo. Tsuu ka itte mo mudappoi yatsu ga
    ichiban nigate nan da yo na, aa muka tsuite kita!
    You play with fire too much... is what I'd say, but I can't
    deal with those who don't look like they'll listen. Man,
    now I'm ticked off!
    vs. Zappa: Nandai, dokka no yamiisha mitai no ka to omoeba, honmono no
    yousei nara ayashii mon demo naa wa na.
    Hm, if I think about a certain "dark doctor", he's not
    as suspicious as a real fairy...
    vs. Bridget: Sakana wo tamete ushi wo korosu. Katsu koto ga mokuteki nara
    temee no moteru buki wo zenbu tsukai kiretten da.
    "Seek the fish, kill the cow." If you really want to win
    you'll stop using that weapon.

    BRIDGET
    Move Names
    Yoyo Haichi: Yoyo Release
    Yoyo Hikimodoshi: Yoyo Return
    Teishi: Stop
    Hassha: Fire
    Rolling Idou: Rolling Movement
    Maintenance-chuu no Higeki: Tragedy During Maintenance
    Ore to Kill Machine: Me and the Kill Machine

    Quotes
    Pre-Battle
    Ara? Sonna toko de netetara kaze hikimasu yo?: Huh? If you sleep there you'll
    catch a cold!
    Eeto... nechau hodo matasechaimashita?: Um... did I make you wait so much
    you went to sleep?
    Mou, neteru nante, kinchoukan nai desu yo.: Geez, you aren't nervous at all,
    sleeping like that.
    Motto sugoi torikku wo omise shimasu yo.: Let me show you a better trick.
    Tanoshinde tte kudasai ne.: Please enjoy this!
    Uchi ga kattara ohineri kudasai ne.: If I win give me some money, okay?
    Win
    Ikimasu yo!: Here I go!
    Kyacchi suru made ga kyougi desu kara.: It's not over until the catch.
    Osomachisama deshita.: Well done.
    Yoyo ni shikaku wa nain desu yo.: Yoyo's don't have blind spots.
    E, to... guhou mo fude no ayamari...: Um... they say even mistakes of the
    brush get taught...
    Kaze no chikara wa anadoremasen ne.: Don't underestimate the power of the
    wind...
    Yappari ohineri wa irimasen...: You don't need to pay me after all...
    Kanpeki desu! Aa, hazukashii! Mou...: Perfect! Aa, how embarassing... geez.
    Shiage desu... iyan!: The finishing touch... yah!
    Saigo no torikku desu... etto, ima no nashi de.: Now the last trick... uh,
    never mind that.
    Lose
    Kirei na kawa ga miemasu...: I see a pretty river...
    A, ojiichan?: Ah, grandpa?
    Are, uchi ga mieru?: Huh, I can see my house?
    Tenshisama da...: It's an angel...
    A, ohanabatake...: Ah, a flower field...
    Taunt
    Motto tanoshimimahou yo.: Let's have more fun.
    Renshuu tsunda hou ga ii desu yo.: You should get more practice.
    Nanigoto mo kiso ga jouyou nan desu yo?: Everything needs a basis, you know?
    Respect
    Kenka ga otokui nan desu ne.: Your strong point is fighting, I see.
    Dare ni demo torie wa aru mono desu ne.: Everybody has a redeeming feature.
    Etto, yappari kaette ii desu ka?: Um, so can I go home?
    Scalpel
    Semete seijin suru made!: Wait until I'm legal at least!
    Moshiya hanzai?: Isn't this a crime?
    Dizzied
    Me ga mawaruuu!: I'm dizzyyy!
    Are... makenai na...: Huh? It won't wrap around...
    Osora ga... mawaru!: The sky is... turning!
    Staggered
    Hyaaama... mae ga...: Geez, in front...!
    Psych Burst
    Saabisu shimashou!: Let me give you something special!
    Psych Burst Counter
    Shizuka ni!: Quiet!
    Air Recovery
    Shuuchuu shinai to...: Gotta focus...
    Abunakatta...: That was dangerous...
    Share ga tsuujinai?: You don't get it?
    Throw
    Are?: Huh?
    Dust
    Kore, muzukashiin desu yo...: This is difficult, you know...
    Hai, mawashimasu yo.: Okay, now I'll turn it around...
    Ohitotsu dou desu ka?: How about it?

    Postfight Speech
    vs. Sol: Hidoi! Ii dougu nan dakara, sonna zonzai ni atsukaccha dame desu!
    No! That's such a nice tool, so don't throw it around so roughly!
    vs. Ky: Uwa, kenshisama nano ni kirei na komakai teashi desu ne.
    Wow, for a "Sir Knight" you sure have pretty, thin limbs.
    vs. May: Eeto, anta mo kono tehaisho ni arimasu ne. Chotto kite kudasai.
    Hey, you're in this bounty instructions too... come with me.
    vs. Millia: Sugoi! Donna kunren wo shitara sonna ni gouken ni narun desu
    ka?
    Wow! What kind of training should I do to get tough hair like
    that?
    vs. Axl: A, sore, ii buki ka mo shirimasen ne. Bushousa ni mo
    mentenansu to ka kantan sou de...
    Hey, that's not a bad weapon. Even a slob could take care of it...
    vs. Potemkin: Kyouchousei no nai taikaku wo shiteite mo, gei no michi nara
    nozomi wa arimasu yo?
    Even if you have no coordination in that physique, you could
    still live the performing life, you know?
    vs. Chipp: Omoshiroi desu! Susamajii supiido de korobu no, okyakusan yobemasu
    yo!
    How interesting! With that terrific speed you could roll around
    and attract customers!
    vs. Eddie: Waa, kaoiro ga warui desu yo. Uchi, yarisugichaimashita ka?
    Wow, your face doesn't look too good. Did I overdo it?
    vs. Baiken: Masa ni otoko shouri desu ne! Akogareru naa, onnapoku nai kotsu
    wo oshite moraemasen ka?
    A true man's battle! I'm so envious, maybe you can teach me
    the way to not act womanly?
    vs. Faust: Eeto, ano, sono... misemonokoyakei desu ka?
    Um, uh, is that... a circus act?
    vs. Testament: Shikomi kei desu ne! Tossa ni taisho dekinai hito ni wa
    saiteki na senpou desu yo ne.
    Such training! It's such a great battle tactic for people
    who can't oppose your attacks.
    vs. Jam: Aa, kono nioi! Sakki tondechatta ryouri, buji desu yo! Oishii!
    Ryouri no ude dake wa tashika desu ne!
    Ah, this smell! That food that flew by earlier, it's all right...
    Delicious! You certainly have skill in cooking, at least.
    vs. Anji: Dentou bunka no mai wo mirete yokatta desu! Onna no hito dattara
    kirei dattan darou na.
    I'm glad I got to see a dance from traditional culture!
    It would've been pretty if it had been a girl doing it...
    vs. Johnny: Iai tte touyou no daidougei nan desu yo ne! Okane ga nain desu
    ka?
    "Iai" (Johnny's style of fighting) is a street performance
    in the Orient, isn't it!... Don't you have any money?
    vs. Venom: Wawawa, jimawari no hou ka na. Shobadai motte nai desu yo?
    Whoa, a street tough, huh. I don't have anything valuable...
    vs. Dizzy: Mitsuketa! Anata ga shoukinkubi desu yo ne. Kore de mura ni
    kaeremasu.
    Found you! You're the bounty, aren't you. Now I can go back
    to the village.
    vs. Slayer: Ojisan, bimyou ni akunin ppoi desu kedo, moshiya shoukin
    kakkattari shimasen?
    Mister, for some reason you seem a little evil, do you have
    a bounty on you by any chance?
    vs. I-No: Son nan ja dame desu! Hyougensha wa okyakusan wo taisetsu ni
    suru gimu ga arun desu yo!
    No, that's no good! A performer has a duty to treat their
    customers very importantly!
    vs. Bridget: Eh? Mou monomane made? Monosuki desu ne... Masaka! Karada mo!
    Naan da.
    Eh? Even a mimic? How interesting... no way! The body too!
    What the.
    vs. Zappa: Sugoi, sugoi gei desu! Sore dake ganbareba, zettai, okane
    toremasu yo!
    Amazing, amazing performance! If you just try harder, you'll
    definitely be able to get money.

    CHIPP ZANUFF
    Move Names
    Tsuyoshishiki Ten'i: Fortitude Transportation
    Tsuyoshishiki Meisai: Fortitude Camouflage
    Genrouzan: Misty Illusion Slash
    Resshou: Cold Palm
    Senshuu: Piercing Heel
    Rokusai: Foot Crush
    Sakuganki: Rock Drill
    Zanseirouga: Star-splitting Wolf Fang
    Banki Messai: Demon Extinction

    Quotes
    Pre-Battle
    Indou wo... watashite yaru ze!: I'll give you a requiem!
    Shisho... mitetekure yo!: Master... watch me now!
    Omae... shisou ga deteru ze?: You've got the shadow of death on you.
    Nanda, sono yoyuuzura.: What's with that calm attitude?
    Sassa to hajimeyou ze.: Let's get this thing started.
    Kudaranee.: Worthless.
    Win
    Ososugin da yo!: Too slow!
    Subete jukuchi.: I know all about it.
    Himatsubushi ni mo nan nee.: Can't even kill time like this.
    Chi... yowen da yo!: Chi... too weak!
    ...ttaku, hanashi ni nan nee.: Geez, not even worth talking about
    HA! Beat It!
    Kamikaze!
    Lose
    Shisho!: Master!
    Chikusho!: Dammit!
    Bakemon ga!: Monster!
    Maketawake ja nee zo...: It's not like I lost...
    Ore no jutsu ga...: My technique...
    Konna toroi yatsu ni...: ...by such a slow guy...
    Taunt
    Hey sissy!
    Come on!
    Kiss my ass!
    Yaru ki an no ka yo?: You serious about this?
    nda, kono chikin ga.: What's up with this chicken...
    Tsumanne yarou da na: What a boring jerk.
    Respect
    What the hell?
    Jesus!
    Dou nacchimattan da ore wa.: What's wrong with me...
    Doumo, choushi ga warui ze.: Something feels wrong...
    Mata motochoushi ja nee ka...: I'm not feeling fine still...
    Imaichi kimaranee...: I guess it won't end here...
    Scalpel
    Culture Shock!
    Dizzied
    Na, nani ga okitan da!: Wha, what's happening!
    Yume de mo miten no ka?: Am I dreaming?
    Staggered
    Magure atari ka!: Lucky shot, huh!
    Psych Burst
    Peesu wo ageru ze!: I'll raise the pace!
    Psych Burst Counter
    Namen ja nee!: Don't underestimate me!
    Air Recovery
    (none)
    Throw
    (none)
    Dust
    (none)

    Postfight Speech
    vs. Sol: Maa, anmari ningensama wo namen ja nee koto da.
    Well, it's like this: Don't underestimate humans.
    vs. Ky: Temee no onnaonna shii kao miteru to mukahhara ga tatsun da yo!
    Kateba kangun tte kotoba shitteru ka?
    Just looking at your womanly face makes me sick! You know this
    word, "government army"?
    vs. May: Kuru mono wa tatoe onna kodomo darou tomo yousha wa shinee! ...ga,
    doumo munekuso warii na.
    I won't have mercy, even if I'm up against a little girl!... but,
    somehow I feel disgusted.
    vs. Millia: Ichiichi aite suru no mo mendou da, maji de yatterya ichibyou mo
    kakaranakatta ze? Uzai kara detekunna.
    Just facing you is an annoyance, if I had been serious it
    wouldn't have taken even a second to beat you. I'm sick of you,
    go away.
    vs. Axl: Herahera to ike suki ja nai yarou da. Emono ga nagakerya chikazukenee
    to de mo omotta ka?
    You certainly don't like fighting seriously. Did you think that with
    a long weapon I couldn't get close to you?
    vs. Potemkin: Mazu wa sono mezawari na niku wo kezugiotoshiyagare! Godaisou
    na pawaa wo motteta tte, atarnekya imi nai ze!
    I'll just chip away at that annoying bulk! Even if you've
    got ridiculous power, it won't help if you can't hit me!
    vs. Chipp: Ore wa mada shi mo, shisho no na wo damatte miyagare! Keshiteyaru!
    Imitating me and trying to blot my master's name?! I'll erase you!
    vs. Eddie: Gisei ni suru mono ga nakerya nani mo te ni hairanai tte no wa,
    temee ga sanryuu no shouko da. Issei ore ni wa katenee yo.
    "If you don't have anything to lose, you can't gain anything" -
    you're proof of that three times over! You'll never beat me.
    vs. Baiken: Onna no kuse ni ii konjou shiteiru ze, kore ga uwasa ni kiku
    yamato nadeshiko tte yatsu ka?
    You sure have guts for a woman, are you a "Yamato Nadesico" I
    keep hearing about?
    vs. Faust: Te, temee wo keiyou suru kotoba ga mitsukaranee... tsumari nanda,
    are da! "Goshuushousama"!
    I, I can't think of a word that describes you... anyway, what is
    it, yeah! "Condolences"!
    vs. Testament: Godaisou na waza wo chirichiri narabete, kore ga temee no
    zenryoku ka? Gakkari saseyagaru!
    Scattering out your techniques like that, is this all you've
    got?! Don't disappoint me!
    vs. Jam: Shinobi ni irojikake ga tsuku to omotten no ka? Mezawari da, kiero!
    You thought temptation would work on a ninja? You're an eyesore,
    go away!
    vs. Anji: Temee! Ore ga nihonjin ja nai to omotte baka ni shiten no ka?
    "Harisen" wa buki ja neen da zo!... da yo na?
    You! You trying to make a fool of me by saying I'm not Japanese?
    A "harisen" ain't a weapon!... right?
    **Chipp mistakes the word for fan - hakusen
    vs. Johnny: Ore wa mureru yarou ga kirai da. Onna no ketsu wo oikakeru
    yarou mo haku ki ga suru. Tsumari, tsui chikara ga haichimatte
    tte koto da.
    I hate those who gather crowds. Those who chase after women
    also make me want to puke. Therefore, I just now felt better!
    vs. Venom: Oshiete kureru no ka? Sono kakkou wa asobi ni kita no ka, ore wo
    ochokuru tame na no ka? Temee ga soko ni mukaitsuiteru riyuu da.
    Why don't you tell me? Are you dressed like that to play, or
    to make fun of me? That's the reason you're groveling now!
    vs. Dizzy: Nda yo, hyoushi nuke da ze. Chi, tada no gaki ja nee ka. Do kka
    ichimae.
    What the, I barely dodged that... huh, it's just a kid. Go
    away.
    vs. Slayer: Furafura to nani ga shiten da, temee! Uzatte, tsugi wa kata
    ga attate mo buttsubusu zo!
    What's with that half-assed attitude? Next time you'll
    fall apart if I hit your back!
    vs. I-No: Mioroshiten ja nee! Katta no wa ore da! Chigau ka! Kuso!
    Don't look down on me! I'm the one who won! Well!? Dammit!
    vs. Zappa: Temee! Detarame ni mo hodo ga aru zo. Sono jutsu, ore ni mo
    oshiete yagare!
    You! Random attacks have method too. Teach me that, why
    don't you!
    vs. Bridget: Satsuki no nee yatsu ni tatakau shikaku wa nee! Chi, tonda
    mamagoto ni tsukiawasareta ze.
    If you're not prepared to kill, you don't have the right to
    fight! Geez, I got involved in some kiddy stuff.

    DIZZY
    Move Names
    Hajime wa Tada no Akari Datta n Desu: At first it was just for light.
    Sakana wo Karu Toki ni Tsukatta n Desu: This was used for fishing.
    Ki no Mi wo Toru Toki ni Tsukatta n Desu: This was to get fruit off trees.
    Yoku Hanashi Aite ni Natte Kuremasu: They became conversation partners.
    Hitori ni Shite Kudasai: Please leave me alone.
    Necro Okotta Baai: When Necro Gets Angry

    Quotes
    Pre-Battle
    Kyou wa souji touban na no de...: Today's cleaning duty so...
    Kyou wa shokuji touban na no de...: Today's cooking duty so...
    Kyou wa uchiage to ka de...: Today's launch day so...
    ...hayaku kaeritain desu ga...: ...I'd like to go home quickly.
    ...minna wo matasetakunain desu ga...: ...I don't want to make everyone
    wait...
    ...Nagaku ha irenain desu ga...: ...I can't stay here long.
    (vs. Johnny) Are? Kyou wa "tsukekonda" ja nain desu ka?: Oh? Weren't you
    going to "take advantage" today?
    (vs. Johnny) May ni kotozukeraretan desu kedo...: I wanted to leave May
    a message, but...
    (vs. Johnny) Eetoo, "bangohannuki" ni shimasu yo.: Um, I'm going to skip
    dinner...
    (vs. Testament) Hai, minna nakayoku shite kuremasu.: Yes, everyone's
    treating me well.
    (vs. Testament) Arigatou, Testament.: Thanks, Testament.
    (vs. Testament) Johnny-san ga ichido asobi ni koi tte ittemashita.: Johnny
    said for you to come over and visit sometime.
    Win
    Minna, katta yo.: Everyone, I won.
    Ano, mou kaette mo ii desu ka.: Um, can I go home now?
    Ikenai, yuushoku ni maniau ka na...: Ah, I might not make it to dinner...
    Lose
    Doushite...: Why...
    Okaasan...: Mother...
    Otoosan...: Father...
    Minna... sayonara...: Everyone... goodbye...
    Otouban ga...: My chores...
    Taunt
    Onegai, futari tomo yamete.: Please, stop it you two.
    Ii ko dakara yamete.: You're good kids, so stop that.
    Dou shiyou...: What should I do...
    Respect
    Sore hodo no chikara ga aru no ni...: You have that much strength...
    Amari shigeki suru to kono kotachi ga...: If you provoke me too much these
    two will...
    Watashi wo koroshitai no desu ka?: Do you want to kill me?
    Aa, Undine, daijoubu da yo.: Ah, it's okay, Undine.
    Naze ka Necro ga yorokondemasu.: For some reason Necro seems happy.
    Fuku wo yogosu to minna ni okorarerun desu.: If I get my clothes dirty
    everybody will be angry...
    Scalpel
    Kore wa nani?: What's this?
    Dizzied
    (none)
    Staggered
    Are? Nani ga...: Huh? What...
    Psych Burst
    Aah!
    Psych Burst Counter
    (Necro) Yatte kureta na!: Now you've done it!
    Air Recovery
    (none)
    Throw
    Onegai, yamete!: Please, stop!
    Dust
    Nani?: What?
    Doushita no?: What's wrong?

    Postfight Speech
    vs. Sol: Eeto, mou daijoubu desu yo ne? Yuushoku mataseru to, minna ni sugoi
    okokrarerun de, mou oitomashimasu.
    Um, are you okay? If dinner is late everyone will get really angry,
    so I'll leave now.
    vs. Ky: Gomennasai, mada jyouzu ni chikara kagen ga dekinain desu.
    I'm sorry, I still can't hold back my strength very well.
    vs. May: Mou, abunai ja nai desu ka. Nani surun desu ka, ikinari?
    Geez, that was dangerous! What are you doing, all of a sudden.
    vs. Millia: Ano, watashi... mou shoukin kakatte nai mitai desu yo?
    Um, I... don't have a bounty on me anymore, I think...
    vs. Axl: Go, gomennasai! Konna ni hashagu no, hisashiburi de... chikara
    haichaimashita?
    S-sorry! It's been a long time since I've been this cheerful.
    Are you okay?
    vs. Potemkin: Gomennasai. Ima wa kaeri wo matte kureru hitotachi ga irun
    desu.
    I'm sorry. Now I have people who are waiting for me to return.
    vs. Chipp: Sugoi! Hari no ana wo toosu kougeki desu ne. Watashi nan ka
    bukiyou de, itsu mo kowashite bakkari nan desu yo.
    Amazing! Your attacks could go through the eye of a needle. I'm
    so clumsy, I always break things...
    vs. Eddie: Hito ka dou ka... kenka suru kikkake wa aru ka mo shiremasen ga,
    nakayoku naru kikkake ni wa kankei nain desu yo.
    Are you human, or... you might have a reason for fighting, but
    that has nothing to do with a reason to become friends.
    vs. Baiken: Ochitsuite kudasai! Doushite tatakau tokoro kara hajimenakya
    ikenain desu ka?
    Calm down, please! Why does it have to start with fighting?
    vs. Faust: Oisha-sama? Go, gomennasai! Totemo isoide ita mono desu kara!
    Mr. Doctor? I'm sorry! I'm in a big hurry!
    vs. Testament: Watashi ga ima, shiawase na no mo... anata ga ite kureta
    okage desu. Arigatou gozaimasu.
    The reason I am happy now... is because of you. Thank you.
    vs. Jam: E to... kourai ninjin to anzuzake to... otsukai tanomareta
    dake dattan desu kedo...
    Um... korean carrot and apricot sake... I just ordered it from
    the maid, but...
    vs. Anji: Kyaa! Odorokasanaide kudasai. Kono kotachi ga seigyo wo hanaretara,
    daikega ja sumanain desu yo.
    Kyaa! Please don't surprise me. If I lose control of these two,
    you'll probably get injured.
    vs. Johnny: Bangohan wa chanto youi shimasu kara. Eto... shokuzai wo
    katte konakucha!
    I'll fix dinner, so... Um... ah, I have to go buy ingredients!
    vs. Venom: Watashi nara tomokaku... kuruu no minna ni te wo dashitara,
    okorimasu yo?
    If I were you, well... if I acted against the crew they'd get
    angry, you know?
    vs. Dizzy: Eeto... ima, watashi ga ikiteiru to omowareru to, nanka seijiteki
    ni mazuin da sou desu.
    Um... it seems that the fact I'm living now is somehow
    politically bad...
    vs. Slayer: Do, doushita no, Undine? Sore ijou shitara, kono hito shinjau yo!
    Onegai yamete!
    Wh, what's wrong, Undine! If you go further this man will die!
    Please stop it!
    vs. I-No: (Necro ga zenryoku wo dashita... kono hito wa ittai?)
    (Necro used his full strength... this person is...?)
    vs. Zappa: Mite kudasai, hora. Watashi ni mo futatsu tsuiteirun desu yo.
    Moshikashite... douryou no kata desu ka?
    Please look, see? I also have two supporters. Maybe... are we
    alike?
    vs. Bridget: Watashi ni mou shoukin wa kakattemasen yo? Sore to, shoukin wa
    Jam-san ga mottechaimashita...
    I don't have a bounty on me anymore, you know? And, Jam took
    the bounty anyway...

    EDDIE
    Move Names
    Eddie Shoukan: Summon Eddie
    Shou Kougeki: Small Attack
    Idou Kougeki: Moving Attack
    Taikuu Kougeki: Anti-air Attack
    Chuudanwaza: Mid-level Attack

    Quotes
    Pre-Battle
    Ikiru koto wo misetsukeru na.: Let me show you what it is to live.
    Ore wa tesuri ni ikiru mono.: I am one who lives caged.
    Shi yori fukai yami wo.: A darkness deeper than death...
    (vs. Millia) Kukuku... kisama no karada nara najimu darou.: Heheheh...
    your body is one I would feel at home with.
    (vs. Millia) Kisama sae inakereba! Morauzo, sono karada: If only you
    didn't exist! I'll claim that body.
    (vs. Millia) Sono karada ga hoshii no wa, aitsu no ishi ga nokotte iru
    kara ka.: Is it because of his will that I want your body...
    (vs. Slayer) Ningen de wa nai na, kisama nanimono da!: You're not human...
    what are you!
    Win
    Koitsu no karada wo itadaku ka.: I'll take this body.
    Katta tokoro de nani ga erareru to iu no ka.: What can be gained by
    winning?
    Hayaku karada wo mitsukenakereba...: I must find a body quickly...
    Kisama ga shinde mo nao ikiru to iu no ni.: Even if you die you can still
    "live"...
    Kore kara ga moriagaru tokoro darou?: It gets better from here...
    Hito wo horoboshite mo ore ga ikiru koto wa nai!: Even if I destroy
    humans I am not "living"!
    Lose
    Sadame na no ka...: Is this fate...
    Mitomen zo!: I won't accept this!
    Koko ga genkai ka...: This is the limit...
    Kietakunai: I don't want to disappear...
    Ningen gotoki nii...: Just like a human...
    Ore wa suroo sutaataa nan da yo!: I'm a slow starter!
    (vs. Millia) Kore wa... hikari?: This is... light?
    (vs. Millia) Naze da... atatakai...: Why... is it warm...
    (vs. Millia) Yami ga harete iku...: The darkness is lifting...
    Taunt
    Akubi ga deru.: Makes me yawn.
    Motto agaite misero.: Try a little harder.
    Yaru ki ha aru no ka?: You really want to do this?
    Raku na mon da, bolantia ka?: Too easy, are you a volunteer?
    Nan no tsumori da?: What do you think you're doing?
    Marude kokkei da na.: Just too funny.
    Respect
    Sasuga da na.: As expected.
    Homete yarou.: Let me praise you.
    Kikishi ni suguru.: Better than I've heard.
    Ningen ni shite wa...: Humans are...
    Te wo nukisugita ka...: Maybe I bit off more than I could chew...
    Ki ni iran...: I don't like this...
    Scalpel
    Dairoku kankakusei!: Sixth sense awakening!
    Michi naru kankaku!: Unknown sensation!
    Dizzied
    Baizai ga motan ka!: This vessel won't hold!
    Mazui...: Not good...
    Ku, matte kure!: Ku, hold on!
    Staggered
    Suki wo tsukareta!: You got my weak point!
    Psych Burst
    Karakatte yaru ka.: Trying to tease me, are you.
    Psych Burst Counter
    Yatte kureta na!: Now you've done it!
    Air Recovery
    (none)
    Throw
    Shee!
    Showa!
    Shea!
    Dust
    Yokete miro...: Dodge this...
    Tobe!: Fly!

    Postfight Speech
    vs. Sol: Hito naranu mono wo yadosu shin. Waga kara to naru ni, fusawashii.
    If you are a person you are a body to house something. Becoming
    my shell is fitting for you.
    vs. Ky: Kore wa omoshiroi. Hanzaisha no nikutai wo motsu koto wa hanzai
    wo kousei suru no ka na?
    How interesting. Is having the body of a criminal, committing a
    crime?
    vs. May: Fumu, watashi no puroguramu ni nani ka ga kyoumei shite iru na.
    Moshiya kisama...
    Hm, something in my programmed instinct resonates with you.
    Maybe you are...
    vs. Millia: Nan no you da ne? Kimi no sagashite iru ningen nara, ten ni
    mesareta to mo. Tashika ningen wa, sou iu no darou? Kekeke...
    What do you want? The human you seek has been called by
    Heaven. Humans are like that, aren't they? Kekeke...
    vs. Axl: Takuetsu shita undou nouryoku da na. Kouhou ni fukumete okou.
    You have excellent movement skills. You are a candidate for my
    host.
    vs. Potemkin: Tsuyoshi yoku jyuu wo tatsu to iu ga, sou wa naranakatta
    you da na. Shosen wa sono teido no wanryoku ni sugin.
    They say strength can overwhelm anything, but it looks like
    that didn't happen. In the end, you just have brute strength.
    vs. Chipp: Chi. Kisama nado ni, kakazuriatte iru hima wa nai to iu no ni.
    Hmph. I don't have time to fool around with the likes of you.
    vs. Eddie: Buntai ka? Maa ii. Waga niku to naru ga yokarou.
    A fragment? In any case, become my flesh.
    vs. Baiken: Watashi no nikutai ni kyuusho wa nai. Anki nado de wa jyuunen
    kakatte mo chimeiuchi ni wa naranu.
    My body has no weakness. You can attack me for ten years and
    still not kill me.
    vs. Faust: Nanda, kono koutai wa! Waga saibou ga kyozetsu sareru!
    What is this resistant body!? It is rejecting my cells!
    vs. Testament: Watashi to onaji seisen no bourei ka. Heiki yue ni yasurau
    koto mo kanawanu to iu wake da.
    So you are a deceased spirit from the Holy War as well.
    Weapons do not know peace after their death.
    vs. Jam: Shosen wa ningen gotoki no nikutai. Kyouka shita tokoro de taka
    shirete iru.
    A human body after all. Becoming strong is knowing glory.
    vs. Anji: Shinki wo tsukatte sono teido ka ne? Joushoufuhai to wa,
    sashizume nigeashi no hayasa to itta tokoro ka.
    You use a shinki and yet are only that level? Is your "Always
    win, never lose" because of how fast you can run away?
    vs. Johnny: Fumu... kisama koso waga shukushu to naru ni fusawashii.
    Hmm... you are suitable to become my host.
    vs. Venom: Shinjiro to wa iwanu ga, kono otoko wa, omae ni totte to
    onajiku, watashi ni tottemo kakegae no nai sonzai de atta no da.
    Nozonde koroshita wake de wa nai.
    I won't tell you to believe me, but this man, just like he
    was important to you, had no replacement for me. I did not
    wish to kill him.
    vs. Dizzy: Hikari wo mitsuketa no naraba, ikeba ii. Heiki ni mo kibou ga
    aru koto wo misete kure.
    If you have found the light, go. Show me that even weapons may
    have hope.
    vs. Slayer: Eien nado motomete wa inai! "Aru" koto naku kieru no ga
    osoroshii no da...
    I do not wish for eternity! The "Being" disappearing is
    frightful...
    vs. I-No: Kyoumi tai'i de tatakai wo idomu kara, shuutai wo sarasu koto ni
    naru. Shikashi, naze kono nikutai wa noriutsurenai no da?
    Provoking a fight with such a physique leads to disgraceful
    behavior. But... why can't I transfer to this body?
    vs. Zappa: Seishinkiseitai to iu wake ka... senkyaku ga iru nara
    shikata nai na.
    So this is psychological parasitism... if there's somebody
    already there I cannot do anything.
    vs. Bridget: Seinou wa moushibun nai ga, shukushu to suru ni wa nigasugiru na.
    Sassa to kite usero.
    Your ability is such that making you a host would be
    detrimental. Get lost.

    FAUST
    Move Names
    Rerere no Tsuki: Rerere Thrust
    Hikimodosu: Pull Back
    Uisu!: Uisu! (a general type greeting/exclamation)
    Koe ga Chiisai!: Voice is too soft!
    Mou Icchou: UISU!: One more time: UISU!
    Nani ga Deru Ka Na?: What's going to come out?
    Ai: Love
    Yariten Enshin Ranbu: Scalpel Centrifuge Chaotic Dance
    Zenpou Idou: Moving Forward
    Kouhou Idou: Moving Backward
    Kubi Biyoon: Neck bouncing
    Hana Daro? Ore, Hana Daro?: I'm pretty? Aren't I pretty?
    Mettagiri: Reckless Cutting
    Mae Kara Ikimasu Yo: Coming from the front!
    Ushiro Kara Ikimasu Yo: Coming from the back!
    Ue Kara Ikimasu Yo: Coming from above!
    Shigekiteki Zetsumeiken: Stimulating Destruction Fist
    Na-na-na-nani ga Deru Ka Na!: Wh-wh-wh-what's going to come out!
    Konshuu no Yamaba: This week's climax...

    Quotes
    Pre-Battle
    Hokenshou wa irimasen yo?: You don't need an insurance card...
    Himitsu no... Faust!: The secret... Faust!
    Ii mono wo misete ageyou: Let me show you something nice.
    Inu ga nishimukya, watashi wa burakku hooru.: The dog faces west, I'm a
    black hole...
    Watashi ga kita kara ni wa iro iro to hoken wa dekimasen yo!: Since I'm
    here you can't insure anything!
    Hai hai, nanda are da ginga ichi!: Okay okay, number one in the universe!
    Win
    Ope shuuryou, seikou desu.: Operation complete, it's a success.
    Asu ga tooge desu.: Tomorrow, the mountain pass.
    Nen no tame, kusuri wo dashimashou.: Just in case, let me give you some
    medicine.
    Tsugi itte miyou!: Let's go see what's next!
    Dame da korya!: This is no good!
    Tsugi no kanja ga matteru no de na!: The next patient is waiting!
    Sayoonaraaa: Goodbyeeeee...
    Mata aimashou!: Let's meet again!
    Jishuu wo otanoshimi ni!: Look forward to next week!
    Lose
    Mata raishuu!: Next week!
    Ikezuu...: No good!
    Noroccharu!: I'll curse you!
    Sekai saidai no watashi ga yande shimau to ha anyoninyuni: To think the
    greatest in the world, me, would get injured blah blah blah..
    Taunt
    Yakkai na kanja da...: What an annoying patient...
    Zannen da ga...: Sorry, but...
    Te wa tsukushita.: We're out of options.
    Kao furasshu!: Face flash!
    Anata wa yande iru...: You're sick...
    Masui ga tarinai ka na...: Not enough anesthetic?
    Respect
    Chiryouhin omake desu!: No charge for treatment!
    Nau na yangu ni baka uke: Today's young ones are so...
    Moo taiin shite ii yo...: You can leave the hospital already...
    Guddo de naisu desu ne...: Good and nice...
    Iketemasu ne...: This is good progress...
    Kagayaitemasu yo!: Shining!
    Scalpel
    G-spot!
    Suteki!: Marvelous!
    Benpi naotta!: My constipation's fixed!
    Dizzied
    Buta ga tonderu...: Pigs are flying...
    Kirei na hoshi da...: Such pretty stars...
    Shiawase da naa...: How happy...
    Staggered
    Nuhaa tsuuretsu!: Scathing!
    Psych Burst
    Otonashiku shitenasai!: Behave yourself!
    Psych Burst Counter
    Mukii!: Reverse!
    Air Recovery
    Dakara abunai tte!: I said, that's dangerous!
    Nani sun no sa!: What are you doing!?
    Shinu ka to omotta!: I thought I was going to die!
    Throw
    Sukirri! Shioaji!: Neat! Salty!
    Numetto! Soukai!: Mm, sweet!
    Poyoon!: Boing!
    Dust
    Kakiiin!: Craaack!
    Hoomu ran!: Home run!
    Karaburi!: Strike!

    Postfight Speech
    vs. Sol: Kokoro no kizu wa jibunjishin ni shika iyasu koto wa dekinai.
    Daga, tasuke ga iru kagiri wa jyoryoku wo oshimanai.
    The wounds of the heart can only be healed by oneself. However,
    as long as you need help you will not resent assistance.
    vs. Ky: Hito no michi to wa nayame domo, mae he to susumitsuzukeru sono
    sugata ni shin no koumei ga awareru mono desu. Kekka wo kogeru
    koto wa arimasen yo.
    Even worrying about one's path, moving forward is the way to bring
    true light. It is not rushing the result.
    vs. May: Ichizu na omoi ga toki to shite ka you na shoujo ni sae kore
    hodo no chikara wo motarasu. Kore zo ai!
    Only a young girl with a single-minded feeling can have this
    sort of strength. This is love!
    vs. Millia: Hijou ni tsuyoi ishi wo omochi desu ga, sore wa shura!
    Sono saki ni yoken suru daibou de nai koto ni anata wa kizuite
    iru hazu desu!
    You have an unusually strong will, but that way lies carnage!
    You must realize that this path is not what you want!
    vs. Axl: Anata no taishitsu wa sude ni igaku no hanchuu wo koete imasu!
    Your constitution already surpasses the norms of medicine!
    vs. Potemkin: Anata no sentou nouryoku wa watashi ni katte imashita.
    Shikashi taigi wo kakeru kokoro wa watashi ga katteite
    you desu.
    Your battle prowess wins over mine. However, it looks like
    my drive for justice won over yours.
    vs. Chipp: Kecchaku to wa setsuna no akugi. Ikaga naru senpou mo itadaki
    wo kamaeneba suki ga kaimamiru mono desu.
    Decision is a practical joke of time. If you don't keep in mind
    your battle tactics you show your weakness.
    vs. Eddie: Sugita yoku ni bakaserashi mono no matsuru... Shikkoku no
    gou wo seou tte susumu michi no shou, nani wo motomeru to iu
    no desu ka?
    Being confused by past wants is the end of the road... fettered
    by previous deeds yet moving forward, what is it that you are
    looking for?
    vs. Baiken: Fukushuu ni kokoro wo ubawareta mono ni wa mienaku naru mono
    ga arimasu. Sore ga kono kekka ni tsunagatta dake desu yo.
    Those who have their hearts consumed by revenge lose sight
    of something... that is connected to this outcome.
    vs. Faust: Shikei wo mane you to mo, utsuro ni tadayou shidou made wa
    kiwamerarenakatta you desu ne. Nanise watashi wa "tatsushite"
    imasu kara.
    You may have copied my appearance, but it looks like you
    weren't able to copy my essence. In any case I am
    "accomplished".
    vs. Testament: Shoukanpou wa watashi ni totte mo jyuuhachiban de ne,
    waza no taimingu wa haaku shiterun desu yo.
    Summoning things is my hobby, you have to grasp
    the timing of the techniques.
    vs. Jam: Tokushi kiwamareba jishin no kaihatsu ni tsunagaru no wa
    hitsuzen. Anata koso ga honmono no ryourijin desu!
    Becoming a benevolent person is linked to one's own development.
    You are a true chef!
    vs. Anji: Hitamuki ni mo mae wo misueru sono shisei wa, itsu no hi ka shin
    wo musubu deshou.
    Even singleminded, if you don't look forward, you will become
    wrapped up in the now.
    vs. Johnny: Hitotabi nukeba naomari wo shiranai, yasui ken de wa nai
    deshou. Hitomazu wa michi wo yuzutte kudasai.
    A sword that is drawn without thought is a cheap sword
    indeed. Please cede the path to others.
    vs. Venom: Kan'aku naru neijin ni taburakasareta tsumori mo naku,
    mukou. Nani to yuujaku na tamashi nano deshou.
    Not seeking to flatter others insincerely at all, unmarred.
    What a solitary soul you have.
    vs. Dizzy: Sokuinnaki tokoro ni doku mo nashi. Kekkou! Kouko no yuui
    wa muyou no you desu ne.
    That without loneliness is also without regret. Well done!
    Following up isn't necessary.
    vs. Slayer: Kaigyaku wo kaisuru tsutsushimifukijuu to wa! Naze, sono
    you na kamen wo matou no ka wa aete aimasimai.
    A man who sincerely understands the jokes... why you wear
    such a mask, I don't understand.
    vs. I-No: Tenzen taru kankei wo daku mono ni wa ooi kakusenai ki wai ga
    aru no desu. Ima tachiagatte mo kamaimasen ga, watashi wo dashi
    nuku koto wa dekimasen yo?
    Those who embrace trickery are unable to hide themselves.
    I don't care if you stand again, but I won't be able to pull
    back.
    vs. Zappa: Fushou, yamiisha Faust! Inotte shinso no wakenaku kanchi
    ni jiryoku suru shidai! Saru ni anata wa kanja tarien to iu
    koto de...
    The inimitable Dark Doctor Faust! I will immediately work
    towards your complete recovery! This particular patient
    doesn't seem to quite fit but...
    vs. Bridget: Yasashisa to wa, kanashisa wo koeru furumau biken. Anata
    no negai wa, kitto kanaemasu yo.
    Kindness is the beautiful art that surpasses sadness.
    Your wish will certainly be granted.
    Note: If Faust's moves/quotes sound dirty, it's because they ARE...

    I-NO
    Move Names
    Taiboku wo Sasuru Te: Tree-stroking Hand
    Kouutsu Onkai: Disharmonic Scale
    Kyougen Jikkou: Comic Reality
    Chemical Aijou: Chemical Love
    Madogiwa Desperate: Desperate by the Window
    Genkai Fortissimo: Fortissimo to the Limit
    Rensho Yuigon: Last Will and Testament

    Quotes
    Pre-Battle
    Nabutte ageru.: I'll make sport with you.
    Mou gaman dekinai no.: I can't hold it any longer.
    Temijikai ni shinde moraeru: Won't you die quickly?
    Mushi tte saa, jibun kara hi ni tobikonde kuru yo ne.: You know, bugs
    fly into flames on their own...
    Shinitakunaru made... ijimete ageru: I'll tease you until you want to
    die.
    Hajimari no aizu wa, shinigami ga doa wo tataiten da yo: The first sign
    will be Death knocking on your door.
    (vs. Sol) Gobusata, *bleep*yarou.: You haven't written, a**hole.
    (vs. Sol) Shitta koccha neen da yo.: I wouldn't know that.
    (vs. Sol) Dare ni iken shitenda temee?: Who do you think you're talking
    to?
    (vs. Axl) Kanguri sugiru to shinu yo.: Dig too deep and you'll die.
    Win
    Saikou no koufun shita wa.: You got me excited.
    Tottemo jouzu datta wa yo.: You were great.
    Kuzu wa shosen kuzu nan da yo.: I guess trash will always be trash.
    Fuu, ase kaichatta: I broke a sweat...
    Motto semete yo, mada moekiranai no.: Come on harder, I'm not burning
    yet.
    Kuso yowee... taikutsudoori koshite muka tsuita yo.: So weak... so boring
    you've made me irritated.
    Lose
    Tobisou...: I'm flying...
    Kuso ga!: Sh*t!
    Ii kanji yo...: That feels great...
    Ganbatta wa.: You did well...
    Mitomenee!: I won't accept this!
    Taunt
    Watashi ga hoshiku nai no?: Don't you want me?
    Motto manzoku sasete hoshi no.: I need you to satisfy me.
    Aite ni nannen da yo, kuso ga!: Not a good match, you piece of ****!
    Respect
    Koitsu ga mezurashiku aite wo hometeru ze!: Unusual to find a praiseworthy
    opponent!
    Soko soko tsukaeru yatsu ka motte yo!: I could use you!
    Pashiri ni narashite yaru tte sa!: I'll tame you to be my gofer!
    Scalpel
    Otona no jikan?: Adult time?
    Adaruto no kanji...: Such an adult feeling...
    Yori no yotte konna yatsu ni!: Of all things, this guy...!
    Dizzied
    A, aseranaide...: Don't be in such a rush...
    Ch, chotto kyuukei shinai?: Won't you rest a little?
    Temee tada ja sumasenee...: It's not enough for you...
    Staggered
    Kono *bleep* ka!: This ****!
    Psych Burst
    Hayaku sumasetai no.: I want to finish quickly...
    Sassa to kiero yo.: Just disappear!
    Psych Burst Counter
    Watashi no ban ne.: Now it's my turn.
    *bleep* no bunzai de!: By such a *bleep*!
    Air Recovery
    Motto yasashiku...: Be kinder...
    Hageshisugi yo...: Too rough...
    Fuzaketa mane shiyagatte...: Fooling around, are you...
    Throw
    Shibarareru no, suki desho?: You like being tied up, don't you?
    Kirei na chi wo misete ne...: Let me see your pretty blood...
    Jamakuseen da yo.: You're a nuisance.
    Dust
    Noboritsumete?: Going on top?
    Jitto shitete ne...: Stay still...
    Buchimakete yaru!: Let me confess!

    Postfight Speech
    vs. Sol: Wairudo na no wa suki dakedo, saki ni yuccha dame ja nai.
    I like being wild, but no fair of you to die first...
    vs. Ky: Mou sukoshi, jouzu ni natte ne. Soushitara, mata aite shite
    ageru.
    Become just a little better, okay? Then I'll be your
    opponent again.
    vs. May: Fuun, suki na hito no tame ni tatakatteru no? Omasesan ne.
    Hm, fighting for the one you love? Such a good child...
    vs. Millia: Tsumetai manazashi ni midaregami, anata ima, tottemo
    suteki yo.
    A cold glance and wild hair, you look fantastic now,
    you know.
    vs. Axl: Watashi, operetta wa hajimete datta kedo, yamitsuki ni
    narisou.
    That was the first operetta for me, but it looks like I might
    get addicted.
    vs. Potemkin: Kore de wakatta desho? Watashi no hou ga ue yo. Datte,
    anata omosugirun da mono.
    Now you understand? I'm on top. You're too heavy, besides.
    vs. Chipp: Tsukarechatta. Onegai, mou ugokenaide?
    I'm tired. Don't move anymore, okay?
    vs. Eddie: Kurokute takumashii doriru... nanbon made daseru no?
    A black, strong drill... how many of those can you put out?
    vs. Baiken: Kore dake dougu ga aru to, dore ga ichiban ii no ka nayamu
    wa ne. Anata no karada de tameshite ii?
    With this many tools, I don't know which one is best. Can
    I try it on your body?
    vs. Faust: Gomennasai, shiroi no hou go osukimi datta kashira? Sore
    wa mata kondou ne.
    I'm sorry, did you like white clothes better? I'll try that
    for next time.
    vs. Testament: Saikou... hichou no finaare wa hitori unizon de kimari ne.
    The best... a sad finale is made for a single unison.
    vs. Jam: Yappari seiashi no hou ga ii? Ippai shisen morareru kashira.
    Are bare legs better? Will I get more stares?
    vs. Anji: Houraku tte nigate na no.
    I don't like Japanese music.
    vs. Johnny: Ii otoko wo hirefusu to forutisshimo ni kanjiru no.
    I feel like a fortissimo when a good man kneels before me.
    vs. Venom: Kuukyou no dakaapo. Stoikku na otoko wa miryokuteki yo ne.
    An empty da capo. A stoic man is charming...
    vs. Dizzy: Ichido ni sannin aite ni shiteru mitai... koufun shita wa.
    It's like having three partners at once... I'm aroused.
    vs. Slayer: Sai wa totte mo mada naechainain deshou? Motto tsukiatte yo.
    You still don't droop for your age? Come along with me.
    vs. I-No: Itsu no jidai mo kabaa yori orijinari no hou ga miryokuteki
    na mono yo?
    No matter what the age, the original is always better than the
    cover.
    vs. Zappa: Nokuzocchattari shite, sonna ni yokatta?
    Bending over backwards, was it that good for you?
    vs. Bridget: Sugoi tenooru. Gaman dekinaku nacchatta. Watashi to kumanai?
    Such a great tenor. I can't hold back. Won't you join me?

    Postfight Speech (EX Version)
    vs. Sol: Atashi wa ano otoko to no ferumaata nan da yo. Mukaezuri mawatte
    zetsubou shi na! Ha ha!
    I'm the fermata to That Man. Grovel and despair, ha ha!
    vs. Ky: Nukimi no monfurikazashite, onna wo osou tte ka? Taishita kedamono
    buri ja nee ka, bocchan yo.
    Swinging your sword over your head and attacking women? Been a
    while since you faced a monster eh, kid?
    vs. May: Kono irogaki ga! Kaette papa no miruku de mo nonde na!
    This little brat! Go home and drink your daddy's milk.
    vs. Millia: Choko maka ugoiterya tsureru to omotta ka yo, kono urenokori
    ga!
    Did you think you could accomplish anything by plodding
    along, with that backlog?
    vs. Axl: Echuudo de yutten ja nee yo! Manzoku dekinee darou ga!
    No good dying at the etude! I can't satisfy myself!
    vs. Potemkin: Dekakute katee tte toko made wa waruku nee ga, ososugin
    no mo saiaku nanda yo nikudarama ga!
    It's not bad that you're big and hard, but you're too slow
    and musclebound!
    vs. Chipp: Karusugin da yo, nan da sono tsuki wa! Hyotto shite, aserashite
    iru tsumori ka?
    Too light, what's with thsoe thrusts! Don't tell me you're trying
    to rush it?
    vs. Eddie: Aa kusee, kusee. Doroyarou ni wa gesui ga oniai da na!
    Geez, you stink! Muddy bastards belong in sewage!
    vs. Baiken: Iroppoi ne, shukketsu dai saabisu ja nee ka! Gehahaha!
    So sexy, and bleeding too, how fun! Gehahaha!
    vs. Faust: Warii warii, hamono ga suki datta yo na? Kiri kizunde yaru kara,
    mukaitsukubatte aigan shi na!
    Sorry, you liked blades, right? I'll cut you up, so grovel and
    beg!
    vs. Testament: Dekisokonai no shinkopeeshon da! Motto buzama na kao shiro yo.
    A failed syncopation! Give me a grovelling face.
    vs. Jam: Kenpou daga nan daga shiranee ga, sonna ni ken ga ii nara ippatsu
    buchikonde yarou ka?
    I don't know if that's martial arts or what, but if you like fists
    so much shall I beat you up?
    vs. Anji: Rondo wo kurete yaru kara, shinumade mawatte yagare.
    I'll play a rondo for you, so spin around until you die!
    vs. Johnny: Aha! Yaru ja nee ka toremoro wo taigen suru to wa yo! Hiiihihi!
    Ha! So you can embody a tremolo, huh? Hiihihi!
    vs. Venom: Nandaa, sono emono wa! Kocchi wa takuto de yatterya yokatta
    ka?
    What's with that weapon! Maybe you should've had more tact!
    vs. Dizzy: Ii ne, sono hane. Mushitte yaitara teba no aji ga suru kai?
    Nice wings there. If I grilled them would they taste like chicken
    wings?
    vs. Slayer: Ningen ni mo bakemono ni mo katamotsu wake ja nai, temee wa
    koumori ga oniai da yo, wa! Kessaku da!
    You shouldn't look like a man or a monster, a bat's most fitting
    for you! A masterpiece!
    vs. I-No: (same as regular version)
    vs. Zappa: Sebone he shi otte inu no esa ni... tte, temee de natterya sewa
    nee na. Nanka nokutaan wo ukandekita ze.
    Bending your spine over backwards for dog food... hmph, there's
    no hope for you. I feel a nocturne coming on.
    vs. Bridget: Gaki no himei tte yatsu wa saikou da na, uzuku zee... Motto
    naite kure yo.
    Hearing brats cry is the best, it tingles... cry more for me.
    Note: If I-No's moves/quotes sound dirty, it's because they ARE...

    JAM KURADOBERI
    Move Names
    Asanagi no Kokyuu: Morning Calm's Breath
    Ryuujin: Dragon Blade
    Gekirin: Imperial Wrath
    Kenroukaku: Multi-tiered Sword
    Bakushuu: Explosive Kick
    Mawarikomi: Reverse
    Ashiharai: Sweep
    Hyappo Shinshou: Hundred Step Keen Bell
    Senri Shinshou: Thousand Li Keen Bell
    Futsuono: Purifying Axe
    Houeikyaku: Hawk Talons
    Renhoukyaku: Daughter of Destruction
    Choukyaku Hououshou: Purifying Leg Phoenix Ascent
    Geki: Saishinshou: Violence: Crushing God Palm
    Gasenkotsu: Narcissism

    Quotes
    Pre-Battle
    Sasa, tanto meshiagare, atashi no kobushi wo ne!: Eat up... my fist,
    that is!
    Sasa, tanto meshiagare, gekikara de yokereba ne!: Eat up... if you can
    avoid my Chinese violence!
    Kuradoberi Jam, tadaima tanjou aru!: Kuradoberi Jam, making an appearance!
    Chaccha to owaraseru yo!: Let's finish this quickly!
    (vs. Ky) Uchi no mise, otoko ten'in tarinai. Anata boui yaru yoroshi.: My
    store doesn't have enough male workers. You can work there.
    Win
    Okawari wa ikaga?: Want seconds?
    Saraarai kettei aru!: Now to wash dishes!
    Asameshi mae aru ne!: It's before breakfast!
    Chotto... yarisugita aru ne.: I think I overdid it.
    Ikiteru aru ka?: Are you still alive?
    Yowai... aru ne.: So weak.
    Lose
    Ku... kuyashii...: No way...
    Konna tokoro de...: In a place like this...
    Maketa? Watashi ga...: Lost? Me?
    Tekagen shiranai hito ne!: You don't understand going easy!
    Minna no baito dai ga...: Everyone's part-time...
    Taunt
    Taishita koto nai aru...: This won't be a problem...
    Nasakenai...: Pitiful.
    Usero.: Get lost.
    Kudaranai!: Worthless!
    Tanchou na seme ne.: Such boring attacks.
    Kyoseitsutsu... aru yo.: Like a meteor falling...
    Semete ougi de houmuru... aru.: At least finish with your ougi...
    Kikan... kikan aru.: Not working... not working.
    Respect
    Sukoshi wa yaru aru ne.: You can do a little...
    Ii renkei aru ne.: Such nice cooperation.
    Sugoi waza aru ne.: Amazing technique.
    Scalpel
    Asoko wa...!: Not there!
    Otomo no junsui wa...: A maiden's purity...
    Dizzied
    Me ga mawaru aru...: I'm dizzy...
    Tatenai aru...: I can't stand...
    Staggered
    Aiyayayayaya!: Oh deaaaaaaaar...
    Psych Burst
    Janjan iku yo!: Let's go!
    Psych Burst Counter
    Mou okotta aru!: Now I'm angry!
    Air Recovery
    Muda aru!: Useless!
    Abunai aru!: Dangerous!
    Tsu, tsuyoi!: S-strong!
    Throw
    (none)
    Dust
    Suki ari!: Vulnerable!
    Jikansa aru!: Too slow!
    Buttobu yoroshi!: Fly away!

    Postfight Speech
    vs. Sol: Waza wa tanjun na no ni hakuryoku ni attou saresou ni nata yo.
    Abunakatta...
    Your technique is simple but I felt I would be overpowered by your
    force... that was dangerous...
    vs. Ky: Uu... Mada shibirete ugokenai aru. Doko ka ni kata wo kashitekureru
    yasashii otoko wa inai aru ka? (chira)
    Ooh... I'm still shaking and can't move. Isn't there a kind man
    around who'll lend me his shoulder? (glint)
    vs. May: Aiyaa, konna gakincho mo maikai shiteru no ka. Bunsouou wo
    wakimaeru yoroshi.
    Aiyaa, this kid entered too? It would be good to know your limits.
    vs. Millia: Ken no chikara wo shuushoku saseru no wa hassei ga ichiban aru yo.
    Motto sakendara dou ka?
    Yelling is the best way to focus one's strength. Why don't you
    try shouting some more?
    vs. Axl: Tanjun... Buki ga nagakereba sore dake nerai ga futashika ne. Kantan
    ni futokoro hisoreta yo.
    Simple... if your weapon is long your aim is unsure. I'm able to
    hit you easily...
    vs. Potemkin: Kinnikutsuki sugi. Mudaniku. Atama mo kinniku ka? Nibunibu
    poyon aru.
    Too muscled. Useless muscles. Your head is muscle too? Dull,
    huh?
    vs. Chipp: Kono senryokusa ga wakaranai ka? Buzama wo toorikoshite aware
    ne.
    You don't understand the difference in our fighting ability?
    Pitiful you can't overcome your grovelling.
    vs. Eddie: Hattari no nouryoku ni tayoru koshinsha ne. Nasakenai otoko.
    Having to rely on bluffing powers, how cowardly. Pitiful man.
    vs. Baiken: Kaeshi waza bakari, tsumannai ne. Nanka roketeru re.
    Just counterattacks, how boring. I feel like I'm getting old.
    vs. Faust: Chi, chikyuudaiseimeitai aru yo! Ima no uchi ni taisan ga yoshi
    ne!
    Th-there's life outside of earth! We have to break them up
    now!
    vs. Testament: Aiya! Daijoubu aru ka? Ka-kao wa nagutte nai yo, kao wa.
    Aiya! Are you okay? I didn't hit your face...
    vs. Jam: Ten wa atashi ni futamono ijou ataeta yo. Zenbu mane dekiru ka?
    Heaven has given me more than an imitation. Can you copy
    everything?
    vs. Anji: Nekketsu baka no asenioi otoko wa kirai yo. Mai to ka nando ka
    itte mo utsushiku nai ne.
    I don't like sweaty-smelling fevered boys. You can call it a
    dance but it's not pretty.
    vs. Johnny: Mou migita yo. Sono hayai kougeki, nando yatte mo atashi ni
    ataranai yo. Tamesu ka?
    I already saw through it. No matter how many times you try that
    fast attack it won't work. Want to try?
    vs. Venom: Anata baka ka? Sore, asobi dougu aru yo. Sore to, booru wa
    ishinageteru no to isshou ne, hikyou aru.
    Are you an idiot? That's for playing. And, using balls is
    like throwing rocks, cowardly.
    vs. Dizzy: Chotto wa genki nata you ne! Mise no orei mo kanete ranchi ogoru
    yo!
    You look a lot better! Come to my restaurant and I'll treat you
    to lunch!
    vs. Slayer: Karada, katai yo. Yooshoku bakari da to eiyou katayoru ne.
    Kotekote saiaku.
    Your body is too stiff. Eating just Western food will make you
    that way. Stiff is the worst.
    vs. I-No: Zokugaku wa kikanai aru. Urusai dake ne. Ato roketeru ne. Damedame
    ne.
    I don't listen to world music. It's just loud. And getting old.
    No good.
    vs. Zappa: Ma, mata chikyuugaiseimeitai aru yo! Koushite miru to, warito
    bikei aru ne. Doushite jibun kara dainashi ni suru ka. Nando mo
    mottainai koto aru yo.
    A, another alien!... Looking at it this way, he's pretty. I
    wonder why he made a mess of himself. It's such a waste...
    vs. Bridget: Ha! Kono nioi! Anata otoko no ko ne! 5 nen tattara mata kuru
    yoroshi!
    Ha! This smell! You're a boy! Come again in five years, okay?
    *Note: Jam's frequent use of "aru" in her quotes is a stereotypical Chinese
    accent in Japanese.

    JOHNNY
    Move Names
    Zenpou Idou: Move Forward
    Kouhou Idou: Move Backward
    Kamae Cancel: Stance Cancel
    Iainuki: Unsheathing
    Ensenga: Swallow's Piercing Tooth
    Sore ga Ore no Na Da: That's my name.

    Quotes
    Pre-Battle
    Eleganto ni kimeru ze?: Let's do this elegantly.
    Sumaato ni owaraseru ka.: Let's finish this with style.
    Mabataki suru hima wa nai ze.: I don't have time to fool around.
    Hiiroo no jouken wa? Saigo ni tatte iru koto da.: What makes a hero? He's
    the one who's still standing.
    Kaaten kooru wa uketsukenai ze.: You won't get a curtain call.
    Saki ni itte oku ga, ore wa paafekuto da ze.: I'll let you know, I'm
    perfect.
    (vs. May) Shoubu ni puraibeeto wo...: Matches are private...
    (vs. May) Mochikomu mon ja nai ze.: They're not something to bring in.
    (vs. May) O, omae kitanee zo!: Y-you're dirty!
    (vs. Testament) Sou da na, sake de mo tsukiatte moraou ka?: Oh, why don't
    you come for some sake with me?
    (vs. Testament) Miren ka? Shinpai shinasan na.: Still attached? No need to
    worry.
    (vs. Testament) Ki ni naru nara asobi ni kuru ga ii sa.: If you're still
    worried you can come visit anytime.
    (vs. Dizzy) Doko de oboetan da? Sono kotoba.: Where did you learn that word?
    (vs. Dizzy) Aitsu wa!: That girl!
    (vs. Dizzy) May...
    Win
    Nori ga warukatta na.: Your style's no good.
    Akirame ga kanjin da ze.: Giving up is fundamental.
    Sono hen ni shitoki na.: Let's leave it at that for now.
    Happii endo no jouken wa? Hansamu ga katsu koto sa.: What makes a happy
    ending? When the handsome one wins.
    Sensu ga chigaun da naa... sensu ga.: It's a difference in sense...
    Ore wa honki ni saseta no wa... misuteiku datta na.: It was a mistake to
    get me serious.
    Lose
    Anbiriibaburu da ze...: Unbelievable...
    Hade ni yararechimatta ze...: Wonderfully done...
    Miren da ze...: Regrettable...
    Chotto te wo nukisugita ka...: I tried a bit too hard...
    Omae honki de yattaro...: You were serious...
    Taunt
    Manaa ga waruin ja nai no?: Aren't you a little rude?
    Kakatte ki na?: Come on and fight.
    Paa to ikou ze?: Let's go.
    Motto hade ni ikou ze?: Let's be a little flashier.
    Yabo na mane shiyagatte...: Such coarseness...
    Respect
    Anta wa nakanaka...: You're pretty...
    ...guddo da ze.: ...good.
    ...kimatteru ze.: ...decided.
    ...romanchikku da ze.: ...romantic.
    ...buraboo da ze.: ...bravo.
    ...ekisentorikku da ze.: ...eccentric.
    Scalpel
    Ore wa noomaru da ze!: I'm normal!
    Ikasu!: Sharp!
    Dizzied
    Na, nanka mieru zo.: I can see something...
    Ashi ni kichimatta...: I've tripped up...
    Yatsu wa... doko... da...: Where... is... he...
    Staggered
    Kuritikaru ja nai!?: A critical!?
    Psych Burst
    Aguresshibu ga shinjou de na.: Aggressiveness is the key.
    Psych Burst Counter
    Shiriasu ni iku ze?: Let's get serious.
    Air Recovery
    (none)
    Throw
    Tottotoki na!: Take this!
    Hora yo!: Hey!
    Yudan shita na.: You took it too easy...
    Dust
    (none)

    Postfight Speech
    vs. Sol: Koitsu ga honmono no "iai" tte yatsu yo, benkyou ni natta kai?
    This is true "Iai", did you learn anything?
    vs. Ky: Nakanaka no hansamu booi daga, sono teido ja sekai de wa nibanme
    da na.
    You're a fairly handsome boy, but at that level you're only second
    in the world.
    vs. May: Naande omaesan ga konna toko ni inno? Rusuchuu no fune wo
    makasetoitaro?
    What are you doing here? Didn't I leave the ship to you?
    vs. Millia: Aa, ware "Jeriifisshu Kaizokudan" de wa zuiji, josei kuruu wo
    uketsukete iru. Sokontoko yoroshiku.
    Ah, we "Jellyfish Pirates" always welcome female crew. Cheers.
    vs. Axl: Nn, gureito na riichi da! Ga, sono bougire ga ore ni todoku made
    10 kai wa battou dekirun da na.
    Hm, great reach! But, before that even reaches me I can draw my
    sword ten times.
    vs. Potemkin: Mazu wa echiketto da... takitsubo no you na ase ga tobijiranai
    you ni uwagi wo kitekurenai ka.
    First is etiquette... could you wear a jacket or something so
    the sweat doesn't fly off you like a waterfall?
    vs. Chipp: Supiido doukouto jiman suru no wa kamawan ga, sore wo shinoide
    shimau jiiniasu na ore wo douyatte tonaete kureru no ka na?
    I don't care if you're fast enough for yourself, but how should
    I call my genius which surpasses your speed?
    vs. Eddie: Iai no shinzui to wa kokoro wo torae, sore wo inuku shingan
    no kyouchi. Mayakashi no kougeki de ore wo madowasu koto wa
    dekin.
    The essence of iai is taking one's heart and concentrate on
    drawing in the mind's eye. You can't confuse me with distracting
    attacks.
    vs. Baiken: Guramarasu na reidii ni wa soredake de ore no ude ni dakareru
    kenri ga aru. Saa!
    A glamorous lady already has the right to be embraced in my
    arms. Come!
    vs. Faust: Ku, mou sukoshi de kominikeeshon ga toreru to omotta ga, sasuga
    ni denjarasu na kokoromi datta ka...
    Hmm, I thoght that with just a little more I could communicate,
    but it turned out to be a dangerous experiment...
    vs. Testament: Nanibito taritomo, kono ore kara onna wo toozakeru sonzai
    wa mitomenai.
    It doesn't matter who, but I won't recognize anyone who
    tries to keep me from a woman.
    vs. Jam: Otoko wo sasou wa kiken na hiasobi, koketisshu na kosuchuumu ga
    kimi wo zainin ni shite iru no sa.
    Tempting men is playing with fire, that coquettish costume is
    making you a criminal.
    vs. Anji: Ekisentorikku ni kimatta ze... kono ore no tensaiteki na
    warutsu tekunikku de tsukiattanda, kansha shite kure yo?
    We finished eccentricly... you kept up with my genius waltz
    technique, thank me, ok?
    vs. Johnny: Ichiryuu no kanteishi ni mo miyaburenai imiteeshon ga aru to
    kiku ga... kono kisekiteki sekushiiforumu wo maneru to wa
    mubou datta na.
    I hear there are imitations that fool even the best appraisers...
    but trying to imitate my miraculous sexy form was foolish.
    vs. Venom: Senjou de doresuappu wa touzen no manaa da. Daga chirii tsu
    kaburanai yoyuu ga nakereba shin no mi dashi nami to wa ien na.
    Dressing up at a battlefield is common manners. But, if you
    don't have something to uncover, you can't show your true self.
    vs. Dizzy: Daibu chikara wo seebu dekiru you ni natta you da na. Maa, sore
    wa sateoki da, banmeshi wa ore no bun mo youi shite choudai yo?
    It looks like you're able to control your strength a lot better.
    Well, that's that, make enough dinner for me too, okay?
    vs. Slayer: Zenjinrui no hanbun ni hitsuyou to sareru oresama wa sukoburu
    bijii da. Yokyou no tsumori nara, tsugi wa kane wo toru ze?
    I am very busy since half of humanity needs me. If you want
    to make a side show I'll collect money next time, okay?
    vs. I-No: Kadai wa ansanburu da. Sono ki ga aru nara ore ga kurefu ni natte
    yaru.
    I am making an ensemble. If you care to join I will be your clef.
    vs. Zappa: Kanashimanaide kure redii. Sa, sono namida wo... fuenee! Yoshi,
    jaa, oresama no mune no naka de suki na dake... dakenee!
    Please don't be sad, lady. Here, let me wipe away your tears...
    I can't! Okay, then let me hold you tight.... I can't!
    vs. Bridget: Naze ka oresama wa hijou ni fuyukai da. Fuseki no tsumori nan
    darou ga, jibun kara buki wo hanashite kateru hodo, iai wa
    amaku nai ze.
    For some reason I'm not pleased. You must be trying to prepare,
    but if you want to release your weapon to win, iai is not
    to be underestimated.

    KY KISKE
    Quotes
    Pre-Battle
    Ikimasu.: Here I come.
    Jinrai no yuen wo oshiemashou.: Let me teach you the way of lightning.
    Zenryoku de dekiru koto da.: I'll use all my power.
    Doushite mo tatakaimasu ka...: So it has to come to a fight...
    Ii shiai ni shimashou.: Let's make this a good fight.
    Kuchi de itte mo muda ka.: I guess you won't understand words, so...
    (vs. Sol) Karukunagaseru to omou na.: Don't think I'll go easy.
    (vs. Sol) Sukoshi tsukiatte morau zo.: Come along with me.
    (vs. Sol) Sakete wa tooren zo.: I won't let you get away.
    (vs. Jam) Naze watashi ga!: Why me!
    Win
    Ii shoubu deshita.: That was a good match.
    Yoku ganbarimashita ne.: You did your best.
    Kore ga Fuuraiken no chikara da.: This is the power of the Fuuraiken.
    Konkai wa watashi no shoori desu ne.: It's my win this time.
    Mata, itsudemo oaite shimasu.: I'll be your opponent anytime.
    Jigoujitoku da na...: You reap what you sow...
    (vs. Sol) Naze... honki de tatakawanain da!: Why won't you fight seriously!
    (vs. Sol) Watashi de wa... fufuku na no ka!: Am I not enough!
    (vs. Sol) Ashirawareta mono da na.: I dealt with you.
    Lose
    Koko made na no ka!: Is this the end!
    Makeru wake ni wa...: I didn't...
    Mi, mikirenai!: I can't avoid it!
    Ko, kokomade kite...: I, I got this far...
    Munen!: Regrettable...
    (vs. Sol) Ku, kuso!: D-dammit!
    (vs. Sol) Omae ni wa... katenai no ka...: Can't I win against you...
    (vs. Sol) Na... naze nan da...: Wh... why!
    Taunt
    Anata de wa muri da.: It's impossible for you.
    Sore demo senshi desu ka.: You call yourself a warrior?
    Watashi wo okorasenaide kudasai.: Don't make me angry.
    Janen wo sutenasai.: Throw away your evil feelings.
    Kata ga amai desu ne.: Your form is underdeveloped.
    Itsumade sou shite iru tsumori desu ka?: How long are you planning to do
    that?
    Respect
    Subarashii waza desu.: Wonderful technique.
    Marude kamiwaza da na.: Like a miracle.
    Kishin no gotoku ka...: Just like a demon god...
    Sasuga desu.: As expected.
    Keisatsukikou ni hairimasen ka?: Won't you join the police force?
    Ki ga nukenai na!: I can't let my attention slip from you!
    Scalpel
    Nan te koto da!: How could this happen!
    Dizzied
    Sakite wa torareta ka...: The front lines were taken...
    Me ga... kasumu...: My eyes... are misty...
    Ku...fukaku...: Failure...
    Staggered
    Ku, yudan shita!: Damn, I was careless!
    Psych Burst
    Ima shika nai!: Only now!
    Psych Burst Counter
    Sasmasen!: I won't let you do that!
    Air Recovery
    Kikimasen!: That won't work!
    Nante iryoku da...: Such power
    Throw
    Shitsurei!: Sorry!
    Suki ari!: Vulnerable!
    Osoi!: Too slow!
    Dust
    Yudan shimashita ne...: You were careless..
    Ikimasu yo.: Here I come.
    Iku zo!: Here I come!

    Postfight Speech
    vs. Sol: Sonna me wo suru kara... watashi wa shouri shita ki ni narenain da.
    Because you have those eyes... I can't feel that I've won.
    vs. Ky: Kanshoku wo yosootte akuji demo hataraku tsumori ka? Zannnen daga,
    watashi no buka ni gisei wo mimagiu mono nado oki wa shinai.
    Trying to commit evil deeds dressed like an officer of the state?
    Unfortunately, none of my subordinates would be fooled by imitations.
    vs. May: Sa, bussou na basho na no de deguchi made okurishimasu yo.
    Now, this is a dangerous place so let me show you the exit.
    vs. Millia: So, sonna tekagen da nante! Tashika ni zenryoku de wa arimasen
    ga... otoko de areba touzen no tegokoro.
    To hold back that much! It's true that wasn't full strength...
    if you were a man that would be a natural consideration...
    vs. Axl: Shouhai ga dou are, egao de te wo toriaeru. Anata to wa itsu made
    mo sou iu kankei de aritai.
    Even in battle, grasping a smile with one's hands. I wish you will
    always be like that.
    vs. Potemkin: Anata ga sono kase wo hazushite itara shouhai wa wakarimasen
    deshita. Otagai ni kougi no shito to shite ganbarimashou!
    If you had been unshackled I wouldn't have fought you. Let
    us try our best as agents of our governments!
    vs. Chipp: Kore hodo no sabayasa hokoru hito wa katsute mita koto ga
    arimasen. Me ga nareru made daibun jikan ga kakarimashita yo.
    I have never seen anyone who could boast as much speed as you.
    It took me awhile for my eyes to adjust.
    vs. Eddie: Toushin wo kasanereba izure mizukara ni koukai suru toki ga kuru.
    Kui aratameru koto da na.
    If you pile up your sins one day you will regret it. Repent now.
    vs. Baiken: Mita koto mo nai kenwaza daga, nante kansei sareta suki no musa
    de... kanpuku itashimashita.
    A sword style I have never seen before, and one without any
    weakness... I am most impressed.
    vs. Faust: Kono kiteretsu na waza no suusuu... mae ni... doko ka de oaishita
    koto ga arimashita ka?
    This very strange style... somewhere... have we met before?
    vs. Testament: Isshun de mo ki wo nukeba, shikaku kara renzakukougeki wo
    kawashi kirenai. Osoroshii aite datta...
    If one loses a concentration for even a moment, there come
    a quick multitude of unavoidable attacks. Truly a
    fearsome opponent...
    vs. Jam: Ano... sono, amari ashi wa takaku agenai hou ga ii ka to... me no
    yariba ni komaru no da, sono... sumimasen!
    Um, uh, it's better not to raise your leg too high... my eyes are
    um, uh... sorry!
    vs. Anji: Nante shinayaka na karada sabaki da, asoko de migitte inakereba
    imagoro...
    Such a flexible movement style, if I hadn't predicted these
    attacks I would now...
    vs. Johnny: Gikyou no yuu wo ie domo tsumi wa tsumi, kore hodo no chikara
    ga oari nara seidou ni tsukau beki desu!
    Even if you say you are a chivalrous gentleman a crime is a
    crime, this kind of strength should be used for the right path!
    vs. Venom: Ryoushin to wa, oka shita tsumi wo kui, aratameru koto ni koso
    shin'i ga aru. Uamashii to omou kigai ga aru no naraba, anata wo
    mukaete kureru hito wa hoka ni mo iru no desu yo?
    Having a conscience is regretting one's deeds and giving true
    meaning to correcting them. If you truly have a strong spirit,
    there are others who will welcome you.
    vs. Dizzy: Daibu jisei ga kiku you ni natta you desu ne, yokatta. Shippo
    to tsubasa mo umaku kakuseru you ni nareba mondai nai no desu
    ga...
    It seems you've become able to control yourself, wonderful.
    If you can just hide your tail and wings well there won't be
    any problems...
    vs. Slayer: Toku wo sonaeru mono naraba... a, wa, warai nagara satte iku...
    watashi wa katta no darou ka...
    If you possess virtue, then... hey, walking away while
    laughing... did I really win?
    vs. I-No: Anata no me kara wo ryoushin ga kanjirarenai. Josei de atte mo,
    yudan wa dekinakatta.
    I don't sense a conscience in your eyes. Even if you're a woman,
    I couldn't get careless...
    vs. Zappa: Ate suiryou nano wa wakatte imasu! Shikashi koushou wa iranai
    deshou. Doko de kusuri wo kattan desu ka? Kore wa anata no tame
    de mo aru no desu yo!
    I know it's a guess! But I don't need authorization. Where did
    you buy those drugs? This if for your own good you know!
    vs. Bridget: Sono senjaku na ude kara nashieru waza nomi de, goujuu
    wo fuseru to wa, odorokubeki shuugouchikara desu. Shikashi,
    kokou ni mi wo okumono no anzen wo mikiwameru no wa, watashi
    no ginmu de mo aru no desu.
    You can produce a surprising strength from the techniques
    you perform with those frail arms. However, assuring the
    safety of those in danger is also my duty.

    MAY
    Move Names
    Iruka-san Yoko: Dolphin Horizontal
    Iruka-san Tate: Dolphin Vertical
    Houkoutenkan: Change of Course
    Hakushu de Mukaete Kudasai: Please give them a round of applause.
    Kyuukyoku no Dadakko: Ultimate Spoiled Child
    Chouzetsu Monzetsu Kirimomi Daisenpuu: Superior Fainting Tailspin
    Whirlpool
    Deluxe Gosho Kawara Bomber: Deluxe Five River Delta Bomber
    May to Yukai na Nakamontachi: May and Her Pleasant Friends

    Quotes
    Pre-Battle
    Taishita koto nasasou da ne.: This doesn't look like it'll be a problem.
    Kodomo da to omowanai hou ga ii yo.: Better not think I'm just a kid...
    Naite mo shiranai yo!: Not my fault if you cry!
    Ikku yo!: Here I come!
    Johnny... ganbaru kara ne!: Johnny... I'll do my best!
    Makenai yo!: I'm not going to lose!
    (vs. Johnny) May no fusenshou!: May's easy win!
    (vs. Johnny) ...tte no wa dou?: ...how about it?
    (vs. Johnny) Ii mon, Johnny shokujinuki!: Johnny skipped dinner...
    Win
    Hehe! May no kachi na no da!: Hehe! This is May's win!
    Ehehe! Yoyuu da ne!: Ehehe! Too easy!
    Ahahaha! Minna, katta yo!: Ahahaha! Everyone, I won!
    Ahahaha! Yabou ni ippou zenshin: Ahahaha! One step closer to my goal!
    Ahahaha! Yatta ne!: Ahahaha! I did it!
    Lose
    Johnny!
    Gomen ne, minna!: Sorry, everyone!
    Gomen ne, Johnny!: Sorry, Johnny!
    Mou sukoshi na no ni...: Just a little bit more...
    Tsuyosugi da yo...: Too strong...
    (vs. Johnny): Johnny no baka!: Johnny, you idiot!
    (vs. Johnny): Johnny no tako!: Johnny, you octopus!
    (vs. Johnny): Johnny no kechi!: Johnny, no fair!
    Taunt
    Naanda yowachii ya.: So weak.
    Onna no ko ni teageru ki kai?: Trying to hurt a little girl?
    Honki dashi na yo!: Get serious!
    Yowaki nattan ja nai?: Haven't you gotten weaker?
    Motto abaretai no ni...: I wanted to let myself go...
    Respect
    Sugoi ne, kara hodo ja nai kedo.: Amazing, though not as good as he is...
    Minaoshita yo!: I've changed my opinion of you.
    Kuchi dake ja nain da ne.: You're not just all talk.
    May, makechau ka mo?: May might lose?
    Yappari... tsuyoi na...: Strong after all...
    Scalpel
    Sonna!: No!
    Gomen ne Johnny!: Sorry Johnny!
    Dizzied
    Ohoshisama ga tonderuu...: The stars are flying...
    Kurakura suru...: Everything's spinning...
    Chotto tanna...: Hey, wait...
    Staggered
    Tanma, tanma!: Mercy!
    Psych Burst
    Tobashiteku yo!: I'll send you flying!
    Psych Burst Counter
    Moo! Urusai!: Geez! Shut up!
    Air Recovery
    Abunakatta na...: So dangerous...
    10 ten manten!: Ten points, full points!
    Throw
    Baai baai!: Bye bye!
    Jaa mata yo!: See you later!
    Dust
    Tondecchae!: Fly away!
    Hoshi wo miteki na...: Go see the stars.
    Mei rariato!: May lariat!

    Postfight Speech
    vs. Sol: Aite ga dare datte, koi suru otome ni wa kanawanain dakara!
    No matter who the opponent, it doesn't matter to a girl in love!
    vs. Ky: Ii otoko... demo madamada aoi wa! Nenki ga tarinai mono.
    A good man... but still too young! Not enough maturity.
    vs. May: Bo, boku no mane shite Johnny ni chikazukou tta tte sou wa ikanain
    dakara! Zenzen furimuite kurenain dakara! U... mijime.
    Even if you try to look like me to get close to Johnny it won't
    work! He won't even glance at you! U... how miserable...
    vs. Millia: Urayamashii na, kamigata ga omoi no mama nan desho?
    How nice, your hairstyle is how you want it, right?
    vs. Axl: Sou, sono maai ga nigate na no. Johnny to ataru mae ni... ne,
    mou ikkai dake tsukiatte kureru?
    Yeah, I don't like the wait. Until I meet Johnny... hey, want
    to go again?
    vs. Potemkin: Ki wo otoshicha dame da yo! Yo no naka ni wa maccho ga suki
    na onna mo iru mitai dakara.
    You can't lose hope! There are a lot of women in this world
    who like the macho type.
    vs. Chipp: Nanka sugoku hayakute yoku wakannakatta kedo, yararen no mo
    hayakatta naa, kono hito.
    He was really fast or something, but beating him up was fast
    too...
    vs. Eddie: (Kurai... nanka shinmiri shichatteru yo...) Ano, bo, boku
    saku wo isogu kara...
    (Dark... it feels so solemn...) Um, I'm going to go first...
    vs. Baiken (U... mune okkii...) Jo, Johnny wa oshitoyaka na no ga
    suki nan dakara!
    (U... big breasts...) Jo-Johnny likes the graceful type, ok!
    vs. Faust: Nanka samuki ga suru no... anata, hate ne hage nano ne?
    I feel cold for some reason... you, you're bald, aren't you!
    vs. Testament: Bikei no kuse ni tafu nan da mon, tsukarechatta.
    You were pretty tough for looking pretty, I'm tired.
    vs. Jam: (Uwa, kirei na ashi...) Johnny wa, hashitanai onna ga
    kirai na no yo!
    (Wow, pretty legs...) Johnny doesn't like vulgar women, okay!
    vs. Anji: Tatakatten no ni megane nanka tsuketetara abunai yo! Johnny
    nara kanzen muketsu dakara ii kedo...
    Wearing glasses while fighting is dangerous! Johnny's perfect
    so that's different...
    vs. Johnny: Gomen ne, Johnny. Demo koremo zenbu futari no ai no tame na no
    yo!
    Sorry, Johnny. But this, too, is for our love!
    vs. Venom: Haetenai yori wa iikedo... kami no ke jamakusaku nai?
    Better than not growing at all, but... isn't that hair a bother?
    vs. Dizzy: Kore mo kuruu to shite no shugyou nanda yo! Okaimono ni wa
    donna konnan ga matteru ka wakarain dakara.
    This is training for the crew too! You never now how difficult
    shopping might get.
    vs. Slayer: Da, dandii... ha! Jo, Johnny no hou ga dandii nan dakara!
    Da-dandy... ha! Jo-Johnny is more dandy!
    vs. I-No: Anta mitai na toshima ni nabiku hodo Johnny wa shumi waruku nai
    mon da!
    Johnny isn't interested in middle-aged women like you!
    vs. Zappa: A! Uun, nandemo nai yo. Ka, karada yawarakai ne. Eto,
    arukeru? Uu... waratteru...
    A! Um, nothing. Your body is, uh, soft. Um, can you walk?
    Uu.. he's laughing...
    vs. Bridget: Nee, boku, asobi de otona wo karakau mon ja nai yo!
    Hey, I'm not somebody to tease when playing!

    MILLIA RAGE
    Move Names
    Kousoku Rakka: Sudden Descent
    Zenten: Forward Roll

    Quotes
    Pre-Battle
    Koroshi wa shinai...: I won't kill you...
    Itaku shinai kara...: It won't hurt a bit...
    Nigete mo ii no yo?: I don't care if you run.
    Anata ni tsukamaerareru?: Can you catch me?
    Chikamichi wa nasasou ne.: Guess there's no shortcut.
    Mabataki suru hima mo agenai.: You won't have time to fool around.
    (vs. Eddie): Kisama ga... kataki: You're... revenge!
    (vs. Eddie): Mou soko ni wa inai no ne...: You're no longer there, are you.
    (vs. Eddie): Kakera mo nokosenai!: I won't even leave a shell!
    (vs. Slayer): Yokei na kizukai yo.: I don't need your pity.
    Win
    Yowai...: Weak.
    Suki ga oosugiru.: You recover too slowly.
    Bootoshiteru kara.: You weren't paying attention.
    Nakanaka yokatta wa... anata.: You weren't too bad.
    Oyasuminasai.: Good night.
    Nattoku ikanasou ne.: Looks like you understand now.
    Taikutsu na tatakai...: Such a boring fight.
    Sayonara...: Goodbye...
    Kuyashii?: Angry?
    (vs. Eddie): Kore de, Millia mo shinda wa.: Now, Millia is dead too.
    Lose
    Amakatta...: I went too easy...
    Miren ne...: Too bad...
    Zato...
    Watashi wa...: I'm...
    Koko made ne...: This is it...
    Owatta...: It's over...
    Taunt
    Baka na hito ne...: Such a fool...
    Tsumaranai ne.: So boring...
    Sore, senpou no tsumori?: You call that fighting?
    Kinasai...: Come on.
    Kowai no?: Are you scared?
    Anata, heta ne.: You're pretty bad.
    Respect
    Anata sugoi yo ne.: Pretty amazing.
    Tanoshii hito ne.: Such an interesting person.
    Kawaii hito ne.: Such a cute person.
    Taikutsu sezu ni sumisou ne.: This won't get boring...
    Tsuyoi no ne.: So strong...
    Amaku miteta wa...: I underestimated you...
    Scalpel
    Dame...: No...
    Soko wa...: There is...!
    Dizzied
    Shimatta!: Damn!
    Mazui...: Not good...
    Staggered
    Masaka!: Impossible!
    Psych Burst
    Kime ni iku wa yo.: Let's end this.
    Psych Burst Counter
    Tsume ga amai...: Your skills are weak.
    Air Recovery
    Dekiru!: Not bad!
    Throw
    Koko yo...: I'm over here...
    Gomennasai...: Sorry...
    Dust
    (none)

    Postfight Speech
    vs. Sol: Shio wo okutta tsumori? Ma, kocchi mo ato ga nai kara konkai
    wa kansah suru wa...
    Trying to get away cleanly? Well, I don't have a trace either so
    I'll thank you.
    vs. Ky: Otoko no kuse ni to wa iwanai kedo... Anata, sukoshi kinchoukan
    ga tarinain ja nai no?
    I won't say "for a man" but... aren't you a little under-excited?
    vs. May: Hontou ni yodomi no nai mezashi ne... anata ni wa sono shiawase
    wo wasurete hoshiku nai wa.
    A true glance without guile... I don't want you to forget your
    happiness.
    vs. Millia: Watashi ga kono chikara wo te ni ireru tame ni nani wo shita
    ka shitteru? Niwaka ni mane dekiru to wa omowanai koto ne.
    Do you know what I had to do to obtain this power? It's not
    something that can be lightly imitated.
    vs. Axl: Iyarashii me de watashi wo miru na.
    Don't look at me with dirty glances.
    vs. Potemkin: Katai yo ne...
    How hard...
    vs. Chipp: Hayai no ne...
    How fast...
    vs. Eddie: Nani wo waratte iru... naze sonna ni odayaka na no? Odoero!
    Inochi koi wo shiro! Kore ijou watashi wo kakimidasu na!
    Why are you laughing... why are you so calm? Be afraid! Beg
    for your life! Don't bother me any longer!
    vs. Baiken: Kanjou ga mae ni desugite iru. Sunbun no suki mo minogasanai
    reiseisa ga nakereba, watashi no ugoki wo torareu koto wa
    dekinai.
    Your emotions are showing too much. If you don't have the
    calmness that doesn't show any weakness, you won't be able
    to catch me.
    vs. Faust: Nagusameru wake ja nai kedo, ningen wa yarinaosu koto ga dekiru
    rashii kara...
    I'm not making fun of you, but humans can redo their mistakes...
    vs. Testament: Ugokanai hou ga ii... sono mama otonashiku shite ireba raku
    ni shineru wa.
    It's best not to move... if you just stay like that you'll
    die easily.
    vs. Jam: Koreshiki no ketsumatsu de tachikirete shimau yume naraba,
    akirameru koto ne.
    If your dream is cut off by this, then give up.
    vs. Anji: Akireta makezu kirai ne. Souiu me wo suru yatsu wa kirai ja nai.
    To not lose surprisingly, I don't like. It's not that I don't
    like your attitude.
    vs. Johnny: Yoyuu aru kao ne. Iyami na otoko...
    A composed face... such a gaudy man...
    vs. Venom: Omae, tashika yatsu no sokkin datta na. Warui ga yatsu wa
    "zetsu". Uramitakereba urame.
    You're his associate... sorry, but he is "despair". If you
    want to hold a grudge, hold a grudge.
    vs. Dizzy: Tatakai nareshite nakute yokatta. Detarame ni kyouryoku
    na potensharu wo motte iru you ne.
    It's good that you aren't used to battle. You seem to hold
    a random potential for strength.
    vs. Slayer: Awaremu na, watashi ga eranda koto da. Kuiru mae ni yaru koto
    mo aru!
    Don't pity me, this is what I've chosen. Before I regret it
    I must do something!
    vs. I-No: Iru no yo ne... kuchi wa umai katsu ni, heta na hito tte.
    It's true... those good at speaking are sometimes bad people.
    vs. Zappa: Otoko un ga warui to wa yoku iwareru kedo. Hen ne...
    mitsumerareru to me ga awaserarenai.
    It's said I have bad luck with men, but... How strange...
    even if I stare I can't meet your eyes.
    vs. Bridget: Abunai... sore, kodomo no omocha ja nasasou ne.
    Dangerous... that's not just a kid's toy, is it.

    POTEMKIN
    Quotes
    Pre-Battle
    Daa! Osokunatta na.: Daa! Guess I'm late.
    Uooo! Ikinobiru koto wo kangaero.: Uooo! Why don't you think about surviving.
    Kakugo wa dekita ka? Ikuzo!: You ready? Let's go!
    Saizen wo tsukusu koto da.: Let's finish this well.
    Ginmu wo suikou suru.: I will perform my duty.
    Inochi wo kakete kakatte koi!: Put up your life and come on!
    (vs. Slayer) Daitooryou kara hanashi wa kiiteiru, shoojiki, tanoshimi
    de shouganai.: I've heard about you from the President... honestly, I'll
    enjoy this.
    Win
    Junchou ni susunde iru.: Making good progress.
    Mondai wa nai.: No problems.
    Mite no toori da.: As you've seen.
    Jitto shitero.: Stay down.
    Tateba kizu ga aku zo.: Stand up and your wounds will get worse.
    Shibaraku wa ugoken darou.: You won't be moving for awhile.
    Lose
    Ginmu shippai.: Mission failed.
    Sumanu... daitooryou!: Sorry... President!
    Futei no yakara ni!: By an unpure...!
    Migoto!: Well done!
    Yasuyasu to wa iku ka!: Went too easy!
    Fukaku: I've failed!
    Taunt
    Hikyoumono me!: Damn coward!
    Misokonatta zo!: You've made a mistake!
    Tachisarei!: Stand up and go home!
    Hokori wa nai no ka?: Don't you have any pride?
    Hazukasarashime ga!: An embarrassment!
    Tegotae no nai.: Unresponsive.
    Respect
    Tegowai na...: Pretty strong...
    Ii ude da.: Good skills.
    Sou konakute wa!: It won't come to that!
    Makoto no senshi yo...: A true warrior...
    Datsubou sasurareru...: I salute you.
    Kanpuku shita.: I admire you.
    Scalpel
    Wa, watashi wa chigau zo!: I-I'm not like that!
    Dizzied
    (none)
    Staggered
    Ba, baransu ga!: My balance!
    Psych Burst
    Oora gekishin!: My aura trembles!
    Psych Burst Counter
    Sasoi ni kakatta na!: You asked for it!
    Air Recovery
    (none)
    Throw
    (none)
    Dust
    (none)

    Postfight Speech
    vs. Sol: Aikoku no seishin ga watashi wo sasete iru no da, mamoru mono
    ga nai mono ni wa make wa sen!
    I am supported by the love of my country, those who have nothing
    to protect cannot beat me!
    vs. Ky: Kitan suru koto wa nai. Saisen no moushi denaraba itsu demo
    uketsukete iru.
    I will not hold back. If you wish a rematch I will always accept.
    vs. May: Maboroshi no chinjuu wo miru you na me de mitsumeru na...
    Don't stare at me like some mythical animal...
    vs. Millia: Rittaiteki na sentou ni wa funare de na, umaku kagen ga
    tsukamenakatta ga... kega wa nai ka?
    I'm not used to solid combat, I can't hold back appropriately...
    are you hurt?
    vs. Axl: Tashika ni nagai! Ga, komakai no da. Sono teido no kougeki de ore
    no shinkou wo tomeru koto wa dekin.
    Truly it's long! But, it's thin. With that level of attack you
    have no hope of stopping my attacks.
    vs. Potemkin: Ore wo damaru to wa oroka na yatsu yo. Kono yo ni futatsu to
    arienu mono no miwake mo tsukan to wa na.
    You are foolish to try and deceive me. There is no distinction
    between two things of which only one should exist.
    vs. Chipp: Futoufukutsu no seishin wa migoto to ieyou ga, hikigiwa wo
    wakimaenu mono wa migurushii dake da.
    I want to say I commend your unbending spirit, but those who
    don't know when to pull back are an annoyance.
    vs. Eddie: Modore! Sono hokorinaki shuutai, mire ni koraen.
    Go! I can't stand looking at shameful, prideless behavior.
    vs. Baiken: Inochi no yaritori wo shiru mezashi, sono kokorogake wa onna
    dakara ni senshi yo!
    A glance that knows the taking of lives, that kind of heart
    makes this woman a true warrior!
    vs. Faust: Nani habakaru koto nai senjutsu! Hone no oreru shouri datta...
    Such a nonthreatening attack style! That was a close victory...
    vs. Testament: Ayashige na waza wo tsukau you daga, onore ga tamashi wo
    motanu mono no kougeki nado soku ni natta tokoro de ore no
    teki de wa nai.
    You may use arcane techniques, but if you attack without
    a soul you don't stand a chance against me.
    vs. Jam: Haki wo kometaru ken koso ken'ono ni masaru to shinjite ha ita ga,
    seishi ni oitewa danjo wo mo awanai to wa, masa ni tooyou no shinpi
    da.
    I had believed that a willfull fist was more powerful than any
    weapon, but seeing it put in action regardless of male or female...
    truly a mystery of the East.
    vs. Anji: Dai no otona ga kono issen wo marude kenka no you ni tanoshinde ita
    to wa, mattaku kimochi no ii otoko da.
    Enjoying this battle as if it were a simple fight, such an
    agreeable man.
    vs. Johnny: Ichigeki hicchuu no ken to ie do, aite wo shikomeru mae ni
    mudaguchi wa tatakanai koto da na.
    If you want to hit your enemy in one blinding flash, you
    shouldn't be talking up your opponent beforehand.
    vs. Venom: Himatsumau gekiryuu to te koi no ikikata wo boogu koto wa
    dekinai. Omae no ryuugi ni tsukiau giri wa nakatta to iu koto da.
    The carp cannot protect against the raging, frothing rapids.
    In other words I had no need to go along with your style.
    vs. Dizzy: Kyorei wo harau tsumori wa nai. Nakamon ga mitsukatta no nara tomo
    ni yuku ga ii.
    I do not mean to say useless formalities. If you have found
    companions go with them.
    vs. Slayer: Tashika na gikou wa arou to mo, senkyoku wo sayuu suru no wa mune
    no uchi ni aru mono da. Ken wo majiwasu no nara shingeki wo
    kazase!
    You do have finesse, but those who rule the battlefield are
    those with something in their hearts. If you want to fight
    with me, bring your true attacks!
    vs. I-No: Sunshi mo chinsen mo naku, zare ni karamu mono de wa nai. Konna
    tokoro ni mo fuugi wa aru mono da.
    This is not meant for sporting without thought or contemplation.
    This kind of place has customs as well.
    vs. Zappa: Shinshin wo shoku suru hodo no hanarejyuu yo! Kakugo wa
    mitomeru ga, masa ni haichaku shita to ieyou.
    You who eclipse both mind and body! You certainly are prepared,
    but it came to a loss.
    vs. Bridget: Makoto sawayaka ni shite kodawari no myougi yo! Mohaya chisetsu
    naru wo sashite kozara to wa yobenu na.
    A refreshing and troubling skill! That is no longer child's
    play.

    SLAYER
    Move Names
    Chi wo Suu Uchuu: Bloodsucking Universe
    Eien no Tsubasa: Eternal Wings
    Chokkagata Dandy: Direct Hit Dandy

    Quotes
    Pre-Battle
    Tatakai to iu mono wo gokyouju shiyou.: Let me teach you what fighting is.
    Ohatsu ni ome ni kakaru, soshite kore ga saigo da.: As soon as I see you,
    it's over.
    Shinpai shinakute mo ii, tekagen wa shiyou.: Don't worry, I'll go easy on
    you.
    Suman na, Sharon, zenza ga aru you da omataseshita.: Sorry, Sharon, but it
    looks like I have to take care of something.
    Aa, amari tsuma wo matasetakunai, isogasete morau yo.: Ah, I don't want to
    make my wife wait. Let's hurry.
    Fu, deeto no saichuu da to iu no ni, kimi mo busui da nee.: Hmph, in the
    middle of a date, too, you certainly are rude.
    (vs. Eddie) Ochita ka... oshii otoko wo nakushita.: So you've fallen...
    we've lost a good man.
    (vs. Potemkin) Watashi ni idomu nara mazu yatsu wo koete hoshii mono da.:
    If you want to provoke me you'd better be better than he is.
    (vs. Venom) Utsuwa de wa nai, asoko wa ikigurushii darou?: Not a vessel,
    suffocating, isn't it?
    (vs. Millia) Kimi wa Zato no... Zannen datta na.: You're Zato's... It was
    such a pity.
    (vs. Sol) Sasuga ni hima ni natte ne.: Since I had time on my hands...
    Win
    Takaku tsuita ga ii jugyou datta darou?: It was a bit expensive, but it was
    a nice lesson, huh?
    Kono ippuku yori jikan ga kakaran to wa ne.: To think you didn't even last
    as long as a puff on this pipe.
    Shoujiki, mou sukoshi dekiru to omottan daga ne.: Honestly, I thought you
    could do a little better.
    Aa, kamawan, tekitou ni kutsuroidete kuretamae.: Ah, I don't care, go ahead
    and relax.
    Hashitanai you daga oodoburu wa manzoku dekinakute ne.: Seems vulgar, but
    I can't be satisfied with just an hors d'oeuvre.
    Michikusa wo kutta ga nakanaka tanoshimeta yo.: I had to loiter a bit but
    I had fun.
    Lose
    Maamaa da na.: That was pretty good.
    Taikutsu shinogi ni wa natta yo.: That was just killing time.
    Taunt
    Kimi no yowasa wa shitsurei da to omou da ga...: Your weakness is an insult to
    me...
    Motto koko mo tsukaetamae.: Why don't you use THIS more?
    Kamawan yo, tasuke wo yobitamae.: I don't care, go ahead and call for help.
    Piriodo wo utou ka.: This period is boring.
    Maku wo sagarosou.: The curtain's falling.
    Finaare to ikou.: Let's cut to the finale.
    Respect
    Midokoro wa aru na, daibu sama ni nattekita yo.: You have promise, I'm
    interested in you.
    Ii zo, sono mama taikutsu sasende kure yo?: Great, keep me entertained, okay?
    Ganbaru ja nai ka, sono choushi de tanomu yo.: You're trying your best, keep
    it up.
    Scalpel
    Sharon, kore ni wa wake ga!: Sharon, there's an explanation for this!
    Shi ni mo masaru kutsujoku: A humiliation worse than death!
    Dizzied
    Nn, naisu na tegotai da.: An excellent attack.
    Nu, ii tokoro he, goho!: Nice... shot!
    Kora, tatakun ja nai.: Hey, no hitting!
    Staggered
    Hande wo yarisugi da.: I gave you too much of a handicap.
    Psych Burst
    Seme te ni mawaru ka.: Let's go for offense.
    Psych Burst Counter
    Hitoshi ga tarin yo.: One push isn't good enough.
    Air Recovery
    Ima no wa nakanaka da.: That was pretty good there.
    Mou sukoshi fumikonda hou ga ii.: You should step in a little more.
    Oiuchi ga osoi yo.: Your followup is too slow.
    Throw
    Shikkei.: Impertinent.
    Yosomi wa ikan yo?: Looking away won't get you anywhere.
    Dust
    Tsuyome ni iku zo?: Let's try some power.
    Shoushou arakuiku zo.: I'll get a little rough...
    Suki ga medatsu na.: Your vulnerability is glaring.

    Postfight Speech
    vs. Sol: Sousha wo shinogu to iu no mo matohazure ka, aikawarazu no
    sentounouryaku da. Izure honki de yaritai mono da na.
    It's a mistake to say you can surpass a nobleman, but it
    was your usual fighting strength. One day I will want to fight
    you seriously.
    vs. Ky: Kore wa junsui na shumi na no daga... naze kimi hodo no otoko ga,
    tsumi wo osoreru no ka ne?
    You have a pure desire, but... why is a man like you afraid of
    sin?
    vs. May: Slayer no tejaku onna ni kai hite utameru. Hoshi furu ya /
    Koppamijin ni / Kujira tobu.
    I compose to commemorate meeting this girl. "The stars fall /
    Smashed into little pieces / A whale jumps".
    vs. Millia: Kurameba seisoku ni satsuki wo kaikorosu. Daga kimi wa sou
    arubeki ko na no da yo.
    How vain that murderous intent strangles life. But you seem
    as if you should be that way.
    vs. Axl: Mubougyou ni miete mo tayasuku kai ni wa hairenu to iu wake ka.
    Kimi no shoseijutsu ka ne? N? Kora, hen na me de Sharon wo miru na!
    Even if you look defenseless it's hard to reach you. Your secret
    to life? Hm? Hey, don't look at Sharon that way!
    vs. Potemkin: Chikara mo shinen mo, tatakai ni oite zettai no youso to wa
    narien yo. Ma, ano shi ni shite kono teishi to itta tokoro ka.
    Neither strength nor focus are an absolute element of fighting.
    Well, from that master I expected nothing more from this pupil.
    vs. Chipp: Tsugi no itte wo oshihakaru, kokorozashi motsu mono naraba ichigi
    to shite kokoro etamae. Chinpu na tsuchi ga tsuku zo?
    I conjecture, if you focus all your efforts on what you want your
    spirit suffers. You will achieve only cheapness.
    vs. Eddie: Ishu taru kanashimi mo kodoku mo, shosen wa sakkaku ni suginu no
    da yo. "Aru" koto yori juuyou na mono wa nai.
    The sadness and solitude from being different are in the end
    merely an illusion. There is nothing more important than
    "being".
    vs. Baiken: Oo madomowazeru. Chi no umi ni tayutau nakigao no shoujo yo.
    Nanto, nanto ningenteki na ikiyou!
    Oh, mademoiselle. You who wade through an ocean of blood
    crying. Such a human way of living!
    vs. Faust: Jisetsu, kimi no you na mono ga derukara, jinrui wa omoshiroi.
    Arui wa warera no ganso mo, kimi no you na hito datta no ka mo
    shirenu na.
    It's because people like you appear from time to time that
    people are interesting. Perhaps our originator was somebody like
    you.
    vs. Testament: Aseru koto wa nai. Ikiru imi nado, ato kara tsuite kuru mono
    da.
    No need to rush. The meaning of living is something that comes
    afterwards.
    vs. Jam: Shoujin suru koto da na. Sono senpou nara, arui wa watashi wo
    messuru koto ga dekiru ka mo shire nu.
    It's about focusing. Perhaps someday, your style of fighting may
    be able to destroy mine.
    vs. Anji: Memai mashi wa yuui ni tatte koso, kouka wo hakki suru mono.
    Daga, somosomo kimi to watashi de wa ikimono toshite no kaku ga
    chigau.
    Superior in the face of dazzlement, that is what demonstrates
    effects. However, you and I have different reasons for living
    now.
    vs. Johnny: Slayer no masurao ni kai hite utameru. Sangurasu / Shukuya
    souchaku / Jiko no moto.
    I compose to commemorate meeting this brave man. "Sunglasses /
    Always prepared / The essence of accidents".
    vs. Venom: Ouji no awarenai "Shiroyukihime" ga attara dou omou ne? Zannen
    deshita to iu hanashi de kimi jishin wa nattoku dekiru no ka.
    What would you think if a prince didn't appear for a "Snow White"?
    It's a sad story, but can you accept it?
    vs. Dizzy: Shikkei shita. Sekai no shouten wo, ichido kono me de mite
    okitakatta mono de ne.
    I was rude. I wanted to see once what the world was focused upon.
    vs. Slayer: Kari ni kimi ga katta toshite, Sharon ga watashi wo machigau to
    demo omotta no ka ne? N? A! Sharon, nani wo sowasowa shite iru.
    Did you think that if you won over me, Sharon would mistake
    you for me? Hm? Ah! Sharon, what are you fidgeting about!
    vs. I-No: Marude neko nadegoe no you na... naruhodo, sore ga "fudan no kimi"
    to iu wake ka.
    Sounds just like a stroked cat... I see, so that is the "real
    you".
    vs. Zappa: Moushuu to temo, hito no kokoro no katachi de wa aru ka na.
    Mottomo, hanryo naraba shinchou ni erabu bekida, naa, Sharon?
    Speaking about a myth, how about the shape of the human heart?
    Besides, a person should be able to choose one's partner with
    consideration, right, Sharon?
    vs. Bridget: Waza wa atte mo waza ga nai. Shigei tariereba, patoron ni
    nanori wo agetai tokoroda. N? Sharon! Kore wa tatoe, tatoe da!
    Just a technique doesn't make a performance. If you have
    the art, a patron will surely accept you. Hmm? Sharon! That
    was an example, just an example!

    SOL BADGUY
    Move Names
    Tatakiotoshi: Knockdown
    Bukkirabou ni Nageru: Rough Throw

    Quotes
    Pre-Battle
    Kakugo wa dekiten no ka?: Are you prepared?
    Uzatte...: Annoying...
    Hevi da ze.: Heavy.
    Dou natte mo shiran zo!: Whatever happens isn't my fault!
    Warui ga oshimai da!: Sorry, but it's over!
    Mendokusee...: Annoying...
    (vs. Slayer): Intai shitan ja nee no ka?: Didn't you retire?
    (vs. I-No): Shibaraku da naa.: It's been awhile.
    (vs. I-No): Yarou wa doko ni iru?: Where is he?
    (vs. I-No): Nigasanee ze.: I won't let him run away.
    (vs. Ky): Shaanee na.: Guess I don't have a choice.
    (vs. Ky): Mata omae ka...: You again...
    (vs. Ky): Gokurou na kotta.: Such trouble...
    (vs. Axl): Bochi bochi da na...: So-so...
    (vs. Axl): LP de juubun da.: The LP is fine.
    (vs. Axl): Damatte oite ke!: Shut up!
    Win
    Yareyare da ze.: Sheesh.
    Konna mon ka!: Is that all?
    Abayo.: See ya.
    Te no uchi wa oshimai ka.: That's it for your skill.
    Taikutsu saseyagaru...: Bore me...
    Mou owari ka?: Finished already?
    (vs. Ky) Nakigotoba wa kikanee zo.: I'm not listening to your crying.
    (vs. Ky) Maa, ganban yo.: Give up trying.
    (vs. Ky) Bouya dakara sa.: It's because you're a boy.
    Lose
    Hevi da ze...: Heavy...
    Yareyare da ze...: Sheesh...
    Taunt
    Nan no mane da, sorya?: What the hell is that?
    Mibae wo misero.: Show me your skill.
    Kakatte koi yo.: Come on and attack!
    Mezawari nan da yo.: You're an eyesore.
    Usero!: Get lost!
    Yaru ki nee no ka?: Don't feel like it anymore?
    Respect
    Yaru ja nee ka.: Pretty good.
    Joudeki da.: Good performance.
    Mazumazu da na.: That's tolerable...
    Scalpel
    Mazui darou!: This ain't good!
    Dizzied
    Kusou!: Dammit!
    Staggered
    Kuso!: Dammit!
    Psych Burst
    Ikki iku ze!: All at once now!
    Psych Burst Counter
    Choushi ni noriyagatte...: Feeling high and mighty are you...
    Air Recovery
    (none)
    Throw
    (none)
    Dust
    (none)

    Postfight Speech
    vs. Sol: Yareyare da ze...
    Geez...
    vs. Ky: Nanda, sono kao? Shinkikusai me de miten ja nee.
    What's with that face? Don't look at me all irritated.
    vs. May: Sore nari no kakugo wa attan darou na?
    Were you this prepared?
    vs. Millia: Tekagen mo kokora ga genkai da, mou ichido tatsu tsumori nara...
    kakugo wo kimerun da na.
    This is the limit to how I can hold up, if you stand up again...
    just be prepared.
    vs. Axl: Warui ga tsukiatte raren.
    Sorry but I can't have you tag along.
    vs. Potemkin: Nibuin da yo...
    You're dull...
    vs. Chipp: Chitto wa damatte rannee no ka, temee wa.
    Can't you shut up for a second?
    vs. Eddie: Nousho wa zonbun ni tareta ka? Jaa kutabare.
    You done making your calligraphy? Well, **** you.
    vs. Baiken: Nan datte konna ni onna ga taiseii yagaru? Hebii da ze...
    Why does this one woman have such a presence? Heavy...
    vs. Faust: Yarou...
    Bastard...
    vs. Testament: Temee mo taigai shitsukkeena... jiman no kao ga
    henkei suru mae ni hike.
    You sure are persistent... before you warp your face
    again go away.
    vs. Jam: Nani wo hoketeyagaru, nagusame no kotoba de mo matten no ka? Hike.
    What are so surprised about? Waiting for sympathy? Go away.
    vs. Anji: Atsukurushii yarou da na.
    Sweltering bastard...
    vs. Johnny: Maji de yannee no ka? Kuenee yarou da na temee mo...
    Won't act seriously? Can't stand this bastard...
    vs. Venom: Ore mo temee ni wa you ga ne, usero.
    I don't have a use for you either, get lost.
    vs. Dizzy: Urochoro shiten ja nee...
    Don't loiter around...
    vs. Slayer: Ima sara taikutsu datte ka, warawase yagaru.
    If you're still bored, I'll laugh.
    vs. I-No: Nakanee nara nakasumade da.
    If you don't cry now I'll make you.
    vs. Zappa: ... kimi warii na.
    You make me feel weird...
    vs. Bridget: Komamori wa gomen da ze...
    I don't babysit...

    TESTAMENT
    Move Names
    HITOMI: Eyes

    Quotes
    Pre-Battle
    Koko kara saki ni wa ikasenai.: You won't get any further than this.
    Madoromi ni oboreru ga ii.: Go ahead and doze off.
    Kamishimo wo nugu ki ni wa naren ka.: Not used to taking off your battle
    clothes...
    Watashi ni kateru to omou no ka?: You think you can win against me?
    Onore no rikiryou wo wakimaero.: Let me test your strength.
    Orochi ni fukube da na asamashii.: Pitiful like a serpent in the gourd.
    (vs. Dizzy) Shiawasesou de anshin shita zo.: Seeing you happy puts me at
    ease.
    (vs. Dizzy) Sonna egao mo dekita no da na.: So you've been able to smile
    like that.
    (vs. Dizzy) Ii kazoku wo moteta na.: You've found a good family.
    (vs. Johnny) Kari ga dekita na.: I'm in your debt.
    (vs. Johnny) Ano ko wo tanonda zo.: I leave her to you.
    (vs. Johnny) Dizzy wa shiawase ka?: Is Dizzy happy?
    Win
    Tengai no chi to shirekakawaru na.: Don't involve yourself in what doesn't
    concern you.
    Tanomu, mou konaide kure.: Stop coming, alright?
    Kono mori wa yogosan.: You won't stain this forest.
    Mou... au koto wa nai darou.: I don't think we'll meet again.
    Ogotta na.: What a luxury.
    Myoutai na do nai ka mo shiren na.: There might be strange retreats...
    Lose
    To... toosan...: F-father...
    Chikara ga... tarinai...: I don't... have enough power...
    Mada... hayai!: Not... yet!
    Baka na, kono chikara ga...: Impossible, this power...
    Kono mama de wa...: Like this...
    Taunt
    Genkai wo hikidase.: Try to the limit.
    Touki ga susuketeiru zo.: Your fighting spirit is stained.
    Motto yaru ga ii.: Try harder.
    Asamashii mane wo...: Such a pitiful manner...
    Enjaku ni hitoshii...: Just like a birdie...
    Muri wo sureba shi wo maneku zo.: Try to hard and you'll be asking for
    death.
    Respect
    Naruhodo ude ga tatsu.: Your skill is impressive.
    Tamami ni shite wa yaru na.: Not bad for someone living.
    Chikara wo tsukawaneba naramai.: Guess I'll have to use my strength for
    this one.
    Tanoshimasete kureru.: This will be fun.
    Koeba kurushimi ga fuyasu dake da.: Resist and it will only hurt more.
    Numada chikara wo kakushite iru na.: Hiding your strength, are you.
    Scalpel
    Nani!: What!
    Wa, watashi no himitsu ni chikazuku na!: Don't get close to my secret!
    Dizzied
    Masaka...: Impossible...
    Kiiteru to iu no ka?: That worked?
    Ku, onore...: Damn you...
    Staggered
    Ku, yaru na!: Not bad...!
    Psych Burst
    Tekagen wa shinai!: I won't hold back!
    Psych Burst Counter
    Honki ni saseta na!: Now you made me get serious!
    Air Recovery
    (none)
    Throw
    Itashikata nai.: No choice.
    Mada korinu ka.: Still punishment...
    Naze hiku koto ga dekinai?: Why can't you pull back?
    Dust
    (none)

    Postfight Speech
    vs. Sol: Kisama wo omou to kokoro ga kawaku! Kiete nakunare!
    When I think of you my heart dries up! Get lost!
    vs. Ky: Kaeru ga ii... Kouken no deru baku de wa nai.
    Go home... this is not a place for civil rights.
    vs. May: Kodomo to tekagen no dekiru shintai de wa nai, kaette kure.
    I'm not one who can hold back because of a child, please go
    home.
    vs. Millia: Marude tamashi no kai da na... kokoro koko ni arazu de
    kateru to omotta no ka?
    Just like a soul's corpse... did you think you could win
    here without a heart?
    vs. Axl: Mada wakaranai no ka? Somosomo butsuriteki ni watashi wo kesu
    koto nado dekinai to iu koto ga.
    Don't you understand? The fact that you cannot erase me
    by physical means...
    vs. Potemkin: Bakemono atsukai sareru koto ni wa nareteiru. Kisama ni
    iwareru no wa shingai daga na.
    I am used to handling monsters. Regrettable that I
    can say that to you...
    vs. Chipp: Sore dake no ashi ga aru no nara kaeri michi mo hayakarou...
    Kiero.
    If you're that fast than hurry home... go away.
    vs. Eddie: Masaka... mada nakamon ga ikinokotte ita to iu no ka?
    Impossible... some of my "companions" were still left?
    vs. Baiken: Sou itta engon wo kurai tsuzukeru koto ga wareware no sei na
    no da...
    To continue over past regrets is our fate...
    vs. Faust: Watashi mo mata "ikiru" koto to mukai atte iru. Makeru wake
    ni wa ikanai.
    I seek to "live" once again. I cannot lose.
    vs. Testament: Oroka da na... seishin de shoukan wo ninau koto ga, dore dake
    fuka wo kaname suru no ka wakaranakatta no ka?
    Foolish... did you not know what kind of burden you would have
    to take to summon others?
    vs. Jam: Fun, shoukin meate ka. Watashi mo kakerareta kingaku ni miau hataraki
    wo sen to na, kukuku!
    Hmph, a bounty hunter. I won't let you take the money put on my
    head, hahaha!
    vs. Anji: Watashi wa, sonzai suru koto ni inochi wo kakeru mono no kabe da.
    Tan naru kyoumi de koerareru to omou na.
    I am one who obstructs those who seek to bet their life. I can't
    be beaten by simple interest.
    vs. Johnny: Kirifuda ni watashi ni mikata shita you da, jookaa wo hiita no wa
    kisama no hou datta na.
    It seems the cards have allied with me, you're the one who drew
    the Joker.
    vs. Venom: Igai na sentou sutairu datta yo, shikashi tamaasobi no jun wa dete
    inai ga na.
    It was an unexpected fighting style, however the essence of
    playing ball wasn't there.
    vs. Dizzy: Ano touryou no shita naraba watashi mo anshin da. Mou koko he yori
    hitsuyou mo arumai.
    If you are under him then I am also at ease. There is no need
    to come here anymore.
    vs. Slayer: Kore ga sennen wo etsu shita yami no chikara ka. Zuibun to,
    akkenai.
    So this is the power of darkness of a thousand years. Still
    not enough.
    vs. I-No: Chikai wo jisuru yaiba ni wa misakai ga nai. Shisho ni megumaretaku
    ba, koko ni wa chikazukanai koto da.
    A blade which holds an oath bears no distinction. If you wish a
    burial place stay away from here.
    vs. Zappa: Watashi wa ichiyoku ni sura shinshin wo shitagaete iru no da.
    Zarei no kimi ni kachime wa nai.
    I am wholly a servant of my spirit. A miscellaneous spirit like
    you cannot win.
    vs. Bridget: Watashi ga koto no hoka taikakusa ni kurou shita kara, sono
    teido no kega de sundeiru no da. Hayahaya ni tachimodotte kure.
    I am so different from others because of much pain, so just
    that amount of injury should suffice. Please leave quickly.

    VENOM
    Move Names
    Ball Seisei: Ball Creation
    Shunkan Idou: Instant Movement

    Quotes
    Pre-Battle
    Bureeku da.: Time to break.
    Kimi ni you wa nai da ga...: I have no use for you, but...
    Soko wo doite kurenai ka...: Would you step aside?...
    Hajimeru ka.: So it begins.
    Katanarashi ni naru ka...: So I get to warm up...
    Yamuwoen ka...: So this is inevitable...
    (vs. Eddie) Gurou shite kureta na...: Now you're mocking us...
    (vs. Eddie) Tatoe mukuro dake demo...: Even if it's just a corpse...
    (vs. Eddie) Kaeshite morau zo!: I'll take it back!
    Win
    Geemu setto da...: Game set.
    9 booru getto da.: Got the 9-ball.
    Ichido no chooku de juubun datta na.: One choke was enough.
    Lose
    Kore made ka!: So it ends here...!
    Fukaku!: I've failed!
    Zato-sama...
    Watashi ga mijuku na bakari ni!: Am I so immature?!
    Koko ga hakaba ni naru to wa...: To think this will be my graveyard...
    Te mo ashi mo den to wa!: Giving up hand and foot...!
    Akirameru wake ni wa...: I can't give up...
    Watashi mo mairimasu...: Now I go...
    Taunt
    Kyuu nashi de mo?: Even with no cue?
    Marude aite ni naran na...: Not even a worthy opponent...
    Kimi wa taikutsu da.: You're boring.
    Youchi na waza da na.: Such childish technique.
    Sore ga kimi no senpou na no ka...: That's your fighting style?
    Ocha no jikan ni shitai no da ga...: I'd love to have tea, but...
    Respect
    Kore hodo to wa...: If you're this good...
    Odoroita na.: You surprised me.
    Nami no ude de wa nai na.: Yours is no ordinary skill.
    Scalpel
    Ano kata igai ni...!: Nobody other than that person...!
    Dizzied
    Ku, kehai ga yomen!: Damn, I can't read your aura!
    Staggered
    (none)
    Psych Burst
    Muda na jikan wa habukou ka.: Let's cut down on this waste of time.
    Psych Burst Counter
    Faaru wo okashita na.: You've committed a foul.
    Air Recovery
    Kochira no ban da na.: Now it's my turn...
    Throw
    Suman na.: Sorry.
    Dust
    Yukuzo.: Here I go...

    Postfight Speech
    vs. Sol: Yoryoku ga aru no wa wakatte iru ga, mada tatakau tsumori nara
    kakugo shita hou ga ii. Ima no watashi ni suki wa nai zo.
    I know you have more strength, but if you plan to fight more
    be prepared. I have no vulnerability now.
    vs. Ky: Kari ni mo senjin ni kamaeru tachiba tote, koushoku ni junzuru koto
    ga kimi no nozomi de wa arumai?
    Even if you are temporarily in the vanguard, don't you wish to die
    for your country?
    vs. May: Hakumen wo niyamu koto wa nai.
    Don't regret your lack of experience.
    vs. Millia: Ano kata wa kimi wo shitatte ita... Naze uragitta no da...
    He adored you... why did you betray him...
    vs. Axl: Nagasa ni wa jishin ga attan daga, watashi no ue wo iku to wa na.
    You had confidence in your reach, but did you think it would beat
    mine?
    vs. Potemkin: Dareichi demo zettaiteki ni shinrai dekiru mono wa buki ni
    naru...ka. Gakubasete moratta yo.
    So anything one trusts completely can become a weapon... huh.
    I've learned from you.
    vs. Chipp: Supiido wa kimi ni ichijichi no chou ga aru. Tokuwaza ni maishin
    sureba jakuten mo kabaa dekiru hazu da.
    You have superiority in speed. Now if you only pressed on with
    your special attacks you would cover your weaknesses.
    vs. Eddie: Zato-sama, kanarazu otasuke itashimasu! Shikashi kore wa ne
    ga fukai...
    Zato-sama, I will definitely save you! But the roots of this
    are deep...
    vs. Baiken: "Kiru" koto wo mokuteki to sureba, nihontou ni masaru buki wa
    nai hazu. Douyara sono katana wa koshi ga nobiteita you da na.
    If "killing" is your purpose, then there should be no weapon
    superior over the Japanese sword. It seems that katana was just
    decorating your waist.
    vs. Faust: Soshiki no senzokui wa sekai demo yorisuguri no mono da, byou ni
    tachimukau yuuki ga aru no nara shoukai shiyou.
    The guild's doctor is one who is versed in the world, if you
    have the courage to face sickness let me introduce you to him.
    vs. Testament: Kore hodo tairyou no houriki wo ichido ni houshutsu dekiru
    to wa... Kongenteki ni wareware to wa tsukuri ga chigaurashii.
    To be able to release this much spiritual strength at once...
    it seems that what you are made of is different from us.
    vs. Jam: Soshiki ni mo sude wo tsukatta senshi wa iru ga, hakairyoku wo
    joushou saserareru mono wa mitakoto ga nai.
    There are those who fight with their bare hands in the guild,
    but I have never seen one who can raise their fighting power as
    you do.
    vs. Anji: Kaishaku no shikata hitotsu de donna shudan mo kougeki ni korozuru,
    watashi no kenkyuukadai demo aru.
    How to evade any sort of attack, that happens to be my area of
    research.
    vs. Johnny: Naze fumitodomatta no da? Asoko de furikitte ireba kimi ga katte
    ita hazu da...
    Why did you hold back? If you had fought seriously you would've
    won...
    vs. Venom: Watashi no mane wa kamawanga, tamashi wo shimareruzo. Tometa hou
    ga ii.
    I don't care if you imitate me, but my soul might be eclipsed.
    I had better stop you.
    vs. Dizzy: Shinjigatai sentounouryoku da... Tayumanu saya ga aru no nara,
    osamatte ita hou ga ii no ka mo shirenai na.
    Unbelievable battle strength... if you have a something to
    sheathe that power, that may be the way to go.
    vs. Slayer: Soshiki wa Zato-sama no mono da. Tatoe anata de mo yuzure wa
    shinai.
    The guild is Zato's. I won't give it up even to you.
    vs. I-No: Doumou wo yosooimushi no hane wo mushiru ka, shikake ga wakareba
    kouryaku wa muzukashikunai.
    You may cloak yourself in darkness to pick at your enemy,
    but if I understand your method attack is not difficult.
    vs. Zappa: Aite wo ayamatta na. Nayami wo kau no wa kagyou no uchi da.
    Imasara enrei gotoki ni wa odorokanai.
    It was a mistake by my opponent. Sorrow is my business. I
    will not be surprised by a vengeful ghost.
    vs. Bridget: Kimi no waza wa kanpeki datta ga, subete mieteita. Yooyoo
    de wa hissatsu ni ikki tarimu koto wo shiri, watashi wa ima no
    sutairu wo kakuritsu shita no dakara na.
    Your technique was perfect but I saw through it. It's is
    because I have perfected my technique that I know that a yoyo
    can be lethal.

    ZAPPA
    Move Names
    Konnichiwa Sanbiki no Mukade: Good morning, three centipedes.
    Sono Mama Kaette Konaide Kudasai: Please don't come back.
    Hachiue: Potted Plant
    Itasou, tte Iu Ka Itai: Looks like it hurts... or rather, it hurts!
    Ochitoite Kudasai: Please stay down.
    Chikazuku to Yukimasu: Come closer and you'll die.
    Inu Kougeki: Dog Attack
    Umareru: I'm fading away...
    Kowai Yo~: I'm scared!

    Quotes
    Pre-Battle
    Faust-sensei wo mikakemasen deshita ka? Shuukaku nashi ka... Aaaaa!:
    Have you seen Dr. Faust? I don't have a clue but... aaaa!
    Donata ka, donata ka tasukete kudasai tte itte mo na... haguoo!: Someone,
    someone please help me, I said... haguoo!
    Yabai, yabai tte! Kono mama dato... kitaaaa!: This is bad, this is bad...
    if this goes on... here it comes!
    (vs. Faust) Anata nara watashi no kurushimi gaa...: You might be able to
    ease my pain...
    (vs. Faust) Temijikai ni setsumei suru to desu ne... aaa...: To explain it
    quickly... aaa...
    (vs. Faust) Hayaku, ishi ga aru uchi ni...!: Hurry, while I still have my
    will...!
    Win
    Nanja korya! Toriaizu kizetsu...: What is this! Well for now, faint...
    Mata mo fukuzatsu kossetsu da!: Another complicated bone fracture!
    Abosoborobierobuburo... mitana!: (gibberish) Did you see that!
    Ore no! Soshite! Akuma de ore no! Zetsubou...: Mine! And then! Perhaps
    mine! Despair...
    Kore wa! Ittai! Doushita! Mondesharo!: What! The heck! Is happening!
    Lose
    Tattate kureru!: I'll curse you!
    Urameshii zo!: I'm bitter!
    Nani yue konna koto ni...!: What are you doing...!
    Oyasumi Zappa!: Good night Zappa!
    Nani ga nanda ka sappari da!: Somehow I feel great!
    Taunt
    Kanben shite kudasai.: Give me a break.
    Nigasanai wa yo...: I won't let you run away...
    Keshiki ga keshiki ga keshiki gaaaa...: The scenery, the scenery, the
    scenery!
    Respect
    Kono karada igokochi ii wa.: This body is comfortable.
    Karada wo kaesu tsumori wa nai.: We don't want to give this body back.
    Nanka, senaka ga muzugayui na.: My back itches for some reason...
    Scalpel
    Kore ga saishin no chiryou?: Is this the latest medical treatment?
    Anta sore demo isha ka?: Are you really a doctor?
    Kodomo wa netoke!: Put the kids to sleep!
    Dizzied
    Ore ga warui no ka?: Am I evil?
    Doushite konna me ni?: Why do you look at me like that...
    Mou suki ni shite.: Do what you want...
    Staggered
    Ko, koko wa ittai!: Wh-where is this!
    Psych Burst
    Kiiiiiii!
    Psych Burst Counter
    Zu ni norun ja nai yo!: Don't push for too much!
    Air Recovery
    Itaku mo kayuku mo nai!: It doesn't hurt or itch or anything!
    Onore!: Damn you!
    Dakara shinjau tte!: I said, I might die!
    Throw
    (none)
    Dust
    (none)

    Postfight Speech
    vs. Sol: Aa! Mata hito ga taoreteiru! Daijoubu desu ka? U... Rifujin ni
    sakki wo houshutsu shiteirassharu!
    Aa! Another person has collapsed! Are you okay? U... I feel
    an unreasonable thirst for blood...
    vs. Ky: Mata karada ga... soko no keisatsu no hito, tasuketee! tte nani,
    okotterun desu? E? Taihou? Baka na!
    My body is... hey Mr. Policeman, help me! Huh, why are you angry?
    Huh? Arrest me? No way!
    vs. May: Shoujo ga taoreteiru! Shikkari shi... e? Yoru na? Hee... ku... namida
    ga...
    A girl has collapsed! Wake up... huh? Don't come any closer? Hee...
    tears...
    vs. Millia: "Haikei hahuesama, senjitsu, uruonda hitomi de ore wo mitsumeru
    josei ga michibashi de neteimashita. Ore wa koi wo shite shimatta
    you desu." Shikashi, doko to naku sagesunda ita you ni mo...
    "Dearest mother, the other day, I found a women lying by the road
    who stared at me with moist eyes. I felt that I was in love..."
    But, I also felt that I was being ridiculed...
    vs. Axl: Yatto futsuuppoi hito ni aeta to omotta no ni, kono hito mo neteru.
    Ha! Shikamo naiteiru. Sotto shitoite ageyou.
    I thought I had found a normal person, but he's sleeping too. And
    crying too. I'll just leave him alone...
    vs. Potemkin: Gorira ga taoreteiru! Iya! Gorira yori dekai! Tasukeyou ni mo
    kowakute chikayoren!
    A gorilla is collapsed! No! Bigger than a gorilla! Even if I
    want to help I'm too scared to get close!
    vs. Chipp: Kokko no hito! Kami ga masshiro dashi! Watashi ga neteru aida ni,
    iiitai, donna osoroshii me ni!
    This person! His hair is white! While I was sleeping, what could
    possibly have happened!
    vs. Eddie: Moshimoshi, moshimoshi? Hii! Kono hito, ikishitenai yo! Nanka
    tsuchikeiro shiteru shi.
    Hello, hello? Aaah! This person isn't breathing! And he looks
    ashen too...
    vs. Baiken: Do, doushitan desu ka? Kyuu ni katana to ka furimawashite,
    abunai tte! Sore kireru tte! A! Honki da! Okka ne!
    Wh-what's wrong? Swinging around your sword like that is
    dangerous! You're going to hurt me! Ah! She's serious! No way!
    vs. Faust: Aa, sensei! Baka na, sakki made genki ni tatte ita no ni! Dare ga
    konna hidoi koto wo!
    Aa, Doctor! No way, you were standing there healthy earlier!
    Who could do something this horrible!
    vs. Testament: Houwa! Shinigami? Tsui ni omukae ga!... Shinigami made mo
    neteru.
    Whoa! Death? He's come for me!... Death is sleeping too...
    vs. Jam: Sasayaka de... chiisai yume... atashi ni datte atta no ni... sore
    na no ni... ano hito wa... nikuiiii!
    Fresh... with dreams... I had them too... but even so... that
    person... hate!
    vs. Anji: "Haikei hahuesama senjitsu araka ni hanzaisha to omowareru
    roshutsugyou ga, ourai de nonbiri to neteorimashita. Toukai wa
    kowai tokoro desu."
    "Dearest mother, the other day, I saw a criminal-looking
    exhibitionist lying in the street. The city is a scary place..."
    vs. Johnny: Urameshii... onna wo nakasu otoko... hitori nokorazu...
    norotte yaru...
    How hateful... a man who cries for women... without leaving
    a single one... I'll curse you...
    vs. Venom: Mieru... mieru yo... anta no kata ni mo, senaka ni mo... bettari
    to nayami ga...
    I see... I see it... on your shoulders, your back... hate is
    clinging to you...
    vs. Dizzy: "Haikei hahuesama senjitsu kureetaa no chuushin ni hane no
    ueta shoujo ga tsuffushite orimashita. Yo no naka wa dounatte
    shimatta no deshou ka? Sore to mo kotoshi no harai ka nani ka
    deshou ka?"
    "Dearest mother, the other day I saw a young girl with wings
    stuffed into the center of a crater. What is the world coming
    to? Or is it this year's fad?"
    vs. Slayer: Hie! Hi, Hito ga sakasama ni neteru! ...tte, nanda, ore no kubi
    ga sakasama ni natteru no ka. Eeh?
    Aah! A person's sleeping upside down! ... huh, what the,
    my neck is upside down. Eh?
    vs. I-No: Ge, mata hen na houkou ni! Mi, mimi ga! Ude ga! Ashi ga! Kubi ga!
    Kubi?
    Geh, another weird pose! Ears! Arms! Legs! Neck! ...neck?
    vs. Zappa: Aa! Shinderu! Tte kore ore jan! Ore shinda? Ore shinda?!
    Aa! He's dead! But that's me! Am I dead? Am I dead?!
    vs. Bridget: "Haikei hahuesama, senjitsu, juu ni sumau mori nide nejire
    taoreteita shouko wo kaihoushita tokoro, ii kanji datta no de
    yomekouhou ni agetara otoko deshita. ... otoko deshita!"
    "Dearest mother, the other day I was taking care of a young
    girl in the forest where beasts live and I felt she would
    be a good bride, but when I lifted her up she was a man.
    ... a man!"

    7. MISCELLANEOUS TIPS/TRICKS

    M.O.M. Mode
    By holding down all five attack buttons before hitting start, you can start
    the game in "Medal of Millionaire" mode. This mode works basically as a
    combination of Medal and Survival modes from GGX; the more hits you inflict
    on your opponent, the more a "medal gauge" on the screen fills up. You gain
    points by collecting medals and filling up the medal gauge, which will let
    you gain more high scoring medals. Once you defeat 20 opponents, the mode
    is over. You do not gain health back between rounds, but every set number
    of points a life item will pop out which will restore a small amount of
    health (5-15%) if you pick it up.

    Voice Select
    You can control to an extent which set of quotes your character will use
    during the fight. While the fight is loading (after the Vs. screen, but
    before the actual background pops up) hold down P, K, or S.
    I don't have which buttons correspond to which quotes for a character,
    so experiment.

    Win Pose Select
    As soon as "Slash" or "Destroyed" appears, hold down P, K, or S. Not all
    characters have three win poses so not all of these buttons will work.
    I don't have which buttons correspond to which win poses for each character,
    so experiment.

    Quick Staff Roll
    The Staff Roll can be sped up by holding down any button.


    8. CREDITS
    Thanks go to:
    Enterbrain publishers for the GGXX Mook, a source of valuable information
    Sammy, ArcSystem Works, and Ishiwatari Daisuke for another great game


    This FAQ copyright 2003 to Edward Chang. Retransmission in any form without
    express permission of the author is strictly forbidden.
     
  15. Chipp

    Chipp Mega Man

    Tham gia ngày:
    12/8/04
    Bài viết:
    3,353
    Nơi ở:
    Kamuy
    Cao thủ mà thế à chú?
    Chú có thời gian đi đọc Faq rồi paste FAQ lên đây rồi thì cũng tự tìm đi chứ sao giờ =.=. Lần sau Copy + Paste thì ghi nguồn và để quote giùm 1 chút :)
     
  16. isuka

    isuka C O N T R A Lão Làng GVN

    Tham gia ngày:
    27/1/06
    Bài viết:
    1,777
    haha , kể cũng tội nghiệp chú trên kia we'
    , quocte bài của ông echang dài dằng dặc mà cũng chỉ dc 5Mp. 2 vấn đề trên tui có thể trả lời , để chọn Gold nhấn Sp + Dust , Shadow thì Ex + Sp + Start . Màu thì mỗi thằng nhân vật có 5 màu khác nhau hoàn toàn với đứa khác , chú cứ thử bấm lần lượt S , HS , k , p , d mà thử thì Okie.
    Còn vìa cái bài của chú , nói thật cao thủ gì mà còn chưa bít chọn Gold , Shad thì hơi nghi , trên mạng có hướng dẫn chi tiết vìa unlock ngay cả new map mà . mà đã là cao thủ thì phải tự cố gắng unlock hết mission đi chớ xài hack thì we' dễ roài ,thậm chí chỉ cần click 1 cái là unlock toàn bộ . Cố luyện đi nha , GG là vô hạn chiêu , chú thử thắng 1 thằng normal random đủ 25 trận liên tục xem , đến lúc đó mới bít chữ cao thủ là như thế nào.hehe >_K
     
  17. Lâm-9p

    Lâm-9p Chình Tái Moderator Lão Làng GVN

    Tham gia ngày:
    30/5/05
    Bài viết:
    4,915
    Nơi ở:
    Hà Nội
    Nhìn faqs đọc lồi mắt,thôi cứ kinh nghiệm mà chơi
     
  18. isuka

    isuka C O N T R A Lão Làng GVN

    Tham gia ngày:
    27/1/06
    Bài viết:
    1,777
    Wa topic GG bên Acc ấy , lão Ky có 1 bài hướng dẫn vìa sử dụng FG để unlocl all roài .
     
  19. SalemSaberhagens

    SalemSaberhagens Donkey Kong

    Tham gia ngày:
    11/2/06
    Bài viết:
    399
    Nơi ở:
    Mingling World
    Sorry! Hỏi tí ko phải chứ đọc cái bản kê khai trên cùng kia thì hình như con Bridget......là con trai !!!!! Shock!!
     
  20. SalemSaberhagens

    SalemSaberhagens Donkey Kong

    Tham gia ngày:
    11/2/06
    Bài viết:
    399
    Nơi ở:
    Mingling World
    Có ai biết làm path 2 và 3 của phần Story của Sol và Venom ko zay ?
     
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