PS Horizon Forbidden West - Khủng long mái 2 Sắp Lên Pờ

Thế nên đừng nói phần 1 world vô hồn, tôi thấy toàn mấy ông chơi rush hoặc drop sớm kêu chán thôi =))
Vẫn chứ, chỉ đỡ hơn thôi, chứ khoản Character ko có gì đáng nhớ là trừ điểm rồi =)) nhưng cũng k quan trọng vì phần 2 đã khắc phục hết những điểm trừ đó, respect
 
Update xong bị cái lỗi Firegleam, Metal Flower đã phá mà vẫn hiện trên map
 
Trải nghiệm leo tallneck lần đầu đã bị huỷ hoại vì tự dưng game tụt fps như tụt quần, unplayable luôn!bem2
 
Nói chung tới giờ gần 50h chơi tôi thấy khá ok, lỗi chút ở đầu game, còn lại chạy phè phè ngon lành mượt mà
 
Có so sánh ko nhỉ, tôi chưa test đc
Ko biết có clip nào ko, nhưng trước cứ quay mặt Aloy là có răng cưa viền má, rồi cây cỏ hoa lá, update xong bây h vẫn có nhưng rất mịn rồi, kể cả cutscreen cũng ko thấy rõ như trước, h nhìn đám lông trên mặt nó ra lông thay vì răng cưa rồi, hài lòng.
Hôm giờ ở nhà ko update, hôm nay đi tỉnh thì up mới chán chứ, ủa mà có đỡ cái vụ di chuyển bị mờ chưa sếp ?
Thấy Aloy chạy một cái thì model vẫn mờ đi, nhưng cảnh vật thì nét mà, tớ ko quá để tâm khoản đó lắm.
 
Game này PS5 load và Fast travel cũng nhanh vl mà, hôm nọ đại gia @bloodomen bảo load như PS4 là sai rồi.
 
Changelog nè, chưa thấy nói tới vụ fix graphic cho 60fps mode

Horizon Forbidden West Patch 1.05 Notes – February 23, 2022


Main Quests

  • Fixed an issue in main quest ‘Reach for the Stars’ where reloading a certain auto-save after completing the first quest could block progression.
  • Fixed an issue during interlude ‘The Eye of the Earth’ where Aloy could fall out of the world after skipping a cinematic.
  • Fixed an issue in main quest ‘Cradle of Echoes’ where Varl would wander off on a reload from save.
  • Fixed an issue in main quest ‘The Sea of Sands’ affecting several grapple points.

Side Quests and Errands

  • Fixed an issue in side quest ‘Blood Choke’ where Atekka would appear to fall out of the sky.
  • Fixed a progression issue in side quest ‘In The Fog’ related to fast travel during the quest.
  • Fixed an issue in errand quest ‘Night of Lights’ where a pullable box could get stuck and block the quest progression.

World activities

  • Fixed an issue where Relic Ruin: The Daunt could not be started in certain circumstances.
  • Fixed an issue in salvage contract The Greenswell: Plowhorn and the Plants where an optional objective could not be completed if the required item was sent to the player stash.
  • A rogue Tallneck near The Sand of the Sentinels that would sometimes change the direction of its route has been disciplined.

Gameplay fixes

  • The Second Chance skill should now work correctly.
  • Fixed an issue where the camera had an unintended position when using certain weapon techniques.

General fixes

  • Image oversharpening in HDR mode has been corrected.
  • Fixed an issue where some settlements would stream in, then stream out in certain circumstances.
  • Fixed an issue where the HUD would flicker when the player performs a loot action.
  • Fixed an issue where rapidly opening and closing the map could cause graphical anomalies.
  • Fixed an issue where Aloy’s animation would sometimes jitter rapidly when climbing after picking up a plant has been fixed.
  • Fixed a global issue where the direction of Aloy’s gaze, or that of certain NPCs, was incorrect.
  • Fixed several instances where Aloy, NPCs or enemies could get stuck in geometry.
  • Fixed an issue where roads and icons on the map would sometimes appear with a delay.
  • Fixed several streaming issues and unintended loading screens.
  • NPCs that seemed to suffer from insomnia and would gather in large groups at night in settlements should act more naturally now.
  • Petra will no longer teleport into her seat inside the Chainscrape brewery if followed immediately after the initial conversation with her.

Crash fixes

  • Fixed several crashes.

Other

  • Various performance improvements.
  • Various other minor fixes and cosmetic improvements.
  • Addressed random game crashing bugs.
  • Addressed audio shuttering and missing issues.
  • Fixed fps drops in some areas.
  • Addressed textures-related bugs.
  • Addressed light flickering bug in some areas.
  • Added general stability and performance improvements.
  • Other minor fixes.
 
Chỉnh sửa cuối:
Changelog nè, chưa thấy nói tới vụ fix graphic cho 60fps mode

Horizon Forbidden West Patch 1.05 Notes – February 23, 2022


Main Quests

  • Fixed an issue in main quest ‘Reach for the Stars’ where reloading a certain auto-save after completing the first quest could block progression.
  • Fixed an issue during interlude ‘The Eye of the Earth’ where Aloy could fall out of the world after skipping a cinematic.
  • Fixed an issue in main quest ‘Cradle of Echoes’ where Varl would wander off on a reload from save.
  • Fixed an issue in main quest ‘The Sea of Sands’ affecting several grapple points.

Side Quests and Errands

  • Fixed an issue in side quest ‘Blood Choke’ where Atekka would appear to fall out of the sky.
  • Fixed a progression issue in side quest ‘In The Fog’ related to fast travel during the quest.
  • Fixed an issue in errand quest ‘Night of Lights’ where a pullable box could get stuck and block the quest progression.

World activities

  • Fixed an issue where Relic Ruin: The Daunt could not be started in certain circumstances.
  • Fixed an issue in salvage contract The Greenswell: Plowhorn and the Plants where an optional objective could not be completed if the required item was sent to the player stash.
  • A rogue Tallneck near The Sand of the Sentinels that would sometimes change the direction of its route has been disciplined.

Gameplay fixes

  • The Second Chance skill should now work correctly.
  • Fixed an issue where the camera had an unintended position when using certain weapon techniques.

General fixes

  • Image oversharpening in HDR mode has been corrected.
  • Fixed an issue where some settlements would stream in, then stream out in certain circumstances.
  • Fixed an issue where the HUD would flicker when the player performs a loot action.
  • Fixed an issue where rapidly opening and closing the map could cause graphical anomalies.
  • Fixed an issue where Aloy’s animation would sometimes jitter rapidly when climbing after picking up a plant has been fixed.
  • Fixed a global issue where the direction of Aloy’s gaze, or that of certain NPCs, was incorrect.
  • Fixed several instances where Aloy, NPCs or enemies could get stuck in geometry.
  • Fixed an issue where roads and icons on the map would sometimes appear with a delay.
  • Fixed several streaming issues and unintended loading screens.
  • NPCs that seemed to suffer from insomnia and would gather in large groups at night in settlements should act more naturally now.
  • Petra will no longer teleport into her seat inside the Chainscrape brewery if followed immediately after the initial conversation with her.

Crash fixes

  • Fixed several crashes.

Other

  • Various performance improvements.
  • Various other minor fixes and cosmetic improvements.
  • Addressed random game crashing bugs.
  • Addressed audio shuttering and missing issues.
  • Fixed fps drops in some areas.
  • Addressed textures-related bugs.
  • Addressed light flickering bug in some areas.
  • Added general stability and performance improvements.
  • Other minor fixes.
Đây:
Image oversharpening in HDR mode has been corrected.
 
Hôm nay chơi sờ đít máy cũng bớt nóng.
Mới sáng nay còn nóng như cái lò, hi vọng ko bị tụt fps !suong
 
Update cái gặp lỗi liền, stuck k nhảy đc, load lại chơi lại đoạn đó thì sụp nguồn, vl !bem2
 
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