[E3-14] Salt...overhyped? "Its Time to End the War on Salt"!!!!!!!!!

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Trong clip đầu tiên. Hoá ra tên tóc trắng chính là tên mang mặt nạ đen luôn à? :-o

Khi nào update hai class mới vậy? Ninja nhìn đã quá. ;))
ơ... tớ tưởng bạn đi end game lâu rồi chứ, thấy lên lv 50 cho THM cũng lâu rồi :v
Cái FF14 h mình nghỉ đc mấy tháng rồi vì bận việc thêm nữa là ping sang server Ton lúc nào cũng ở 300, nản, đíu muốn chơi nữa :v
Đang đợi có time 1 chút đổi bọn ISP xem sao :v

gameplay hoành tráng của Batman được phô diễn ở show Sony thực chất chạy trên PC
:|
 
[video=youtube;FfGTtyYeO8E]https://www.youtube.com/watch?v=FfGTtyYeO8E[/video]

năm nay thì thằng này là WRPG đáng giá nhất, đồ họa rất đẹp (hi vọng ko lừa tình)

Combat phải gọi là quá tuyệt vời :5cool_ops:
Hi vọng cốt truyện và bảng skill, companions ko củ chuối như DAII :8cool_cry:
 
Nhắc Star Wars mới chợt nhớ con hàng Star Wars 1313 cũng thuộc dạng hype mà giờ trôi dạt phương nào rồi nhỉ :))

Link utube cho bạn nào đã quên mất em nó

[video=youtube;cCLFfVav7qk]https://www.youtube.com/watch?v=cCLFfVav7qk[/video]
 
Nhắc Star Wars mới chợt nhớ con hàng Star Wars 1313 cũng thuộc dạng hype mà giờ trôi dạt phương nào rồi nhỉ :))

Link utube cho bạn nào đã quên mất em nó

[video=youtube;cCLFfVav7qk]https://www.youtube.com/watch?v=cCLFfVav7qk
trc hình như xem video ở đâu đó báo nó cancel thì phải :| chả nhớ nữa ;))
 
thằng sony không biết nó ém hàng đến ps ver mấy bao nhiêu cái e3 với TGS nữa thì nó mới cho release thằng legend of dragoon 2 đây , hàng khủng mà để chìm nghỉm xuất 14 năm :6cool_sure:

thật ra thì Legend of dragoon 2 có thật nhưng mà bị cancelled lâu rồi =)
 
Nhắc Star Wars mới chợt nhớ con hàng Star Wars 1313 cũng thuộc dạng hype mà giờ trôi dạt phương nào rồi nhỉ :))

Link utube cho bạn nào đã quên mất em nó

[video=youtube;cCLFfVav7qk]https://www.youtube.com/watch?v=cCLFfVav7qk[/video]

Từ hồi Lucas chuyển về cho Disney thì dự án này chính thức đi vào dĩ vãng rồi
 
Metal Gear Solid V: The Phantom Pain is Konami’s focal point at this year’ E3, and selected press has been able to attend a lengthy gameplay demonstration showing off the new mechanics and the open world stealth. Several websites have published their impressions, providing some interesting new details.

From IGN:

The game is described as ‘gorgeous’ and ‘stunning’.

Music swells when nearing a dangerous area.

Aside from humans you can use Fulton Recovery to recruit crates, vehicles and even sheep to be used for your base. You can also go to the base at any point to customize it and walk around in it.

You can spar with your soldiers to increase their level.

Snake can use his prosthetic arm to knock, and with it attract enemies, without the need of a wall.

All the features that were in Peace Walker and were missing from Ground Zeroes are now back.

You can use your support marker to call in your team and scope out the area before entering yourself. They can bring back intel on enemy positions.

The silly humor is also back in this game.

IGN concludes by saying that based on the gameplay, TPP is ‘undoubtedly a highlight at this year’s E3′.

From TechnoBuffalo:

The environment is gorgeous and hostile at the same time.

Players can truly explore how they like, but ‘it’s stealth at all times’.

Mother Base can be attacked, and the player has to know his way around his customized base in order to defend it.

From Gamespot:

The base where Miller is being held is Soviet-controlled.

This part (Ocelot and Snake riding through Afghanistan) takes place ‘relatively soon’ after Snake awakes from his coma.

In the scene, Ocelot gives Snake a canteen of water, but he has a hard time grabbing it because he’s still adjusting to his new prosthetic arm.

Ocelot tells Snake he has three days to rescue Miller, or they’ll lose their chance to get revenge against the Mother Base attackers.

The first thing Snake needs to do is gather intel on Miller’s location, but after that the player is free to ‘tackle the remaining Soviet bases however he sees fit’.

Ocelot returns to Mother Base to help Snake over the radio.

“Your horse will defecate. That’s a feature.” As explained by the producer.

There’s a new catch to the Fulton Recovery system: there is now a success rate that the recovery will be a success, indicated by a percentage. Typically this is around 80%.

Snake can also enter a vehicle or container and Fulton it, if he wants to make a quick escape.

Another feature of the cardboard box is Snake being able to escape from the side, leaving the box behind as a decoy.

How the ‘hand knocking’ works: Snake spins his hand at the wrist, which results in clicks and sparks.

While in a container, if a soldier approaches Snake can pop out and drag him inside.

The e-cigar (used to speed up time) emits holographic smoke.

You can now set multiple markers.

Snake can scan information with his iDroid (in this case about Miller’s location) and send it to Mother Base.

From Denkiphile:

The site praises the detailed environments and draw distance that ‘would make any game on the market curl up in fear’.

The sandstorm changed the way the game played dramatically, with Snake and enemies unable to see each other, forcing the player to slow down and be more observant.

The site notes that ‘if any word can describe The Phantom Pain so far, it’s realism’.

From USAToday:

Snake can use his prosthetic arm to ‘neutralize foes with speed and force’.

When Snake arrives at the base, the soldiers there salute him, and his presence raises their abilities.

From Twinfinite:

Assistance from Mother Base (such as Fulton Recovery and supply drops) costs money, but you can pick up stuff like raw diamonds and raw materials that contribute to your currency.

Enemy shifts change during the day, and you can even catch enemies while they’re sleeping, and send them back to Mother Base.

From Gametrailers (Ben Moore interviewed by Brandon Jones):

“They sort of give you context for why they’re in that desert [Snake and Ocelot], and why they’re together, and it turns out the thing that you’re doing, your mission, is very compelling, and I feel like they spoiled something pretty big for me (which I won’t do here).”

What struck him is how big it felt: the scenery seemed endless.

Mother Base is ‘presumably where Outer Heaven starts’.

They’re not just bringing stuff back like they’re usually doing in sequels: ‘every single thing in Metal Gear is getting expanded upon in some way’. The cardboard box is an example of this.

In the demo, Ocelot was walking around on the base, and he waved at Snake.

Mother Base will look different for each player, depending on what choices were made for upgrading and customization. According to Konami, players will also be able to show off and compare their bases.

Soldiers you’ve recruited can train on the shooting range, and Snake can ehlp them improve their skills in shooting and CQC.

There is also dynamic weather when you’re at Mother Base.

Relationships you make (either enemies or allies) in the field also affect Mother Base’s evolution.

In the demo mission, Ocelot mentioned Kaz has been help captive for 10 days.
 
Kingdom Hearts HD 2.5 remix info .
- The Mirage Arena will NOT be playable online in 2.5, but tweaks were made to the single player version including added content
- "The theatre mode for Re:Coded will include new cutscenes involving previously unseen story elements."
- 70 people worked on 2.5 while also working on KH3 (this is why there won't be the online component, they wanted to focus more on KH3)
- Music is being re-recorded with already over 90 songs from KH2 having been redone as well as some tweaks to sound effects/environmental sounds
 
ơ ,đíu, arena ko online đc à :v, buồn thế :[
Cứ nghĩ kiểu j nó cũng để hco mình online...
 
Nhắc Star Wars mới chợt nhớ con hàng Star Wars 1313 cũng thuộc dạng hype mà giờ trôi dạt phương nào rồi nhỉ :))

Link utube cho bạn nào đã quên mất em nó

[video=youtube;cCLFfVav7qk]https://www.youtube.com/watch?v=cCLFfVav7qk[/video]
Studio chính đóng cửa nên cancel vô thời hạn luôn =)) Hồi mới ra trailer này há hốc mồm, làm chả khác gì CG :))
 
ố là la
10295360_10152100328110986_1618566603281411591_o.jpg


TRAILER mgsv 60FPS CHO ANH EM COI CHƠI

https://mega.co.nz/#!NUIUDJgR!IphestpuT6Ewb0y0zXedJJ1XskGQlYre8PRasfkYj54
 
Chỉnh sửa cuối:
ơ... tớ tưởng bạn đi end game lâu rồi chứ, thấy lên lv 50 cho THM cũng lâu rồi :v
Cái FF14 h mình nghỉ đc mấy tháng rồi vì bận việc thêm nữa là ping sang server Ton lúc nào cũng ở 300, nản, đíu muốn chơi nữa :v
Đang đợi có time 1 chút đổi bọn ISP xem sao :v


:|

Đáng lý mình phải finish story quest từ đời nào rồi nhưng mà mê cày trophy nên chưa muốn end game. SE chơi trò câu trophy tốn thời gian quá vì hầu như các trophy không hề bám sát vào story mà buộc phải thực hiện từng class. Thêm nữa mê mặc đồ đẹp nên cày loot bỏ bê story :5cool_big_smile: Đợi Archer lv50 rồi end. :P

P/s: lúc còn ở Tonberry có gặp bạn chưa nhỉ?
 
Đang xem stream AC Unity, thật sự ấn tượng với đồ họa và gameplay của phần mới này :D :D
 
:1cool_choler::1cool_choler: DKM thằng chủ topic éo chiệu update làm lội page kiếm trailer muốn lòi con mắt luôn............ đây là topic E3 tệ nhất mình từng đc xem đó
 
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