Trong game có rất nhiều loại mod, ngoài ra còn có artifact mà có lẽ ít người biết cách lấy hoặc công dụng chính xác như thế nào. Để thuận tiện cho mọi người tham khảo, mình post lại topic Mod & Artifacts từ forum bên đó qua đây.
Dài quá nên quăng vào spoil nhé.
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WEAPON MODS :
Ammo maximum : Enables you to carry more ammo for the corresponding weapon.
Armour piercing damage : Makes you deal additional armour piercing damage that is particularly efficient vs heavy armored targets (like Grineer lancers).
Charge damage : Increases the damage of your charged melee strikes.
Clip capacity : Makes you clips carry more bullets.
Critical chance : Adds chances that you will hit a critical strike (stronger attack displayed in yellow)
Critical damage : Makes your critical strikes deal even more damage (the base multiplier being 1.5).
Damage : Makes you deal additional damage.
Electricity damage : Makes you deal additional electricity damage that is particularly efficient vs robotics and stuns most non-shielded targets.
Fire damage : Makes you deal additional fire damage that is particularly efficient vs light armored targets (like Infestation) and sometimes make enemies panic.
Fire rate : Increases your fire rate (or attack speed on melee weapons).
Freeze damage : Makes you deal additional freeze damage is particularly efficient vs shields and slows enemies.
Heavy Charge speed : Increases the charge speed of your charged melee strikes.
Multishot : Makes you occasionnally shoot multiple bullets, or increases the amount of pellets shot with shotguns. Decimal values represent the percentage of shots that will feature an extra bullet.
Puncture : Makes you bullets go through walls, objects or enemies. The value represents the distance (in meters) the bullet(s) can go through.
Reload speed : Makes you reload your weapon faster.
Stun chance : Gives your attacks a chance to stun your target.
WARFRAME MODS :
Armor : Deacreases the damage you sustain when your shields are down.
Enemy radar : Enemies are shown on your radar. The value represents the distance (in meters) at which your radar is effective.
Health : Increases your maximum health.
Loot radar : Loot is shown on your radar. The value represents the distance (in meters) at which your radar is effective.
Melee damage : Increases the damage dealt by your melee strikes.
Power duration : Increases the duration of your powers.
Power efficiency : Decreases the energy costs of your powers.
Power max : Increases your maximum energy.
Power range : Increases the range of your powers.
Power strentgh : Increases the damage of your powers.
Shield capacity : Increases your maximum shield capacity.
Shield recharge : Increases the rate at which you shield recharges.
Sprint speed : Increases your speed while sprinting.
ARTIFACTS :
Affinity Amp : Increases the affinity you gain from kills.
Dead Eye : Increases the damage you deal with snipers.
Electrical Resistance : Decreases the elecricity damage you sustain.
Enemy Radar : Shows enemies as red dots on your radar.
Energy Siphon : Passively regenerates your energy.
Fire Resistance : Decreases the fire damage you sustain.
Frost Insulation : Decreases the freeze damage you sustain.
Laser Deflection : Makes you deflect lasers damage.
Loot Detector : Shows loot crates/containers/corpses on your radar.
Physique : Increases you maximum health.
Pistol Amp : Increases the damage you deal with pistols.
Pistol Scavenger : Enemies/crates/containers/corpses drop more pistol ammo.
Rejuvenation : Passively regenerates your health.
Rifle Amp : Increases the damage you deal with rifles.
Rifle Scavenger : Enemies/crates/containers/corpses drop more rifle ammo.
Shotgun Amp : Increases the damage you deal with shotguns.
Shotgun Scavenger : Enemies/crates/containers/corpses drop more shotgun ammo.
Sniper Scavenger : Enemies/crates/containers/corpses drop more sniper ammo.
Sprint Boost : Increases your speed while sprinting.
Steel Charge : Increases your melee damage.
Toxin Resistance : Decreases the poison damage you sustain.
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Một vài chú thích:
1. Giá trị của mod gắn vào người được tính nhân lên, không phải cộng lên. Ví dụ, bạn gắn 2 mod +50% shield cap, bạn sẽ có tổng cộng 220% shield cap, không phải là 200%. Tương tự cho cách tính dame của weapon mod.
2. Artifact sẽ cộng bonus cho cả squad, artifact có thể stack với nhau. Artifact được chọn ở màn hình mission góc trên bên phải màn hình (nhìn giống như thẻ hình 4x6), ngoài ra bạn cũng có thể check những artifact này trong menu my deck.
Bạn có thể tìm thấy artifact ở những nhiệm vụ khẩn (nhiệm vụ có hình dấu chấm thang trên solar system). Khoảng 30% những nhiệm vụ này sẽ thưởng artifact.
3. Hiện không nên gắn mod armor vì chưa có mod hp regen, mod hp cũng ít hơn mod shield cap nên armor tỏ ra khá vô dụng khi máu không hồi được như shield, hiện tại cách tốt nhất để làm tanker là gắn shield cap.
4. Mod multishot có công dụng khác nhau với 2 loại súng shotgun và rifle. Gắn cho shotgun thì tăng dame cho mỗi phát bắn, gắn cho rifle thì có cơ hội 1 lần bắn 2 - 3 viên cùng lúc tùy theo % mà bạn gắn vào. 1 Comment của 1 anh chàng mơ mộng dùng sniper với multishot mod
Concerning the multishot ; let's take a snipetron for the example. Each time you pull the trigger, you shoot 1 bullet. With a +90% multishot mod, you will have 1.9 multishot, which means that 90% of your shots will feature 2 bullets. If you have a +90% and a +80%, your new multishot value will be 3.42 (with a multiplicative calculation), which means that each time you pull the trigger, you will shoot 3 bullets at the same time, and 42% of your shots will feature 4 bullets. Stack the multishot mods and enjoy your new shotty-sniper
p/s: Chủ top cho lên post 1 cho mọi người tiện theo dõi.