Muốn có 8th weapon thì đi hết 100 tầng đấu trường thì sẽ có ngay thôi.
Còn tác dụng của item thì bạn chịu khó đọc hướng dẫn tiếng Anh nhé,chứ lười dịch quá
1-1 increase health level
1-2 increase attack level
1-3 increase defense level
1-4 increase the level of health replenish items
1-5 increase the level of basara replenish items
2-1 nullify fire elemental attacks
2-2 nullify lighting elemental attacks
2-3 nullify ice elemental attacks
2-4 nullify wind elemental attacks
2-5 nullify dark elemental attacks
3-1 nullify light elemental attacks
3-2 nullify all elemental attacks, however,
receives more non-elemental attack damages
3-3 no push-back when receiving melee attacks
3-4 no push-back when receiving ranged attacks
3-5 decrease damage level by 3/4
4-1 reflect and bounce back range attacks
4-2 chances to execute critical attacks
4-3 longer time frames to connect between combos
4-4 basara fever (after every 500hits) stays 3 seconds longer
4-5 L2 drive lasts 3 seconds longer
5-1 running speed increases
5-2 mounting speed increases
5-3 easier to jump when receive knock-back attacks, and
easier to Just Defend (press R1 when enemy are about to
strike on you)
5-4 basara damage 1.5x
5-5 every finishing move of square-button attacks become critical hits
6-1 during a stage, execute basara even your energy level
isn't full, ONLY FOR ONCE
6-2 during a stage, execute L2 even your drive level isn't full, ONLY FOR ONCE
6-3 1.5x damage to all enemies, however, receive 3x damages
6-4 enemy generals' attack level decrease, however, normal soldier
attack level increases
6-5 attack level raises when in critical condition (HP guage in red)
7-1 deal more damage to shield soldiers
7-2 deal more damage to ninjas
7-3 deal more damage to big soldiers
7-4 deal more damage to cavalries
7-5 deal more damage to samurais and normal soldiers
special note: equip all 5 items will increase the damage
level to all those enemy types greatly
8-1 basara attacks combo hits+1 (so every hit counts
as 2 hits when performing basaras)
8-2 when HP and Energy guage are full, combo hits+1
8-3 combo hits+1, cannot raise Energy level
8-4 combo hits+1, cannot guard or evade
8-5 combo hits+1, harder to maintain combo counts
9-1 mounted attacks combo hits+1
9-2 attack combo hits+1, receive 3x damage
9-3 attack combo hits+2, receive 5x damage
9-4 makes you smell bad so enemies won't come near you
9-5 makes you smell good to make enemies sleepy
10-1 raise knock-back attack levels
10-2 make knock-back attacks like a home-run bat
10-3 raise weapon/armor level to the MAX in battle
10-4 combo counts remains when use mounted attacks
10-5 transform the replenish items you receive
every 50 KOs to a experience 2x item (that cat doll)
11-1 +1 experience to every KO
11-2 +5 experience to every KO
11-3 transform ALL chests to golds, including those who carry the red box
11-4 hide your HP guage during battle, receive 0.5x more
towards your evaluation at the end of the battle
11-5 receive a lot more golds, however, golds will
cut half when you receive damages
12-1 for ONCE at the end of the battle, you can re-shuffle the
items/weapons/armors you received during battle
12-2 for ONCE at the end of the battle, you can re-shuffle the
level of items/weapons/armors you received during battle
12-3 if you achieve 1000hits in a stage, you'll receive a precious
item chest (not effective in Grand Tournament)
12-4 if you achieve 500 KOs in a stage, you'll receive a precious weapon chest
(not effective in Grand Tournament)
12-5 2x experience to special achievements (so if you get 1000 experience
for completing the special achievement, you'll get 2000 instead)
13-1 BGM becomes theme song
13-2 BGM becomes ending song
13-3 BGM becomes the theme music specified to each character
13-4 receive supports from your allies
13-5 a beautiful maid will follow you, and giving you basara replenish items
14-1 start the battle with Energy level full
14-2 start the battle with L2 drive level ONE full
14-3 HP replenish slowly, replenish level raises when with allies,
cannot replenish during guard (not effective in Grand Tournament)
14-4 Energy replenish slowly, replenish level rases when with allies,
cannot replenish during guard (not effective in Grand Tournament)
14-5 HP level replenished fully at the start of each floor in Grand
Tournament (so not effective in battles)
15-1 revive once when KOed
15-2 all enemy HP levels 2x
15-3 allies will not follow you
15-4 after clearing a stage, every surviving allied
general generates 300 experience
15-5 vibrates and luminates when hidden chest are near
(story mode and Musashi's Conquest ONLY)
16-1 raise luck
16-2 raise luck
16-3 raise luck
16-4 raise luck
16-5 raise luck
equipe all 5 items for greater effects
17-1 receive 1 extra normal item/weapon chest
after the stage (not effective in Grand Tournament)
17-2 receive 1 extra normal item/weapon chest
after the stage (not effective in Grand Tournament)
17-3 receive 1 extra normal item/weapon chest
after the stage (not effective in Grand Tournament)
17-4 receive 1 extra normal item/weapon chest
after the stage (not effective in Grand Tournament)
17-5 receive 1 extra normal item/weapon chest
after the stage (not effective in Grand Tournament)
equip all 5 items for greater effects
18-1 receive 500 extra golds after the stage
18-2 receive 500 extra golds after the stage
18-3 receive 500 extra golds after the stage
18-4 receive 500 extra golds after the stage
18-5 receive 500 extra golds after the stage
equip all 5 items for greater effects
19-1 receive 1000 extra experience points after the stage
19-2 receive 1000 extra experience points after the stage
19-3 receive 1000 extra experience points after the stage
19-4 receive 1000 extra experience points after the stage
19-5 receive 1000 extra experience points after the stage
equip all 5 items for grater effects
20-1 skill level 1 when equipped only 1 of this item, but raised to
level 2 when equipped 2 of these items, and level max when
equipped 3 of these items
20-2 skill level 1 when equipped only 1 of this item, but raised to
level 2 when equipped 2 of these items, and level max when
equipped 3 of these items
20-3 skill level 1 when equipped only 1 of this item, but raised to
level 2 when equipped 2 of these items, and level max when
equipped 3 of these items
20-4 Masamune ONLY, unlimited 6 katana usage, however, lowers
defense level, cannot guard or evade
20-5 Yukimura ONLY, fire elemental attacks attached to weapon,
L2 drive level increase when in critical condition
21-1 Keiji ONLY, make enemy dances when taunting
21-2 Hideyoshi ONLY, able to pick up allies with his skills
21-3 Nobunaga ONLY, transfer all defense to attacks, defense became 0
21-4 Motochika ONLY, receive allied supports when in critical
condition, also more critical attacks
21-5 Kasuga ONLY, clones herself and joins attack, diminishes
when in critical condition
22-1 Ranmaru ONLY, L2 drive lasts 1 minute at the
beginning of the stage, afterwards, HP level decreases 75%
22-2 Sasuke ONLY, auto-skill when in critical condition, HP replenishes slowly
22-3 Matsu ONLY, animal-based, basara, and mounted attacks increase
22-4 Hanbei ONLY, HP decreases slowly, receive more golds
22-5 Mitsuhide ONLY, auto-basara+revive after KOed
23-1 Mouri ONLY, cannot be interrupted when placing traps skills
23-2 Kenshin ONLY, throw roses when taunting, ice-elemental
23-3 Shimazu ONLY, when receiving damages, your attack hits increase
23-4 Shingen ONLY, hits+5 to skill-based attacks in his basara
23-5 Toshiie ONLY, receive onigiris from Matsu when they are together,
also raise the attack level
24-1 Honda ONLY, normal projectiles becomes electric-plasma attacks
24-2 Nohime ONLY, normal square-based attacks become melee moves
24-3 Zabii ONLY, KOed enemies becomes a practitioner, receive more golds
depends on how many enemies you've transformed
24-4 Itsuki ONLY, goes to battle without the hammer, cannot guard or evade
24-5 Musashi ONLY, taunting attack level raises
Số bên trái là hàng,số bên phải là cột