lv 15 roi wa day cung duoc, mua mount du don luon ---------- Post added at 22:58 ---------- Previous post was at 22:20 ---------- đã qua deepstrike, 11h đêm queue t2 và wf rất đều guild tên Dangerous, liên hệ Beannguyen, babylina, aengel để vào guild
mọi người ai move qua DeepStrike chưa có guild liên hệ babylina,beannguyen,aengel,deathvn để add vào guild nhé Tiếp tục tuyển mem, guild hiện có tầm 14 lv 50... cuối tuần này sẽ raid 10 20man 10pm VN game cho free 7 ngày moi người down về tét thử, nếu thích thì charge, 15$cd key + 15$/month
Qua đây queue nhanh hơn hẳn đã thiệt mà đánh toàn thua Cảm giác tự mình xây dựng guild thích hơn vào guild người khác nhiều
tích cục xài link ascend friends đi các tình yêu................................có cảm giác guild đang thiếu DPS đấy
Sắp về rồi, tha hồ mà chém các cô nhé ) Mà sao cô Skay vơi Nhi lại..........bỏ rơi anh thật sao .............. Cô Skay đi rồi lấy ai làm bia cho anh chém bây giờ , không lẽ kéo con gấu con này với tên face lưỡng tính ra khử à?...... sắp xếp thời gian online cung mọi ngừoi cho vui nhé :) Anh sắp về rồi
still looking for raiders can raid 11 pm - 1 am GMT+8 ( Hong Kong time zone ) contact us in game: BeGau, Beannguyen, aengel .... deepstrike shard, Guardian side thanks for read RIFT Ascension upgraded: RIFT™ 1.7 Jan. 12, 2012 Carnival of the Ascended RIFT 1.7: Carnival of the Ascended is coming, bringing improvements across the board for high-level Ascended. Here’s just a taste of what’s in store in the coming weeks! PvP like never before with smoother advancement and better rewards Ascended weddings: Share eternity with your soulmate, Telara-style River of Souls Chronicle: Undead adventure for two New Master Mode dungeon Expert dungeon overhaul: More options, better loot! Improved loot for your endgame Ascended
chơi bình thường đi, đợi hè năm sau guild war 2 ra xem thế nào chứ giờ có game nào đánh chơi đâu, chơi linh tinh mất thời gian ức chế lắm mà đếch biết patch này cho đám cưới đồng tính ko nhỉ? tối nay bảo trì Maintenance start time depends on your shard, select shards will begin at 5AM PST while the remainder will begin at 8AM PST: bảo trì xong vào GSB DH GP nhé các tình yêu
chơi chuyên tâm nha em............................ Lịch raid tuần đến: GSB(20 man): thứ 4 11PM, ROS(20 man): thứ 5 11PM, DH/GP(10 man) thứ 6 11PM, HK (20man) 300 hit/focus require: thứ 7, CN 9 hoặc 10h sáng ROTP(10man) 300 hit/focus require thứ 2, 3 11PM, tất cả giờ này la giờ VN mọi người chịu khó active 1 2 tuần lấy đủ 4 mảnh t3 để di Hk cho dễ
Chơi rogue mà còn chán ấy hả? Hay tại skill không đẹp? Đang chơi nghịch con alt rogue tiện làm Q pvp guild vô WF bắn thích dã man @Begau: Lên lịch vậy rồi có đi được không...
muốn đi được hay ko thì cần nỗ lực của tất cả anh em, ta ngoài việc lên forum bọn rift recuit người cho guild, giờ raid online đầy đủ, cố gắng hết cỡ rồi ai muốn đi được mấy raid mạnh thì chịu khó active giúp mem thấp lấy đồ cho đủ người để raid
Tiếp tục tuyển member nào, ưu tiên cleric heal, rogue dps, mage dps, war tank Shard Deepstrike, phe Gủa, liên hệ BeGau account active rồi đánh /join vietnam để vào chanel chat vn 1.7........ - Prestige Ranks: Increased prestige ranks from 8 to 40! The time to hit max rank is still roughly the same but we’ve changed benefits from earning prestige rank. Existing ranks will be converted to the appropriate rank on the updated scale – on top of that each rank also grants a large amount of Planar Attunement experience. Here’s how it breaks down into the new ranks: Rank 1 = Ranks 1-3 Rank 2 = Ranks 3-7 Rank 3 = Ranks 7-12 Rank 4 = Ranks 12-20 Rank 5 = Ranks 20-25 Rank 6 = Ranks 25-31 Rank 7 = Ranks 31-38 Rank 8 = Rank 38 Everyone will need to earn Ranks 39 & 40. * Bolstering is now enabled for level 50 Warfronts. Players entering a level 50 Warfront below Rank 13 will have their stats boosted to be more effective for both rank-appropriate and mixed-rank Warfronts. * Reinforced Crystallized Insight is now available for purchase from Girdoom in Meridian and Templar Zim in Sanctum. These consumables grant 100,000 Planar Attunement experience at a cost of 15,000 Favor. SOULS * Mage Charge is now reset to zero when changing roles. * Characters will no longer be taken out of stealth when their guild increases a passive Perk. CLERIC JUSTICAR * Rebuke: Now works more consistently on different mob types in Dungeons and Raids. WARDEN * Deluge: Will no longer generate infinitely-looping visuals in some cases. MAGE ARCHMAGE [PvP] * Withered Veins: The debuff will no longer persist through death. ARCHON * Pillaging Stone: The debuff portion of Rank 1 no longer persists through death. * Flowing Sand: Now provides the movement speed debuff even if the target is immune to the Snare portion. Reduced the cooldown to 45 seconds from 2 minutes. DOMINATOR * Disorient: The stun portion no longer persists through death. * Incompetence: No longer persists through death. PYROMANCER * Lockdown: Will now debuff the enemy, increasing the Fire damage they take, even if they are immune to the Snare portion. STORMCALLER * Storm Shard: Fixed an edge case where Storm Shard wouldn’t apply the critical hit damage bonus. * Absolute Zero: Fixed this causing more than one next cast of Icicle or Arctic Blast to cause a root effect. * Electrocute: The knockback should no longer occasionally fail. * Fixed an issue where damage from Hailstorm and Eye of the Storm could be blocked by abilities like the Chloromancer’s Wild Abandon. ROGUE ASSASSIN * The Attack Power contribution to the damage from Poisons has increased. * Leeching Poison: The Attack Power contribution to the healing from Leeching Poison has increased. BLADEDANCER * Blade Finesse: Functionality changed. Now increases the Attack Power bonus of your Finishers by 5-25%. This bonus is applied only to attacks using melee weapons. * Combat Expertise: Functionality changed. Now increases the Attack Power bonus of your Combo Point-generating abilities by 5-25%. * Combat Culmination: Functionality changed. Your Finishers cause Physical attacks to ignore 1-3% of the target’s armor per Combo Point for 10 seconds. NIGHTBLADE * The Attack Power contribution to the damage from weapon enchantments has been increased. RANGER * King of the Jungle: Now increases pet damage by 20%, increased from 10%. For every point in Ranger above 21, increases pet damage by 6% – increased from 3% per point. * Feral Aggression: Increases Critical Hit chance and also pet damage by 100% for 15 seconds. Cooldown reduced to 1 minute from 2. * Pin Down: Cooldown reduced to 1 minute from 3. * Diffuse: Cooldown reduced to 1 minute from 2. RIFTSTALKER * Shadow Stalk: Using this ability should no longer put both the player and the target into combat. * Rift Barrier: The damage shield from Rift Guard now only reflects damage from the first tick of a DoT, in line with other damage shields in the game. * Planar Vortex: The damage from Planar Vortex now takes the Riftstalker out of stealth. WARRIOR PALADIN * Preservation: No longer prevented from being cast on a Paladin after the original target removes it. No longer causes you to enter combat. * Aggressive Block: Now properly triggers Rising Waterfall. RIFTBLADE * Rising Waterfall: Will no longer immediately break the buff granted by Surging Energy when it critically hits. VINDICATOR [PvP] * Tactical Strikes: No longer affects Spotter’s Order. VOID KNIGHT * Surge: No longer ignores line of sight for threat generation.