Em đang đọc hướng dẫn trên gamefags đến đoạn này kô dịch được. Mong anh em giúp em với. Đây là trò Alpha 3, dòng 45
- If you want to recruit Gabil, deploy Gamlin in some fashion.
- For the first part of the stage, you need to get Battle 7 to the white
square in 5 turns. Complicating this is the skill point. Gabigra is the
combined Gabil/Grabil, and is the only monster-looking enemy on the
battlefield when you start. He's a Protodeviln, so only songs are going to
do full damage to him unless you spam Exhaust on him. Further complicating
the skill point itself is that if you want to recruit Gabil after this stage,
you need to destroy Gabigra with Gamlin. Anyway, keep this all in mind as
you battle the grunts and battleships.
- On player turn 3, Goram and Zomdo show up. They're more Protodeviln
enemies, in case you've been skipping the Macross 7 missions. If you really
need cash or XP and you think you can take them before the time limit is up,
feel free. Defeating all enemies or getting Battle 7 to the indicated square
takes you to the second part of the stage.
- The second part is similar to the first. You need to get Battle 7
to the white square, although you've got 6 turns to do it in this time. Start
heading towards it, clearing a path with your other units. I recommend not
fighting the 'boss' enemies, as they're more trouble than they're worth and
you're going to have a bigger target shortly. If you want to recruit Gabil,
don't destroy him during this stage (he's back in his bastardized Valkyrie
for this stage).
- (As a side note, I've had Shinji get shot down more times on this stage
than on all other stages combined, due to the fact that the enemies love to
focus on him with their morale-lowering attacks, rendering his AT Fields
useless. He's not unusable on this stage, but be careful with him, as you
don't need the Beast messing with you on top of everything else. Also, as
a fun but useless fact, I don't think I've ever finished this stage on the
same day I started it).
- On player turn 3, the enemy mothership shows up on the white square.
It's going to hang out there and not move, so you're going to have to destroy
it before you can move Battle 7 onto it. As long as you keep pounding away
at it, it shouldn't pose a problem; its mainly a pain because of its massive
amount of HP. Avoid blowing your entire SP reserve on it since you'll have
more to do after it's destroyed.
- Once you destroy the ship and get Battle 7 to the square, it's event
time. Max, and subsequently Millia, launch to defend Mylene, and Exedore lets
a couple Macross Cannon shots loose on Gepelnitch. This will, of course, not
work, so Mylene and Gamlin, if you deployed him, will head into Battle 7 to
try and wake up Basara while Ray holds off Gepelnitch. This is what you were
saving your mojo for. Gepelnitch is a Protodeviln like any other, except he's
got a huge amount of HP. Unfortunately he's got Morale Up (Damage) which makes
keeping him below 100 tough.
- Once you do about 50000 damage, he'll heal it, absorb Goram and Zomdo
if they're around, and then Gabil will combine with Grabil (or just show up
if you shot him down, I believe) and confront Gepelnitch, then leave. "Do
You Remember Love?" starts playing and everyone gets boosted to max morale,
whatever that might happen to be. Time to open it up again.
- After doing enough damage, Basara wakes up and heads out. After some
more talking, everyone gets Hot Blood and recovers 50 SP. Attacking Gepelnitch
with Basara at this point, apart from doing full damage, will cause another
event; Sibil shows up, joins up with Fire Bomber, and does a combined Try Again
on Gepelnitch for some more damage. At this point, with free Hot Blood and
max morale, you shouldn't have too much of a problem taking off the rest of
Gepelnitch's HP.