MEDIAN XL ULTIMATE TRAILER [YOUTUBE]kyToCVCsQQI[/YOUTUBE] CLICK DOWNLOAD [ULTIMATIVE] Athulua Uberboss Thông tin boss Uberquest: Kabraxis [spoil] Part 1: The Key of Damnation Giết Secret uber-boss, Inarius. Part 2: The Scroll of Kabraxis cube key of damnation với Identify Scroll and a Town Portal Scroll sẽ có cái skill summon. Part 3: Abysmal Gate Đi đến Chaos Sanctuary, clear hết map. TUYỆT ĐỐI KO MỞ PHONG ẤN. Sử dụng skill từ cái key trên ngay tại chỗ con diablo xuất hiện summon Abysmal Gate Tránh xa vị trí summon = ko sẽ tử ẹo Giết tất cả 5 Element để phá shield Pillar of Skull Part 4: The Pillar of Skulls Skill: graveyard (throws delayed punishers) + psychic scream, Heroic Shield Part 5: Final Boss: Kabraxis Ultima Boss Kabraxis có Heroic Shield(random mất immue) Phần thưởng: Kabraxis' Soul Keep in inventory to gain bonus. +1 to all Skills +(0-5)% to all maximum resistances +0-1% reanimate as: Fire +0-1% reanimate as: Magic +0-1% reanimate as: Cold +0-1% reanimate as: Light +0-1% reanimate as: Earth Trophy (2%): +0-1% reanimate as: Kabraxis' Ghost [/spoil] NHỮNG THAY ĐỔI CHUNG [spoil] 1. GENERAL CHANGES - Over +150 new Sacred Uniques, on top of the already existing ones. - New Uberquest: Kabraxis - 3 New Tribute Sets - Over 50 new Runewords - 7 new Runes - Mercenaries can use all gear except rings - Balance Changes (see below) BALANCE CHANGES v01c (2) Fixes Snake Stance Skilldesc Fixed Fixed Set Crown (Community Set) - refind it Griswold on attack proc now works Fixed Dropped Mystic Orbs Fixed a few Ruenwords v01c Fixes Nexus Crystal + Character orb now works - Thanks RollsRoyce Unkown Skull now drops. Other Scroll of Resistances from Anya quest is unusable but cubable with sunstones. All Uber Bosses / Act Bosses / Quest Bosses / Superuniques now have a long health bar. Items that have been lottery-reciped cannot be duped. Barbarian Bear claw: now starts with no mana cost. Necromancer Talon's Hold highest reanimate chance is 10% down from 60%, to reduce lag if maxed. Paladin Merkabah: now starts with doubled duration. Character Orb Added over 50 Recipes. Total Recipes amount is over 70 now. Items Optical Detector: now gives resistances and all stats. SSSU Gothic Plate: reanimate changed from Izual to Inarius. SSSU Arrow Quiver: Arrowside proc is now 1% down from 2%. SSSU Belt: Removed 'blinds target' (too overpowered) replaced with 5% slow. Laz's Lamen and Segolias Fenrir's Mercy (Set Amulets) are now belt and need to be re-found. Elixirs: now last 1 minute instead of 20 seconds. Kabraxis' Soul Charm: Max res is now 0-5% down from 5%. Monsters Destoryer Shaman: changed skill to Death Star to avoid lag. Akarat's Follower: reduced when-hit proc from 100% to 50%. Uberlevels Tran Athulua: Amazon's death proc chance reduced to 10%, reduced Crushing Blow from 15% to 8%. Bosses Assur: Now has 50% Avoid. High Cleric Dorian/Gray: 25% Avoid, and doubled Life. Blood Raven: 1% Barrage when struck, Increased Life, 25/50/75 All Res, Fireball Sentry on Death Griswold: 30/60/90% Avoid - 25/50/75 ctc SoR on attack. The Smith: 30/60/90% all res - 25% ctc Nightmare on attack. Radament: 30/60/90% Avoid. Alpha/Beta/Gamma/Delta/Epsilon: 5/10/15 chance to cast Dark Summoning when Struck. Baalspawn: 33/66/100 Fire Pierce, 10% chance to spawn with 99% avoid. Increased Hp/resis. Creature of Flame: 90% all resistances, slightly increased HP. The Summoner: 1%ctc Trinity Nova when Struck, 75% all res, doubled life. Ennead Necromancers: 30/60/90 All Res, slightly increased HP in destruction. Death Projector: 80% all res on all difficutlies. Master Control System: Doubled HP (trololol) Azmodan: Increased HP Brother Laz: reduced hp to 25% , 50% avoid. Izual: now has 5/50/75% avoid Belial: now has 25% avoid Ancients: 25/50/75% avoid and 100% ctc tremor on death Shenk: 90% Avoid and 30/60/90 All res. Zakarums Avatar: Avoid in dest increased to 90% (up from 75%) Lucion: Health increased by 50% on all difficulties. Malics Messenger : now has 75% avoid. Imperius: 50% all Res on all difficulties / 75% avoid on destruction. Malthael: 50% all Res on all difficulties / 75% avoid on destruction. Juris Khan: 100% CTC Spinning Mind Flay on Death - 90% all res. Horazon's Familiar: 95% all res. Lord Primus: increased health by 25%. Dark Star Dragon: 75% all resistances. Malic: 90% avoid in destruction. Quov Tsin: Reanimate no longer uses Hive. Bull Prince Rodeo: Reanimate no longer uses Hoof Stomp. Andariel: Reanimate no longer uses Hive. Inarius: Reanimate no longer uses Guard Tower- Tal Rasha: Reanimate no longer uses Elemental. Baal/Diablo/Mephisto: Reanimates no longer use respawner. Duriel: Reanimate no longer has void archon aura. OLDER VERSIONS: v01b Important Bugfixes All challenges that used the swirlies animation are fixed (none of them worked in v01a) Densities Blood Moor: halved. Assassin Queen of Blades: Now starts at 2 minutes. Items Mystic Orbs dropped from monsters now work. Other Starting Charm: no longer disables Jester Cap from being used. v01a Other Shrines no longer have text-walls. Mercenaries can wear belts/boots/gloves/amulets. 'Target Takes Additional Damage of X' works with ranged attacks. Incrased psicrown skill range as rare affix. Apples now regen 100% of your life in 3 seconds. Increased gold sell cap for ALL NPCs by x10. Amazon Ghost Arrow: reduced ND from 6 to 2 (HUGE damage buff), 1 arrow every 4 levels Moonbeam: Starts at 1 second duration, +0.2 per level Blood Elementals: starts at 5 elementals, cap is now 25 (up from 15). Blood Elementals now have 20% chance to cast Fire Cannonade on Death. Barrage now gains +4 arrows per level Wyrmshot now gets extra target every 3 levels. Hyena Strike: %DR capped at 10% (down from 50%) Assassin Way of the Gryphon: slightly ncreased damage. Beacon: Now starts at 10% velocity +2% per soft point. Shadow Refuge: Now has doubled total duration. Perfect Being: removed useless 'hits until death' string. Perfect Being: Now starts at 30% avoid, +1.25 per hard point Batstrike: Bats now get half of perfect being avoid bonus Psychic Scream: flee duration is 4 seconds up from 2, gains 0.2 second duration per point. Barbarian Runemaster: starts at lower def bonus but gains 0.5 def per hard point. Snake Stance: %slow cap is now 50%. Bear Stance: now starts at 25%DR +1%DR per hard point, now capped at 100%DR. Gets 5% extra damage per soft point. Stormblast: reduced weapon damage from 3/4 to 1/2 Overkill: now starts with 40 axes and gains 5 per hard point. Druid Elemental: now gains an extra elemental every 15 hard points. Hunting Banshee: now gains an extra missile every 15 hard points, and shows spirit amount. Freezing Gale: reduced base mana cost, slightly increased damage, reduced NextDelay from 3 to 2, now leaves a 'Lightning Arena'-alike circle that will stay for some time dealing cold damage. Tremor: base range is now 15 (down from 25) but increases by 1 per level, and max damage is 25 up from 21. Ferocity: reduced %IAS bonus. Necromancer Embalming: Now starts at 0% Hp (down from 20%) but gains 5% hp per hard point (up from 4%). %Mana regen reduced to 10% per level. Famine: Now starts at 10% life leech +1% per point. Rathma's Chosen: doubled duration, minions get 50% velocity +1% per level. Paladin Plague: now grants 1% block chance. Blood Thorns: increased damage by 50%. Lemures: increased damage by 50%. Terror Strike: added 100% increased base defense (150% base). Sorceress Summon Familiar: now gets extra summon every 5 hard points. Miasma: increased damage. Nova Charge: now costs 200 mana, starts at 1 min duration, +20s/lvl. Hive: now costs 200 mana, starts at 1 min duration, +20s/lvl. Chronofield: now has doubled duration and halved mana cost. Firedance: doubled starting damage bonus and doubled damage bonus per level. Abyss: doubled damage, increased range. Oskills Shunpo: can now be used with lances and naginatas. Dark Summoning: timer reduced to 5 seconds. Path of Flames: mana cost fixed at 200, starts with 1 minute duration +30s/lvl. Summon Thunder Bear: doesn't require a staff to cast anymore Arrowside: Now has a skilldesc. Cow Rush: Now has a skilldesc. Punisher Barrage: Now has a skilldesc. Stampede Nova: Now has a skilldesc. Monsters Cave Snappers: doubled hp regen. Sleeping Cave Snappers: now have tripled regen (10 times bigger than grubbers) Baalspawn: now has 90% avoid on destruction Uberlevels Kingdom of Shadows: darkwardens now have a small chance to spawn there, casting tremor on death. Infernal Machine: now has 1%ctc Deathstrike when damaged Death Projector: now has 1%ctc Death Spiral when damaged... QQ Rathma Square: now spawns flying scimitars with huge life regen Tal Rasha: now casts deadly Elementals (druid skill with 8 extra missiles), avoid this at any cost Akarat: followers now have 100% ctc thunder hammer when they get hit, so careful with prebuffing! Bartuc: now has 75% avoid, minions have 25% Inarius Secret Uberquest: minions now cast deahtstrike on death. Tran Athulua: amazons have 15% crushing blow now, 25% chance to cast arrowside on death (broadside with arrows), three bosses have 80% avoid Fautzinville: the 5 bosses now have 80% avoid on terror and 90% on destruction. Densities Blood Moor: increased density in hatred by 10x Tran Athulua: increased density in destruction by 40% Fautzinville: reduced density in hatred/terror by 25%. Items Rebalanced all Mystic Orbs. Recipes Lottery Recipe: less chance to work but better benefits. Dark Summon Recipe: to save place in inventory, cube book with astrogha's venom stinger to inherit the skill. 2. NEXT VERSION (if there is any) + possibility of having 2 new uberquests: Tathamet vs. Anu, and The 6 Generals. + new monsters overall + new items/recipes + more early-game stuff [/spoil] CÒN UPDATE Character Orb Lottery Recipe New Runes Fun Facts #1 LƯU Ý: VUI LÒNG TẠO NHÂN VẬT MỚI VÀ DEL THÙNG ĐỒ SHARE
Khó khăn mới là nơi cho ta thử sức, với đôi tay và cái máy tính này , ta sẽ tự viết lên lịch sử cho chính mình
Bạn đang match cây naghi à Thử chuyển dòng match xuống dưới hai cái dòng kia xem Lục trong box Có lý Thôi hack lại từ đầu
nãn với mấy bố,lúc thì kêu ko có thử thách gì, đến khi MNX nó rãnh nó mod cái khó hơn, làm lại từ đầu thì kêu ca . Tiếc là patch này trên D2M admin ko thông qua
Ớ ớ lâu không vào nghe nói có bản mới rồi à!!! Nghe phải cài lại ta thấy cũng bình thường mà giờ full đồ hết rồi có gì làm đâu được chơi lại hết còn chê !!! Khó hơn thì cũng bình thường chứ giờ full đồ đi p8 vẫn quá dễ. Trong trường hợp quá khó thì bảo đảm sẽ fix ngay nên chả lo đâu. À mà sao ta lên forum Laz không thấy đâu nhỉ ==?!
Patch này có phải do Laz làm đâu... Tính vào thử cảm giác mới chứ giờ chuẩn bị trong kì thi cử rồi...Cày lài từ đầu thì phải đợi tới hè
Chỉ lấy cái xác được thôi Đi từ Zero đến Hero Mod này có phải laz làm đâu. Chờ thêm cái patch Mê Cung Boss nữa thì
Med có thể hack được nhưng mà thời gian dạo này eo hẹp vô cùng Bạn thử dùng link này xem http://forums.gamevn.com/showpost.php?p=18234230 ps: Hai thớt hướng dẫn đã bị move vô lưu trữ. Newbie chẳng còn biết tìm ở đâu. Thật đau lòng khi cái mới ra cái cũ tức thì vào thùng rác
^ Liệu khi D3 ra mắt, mọi người tập trung vào nó, hầu như k còn ai với D2 Med sẽ theo hay dần chìm vào dĩ vãng ...