Road to Warlock!

Thảo luận trong 'World of Warcraft' bắt đầu bởi willy_willy, 16/7/05.

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  1. willy_willy

    willy_willy Youtube Master Race

    Tham gia ngày:
    8/12/04
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    Cái resist thì ở trên Web của WoW Blizz đã có trả lời chính thức về resist rồi đó, nesta lên mà đọc.

    Còn nếu đã Des Lock thì ko spam ShadowBolt nên ko cần Imp ShadowBolt. ShadowBolt chỉ để khi Raid thôi vì ít Aggo hơn.

    CoElemental thì là -75 resist chứ ko phải %. Nếu nó có 25 fire resist thì còn -50 vd thế. Nếu là số resist < 0 thì nó sẽ + thêm Dmg cho mình. Còn < bao nhiêu thì + thêm bao nhiêu thì willy ko nhớ chính xác, chỉ dựa trên kinh nghiệm là với SP khoảng 15-20%. Hoặc tính theo khả năng resist. VD có 100 resist thì resist được 30%. Thì nếu -100 resist sẽ tăng 30% vậy thôi. ^^.
     
  2. ntp

    ntp Mario & Luigi

    Tham gia ngày:
    29/9/03
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    bảng resist:
    http://www.worldofwarcraft.com/info/basics/resistances.html

    Còn resist âm thì thay vì trừ dmg sẽ cộng dmg thôi:
    Ví dụ nếu đối phương có 25 resist shadow chẳng hạn. Sau khi CoS sẽ thành -50 resist shadow. Tra bảng sẽ thấy:
    0% được cộng 100%dmg
    2% được cộng 75%dmg
    11% được cộng 50%dmg
    33% được cộng 25%dmg
    54% không được cộng dmg
    Ví dụ conbat log có thể như sau:
    your shadow bolt crit Molten Giant for 3064 dmg (+689 shadow invulnerable)
    Tức là cái phần +689 đó là phần được thêm.
     
  3. WildBodom

    WildBodom Donkey Kong

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    Hà Nội <3
    thì ra là rứa, mình cứ thắc mắc cái invulnerable bonus mãi ^ ^
     
  4. ntp

    ntp Mario & Luigi

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    Bó tay Blizz rồi
    ruin bị nerf xuống còn 60%
    SL bị nerf còn 30%

    WTF!!!!!!!!!
     
  5. Nesta

    Nesta Mr & Ms Pac-Man

    Tham gia ngày:
    10/8/02
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    Haha,hèm.Thế thì cũng cũng hợp lí.Giảm nốt con shaman ,con priest đi nữa.Thế là 9 class ngang ngang nhau,thế mới dzui
    Giảm Ruin là hợp lí,vì Warlock dps ko thể mạnh bằng Mage được
    Và Warlock cũng ko thể tank bằng warr đuợc ^^
    DoV thiếu Warlock ko ^^?
     
  6. willy_willy

    willy_willy Youtube Master Race

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    Mịa .... nó cứ ép mình chơi DoT Lock hoặc AOE lock thì nó mới chịu đây mà.
    Nhưng để tối về Test lại cái...coi khi Crit xuống còn bao nhiêu.
    By the way, được cái Deathcoil xài được.
     
  7. willy_willy

    willy_willy Youtube Master Race

    Tham gia ngày:
    8/12/04
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    Đọc cái này chơi

    While I was crawling through the ventilation shafts at Bliz's office, I accidently came across a conversation, which I assume was between a developer and his Q&A minion.

    Developer:
    So Emo, the warlock changes all test out ok?

    Emo:
    Yeah, they seem to work like we described them. That new Death Coil is great! The unstoppable fear really gets the rogues out of the way.

    Developer:
    Unstoppable?

    Emo:
    Yes, it can't be broken. Isn't that what you intended?

    Developer:
    Did you just say intended? Is my ears playing tricks on me?

    Emo:
    Well, I uh...

    Developer:
    Who's the developer here, huh? Do I have to show you your place? BEND OVER RIGHT NOW.

    Emo:
    Wait, sir!

    (18 seconds later)

    Developer:
    Now, where were we?

    Emo:
    I was about to suggest patching death coil before it goes live. Possibly even ahead of stealth Shaman buffs.

    Developer:
    Good, good. You have a promising career. Now, notice anything about your overall dps?

    Emo:
    I noticed my crits weren't as big.

    Developer:
    Did I ask you about your crits?!?

    Emo:
    No no sir, I didn't notice any changes to my overall dps. And warlocks are still very scary to everyone else because they have fear. Not because they have a once-in-a-blue-moon chance to 1 or 2-shot someone.

    Developer:
    I could swear I hear sarcasm.

    Emo:
    With all due respect sir, I am very sincere.

    Developer:
    Hmm, I guess that did sound pretty sincere. Anyways, if you can't notice changes to your overall dps, then none of my cash cows.. I mean customers will not notice either.

    Emo:
    But sir, about the warlock forum?

    Developer:
    Warlock forum? What kind of warlock spell is that? Does it use a shard?

    Emo:
    Not quite.

    Developer:
    Well, I'll keep that in mind. It may need some adjusting in the next patch.

    Emo:
    ...

    Developer:
    Moving on, I want you to respec to soul-link and mess around with that.

    Emo:
    Why?

    Developer:
    We changed soul-link to transfer less damage to the pet.

    Emo:
    How come?

    Developer:
    I don't know.

    Emo:
    You don't know?!?!

    Developer:
    Emo.

    Emo:
    Yes?

    Developer:
    BEND OVER.
     
  8. willy_willy

    willy_willy Youtube Master Race

    Tham gia ngày:
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    (24 seconds later.)

    Developer:
    Let's not make this a habit.

    Emo:
    I very much agree with you sir.

    Developer:
    Your enthusiasm will take you places. Now, this is important. Those fixes we made to bugs that were beneficial to warlocks, they are working perfectly right? THEY ABSOLUTELY MUST MAKE IT INTO LIVE.

    Emo:
    Of course, but they were so minor to begin with...

    Developer:
    WARLOCKS SHOULD BE ElATED THAT I EVEN ALLOW THEM TO TOUCH MY SHAMAN'S MANA. NO, NOT JUST ELATED, ORGASMIC.

    Emo:
    Sir, we neutered it and even called it a fix. Which it was, but it was just so minor... ah, nevermind. It's done.

    Developer:
    Good good, I didn't want to have to delete the game over this.

    Emo:
    No sir, you worries have been laid to rest.

    Developer:
    However, I do realize this patch sounds pretty awful, so I've taken very calculated, I mean heart-wrenching pains to "balance" out those changes. Let's go to those. How do you like the new felhunter sound effect?

    Emo:
    It's fantastic!

    Developer:
    Good. How about the updated tooltips?

    Emo:
    It gives me great pride in my ability to read!

    Developer:
    Most excellent. Soulfire?

    Emo:
    Soulfire?

    Developer:
    I'm asking you!

    Emo:
    If I told you the truth?

    Developer:
    I'll kill you.

    Emo:
    And if I didn't?

    Developer:
    I'll kill you if I find out.

    Emo:
    Soulfire works awesome! I never lost an encounter if I used that spell.

    Developer:
    You lie.

    Emo:
    Right. Ok, I fell asleep every time I cast it.

    Developer:
    It's only 6 seconds long, 4 with talents. And it stuns and avoids interruptions. I'm assuming you took the other two talents right?

    Emo:
    Um, er, yeah. Yeah, of course. I couldn't get interrupted at all and the stun, that crazy 100% chance to stun, man that just makes the spell so boring. That's why I fell asleep.

    Developer:
    No possibility of interruptions and 100% chance to stun. I see. Well, if that's the case, then let me help you build endurance to stay awake those 4 seconds.

    (4 seconds later)

    Developer:
    This really is becoming a habit isn't it?

    Emo:
    Terribly so, sir. Do you mind if I swing by a pharmacy to pick up some stuff?

    Developer:
    Not at all. Grab me a drink and a pack of cigarettes while you're at it.

    Emo:
    Sir, you can't smoke inside.. er, I'll be on my way.

    Elated with this nugget of information I scurried my way out of Bliz's office so I could tell you guys about the amount of effort the developers put into our class. Rest assured everyone, we are in good hands.
     
  9. WildBodom

    WildBodom Donkey Kong

    Tham gia ngày:
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    Hà Nội <3
    dài quá ngại đọc >.< mọi người đọc trước đi hay thì quảng cáo nhá ^ ^
     
  10. rock294

    rock294 Donkey Kong

    Tham gia ngày:
    18/11/04
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    309
    hay  

    Bực mình cái vụ 90sec này quá rồi nha , FUK
     
  11. WildBodom

    WildBodom Donkey Kong

    Tham gia ngày:
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    Hà Nội <3
    ờ cái vụ 90 sec vẫn pó chim, ko bướng được >.<
     
  12. rock294

    rock294 Donkey Kong

    Tham gia ngày:
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    We do have some more tweaks to make before these changes go live (and one change that won't be until patch 9). So, I'd like to hijack this thread and provide some updates...

    1. We've listened to the feedback that Death Coil's mana cost is now a little high, so we'll be toning that down somewhat (565 mana for rank 3 as of the next test server build). In addition, the tooltip is being updated to clarify that the fear effect cannot be countered.

    2. Soul Link's mana cost is being reduced to 20% of base mana pool rather than 30% (however it will still transfer 30% of incoming damage to the pet).

    3. Initially, we had planned to reduce ruin to a 1.8 damage multiplier and in patch 9 also fix the bug that allows resistance lowering effects (ie: Curse of Shadow and Curse of Elements) to drop the target's resistance below zero (this was never actually intended). However, rather than "nerf" both abilities, we plan to make the following changes instead.

    First, Ruin will retain its 100% bonus (this will be updated in the next test realm build). However, in patch 9 we expect to make several resitance related changes. Resistance-lowering effects will no longer be capable of reducing the target's resistances below zero. However, in order to ensure that Curse of Shadow, Curse of Elements, and any other resistance lowering spells continue to be useful against a wide variety of targets, they will now also increase Shadow and Elemental damage (respectively) done to the target.

    Although this damage bonus will not provide as much damage to low-resistance targets as the current resistance-lowering effect does (this is the "nerf" part to reduce shadowbolt spam damage), it still remains a useful spell in many circumstances (since it still increases damage dealt to the target from primary sources) while also eliminating the potential for massive damage spikes caused by crits on vulnerable targets doing double the normal critical damage (which tend to be bad for both raid agro management and for pvp balance). In addition, other elemental attacks that previously garnered little benefit from negative resistances will now see a greater benefit from Curse of Elements (ie: Frostbolts)

    WOW forum
     
  13. willy_willy

    willy_willy Youtube Master Race

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    Haha..mịa...bị pakon hăm dọa nghỉ chơi Lock nhiều quá...nó để lại 100% Ruin như xưa...lol....Ruin FTW ^^... Curse of Elemental giờ cool....Des Lock FTW lol
     
  14. willy_willy

    willy_willy Youtube Master Race

    Tham gia ngày:
    8/12/04
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    Mịa..xạo pa...tin vịt này ở đâu vậy...kím hết trên WoW room ko có potay lol...


    Này thì 30 ký tự này...mịa, ko biết thằng nghỉ ra cái trò 30 ký tự có bị tổn thọ ko, ngày nào cũng bị chửi lol
     
  15. Nesta

    Nesta Mr & Ms Pac-Man

    Tham gia ngày:
    10/8/02
    Bài viết:
    239
    Chài,vịt hả.Vậy là vẫn 100%?
    Thế con SL?co bị nerf ko?
     
  16. rock294

    rock294 Donkey Kong

    Tham gia ngày:
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    Tin này trong Test real đó noob -_- . Tui vô tình kiếm được thôi. Vào trong forum/realforum/test
     
  17. phuongnam3k

    phuongnam3k Mr & Ms Pac-Man

    Tham gia ngày:
    4/4/05
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    Nơi ở:
    xxx/xxx
    Anh em cho hỏi cách trị mấy cái thằng Warri có đeo cái trident chống fear, gặp mấy thằng đó không chịu được vì kô fear được vì nó cứ immule (cái trident mua khi lên rank Grunt đó.
     
  18. rock294

    rock294 Donkey Kong

    Tham gia ngày:
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    chịu :| tui chơi druid gặp warrior cứ xài cái trinket đó là thua hoài
     
  19. willy_willy

    willy_willy Youtube Master Race

    Tham gia ngày:
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    Bạn cho biết là bạn Build nào được không? Tại mỗi build đề khác hẳn sau, khó mà nói chung chung.

    Cái thứ 2, Immuse fear đó không phải là PvP trinket mà là do class Warrior có stance Bersaker để Immuse fear.
     
  20. phuongnam3k

    phuongnam3k Mr & Ms Pac-Man

    Tham gia ngày:
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    Vậy àh, tui build theo đường Aff. 32/5/11. rất khó chịu khi bị immse. không tài nào giết được hắn cả. T_T
     
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