History: Legends War Patton coming to PS3, XBOX360, PC and PS Vita, street date Nov 6,2012: [youtube]iCze9skbKIU[/youtube]
Call of Duty: Black Ops Declassified Will Not Have Zombies Nihilistic have confirmed that Call of Duty: Black Ops Declassified will not have a zombie mode, more details inside......... Call of Duty: Black Ops Declassified multiplayer has constantly been criticised and questioned however the chance of portable zombies kept fans interested in the game. But an IGN post confirms that Call of Duty: Black Ops Declassified on PS Vita will not have a zombies mode: In replacement of Zombies Black Ops Declassified will have a mode titled "hostiles" your typical “survive as many waves as you can” affair, and a series of campaign-inspired time trials you try to run through as fast as you can while shooting wooden targets (think the training level of Call of Duty: Modern Warfare). Nihilistic thinks both modes serve as great training tools to teach people the ropes of CoD on Vita, though the time trials mode is the most popular internally since it has leader boards. Also thanks to Elron for the tip.
Đạo diễn Final Fantasy Type-0 của muốn làm game PS Vita Final Fantasy Type-0 took home the Gold Prize at last year’s PlayStation Award. In a creator’s interview promoting this year’s show, Type-0 director and scenario writer Hajime Tabata touched on PlayStation Vita. Asked his impressions on the handheld, Tabata replied: “When I first experienced it, I thought the screen was indeed large and beautiful. The touch screen function worked well, overall I had an impression it was an exceedingly good piece of hardware. Since I continued making Final Fantasy titles on the PSP, I myself have an interest in going to a larger device, and as someone concerned with game production, there is nothing other than the Vita that offers that largeness and high density, high luminescence, and ability to draw high quality graphic images. “With all that in mind, it’s a very appealing device. I already had wanted to create a genuine Final Fantasy title for mobile devices and I ended up making Final Fantasy Type-0, so I can’t say immediately that there is something in mind, but if there is an opportunity I’d definitely like to try making a game for the PS Vita.” Final Fantasy Type-0 launched for PSP in Japan on October 27, 2011.
FIFA Soccer 13 Review October 5, 2012 2:08AM PDT By Mark Walton, Senior Staff Writer - Reviews FIFA Soccer 13 on the Vita is little more than a roster update and lacks many of the new features from its console siblings. The Good Still plays an exciting, if dated, game of football. The Bad A roster update and little more Touch controls are largely useless. Where FIFA's first outing on the PlayStation Vita, simply titled FIFA Football, eschewed a numerical moniker, the latest version proudly slaps a 13 onto its name. And with that number comes a lot of expectation: the hope that this isn't just another weaker, slimmed-down port, but a true portable version of a console classic. Sadly, that isn't the case. FIFA Soccer 13 on the Vita not only lacks many of the excellent new features of its console counterpart, but it even lacks those of FIFA 12. What you get, then, is a game that's nigh on identical to last year's FIFA Football, complete with a match engine that's still trapped within the aging confines of the now three-year-old FIFA 11. Beautiful goals like this are possible, so long as you don't use the touch screen. That means you're limited to the same single-player modes that were in FIFA Football: Virtual Pro, where you create a player, selecting his age, play style, and position; and Career, where you can take your virtual player, or a real-life player, through a 15-year career. There's also the option to take up the role of a player manager, which lets you manage your team's lineup and tactics, as well as recruit new players during the transfer window. And if that's all a bit much for you, there's also a range of basic tournaments to play through, from the FA Cup through to custom leagues and knockout tournaments, as well as quick exhibition matches. These are still fun modes, but the lack of development is jarring; there's simply nothing new for fans of the Vita version to sink their teeth into. The excellent EA Sports Football Club online mode, which keeps track of any experience points earned and ties them to a real-world team, is still missing. So too is the addictive Ultimate Team--FIFA's mix of role-playing-game-like card trading, Top Trumps, and football management--which is a massive disappointment. Trading cards with others on the go, or even just managing your squad away from home, is a complete no-brainer for a portable console. As if that weren't bad enough, the action on the pitch lacks any of the refinements FIFA has seen over the last three years. You're stuck with the old "pressing" technique for defending, which feels horribly dated compared to the more modern jockeying and containing system. There's no sign of the physics-based player impact engine, or the improved dribbling system either. Nor does the improved first touch system that made for a more realistic experience in the console version of FIFA 13 appear; the ball stays firmly glued to the feet of players, no matter how good or bad the pass is. It was then that Aduriz realised he might actually be a fish. Online modes see the same lack of improvements. Ranked and unranked matches are still available, with global leaderboards keeping track of your progress, while custom leagues let you challenge your friends to a spot of ranked competition. But there's no sign of the weekly match-day updates for teams, or modes like Head to Head Seasons and Online Friendlies. The oh-so-addictive skill game challenges of the console version of FIFA 13 are completely absent too, so you're stuck with the player-vs.-keeper loading screens of old. The Vita-specific features--the touch controls--remain the same, which means they're just as painful to use as before. You can tap on a player to pass to him, with longer taps adding more power to the pass, or tap on a player to switch to him when you're defending. It works, but taking your hands off the sticks and face buttons to press the touch screen is awkward and ultimately slower than just using the buttons. It's also far too easy to trigger the touch screen by mistake, leading to a bunch of frustrating, accidental passes. And the less said about the rear touch pad the better. While you can use it to shoot, with the rear surface representing the face of the goal, it's triggered far too easily, and even if you do choose to use it, it's fiddly, so once again it's much better to just use the buttons. The lack of improvements doesn't mean that there isn't any fun to be had with FIFA 13 on the Vita. The standard pad controls are tight, and the action is quick and fluid. Knocking in those spectacular-looking goals as players tussle for the ball is still a mighty exciting experience, and the ease with which you can create chances from crosses, runs, and even hit-and-hope volleys is a testament to how well the aging FIFA 11 engine, which the game is based on, is holding up. Outlandish goal celebrations are par for the course in FIFA 13. But that's all in last year's FIFA Football. Calling this a new game and charging a sizeable amount of money for it is completely unjustified--this is a kit pack and nothing more. You're much better off saving your cash and picking up an older, cheaper copy of FIFA Football and downloading a roster update. This is FIFA 13 by name only and a kick in the teeth to fans, eager for some something new, who picked up last year's version
Finally a (short) video [video=youtube;I4a4w9tNxYc]http://www.youtube.com/watch?feature=player_embedded&v=I4a4w9tNxYc[/video]
Mud – FIM Motocross World Championship launches on October 12 in Europe [video=youtube;CitM6KddhII]http://www.youtube.com/watch?feature=player_embedded&v=CitM6KddhII[/video] http://www.youtube.com/watch?v=9FuBmrQpaZs&feature=player_embedded http://www.youtube.com/watch?v=9FuBmrQpaZs&feature=player_embedded
Need For Speed Most Wanted | Gameplay Feature Series #1 - Singleplayer [video=youtube;oZ2rvr9YzAw]http://www.youtube.com/watch?feature=player_embedded&v=oZ2rvr9YzAw[/video]
[video=youtube;8pW3e7x2T3U]http://www.youtube.com/watch?feature=player_embedded&v=8pW3e7x2T3U[/video]
Persona 4 Golden ‘New Features’ trailer [video=youtube;RW81IPLRtDg]http://www.youtube.com/watch?feature=player_embedded&v=RW81IPLRtDg[/video]
Sonic & All-Stars Racing Transformed NYCC trailer [video=youtube;fWY7hV5WWUY]http://www.youtube.com/watch?feature=player_embedded&v=fWY7hV5WWUY[/video]
Sony: There are lots of unannounced Vita games ---- Compile Heart announces PS Vita chibi action game
Reader™ for PlayStation®Vita [video=youtube;JPF_xVfwfqU]http://www.youtube.com/watch?v=JPF_xVfwfqU&feature=g-u-u[/video]