báo cáo khẩn là Killer của South Korea đã đem quân đánh úp khi quân mình không ở nhà. Nó đánh vào đúng 1h sáng giờ VN. War at ragnarok(509:2:2)/Vietnam Attacker: Leader KiLLer of the tribe: KiLLer Invasion # 1 Attackers: 41.0 Grenadier(s)(60HP/67A/10D per unit) - Tactics: Front 16.0 Transport Train(s)(200HP/8A/20D per unit) - Tactics: Front 2.0 Bazooka(s)(60HP/72A/8D per unit) - Tactics: Front Defenders: 44.0 Knight(s)(18HP/36A/8D per unit) - Tactics: Front 2.0 Eagle Scout(s)(1HP/7A/1D per unit) - Tactics: Front 3.0 Horseman(s)(7HP/28A/2D per unit) - Tactics: Front 10.0 Swordsman(s)(15HP/31A/10D per unit) - Tactics: Front 2.0 Spy(s)(10HP/8A/5D per unit) - Tactics: Front 6.0 Carriage(s)(20HP/7A/3D per unit) - Tactics: Front 1.0 City Defense Structure(s)(210HP/140A/140D per unit) - Tactics: Front Attacker base damage is: 3019.00 Defender base damage is: 2190.00 The attacker inflicts 100% of base damage The defender inflicts 100% of base damage The attacker inflicts 2391.0 net damage after 628.0 blocker defense The defender inflicts 1444.0 net damage after 746.0 attacker defense Defender City Defense Structure receives 334.0 net damage 1.0 unit(s) are destroyed Defender Carriage receives 1625.0 net damage 6.0 unit(s) are destroyed Defender Spy receives 177.0 net damage 2.0 unit(s) are destroyed Defender Swordsman receives 140.0 net damage 9.3 unit(s) are destroyed Defender Horseman receives 28.0 net damage 3.0 unit(s) are destroyed Defender Eagle Scout receives 5.0 net damage 2.0 unit(s) are destroyed Defender Knight receives 82.0 net damage 4.6 unit(s) are destroyed Attacker Bazooka receives 707.0 net damage 2.0 unit(s) are destroyed Attacker Transport Train receives 692.0 net damage 3.5 unit(s) are destroyed Attacker Grenadier receives 45.0 net damage 0.8 unit(s) are destroyed Invasion # 2 Attackers: 40.3 Grenadier(s)(60HP/67A/10D per unit) - Tactics: Front 12.5 Transport Train(s)(200HP/8A/20D per unit) - Tactics: Front 0.0 Bazooka(s)(60HP/72A/8D per unit) - Tactics: Front Defenders: 39.4 Knight(s)(18HP/36A/8D per unit) - Tactics: Front 0.0 Eagle Scout(s)(1HP/7A/1D per unit) - Tactics: Front 0.0 Horseman(s)(7HP/28A/2D per unit) - Tactics: Front 0.7 Swordsman(s)(15HP/31A/10D per unit) - Tactics: Front 0.0 Spy(s)(10HP/8A/5D per unit) - Tactics: Front 0.0 Carriage(s)(20HP/7A/3D per unit) - Tactics: Front 0.0 City Defense Structure(s)(210HP/140A/140D per unit) - Tactics: Front Attacker base damage is: 2797.07 Defender base damage is: 1440.67 The attacker inflicts 100% of base damage The defender inflicts 100% of base damage The attacker inflicts 2474.8 net damage after 322.2 blocker defense The defender inflicts 786.7 net damage after 653.3 attacker defense Defender Swordsman receives 1212.0 net damage 0.7 unit(s) are destroyed Defender Knight receives 1262.8 net damage 39.4 unit(s) are destroyed Attacker Transport Train receives 385.0 net damage 1.9 unit(s) are destroyed Attacker Grenadier receives 401.7 net damage 6.7 unit(s) are destroyed 674,774W 92,450I 259,817O 1,935,879F worth of resources are captured by the attacking fleet. ATTACKER WINS! 146,916W 103,378I 0O 146,424F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker. Anh em tập trung đánh tất cả các TP của nó nào.
ai đánh thằng tkots với, score là 905, nó dời 1 nhà sang city8 có quân là damge là nó ở bên nhà mình và spy liên tục, ai đanh giùm city này cái
Information for city (LEYLEK) at 1001:1:3/Turkey for security clearance level 6 is: Resources at target are: 3,455,714 Wood 3,049,432 Food 497,053 Iron 2,983,877 Oil Buildings at target are: Wood Cutters Hut level: 10 Shepherds Hut level: 10 Wood Workshop level: 9 Farm level: 10 Iron Mine level: 9 Civilian Hut level: 10 Research Hut level: 5 Barracks level: 4 Wood Factory level: 9 Greenhouse level: 9 Iron Valley level: 9 Oil Well level: 12 House level: 8 Apartment level: 8 Citadel level: 3 Military Base level: 7 Bank level: 5 Police Station level: 5 Universal Police level: 5 Units at target are: SIMULATE AGAINST THIS ARMY Resources at target local bank are: 4,169,294 Wood 4,901,278 Food 9,088,600 Iron 7,191,674 Oil Locations of target Leaders Cities: AKREP (1001:5:3) ARSLAN (1001:2:2) KAPLAN (1001:5:2) KARGA (1144:5:3) KARTAL (1001:3:2) KUNDUZ (1001:1:2) LEYLEK (1001:1:3) yeni (1002:2:1) ZURAFA (1001:4:2 ................ Information for city (ZURAFA) at 1001:4:2/Turkey for security clearance level 6 is: Resources at target are: 198,635 Wood 382,258 Food 724,575 Iron 7,197,583 Oil Buildings at target are: Wood Cutters Hut level: 10 Shepherds Hut level: 10 Wood Workshop level: 10 Farm level: 10 Iron Mine level: 9 Civilian Hut level: 11 Research Hut level: 4 Barracks level: 4 Wood Factory level: 10 Greenhouse level: 10 Iron Valley level: 9 Oil Well level: 13 House level: 10 Apartment level: 9 Citadel level: 7 Military Base level: 7 Bank level: 6 Universal Police level: 1 Units at target are: Transport Train x 1 - Tactics: Front Thief x 2 - Tactics: Retreat Resources at target local bank are: 5,849,323 Wood 7,262,475 Food 8,130,025 Iron 1,659,467 Oil .................. Information for city (KUNDUZ) at 1001:1:2/Turkey for security clearance level 6 is: Resources at target are: 1,454,665 Wood 1,181,022 Food 668,808 Iron 0 Oil Buildings at target are: Wood Cutters Hut level: 11 Shepherds Hut level: 10 Wood Workshop level: 10 Farm level: 10 Iron Mine level: 9 Civilian Hut level: 11 Research Hut level: 4 Barracks level: 4 Wood Factory level: 9 Greenhouse level: 8 Iron Valley level: 7 Oil Well level: 11 House level: 10 Apartment level: 8 Citadel level: 6 Military Base level: 7 Bank level: 6 Police Station level: 5 Universal Police level: 4 Units at target are: SIMULATE AGAINST THIS ARMY Resources at target local bank are: 5,342,257 Wood 5,606,153 Food 8,279,667 Iron 7,406,230 Oil ................ Information for city (KARTAL) at 1001:3:2/Turkey for security clearance level 6 is: Resources at target are: 4,782,660 Wood 2,866,029 Food 189,283 Iron 3,321,028 Oil Buildings at target are: Wood Cutters Hut level: 10 Shepherds Hut level: 10 Wood Workshop level: 10 Farm level: 10 Iron Mine level: 9 Civilian Hut level: 10 Research Hut level: 5 Barracks level: 4 Wood Factory level: 9 Greenhouse level: 8 Iron Valley level: 7 Oil Well level: 13 House level: 10 Apartment level: 8 Citadel level: 7 Military Base level: 7 Bank level: 5 Police Station level: 4 Universal Police level: 3 Units at target are: SIMULATE AGAINST THIS ARMY Resources at target local bank are: 6,560,117 Wood 7,673,560 Food 7,398,215 Iron 4,513,648 Oil .................... Buildings at target are: Wood Cutters Hut level: 10 Shepherds Hut level: 10 Wood Workshop level: 10 Farm level: 10 Iron Mine level: 10 Civilian Hut level: 10 Research Hut level: 5 Barracks level: 4 Wood Factory level: 8 Greenhouse level: 7 Iron Valley level: 9 Oil Well level: 12 House level: 10 Apartment level: 8 Citadel level: 7 Military Base level: 7 Bank level: 6 Police Station level: 5 Units at target are: SIMULATE AGAINST THIS ARMY Resources at target local bank are: 2,910,211 Wood 3,145,990 Food 8,720,460 Iron 3,022,604 Oil minh spy khi him đang off nên yên tâm về độ chính xác nhé !
Mối thù này đã được trả rồi, sướng quá War at ChaosKingdom(499:1:3)/United States of America Attacker: Leader linhlung of the tribe: carangcangtai Invasion # 1 Attackers: 70.0 Camel(s)(7HP/9A/1D per unit) - Tactics: Back 20.0 Carriage(s)(20HP/9A/3D per unit) - Tactics: Back 4.0 Transport Train(s)(200HP/9A/20D per unit) - Tactics: Back 422.0 Knight(s)(18HP/38A/8D per unit) - Tactics: Middle 80.0 Paladin(s)(40HP/64A/16D per unit) - Tactics: Middle 34.0 Grenadier(s)(60HP/68A/10D per unit) - Tactics: Middle 70.0 Musketeer(s)(20HP/43A/4D per unit) - Tactics: Middle 10.0 Bazooka(s)(60HP/73A/8D per unit) - Tactics: Middle 160.0 Horseman(s)(7HP/30A/2D per unit) - Tactics: Front Defenders: 179.0 Musketeer(s)(20HP/40A/5D per unit) - Tactics: Stand Ground 553.0 Horseman(s)(7HP/27A/3D per unit) - Tactics: Stand Ground 30.0 Carriage(s)(20HP/6A/4D per unit) - Tactics: Stand Ground 60.0 Eagle Scout(s)(1HP/6A/2D per unit) - Tactics: Stand Ground 63.0 Swordsman(s)(15HP/30A/11D per unit) - Tactics: Stand Ground 331.0 Knight(s)(18HP/35A/9D per unit) - Tactics: Stand Ground 59.0 Paladin(s)(40HP/61A/17D per unit) - Tactics: Stand Ground 29.0 Warrior(s)(5HP/11A/2D per unit) - Tactics: Front 1.0 City Defense Structure(s)(240HP/160A/160D per unit) - Tactics: Front Attacker base damage is: 32854.00 Defender base damage is: 40184.00 The attacker inflicts 95% of base damage The defender inflicts 92% of base damage The attacker inflicts 23524.0 net damage after 7687.0 blocker defense The defender inflicts 31405.0 net damage after 5886.0 attacker defense Defender City Defense Structure receives 23288.0 net damage 1.0 unit(s) are destroyed Defender Warrior receives 75.0 net damage 15.0 unit(s) are destroyed Defender Paladin receives 8.0 net damage 0.2 unit(s) are destroyed Defender Knight receives 100.0 net damage 5.6 unit(s) are destroyed Defender Swordsman receives 52.0 net damage 3.5 unit(s) are destroyed Defender Eagle Scout receives 0.0 net damage 0.0 unit(s) are destroyed Defender Carriage receives 0.0 net damage 0.0 unit(s) are destroyed Defender Horseman receives 0.0 net damage 0.0 unit(s) are destroyed Defender Musketeer receives 1.0 net damage 0.1 unit(s) are destroyed Attacker Horseman receives 26066.0 net damage 160.0 unit(s) are destroyed Attacker Bazooka receives 3470.0 net damage 10.0 unit(s) are destroyed Attacker Musketeer receives 504.0 net damage 25.2 unit(s) are destroyed Attacker Grenadier receives 518.0 net damage 8.6 unit(s) are destroyed Attacker Paladin receives 652.0 net damage 16.3 unit(s) are destroyed Attacker Knight receives 156.0 net damage 8.7 unit(s) are destroyed Attacker Transport Train receives 12.0 net damage 0.1 unit(s) are destroyed Attacker Carriage receives 9.0 net damage 0.5 unit(s) are destroyed Attacker Camel receives 18.0 net damage 2.6 unit(s) are destroyed Invasion # 2 Attackers: 67.4 Camel(s)(7HP/9A/1D per unit) - Tactics: Back 19.6 Carriage(s)(20HP/9A/3D per unit) - Tactics: Back 3.9 Transport Train(s)(200HP/9A/20D per unit) - Tactics: Back 413.3 Knight(s)(18HP/38A/8D per unit) - Tactics: Middle 63.7 Paladin(s)(40HP/64A/16D per unit) - Tactics: Middle 25.4 Grenadier(s)(60HP/68A/10D per unit) - Tactics: Middle 44.8 Musketeer(s)(20HP/43A/4D per unit) - Tactics: Middle 0.0 Bazooka(s)(60HP/73A/8D per unit) - Tactics: Middle 0.0 Horseman(s)(7HP/30A/2D per unit) - Tactics: Front Defenders: 179.0 Musketeer(s)(20HP/40A/5D per unit) - Tactics: Stand Ground 553.0 Horseman(s)(7HP/27A/3D per unit) - Tactics: Stand Ground 30.0 Carriage(s)(20HP/6A/4D per unit) - Tactics: Stand Ground 60.0 Eagle Scout(s)(1HP/6A/2D per unit) - Tactics: Stand Ground 59.5 Swordsman(s)(15HP/30A/11D per unit) - Tactics: Stand Ground 325.4 Knight(s)(18HP/35A/9D per unit) - Tactics: Stand Ground 58.8 Paladin(s)(40HP/61A/17D per unit) - Tactics: Stand Ground 14.0 Warrior(s)(5HP/11A/2D per unit) - Tactics: Front 0.0 City Defense Structure(s)(240HP/160A/160D per unit) - Tactics: Front Attacker base damage is: 24253.07 Defender base damage is: 39546.36 The attacker inflicts 100% of base damage The defender inflicts 100% of base damage The attacker inflicts 16847.8 net damage after 7405.2 blocker defense The defender inflicts 34582.4 net damage after 4963.6 attacker defense Defender Warrior receives 3538.0 net damage 14.0 unit(s) are destroyed Defender Paladin receives 4126.0 net damage 58.8 unit(s) are destroyed Defender Knight receives 8265.0 net damage 325.4 unit(s) are destroyed Defender Swordsman receives 18.0 net damage 1.2 unit(s) are destroyed Defender Eagle Scout receives 657.0 net damage 60.0 unit(s) are destroyed Defender Carriage receives 163.0 net damage 8.2 unit(s) are destroyed Defender Horseman receives 79.0 net damage 11.3 unit(s) are destroyed Defender Musketeer receives 1.8 net damage 0.1 unit(s) are destroyed Attacker Musketeer evades the counterattack Attacker Musketeer receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Grenadier receives 18813.0 net damage 25.4 unit(s) are destroyed Attacker Paladin evades the counterattack Attacker Paladin receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Knight receives 1279.0 net damage 71.1 unit(s) are destroyed Attacker Transport Train receives 216.0 net damage 1.1 unit(s) are destroyed Attacker Carriage receives 356.0 net damage 17.8 unit(s) are destroyed Attacker Camel receives 872.4 net damage 67.4 unit(s) are destroyed Invasion # 3 Attackers: 0.0 Camel(s)(7HP/9A/1D per unit) - Tactics: Back 1.8 Carriage(s)(20HP/9A/3D per unit) - Tactics: Back 2.9 Transport Train(s)(200HP/9A/20D per unit) - Tactics: Back 342.3 Knight(s)(18HP/38A/8D per unit) - Tactics: Middle 63.7 Paladin(s)(40HP/64A/16D per unit) - Tactics: Middle 0.0 Grenadier(s)(60HP/68A/10D per unit) - Tactics: Middle 44.8 Musketeer(s)(20HP/43A/4D per unit) - Tactics: Middle 0.0 Bazooka(s)(60HP/73A/8D per unit) - Tactics: Middle 0.0 Horseman(s)(7HP/30A/2D per unit) - Tactics: Front Defenders: 178.9 Musketeer(s)(20HP/40A/5D per unit) - Tactics: Stand Ground 541.7 Horseman(s)(7HP/27A/3D per unit) - Tactics: Stand Ground 21.9 Carriage(s)(20HP/6A/4D per unit) - Tactics: Stand Ground 0.0 Eagle Scout(s)(1HP/6A/2D per unit) - Tactics: Stand Ground 58.3 Swordsman(s)(15HP/30A/11D per unit) - Tactics: Stand Ground 0.0 Knight(s)(18HP/35A/9D per unit) - Tactics: Stand Ground 0.0 Paladin(s)(40HP/61A/17D per unit) - Tactics: Stand Ground 0.0 Warrior(s)(5HP/11A/2D per unit) - Tactics: Front 0.0 City Defense Structure(s)(240HP/160A/160D per unit) - Tactics: Front Attacker base damage is: 19051.25 Defender base damage is: 23661.82 The attacker inflicts 80% of base damage The defender inflicts 107% of base damage The attacker inflicts 11991.5 net damage after 3248.5 blocker defense The defender inflicts 21539.9 net damage after 3999.1 attacker defense Defender Swordsman receives 2038.0 net damage 58.3 unit(s) are destroyed Defender Carriage receives 1891.0 net damage 21.9 unit(s) are destroyed Defender Horseman receives 1773.0 net damage 253.3 unit(s) are destroyed Defender Musketeer receives 6289.5 net damage 178.9 unit(s) are destroyed Attacker Musketeer receives 17447.0 net damage 44.8 unit(s) are destroyed Attacker Paladin receives 4051.0 net damage 63.7 unit(s) are destroyed Attacker Knight receives 24.0 net damage 1.3 unit(s) are destroyed Attacker Transport Train receives 11.0 net damage 0.1 unit(s) are destroyed Attacker Carriage receives 6.9 net damage 0.3 unit(s) are destroyed Invasion # 4 Attackers: 0.0 Camel(s)(7HP/9A/1D per unit) - Tactics: Back 1.4 Carriage(s)(20HP/9A/3D per unit) - Tactics: Back 2.8 Transport Train(s)(200HP/9A/20D per unit) - Tactics: Back 340.9 Knight(s)(18HP/38A/8D per unit) - Tactics: Middle 0.0 Paladin(s)(40HP/64A/16D per unit) - Tactics: Middle 0.0 Grenadier(s)(60HP/68A/10D per unit) - Tactics: Middle 0.0 Musketeer(s)(20HP/43A/4D per unit) - Tactics: Middle 0.0 Bazooka(s)(60HP/73A/8D per unit) - Tactics: Middle 0.0 Horseman(s)(7HP/30A/2D per unit) - Tactics: Front Defenders: 0.0 Musketeer(s)(20HP/40A/5D per unit) - Tactics: Stand Ground 288.4 Horseman(s)(7HP/27A/3D per unit) - Tactics: Stand Ground 0.0 Carriage(s)(20HP/6A/4D per unit) - Tactics: Stand Ground 0.0 Eagle Scout(s)(1HP/6A/2D per unit) - Tactics: Stand Ground 0.0 Swordsman(s)(15HP/30A/11D per unit) - Tactics: Stand Ground 0.0 Knight(s)(18HP/35A/9D per unit) - Tactics: Stand Ground 0.0 Paladin(s)(40HP/61A/17D per unit) - Tactics: Stand Ground 0.0 Warrior(s)(5HP/11A/2D per unit) - Tactics: Front 0.0 City Defense Structure(s)(240HP/160A/160D per unit) - Tactics: Front Attacker base damage is: 12993.77 Defender base damage is: 7787.57 The attacker inflicts 66% of base damage The defender inflicts 99% of base damage The attacker inflicts 7709.7 net damage after 865.3 blocker defense The defender inflicts 4949.1 net damage after 2787.9 attacker defense Defender Horseman receives 7709.7 net damage 288.4 unit(s) are destroyed Attacker Knight receives 2276.0 net damage 126.4 unit(s) are destroyed Attacker Transport Train receives 748.0 net damage 2.8 unit(s) are destroyed Attacker Carriage receives 1925.1 net damage 1.4 unit(s) are destroyed 0W 0I 0O 0F worth of resources are captured by the attacking fleet. Fleet did not have enough capacity to capture max amount. ATTACKER WINS! 2,733,187W 1,294,337I 0O 2,808,110F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
Mọi người ơi có ai muốn diệt nốt mấy cái thành của thằng Silentdeath này ko? Quân chủ lực của nó bị tớ diệt hết rồi, còn mấy cài thành vớ vẩn thôi,nhào vô xem nó có gì ko nào
Chúc mừng chúc mừng! Nhìn trận này mới thấy là ông dũng cảm . Thiệt hại tuy nhiều nhưng trả được thù mới là chủ yếu. Cố hốt hết res của nó đi...
hi hi cũng muốn hốt res của nó lắm nhưng chẳng còn cái train nào cả. Mãi mới mua dc mấy cái thì bị tiêu hết rồi.
chán quá nhỉ dạo này không có ai đánh trận hay sao? Moi người post các trận đánh lên đây để người khác học tập đi nào
Mới đây nóng hổi đây: War at Money(365:3:2)/Vietnam Attacker: Leader app of the tribe: DeathSquad Invasion # 1 Attackers: 73.0 Assault Tank(s)(150HP/155A/35D per unit) - Tactics: Front 186.0 Reinforced Tank(s)(200HP/125A/50D per unit) - Tactics: Front 90.0 Transport Train(s)(200HP/6A/20D per unit) - Tactics: Front Defenders: 5.0 Bomber(s)(20HP/352A/15D per unit) - Tactics: Middle 20.0 Transport Train(s)(200HP/3A/20D per unit) - Tactics: Middle 1292.0 Knight(s)(18HP/32A/8D per unit) - Tactics: Middle 164.0 Paladin(s)(40HP/58A/16D per unit) - Tactics: Middle 720.0 Horseman(s)(7HP/24A/2D per unit) - Tactics: Middle 3.0 Spy(s)(10HP/4A/5D per unit) - Tactics: Front 1.0 Police(s)(50HP/3A/0D per unit) - Tactics: Front 1.0 Sniper(s)(25HP/87A/4D per unit) - Tactics: Front 1.0 Spy Plane(s)(50HP/6A/10D per unit) - Tactics: Front 1.0 Canon(s)(80HP/92A/9D per unit) - Tactics: Front 1.0 Thief(s)(25HP/3A/0D per unit) - Tactics: Front 116.0 Carriage(s)(20HP/3A/3D per unit) - Tactics: Front 1.0 Grenadier(s)(60HP/62A/10D per unit) - Tactics: Front Attacker base damage is: 35105.00 Defender base damage is: 70569.00 The attacker inflicts 100% of base damage The defender inflicts 100% of base damage The attacker inflicts 19834.0 net damage after 15271.0 blocker defense The defender inflicts 56914.0 net damage after 13655.0 attacker defense Defender Grenadier receives 3768.0 net damage 1.0 unit(s) are destroyed Defender Carriage receives 803.0 net damage 40.2 unit(s) are destroyed Defender Thief receives 7936.0 net damage 1.0 unit(s) are destroyed Defender Canon receives 4762.0 net damage 1.0 unit(s) are destroyed Defender Spy Plane receives 2128.0 net damage 1.0 unit(s) are destroyed Defender Sniper receives 166.0 net damage 1.0 unit(s) are destroyed Defender Police receives 21.0 net damage 0.4 unit(s) are destroyed Defender Spy receives 37.0 net damage 3.0 unit(s) are destroyed Defender Horseman receives 129.0 net damage 18.4 unit(s) are destroyed Defender Paladin receives 23.0 net damage 0.6 unit(s) are destroyed Defender Knight receives 38.0 net damage 2.1 unit(s) are destroyed Defender Transport Train receives 3.0 net damage 0.0 unit(s) are destroyed Defender Bomber receives 20.0 net damage 1.0 unit(s) are destroyed Attacker Transport Train receives 17074.0 net damage 85.4 unit(s) are destroyed Attacker Reinforced Tank receives 8764.0 net damage 43.8 unit(s) are destroyed Attacker Assault Tank receives 31076.0 net damage 73.0 unit(s) are destroyed Invasion # 2 Attackers: 0.0 Assault Tank(s)(150HP/155A/35D per unit) - Tactics: Front 142.2 Reinforced Tank(s)(200HP/125A/50D per unit) - Tactics: Front 4.6 Transport Train(s)(200HP/6A/20D per unit) - Tactics: Front Defenders: 4.0 Bomber(s)(20HP/352A/15D per unit) - Tactics: Middle 20.0 Transport Train(s)(200HP/3A/20D per unit) - Tactics: Middle 1289.9 Knight(s)(18HP/32A/8D per unit) - Tactics: Middle 163.4 Paladin(s)(40HP/58A/16D per unit) - Tactics: Middle 701.6 Horseman(s)(7HP/24A/2D per unit) - Tactics: Middle 0.0 Spy(s)(10HP/4A/5D per unit) - Tactics: Front 0.6 Police(s)(50HP/3A/0D per unit) - Tactics: Front 0.0 Sniper(s)(25HP/87A/4D per unit) - Tactics: Front 0.0 Spy Plane(s)(50HP/6A/10D per unit) - Tactics: Front 0.0 Canon(s)(80HP/92A/9D per unit) - Tactics: Front 0.0 Thief(s)(25HP/3A/0D per unit) - Tactics: Front 75.9 Carriage(s)(20HP/3A/3D per unit) - Tactics: Front 0.0 Grenadier(s)(60HP/62A/10D per unit) - Tactics: Front Attacker base damage is: 17800.28 Defender base damage is: 69290.05 The attacker inflicts 100% of base damage The defender inflicts 100% of base damage The attacker inflicts 4450.0 net damage after 15024.3 blocker defense The defender inflicts 62088.4 net damage after 7201.6 attacker defense Defender Carriage receives 4361.0 net damage 75.9 unit(s) are destroyed Defender Police receives 50.0 net damage 0.6 unit(s) are destroyed Defender Horseman receives 27.0 net damage 3.9 unit(s) are destroyed Defender Paladin receives 9.0 net damage 0.2 unit(s) are destroyed Defender Knight receives 2.0 net damage 0.1 unit(s) are destroyed Defender Transport Train evades the attack Defender Transport Train receives 0.0 net damage 0.0 unit(s) are destroyed Defender Bomber receives 1.0 net damage 0.1 unit(s) are destroyed Attacker Transport Train receives 11796.0 net damage 4.6 unit(s) are destroyed Attacker Reinforced Tank receives 50292.4 net damage 142.2 unit(s) are destroyed DEFENDER WINS! Attacking fleet is destroyed. <br> ___________________________ <br> He he thằng này bị bạn mình lừa cho một trận nên thiệt hại là hơi bị khá đó nhỉ
Trận chiến vẫn đang tiếp diễn: Một tên nữa đã ra đi War at Chihuahua01(844:5:3)/Turkey Attacker: Leader kysybongdem of the tribe: thienhavodich Invasion # 1 Attackers: 20.0 Bazooka(s)(60HP/72A/8D per unit) - Tactics: Back 15.0 Sniper(s)(25HP/92A/4D per unit) - Tactics: Back 10.0 Canon(s)(80HP/97A/9D per unit) - Tactics: Back 109.0 Grenadier(s)(60HP/67A/10D per unit) - Tactics: Back 1089.0 Knight(s)(18HP/37A/8D per unit) - Tactics: Middle 137.0 Musketeer(s)(20HP/42A/4D per unit) - Tactics: Middle 675.0 Paladin(s)(40HP/63A/16D per unit) - Tactics: Middle 1.0 Spy(s)(10HP/9A/5D per unit) - Tactics: Front 10.0 Carriage(s)(20HP/8A/3D per unit) - Tactics: Front 40.0 Swordsman(s)(15HP/32A/10D per unit) - Tactics: Front 40.0 Camel(s)(7HP/8A/1D per unit) - Tactics: Front Defenders: 21.0 Horseman(s)(7HP/24A/3D per unit) - Tactics: Stand Ground 75.0 Paladin(s)(40HP/58A/17D per unit) - Tactics: Stand Ground 55.0 Knight(s)(18HP/32A/9D per unit) - Tactics: Stand Ground 10.0 Bazooka(s)(60HP/67A/9D per unit) - Tactics: Stand Ground 20.0 Swordsman(s)(15HP/27A/11D per unit) - Tactics: Stand Ground 10.0 Sniper(s)(25HP/87A/5D per unit) - Tactics: Stand Ground 35.0 Spy Plane(s)(50HP/6A/11D per unit) - Tactics: Stand Ground 10.0 Grenadier(s)(60HP/62A/11D per unit) - Tactics: Stand Ground 74.0 Bomber(s)(20HP/352A/16D per unit) - Tactics: Stand Ground 55.0 Reinforced Tank(s)(200HP/122A/51D per unit) - Tactics: Stand Ground 75.0 Assault Tank(s)(150HP/152A/36D per unit) - Tactics: Stand Ground 3.0 Spy(s)(10HP/4A/6D per unit) - Tactics: Stand Ground 30.0 Carriage(s)(20HP/3A/3D per unit) - Tactics: Front 67.0 Transport Train(s)(200HP/3A/20D per unit) - Tactics: Front 55.0 Camel(s)(7HP/3A/1D per unit) - Tactics: Front 1.0 City Defense Structure(s)(690HP/490A/490D per unit) - Tactics: Front Attacker base damage is: 101354.00 Defender base damage is: 54640.00 The attacker inflicts 100% of base damage The defender inflicts 100% of base damage The attacker inflicts 89984.0 net damage after 11370.0 blocker defense The defender inflicts 32705.0 net damage after 21935.0 attacker defense Defender City Defense Structure receives 77386.0 net damage 1.0 unit(s) are destroyed Defender Camel receives 4913.0 net damage 55.0 unit(s) are destroyed Defender Transport Train receives 461.0 net damage 2.3 unit(s) are destroyed Defender Carriage receives 3973.0 net damage 30.0 unit(s) are destroyed Defender Spy receives 130.0 net damage 3.0 unit(s) are destroyed Defender Assault Tank receives 124.0 net damage 0.8 unit(s) are destroyed Defender Reinforced Tank receives 1708.0 net damage 8.5 unit(s) are destroyed Defender Bomber receives 644.0 net damage 32.2 unit(s) are destroyed Defender Grenadier receives 567.0 net damage 9.5 unit(s) are destroyed Defender Spy Plane receives 27.0 net damage 0.5 unit(s) are destroyed Defender Sniper receives 36.0 net damage 1.4 unit(s) are destroyed Defender Swordsman receives 1.0 net damage 0.1 unit(s) are destroyed Defender Bazooka receives 10.0 net damage 0.2 unit(s) are destroyed Defender Knight receives 1.0 net damage 0.1 unit(s) are destroyed Defender Paladin receives 0.0 net damage 0.0 unit(s) are destroyed Defender Horseman receives 3.0 net damage 0.4 unit(s) are destroyed Attacker Camel receives 5886.0 net damage 40.0 unit(s) are destroyed Attacker Swordsman receives 25209.0 net damage 40.0 unit(s) are destroyed Attacker Carriage receives 1465.0 net damage 10.0 unit(s) are destroyed Attacker Spy receives 143.0 net damage 1.0 unit(s) are destroyed Attacker Paladin receives 2.0 net damage 0.1 unit(s) are destroyed Invasion # 2 Attackers: 20.0 Bazooka(s)(60HP/72A/8D per unit) - Tactics: Back 15.0 Sniper(s)(25HP/92A/4D per unit) - Tactics: Back 10.0 Canon(s)(80HP/97A/9D per unit) - Tactics: Back 109.0 Grenadier(s)(60HP/67A/10D per unit) - Tactics: Back 1089.0 Knight(s)(18HP/37A/8D per unit) - Tactics: Middle 137.0 Musketeer(s)(20HP/42A/4D per unit) - Tactics: Middle 675.0 Paladin(s)(40HP/63A/16D per unit) - Tactics: Middle 0.0 Spy(s)(10HP/9A/5D per unit) - Tactics: Front 0.0 Carriage(s)(20HP/8A/3D per unit) - Tactics: Front 0.0 Swordsman(s)(15HP/32A/10D per unit) - Tactics: Front 0.0 Camel(s)(7HP/8A/1D per unit) - Tactics: Front Defenders: 20.6 Horseman(s)(7HP/24A/3D per unit) - Tactics: Stand Ground 75.0 Paladin(s)(40HP/58A/17D per unit) - Tactics: Stand Ground 54.9 Knight(s)(18HP/32A/9D per unit) - Tactics: Stand Ground 9.8 Bazooka(s)(60HP/67A/9D per unit) - Tactics: Stand Ground 19.9 Swordsman(s)(15HP/27A/11D per unit) - Tactics: Stand Ground 8.6 Sniper(s)(25HP/87A/5D per unit) - Tactics: Stand Ground 34.5 Spy Plane(s)(50HP/6A/11D per unit) - Tactics: Stand Ground 0.6 Grenadier(s)(60HP/62A/11D per unit) - Tactics: Stand Ground 41.8 Bomber(s)(20HP/352A/16D per unit) - Tactics: Stand Ground 46.5 Reinforced Tank(s)(200HP/122A/51D per unit) - Tactics: Stand Ground 74.2 Assault Tank(s)(150HP/152A/36D per unit) - Tactics: Stand Ground 0.0 Spy(s)(10HP/4A/6D per unit) - Tactics: Stand Ground 0.0 Carriage(s)(20HP/3A/3D per unit) - Tactics: Front 64.7 Transport Train(s)(200HP/3A/20D per unit) - Tactics: Front 0.0 Camel(s)(7HP/3A/1D per unit) - Tactics: Front 0.0 City Defense Structure(s)(690HP/490A/490D per unit) - Tactics: Front Attacker base damage is: 99661.85 Defender base damage is: 40634.70 The attacker inflicts 100% of base damage The defender inflicts 100% of base damage The attacker inflicts 90091.7 net damage after 9569.3 blocker defense The defender inflicts 19174.8 net damage after 21459.2 attacker defense Defender Transport Train receives 7207.0 net damage 36.0 unit(s) are destroyed Defender Assault Tank receives 67136.0 net damage 74.2 unit(s) are destroyed Defender Reinforced Tank receives 6614.0 net damage 33.1 unit(s) are destroyed Defender Bomber receives 3745.0 net damage 41.8 unit(s) are destroyed Defender Grenadier receives 4419.0 net damage 0.6 unit(s) are destroyed Defender Spy Plane receives 698.0 net damage 14.0 unit(s) are destroyed Defender Sniper receives 73.0 net damage 2.9 unit(s) are destroyed Defender Swordsman receives 25.0 net damage 1.7 unit(s) are destroyed Defender Bazooka receives 15.0 net damage 0.3 unit(s) are destroyed Defender Knight receives 47.0 net damage 2.6 unit(s) are destroyed Defender Paladin receives 56.0 net damage 1.4 unit(s) are destroyed Defender Horseman receives 56.7 net damage 8.1 unit(s) are destroyed Attacker Paladin receives 17640.0 net damage 441.0 unit(s) are destroyed Attacker Musketeer receives 1442.0 net damage 72.1 unit(s) are destroyed Attacker Knight receives 49.0 net damage 2.7 unit(s) are destroyed Attacker Grenadier receives 17.0 net damage 0.3 unit(s) are destroyed Attacker Canon receives 6.0 net damage 0.1 unit(s) are destroyed Attacker Sniper receives 19.0 net damage 0.8 unit(s) are destroyed Attacker Bazooka receives 1.8 net damage 0.0 unit(s) are destroyed Invasion # 3 Attackers: 20.0 Bazooka(s)(60HP/72A/8D per unit) - Tactics: Back 14.2 Sniper(s)(25HP/92A/4D per unit) - Tactics: Back 9.9 Canon(s)(80HP/97A/9D per unit) - Tactics: Back 108.7 Grenadier(s)(60HP/67A/10D per unit) - Tactics: Back 1086.3 Knight(s)(18HP/37A/8D per unit) - Tactics: Middle 64.9 Musketeer(s)(20HP/42A/4D per unit) - Tactics: Middle 234.0 Paladin(s)(40HP/63A/16D per unit) - Tactics: Middle 0.0 Spy(s)(10HP/9A/5D per unit) - Tactics: Front 0.0 Carriage(s)(20HP/8A/3D per unit) - Tactics: Front 0.0 Swordsman(s)(15HP/32A/10D per unit) - Tactics: Front 0.0 Camel(s)(7HP/8A/1D per unit) - Tactics: Front Defenders: 12.5 Horseman(s)(7HP/24A/3D per unit) - Tactics: Stand Ground 73.6 Paladin(s)(40HP/58A/17D per unit) - Tactics: Stand Ground 52.3 Knight(s)(18HP/32A/9D per unit) - Tactics: Stand Ground 9.6 Bazooka(s)(60HP/67A/9D per unit) - Tactics: Stand Ground 18.3 Swordsman(s)(15HP/27A/11D per unit) - Tactics: Stand Ground 5.6 Sniper(s)(25HP/87A/5D per unit) - Tactics: Stand Ground 20.5 Spy Plane(s)(50HP/6A/11D per unit) - Tactics: Stand Ground 0.0 Grenadier(s)(60HP/62A/11D per unit) - Tactics: Stand Ground 0.0 Bomber(s)(20HP/352A/16D per unit) - Tactics: Stand Ground 13.4 Reinforced Tank(s)(200HP/122A/51D per unit) - Tactics: Stand Ground 0.0 Assault Tank(s)(150HP/152A/36D per unit) - Tactics: Stand Ground 0.0 Spy(s)(10HP/4A/6D per unit) - Tactics: Stand Ground 0.0 Carriage(s)(20HP/3A/3D per unit) - Tactics: Front 28.7 Transport Train(s)(200HP/3A/20D per unit) - Tactics: Front 0.0 Camel(s)(7HP/3A/1D per unit) - Tactics: Front 0.0 City Defense Structure(s)(690HP/490A/490D per unit) - Tactics: Front Attacker base damage is: 68651.59 Defender base damage is: 9711.27 The attacker inflicts 56% of base damage The defender inflicts 54% of base damage The attacker inflicts 34887.4 net damage after 3556.6 blocker defense The defender inflicts 1325.0 net damage after 14086.2 attacker defense Defender Transport Train receives 348.0 net damage 1.7 unit(s) are destroyed Defender Reinforced Tank receives 34539.0 net damage 13.4 unit(s) are destroyed Defender Spy Plane receives 0.0 net damage 0.0 unit(s) are destroyed Defender Sniper receives 0.0 net damage 0.0 unit(s) are destroyed Defender Swordsman receives 0.0 net damage 0.0 unit(s) are destroyed Defender Bazooka receives 0.0 net damage 0.0 unit(s) are destroyed Defender Knight receives 0.0 net damage 0.0 unit(s) are destroyed Defender Paladin receives 0.0 net damage 0.0 unit(s) are destroyed Defender Horseman receives 0.4 net damage 0.1 unit(s) are destroyed Attacker Paladin receives 715.0 net damage 17.9 unit(s) are destroyed Attacker Musketeer receives 341.0 net damage 17.1 unit(s) are destroyed Attacker Knight receives 26.0 net damage 1.4 unit(s) are destroyed Attacker Grenadier receives 43.0 net damage 0.7 unit(s) are destroyed Attacker Canon receives 56.0 net damage 0.7 unit(s) are destroyed Attacker Sniper evades the counterattack Attacker Sniper receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Bazooka receives 68.0 net damage 1.1 unit(s) are destroyed Invasion # 4 Attackers: 18.8 Bazooka(s)(60HP/72A/8D per unit) - Tactics: Back 14.2 Sniper(s)(25HP/92A/4D per unit) - Tactics: Back 9.2 Canon(s)(80HP/97A/9D per unit) - Tactics: Back 108.0 Grenadier(s)(60HP/67A/10D per unit) - Tactics: Back 1084.8 Knight(s)(18HP/37A/8D per unit) - Tactics: Middle 47.9 Musketeer(s)(20HP/42A/4D per unit) - Tactics: Middle 216.1 Paladin(s)(40HP/63A/16D per unit) - Tactics: Middle 0.0 Spy(s)(10HP/9A/5D per unit) - Tactics: Front 0.0 Carriage(s)(20HP/8A/3D per unit) - Tactics: Front 0.0 Swordsman(s)(15HP/32A/10D per unit) - Tactics: Front 0.0 Camel(s)(7HP/8A/1D per unit) - Tactics: Front Defenders: 12.4 Horseman(s)(7HP/24A/3D per unit) - Tactics: Stand Ground 73.6 Paladin(s)(40HP/58A/17D per unit) - Tactics: Stand Ground 52.3 Knight(s)(18HP/32A/9D per unit) - Tactics: Stand Ground 9.6 Bazooka(s)(60HP/67A/9D per unit) - Tactics: Stand Ground 18.3 Swordsman(s)(15HP/27A/11D per unit) - Tactics: Stand Ground 5.6 Sniper(s)(25HP/87A/5D per unit) - Tactics: Stand Ground 20.5 Spy Plane(s)(50HP/6A/11D per unit) - Tactics: Stand Ground 0.0 Grenadier(s)(60HP/62A/11D per unit) - Tactics: Stand Ground 0.0 Bomber(s)(20HP/352A/16D per unit) - Tactics: Stand Ground 0.0 Reinforced Tank(s)(200HP/122A/51D per unit) - Tactics: Stand Ground 0.0 Assault Tank(s)(150HP/152A/36D per unit) - Tactics: Stand Ground 0.0 Spy(s)(10HP/4A/6D per unit) - Tactics: Stand Ground 0.0 Carriage(s)(20HP/3A/3D per unit) - Tactics: Front 26.9 Transport Train(s)(200HP/3A/20D per unit) - Tactics: Front 0.0 Camel(s)(7HP/3A/1D per unit) - Tactics: Front 0.0 City Defense Structure(s)(690HP/490A/490D per unit) - Tactics: Front Attacker base damage is: 66558.40 Defender base damage is: 8071.05 The attacker inflicts 84% of base damage The defender inflicts 53% of base damage The attacker inflicts 53070.3 net damage after 2838.7 blocker defense The defender inflicts 1069.0 net damage after 13697.9 attacker defense Defender Transport Train receives 26004.0 net damage 26.9 unit(s) are destroyed Defender Spy Plane receives 19758.0 net damage 20.5 unit(s) are destroyed Defender Sniper receives 2411.0 net damage 5.6 unit(s) are destroyed Defender Swordsman receives 4456.0 net damage 18.3 unit(s) are destroyed Defender Bazooka receives 92.0 net damage 1.5 unit(s) are destroyed Defender Knight receives 268.0 net damage 14.9 unit(s) are destroyed Defender Paladin receives 43.0 net damage 1.1 unit(s) are destroyed Defender Horseman receives 38.3 net damage 5.5 unit(s) are destroyed Attacker Paladin receives 64.0 net damage 1.6 unit(s) are destroyed Attacker Musketeer receives 603.0 net damage 30.2 unit(s) are destroyed Attacker Knight receives 337.0 net damage 18.7 unit(s) are destroyed Attacker Grenadier receives 7.0 net damage 0.1 unit(s) are destroyed Attacker Canon receives 37.0 net damage 0.5 unit(s) are destroyed Attacker Sniper receives 8.0 net damage 0.3 unit(s) are destroyed Attacker Bazooka receives 13.0 net damage 0.2 unit(s) are destroyed Invasion # 5 Attackers: 18.6 Bazooka(s)(60HP/72A/8D per unit) - Tactics: Back 13.9 Sniper(s)(25HP/92A/4D per unit) - Tactics: Back 8.8 Canon(s)(80HP/97A/9D per unit) - Tactics: Back 107.9 Grenadier(s)(60HP/67A/10D per unit) - Tactics: Back 1066.1 Knight(s)(18HP/37A/8D per unit) - Tactics: Middle 17.7 Musketeer(s)(20HP/42A/4D per unit) - Tactics: Middle 214.5 Paladin(s)(40HP/63A/16D per unit) - Tactics: Middle 0.0 Spy(s)(10HP/9A/5D per unit) - Tactics: Front 0.0 Carriage(s)(20HP/8A/3D per unit) - Tactics: Front 0.0 Swordsman(s)(15HP/32A/10D per unit) - Tactics: Front 0.0 Camel(s)(7HP/8A/1D per unit) - Tactics: Front Defenders: 6.9 Horseman(s)(7HP/24A/3D per unit) - Tactics: Stand Ground 72.5 Paladin(s)(40HP/58A/17D per unit) - Tactics: Stand Ground 37.4 Knight(s)(18HP/32A/9D per unit) - Tactics: Stand Ground 8.1 Bazooka(s)(60HP/67A/9D per unit) - Tactics: Stand Ground 0.0 Swordsman(s)(15HP/27A/11D per unit) - Tactics: Stand Ground 0.0 Sniper(s)(25HP/87A/5D per unit) - Tactics: Stand Ground 0.0 Spy Plane(s)(50HP/6A/11D per unit) - Tactics: Stand Ground 0.0 Grenadier(s)(60HP/62A/11D per unit) - Tactics: Stand Ground 0.0 Bomber(s)(20HP/352A/16D per unit) - Tactics: Stand Ground 0.0 Reinforced Tank(s)(200HP/122A/51D per unit) - Tactics: Stand Ground 0.0 Assault Tank(s)(150HP/152A/36D per unit) - Tactics: Stand Ground 0.0 Spy(s)(10HP/4A/6D per unit) - Tactics: Stand Ground 0.0 Carriage(s)(20HP/3A/3D per unit) - Tactics: Front 0.0 Transport Train(s)(200HP/3A/20D per unit) - Tactics: Front 0.0 Camel(s)(7HP/3A/1D per unit) - Tactics: Front 0.0 City Defense Structure(s)(690HP/490A/490D per unit) - Tactics: Front Attacker base damage is: 64400.86 Defender base damage is: 6110.62 The attacker inflicts 68% of base damage The defender inflicts 62% of base damage The attacker inflicts 42128.8 net damage after 1663.2 blocker defense The defender inflicts 947.0 net damage after 13393.6 attacker defense Defender Bazooka receives 2949.0 net damage 8.1 unit(s) are destroyed Defender Knight receives 9011.0 net damage 37.4 unit(s) are destroyed Defender Paladin receives 3016.0 net damage 72.5 unit(s) are destroyed Defender Horseman receives 27152.8 net damage 6.9 unit(s) are destroyed Attacker Paladin receives 833.0 net damage 20.8 unit(s) are destroyed Attacker Musketeer evades the counterattack Attacker Musketeer receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Knight receives 9.0 net damage 0.5 unit(s) are destroyed Attacker Grenadier receives 5.0 net damage 0.1 unit(s) are destroyed Attacker Canon receives 5.0 net damage 0.1 unit(s) are destroyed Attacker Sniper evades the counterattack Attacker Sniper receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Bazooka receives 1.0 net damage 0.0 unit(s) are destroyed 0W 0I 0O 0F worth of resources are captured by the attacking fleet. Fleet did not have enough capacity to capture max amount. ATTACKER WINS! 2,036,392W 6,439,441I 4,979,801O 4,932,206F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
Một tên của nó ra đi nhưng một đội của ta cũng ra đi hic hic... Ai còn quân sang tiêu diệt nốt nốt nó nào... War at KUNDUZ(1001:1:2)/Turkey Attacker: Leader linhlung of the tribe: carangcangtai Invasion # 1 Attackers: 50.0 Transport Train(s)(260HP/10A/26D per unit) - Tactics: Back 25.0 Bazooka(s)(78HP/74A/14D per unit) - Tactics: Back 40.0 Canon(s)(104HP/99A/15D per unit) - Tactics: Back 250.0 Grenadier(s)(78HP/69A/16D per unit) - Tactics: Back 80.0 Sniper(s)(33HP/94A/10D per unit) - Tactics: Back 75.0 Reinforced Tank(s)(260HP/129A/56D per unit) - Tactics: Back 300.0 Paladin(s)(52HP/65A/22D per unit) - Tactics: Middle 10.0 Swordsman(s)(20HP/34A/16D per unit) - Tactics: Middle 800.0 Knight(s)(24HP/39A/14D per unit) - Tactics: Middle 280.0 Musketeer(s)(26HP/44A/10D per unit) - Tactics: Middle 8.0 Thief(s)(33HP/10A/6D per unit) - Tactics: Middle 2.0 Spy(s)(13HP/11A/11D per unit) - Tactics: Front 10.0 Horseman(s)(10HP/31A/8D per unit) - Tactics: Front 10.0 Camel(s)(10HP/10A/7D per unit) - Tactics: Front 10.0 Warrior(s)(7HP/15A/8D per unit) - Tactics: Front Defenders: 54.0 Transport Train(s)(270HP/10A/28D per unit) - Tactics: Back 76.0 Spy(s)(14HP/11A/13D per unit) - Tactics: Back 317.0 Thief(s)(34HP/10A/8D per unit) - Tactics: Back 55.0 Grenadier(s)(81HP/69A/18D per unit) - Tactics: Middle 442.0 Reinforced Tank(s)(270HP/129A/58D per unit) - Tactics: Middle 40.0 Canon(s)(108HP/99A/17D per unit) - Tactics: Middle 85.0 Bazooka(s)(81HP/74A/16D per unit) - Tactics: Middle 12.0 Assault Tank(s)(203HP/159A/43D per unit) - Tactics: Middle 12.0 Warrior(s)(7HP/15A/10D per unit) - Tactics: Front 18.0 Paladin(s)(54HP/65A/24D per unit) - Tactics: Front 9.0 Horseman(s)(10HP/31A/10D per unit) - Tactics: Front 20.0 Sniper(s)(34HP/94A/12D per unit) - Tactics: Front 40.0 Knight(s)(25HP/39A/16D per unit) - Tactics: Front Attacker base damage is: 104777.00 Defender base damage is: 82586.00 The attacker inflicts 67% of base damage The defender inflicts 72% of base damage The attacker inflicts 34460.0 net damage after 35740.0 blocker defense The defender inflicts 27163.0 net damage after 32310.0 attacker defense Defender Knight receives 31703.0 net damage 40.0 unit(s) are destroyed Defender Sniper receives 1654.0 net damage 20.0 unit(s) are destroyed Defender Horseman receives 77.0 net damage 7.7 unit(s) are destroyed Defender Paladin receives 461.0 net damage 8.5 unit(s) are destroyed Defender Warrior receives 378.0 net damage 12.0 unit(s) are destroyed Defender Assault Tank receives 108.0 net damage 0.5 unit(s) are destroyed Defender Bazooka receives 0.0 net damage 0.0 unit(s) are destroyed Defender Canon receives 7.0 net damage 0.1 unit(s) are destroyed Defender Reinforced Tank receives 51.0 net damage 0.2 unit(s) are destroyed Defender Grenadier receives 7.0 net damage 0.1 unit(s) are destroyed Defender Thief receives 7.0 net damage 0.2 unit(s) are destroyed Defender Spy receives 0.0 net damage 0.0 unit(s) are destroyed Defender Transport Train receives 7.0 net damage 0.0 unit(s) are destroyed Attacker Warrior receives 24446.0 net damage 10.0 unit(s) are destroyed Attacker Camel receives 570.0 net damage 10.0 unit(s) are destroyed Attacker Horseman receives 772.0 net damage 10.0 unit(s) are destroyed Attacker Spy receives 660.0 net damage 2.0 unit(s) are destroyed Attacker Thief receives 550.0 net damage 8.0 unit(s) are destroyed Attacker Musketeer receives 54.0 net damage 2.1 unit(s) are destroyed Attacker Knight receives 24.0 net damage 1.0 unit(s) are destroyed Attacker Swordsman receives 46.0 net damage 2.3 unit(s) are destroyed Attacker Paladin receives 21.0 net damage 0.4 unit(s) are destroyed Attacker Reinforced Tank receives 6.0 net damage 0.0 unit(s) are destroyed Attacker Sniper evades the counterattack Attacker Sniper receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Grenadier receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Canon receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Bazooka receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Transport Train receives 1.0 net damage 0.0 unit(s) are destroyed Invasion # 2 Attackers: 50.0 Transport Train(s)(260HP/10A/26D per unit) - Tactics: Back 25.0 Bazooka(s)(78HP/74A/14D per unit) - Tactics: Back 40.0 Canon(s)(104HP/99A/15D per unit) - Tactics: Back 250.0 Grenadier(s)(78HP/69A/16D per unit) - Tactics: Back 80.0 Sniper(s)(33HP/94A/10D per unit) - Tactics: Back 75.0 Reinforced Tank(s)(260HP/129A/56D per unit) - Tactics: Back 299.6 Paladin(s)(52HP/65A/22D per unit) - Tactics: Middle 7.7 Swordsman(s)(20HP/34A/16D per unit) - Tactics: Middle 799.0 Knight(s)(24HP/39A/14D per unit) - Tactics: Middle 277.9 Musketeer(s)(26HP/44A/10D per unit) - Tactics: Middle 0.0 Thief(s)(33HP/10A/6D per unit) - Tactics: Middle 0.0 Spy(s)(13HP/11A/11D per unit) - Tactics: Front 0.0 Horseman(s)(10HP/31A/8D per unit) - Tactics: Front 0.0 Camel(s)(10HP/10A/7D per unit) - Tactics: Front 0.0 Warrior(s)(7HP/15A/8D per unit) - Tactics: Front Defenders: 54.0 Transport Train(s)(270HP/10A/28D per unit) - Tactics: Back 76.0 Spy(s)(14HP/11A/13D per unit) - Tactics: Back 316.8 Thief(s)(34HP/10A/8D per unit) - Tactics: Back 54.9 Grenadier(s)(81HP/69A/18D per unit) - Tactics: Middle 441.8 Reinforced Tank(s)(270HP/129A/58D per unit) - Tactics: Middle 39.9 Canon(s)(108HP/99A/17D per unit) - Tactics: Middle 85.0 Bazooka(s)(81HP/74A/16D per unit) - Tactics: Middle 11.5 Assault Tank(s)(203HP/159A/43D per unit) - Tactics: Middle 0.0 Warrior(s)(7HP/15A/10D per unit) - Tactics: Front 9.5 Paladin(s)(54HP/65A/24D per unit) - Tactics: Front 1.3 Horseman(s)(10HP/31A/10D per unit) - Tactics: Front 0.0 Sniper(s)(34HP/94A/12D per unit) - Tactics: Front 0.0 Knight(s)(25HP/39A/16D per unit) - Tactics: Front Attacker base damage is: 103877.15 Defender base damage is: 78048.74 The attacker inflicts 113% of base damage The defender inflicts 69% of base damage The attacker inflicts 82961.8 net damage after 34419.2 blocker defense The defender inflicts 22199.8 net damage after 31928.2 attacker defense Defender Horseman receives 4977.0 net damage 1.3 unit(s) are destroyed Defender Paladin receives 23395.0 net damage 9.5 unit(s) are destroyed Defender Assault Tank receives 37666.0 net damage 11.5 unit(s) are destroyed Defender Bazooka evades the attack Defender Bazooka receives 0.0 net damage 0.0 unit(s) are destroyed Defender Canon receives 6473.0 net damage 39.9 unit(s) are destroyed Defender Reinforced Tank receives 158.0 net damage 0.6 unit(s) are destroyed Defender Grenadier receives 2946.0 net damage 36.4 unit(s) are destroyed Defender Thief receives 961.0 net damage 28.3 unit(s) are destroyed Defender Spy receives 1192.0 net damage 76.0 unit(s) are destroyed Defender Transport Train receives 2655.8 net damage 9.8 unit(s) are destroyed Attacker Musketeer receives 21533.0 net damage 277.9 unit(s) are destroyed Attacker Knight receives 6.0 net damage 0.3 unit(s) are destroyed Attacker Swordsman receives 112.0 net damage 5.6 unit(s) are destroyed Attacker Paladin receives 395.0 net damage 7.6 unit(s) are destroyed Attacker Reinforced Tank receives 147.0 net damage 0.6 unit(s) are destroyed Attacker Sniper evades the counterattack Attacker Sniper receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Grenadier receives 1.0 net damage 0.0 unit(s) are destroyed Attacker Canon receives 1.0 net damage 0.0 unit(s) are destroyed Attacker Bazooka receives 1.0 net damage 0.0 unit(s) are destroyed Attacker Transport Train receives 0.8 net damage 0.0 unit(s) are destroyed Invasion # 3 Attackers: 50.0 Transport Train(s)(260HP/10A/26D per unit) - Tactics: Back 25.0 Bazooka(s)(78HP/74A/14D per unit) - Tactics: Back 40.0 Canon(s)(104HP/99A/15D per unit) - Tactics: Back 250.0 Grenadier(s)(78HP/69A/16D per unit) - Tactics: Back 80.0 Sniper(s)(33HP/94A/10D per unit) - Tactics: Back 74.4 Reinforced Tank(s)(260HP/129A/56D per unit) - Tactics: Back 292.0 Paladin(s)(52HP/65A/22D per unit) - Tactics: Middle 2.1 Swordsman(s)(20HP/34A/16D per unit) - Tactics: Middle 798.8 Knight(s)(24HP/39A/14D per unit) - Tactics: Middle 0.0 Musketeer(s)(26HP/44A/10D per unit) - Tactics: Middle 0.0 Thief(s)(33HP/10A/6D per unit) - Tactics: Middle 0.0 Spy(s)(13HP/11A/11D per unit) - Tactics: Front 0.0 Horseman(s)(10HP/31A/8D per unit) - Tactics: Front 0.0 Camel(s)(10HP/10A/7D per unit) - Tactics: Front 0.0 Warrior(s)(7HP/15A/8D per unit) - Tactics: Front Defenders: 44.1 Transport Train(s)(270HP/10A/28D per unit) - Tactics: Back 0.0 Spy(s)(14HP/11A/13D per unit) - Tactics: Back 288.5 Thief(s)(34HP/10A/8D per unit) - Tactics: Back 18.5 Grenadier(s)(81HP/69A/18D per unit) - Tactics: Middle 441.2 Reinforced Tank(s)(270HP/129A/58D per unit) - Tactics: Middle 0.0 Canon(s)(108HP/99A/17D per unit) - Tactics: Middle 85.0 Bazooka(s)(81HP/74A/16D per unit) - Tactics: Middle 0.0 Assault Tank(s)(203HP/159A/43D per unit) - Tactics: Middle 0.0 Warrior(s)(7HP/15A/10D per unit) - Tactics: Front 0.0 Paladin(s)(54HP/65A/24D per unit) - Tactics: Front 0.0 Horseman(s)(10HP/31A/10D per unit) - Tactics: Front 0.0 Sniper(s)(34HP/94A/12D per unit) - Tactics: Front 0.0 Knight(s)(25HP/39A/16D per unit) - Tactics: Front Attacker base damage is: 90878.88 Defender base damage is: 67814.30 The attacker inflicts 94% of base damage The defender inflicts 96% of base damage The attacker inflicts 54597.0 net damage after 30829.0 blocker defense The defender inflicts 36673.6 net damage after 28856.4 attacker defense Defender Bazooka receives 45861.0 net damage 85.0 unit(s) are destroyed Defender Reinforced Tank receives 698.0 net damage 2.6 unit(s) are destroyed Defender Grenadier receives 6269.0 net damage 18.5 unit(s) are destroyed Defender Thief receives 1202.0 net damage 35.4 unit(s) are destroyed Defender Transport Train receives 567.0 net damage 2.1 unit(s) are destroyed Attacker Knight receives 20537.0 net damage 798.8 unit(s) are destroyed Attacker Swordsman receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Paladin receives 10327.0 net damage 198.6 unit(s) are destroyed Attacker Reinforced Tank receives 4938.0 net damage 19.0 unit(s) are destroyed Attacker Sniper receives 287.0 net damage 8.7 unit(s) are destroyed Attacker Grenadier receives 333.0 net damage 4.3 unit(s) are destroyed Attacker Canon receives 60.0 net damage 0.6 unit(s) are destroyed Attacker Bazooka receives 49.0 net damage 0.6 unit(s) are destroyed Attacker Transport Train receives 142.6 net damage 0.5 unit(s) are destroyed Invasion # 4 Attackers: 49.4 Transport Train(s)(260HP/10A/26D per unit) - Tactics: Back 24.4 Bazooka(s)(78HP/74A/14D per unit) - Tactics: Back 39.4 Canon(s)(104HP/99A/15D per unit) - Tactics: Back 245.7 Grenadier(s)(78HP/69A/16D per unit) - Tactics: Back 71.3 Sniper(s)(33HP/94A/10D per unit) - Tactics: Back 55.4 Reinforced Tank(s)(260HP/129A/56D per unit) - Tactics: Back 93.4 Paladin(s)(52HP/65A/22D per unit) - Tactics: Middle 2.1 Swordsman(s)(20HP/34A/16D per unit) - Tactics: Middle 0.0 Knight(s)(24HP/39A/14D per unit) - Tactics: Middle 0.0 Musketeer(s)(26HP/44A/10D per unit) - Tactics: Middle 0.0 Thief(s)(33HP/10A/6D per unit) - Tactics: Middle 0.0 Spy(s)(13HP/11A/11D per unit) - Tactics: Front 0.0 Horseman(s)(10HP/31A/8D per unit) - Tactics: Front 0.0 Camel(s)(10HP/10A/7D per unit) - Tactics: Front 0.0 Warrior(s)(7HP/15A/8D per unit) - Tactics: Front Defenders: 42.0 Transport Train(s)(270HP/10A/28D per unit) - Tactics: Back 0.0 Spy(s)(14HP/11A/13D per unit) - Tactics: Back 253.2 Thief(s)(34HP/10A/8D per unit) - Tactics: Back 0.0 Grenadier(s)(81HP/69A/18D per unit) - Tactics: Middle 438.6 Reinforced Tank(s)(270HP/129A/58D per unit) - Tactics: Middle 0.0 Canon(s)(108HP/99A/17D per unit) - Tactics: Middle 0.0 Bazooka(s)(81HP/74A/16D per unit) - Tactics: Middle 0.0 Assault Tank(s)(203HP/159A/43D per unit) - Tactics: Middle 0.0 Warrior(s)(7HP/15A/10D per unit) - Tactics: Front 0.0 Paladin(s)(54HP/65A/24D per unit) - Tactics: Front 0.0 Horseman(s)(10HP/31A/10D per unit) - Tactics: Front 0.0 Sniper(s)(34HP/94A/12D per unit) - Tactics: Front 0.0 Knight(s)(25HP/39A/16D per unit) - Tactics: Front Attacker base damage is: 43147.70 Defender base damage is: 59536.80 The attacker inflicts 102% of base damage The defender inflicts 113% of base damage The attacker inflicts 15366.4 net damage after 28643.6 blocker defense The defender inflicts 55376.7 net damage after 12054.3 attacker defense Defender Reinforced Tank receives 8144.0 net damage 30.2 unit(s) are destroyed Defender Thief receives 3538.0 net damage 104.1 unit(s) are destroyed Defender Transport Train receives 3684.4 net damage 13.6 unit(s) are destroyed Attacker Swordsman receives 13844.0 net damage 2.1 unit(s) are destroyed Attacker Paladin receives 24088.0 net damage 93.4 unit(s) are destroyed Attacker Reinforced Tank receives 4186.0 net damage 16.1 unit(s) are destroyed Attacker Sniper receives 1723.0 net damage 52.2 unit(s) are destroyed Attacker Grenadier receives 5306.0 net damage 68.0 unit(s) are destroyed Attacker Canon receives 3737.0 net damage 35.9 unit(s) are destroyed Attacker Bazooka evades the counterattack Attacker Bazooka receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Transport Train receives 1745.7 net damage 6.7 unit(s) are destroyed Invasion # 5 Attackers: 42.7 Transport Train(s)(260HP/10A/26D per unit) - Tactics: Back 24.4 Bazooka(s)(78HP/74A/14D per unit) - Tactics: Back 3.5 Canon(s)(104HP/99A/15D per unit) - Tactics: Back 177.7 Grenadier(s)(78HP/69A/16D per unit) - Tactics: Back 19.1 Sniper(s)(33HP/94A/10D per unit) - Tactics: Back 39.3 Reinforced Tank(s)(260HP/129A/56D per unit) - Tactics: Back 0.0 Paladin(s)(52HP/65A/22D per unit) - Tactics: Middle 0.0 Swordsman(s)(20HP/34A/16D per unit) - Tactics: Middle 0.0 Knight(s)(24HP/39A/14D per unit) - Tactics: Middle 0.0 Musketeer(s)(26HP/44A/10D per unit) - Tactics: Middle 0.0 Thief(s)(33HP/10A/6D per unit) - Tactics: Middle 0.0 Spy(s)(13HP/11A/11D per unit) - Tactics: Front 0.0 Horseman(s)(10HP/31A/8D per unit) - Tactics: Front 0.0 Camel(s)(10HP/10A/7D per unit) - Tactics: Front 0.0 Warrior(s)(7HP/15A/8D per unit) - Tactics: Front Defenders: 28.4 Transport Train(s)(270HP/10A/28D per unit) - Tactics: Back 0.0 Spy(s)(14HP/11A/13D per unit) - Tactics: Back 149.1 Thief(s)(34HP/10A/8D per unit) - Tactics: Back 0.0 Grenadier(s)(81HP/69A/18D per unit) - Tactics: Middle 408.5 Reinforced Tank(s)(270HP/129A/58D per unit) - Tactics: Middle 0.0 Canon(s)(108HP/99A/17D per unit) - Tactics: Middle 0.0 Bazooka(s)(81HP/74A/16D per unit) - Tactics: Middle 0.0 Assault Tank(s)(203HP/159A/43D per unit) - Tactics: Middle 0.0 Warrior(s)(7HP/15A/10D per unit) - Tactics: Front 0.0 Paladin(s)(54HP/65A/24D per unit) - Tactics: Front 0.0 Horseman(s)(10HP/31A/10D per unit) - Tactics: Front 0.0 Sniper(s)(34HP/94A/12D per unit) - Tactics: Front 0.0 Knight(s)(25HP/39A/16D per unit) - Tactics: Front Attacker base damage is: 21701.96 Defender base damage is: 54468.73 The attacker inflicts 55% of base damage The defender inflicts 111% of base damage The attacker inflicts 2984.0 net damage after 25679.6 blocker defense The defender inflicts 54194.9 net damage after 6740.1 attacker defense Defender Reinforced Tank receives 1790.0 net damage 6.6 unit(s) are destroyed Defender Thief receives 752.0 net damage 22.1 unit(s) are destroyed Defender Transport Train receives 442.0 net damage 1.6 unit(s) are destroyed Attacker Reinforced Tank receives 4335.0 net damage 16.7 unit(s) are destroyed Attacker Sniper receives 1994.0 net damage 19.1 unit(s) are destroyed Attacker Grenadier receives 27762.0 net damage 177.7 unit(s) are destroyed Attacker Canon receives 15480.0 net damage 3.5 unit(s) are destroyed Attacker Bazooka receives 4300.0 net damage 24.4 unit(s) are destroyed Attacker Transport Train receives 323.9 net damage 1.2 unit(s) are destroyed Invasion # 6 Attackers: 41.5 Transport Train(s)(260HP/10A/26D per unit) - Tactics: Back 0.0 Bazooka(s)(78HP/74A/14D per unit) - Tactics: Back 0.0 Canon(s)(104HP/99A/15D per unit) - Tactics: Back 0.0 Grenadier(s)(78HP/69A/16D per unit) - Tactics: Back 0.0 Sniper(s)(33HP/94A/10D per unit) - Tactics: Back 22.6 Reinforced Tank(s)(260HP/129A/56D per unit) - Tactics: Back 0.0 Paladin(s)(52HP/65A/22D per unit) - Tactics: Middle 0.0 Swordsman(s)(20HP/34A/16D per unit) - Tactics: Middle 0.0 Knight(s)(24HP/39A/14D per unit) - Tactics: Middle 0.0 Musketeer(s)(26HP/44A/10D per unit) - Tactics: Middle 0.0 Thief(s)(33HP/10A/6D per unit) - Tactics: Middle 0.0 Spy(s)(13HP/11A/11D per unit) - Tactics: Front 0.0 Horseman(s)(10HP/31A/8D per unit) - Tactics: Front 0.0 Camel(s)(10HP/10A/7D per unit) - Tactics: Front 0.0 Warrior(s)(7HP/15A/8D per unit) - Tactics: Front Defenders: 26.8 Transport Train(s)(270HP/10A/28D per unit) - Tactics: Back 0.0 Spy(s)(14HP/11A/13D per unit) - Tactics: Back 127.0 Thief(s)(34HP/10A/8D per unit) - Tactics: Back 0.0 Grenadier(s)(81HP/69A/18D per unit) - Tactics: Middle 401.8 Reinforced Tank(s)(270HP/129A/58D per unit) - Tactics: Middle 0.0 Canon(s)(108HP/99A/17D per unit) - Tactics: Middle 0.0 Bazooka(s)(81HP/74A/16D per unit) - Tactics: Middle 0.0 Assault Tank(s)(203HP/159A/43D per unit) - Tactics: Middle 0.0 Warrior(s)(7HP/15A/10D per unit) - Tactics: Front 0.0 Paladin(s)(54HP/65A/24D per unit) - Tactics: Front 0.0 Horseman(s)(10HP/31A/10D per unit) - Tactics: Front 0.0 Sniper(s)(34HP/94A/12D per unit) - Tactics: Front 0.0 Knight(s)(25HP/39A/16D per unit) - Tactics: Front Attacker base damage is: 3336.20 Defender base damage is: 53375.96 The attacker inflicts 105% of base damage The defender inflicts 117% of base damage The attacker inflicts 875.0 net damage after 25072.3 blocker defense The defender inflicts 60422.2 net damage after 2346.8 attacker defense Defender Reinforced Tank evades the attack Defender Reinforced Tank receives 0.0 net damage 0.0 unit(s) are destroyed Defender Thief receives 40.0 net damage 1.2 unit(s) are destroyed Defender Transport Train receives 92.0 net damage 0.3 unit(s) are destroyed Attacker Reinforced Tank receives 35649.0 net damage 22.6 unit(s) are destroyed Attacker Transport Train receives 24773.2 net damage 41.5 unit(s) are destroyed DEFENDER WINS! Attacking fleet is destroyed.
Sau một hồi quần thảo và chịu nhiều thiệt hại lớn cuối cùng cũng diệt được kris War at ARSLAN(1001:2:2)/Turkey Attacker: Leader linhlung of the tribe: carangcangtai Invasion # 1 Attackers: 92.0 Sniper(s)(33HP/94A/10D per unit) - Tactics: Back 74.0 Transport Train(s)(260HP/10A/26D per unit) - Tactics: Back 10.0 Canon(s)(104HP/99A/15D per unit) - Tactics: Back 180.0 Grenadier(s)(78HP/69A/16D per unit) - Tactics: Back 177.0 Reinforced Tank(s)(260HP/129A/56D per unit) - Tactics: Back 64.0 Assault Tank(s)(195HP/159A/41D per unit) - Tactics: Back 17.0 Bazooka(s)(78HP/74A/14D per unit) - Tactics: Back 45.0 Paladin(s)(52HP/65A/22D per unit) - Tactics: Middle 20.0 Swordsman(s)(20HP/34A/16D per unit) - Tactics: Middle 45.0 Musketeer(s)(26HP/44A/10D per unit) - Tactics: Middle 309.0 Knight(s)(24HP/39A/14D per unit) - Tactics: Middle 15.0 Thief(s)(33HP/10A/6D per unit) - Tactics: Front 70.0 Warrior(s)(7HP/15A/8D per unit) - Tactics: Front 10.0 Spy(s)(13HP/11A/11D per unit) - Tactics: Front 89.0 Horseman(s)(10HP/31A/8D per unit) - Tactics: Front 10.0 Camel(s)(10HP/10A/7D per unit) - Tactics: Front 1.0 Police(s)(65HP/10A/6D per unit) - Tactics: Front Defenders: 1.0 Grenadier(s)(81HP/69A/18D per unit) - Tactics: Front 126.0 Thief(s)(34HP/10A/8D per unit) - Tactics: Front 10.0 Horseman(s)(10HP/31A/10D per unit) - Tactics: Front 57.0 Transport Train(s)(270HP/10A/28D per unit) - Tactics: Front 1.0 Machine Gunner(s)(68HP/94A/18D per unit) - Tactics: Front 398.0 Reinforced Tank(s)(270HP/129A/58D per unit) - Tactics: Front Attacker base damage is: 78880.00 Defender base damage is: 53645.00 The attacker inflicts 70% of base damage The defender inflicts 114% of base damage The attacker inflicts 29392.0 net damage after 25824.0 blocker defense The defender inflicts 35265.0 net damage after 26282.0 attacker defense Defender Reinforced Tank receives 6760.0 net damage 25.0 unit(s) are destroyed Defender Machine Gunner receives 3394.0 net damage 1.0 unit(s) are destroyed Defender Transport Train receives 1539.0 net damage 5.7 unit(s) are destroyed Defender Horseman receives 1061.0 net damage 10.0 unit(s) are destroyed Defender Thief receives 2828.0 net damage 83.2 unit(s) are destroyed Defender Grenadier receives 13810.0 net damage 1.0 unit(s) are destroyed Attacker Police receives 17279.0 net damage 1.0 unit(s) are destroyed Attacker Camel receives 6295.0 net damage 10.0 unit(s) are destroyed Attacker Horseman receives 10054.0 net damage 89.0 unit(s) are destroyed Attacker Spy receives 163.0 net damage 10.0 unit(s) are destroyed Attacker Warrior receives 987.0 net damage 70.0 unit(s) are destroyed Attacker Thief receives 487.0 net damage 14.8 unit(s) are destroyed Invasion # 2 Attackers: 92.0 Sniper(s)(33HP/94A/10D per unit) - Tactics: Back 74.0 Transport Train(s)(260HP/10A/26D per unit) - Tactics: Back 10.0 Canon(s)(104HP/99A/15D per unit) - Tactics: Back 180.0 Grenadier(s)(78HP/69A/16D per unit) - Tactics: Back 177.0 Reinforced Tank(s)(260HP/129A/56D per unit) - Tactics: Back 64.0 Assault Tank(s)(195HP/159A/41D per unit) - Tactics: Back 17.0 Bazooka(s)(78HP/74A/14D per unit) - Tactics: Back 45.0 Paladin(s)(52HP/65A/22D per unit) - Tactics: Middle 20.0 Swordsman(s)(20HP/34A/16D per unit) - Tactics: Middle 45.0 Musketeer(s)(26HP/44A/10D per unit) - Tactics: Middle 309.0 Knight(s)(24HP/39A/14D per unit) - Tactics: Middle 0.2 Thief(s)(33HP/10A/6D per unit) - Tactics: Front 0.0 Warrior(s)(7HP/15A/8D per unit) - Tactics: Front 0.0 Spy(s)(13HP/11A/11D per unit) - Tactics: Front 0.0 Horseman(s)(10HP/31A/8D per unit) - Tactics: Front 0.0 Camel(s)(10HP/10A/7D per unit) - Tactics: Front 0.0 Police(s)(65HP/10A/6D per unit) - Tactics: Front Defenders: 0.0 Grenadier(s)(81HP/69A/18D per unit) - Tactics: Front 42.8 Thief(s)(34HP/10A/8D per unit) - Tactics: Front 0.0 Horseman(s)(10HP/31A/10D per unit) - Tactics: Front 51.3 Transport Train(s)(270HP/10A/28D per unit) - Tactics: Front 0.0 Machine Gunner(s)(68HP/94A/18D per unit) - Tactics: Front 373.0 Reinforced Tank(s)(270HP/129A/58D per unit) - Tactics: Front Attacker base damage is: 74703.42 Defender base damage is: 49053.46 The attacker inflicts 100% of base damage The defender inflicts 100% of base damage The attacker inflicts 51292.2 net damage after 23410.8 blocker defense The defender inflicts 24317.5 net damage after 24735.5 attacker defense Defender Reinforced Tank receives 11284.0 net damage 41.8 unit(s) are destroyed Defender Transport Train receives 400.0 net damage 1.5 unit(s) are destroyed Defender Thief receives 39608.2 net damage 42.8 unit(s) are destroyed Attacker Thief receives 7052.0 net damage 0.2 unit(s) are destroyed Attacker Knight receives 8805.0 net damage 309.0 unit(s) are destroyed Attacker Musketeer receives 7952.0 net damage 45.0 unit(s) are destroyed Attacker Swordsman receives 355.0 net damage 17.8 unit(s) are destroyed Attacker Paladin receives 144.0 net damage 2.8 unit(s) are destroyed Attacker Bazooka receives 1.0 net damage 0.0 unit(s) are destroyed Attacker Assault Tank receives 8.0 net damage 0.0 unit(s) are destroyed Attacker Reinforced Tank receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Grenadier receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Canon receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Transport Train receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Sniper receives 0.5 net damage 0.0 unit(s) are destroyed Invasion # 3 Attackers: 92.0 Sniper(s)(33HP/94A/10D per unit) - Tactics: Back 74.0 Transport Train(s)(260HP/10A/26D per unit) - Tactics: Back 10.0 Canon(s)(104HP/99A/15D per unit) - Tactics: Back 180.0 Grenadier(s)(78HP/69A/16D per unit) - Tactics: Back 177.0 Reinforced Tank(s)(260HP/129A/56D per unit) - Tactics: Back 64.0 Assault Tank(s)(195HP/159A/41D per unit) - Tactics: Back 17.0 Bazooka(s)(78HP/74A/14D per unit) - Tactics: Back 42.2 Paladin(s)(52HP/65A/22D per unit) - Tactics: Middle 2.3 Swordsman(s)(20HP/34A/16D per unit) - Tactics: Middle 0.0 Musketeer(s)(26HP/44A/10D per unit) - Tactics: Middle 0.0 Knight(s)(24HP/39A/14D per unit) - Tactics: Middle 0.0 Thief(s)(33HP/10A/6D per unit) - Tactics: Front 0.0 Warrior(s)(7HP/15A/8D per unit) - Tactics: Front 0.0 Spy(s)(13HP/11A/11D per unit) - Tactics: Front 0.0 Horseman(s)(10HP/31A/8D per unit) - Tactics: Front 0.0 Camel(s)(10HP/10A/7D per unit) - Tactics: Front 0.0 Police(s)(65HP/10A/6D per unit) - Tactics: Front Defenders: 0.0 Grenadier(s)(81HP/69A/18D per unit) - Tactics: Front 0.0 Thief(s)(34HP/10A/8D per unit) - Tactics: Front 0.0 Horseman(s)(10HP/31A/10D per unit) - Tactics: Front 49.8 Transport Train(s)(270HP/10A/28D per unit) - Tactics: Front 0.0 Machine Gunner(s)(68HP/94A/18D per unit) - Tactics: Front 331.2 Reinforced Tank(s)(270HP/129A/58D per unit) - Tactics: Front Attacker base damage is: 59877.47 Defender base damage is: 43219.16 The attacker inflicts 100% of base damage The defender inflicts 100% of base damage The attacker inflicts 39274.2 net damage after 20602.8 blocker defense The defender inflicts 23607.9 net damage after 19611.1 attacker defense Defender Reinforced Tank receives 37310.0 net damage 138.2 unit(s) are destroyed Defender Transport Train receives 1964.2 net damage 7.3 unit(s) are destroyed Attacker Swordsman receives 4249.0 net damage 2.3 unit(s) are destroyed Attacker Paladin receives 3097.0 net damage 42.2 unit(s) are destroyed Attacker Bazooka receives 9431.0 net damage 17.0 unit(s) are destroyed Attacker Assault Tank receives 3073.0 net damage 15.8 unit(s) are destroyed Attacker Reinforced Tank receives 375.0 net damage 1.4 unit(s) are destroyed Attacker Grenadier receives 1116.0 net damage 14.3 unit(s) are destroyed Attacker Canon receives 498.0 net damage 4.8 unit(s) are destroyed Attacker Transport Train receives 17.0 net damage 0.1 unit(s) are destroyed Attacker Sniper receives 1751.9 net damage 53.1 unit(s) are destroyed Invasion # 4 Attackers: 38.9 Sniper(s)(33HP/94A/10D per unit) - Tactics: Back 73.9 Transport Train(s)(260HP/10A/26D per unit) - Tactics: Back 5.2 Canon(s)(104HP/99A/15D per unit) - Tactics: Back 165.7 Grenadier(s)(78HP/69A/16D per unit) - Tactics: Back 175.6 Reinforced Tank(s)(260HP/129A/56D per unit) - Tactics: Back 48.2 Assault Tank(s)(195HP/159A/41D per unit) - Tactics: Back 0.0 Bazooka(s)(78HP/74A/14D per unit) - Tactics: Back 0.0 Paladin(s)(52HP/65A/22D per unit) - Tactics: Middle 0.0 Swordsman(s)(20HP/34A/16D per unit) - Tactics: Middle 0.0 Musketeer(s)(26HP/44A/10D per unit) - Tactics: Middle 0.0 Knight(s)(24HP/39A/14D per unit) - Tactics: Middle 0.0 Thief(s)(33HP/10A/6D per unit) - Tactics: Front 0.0 Warrior(s)(7HP/15A/8D per unit) - Tactics: Front 0.0 Spy(s)(13HP/11A/11D per unit) - Tactics: Front 0.0 Horseman(s)(10HP/31A/8D per unit) - Tactics: Front 0.0 Camel(s)(10HP/10A/7D per unit) - Tactics: Front 0.0 Police(s)(65HP/10A/6D per unit) - Tactics: Front Defenders: 0.0 Grenadier(s)(81HP/69A/18D per unit) - Tactics: Front 0.0 Thief(s)(34HP/10A/8D per unit) - Tactics: Front 0.0 Horseman(s)(10HP/31A/10D per unit) - Tactics: Front 42.5 Transport Train(s)(270HP/10A/28D per unit) - Tactics: Front 0.0 Machine Gunner(s)(68HP/94A/18D per unit) - Tactics: Front 193.0 Reinforced Tank(s)(270HP/129A/58D per unit) - Tactics: Front Attacker base damage is: 46654.84 Defender base damage is: 25320.53 The attacker inflicts 100% of base damage The defender inflicts 100% of base damage The attacker inflicts 34269.6 net damage after 12384.4 blocker defense The defender inflicts 8472.1 net damage after 16847.9 attacker defense Defender Reinforced Tank receives 12679.0 net damage 47.0 unit(s) are destroyed Defender Transport Train receives 21590.6 net damage 42.5 unit(s) are destroyed Attacker Assault Tank receives 3473.0 net damage 17.8 unit(s) are destroyed Attacker Reinforced Tank receives 2199.0 net damage 8.5 unit(s) are destroyed Attacker Grenadier receives 2408.0 net damage 30.9 unit(s) are destroyed Attacker Canon receives 90.0 net damage 0.9 unit(s) are destroyed Attacker Transport Train receives 217.0 net damage 0.8 unit(s) are destroyed Attacker Sniper receives 85.1 net damage 2.6 unit(s) are destroyed Invasion # 5 Attackers: 36.3 Sniper(s)(33HP/94A/10D per unit) - Tactics: Back 73.1 Transport Train(s)(260HP/10A/26D per unit) - Tactics: Back 4.3 Canon(s)(104HP/99A/15D per unit) - Tactics: Back 134.8 Grenadier(s)(78HP/69A/16D per unit) - Tactics: Back 167.1 Reinforced Tank(s)(260HP/129A/56D per unit) - Tactics: Back 30.4 Assault Tank(s)(195HP/159A/41D per unit) - Tactics: Back 0.0 Bazooka(s)(78HP/74A/14D per unit) - Tactics: Back 0.0 Paladin(s)(52HP/65A/22D per unit) - Tactics: Middle 0.0 Swordsman(s)(20HP/34A/16D per unit) - Tactics: Middle 0.0 Musketeer(s)(26HP/44A/10D per unit) - Tactics: Middle 0.0 Knight(s)(24HP/39A/14D per unit) - Tactics: Middle 0.0 Thief(s)(33HP/10A/6D per unit) - Tactics: Front 0.0 Warrior(s)(7HP/15A/8D per unit) - Tactics: Front 0.0 Spy(s)(13HP/11A/11D per unit) - Tactics: Front 0.0 Horseman(s)(10HP/31A/8D per unit) - Tactics: Front 0.0 Camel(s)(10HP/10A/7D per unit) - Tactics: Front 0.0 Police(s)(65HP/10A/6D per unit) - Tactics: Front Defenders: 0.0 Grenadier(s)(81HP/69A/18D per unit) - Tactics: Front 0.0 Thief(s)(34HP/10A/8D per unit) - Tactics: Front 0.0 Horseman(s)(10HP/31A/10D per unit) - Tactics: Front 0.0 Transport Train(s)(270HP/10A/28D per unit) - Tactics: Front 0.0 Machine Gunner(s)(68HP/94A/18D per unit) - Tactics: Front 146.0 Reinforced Tank(s)(270HP/129A/58D per unit) - Tactics: Front Attacker base damage is: 40265.45 Defender base damage is: 18837.34 The attacker inflicts 88% of base damage The defender inflicts 74% of base damage The attacker inflicts 26963.5 net damage after 8469.5 blocker defense The defender inflicts 3524.0 net damage after 15089.7 attacker defense Defender Reinforced Tank receives 26963.5 net damage 99.9 unit(s) are destroyed Attacker Assault Tank receives 740.0 net damage 3.8 unit(s) are destroyed Attacker Reinforced Tank receives 1753.0 net damage 6.7 unit(s) are destroyed Attacker Grenadier receives 505.0 net damage 6.5 unit(s) are destroyed Attacker Canon receives 152.0 net damage 1.5 unit(s) are destroyed Attacker Transport Train receives 71.0 net damage 0.3 unit(s) are destroyed Attacker Sniper receives 303.0 net damage 9.2 unit(s) are destroyed Invasion # 6 Attackers: 27.1 Sniper(s)(33HP/94A/10D per unit) - Tactics: Back 72.8 Transport Train(s)(260HP/10A/26D per unit) - Tactics: Back 2.9 Canon(s)(104HP/99A/15D per unit) - Tactics: Back 128.3 Grenadier(s)(78HP/69A/16D per unit) - Tactics: Back 160.4 Reinforced Tank(s)(260HP/129A/56D per unit) - Tactics: Back 26.6 Assault Tank(s)(195HP/159A/41D per unit) - Tactics: Back 0.0 Bazooka(s)(78HP/74A/14D per unit) - Tactics: Back 0.0 Paladin(s)(52HP/65A/22D per unit) - Tactics: Middle 0.0 Swordsman(s)(20HP/34A/16D per unit) - Tactics: Middle 0.0 Musketeer(s)(26HP/44A/10D per unit) - Tactics: Middle 0.0 Knight(s)(24HP/39A/14D per unit) - Tactics: Middle 0.0 Thief(s)(33HP/10A/6D per unit) - Tactics: Front 0.0 Warrior(s)(7HP/15A/8D per unit) - Tactics: Front 0.0 Spy(s)(13HP/11A/11D per unit) - Tactics: Front 0.0 Horseman(s)(10HP/31A/8D per unit) - Tactics: Front 0.0 Camel(s)(10HP/10A/7D per unit) - Tactics: Front 0.0 Police(s)(65HP/10A/6D per unit) - Tactics: Front Defenders: 0.0 Grenadier(s)(81HP/69A/18D per unit) - Tactics: Front 0.0 Thief(s)(34HP/10A/8D per unit) - Tactics: Front 0.0 Horseman(s)(10HP/31A/10D per unit) - Tactics: Front 0.0 Transport Train(s)(270HP/10A/28D per unit) - Tactics: Front 0.0 Machine Gunner(s)(68HP/94A/18D per unit) - Tactics: Front 46.2 Reinforced Tank(s)(270HP/129A/58D per unit) - Tactics: Front Attacker base damage is: 37335.07 Defender base damage is: 5954.79 The attacker inflicts 60% of base damage The defender inflicts 52% of base damage The attacker inflicts 19723.7 net damage after 2677.3 blocker defense The defender inflicts 775.0 net damage after 14332.1 attacker defense Defender Reinforced Tank receives 19723.7 net damage 46.2 unit(s) are destroyed Attacker Assault Tank receives 85.0 net damage 0.4 unit(s) are destroyed Attacker Reinforced Tank receives 317.0 net damage 1.2 unit(s) are destroyed Attacker Grenadier receives 130.0 net damage 1.7 unit(s) are destroyed Attacker Canon receives 213.0 net damage 2.0 unit(s) are destroyed Attacker Transport Train receives 12.0 net damage 0.0 unit(s) are destroyed Attacker Sniper receives 18.0 net damage 0.5 unit(s) are destroyed 14,600,000W 14,600,000I 14,600,000O 14,600,000F worth of resources are captured by the attacking fleet. Fleet did not have enough capacity to capture max amount. ATTACKER WINS! 2,584,555W 7,498,289I 7,893,761O 6,829,957F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker. War at KUNDUZ(1001:1:2)/Turkey Attacker: Leader linhlung of the tribe: carangcangtai Invasion # 1 Attackers: 27.0 Assault Tank(s)(195HP/159A/41D per unit) - Tactics: Back 160.0 Reinforced Tank(s)(260HP/129A/56D per unit) - Tactics: Back 127.0 Grenadier(s)(78HP/69A/16D per unit) - Tactics: Back 73.0 Transport Train(s)(260HP/10A/26D per unit) - Tactics: Back 27.0 Sniper(s)(33HP/94A/10D per unit) - Tactics: Back 1.0 Canon(s)(104HP/99A/15D per unit) - Tactics: Middle 1.0 Bazooka(s)(78HP/74A/14D per unit) - Tactics: Middle 10.0 Spy(s)(13HP/11A/11D per unit) - Tactics: Front Defenders: 1.0 Police(s)(68HP/10A/8D per unit) - Tactics: Front 14.0 Spy Plane(s)(68HP/13A/18D per unit) - Tactics: Front 7.0 Horseman(s)(10HP/31A/10D per unit) - Tactics: Front 1.0 Machine Gunner(s)(68HP/94A/18D per unit) - Tactics: Front Attacker base damage is: 37247.00 Defender base damage is: 503.00 The attacker inflicts 108% of base damage The defender inflicts 82% of base damage The attacker inflicts 39878.0 net damage after 348.0 blocker defense The defender inflicts 104.0 net damage after 14406.0 attacker defense Defender Machine Gunner receives 23528.0 net damage 1.0 unit(s) are destroyed Defender Horseman receives 11445.0 net damage 7.0 unit(s) are destroyed Defender Spy Plane receives 4708.0 net damage 14.0 unit(s) are destroyed Defender Police receives 197.0 net damage 1.0 unit(s) are destroyed Attacker Spy receives 99.0 net damage 7.6 unit(s) are destroyed Attacker Bazooka receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Canon receives 1.0 net damage 0.0 unit(s) are destroyed Attacker Sniper receives 2.0 net damage 0.1 unit(s) are destroyed Attacker Transport Train receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Grenadier receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Reinforced Tank receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Assault Tank receives 2.0 net damage 0.0 unit(s) are destroyed 7,056,952W 1,306,888I 1,271,911O 12,074,077F worth of resources are captured by the attacking fleet. ATTACKER WINS! 61,433W 188,161I 177,381O 159,444F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
DANG CUOP RÉ CUA NO MA KHONG THAY LINH DAU CA. CO AI CUNG DANH NHAU VOI TUI NO KHONG. AI GIU ACC QUAN MINH VAY. SAO CHUON LUON ROI. KHONG THAY ONLINE. BIET VAY GIU LUON LAM CUA RIENG BAY GIO DANH 2 2 TEN DO LUON.:o :o :o
undefinedquangminh dang holiday, neu ban can minh se chuyen acc puffy sang cho ban, co dc ko? Nhưng bạn cẩn thận không admin lại thấy cùng 1 người sử dụng xóa mất thì buồn. Liên lạc lại minh nhé linhtvhn@yahoo.com <br> ___________________________ <br> Những trận đánh mới nhất, xảy ra sáng nay: Trận thứ nhất này: War at NewHeart(288:2:1)/Vietnam Attacker: Leader KiLLer of the tribe: KiLLer Invasion # 1 Attackers: 200.0 Reinforced Tank(s)(280HP/127A/59D per unit) - Tactics: Front 100.0 Transport Train(s)(280HP/8A/29D per unit) - Tactics: Front Defenders: 89.0 Sniper(s)(33HP/94A/10D per unit) - Tactics: Back 52.0 Bazooka(s)(78HP/74A/14D per unit) - Tactics: Back 15.0 Machine Gunner(s)(65HP/94A/16D per unit) - Tactics: Back 37.0 Assault Tank(s)(195HP/159A/41D per unit) - Tactics: Back 170.0 Reinforced Tank(s)(260HP/129A/56D per unit) - Tactics: Back 185.0 Grenadier(s)(78HP/69A/16D per unit) - Tactics: Back 40.0 Canon(s)(104HP/99A/15D per unit) - Tactics: Back 1.0 Police(s)(65HP/10A/6D per unit) - Tactics: Middle 10.0 Rifleman(s)(59HP/64A/15D per unit) - Tactics: Middle 2.0 Knight(s)(24HP/39A/14D per unit) - Tactics: Middle 10.0 Thief(s)(33HP/10A/6D per unit) - Tactics: Middle 1.0 Transport Train(s)(260HP/10A/26D per unit) - Tactics: Middle 15.0 Carriage(s)(26HP/10A/9D per unit) - Tactics: Front 20.0 Camel(s)(10HP/10A/7D per unit) - Tactics: Front 3.0 Spy(s)(13HP/11A/11D per unit) - Tactics: Front 5.0 Swordsman(s)(20HP/34A/16D per unit) - Tactics: Front 20.0 Eagle Scout(s)(2HP/10A/7D per unit) - Tactics: Front 20.0 Warrior(s)(7HP/15A/8D per unit) - Tactics: Front 1.0 City Defense Structure(s)(630HP/450A/450D per unit) - Tactics: Front Attacker base damage is: 26200.00 Defender base damage is: 60503.00 The attacker inflicts 115% of base damage The defender inflicts 84% of base damage The attacker inflicts 12266.0 net damage after 17863.0 blocker defense The defender inflicts 36686.0 net damage after 14700.0 attacker defense Defender City Defense Structure receives 7359.0 net damage 1.0 unit(s) are destroyed Defender Warrior receives 1177.0 net damage 20.0 unit(s) are destroyed Defender Eagle Scout receives 1865.0 net damage 20.0 unit(s) are destroyed Defender Swordsman receives 335.0 net damage 5.0 unit(s) are destroyed Defender Spy receives 520.0 net damage 3.0 unit(s) are destroyed Defender Camel receives 191.0 net damage 19.1 unit(s) are destroyed Defender Carriage receives 98.0 net damage 3.8 unit(s) are destroyed Defender Transport Train receives 721.0 net damage 1.0 unit(s) are destroyed Defender Thief receives 0.0 net damage 0.0 unit(s) are destroyed Defender Knight receives 0.0 net damage 0.0 unit(s) are destroyed Defender Rifleman receives 0.0 net damage 0.0 unit(s) are destroyed Defender Police receives 0.0 net damage 0.0 unit(s) are destroyed Defender Canon receives 0.0 net damage 0.0 unit(s) are destroyed Defender Grenadier receives 0.0 net damage 0.0 unit(s) are destroyed Defender Reinforced Tank receives 0.0 net damage 0.0 unit(s) are destroyed Defender Assault Tank receives 0.0 net damage 0.0 unit(s) are destroyed Defender Machine Gunner receives 0.0 net damage 0.0 unit(s) are destroyed Defender Bazooka receives 0.0 net damage 0.0 unit(s) are destroyed Defender Sniper receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Transport Train receives 9538.0 net damage 34.1 unit(s) are destroyed Attacker Reinforced Tank receives 27148.0 net damage 97.0 unit(s) are destroyed Invasion # 2 Attackers: 103.0 Reinforced Tank(s)(280HP/127A/59D per unit) - Tactics: Front 65.9 Transport Train(s)(280HP/8A/29D per unit) - Tactics: Front Defenders: 89.0 Sniper(s)(33HP/94A/10D per unit) - Tactics: Back 52.0 Bazooka(s)(78HP/74A/14D per unit) - Tactics: Back 15.0 Machine Gunner(s)(65HP/94A/16D per unit) - Tactics: Back 37.0 Assault Tank(s)(195HP/159A/41D per unit) - Tactics: Back 170.0 Reinforced Tank(s)(260HP/129A/56D per unit) - Tactics: Back 185.0 Grenadier(s)(78HP/69A/16D per unit) - Tactics: Back 40.0 Canon(s)(104HP/99A/15D per unit) - Tactics: Back 1.0 Police(s)(65HP/10A/6D per unit) - Tactics: Middle 10.0 Rifleman(s)(59HP/64A/15D per unit) - Tactics: Middle 2.0 Knight(s)(24HP/39A/14D per unit) - Tactics: Middle 10.0 Thief(s)(33HP/10A/6D per unit) - Tactics: Middle 0.0 Transport Train(s)(260HP/10A/26D per unit) - Tactics: Middle 11.2 Carriage(s)(26HP/10A/9D per unit) - Tactics: Front 0.9 Camel(s)(10HP/10A/7D per unit) - Tactics: Front 0.0 Spy(s)(13HP/11A/11D per unit) - Tactics: Front 0.0 Swordsman(s)(20HP/34A/16D per unit) - Tactics: Front 0.0 Eagle Scout(s)(2HP/10A/7D per unit) - Tactics: Front 0.0 Warrior(s)(7HP/15A/8D per unit) - Tactics: Front 0.0 City Defense Structure(s)(630HP/450A/450D per unit) - Tactics: Front Attacker base damage is: 13613.93 Defender base damage is: 59111.31 The attacker inflicts 107% of base damage The defender inflicts 59% of base damage The attacker inflicts 3641.0 net damage after 16806.4 blocker defense The defender inflicts 27345.3 net damage after 7991.7 attacker defense Defender Camel receives 2439.0 net damage 0.9 unit(s) are destroyed Defender Carriage receives 120.0 net damage 4.6 unit(s) are destroyed Defender Thief receives 64.0 net damage 1.9 unit(s) are destroyed Defender Knight receives 997.0 net damage 2.0 unit(s) are destroyed Defender Rifleman receives 7.0 net damage 0.1 unit(s) are destroyed Defender Police receives 13.0 net damage 0.2 unit(s) are destroyed Defender Canon receives 0.0 net damage 0.0 unit(s) are destroyed Defender Grenadier receives 0.0 net damage 0.0 unit(s) are destroyed Defender Reinforced Tank receives 0.0 net damage 0.0 unit(s) are destroyed Defender Assault Tank receives 1.0 net damage 0.0 unit(s) are destroyed Defender Machine Gunner receives 0.0 net damage 0.0 unit(s) are destroyed Defender Bazooka receives 0.0 net damage 0.0 unit(s) are destroyed Defender Sniper receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Transport Train receives 10117.0 net damage 36.1 unit(s) are destroyed Attacker Reinforced Tank receives 17228.3 net damage 61.5 unit(s) are destroyed Invasion # 3 Attackers: 41.5 Reinforced Tank(s)(280HP/127A/59D per unit) - Tactics: Front 29.8 Transport Train(s)(280HP/8A/29D per unit) - Tactics: Front Defenders: 89.0 Sniper(s)(33HP/94A/10D per unit) - Tactics: Back 52.0 Bazooka(s)(78HP/74A/14D per unit) - Tactics: Back 15.0 Machine Gunner(s)(65HP/94A/16D per unit) - Tactics: Back 37.0 Assault Tank(s)(195HP/159A/41D per unit) - Tactics: Back 170.0 Reinforced Tank(s)(260HP/129A/56D per unit) - Tactics: Back 185.0 Grenadier(s)(78HP/69A/16D per unit) - Tactics: Back 40.0 Canon(s)(104HP/99A/15D per unit) - Tactics: Back 0.8 Police(s)(65HP/10A/6D per unit) - Tactics: Middle 9.9 Rifleman(s)(59HP/64A/15D per unit) - Tactics: Middle 0.0 Knight(s)(24HP/39A/14D per unit) - Tactics: Middle 8.1 Thief(s)(33HP/10A/6D per unit) - Tactics: Middle 0.0 Transport Train(s)(260HP/10A/26D per unit) - Tactics: Middle 6.6 Carriage(s)(26HP/10A/9D per unit) - Tactics: Front 0.0 Camel(s)(10HP/10A/7D per unit) - Tactics: Front 0.0 Spy(s)(13HP/11A/11D per unit) - Tactics: Front 0.0 Swordsman(s)(20HP/34A/16D per unit) - Tactics: Front 0.0 Eagle Scout(s)(2HP/10A/7D per unit) - Tactics: Front 0.0 Warrior(s)(7HP/15A/8D per unit) - Tactics: Front 0.0 City Defense Structure(s)(630HP/450A/450D per unit) - Tactics: Front Attacker base damage is: 5510.59 Defender base damage is: 58948.35 The attacker inflicts 93% of base damage The defender inflicts 114% of base damage The attacker inflicts 1281.0 net damage after 16715.7 blocker defense The defender inflicts 64440.4 net damage after 3313.6 attacker defense Defender Carriage receives 1178.0 net damage 6.6 unit(s) are destroyed Defender Thief receives 49.0 net damage 1.5 unit(s) are destroyed Defender Rifleman receives 34.0 net damage 0.6 unit(s) are destroyed Defender Police receives 11.0 net damage 0.2 unit(s) are destroyed Defender Canon receives 1.0 net damage 0.0 unit(s) are destroyed Defender Grenadier receives 5.0 net damage 0.1 unit(s) are destroyed Defender Reinforced Tank receives 0.0 net damage 0.0 unit(s) are destroyed Defender Assault Tank receives 1.0 net damage 0.0 unit(s) are destroyed Defender Machine Gunner receives 0.0 net damage 0.0 unit(s) are destroyed Defender Bazooka receives 0.0 net damage 0.0 unit(s) are destroyed Defender Sniper receives 2.0 net damage 0.1 unit(s) are destroyed Attacker Transport Train receives 23842.0 net damage 29.8 unit(s) are destroyed Attacker Reinforced Tank receives 40598.4 net damage 41.5 unit(s) are destroyed DEFENDER WINS! Attacking fleet is destroyed. <br> ___________________________ <br> Trận thứ 2 này: (cách trận thứ nhất vài giây): War at NewHeart(288:2:1)/Vietnam Attacker: Leader KiLLer of the tribe: KiLLer Invasion # 1 Attackers: 100.0 Reinforced Tank(s)(280HP/127A/59D per unit) - Tactics: Front 50.0 Transport Train(s)(280HP/8A/29D per unit) - Tactics: Front Defenders: 89.0 Sniper(s)(33HP/94A/10D per unit) - Tactics: Back 52.0 Bazooka(s)(78HP/74A/14D per unit) - Tactics: Back 15.0 Machine Gunner(s)(65HP/94A/16D per unit) - Tactics: Back 37.0 Assault Tank(s)(195HP/159A/41D per unit) - Tactics: Back 170.0 Reinforced Tank(s)(260HP/129A/56D per unit) - Tactics: Back 185.0 Grenadier(s)(78HP/69A/16D per unit) - Tactics: Back 40.0 Canon(s)(104HP/99A/15D per unit) - Tactics: Back 1.0 Police(s)(65HP/10A/6D per unit) - Tactics: Middle 10.0 Rifleman(s)(59HP/64A/15D per unit) - Tactics: Middle 7.0 Thief(s)(33HP/10A/6D per unit) - Tactics: Middle Attacker base damage is: 13100.00 Defender base damage is: 58882.00 The attacker inflicts 70% of base damage The defender inflicts 83% of base damage The attacker inflicts 2292.0 net damage after 16653.0 blocker defense The defender inflicts 41679.0 net damage after 7350.0 attacker defense Defender Thief receives 870.0 net damage 7.0 unit(s) are destroyed Defender Rifleman receives 1123.0 net damage 10.0 unit(s) are destroyed Defender Police receives 161.0 net damage 1.0 unit(s) are destroyed Defender Canon receives 88.0 net damage 0.8 unit(s) are destroyed Defender Grenadier receives 17.0 net damage 0.2 unit(s) are destroyed Defender Reinforced Tank receives 2.0 net damage 0.0 unit(s) are destroyed Defender Assault Tank receives 3.0 net damage 0.0 unit(s) are destroyed Defender Machine Gunner receives 16.0 net damage 0.2 unit(s) are destroyed Defender Bazooka receives 1.0 net damage 0.0 unit(s) are destroyed Defender Sniper receives 11.0 net damage 0.3 unit(s) are destroyed Attacker Transport Train receives 31259.0 net damage 50.0 unit(s) are destroyed Attacker Reinforced Tank receives 10420.0 net damage 37.2 unit(s) are destroyed Invasion # 2 Attackers: 62.8 Reinforced Tank(s)(280HP/127A/59D per unit) - Tactics: Front 0.0 Transport Train(s)(280HP/8A/29D per unit) - Tactics: Front Defenders: 88.7 Sniper(s)(33HP/94A/10D per unit) - Tactics: Back 52.0 Bazooka(s)(78HP/74A/14D per unit) - Tactics: Back 14.8 Machine Gunner(s)(65HP/94A/16D per unit) - Tactics: Back 37.0 Assault Tank(s)(195HP/159A/41D per unit) - Tactics: Back 170.0 Reinforced Tank(s)(260HP/129A/56D per unit) - Tactics: Back 184.8 Grenadier(s)(78HP/69A/16D per unit) - Tactics: Back 39.2 Canon(s)(104HP/99A/15D per unit) - Tactics: Back 0.0 Police(s)(65HP/10A/6D per unit) - Tactics: Middle 0.0 Rifleman(s)(59HP/64A/15D per unit) - Tactics: Middle 0.0 Thief(s)(33HP/10A/6D per unit) - Tactics: Middle Attacker base damage is: 7973.79 Defender base damage is: 58004.33 The attacker inflicts 80% of base damage The defender inflicts 100% of base damage The attacker inflicts 1594.0 net damage after 16430.3 blocker defense The defender inflicts 54861.6 net damage after 3704.4 attacker defense Defender Canon receives 653.0 net damage 6.3 unit(s) are destroyed Defender Grenadier receives 254.0 net damage 3.3 unit(s) are destroyed Defender Reinforced Tank receives 192.0 net damage 0.7 unit(s) are destroyed Defender Assault Tank receives 301.0 net damage 1.5 unit(s) are destroyed Defender Machine Gunner receives 157.0 net damage 2.4 unit(s) are destroyed Defender Bazooka receives 26.0 net damage 0.3 unit(s) are destroyed Defender Sniper receives 11.0 net damage 0.3 unit(s) are destroyed Attacker Reinforced Tank receives 54861.6 net damage 62.8 unit(s) are destroyed DEFENDER WINS! Attacking fleet is destroyed.
Và đây là trận cuối cùng (cách trận thứ 2 vài giây): War at NewHeart(288:2:1)/Vietnam Attacker: Leader KiLLer of the tribe: KiLLer Invasion # 1 Attackers: 20.0 Reinforced Tank(s)(280HP/127A/59D per unit) - Tactics: Front 34.0 Transport Train(s)(280HP/8A/29D per unit) - Tactics: Front Defenders: 89.0 Sniper(s)(33HP/94A/10D per unit) - Tactics: Back 52.0 Bazooka(s)(78HP/74A/14D per unit) - Tactics: Back 13.0 Machine Gunner(s)(65HP/94A/16D per unit) - Tactics: Back 36.0 Assault Tank(s)(195HP/159A/41D per unit) - Tactics: Back 170.0 Reinforced Tank(s)(260HP/129A/56D per unit) - Tactics: Back 182.0 Grenadier(s)(78HP/69A/16D per unit) - Tactics: Back 33.0 Canon(s)(104HP/99A/15D per unit) - Tactics: Back Attacker base damage is: 2812.00 Defender base damage is: 56915.00 The attacker inflicts 75% of base damage The defender inflicts 56% of base damage The attacker inflicts 527.0 net damage after 16229.0 blocker defense The defender inflicts 30049.0 net damage after 2166.0 attacker defense Defender Canon receives 52.0 net damage 0.5 unit(s) are destroyed Defender Grenadier receives 375.0 net damage 4.8 unit(s) are destroyed Defender Reinforced Tank receives 83.0 net damage 0.3 unit(s) are destroyed Defender Assault Tank receives 12.0 net damage 0.1 unit(s) are destroyed Defender Machine Gunner receives 1.0 net damage 0.0 unit(s) are destroyed Defender Bazooka receives 3.0 net damage 0.0 unit(s) are destroyed Defender Sniper receives 1.0 net damage 0.0 unit(s) are destroyed Attacker Transport Train receives 13522.0 net damage 34.0 unit(s) are destroyed Attacker Reinforced Tank receives 16527.0 net damage 20.0 unit(s) are destroyed DEFENDER WINS! Attacking fleet is destroyed.
Những trận đánh mới có cả thiệt hại và có cả tin vui, nhưng du sao cũng là những trận đánh: Trận thứ nhất: War at HeroSandwich(1303:1:2)/Vietnam Attacker: Leader linhlung of the tribe: carangcangtai Invasion # 1 Attackers: 97.0 Sniper(s)(33HP/94A/10D per unit) - Tactics: Back 102.0 Transport Train(s)(260HP/10A/26D per unit) - Tactics: Back 33.0 Canon(s)(104HP/99A/15D per unit) - Tactics: Back 178.0 Grenadier(s)(78HP/69A/16D per unit) - Tactics: Back 10.0 Bomber(s)(26HP/359A/21D per unit) - Tactics: Back 192.0 Reinforced Tank(s)(260HP/129A/56D per unit) - Tactics: Back 36.0 Assault Tank(s)(195HP/159A/41D per unit) - Tactics: Back 75.0 Bazooka(s)(78HP/74A/14D per unit) - Tactics: Back 13.0 Machine Gunner(s)(65HP/94A/16D per unit) - Tactics: Back 5.0 Paladin(s)(52HP/65A/22D per unit) - Tactics: Middle 5.0 Swordsman(s)(20HP/34A/16D per unit) - Tactics: Middle 17.0 Knight(s)(24HP/39A/14D per unit) - Tactics: Middle 5.0 Musketeer(s)(26HP/44A/10D per unit) - Tactics: Middle 50.0 Spy(s)(13HP/11A/11D per unit) - Tactics: Middle 164.0 Thief(s)(33HP/10A/6D per unit) - Tactics: Middle 8.0 Police(s)(65HP/10A/6D per unit) - Tactics: Middle 15.0 Carriage(s)(26HP/10A/9D per unit) - Tactics: Front 10.0 Horseman(s)(10HP/31A/8D per unit) - Tactics: Front 12.0 Camel(s)(10HP/10A/7D per unit) - Tactics: Front 15.0 Eagle Scout(s)(2HP/10A/7D per unit) - Tactics: Front 42.0 Warrior(s)(7HP/15A/8D per unit) - Tactics: Front Defenders: 14.0 Paladin(s)(52HP/63A/17D per unit) - Tactics: Stand Ground 43.0 Carriage(s)(26HP/8A/4D per unit) - Tactics: Stand Ground 16.0 Rifleman(s)(59HP/62A/10D per unit) - Tactics: Stand Ground 82.0 Knight(s)(24HP/37A/9D per unit) - Tactics: Stand Ground 21.0 Bazooka(s)(78HP/72A/9D per unit) - Tactics: Stand Ground 72.0 Horseman(s)(10HP/29A/3D per unit) - Tactics: Stand Ground 25.0 Grenadier(s)(78HP/67A/11D per unit) - Tactics: Stand Ground 1169.0 Canon(s)(104HP/97A/10D per unit) - Tactics: Stand Ground 170.0 Spy(s)(13HP/9A/6D per unit) - Tactics: Stand Ground 26.0 Sniper(s)(33HP/92A/5D per unit) - Tactics: Stand Ground 77.0 Eagle Scout(s)(2HP/8A/2D per unit) - Tactics: Stand Ground 20.0 Camel(s)(10HP/8A/1D per unit) - Tactics: Front 196.0 Transport Train(s)(260HP/8A/20D per unit) - Tactics: Front 986.0 Thief(s)(33HP/8A/0D per unit) - Tactics: Front 1.0 City Defense Structure(s)(130HP/90A/90D per unit) - Tactics: Front Attacker base damage is: 71549.00 Defender base damage is: 138164.00 The attacker inflicts 64% of base damage The defender inflicts 105% of base damage The attacker inflicts 26779.0 net damage after 19012.0 blocker defense The defender inflicts 122128.0 net damage after 23461.0 attacker defense Defender City Defense Structure receives 7230.0 net damage 1.0 unit(s) are destroyed Defender Thief receives 13293.0 net damage 402.8 unit(s) are destroyed Defender Transport Train receives 2877.0 net damage 11.1 unit(s) are destroyed Defender Camel receives 675.0 net damage 20.0 unit(s) are destroyed Defender Eagle Scout receives 351.0 net damage 77.0 unit(s) are destroyed Defender Sniper receives 1741.0 net damage 26.0 unit(s) are destroyed Defender Spy receives 104.0 net damage 8.0 unit(s) are destroyed Defender Canon receives 416.0 net damage 4.0 unit(s) are destroyed Defender Grenadier receives 37.0 net damage 0.5 unit(s) are destroyed Defender Horseman receives 47.0 net damage 4.7 unit(s) are destroyed Defender Bazooka receives 0.0 net damage 0.0 unit(s) are destroyed Defender Knight receives 1.0 net damage 0.0 unit(s) are destroyed Defender Rifleman receives 2.0 net damage 0.0 unit(s) are destroyed Defender Carriage receives 4.0 net damage 0.2 unit(s) are destroyed Defender Paladin receives 1.0 net damage 0.0 unit(s) are destroyed Attacker Warrior receives 36638.0 net damage 42.0 unit(s) are destroyed Attacker Eagle Scout receives 854.0 net damage 15.0 unit(s) are destroyed Attacker Camel receives 40625.0 net damage 12.0 unit(s) are destroyed Attacker Horseman receives 34768.0 net damage 10.0 unit(s) are destroyed Attacker Carriage receives 1109.0 net damage 15.0 unit(s) are destroyed Attacker Police receives 4880.0 net damage 8.0 unit(s) are destroyed Attacker Thief receives 2245.0 net damage 68.0 unit(s) are destroyed Attacker Spy receives 998.0 net damage 50.0 unit(s) are destroyed Attacker Musketeer receives 1.0 net damage 0.0 unit(s) are destroyed Attacker Knight receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Swordsman receives 8.0 net damage 0.4 unit(s) are destroyed Attacker Paladin receives 1.0 net damage 0.0 unit(s) are destroyed Attacker Machine Gunner receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Bazooka receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Assault Tank receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Reinforced Tank receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Bomber receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Grenadier receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Canon receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Transport Train receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Sniper evades the counterattack Attacker Sniper receives 0.0 net damage 0.0 unit(s) are destroyed Invasion # 2 Attackers: 97.0 Sniper(s)(33HP/94A/10D per unit) - Tactics: Back 102.0 Transport Train(s)(260HP/10A/26D per unit) - Tactics: Back 33.0 Canon(s)(104HP/99A/15D per unit) - Tactics: Back 178.0 Grenadier(s)(78HP/69A/16D per unit) - Tactics: Back 10.0 Bomber(s)(26HP/359A/21D per unit) - Tactics: Back 192.0 Reinforced Tank(s)(260HP/129A/56D per unit) - Tactics: Back 36.0 Assault Tank(s)(195HP/159A/41D per unit) - Tactics: Back 75.0 Bazooka(s)(78HP/74A/14D per unit) - Tactics: Back 13.0 Machine Gunner(s)(65HP/94A/16D per unit) - Tactics: Back 5.0 Paladin(s)(52HP/65A/22D per unit) - Tactics: Middle 4.6 Swordsman(s)(20HP/34A/16D per unit) - Tactics: Middle 17.0 Knight(s)(24HP/39A/14D per unit) - Tactics: Middle 5.0 Musketeer(s)(26HP/44A/10D per unit) - Tactics: Middle 0.0 Spy(s)(13HP/11A/11D per unit) - Tactics: Middle 96.0 Thief(s)(33HP/10A/6D per unit) - Tactics: Middle 0.0 Police(s)(65HP/10A/6D per unit) - Tactics: Middle 0.0 Carriage(s)(26HP/10A/9D per unit) - Tactics: Front 0.0 Horseman(s)(10HP/31A/8D per unit) - Tactics: Front 0.0 Camel(s)(10HP/10A/7D per unit) - Tactics: Front 0.0 Eagle Scout(s)(2HP/10A/7D per unit) - Tactics: Front 0.0 Warrior(s)(7HP/15A/8D per unit) - Tactics: Front Defenders: 14.0 Paladin(s)(52HP/63A/17D per unit) - Tactics: Stand Ground 42.8 Carriage(s)(26HP/8A/4D per unit) - Tactics: Stand Ground 16.0 Rifleman(s)(59HP/62A/10D per unit) - Tactics: Stand Ground 82.0 Knight(s)(24HP/37A/9D per unit) - Tactics: Stand Ground 21.0 Bazooka(s)(78HP/72A/9D per unit) - Tactics: Stand Ground 67.3 Horseman(s)(10HP/29A/3D per unit) - Tactics: Stand Ground 24.5 Grenadier(s)(78HP/67A/11D per unit) - Tactics: Stand Ground 1165.0 Canon(s)(104HP/97A/10D per unit) - Tactics: Stand Ground 162.0 Spy(s)(13HP/9A/6D per unit) - Tactics: Stand Ground 0.0 Sniper(s)(33HP/92A/5D per unit) - Tactics: Stand Ground 0.0 Eagle Scout(s)(2HP/8A/2D per unit) - Tactics: Stand Ground 0.0 Camel(s)(10HP/8A/1D per unit) - Tactics: Front 184.9 Transport Train(s)(260HP/8A/20D per unit) - Tactics: Front 583.2 Thief(s)(33HP/8A/0D per unit) - Tactics: Front 0.0 City Defense Structure(s)(130HP/90A/90D per unit) - Tactics: Front Attacker base damage is: 68862.15 Defender base damage is: 130960.76 The attacker inflicts 75% of base damage The defender inflicts 115% of base damage The attacker inflicts 33358.3 net damage after 18287.7 blocker defense The defender inflicts 130071.4 net damage after 21707.6 attacker defense Defender Thief receives 15011.0 net damage 454.9 unit(s) are destroyed Defender Transport Train receives 183.0 net damage 0.7 unit(s) are destroyed Defender Spy receives 12714.0 net damage 162.0 unit(s) are destroyed Defender Canon receives 5232.0 net damage 50.3 unit(s) are destroyed Defender Grenadier receives 76.0 net damage 1.0 unit(s) are destroyed Defender Horseman receives 48.0 net damage 4.8 unit(s) are destroyed Defender Bazooka receives 0.0 net damage 0.0 unit(s) are destroyed Defender Knight receives 68.0 net damage 2.8 unit(s) are destroyed Defender Rifleman receives 1.0 net damage 0.0 unit(s) are destroyed Defender Carriage receives 13.0 net damage 0.5 unit(s) are destroyed Defender Paladin receives 12.3 net damage 0.2 unit(s) are destroyed Attacker Thief receives 81944.0 net damage 96.0 unit(s) are destroyed Attacker Musketeer receives 13956.0 net damage 5.0 unit(s) are destroyed Attacker Knight receives 30754.0 net damage 17.0 unit(s) are destroyed Attacker Swordsman receives 2699.0 net damage 4.6 unit(s) are destroyed Attacker Paladin receives 43.0 net damage 0.8 unit(s) are destroyed Attacker Machine Gunner receives 432.0 net damage 6.6 unit(s) are destroyed Attacker Bazooka receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Assault Tank receives 150.0 net damage 0.8 unit(s) are destroyed Attacker Reinforced Tank receives 80.0 net damage 0.3 unit(s) are destroyed Attacker Bomber receives 2.0 net damage 0.1 unit(s) are destroyed Attacker Grenadier receives 1.0 net damage 0.0 unit(s) are destroyed Attacker Canon receives 8.0 net damage 0.1 unit(s) are destroyed Attacker Transport Train receives 1.0 net damage 0.0 unit(s) are destroyed Attacker Sniper receives 1.4 net damage 0.0 unit(s) are destroyed Invasion # 3 Attackers: 97.0 Sniper(s)(33HP/94A/10D per unit) - Tactics: Back 102.0 Transport Train(s)(260HP/10A/26D per unit) - Tactics: Back 32.9 Canon(s)(104HP/99A/15D per unit) - Tactics: Back 178.0 Grenadier(s)(78HP/69A/16D per unit) - Tactics: Back 9.9 Bomber(s)(26HP/359A/21D per unit) - Tactics: Back 191.7 Reinforced Tank(s)(260HP/129A/56D per unit) - Tactics: Back 35.2 Assault Tank(s)(195HP/159A/41D per unit) - Tactics: Back 75.0 Bazooka(s)(78HP/74A/14D per unit) - Tactics: Back 6.4 Machine Gunner(s)(65HP/94A/16D per unit) - Tactics: Back 4.2 Paladin(s)(52HP/65A/22D per unit) - Tactics: Middle 0.0 Swordsman(s)(20HP/34A/16D per unit) - Tactics: Middle 0.0 Knight(s)(24HP/39A/14D per unit) - Tactics: Middle 0.0 Musketeer(s)(26HP/44A/10D per unit) - Tactics: Middle 0.0 Spy(s)(13HP/11A/11D per unit) - Tactics: Middle 0.0 Thief(s)(33HP/10A/6D per unit) - Tactics: Middle 0.0 Police(s)(65HP/10A/6D per unit) - Tactics: Middle 0.0 Carriage(s)(26HP/10A/9D per unit) - Tactics: Front 0.0 Horseman(s)(10HP/31A/8D per unit) - Tactics: Front 0.0 Camel(s)(10HP/10A/7D per unit) - Tactics: Front 0.0 Eagle Scout(s)(2HP/10A/7D per unit) - Tactics: Front 0.0 Warrior(s)(7HP/15A/8D per unit) - Tactics: Front Defenders: 13.7 Paladin(s)(52HP/63A/17D per unit) - Tactics: Stand Ground 42.3 Carriage(s)(26HP/8A/4D per unit) - Tactics: Stand Ground 15.9 Rifleman(s)(59HP/62A/10D per unit) - Tactics: Stand Ground 79.1 Knight(s)(24HP/37A/9D per unit) - Tactics: Stand Ground 21.0 Bazooka(s)(78HP/72A/9D per unit) - Tactics: Stand Ground 62.5 Horseman(s)(10HP/29A/3D per unit) - Tactics: Stand Ground 23.6 Grenadier(s)(78HP/67A/11D per unit) - Tactics: Stand Ground 1114.7 Canon(s)(104HP/97A/10D per unit) - Tactics: Stand Ground 0.0 Spy(s)(13HP/9A/6D per unit) - Tactics: Stand Ground 0.0 Sniper(s)(33HP/92A/5D per unit) - Tactics: Stand Ground 0.0 Eagle Scout(s)(2HP/8A/2D per unit) - Tactics: Stand Ground 0.0 Camel(s)(10HP/8A/1D per unit) - Tactics: Front 184.2 Transport Train(s)(260HP/8A/20D per unit) - Tactics: Front 128.3 Thief(s)(33HP/8A/0D per unit) - Tactics: Front 0.0 City Defense Structure(s)(130HP/90A/90D per unit) - Tactics: Front Attacker base damage is: 65984.15 Defender base damage is: 120649.01 The attacker inflicts 115% of base damage The defender inflicts 110% of base damage The attacker inflicts 59139.2 net damage after 16741.8 blocker defense The defender inflicts 112906.2 net damage after 20593.8 attacker defense Defender Thief receives 6505.0 net damage 128.3 unit(s) are destroyed Defender Transport Train receives 22106.0 net damage 85.0 unit(s) are destroyed Defender Canon receives 11906.0 net damage 114.5 unit(s) are destroyed Defender Grenadier receives 3910.0 net damage 23.6 unit(s) are destroyed Defender Horseman receives 11034.0 net damage 62.5 unit(s) are destroyed Defender Bazooka receives 2317.0 net damage 21.0 unit(s) are destroyed Defender Knight receives 421.0 net damage 17.5 unit(s) are destroyed Defender Rifleman receives 902.0 net damage 15.3 unit(s) are destroyed Defender Carriage receives 1.0 net damage 0.0 unit(s) are destroyed Defender Paladin receives 37.2 net damage 0.7 unit(s) are destroyed Attacker Paladin receives 3387.0 net damage 4.2 unit(s) are destroyed Attacker Machine Gunner receives 65711.0 net damage 6.4 unit(s) are destroyed Attacker Bazooka evades the counterattack Attacker Bazooka receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Assault Tank receives 28703.0 net damage 35.2 unit(s) are destroyed Attacker Reinforced Tank receives 1862.0 net damage 7.2 unit(s) are destroyed Attacker Bomber receives 5860.0 net damage 9.9 unit(s) are destroyed Attacker Grenadier receives 157.0 net damage 2.0 unit(s) are destroyed Attacker Canon receives 152.0 net damage 1.5 unit(s) are destroyed Attacker Transport Train receives 18.0 net damage 0.1 unit(s) are destroyed Attacker Sniper evades the counterattack Attacker Sniper receives 0.0 net damage 0.0 unit(s) are destroyed Invasion # 4 Attackers: 97.0 Sniper(s)(33HP/94A/10D per unit) - Tactics: Back 101.9 Transport Train(s)(260HP/10A/26D per unit) - Tactics: Back 31.5 Canon(s)(104HP/99A/15D per unit) - Tactics: Back 176.0 Grenadier(s)(78HP/69A/16D per unit) - Tactics: Back 0.0 Bomber(s)(26HP/359A/21D per unit) - Tactics: Back 184.5 Reinforced Tank(s)(260HP/129A/56D per unit) - Tactics: Back 0.0 Assault Tank(s)(195HP/159A/41D per unit) - Tactics: Back 75.0 Bazooka(s)(78HP/74A/14D per unit) - Tactics: Back 0.0 Machine Gunner(s)(65HP/94A/16D per unit) - Tactics: Back 0.0 Paladin(s)(52HP/65A/22D per unit) - Tactics: Middle 0.0 Swordsman(s)(20HP/34A/16D per unit) - Tactics: Middle 0.0 Knight(s)(24HP/39A/14D per unit) - Tactics: Middle 0.0 Musketeer(s)(26HP/44A/10D per unit) - Tactics: Middle 0.0 Spy(s)(13HP/11A/11D per unit) - Tactics: Middle 0.0 Thief(s)(33HP/10A/6D per unit) - Tactics: Middle 0.0 Police(s)(65HP/10A/6D per unit) - Tactics: Middle 0.0 Carriage(s)(26HP/10A/9D per unit) - Tactics: Front 0.0 Horseman(s)(10HP/31A/8D per unit) - Tactics: Front 0.0 Camel(s)(10HP/10A/7D per unit) - Tactics: Front 0.0 Eagle Scout(s)(2HP/10A/7D per unit) - Tactics: Front 0.0 Warrior(s)(7HP/15A/8D per unit) - Tactics: Front Defenders: 13.0 Paladin(s)(52HP/63A/17D per unit) - Tactics: Stand Ground 42.3 Carriage(s)(26HP/8A/4D per unit) - Tactics: Stand Ground 0.7 Rifleman(s)(59HP/62A/10D per unit) - Tactics: Stand Ground 61.6 Knight(s)(24HP/37A/9D per unit) - Tactics: Stand Ground 0.0 Bazooka(s)(78HP/72A/9D per unit) - Tactics: Stand Ground 0.0 Horseman(s)(10HP/29A/3D per unit) - Tactics: Stand Ground 0.0 Grenadier(s)(78HP/67A/11D per unit) - Tactics: Stand Ground 1000.2 Canon(s)(104HP/97A/10D per unit) - Tactics: Stand Ground 0.0 Spy(s)(13HP/9A/6D per unit) - Tactics: Stand Ground 0.0 Sniper(s)(33HP/92A/5D per unit) - Tactics: Stand Ground 0.0 Eagle Scout(s)(2HP/8A/2D per unit) - Tactics: Stand Ground 0.0 Camel(s)(10HP/8A/1D per unit) - Tactics: Front 99.2 Transport Train(s)(260HP/8A/20D per unit) - Tactics: Front 0.0 Thief(s)(33HP/8A/0D per unit) - Tactics: Front 0.0 City Defense Structure(s)(130HP/90A/90D per unit) - Tactics: Front Attacker base damage is: 54744.70 Defender base damage is: 101293.00 The attacker inflicts 71% of base damage The defender inflicts 108% of base damage The attacker inflicts 25930.2 net damage after 12937.8 blocker defense The defender inflicts 91765.1 net damage after 18290.9 attacker defense Defender Transport Train receives 11668.0 net damage 44.9 unit(s) are destroyed Defender Canon receives 11837.0 net damage 113.8 unit(s) are destroyed Defender Knight receives 970.0 net damage 40.4 unit(s) are destroyed Defender Rifleman receives 1149.0 net damage 0.7 unit(s) are destroyed Defender Carriage receives 113.0 net damage 4.3 unit(s) are destroyed Defender Paladin receives 193.2 net damage 3.7 unit(s) are destroyed Attacker Bazooka receives 59647.0 net damage 75.0 unit(s) are destroyed Attacker Reinforced Tank receives 8029.0 net damage 30.9 unit(s) are destroyed Attacker Grenadier receives 15898.0 net damage 176.0 unit(s) are destroyed Attacker Canon receives 3767.0 net damage 31.5 unit(s) are destroyed Attacker Transport Train receives 221.0 net damage 0.9 unit(s) are destroyed Attacker Sniper receives 4203.1 net damage 97.0 unit(s) are destroyed Invasion # 5 Attackers: 0.0 Sniper(s)(33HP/94A/10D per unit) - Tactics: Back 101.1 Transport Train(s)(260HP/10A/26D per unit) - Tactics: Back 0.0 Canon(s)(104HP/99A/15D per unit) - Tactics: Back 0.0 Grenadier(s)(78HP/69A/16D per unit) - Tactics: Back 0.0 Bomber(s)(26HP/359A/21D per unit) - Tactics: Back 153.7 Reinforced Tank(s)(260HP/129A/56D per unit) - Tactics: Back 0.0 Assault Tank(s)(195HP/159A/41D per unit) - Tactics: Back 0.0 Bazooka(s)(78HP/74A/14D per unit) - Tactics: Back 0.0 Machine Gunner(s)(65HP/94A/16D per unit) - Tactics: Back 0.0 Paladin(s)(52HP/65A/22D per unit) - Tactics: Middle 0.0 Swordsman(s)(20HP/34A/16D per unit) - Tactics: Middle 0.0 Knight(s)(24HP/39A/14D per unit) - Tactics: Middle 0.0 Musketeer(s)(26HP/44A/10D per unit) - Tactics: Middle 0.0 Spy(s)(13HP/11A/11D per unit) - Tactics: Middle 0.0 Thief(s)(33HP/10A/6D per unit) - Tactics: Middle 0.0 Police(s)(65HP/10A/6D per unit) - Tactics: Middle 0.0 Carriage(s)(26HP/10A/9D per unit) - Tactics: Front 0.0 Horseman(s)(10HP/31A/8D per unit) - Tactics: Front 0.0 Camel(s)(10HP/10A/7D per unit) - Tactics: Front 0.0 Eagle Scout(s)(2HP/10A/7D per unit) - Tactics: Front 0.0 Warrior(s)(7HP/15A/8D per unit) - Tactics: Front Defenders: 9.3 Paladin(s)(52HP/63A/17D per unit) - Tactics: Stand Ground 38.0 Carriage(s)(26HP/8A/4D per unit) - Tactics: Stand Ground 0.0 Rifleman(s)(59HP/62A/10D per unit) - Tactics: Stand Ground 21.2 Knight(s)(24HP/37A/9D per unit) - Tactics: Stand Ground 0.0 Bazooka(s)(78HP/72A/9D per unit) - Tactics: Stand Ground 0.0 Horseman(s)(10HP/29A/3D per unit) - Tactics: Stand Ground 0.0 Grenadier(s)(78HP/67A/11D per unit) - Tactics: Stand Ground 886.4 Canon(s)(104HP/97A/10D per unit) - Tactics: Stand Ground 0.0 Spy(s)(13HP/9A/6D per unit) - Tactics: Stand Ground 0.0 Sniper(s)(33HP/92A/5D per unit) - Tactics: Stand Ground 0.0 Eagle Scout(s)(2HP/8A/2D per unit) - Tactics: Stand Ground 0.0 Camel(s)(10HP/8A/1D per unit) - Tactics: Front 54.3 Transport Train(s)(260HP/8A/20D per unit) - Tactics: Front 0.0 Thief(s)(33HP/8A/0D per unit) - Tactics: Front 0.0 City Defense Structure(s)(130HP/90A/90D per unit) - Tactics: Front Attacker base damage is: 20831.62 Defender base damage is: 88088.52 The attacker inflicts 100% of base damage The defender inflicts 100% of base damage The attacker inflicts 10379.8 net damage after 10451.2 blocker defense The defender inflicts 76855.6 net damage after 11232.4 attacker defense Defender Transport Train receives 2179.0 net damage 8.4 unit(s) are destroyed Defender Canon receives 6724.0 net damage 64.7 unit(s) are destroyed Defender Knight receives 915.0 net damage 21.2 unit(s) are destroyed Defender Carriage receives 398.0 net damage 15.3 unit(s) are destroyed Defender Paladin receives 163.8 net damage 3.1 unit(s) are destroyed Attacker Reinforced Tank receives 74549.0 net damage 153.7 unit(s) are destroyed Attacker Transport Train receives 2306.6 net damage 8.9 unit(s) are destroyed Invasion # 6 Attackers: 0.0 Sniper(s)(33HP/94A/10D per unit) - Tactics: Back 92.2 Transport Train(s)(260HP/10A/26D per unit) - Tactics: Back 0.0 Canon(s)(104HP/99A/15D per unit) - Tactics: Back 0.0 Grenadier(s)(78HP/69A/16D per unit) - Tactics: Back 0.0 Bomber(s)(26HP/359A/21D per unit) - Tactics: Back 0.0 Reinforced Tank(s)(260HP/129A/56D per unit) - Tactics: Back 0.0 Assault Tank(s)(195HP/159A/41D per unit) - Tactics: Back 0.0 Bazooka(s)(78HP/74A/14D per unit) - Tactics: Back 0.0 Machine Gunner(s)(65HP/94A/16D per unit) - Tactics: Back 0.0 Paladin(s)(52HP/65A/22D per unit) - Tactics: Middle 0.0 Swordsman(s)(20HP/34A/16D per unit) - Tactics: Middle 0.0 Knight(s)(24HP/39A/14D per unit) - Tactics: Middle 0.0 Musketeer(s)(26HP/44A/10D per unit) - Tactics: Middle 0.0 Spy(s)(13HP/11A/11D per unit) - Tactics: Middle 0.0 Thief(s)(33HP/10A/6D per unit) - Tactics: Middle 0.0 Police(s)(65HP/10A/6D per unit) - Tactics: Middle 0.0 Carriage(s)(26HP/10A/9D per unit) - Tactics: Front 0.0 Horseman(s)(10HP/31A/8D per unit) - Tactics: Front 0.0 Camel(s)(10HP/10A/7D per unit) - Tactics: Front 0.0 Eagle Scout(s)(2HP/10A/7D per unit) - Tactics: Front 0.0 Warrior(s)(7HP/15A/8D per unit) - Tactics: Front Defenders: 6.2 Paladin(s)(52HP/63A/17D per unit) - Tactics: Stand Ground 22.7 Carriage(s)(26HP/8A/4D per unit) - Tactics: Stand Ground 0.0 Rifleman(s)(59HP/62A/10D per unit) - Tactics: Stand Ground 0.0 Knight(s)(24HP/37A/9D per unit) - Tactics: Stand Ground 0.0 Bazooka(s)(78HP/72A/9D per unit) - Tactics: Stand Ground 0.0 Horseman(s)(10HP/29A/3D per unit) - Tactics: Stand Ground 0.0 Grenadier(s)(78HP/67A/11D per unit) - Tactics: Stand Ground 821.7 Canon(s)(104HP/97A/10D per unit) - Tactics: Stand Ground 0.0 Spy(s)(13HP/9A/6D per unit) - Tactics: Stand Ground 0.0 Sniper(s)(33HP/92A/5D per unit) - Tactics: Stand Ground 0.0 Eagle Scout(s)(2HP/8A/2D per unit) - Tactics: Stand Ground 0.0 Camel(s)(10HP/8A/1D per unit) - Tactics: Front 46.0 Transport Train(s)(260HP/8A/20D per unit) - Tactics: Front 0.0 Thief(s)(33HP/8A/0D per unit) - Tactics: Front 0.0 City Defense Structure(s)(130HP/90A/90D per unit) - Tactics: Front Attacker base damage is: 922.05 Defender base damage is: 80646.02 The attacker inflicts 112% of base damage The defender inflicts 102% of base damage The attacker inflicts 258.0 net damage after 9331.8 blocker defense The defender inflicts 80265.7 net damage after 2397.3 attacker defense Defender Transport Train receives 79.0 net damage 0.3 unit(s) are destroyed Defender Canon receives 170.0 net damage 1.6 unit(s) are destroyed Defender Carriage receives 8.0 net damage 0.3 unit(s) are destroyed Defender Paladin receives 1.0 net damage 0.0 unit(s) are destroyed Attacker Transport Train receives 80265.7 net damage 92.2 unit(s) are destroyed DEFENDER WINS! Attacking fleet is destroyed. <br> ___________________________ <br> Trận thứ 2: chiến thắng tuyệt đối sau sự hy sinh dũng cảm của LINHLUNG. War at HeroSandwich(1303:1:2)/Vietnam Attacker: Leader kysybongdem of the tribe: thienhavodich Invasion # 1 Attackers: 132.0 Grenadier(s)(60HP/67A/10D per unit) - Tactics: Back 74.0 Transport Train(s)(200HP/8A/20D per unit) - Tactics: Back 115.0 Canon(s)(80HP/97A/9D per unit) - Tactics: Back 48.0 Bazooka(s)(60HP/72A/8D per unit) - Tactics: Back 20.0 Machine Gunner(s)(50HP/92A/10D per unit) - Tactics: Back 38.0 Bomber(s)(20HP/357A/15D per unit) - Tactics: Back 19.0 Reinforced Tank(s)(200HP/127A/50D per unit) - Tactics: Back 50.0 Sniper(s)(25HP/92A/4D per unit) - Tactics: Back 31.0 Spy(s)(10HP/9A/5D per unit) - Tactics: Middle 460.0 Paladin(s)(40HP/63A/16D per unit) - Tactics: Middle 1247.0 Knight(s)(18HP/37A/8D per unit) - Tactics: Middle 150.0 Thief(s)(25HP/8A/0D per unit) - Tactics: Front 23.0 Musketeer(s)(20HP/42A/4D per unit) - Tactics: Front 105.0 Camel(s)(7HP/8A/1D per unit) - Tactics: Front 20.0 Carriage(s)(20HP/8A/3D per unit) - Tactics: Front 98.0 Horseman(s)(7HP/29A/2D per unit) - Tactics: Front 7.0 Police(s)(50HP/8A/0D per unit) - Tactics: Front Defenders: 7.0 Paladin(s)(52HP/63A/17D per unit) - Tactics: Stand Ground 23.0 Carriage(s)(26HP/8A/4D per unit) - Tactics: Stand Ground 821.0 Canon(s)(104HP/97A/10D per unit) - Tactics: Stand Ground 46.0 Transport Train(s)(260HP/8A/20D per unit) - Tactics: Front Attacker base damage is: 127928.00 Defender base damage is: 80630.00 The attacker inflicts 100% of base damage The defender inflicts 100% of base damage The attacker inflicts 118587.0 net damage after 9341.0 blocker defense The defender inflicts 56547.0 net damage after 24083.0 attacker defense Defender Transport Train receives 110285.0 net damage 46.0 unit(s) are destroyed Defender Canon receives 2075.0 net damage 20.0 unit(s) are destroyed Defender Carriage receives 2303.0 net damage 23.0 unit(s) are destroyed Defender Paladin receives 3924.0 net damage 7.0 unit(s) are destroyed Attacker Police receives 30535.0 net damage 7.0 unit(s) are destroyed Attacker Horseman receives 520.0 net damage 74.3 unit(s) are destroyed Attacker Carriage receives 12491.0 net damage 20.0 unit(s) are destroyed Attacker Camel receives 11570.0 net damage 105.0 unit(s) are destroyed Attacker Musketeer receives 1144.0 net damage 23.0 unit(s) are destroyed Attacker Thief receives 261.0 net damage 10.4 unit(s) are destroyed Attacker Knight receives 25.0 net damage 1.4 unit(s) are destroyed Attacker Paladin receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Spy receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Sniper receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Reinforced Tank receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Bomber receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Machine Gunner receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Bazooka receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Canon receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Transport Train receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Grenadier receives 1.0 net damage 0.0 unit(s) are destroyed Invasion # 2 Attackers: 132.0 Grenadier(s)(60HP/67A/10D per unit) - Tactics: Back 74.0 Transport Train(s)(200HP/8A/20D per unit) - Tactics: Back 115.0 Canon(s)(80HP/97A/9D per unit) - Tactics: Back 48.0 Bazooka(s)(60HP/72A/8D per unit) - Tactics: Back 20.0 Machine Gunner(s)(50HP/92A/10D per unit) - Tactics: Back 38.0 Bomber(s)(20HP/357A/15D per unit) - Tactics: Back 19.0 Reinforced Tank(s)(200HP/127A/50D per unit) - Tactics: Back 50.0 Sniper(s)(25HP/92A/4D per unit) - Tactics: Back 31.0 Spy(s)(10HP/9A/5D per unit) - Tactics: Middle 460.0 Paladin(s)(40HP/63A/16D per unit) - Tactics: Middle 1245.6 Knight(s)(18HP/37A/8D per unit) - Tactics: Middle 139.6 Thief(s)(25HP/8A/0D per unit) - Tactics: Front 0.0 Musketeer(s)(20HP/42A/4D per unit) - Tactics: Front 0.0 Camel(s)(7HP/8A/1D per unit) - Tactics: Front 0.0 Carriage(s)(20HP/8A/3D per unit) - Tactics: Front 23.7 Horseman(s)(7HP/29A/2D per unit) - Tactics: Front 0.0 Police(s)(50HP/8A/0D per unit) - Tactics: Front Defenders: 0.0 Paladin(s)(52HP/63A/17D per unit) - Tactics: Stand Ground 0.0 Carriage(s)(26HP/8A/4D per unit) - Tactics: Stand Ground 801.0 Canon(s)(104HP/97A/10D per unit) - Tactics: Stand Ground 0.0 Transport Train(s)(260HP/8A/20D per unit) - Tactics: Front Attacker base damage is: 123615.69 Defender base damage is: 77701.66 The attacker inflicts 100% of base damage The defender inflicts 100% of base damage The attacker inflicts 115604.5 net damage after 8010.5 blocker defense The defender inflicts 54034.8 net damage after 23666.2 attacker defense Defender Canon receives 115604.5 net damage 801.0 unit(s) are destroyed Attacker Horseman receives 24856.0 net damage 23.7 unit(s) are destroyed Attacker Thief receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Knight receives 9045.0 net damage 502.5 unit(s) are destroyed Attacker Paladin receives 10066.0 net damage 251.7 unit(s) are destroyed Attacker Spy receives 201.0 net damage 20.1 unit(s) are destroyed Attacker Sniper receives 2861.0 net damage 50.0 unit(s) are destroyed Attacker Reinforced Tank receives 4133.0 net damage 19.0 unit(s) are destroyed Attacker Bomber receives 1723.0 net damage 38.0 unit(s) are destroyed Attacker Machine Gunner receives 413.0 net damage 8.3 unit(s) are destroyed Attacker Bazooka evades the counterattack Attacker Bazooka receives 0.0 net damage 0.0 unit(s) are destroyed Attacker Canon receives 124.0 net damage 1.6 unit(s) are destroyed Attacker Transport Train receives 161.0 net damage 0.8 unit(s) are destroyed Attacker Grenadier receives 142.8 net damage 2.4 unit(s) are destroyed 14,800,000W 14,800,000I 14,800,000O 14,800,000F worth of resources are captured by the attacking fleet. Fleet did not have enough capacity to capture max amount. ATTACKER WINS!